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Prefixes such as (o), (s), (h), (c), etc are SUPER-HEAVY VEHICLE (3)
representing multiple choices. Name Movement Save CAF Morale W
Auxilia Super-Heavy 7” 2+ +4 4+ 2
For example in the card shown here:
- (o) pick 1 choice between Baneblade Weapon Range Dice To Hit AP Traits
Cannon and Hellhammer Cannon (o) Baneblade cannon 25” 1 4+ -3
- You automatically have the Co-axial, (o) Hellhammer cannon 14” 1 4+ -3 Demolisher, Ignores Cover
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
None Multi-laser 14” 2 5+ 0 Light AT
Special Rules Tactical Strength: 0/2 Sentinel missile launcher 20” 2 4+ 0 Light, Ignore Cover
20” 1 4+ -1 Anti-tank
Flyer, Hover, Jink (6+), Transport (2)
Special Rules Tactical Strength: 3
Forward Deployment
Weapons in italic cannot fire Overwatch Weapons in italic cannot fire Overwatch
(w2) Hellstrike missiles 30” 2 4+ -1 Arc (Front), Armourbane (w2) Skystrike missiles 30” 2 4+ -1 Arc (Front), Anti-tank,
Skyfire, Tracking
(w2) Skystrike missiles 30” 2 4+ -1 Arc (Front), Anti-tank,
Skyfire, Tracking (w2) Phosphex bomb cluster - 2 4+ -1 Arc (Rear), Bombing Run,
Light AT, Ignores Cover
(w2) Wing bombs - 2 4+ -2 Arc (Rear), Bombing Run
Special Rules Tactical Strength: 0
Special Rules Tactical Strength: 0
Flyer, Interceptor, Jink (5+)
Flyer, Interceptor, Jink (5+)
AUXILIA MARAUDER PATHEFINDER SQUADRON AUXILIA RAPIER BATTERY
VEHICLE (2) INFANTRY (1)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Hyperios air-defence missile 25” 1 4+ -1 Skyfire, Tracking Heavy stubber tail gun 14” 2 6+ 0 Arc (Rear), Light AT, Point Defence,
launcher Skyfire
(o) Avenger lascannon 22” 2 4+ -1 Arc (Front), Anti-tank, Skyfire
Special Rules Tactical Strength: 5
(o) Avenger autocannon 16” 4 5+ -1 Arc (Front), Light AT, Skyfire
Automated Sentry
(w) Hellstrike missiles 30” 2 4+ -1 Arc (Front), Armourbane
(w) Skystrike missiles 30” 2 4+ -1 Arc (Front), Anti-tank, Skyfire, Tracking
(w) Wing bombs - 2 4+ -2 Arc (Rear), Bombing Run
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Marauder Colossus 22” 3+ +0 - 1 Dracosan 8” 2+ +2 4+ 1
Weapon Range Dice To Hit AP Traits Weapon - lascannon Range Dice To Hit AP Traits
Nose Mounted lascannon 22” 2 4+ -1 Arc (Front), Anti-tank, (h) Hull Mounted twin lascannon 22” 1 4+ -1 Arc (F), Accurate, Anti-
Skyfire tank
Marauder heavy bolter 12” 3 6+ 0 Arc (Rear), Light AT, Point Special Rules Tactical Strength: 2
turrets Defence, Skyfire
Explorator Adaptation, Transport (4)
Marauder bomb bay - 3 4+ -2 Arc (Rear), Bombing Run
DEMOLISHER VARIANT
(w2) Hellstrike missiles 30” 2 4+ -1 Arc (Front), Armourbane
(w2) Skystrike missiles 30” 2 4+ -1 Arc (Front), Anti-tank,
Weapon - demolisher Range Dice To Hit AP Traits
Skyfire, Tracking (h) Hull Mounted demolisher 12” 1 4+ -3 Arc (F), Demolisher,
cannon Ignores Cover
(w2) Wing bombs - 2 4+ -2 Arc (Rear), Bombing Run
