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INTRODUCTION SERVICES

• Fun tours and experiences of Science and Technology.


SundayQ is an
• Courses: STEAML, Robotic, Gifted Mathematics, English (in
education,
playing and subjects), English for communicating with foreigners, Creative arts...
experiencing → Foundation for preparation for international
center for childer
certificates: A -level, SAT, IELTS and talent
on Science,
Technology and competitions such as: Informatics for amateurs,
Creativity. Robocon ...
• Summer camp and traveling exhibition on Science, Technology
and Innovation.
• Consulting, providing models, supplies and equipment for
Labs, STEAML, Creative rooms, Smart Class (smart classroom),
Smart School (smart school), with documents & textbooks attached.

To become a pioneer
in science,
technology, arts and
language (STEAML)
training and ADVANTAGES OF THE CENTER’S SERVICES
experience services in
Vietnam to train a
generation of global
citizens with 21st • For students: Help students stimulate creativity, logical
century core
competencies. thinking; outstanding study and work performance; have the
opportunity to develop core competencies of the 21st century,
and at the same time support students to consolidate
Developing and implementing
STEAML and Language knowledge in the classroom in a very lively, playful way that
training programs following
international trends and in remembers the knowledge naturally, deeply and long.
line with the current General
Education Program to spark
• For the School: Provide a model of STEAML, creative arts
passion, imagination and and English education including programs, courses, and
creativity for Vietnamese
children. . Stimulating creative experiential activities according to international
potential, nurturing children's
dreams and aspirations standards according to the nature of the type of education.
through experiences, fun and
discovery activities in STEAML
education.
EDUCATING SECTORS AND CORE COMPETENCIES

Educating and training sectors


•• STEAM
STEAM Education:
Education: Curriculum-based
Curriculum-based courses
courses are
are based
based on
on the
the idea
idea
of
of educating
educating students
students in
in five
five areas:
areas: Science,
Science, Technology,
Technology, Engineering,
Engineering,
Fine
Fine Arts
Arts and
and Mathematics
Mathematics in
in an
an interdisciplinary
interdisciplinary and
and applied
applied approach
approach
to
to learn
learn via
via practicing.
practicing.
•• Programming:
Programming: Courses
Courses on
on Math-Informatics,
Math-Informatics, mobile
mobile applications,
applications,
programming
programming robots,
robots, games...
games...
•• Creative:
Creative: Courses
Courses on
on design,
design, fine
fine arts,
arts, application
application creation
creation
•• English:
English: Courses
Courses learning
learning about
about subjects,
subjects, STEAM
STEAM education
education in
in English,
English,
English
English for
for communication.
communication.

Core competencies
• Problem solving is the competence students need to face
and solve real-world, transdisciplinary situations.
• Communicative competence helps students communicate
ideas to others effectively, listen, give, receive feedback, and
speak in public.
• Collaborative competency helps students work successfully
with others, including communicating effectively, taking
responsibility for mistakes, and respecting each other's
differences.
• Digital competence is the ability to search and evaluate
information and data, create digital products and ensure
safety when working on digital platforms.
• Creative competence is the ability to think about task or
problem in a new or different way, or generate new ideas.
1. Exhibition Area:
• Display of new products on Science, Technology and Innovation.
• Organize sightseeing, experience and fun activities to learn
about the application of Science, Technology and Creativity.

Highlight activities
• Earth Quest: Explore the earth & universe.
• Awesome Earth: Magical Earth.
• Q Excited: Surprised yet.
• Meet Robot Q.
• Showcase new technology, craft, creative.. products
2. Experimental Area Laboratory
• Help explore science in exciting ways. Fully equipped with modern and advanced experimental
• Children can explore science and technology by doing equipment and instruments imported from abroad.
experiments, application activities, assembly, exploration... Under the guidance of a high-quality professional council
from leading universities in Vietnam, Q - Lab gives
children the opportunity to practice experiments:

• Chemistry,
• Physics,
• Biology,
• Mathematics,
• Astronomy

Highlight activities
• Magical Science: Understanding light-darkness, force and inertia,
motion, transformation experiments, extraction, product manufacturing.
• Curiosity corner: Recreate interesting scientific phenomena.
• Q-Tech: Experience with robots and technology taking part in math and
computer science challenges: assembly control of robots, programming
for robots, logic games, exploration of cryptographic maps,
• Color and shape: The world of art and the application of art to life.
• Nature around us: Learn about nature, trees, animals, insects.
Creative warehouse 5. Events Hall
Fully equipped with creative tools to help children create their own The venue for special events such as: STEAM seminars,
ideas, tools, science, technology and art creation. seminars, gameshows and daily events for children:
Includes areas: • Q Show: Unlimited creativity, Leading technology,
• Tinkering Studio: Design and manufacture your own products. entertainment corner...
• Workshop: Producing works of art. • Q Contest: Science Contest, Informatics young amateur..
• Creative Garden: Experiment with ideas, tools, science, • Competitions for children.
technology, and artistic creation. • Workshops.
6. Physical Playground
Includes activities like rock climbing, sponge pool, Q-Shop offers carefully selected products such as:
Rainbow Tree. Give children a space for activities,
physical development, play, spying, role-playing... • Tech toys, smart toys,
• School supplies, books,
• Gifts, souvenirs,
• Steam practice kits, creative equipments...
• Vocational tools.
DIGITAL CONTENTS
2. OnlineTV
Communicating science practice and
discovery to students, parents and schools.

1. Educational Website: eduq.com.vn


Educational App: EduQ

The app and website platform provides online


educational content on STEAML, English for
children and Parenting methods through
intuitive and lively online courses.

Lessons are also provided through online TV


channels, digital content platforms such as
MyTV, Viettle, FPT Play... with the aim of
bringing knowledge closer to children's reach,
helping them to opportunities to explore
science, practice practical knowledge learned
in school through practical applied lessons
such as chemistry - physics experiments,
assembly practice, robot programming...
3. Gameshow: Challenges with experts 4. The Young Innovators

A contest for ideas and research into real


science practice for elementary and middle
school students.
Ideas and topics are spread across many
different fields such as: Physics, Biology,
Chemistry , Environment.... aims to nurture
young scientific geniuses and promote the
movement of science application and practice
since childhood.
COURSES EXPERIENCE PICTURES GAMESHOW CHALLENGES WITH EXPERTS
COURSES EXPERIENCE PICTURES
COURSES EXPERIENCE PICTURES

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