Professional Documents
Culture Documents
Submitted to Submitted by
Ms. Prabha Singh Divyanshu Singh Rathour
201910101110123
B.Tech (CSE) Fourth Year
List of Figures
Fig.1.1: Android…………………………………………………………..1
Fig.1.4: Categories of Android…………………………………………....4
Fig.1.9: Android Toolkit…………………………………………………..7
Fig.2.1: Setup the Kotlin Compiler for Command line……………………9-10
Fig.2.2: Kotlin vs. Java…………………………………………………….13
Fig.3.5: Android Activity Life Cycle Method……………………………..18
Fig.4.6 Android Fragment………………………………………………….25
Fig.5.2: Splash screen……………………………………………………....28
Fig.5.3: Log in……………………………………………………………...29
Fig.5.4: Add user…………………………………………………………..30
Fig.5.5: Add food info……………………………………………………..31
Fig.5.6: Modify food info………………………………………………….32
Fig.5.7: User information…………………………………………………..33
Fig.5.8: Navigation Drawer………………………………………………..34
Fig.5.9: User profile………………………………………………………..35
Fig.5.10: User order………………………………………………………..36
Fig.5.11: Contact Us……………………………………………………….37
Fig.5.12: Log out…………………………………………………………..38
Fig.5.13: Order place………………………………………………………40
Fig.5.14: Developer info…………………………………………………...41
Fig.5.15: Order conformation……………………………………………...42
Table of Contents
1.1Android……………………………………………………….. 1
1.2 Features of Android…………………………………………...2
1.3Android Application…………………………………………...3
1.4 Categories of Android Application…………………………....3
1.5 History of Android………………………………………….... 4
1.6 Functional Components of the projects……………………......4
1.7Advantages of food ordering system……………………...........5
1.7.1 Easy communicative…………………….....................5
1.7.2 Time saving…………………......................................5
1.7.3 Delivery place…………………...................................5
1.7.4 Always open restaurant…………………....................6
1.7.5 Payment Any…………………....................................6
1.8 Disadvantage of online food ordering system………………....6
1.8.1 Cost of increase…………………................................6
1.8.2 Change of environment…………………....................6
1.9 Android Toolkit..............................................................…........7
2.1 Kotlin………….……………………………………………….8
2.2 Kotlin Environment Setup...…………………………………...8
2.2 Useful Kotlin Features…………………………………………11
2.2.1 Kotlin is open source………………………………….11
2.2.2 Kotlin supports full java interoperability……………...11
2.2.3 Kotlin comes with lazy loading features………………11
2.2.4 Data Classes in Kotlin…………………………………12
2.2.5 Collection Filtering……………………………………12
1.1 Android
Android is an open-source and Linux-based Operating System for mobile devices such as
smartphones and tablet computers. Android was developed by the Open Handset Alliance, led by
Google, and other companies. Android offers a unified approach to application development for
mobile devices which means developers need only develop for Android, and their applications
should be able to run on different devices powered by Android. The first beta version of the
Android Software Development Kit (SDK) was released by Google in 2007 whereas the first
commercial version, Android 1.0, was released in September 2008. On June 27, 2012, at the
Google I/O conference, Google announced the next Android version, 4.1 Jelly Bean. Jelly Bean
is an incremental update, with the primary aim of improving the user interface, both in terms of
functionality and performance. The source code for Android is available under free and open-
source software licenses. Google publishes most of the code under the Apache License version
2.0 and the rest, Linux kernel changes, under the GNU General Public License version 2.
Figure 1.1
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1.2 Features of Android
Android is a powerful operating system competing with Apple 4GS and supports great features.
Few of them are listed below −
1 Beautiful UI
Android OS basic screen provides a beautiful and intuitive user interface.
2 Connectivity
GSM/EDGE, IDEN, CDMA, EV-DO, UMTS, Bluetooth, Wi-Fi, LTE, NFC and
WiMAX.
3 Storage
SQLite, a lightweight relational database, is used for data storage purposes.
4 Media support
H.263, H.264, MPEG-4 SP, AMR, AMR-WB, AAC, HE-AAC, AAC 5.1, MP3,
MIDI, Ogg Vorbis, WAV, JPEG, PNG, GIF, and BMP.