Special Rules Tactical Strength: 0 Special Rules Tactical Strength: 2
LEGION PLASMA GUN SUPPORT DETACHMENT LEGION MISSILE LAUNCHER SUPPORT DETACHMENT
INFANTRY (1) INFANTRY (1)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Support Legionaries (PG) 5” 5+ +2 3+ 1 Support Legionaries (ML) 5” 5+ +1 3+ 1
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
Plasma guns 10” 1 4+ -1 Light AT Missile launcher – Frag 20” 2 4+ 0 Ignores cover, Light
Special Rules Tactical Strength: 5 Missile launcher – Krak 20” 1 4+ -1 Anti-tank
Special Rules Tactical Strength: 5
LEGION DEREDEO DREADNOUGHT DETACHMENT LEGION TARANTULA BATTERY
WALKER (1) INFANTRY (1)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Deredeo Dreadnought 5” 4+ +2 3+ 1 Legion Tarantula - 5+ -3 - 1
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
Sarcophagus Mounted Weapons 8” 1 6+ 0 Light, Point Defence (o) Tarantula lascannon battery 22” 2 5+ -1 Anti-tank
Aiolos missile launcher 25” 1 4+ -2 Anti-tank, Skyfire (o) Hyperios air-defence missile 25” 1 4+ -1 Skyfire, Tracking
launcher
(o) Hellfire plasma cannonade 14” 2 4+ -2 Light AT
(o) Anvilus autocannon battery 16” 2 5+ -1 Accurate, Light AT Special Rules Tactical Strength: 5
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Rhino 9” 4+ +0 3+ 1 Legion Sicaran 10” 3+ +2 3+ 1
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
(o) Pintle twin-linked bolter 8” 1 5+ 0 Arc (Front), Assault, Hull Mounted heavy bolter 12” 2 5+ 0 Arc (Front), Light, Point
Light, Point Defence Defence
(o) Pintle multi-melta 6” 1 5+ -3 Anti-tank, Arc (Front) (o) Twin-linked Accelerator 16” 3 5+ -1 Tracking
Autocannon
(o) Pintle havoc launcher 15” 1 4+ 0 Arc (Front), Light AT,
Point Defence (o) Omega plasma array 12” 1 4+ -2 Accurate
Special Rules Tactical Strength: 2 (s) Sponson heavy bolters 12” 2 5+ 0 Arc (Front), Light, Point
Defence
Transport (2)
(s) Sponson lascannon 22” 1 4+ -1 Anti-tank, Arc (Front)
Special Rules Tactical Strength: 2
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Fire Raptor 25” 3+ +0 - 1 Storm Eagle 25” 3+ +0 - 1
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
Avenger bolt cannon 16” 5 5+ -1 Arc (Front), Light AT, Storm Eagle heavy bolter 12” 3 5+ 0 Arc (Front), Light, Point
Rapid Fire, Skyfire Defence, Skyfire
Tempest rockets 35” 1 2+ -2 Arc (Front), Skyfire Vengeance launcher 25” 2 4+ -1 Arc (Front), Light AT
(o) Quad heavy bolter batteries 12” 4 5+ 0 Light, Point Defence, Wing Mounted lascannon 22” 2 4+ -1 Arc (Front), Anti-tank,
Skyfire Skyfire
(o) Gravis autocannon batteries 16” 3 5+ -1 Light AT, Skyfire Special Rules Tactical Strength: 0/2
(o) Lascannon batteries 22” 2 4+ -1 Anti-tank, Skyfire Assault Transport (5), Flyer, Hover, Jink (5+)
Special Rules Tactical Strength: 0/2
Flyer, Hover, Jink (5+)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Warhound Titan 7” 2+ +10 - 4 Warlord Battle Titan 5” 2+ +14 - 6
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
