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Conqueror’s Axe
Weapon (any axe), Very Rare (requires attunement)
Conqueror’s Axe
You have a +2 bonus to attack and damage rolls made
with this magic weapon and you deal an additional
2d6 damage against undead creatures.
As long as you wield the Axe, you gain advantage to hit
rolls for shoving and grappling, to opposed checks to
keep a creature grapplend and to Strength (Athletics)
checks to climb.
Gramr
Gungnir is the legendary spear that the sons of the Designed for the greatest of warriors, these dwarven
dwarf Ivaldi forged for Oden. As they were led by gauntlets are masterpieces that make any weapon
Dvalin the blacksmith during the process, it is a per- wielded while wearing them even deadlier.
fect weapon in craftsmanship and balance. Depending on their rarity, they grant their wearer
Magical Weapon. Gungnir deals 1d12 damage. You additional Strength points. Their wearer cannot be
have a +3 bonus to attack and damage rolls made with disarmed and rolls grappling and shoving checks with
this magic weapon and it deals an additional 3d8 radi- advantage. The only Legendary version of this item
ant damage. ever made is owned by the god Thor.
Divine Aura. While attuned to Gungnir, your size
increases to Large, if it is not already, and your skin Bonus to Strength
gives off a faint aura, shedding dim light within 10 Rarity
score
feet of you.
Uncommon +1
Relentless. All attacks with Gungnir hit automatically
and ignore any resistance or immunity. Rare +2
Divine Influence. While attuned to Gungnir, your Very Rare +3
ability scores are 20 if not already higher. Legenda +4
The Power of Time. While attuned to Gungnir, you
can use an action to cast the Time Stop and Magic Medallion of the Heart
Missile spells as if you were a 20th level spellcaster, of Muspellsheimr
without the need for components. After casting either Marvelous Item, Rare
spell, roll a d6: on a 1 to 5, you cannot cast again that
spell until the next dawn. As long as you wear this medallion, you can tolerate
Destroying Gungnir. Being perfection made steel, any environmental heat and are not damaged by nat-
Gungnir cannot be destroyed in any way. ural fire.
Járngreipr
Gungnir
Mjolnir
Meging jørð
Kuttnir
Among the magical ships built by the Dwarves, the Svalin is the legendary shield that protects Sol from the
most amazing is Freyr’s. This item appears as a one sun when she rides on her chariot.
pound leather bag, large enough to fit in a pocket, that Magic Shield. In addition to the usual AC bonus for a
can float. It has 3 command words, each requiring an shield, you gain an additional +4.
action to be pronounced. Solar Protection. If you wield Svalin while attuned to
The first command word calls forth a boat from the it, you gain the following benefits.
bag, 30 feet long, 10 wide and 5 deep. It features a • You are immune to fire and frost damage and feel
helm, two pairs of oars, an anchor and mast with a comfortable in any temperature.
sail. The boat can fit 5 medium-sized creatures and will • You cannot be charmed or frightened
always sail with fair winds, unless there are magical • You cannot be blinded, deafened or stunned.
effects that prevent it. Freezing Aura. While attuned to Svalin, your size
The second command word calls forth a boat from the increases to Large if it was not already and your skin
bag, 120 feet long, 40 wide and 15 deep. It features constantly shimmers with condensing frost. When you
a helm, five pairs of oars, an anchor and two sailed hit in melee, you deal an additional 1d6 frost damage;
masts. The boat can fit 30 large-sized creatures and when you are hit in melee, instead, the attacker suffers
their escort and will always sail with fair winds, unless a 2d6 frost damage.
there are magical effects that prevent it. Font of Frost. While attuned to Svalin, you can use
The third command word causes the ship to return your action to cast the Cone of Cold spell without the
into the bag, if empty of people. need for components. After casting the spell, roll a d6:
on a 1 to 5, you cannot cast it again until the next dawn.
Skofnung Destroying Svalin. Only an extremely powerful
Weapon (any sword), Legendary (requires attunement) Disintegrate effect can destroy the Shield of the Sun.
Svalin
Skofnung
Skíðblaðnir
True Sunstone
Marvelous Item, Very Rare
Tyrfing
Weapon (any sword), Very rare (requires attunement)
You have a +2 bonus to attack and damage rolls made True Sunstone
Tyrfing