5 Messaging
SMS and MMS
6 Web browser
Based on the open-source WebKit layout engine, coupled with Chrome's V8
JavaScript engine supporting HTML5 and CSS3.
7 Multi-touch
Android has native support for multi-touch which was initially made available in
handsets such as the HTC Hero.
8 Multi-tasking
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User can jump from one task to another and same time various application can
run simultaneously.
9 Resizable widgets
Widgets are resizable, so users can expand them to show more content or shrink
them to save space.
10 Multi-Language
Supports single direction and bi-directional text.
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GCM
Google Cloud Messaging (GCM) is a service that lets developers send short
message data to their users on Android devices, without needing a proprietary
sync solution.
12 Wi-Fi Direct
A technology that lets apps discover and pair directly, over a high-bandwidth
peer-to-peer connection.
13 Android Beam
A popular NFC-based technology that lets users instantly share, just by touching
two NFC-enabled phones together.
Android applications are usually developed in the Java language using the Android Software
Development Kit.
Once developed, Android applications can be packaged easily and sold out either through a store
such as Google Play, SlideME, Opera Mobile Store, Mobango, F-droid and the Amazon
AppStore.
Android powers hundreds of millions of mobile devices in more than 190 countries around the
world. It's the largest installed base of any mobile platform and growing fast. Every day more
than 1 million new Android devices are activated worldwide.
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This tutorial has been written with an aim to teach you how to develop and package Android
application. We will start from environment setup for Android application programming and
then drill down to look into various aspects of Android applications.
There are many android applications in the market. The top categories are –
Figure 1.2
The code names of android ranges from A to N currently, such as Aestro, Blender, Cupcake,
Donut, Eclair, Froyo, Gingerbread, Honeycomb, Ice Cream Sandwitch, Jelly Bean, KitKat,
Lollipop and Marshmallow. Let's understand the android history in a sequence.
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It provides the facility to the customers who want to order food online due to lack of
time.
Provides the searching facilities based on various factors. Such as Food, Shopping Cart,
Customer, Order
It tracks all the information of Item Category, Delivery Address, Customer etc.
Manage the information of Item Category
Shows the information and description of the Food, Shopping Cart
It’s providing the full details about the product and related information about the product
like cost and delivery time.
With the help of it we can save the time.
Manage the information of Food
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1.7.4 Always open restaurant
In the restaurant might not be opened 24/7, but your online ordering system surely. And it can
help you make money even while you sleep. By using an online food ordering system, you give
your clients the flexibility to place and convenient time the orders. Even if that happens outside
your business hours. Because they can easily choose to schedule to prefer pickup or delivery
time open up to clients all day, every day within your working time.
Food from anywhere the internet to and have the goods delivered at home. But the transfer
method cash on payment or online payment. In other words possible to online pay digital cash. A
customer will Payment can be amongst others either by credit card, more over the online
payments benefit discount, coupon, gift prize with the restaurant returning to attractive a
customer.
Online food ordering system service know days increase your budget. Because of need a new
delivery team to provide the services and you need to spend extra charges? In this system all type
expense can be transfer on consumers.
The main different between the online food ordering and dining in a restaurant is the
environment around us. If one person eats within home or he may not feel a change in
environment and refreshment and relax. But comfort is really high level of online food take
away. If he dine-in luxury restaurant with super design and light music that environment gives
better relax compared to the other.
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SDK consists of some tools which are very essential for the development of Android
Application. These tools provide a smooth flow of the development process from developing and
debugging. Android SDK is compatible with all operating systems such as Windows, Linux,
macOS, etc. Android SDK tool is an important component of Android SDK. It consists of a
complete set of development and debugging tools. Below are the SDK developer tools: Android
SDK Build tool. Android Emulator. Android SDK Platform-tools. Android SDK Tools. These
are shown below:
Figure 1.1
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Chapter-2. World of Kotlin
2.1 Kotlin
Kotlin is a cross-platform, statically typed programming language initiated and developed by the
company JetBrains. As a language, Kotlin leans heavily on Java and one of Kotlin’s goals was to
achieve the same high compilation speed as Java.
Kotlin is still a relatively new programming language at just six years old. While it was under
beta development for several years before that, the first “stable” release (Kotlin 1.0) was only
released by JetBrains in February 2016.