Arc (Front), Light AT, Ardex-Defensor mauler bolt
(a2) Vulcan mega-bolter 22” 10 5+ -1 8” 5 5+ -2 Light AT, Point Defence
Rapid Fire, Shieldbane cannon turrets
(a2) Turbo-laser destructor 40” 2 4+ -3 Arc (Front), Accurate Ardex-Defensor lascannon Arc (Rear), Anti-Tank,
16” 2 5+ -1
turrets Point Defence
(a2) Plasma blastgun 20” 2 3+ -3 Arc (Front)
(a2) Belicosa volcano cannon 70” 1 2+ -5 Arc (F), Engine Killer (4)
Arc (Front), Firestorm,
(a2) Inferno gun T - 4+ -2
Light AT, Shieldbane (a2) Sunfury plasma annihilator 25” 3 3+ -3 Arc (Front)
Arc (Front), Accurate, (a2) Macro-gatling blaster 35” 5 3+ -2 Arc (Front), Rapid Fire
14” 1 4+ -3
Anti-Tank, Demolisher
Arc (Front), Blast (5”),
(a2) Mori quake cannon 80” 1 3+ -2
(a2) Incisor pattern melta lance Quake
Arc (Front), Accurate,
Anti-Tank, Demolisher, Arc (Front), Light AT,
6” 1 3+ -4 18” 8 5+ -1
Engine Killer (2) Rapid Fire, Shieldbane
(a2) Arioch power claw
Arc (Front), Beam,
Engine Killer (1), Rend,
(a2) Volkite eradicator 16” 3 4+ -2 Deflagrate, Light AT, - - - -4
Wrecker (5)
Shieldbane
Arc (Front), Beam,
Arc (Front), Barrage,
(a2) Warhound shudder missiles 35” 2 4+ -1 (a2) Volkite destructor 16” 4 4+ -2 Deflagrate, Light AT,
Quake
Shieldbane
Arc (Front), Light AT,
(a2) Warhound swarmer missiles 35” 8 5+ -1 Arc (F), Demolisher,
Rapid Fire, Shieldbane (a2) Warlord graviton ruinator 30” 3 - -3
Graviton Pulse
(a2) Ursus claw 6” 1 4+ SP Impale
6” 2 3+ -2 Arc (Front)
(a2) Natrix shock lance 6” 1 2+ -1 Bypass, Shock pulse (a2) Conversion beam extripator 6”-18” 3 3+ -3 Arc (Front), Demolisher
18”-35” 3 2+ -4 Arc (Front), Demolisher
Arc (Front),
(a2) Graviton eradicator 30” 2 - -2 Demolisher, Graviton Arc (Front), Heavy
(c) Apocalypse missile launchers 8”-100” 10 4+ -1
pulse Barrage
6” 2 4+ -2 Arc (Front) (c) Paired gatling blasters 35” 8 4+ -2 Arc (Front)
(a2) Conversion beam dissolutor 6”-18” 2 3+ -3 Arc (Front), Demolisher
(c) Paired turbo-laser destructors 40” 4 4+ -3 Arc (Front), Accurate
18”-35” 2 2+ -4 Arc (Front), Demolisher
Arc (Front), Light AT,
Special Rules Tactical Strength: 0/2 (c) Vulcan mega-bolter array 22” 20 5+ -1
Rapid Fire, Shieldbane
Agile, Void Shields (2) (c) Paired laser blasters 40” 6 4+ -3 Arc (Front)
Points Value: 330 Titandeath: Special Rules Tactical Strength: 0/4
Incisor pattern melta lance: +20pts Void Shields (6)
Points Value: 600 Titandeath:
Belicosa volcano cannon: +40pts
Weapons in italic cannot fire Overwatch Weapons in italic cannot fire Overwatch
REAVER BATTLE TITAN DIRE WOLF HEAVY SCOUT TITAN
TITAN (5) TITAN (5)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Reaver Battle Titan 6” 2+ +12 - 5 Dire Wolf Heavy Scout Titan 7” 2+ +10 - 4
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
(a2) Reaver laser blaster 40” 3 4+ -3 Arc (Front) Light AT, Point
Ardex mega-bolters 12” 9 5+ -1 Defence, Rapid Fire,
(a2) Reaver gatling blaster 35” 4 4+ -2 Arc (Front)
Shieldbane
