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a Question method, the solution of linear programming
problem Maximize Z = 3x1 + 5x2 Subject to 3x1 + 2x2 ≤ 18
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7.3k views
asked
Jun 1, 2021
in Linear Programming
by Aeny
(46.8k points)
closed
Jun 3, 2021
by Aeny
x1 ≤ 4
x2 ≤ 6
x1 ≥ 0, x2 ≥ 0, is
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9/25/22, 1:41 PM By graphical method, the solution of linear programming problem Maximize Z = 3x1 + 5x2 Subject to 3x1 + 2x2 ≤ 18 - Sarthaks e…
A. x1 = 2, x2 = 0, Z = 6
B. x1 = 2, x2 = 6, Z = 36
C. x1 = 4, x2 = 3, Z = 27
D. x1 = 4, x2 = 6, Z = 12
linear programming
class-12
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1 Answer
+1
vote
answered
Jun 1, 2021
by Vaiga
(49.0k points)
selected
Jun 3, 2021
by Aeny
Correct answer is B.
Subject to constraints:
3x1 + 2x2 ≤ 18
x1 ≤ 4
x2 ≤ 6
x1 ≥ 0, x2 ≥ 0
To solve this,
3x1 + 2x2 = 18
x1 = 4
x2 = 6
x1 = 0, x2 = 0
Consider the 3x1 + 2x2 = 18, for graphing this, we can find the intercepts of this equation and
then plot the line.
From this equation we know that, x1 will intercept the line x1 = 0 at (6, 0) and x2 will intercept
the line x2 = 0 at (0, 9)
Using these points to plot 3x1 + 2x2 = 18 in the graph, continue plotting the other equations,
x1 = 4 , x2 = 6 , x1 = 0, x2 = 0 on he graph.
https://www.sarthaks.com/1097814/graphical-method-the-solution-linear-programming-problem-maximize-3x1-5x2-subject-3x1-2x2 3/7
9/25/22, 1:41 PM By graphical method, the solution of linear programming problem Maximize Z = 3x1 + 5x2 Subject to 3x1 + 2x2 ≤ 18 - Sarthaks e…
From the graph we can clearly see that the area under the polygon, OABCD is the feasible
solution.
For determining the maximum optimum value from the polygon, the points at the vertices of
OABCD are substituted in the Z function and see which point will maximize the value of Z =
3x1 + 5x2.
https://www.sarthaks.com/1097814/graphical-method-the-solution-linear-programming-problem-maximize-3x1-5x2-subject-3x1-2x2 4/7
9/25/22, 1:41 PM By graphical method, the solution of linear programming problem Maximize Z = 3x1 + 5x2 Subject to 3x1 + 2x2 ≤ 18 - Sarthaks e…
Among the above points, the Z value maximized at point B where x1 = 2 and x2 = 6.
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