Since then, Kotlin has quickly gained traction, with its popularity boosted by Google making it
an officially-supported programming language for Android development in 2017. Kotlin
experienced a further surge in adoption when Google officially made the language its
recommended choice for Android app development in 2019 – Android’s Kotlin-first approach.
Despite Kotlin’s short existence, more than 20% of the apps active in the Play Store today have
been coded with it. Among the most popular 500 US apps, an impressive 87% were developed
with Kotlin. Kotlin is today’s #1 choice for Android app development for many developers as
well as Google.
However, Kotlin is not just for Android apps and is also used for other applications. The
language can also be used for front-end as well as back-end web development, data science
and cross-platform mobile development
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Download the Kotlin compiler –
You can download the latest version of standalone compiler of Kotlin form Github Releases.
Now the latest version is 1.3.31.
First of all, extract the downloaded file in any location where you have write access.
Copy path upto bin directory of kotlinc.
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Now paste the copied path of bin directory here and click ok -> ok -> ok.
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2.2 Useful Kotlin Features
Before we get to those features, remember that these are focuses specifically on using with the
context of Android application development.
Therefore, you should be familiar with using Kotlin with Android studio from Jetbrains. Please
go through these 12 features of Kotlin one-by-one:
The lazy-loading feature basically increases the startup time, which is very useful when
using it for Android development.
In simple words, it’s the best solution for all developers who want to reduce their
Android app startup time so that their apps’ content can be shown faster.
With the lazy-loading feature, Android developers can load the only resources into main
memory which are necessary. If you are looking for this feature, then Kotlin is the best
choice.
For example, if you have a shopping app, the majority of users will only browse your
selection, that means you could have the payment API be lazy loaded.
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2.2.4 Data Classes in Kotlin
The necessity of a class is always argued by programming language designers/makers.
Typically, a data class in Java contains lots of boilerplate code which developers have to
skip in order to find out the real use of that class.
But now in Kotlin, Android developers can write the equivalent of the same Java code in
a simple manner, and with lesser code. Therefore, the data classes in Kotlin are also
known to be one of the useful features.
2.2.5 Collection Filtering
We all know that when working with an API, we developers need to deal with collections
quite often. But by using Kotlin’s collection filtering feature, it’s easier to tell what your
resulting list should contain.
Kotlin: With an average code length around 20% shorter than Java, the efficiency of Kotlin is
highlighted as a particularly valuable advantage. Not only can work be done more efficiently but
the quality of the code is also improved as a result of it being more concise.
Kotlin’s versatility is another big plus. Due to its high degree of interoperability with Java, Java
code can also be executed in Kotlin and vice versa. In addition, Kotlin’s many extensibility
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features mean that developers can add additional functionality to existing components without
changing the main body of the code. This is advantageous because Kotlin’s library is quite small
and does not use up memory as it consists of targeted extensions to the standard library.
Accordingly, there is no runtime overhead with Kotlin.
2.4 Kotlin vs. Java: Which language is better for Android apps?
Java has long been Google’s preferred programming language for Android app development.
Since 2017, however, Kotlin has also been officially supported by Google and, since 2019, its
preferred programming language for Android app development. To what extent do the
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programming languages differ specifically in terms of Android app development and when might
you still prefer Java over Kotlin?
Syntax is one of Kotlin’s strongest advantages. As described earlier, Kotlin requires significantly
fewer lines of code compared to what would be required in Java. This makes the code more
readable and simpler, which generally also leads to the code being of better quality because bugs
and errors are easier to find.
Less code usually means it will take less time to develop and maintain the same app in Kotlin
compared to Java. That can reduce costs, which is a major plus for Kotlin in the eyes of project
sponsors. Another advantage is the simplicity of using Kotlin. The Java-specific problem of the
NullPointerException, for example, does not occur in Kotlin. In addition, all frameworks and
libraries written in Java can be accessed in Kotlin.
Last but not least is the fact that Kotlin is now the preferred programming language of Android
Studio, the IDE (Integrated Development Environment) developed by Google. Java and C++ are
also still supported by Android Studio but do not have the status as Kotlin. Since 2019, Google
has been driving Android’s Kotlin-first approach and recommends the open-source programming
language for the development of new Android apps. Interestingly, however, extensible support
from Android Studio tools means Java and Kotlin code can be used in the same project.