(a2) Reaver volcano cannon 60” 1 2+ -4 Arc (F), Engine Killer (3)
(o) Volcano cannon 70” 1 3+ -4 Arc (F), Engine Killer (2)
Arc (Front), Anti-Tank,
(o) Neutron laser 38” 1 4+ -3 Arc (F), Shock pulse
14” 2 4+ -3 Demolisher
Arc (Front), Accurate
(a2) Reaver melta cannon 6” 2 4+ -2
Arc (Front), Anti-Tank,
8” 2 3+ -4 Demolisher, Engine Arc (Front), Accurate,
6”-18” 3 3+ -3
Killer (4) (o) Conversion beam dissipator Demolisher
Engine Killer (1), Rend,
(a2) Reaver power fist - - - -4 Arc (Front), Accurate,
Wrecker (4) 18”-35” 3 3+ -4
Demolisher
Engine Killer (2), Rend,
(a2) Reaver chain fist - - - -4 Special Rules Tactical Strength: 0/2
Wrecker (3)
Beam, Deflagrate, Agile, Infiltrate, Void Shields (2)
(c) Reaver volkite eradicator 16” 3 4+ -2
Light AT, Shieldbane
Points Value: 385 Titandeath:
(c) Reaver apocalypse missile
8”-100” 5 4+ -1 Heavy Barrage Volcano cannon: +20pts
launcher
Light AT, Rapid Fire,
(c) Reaver Vulcan mega-bolter 22” 9 5+ -1
Shieldbane
(c) Reaver turbo-laser destructor 40” 2 4+ -3 Accurate
Arc (F), Engine Killer
(c) Reaver titan warp missile 8”-75” SP 2+ -3
(3), Limited (1), Warp
Demolisher, Graviton
(c) Reaver graviton eradicator 30” 2 - -2
Pulse
6” 2 4+ -2
(c) Reaver conversion beam
6”-18” 2 3+ -3 Demolisher
dissolutor
18”-35” 2 3+ -4 Demolisher
Special Rules Tactical Strength: 0/3
Void Shields (4)
Points Value: 330 Titandeath:
Reaver volcano cannon: +30pts
Reaver melta cannon: +40 pts
Weapons in italic cannot fire Overwatch Weapons in italic cannot fire Overwatch
WARBRINGER NEMESIS TITAN WARLORD-SINISTER BATTLE TITAN
TITAN (5) TITAN (5)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Warbringer Nemesis Titan 5” 2+ +12 - 5 Warlord-Sinister Battle Titan 5” 2+ +14 - 6
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
Anvillus pattern defence Sinistramanus Tenebrae 40” 3 4+ -4 Arc (F), Heavy Beam, Psi
20” 5 5+ -1 Point Defence, Skyfire
batteries
Death pulse 7” d3+1 4+ -1 Psi, Saturation Fire
Ardex-Defensor mauler bolt
8” 5 5+ -2 Light AT, Point Defence Blast (5”), Ignores Cover,
cannon turrets Antiphatic tempest 20” 1 4+ -1
Psi, Quake
Arc (Front), Blast (5”),
(o) Mori quake cannon 80” 1 3+ -2 Ardex-Defensor mauler bolt
Quake 8” 5 5+ -2 Light AT, Point Defence
cannon turrets
(o) Belicosa volcano cannon 70” 1 2+ -5 Arc (F), Engine Killer (4)
Ardex-Defensor lascannon Arc (Rear), Anti-Tank,
16” 2 5+ -1
(a2) Reaver laser blaster 40” 3 4+ -3 Arc (Front) turrets Point Defence
(a2) Reaver gatling blaster 35” 4 4+ -2 Arc (Front) (o) Belicosa volcano cannon 70” 1 2+ -5 Arc (F), Engine Killer (4)
(a2) Reaver volcano cannon 60” 1 2+ -4 Arc (F), Engine Killer (3) (o) Sunfury plasma annihilator 25” 3 3+ -3 Arc (Front)
Arc (Front), Anti-Tank, (o) Macro-gatling blaster 35” 5 3+ -2 Arc (Front), Rapid Fire
14” 2 4+ -3 Demolisher
(o) Mori quake cannon 80” 1 3+ -2 Arc (F), Blast (5”), Quake
(a2) Reaver melta cannon
Arc (Front), Anti-Tank, Arc (Front), Light AT,
18” 8 5+ -1
