Professional Documents
Culture Documents
Jan Gehl
Chp 1: Life Between Buildings
Physical environment is one of the factors that influences outdoor spaces.
Necessary Activities
Optional Activities
● Outdoor recreational activities
● Activities wished to be done if time and place make it
possible
● Only when exterior conditions are favourable.
Social Activities
● Depend on people presence
● Also called ‘resultant’ activities – evolve from
activities linked to above
● Depends on context
Graphic representation of the
relationship between the quality
of outdoor spaces and the rate of
occurrence of outdoor activities.
The varying degrees of contacts
How to stimulate interaction?
But if opportunity for activity between buildings is
missing , then low intensity contacts disappears.
People stop to watch people and events. Benches being used when they face some
activities
Something more than architecture is always needed for interactions to develop . But design that is
conducive to such interactions will always encourage it.
Improved Quality - Better Activities
Based on survey recordings of
activities in Copenhagen.
● 1968
● 20,500 sq.m pedestrian area
● Avg. No:of people engaged in
HOW ? stationary activities - 1750
● 1995
● 71,000 sq.m pedestrian area
● Avg. No:of people engaged in
stationary activities - 5900
Social structure through physical structure
-the need to create subdivisions and groups
Degree of privacy
Benefits smaller units effectively
organize themselves
The cooperative housing project Tinggarden , Copenhagen.(built 1977-79)
● Not clear where the
house belongs or where
the residential area
ends.
● Undefined physical
structure becoming a
obstacle to life between
buildings.
Degrees of privacy
Check in sectors
Positive process Negative process
Something happens because Nothing happens because
something happens because nothing happens
something happens
Row housing
Detached houses with spread out play areas
Patterns of children’s play areas consisting of single family houses and row houses in Denmark.
Time to experience
● Along with the events be near eye level and having good
visual connection, there must be an reasonable amount of
time to experience things.
● 5 to 15 km/hr of walking and running speed allows to
perceive and process details .
● Thus, in automobile oriented cities,in contrary to
pedestrian city , as people move quickly, larger
representations are required to perceive objects.
● So speed of movement can determine size and dimension
of buildings - they lack details as these cannot be seen in
any case.
● SLOW TRAFFIC AND LONGER OUTDOOR STAYS
MEANS LIVELY CITIES
Number of people and Duration of events
A high level of activity in a certain area can be stimulated both by ensuring that more people use the public spaces and by
encouraging longer individual stay.
Dispersal Dispersal
- Land use divisions -building distance increase ,
-In automobile dependent cities people get dispersed.
Assembly Assembly
-Public spaces become the important -COMPACT arrangement of
element of the city plan. buildings
- all functions alongside and facing -short pedestrian traffic
STREETS -better sensory experience
The town that is a square The town that is a street
Eg: Gardsakra , Sweden by Architect Peter Broberg
The individual is able to experience what is going on merely by taking a short walks.
Assemble or disperse in small scale
SPATIALLY
Assemble
Disperse
SOLN;
● Transferring individual trips to combined networks of public transit.
To integrate or segregate traffic
Los Angeles Delft
-bases on fast moving traffic -Based on slow moving
-Single direction traffic introduced in 1969
-low safety -simple , straightforward ,
-only vehicular traffic safe , keep connected to
spaces
Radburn Venice
-Complicated system with parallel -heavy goof transportation via canals.
roads , paths , underpasses. -Follows the principle of leaving cars at
-Functioned poorly as people the city limits and walk the rest
preferred shorter routes than safer (50-150m) through the
lengthy ones neighbourhood
Quality of space
● people + events
● activities allowed to develop
straight, unprotected, and dull path is long same length can be experienced as a very short
and tiring. distance if the route is perceived in stages.
walking network with alternating street spaces and small squares often
have the effect of making the walking distances seem shorter
People will concentrate on
movement from one square
to the next.
When the goal is in sight, people tend to steer directly toward it.
Whenever people walk, they prefer direct routes and shortcuts.
Eg : There are always more customers on the ground floor of department stores than on other floors
Ramps also permit people to maneuver baby carriages and wheelchairs more easily.
Standing
Standing
● Stopping for a
moment
● To talk to someone
● Standing for a while
Sitting
-More demanding
provision
Sitting landscapes - a
fountain with a wide
terraced base
“If the edge fails, then the space never becomes lively.”
Seeing , Hearing , Talking
-Lighting
-Replacing noise of vehicles by the sounds of steps , children playing , etc. is important for psychological
behaviours.
-Spontaneous street music in Copenhagen has had a remarkable revival along with introduction of
pedestrian streets . Street music is one of the greatest attractions.
Conversation
Landscapes
By Architect Ralph Erskine
It is easier to engage in
conversation when benches are
placed at an angle.