3.1 Database
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A database is an organized collection of structured information, or data, typically stored
electronically in a computer system. A database is usually controlled by a database management
system (DBMS). Together, the data and the DBMS, along with the applications that are
associated with them, are referred to as a database system, often shortened to just database. Data
within the most common types of databases in operation today is typically modeled in rows and
columns in a series of tables to make processing and data querying efficient. The data can then
be easily accessed, managed, modified, updated, controlled, and organized. Most databases use
structured query language (SQL) for writing and querying data. Databases have evolved
dramatically since their inception in the early 1960s. Navigational databases such as the
hierarchical database (which relied on a tree-like model and allowed only a one-to-many
relationship), and the network database (a more flexible model that allowed multiple
relationships), were the original systems used to store and manipulate data. Although simple,
these early systems were inflexible. In the 1980s, relational databases became popular, followed
by object-oriented databases in the 1990s. More recently, NoSQL databases came about as a
response to the growth of the internet and the need for faster speed and processing of
unstructured data. Today, cloud databases and self-driving databases are breaking new ground
when it comes to how data is collected, stored, managed, and utilized.
3.2 Firebase
Firebase evolved from Envolve, a prior startup founded by James Templin and Andrew Lee in
2011. Envolve provided developers an API that enables the integration of online chat
functionality into their websites. After releasing the chat service, Tamplin and Lee found that it
was being used to pass application data that were not chat messages. Developers were using
Envolve to sync application data such as game state in real time across their users. Tamplin and
Lee decided to separate the chat system and the real-time architecture that powered it.[2] They
founded Firebase as a separate company in 2011 and it launched to the public in April 2012.[3]
Firebase's first product was the Firebase Real time Database, an API that synchronizes
application data across iOS, Android, and Web devices, and stores it on Firebase's cloud. The
product assists software developers in building real-time, collaborative applications. In May
2012, a month after the beta launch, Firebase raised $1.1 million in seed funding from venture
capitalistsFlybridge Capital Partners, Greylock Partners, Founder Collective, and New Enterprise
Associates. [4] In June 2013, the company further raised $5.6 million in Series A funding from
Union Square Ventures and Flybridge Capital Partners. [5] In 2014, Firebase launched two
products. Firebase Hosting [6] and Firebase Authentication.[7] This positioned the company as a
mobile backend as a service. [Citation needed] In October 2014, Firebase was acquired by
Google. [8] A year later, in October 2015, Google acquired Divshot, an HTML5 web-hosting
platform, to merge it with the Firebase team.[9] In May 2016, at Google I/O, the company's
annual developer conference, Firebase introduced Firebase Analytics and announced that it was
expanding its services to become a unified backend- as-a-service (BaaS) platform for mobile
developers. Firebase now integrates with various other Google services, including Google Cloud
Platform, AdMob, and Google Ads to offer broader products and scale for developers.
[10]Google Cloud Messaging, the Google service to send push notifications to Android devices,
was superseded by a Firebase product, Firebase Cloud Messaging, which added the functionality
to deliver push notifications to both iOS and web devices. In July 2016, Google announced that it
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was acquiring the mobile developer platform Launch Kit,[11] which specialized in app developer
marketing, and would be folding it into the Firebase Growth Tools team. In January 2017,
Google acquired Fabric and Crashlytics from Twitter to add those services to Firebase.[12] In
October 2017, Firebase launched Cloud Firestore, a real-time document database as the
successor product to the original Firebase Realtime Database.
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By the help of activity, you can place all your UI components or widgets in a single screen.
The 7 lifecycle method of Activity describes how activity will behave at different states.
Method Description
onResume called when activity will start interacting with the user.
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3.6 Android Intent
Android Intent is the message that is passed between components such as activities, content
providers, broadcast receivers, services etc.
It is generally used with startActivity() method to invoke activity, broadcast receivers etc.
The dictionary meaning of intent is intention or purpose. So, it can be described as the intention
to do action.
The LabeledIntent is the subclass of android.content.Intent class.
1) Implicit Intent
Implicit Intent doesn't specifiy the component. In such case, intent provides information of
available components provided by the system that is to be invoked.
2) Explicit Intent
Explicit Intent specifies the component. In such case, intent provides the external class to be
invoked.