8” 2 3+ -4 Demolisher, Engine Rapid Fire, Shieldbane
Killer (4) (o) Arioch power claw
Engine Killer (1), Rend,
Special Rules Tactical Strength: 0/3 - - - -4
Wrecker (5)
Void Shields (6) Arc (Front), Beam,
Points Value: 525 Titandeath: (o) Volkite destructor 16” 4 4+ -2 Deflagrate, Light AT,
Shieldbane
Belicosa volcano cannon: +40pts
Arc (F), Demolisher,
Reaver volcano cannon: +30pts (o) Warlord graviton ruinator 30” 3 - -3
Graviton Pulse
Reaver melta cannon: +40 pts
6” 2 3+ -2 Arc (Front)
(o) Conversion beam extripator 6”-18” 3 3+ -3 Arc (Front), Demolisher
18”-35” 3 2+ -4 Arc (Front), Demolisher
(c) Apocalypse missile launchers 8”-100” 10 4+ -1 Arc (F), Heavy Barrage
(c) Paired gatling blasters 35” 8 4+ -2 Arc (Front)
(c) Paired turbo-laser destructors 40” 4 4+ -3 Arc (Front), Accurate
Arc (Front), Light AT,
(c) Vulcan mega-bolter array 22” 20 5+ -1
Rapid Fire, Shieldbane
(c) Paired laser blasters 40” 6 4+ -3 Arc (Front)
Special Rules Tactical Strength: 0/4
Dread Aura (8”), Loyalist, Necrotechica, Void Shields (6)
Points Value: 675 Titandeath: Belicosa volcano cannon: +40pts
Weapons in italic cannot fire Overwatch
Weapons in italic cannot fire Overwatch
WARMASTER HEAVY BATTLE TITAN WARMASTER ICONOCLAST TITAN
TITAN (5) TITAN (5)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Warmaster Titan 5” 1+ +18 - 8 Warmaster Iconoclast 5” 1+ +18 - 7
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
26” 4 3+ -4 Arc (F), Demolisher Engine Killer (2),
Desolator chainsword - - - -
2x Suzerain class plasma Reach, Rend
destructor Arc (F), Demolisher,
Ardex-defensor lascannon Arc (Rear), Anti-tank,
16” 2 2+ -4 Engine Killer (2) 16” 2 5+ -1
turrets Point Defence
Revelator missile launcher 40” 2 4+ -2 Arc (F), Blast (5”)
Ardex-defensor mauler bolt
8” 5 5+ -2 Light AT, Point Defence
Ardex-defensor lascannon Arc (Rear), Anti-tank, cannon turrets
16” 2 5+ -1
turrets Point Defence
Arc (F), Light AT,
Cruciator gatling array 24” 14 5+ -1
Ardex-defensor mauler bolt Shieldbane, Shred
8” 5 5+ -2 Light AT, Point Defence
cannon turrets
(k) Kirus siege drill - - - -7 Rend, Wrecker (8)
(o) Anvillus pattern defence
20” 5 5+ -1 Point Defence, Skyfire 6” 2 3+ -3 Demolisher, Ignores
batteries
Cover, Quake
(k) Kirus grav imploder
(o) Ardex-defensor bombard Barrage, Light AT,
15” 4 5+ -2
turrets Ignores Cover - - - -5 Rend, Wrecker (5)
(c2) Apocalypse missile array 8”-100” 4 4+ -1 Arc (F), Heavy Barrage (o) Anvillus pattern defence
20” 5 5+ -1 Point Defence, Skyfire
batteries
Arc (F), Anti-tank,
14” 2 4+ -3 Demolisher (o) Ardex-defensor bombard Barrage, Light AT,
15” 4 5+ -2
turrets Ignores Cover
(c2) Melta cannon
Arc (F), Anti-tank,
(c2) Apocalypse missile array 8”-100” 4 4+ -1 Arc (F), Heavy Barrage
8” 2 3+ -4 Demolisher, Engine
killer (2) Arc (F), Anti-tank,
14” 2 4+ -3 Demolisher
Arc (F), Firestorm, Light
(c2) Inferno gun Template - 4+ -2
AT, Shieldbane (c2) Melta cannon
Arc (F), Anti-tank,
