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When writing Dawns & Departures, our primary Using Photoshop

objective was to make creating a campaign simple In Photoshop your project should be 3000 pixels
and accessible based on our firmly held belief that a with by 4960 tall. This will they allow you to open
wargame campaign sets the scene for our games in the images you need and simply drag and drop
an entirely unique and enhancing manner. them into place. When your map is populated,
simply save the whole project as one image in your
The system in the supplement is simple in the way it preferred format.
allows a campaign to be created with a series of dice
rolls that, within minimal effort, allow a world to be Using Powerpoint
created that will provide a backdrop to our games. With Powerpoint you have two options. As with
Photoshop, you can simply import the images
Of course, for many of us, the creation of a campaign required and place them on the project. Once done,
involves the drawing of a map. Whilst most of us you can Group all 24 images together and then
can create a general sketch of terrain, we wanted to select “Save as Image”.
enhance that process by creating a series of images
that could be used to produce maps that are both Alternatively, Powerpoint allows you to create
flexible and attractive. To that end, we commissioned individual rectangles which scan be placed in a 8 x
talented artist Jim Ibbotson, to produce the 100 3 grid. Each of these can then be clicked to place
images that are included in the Dawns & Departures one of the tile images as ‘Shape Fill’. If this method
Mapping Set. These can be used to create campaign is used, we recommend creating each rectangle
maps that are every bit as attractive as the armies we with a width of 5cm and a height of 3.1cm. When
use for our games. But how do we use them? all images are in place, remove the line from the
shapes to create a more attractive finish. Note,
The terrain tiles are all 1000 by 620 pixels in jpeg each tile is designed with a white area around the
format. This allow the images to be placed in the edge so each area of terrain is clearly defined.
standard 8 by 3 grid in Photoshop or in Powerpoint.
We do not recommend using a Word document as Selecting your Terrain Tiles
basis for your map as Word is sensitive to multiple In order to assist in selecting the tiles that best suit
images being placed on one page. However, you your requirement, we have created the following
can use the 24 images require for each map and guide which shows the tiles grouped together based
save that as a single image; this then allows you on content. Please remember to check all of the
to place that in a Word document should you wish groups, as many tiles have multiple terrain types
to create a briefing document for the players or a represented on them. For example, villages may
campaign diary for your enjoyment. be show in the section marked ‘Bridges’ as well as
Habitation.
Bridges
Bridge Cultivated Land 1
Bridge Cultivated Land 2
Bridge Forest

Bridge Heath 1
Bridge Heath 2
Bridge Hills Forest

Bridge Hills Wood


Bridge Hills
Bridge Town

Bridge Village North


Bridge Village South
Farm Land Heath 1
Cultivated Land 1 Heath 2
Cultivated Land 2 Heath 3
Cultivated Land 3
Heath 4
Cultivated Land 4 Heath 5
Cultivated Land 5 Heath 6
Cultivated Land 6

Cultivated Land 7
Cultivated Land 8
Cultivated Land 9
Forests
Forest Hills 1
Forest Hills 2
Forest Hills 3

Forest Mountain 1
Forest Mountain 2
Forest Mountain 3

Forest 1
Forest 2
Forest 3

Forest 4
Hills & Lakes
Hills 1
Hills 2
Hills 3

Lake Swamp 1
Lake Swamp 2
Lake Swamp 3

Lake Swamp 4
Lake
Rivers
River Heath 1
River Heath 2
River Hills

River Hills 2
River Forest Hills
River Woods 1

River Woods 2
River Woods 3
River Woods 4
Roads, Part One Road Heath 3
Road Cultivated Land 1 Road Heath 4
Road Cultivated Land 2 Road Heath 5
Road Cultivated Land 3
Road Hills 1
Road Cultivated Land 4 Road Hills 2
Road Forest Hills 1
Road Forest Hills 2

Road Forest 1
Road Heath 1
Road Heath 2
Roads, Part Two
Road Village1
Road Village 2
Road Village 3

Road Wood 1
Road Wood 2
Road Wood 3

Road Wood 4
Road Woods Hills 1
Road Woods Hills 2

Road Woods Hills 3


Habitation
Significant Building on Road 1
Significant Building on Road 1
Significant Building 1

Significant Building 2
Significant Building 3
Significant Building 4

Significant Building 5
Town 1
Town 2

Village 1
Village 2
Village 3
Woods
Woods Mountain 1
Woods Mountain 2
Woods Hills 1

Woods Hills 2
Woods Hills 3
Woods Hills 4

Woods Hills 5
Woods 1
Woods 2

Woods 3
Woods 4

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