3.8 View
The View class is the base class or we can say that it is the superclass for all the GUI
components in android. For example, the EditText class is used to accept the input from users
in android apps, which is a subclass of View, and another example of the TextView class
which is used to display text labels in Android apps is also a subclass of View.
Or the other definition,
View refer to the android.view.View class, which is the base class of all UI classes.
android.view.View class is the root of the UI class hierarchy. So from an object point of view,
all UI objects are View objects. Following are some of the common View subclasses that will
be used in android applications.
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TextView
EditText
ImageView
RadioButton
Button
ImageButton
CheckBox
DatePicker
Spinner
ProgressBar and etc.
3.9 ViewGroup
The ViewGroup class is a subclass of the View class. And also it will act as a base class for
layouts and layouts parameters. The ViewGroup will provide an invisible container to hold
other Views or ViewGroups and to define the layout properties. For example, Linear Layout is
the ViewGroup that contains UI controls like Button, TextView, etc., and other layouts
also. ViewGroup Refer to the android.view.ViewGroup class, which is the base class of
some special UI classes that can contain other View objects as children. Since ViewGroup
objects are also View objects, multiple ViewGroup objects and View objects can be organized
into an object tree to build a complex UI structure. Following are the commonly used
ViewGroup subclasses used in android applications.
FrameLayout
WebView
ListView
GridView
LinearLayout
RelativeLayout
TableLayout and many more.
The ViewGroup subclasses listed above group View instances together and takes care of their
layout. For instance, the LinearLayout will render the components after each other either
horizontally or vertically.
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Chapter-4 Higher Order Functionalities
Android Web View: WebView is a browser that is used to display the web pages in
our activity layout.
Android List View: ListView is a ViewGroup, used to display scrollable lists of items
in a single column.
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the feel on how the user gets an impact on establishing your business value. Creating a UX
includes defining the way a product operates and meets the requirements of the users. UX must
be clear, comfortable, and user-friendly and should work in the direction to turn your users into
loyal customers.
4.3.1 InformationArchitecture
Information Architecture, also known as the IA, is all about satisfying the business strategies by
designing the application’s or the site’s information structure. The major role of the IA is to
provide its users with easy navigation no matter which browser they are using. It’s about using
the maximum permutations and combinations to provide the best and a top-level navigation
menu.
4.3.2 InteractionDesign
Interaction Design is about creating the conceptual design with which the users interact with the
product and/or application. This interaction includes various elements such as aesthetics, color,
font, icons, images, motion, sound, space, graphics, etc.
4.3.3 Usability
Usability can be referred to as the user-friendliness as well. Along with figuring out if the users
get the information they want by using the application or visiting the site for the first time and if
the application/website is easy to navigate, the usability also comprehends the ways to handle the
errors.
4.3.4 Wireframing
Wireframing is about creating a sample of the application to test the features, look and usability
of the application before it is actually launched. It is a cheap way to test functionality and
evaluate if the application serves the purpose.
4.3.5 VisualDesign
Visual design of the application or the website is like defining the company’s brand. Finalizing
the visual design can affect the users’ behavior and hence it is the most important component of
the UI design. Visual Design is not only about selecting the best images, colors, icons, fonts, but
also identifying the appearance of the application impacts the interaction of its users.
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4.4 Importance of UI/UX in Mobile App
4.4.1 Captivates Users
4.4.2 enhanced customers complacency & improved ROI
4.4.3 Conserves time and cost
4.4.4 UI/UX design boost your brand
4.4.5 It enhances customer satisfaction hence improved ROI
A great design provides your customers with engaging content and easy navigation. This makes
the customer satisfied with the services of your application. Satisfied clients will always
recommend your app to others. This leads to an increase in customers. Besides, they will also
become loyal to your brand and become returning buyers hence increasing the ROI for your
business.
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4.5 Coordinator Layout
CoordinatorLayout is a super-powered FrameLayout.
Android Fragment is the part of activity, it is also known as sub-activity. There can be more
than one fragment in an activity. Fragments represent multiple screen inside one activity.
Android fragment lifecycle is affected by activity lifecycle because fragments are included in
activity.
Each fragment has its own life cycle methods that is affected by activity life cycle because
fragments are embedded in activity.
The lifecycle of android fragment is like the activity lifecycle. There are 12 lifecycle methods for
fragment.