Arc (F), Light AT, Rapid 8” 2 3+ -4 Demolisher, Engine
(c2) Vulcan mega-bolter 22” 10 5+ -1
Fire, Shieldbane killer (2)
(c2) Turbo-laser destructor 40” 2 4+ -3 Arc (F), Accurate Arc (F), Firestorm, Light
(c2) Inferno gun Template - 4+ -2
AT, Shieldbane
(c2) Plasma blastgun 20” 2 3+ -3 Arc (F)
Arc (F), Light AT, Rapid
(c2) Vulcan mega-bolter 22” 10 5+ -1
Fire, Shieldbane
Special Rules Tactical Strength: 0/5
(c2) Turbo-laser destructor 40” 2 4+ -3 Arc (F), Accurate
Void Shields (12)
(c2) Plasma blastgun 20” 2 3+ -3 Arc (F)
Points Value: 750 Titandeath: 790 pts
Special Rules Tactical Strength: 0/5
Melta cannon: +20 pts
Void Shields (12)
Points Value: 750 (+10 pts for Kirus grav imploder) Titandeath:
Melta cannon: +20pts
Weapons in italic cannot fire Overwatch Weapons in italic cannot fire Overwatch
IMPERATOR CLASS TITAN
TITAN (5)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Questoris Knight Paladin 8” 3+ +8 2+ 3 Questoris Knight Errant 8” 3+ +8 2+ 3
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
Rapid-fire battlecannon 28” 2 4+ -2 Arc (F), Rapid Fire 12” 2 4+ -3 Arc (F), Anti-tank,
Demolisher
Heavy stubber 14” 1 5+ 0 Arc (F), Light, Point Defence Thermal cannon
6” 1 3+ -4 Arc (F), Anti-tank,
(o) Thunderstrike gauntlet - - - -2 Rend, Wrecker (1) Demolisher, Engine Killer (1)
(o) Reaper chainsword - - - - Rend Heavy stubber 14” 1 5+ 0 Arc (F), Light, Point Defence
Rocket pods 16” 2 4+ -1 Arc (F), Barrage (o) Thunderstrike gauntlet - - - -2 Rend, Wrecker (1)
Special Rules Tactical Strength: 1 (o) Reaper chainsword - - - - Rend
Independent, Ion Shields (4+), Nimble Rocket pods 16” 2 4+ -1 Arc (F), Barrage
Special Rules Tactical Strength: 1
Independent, Ion Shields (4+), Nimble
Weapons in italic cannot fire Overwatch Weapons in italic cannot fire Overwatch
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Questoris Knight Warden 8” 3+ +8 2+ 3 Questoris Knight Magaera 8” 3+ +8 2+ 3
Weapon Range Dice To Hit AP Traits Weapon Range Dice To Hit AP Traits
Questoris-avenger gatling Lightning cannon 22” 2 5+ -2 Arc (F), Blast (3”)
16” 5 5+ -2 Arc (F), Light AT, Rapid Fire
cannon
Phased plasma-fusil 10” 1 4+ -2 Arc (F), Light AT
Meltagun 6” 1 4+ -3 Arc (F), Anti-tank
Hekaton siege claw - - - -5 Rend, Wrecker (3)
(o) Thunderstrike gauntlet - - - -2 Rend, Wrecker (1)
Special Rules Tactical Strength: 1
(o) Reaper chainsword - - - - Rend
Blessed Auto-simulacra, Independent, Ionic Flare Shield, Ion Shields (4+), Nimble
Rocket pods 16” 2 4+ -1 Arc (F), Barrage
Special Rules Tactical Strength: 1
Independent, Ion Shields (4+), Nimble
Weapons in italic cannot fire Overwatch Weapons in italic cannot fire Overwatch
Weapons in italic cannot fire Overwatch Weapons in italic cannot fire Overwatch
MECHANICUM KNIGHT MOIRAX TALON ACASTUS KNIGHT BANNER
KNIGHT (4) KNIGHT (4)
Name Movement Save CAF Morale W Name Movement Save CAF Morale W
Knight Moirax 8” 3+ +6 2+ 2 Acastus Knight 6” 2+ +7 2+ 3
