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Fallout New Orleans Locations and Quests

The Armstrong Museum


The Armstrong Museum is a Jazz museum located at the heart of Nola. The museum is infested with
feral ghouls including a glowing one but also holds a treasure trove of old-world musical artifacts.

A group calling themselves the Armstrongs treat the place like a shrine to their god called Jazz. They
see the old Jazz legends as saints. They have long tried to clear out the ghouls and restore the
museum as a place of worship, but so far has been unsuccessful. They will ask any friendly, well-
armed strangers for help promising a share of the artifacts within as well as the blessings of Jazz.

Corvega Superdome

The Corvega superdome is a large domed stadium. It was made by the Corvega corporation primarily
to showcase their cars and mostly held races and car exhibitions, but the dome was also used to host
other events like sport events, fairs, exhibitions, festivals and concerts for anyone that could afford
it.

When the bombs fell the dome had housed the “Festival of the Future” where the biggest tech
corporations were showing off their newest innovations. One of the General Atomics A.I’s
showcased went rogue and took control over all of the robots there to defend the corporations
interests from getting into enemy hands. This was already programmed into the robots on behest of
the military contractors who had invested in the products. The dome closed off leaving thousands
outside who tried to seek shelter from the tsunamis caused by the bombs to drown.

Now decades later the A.I still controls the dome with an army of robots under its control. The dome
has been closed off from the outside world and patrols of robots scour the outside for trespassers.

Featured exhibitions:

Aerotech AT

Acme robotics – The Acme corporations attempt at entering the commercial market, the exhibition
features the Humanoid Companion bot, A reprogrammed humanoid combat bot repainted and
dressed in a dress or suit and fitted with a human like rubber face. The uncanny valley is great with
this one, and one wonders how much of the robot’s combat programming remains.

Featuring the prototype of the House Spiderbot™ , a small, affordable domestic utility bot that just
happens to look like a spider with razor sharp legs. It can climb on walls and ceilings and it’s eight red
glowing sensor eyes can give you nightmares for weeks. Only a few handfuls were ever made and
most of them can be found here. The box say it can do house simple cleaning and act as a security
drone. It can also be programmed to babysit with and play with your kids and be upgraded to hunt
down vermin and pests using its patented Toxic mandibles. It comes with an internal camera.
General Atomics International

Big MT

RobCo

Nuka Cola

Poseidon energy

ArcJet systems

Banckom electronics

BosCom Telecommunications

Bot-Stop robotics

Bysshe Company

Calpower

CHROMAX Genetics

Chryslus Motors Corporation

Computechtron

Diamond Inc.

Dunwich Borers LLC

Falcon Northwest

Fission Pal

Future-Tec

Vault-Tec

GDA Fusion

Greene Custom Defense systems

Greenway Hydrophonics

HalluciGen

Hornwright Industrial

Jetstream

LaZer-Sec Systems

LightLife

Mass Fusion

Med-Tek
Nuka-Advantax

PagSoft LLC/PagMem LLC

Planned diversion programming

PPE

ProSnap

Pulowski Preservation Services

REPCONN Aerospace

Ripper

Rok-Solid brand

Romington Firearms and tools

Schoelt

Skeks Corporation, division of Diamond Inc.

Skylanes air

Softlock solutions

Sure power

TJM

Verdant-Air Wind Power

Versicorps

Virtual Strategic Solutions

VW

Wattz electronics

West Tek

Faction Quests:

The Aristocracy

The Aristocracy is very interested in adding the robots to their army but would need someone to get
inside and override the A.I’s control programming. The Aristocracy has the necessary codes and
means to get inside, but the pc’s still has to get to the A.I control centre unscathed without
destroying to many robots on their way there.
The B.O.S

The vast troves of cutting-edge technology in the dome are of great interest to the B.O.S. The A.I has
kept int away from unwanted hands so far but the B.O.S would rather safeguard it themselves. They
also see the dome as a potential new location for an H.Q. The B.O.S would primarily only need the
area scouted out to assess any security issues regarding the tech. As a secondary objective they
would be interested in procuring a list of the tech inside and eventually shutting down or overriding
the A.I to gain access to the tech.

Armor Damage resistances Health Locations


Weight Cost Rarity
piece Physical Energy Radiation points covered
X-02 Helm 8 8 7 15 Head 10 120 6
X-02 10 9 7 30 Torso 18 280 6
Chestpiece
X-02 Arm 7 7 7 15 Arm 13 200 6
X-02 Leg 7 7 7 15 Leg 13 200 6

The X-02 can accept all X-01 upgrades.

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