Weapon Option 1 Range Dice To Hit AP Traits Weapon – base loadout Range Dice To Hit AP Traits
Armiger lightning locks 12” 2 5+ -2 Arc (F) 2x Twin magna lascannon 25” 2 4+ -3 Arc (F), Accurate, Anti-tank
Weapon Option 2
Volkite veuglaire Range
14” Dice
2 To4+Hit AP
-1 Traits
Arc (F), Deflagrate, Light AT (o) Acastus lascannon 22” 1 4+ -1 Arc (F), Anti-tank
Gyges siege
Volkite claw
veuglaire -
14” 2- -
4+ -4
-1 Rend,
Arc (F),Wrecker (2) Light AT
Deflagrate, (o) Acastus autocannon 16” 3 5+ -1 Arc (F), Light AT
Gyges siege claw - - - -4 Rend, Wrecker (2) (c) Ironstorm missile pod 25” 3 4+ -1 Arc (F), Light AT
Special Rules Tactical Strength: 1 25” 2 4+ -2 Arc (F), Anti-tank, Skyfire,
(c) Helios defense missiles
Tracking
Ion Flare Shield, Ion Shields (5+), Nimble
Special Rules Tactical Strength: 1
Blessed Auto-simulacra, Independent, Ion Shields (4+)
AUXILIA LASRIFLE TERCIO (4) – 6 upgrades Point Value: 30 LEMAN RUSS STRIKE SQUADRON (4) – 1 upgrade Point Value: 175
Auxiliaries(x2)..…………………………………………………………………………………...…..……………+12 points Increase the Detachment size by 2……………………………………………………...…..……………+85 points
Auxiliaries with flamers (x2)..………………………………………………………...……………………..+12 points Increase the Detachment size by 4……………………………………………………...……………...+160 points
Veletarii (x2)…………………………………..……………………..……....…………………..………………..+12 points Increase the Detachment size by 6……………………………………………………...………………+220 points
Ogryn Charonites (x2)…………………………………………………………...………….…………………..+15 points MALCADOR TANK SQUADRON (2) – max detachment size is 6 Point Value: 165
Increase the Detachment size by 1……………………………………………………...…..……………+70 points
AUXILIA OGRYN CHARONITE SECTION (4) – 1 upgrade Point Value: 50 Increase the Detachment size by 2……………………………………………………...………………+130 points
Increase the Detachment size by 4……………………………………………………...………………+240 points
Increase the Detachment size by 2……………………………………………………...…..……………+15 points
Increase the Detachment size by 4……………………………………………………...………………..+30 points AUXILIA MALCADOR INFERNUS SQUADRON (1) – 1 upgrade Point Value: 70
AUXILIA VELETARIS STORM SECTION (4) – 1 upgrade Point Value: 40 Increase the Detachment size by 1……………………………………………………...…..……………+70 points
Increase the Detachment size by 2……………………………………………………...……………...+140 points
Increase the Detachment size by 2……………………………………………………...…..……………+10 points
Increase the Detachment size by 4……………………………………………………...………………..+20 points AUXILIA VALDOR SQUADRON (1) – 1 upgrade Point Value: 70
AUXILIA CYCLOPS BATTERY (2) – 1 upgrade Point Value: 40 Increase the Detachment size by 1……………………………………………………...…..……………+70 points
Increase the Detachment size by 2……………………………………………………...……………...+140 points
Increase the Detachment size by 2……………………………………………………...…..……………+40 points
Increase the Detachment size by 4……………………………………………………...…………….....+80 points
SUPER HEAVY TANK SQUADRON (1) – max detachment size is 6 Point Value: 100
AUXILIA ARVUS LIGHTER Point Value: 12/model Increase the Detachment size by 1……………………………………………………...…..……………+90 points
Increase the Detachment size by 3……………………………………………………...………………+255 points
Increase the Detachment size by 5……………………………………………………...………………+390 points
AUXILIA DRACOSAN DETACHMENT Point Value: 37/model
AUXILIA STORMHAMMER SQUADRON (1) Point Value: 100
Replace Hull Mounted twin lascannon with Hull Mounted demolisher cannon………+5 points
Replace multi-laser sponsons with lascannon sponsons…………………………+4 points per model
One of the following upgrades:
AUXILIA RAPIER BATTERY (3) – 1 upgrade Point Value: 50 Increase the Detachment size by 1……………………………………………………...…..………….+100 points
Increase the Detachment size by 2……………………………………………………...………………+200 points
Increase the Detachment size by 3……………………………………………………...…..……………+40 points
Increase the Detachment size by 6……………………………………………………...………………..+70 points
AUXILIA TARANTULA BATTERY (4) – 1 upgrade Point Value: 36 AUXILIA AETHON HEAVY SENTINEL PATROL (2) – 1 upgrade Point Value: 35
Increase the Detachment size by 2……………………………………………………...…..……………+15 points Increase the Detachment size by 2……………………………………………………...…..……………+25 points
Increase the Detachment size by 4……………………………………………………...………………..+25 points Increase the Detachment size by 4……………………………………………………...………………..+45 points
Increase the Detachment size by 6……………………………………………………...………………..+65 points
Legion Legion
Solar Solar
Dedicated Transports: Any Legiones Astartes Detachment within a Legion Aerial Assault
Formation can be upgraded with Legion Storm Eagles or Legion Thunderhawks as
Dedicated Transports, at a cost of +100 points per Storm Eagle and +150 points per
legion Thunderhawk.
Aerial Assault: All Detachments within the Formation that do not have the Flyer special
rule must begin the game Embarked upon a Transport with the Flyer special rule.
Legion Sky-Hunter Phalanx
COMPULSORY DETACHMENTS OPTIONAL DETACHMENTS
Dedicated Transports: All Legiones Astartes Detachment within the formation that
contain only Infantry models (excluding models with the Deep Strike ability) must be
upgraded with Legion Drop Pods as Dedicated Transports. All Legiones Astartes within
the Formation that contain only Walker models (excluding models with the Deep Strike
ability) must be upgraded with Dreadnought Drop Pods as Dedicated Transports.
QUESTORIS KNIGHT BANNER Point Value: 180 Knight Household Lance
Up to one of the following: Paragon of Duty: Each Knight Scion is a master of battle, trained in the tactics of their
Increase the Detachment size by 1……………………………………………………...…..………….+180 points Household. As such, each Knight model within this Formation that has the Independent
Increase the Detachment size by 2………………………………………………...……………………+340 points special rule always forms its own Independent Unit, even if there are several models
within a Detachment that have the same name.