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4.7 Android Fragment Lifecycle Methods
No Method Description
.
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method.
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Chapter-5. The Final Project
• Delivery Address Module: Used for managing the details of Delivery Address
• Item Category Management Module: Used for managing the information and details of
the Item Category.
• Shopping Cart Module: Used for managing the Shopping Cart details
Figure 4.1 is a use case diagram to illustrate the main functions in the background
for the administrator. The detailed description of functions is as follows:
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Figure 5.1
5.1.1 Splash Screen
Splash Screen is the first screen that we see when we run our application. It is also known
as Launch Screen.
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Figure 5.2
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page of the background management page. One admin username and password is
pre-set when the application is initialized.
Figure 5.3
5.1.3 Add User
Info Properties: Login Account
Login Password
Repeat Password
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User Name
Id Number
Address
Phone
Email
In the User Management module, the administrator can view the information of existing users in the
company by clicking “User Manage”. The functions of “Add “and Modify “user “are also provided in the
project. The employee accounts added can be used to log in this background management platform. In
addition, according to the real request, when an employee leaves the company, the administrator can
mark leave for this user using “Mark Leave” function, it means that the user account will be invalid to log
in the background management platform.
Figure 5.4
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Properties: Product Name
Product Category
Market Price
Sell Price
Product Code
Product Style Image
Product Description
When the administrator wants to add dishes, “Product Manage” just needs to be clicked; the right
frame page will jump to a list view page of dishes. On the page, the detailed information of
existing dishes will be shown, such as Product Code, Product Name, Category Belong, Sell
Price, the state of sale, etc.
Figure 5.5
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Properties:
Item Name
Item Category
Item Price
Item Image
Item Description
Stars
Item image URL
The administrator can modify food information by going Google Firebase.
Figure 5.6
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Properties:
Gender
Registration date
Mobile number
Registration Id
Student Id
Student Name
The administrator can modify food information by going Google Firebase.
Figure 5.7
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In the navigation drawer user can navigate to one activity to another activity or one fragment to
another fragment. In this application navigation drawer contain some activity which are listed
below:
Food menu
Profile
My order
Order history
Share app
Contact us
Log-out
Figure 5.8
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In the user profile activity user can see his/her information like:
Name
Gmail
Registration Id
User Id
Mobile Number
Registration Date
Figure 5.9
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In this activity user can his current and previous order.
Figure 5.10
5.1.10 Contact Us
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In this activity user can directly communicate with developer through
Gmail
Call
Message
In this section, we have provided the contact number and proper email address, so that the
customers can anytime write to us with any queries or complaints. Also their valuable feedbacks
are always heartily welcome.
Figure 5.11
In the log out fragment user can log out his/her account from the application. The login
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information is already store in Real time database. So, when the user want to Login the account
so easily Login his/her account by giving the correct credentials.
Figure 5.12
5.1.12 Order place
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The customers places order, which is not only till here, there are some work that need to be done
in the database in order to maintain records for keeping track on monthly basis.
Order_id: This is the identity number given to determine and manage the sequence of servicing.
Since multiple customer will place orders, so as to schedule whom to give the delivery first is
determined by the help of this number, so as to maintain consistency in the system working
procedure. It will be unique for each order a day. But the same id can be repeated on a new day,
as it is mainly for the restaurant’s reference and to prevent any type of overlapping of thoughts
between customers and owners. It is mainly for the chef’s reference.
User_id: This is the identity number assigned by the admin to the users so as to identify them
uniquely in future. This identity number is helpful in fetching data of individual user from a big
set. This is mainly to manage the huge database system where the entire data is being stored. It is
a permanent identity number given by the admin to the customer to maintain customer history.
Total price: This attribute manages the total price sum of the orders user has made in one
attempt. It is one of the most important attribute, since most of the times people change their
menu order list contents depending upon their needs, health and economic situation.
Timing: Time is something most important to be valued. And one of the major reason behind the
success of this food ordering system. So managing this cause becomes a goal to be completed. In
order to maintain the business work better, the authority must stick to its commitment.
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Figure 5.13
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5.1.13 Developer info
Developer information is provides for the user to contact to the developer. We have provided the
contact number and proper email address, so that the customers can anytime write to us with any
queries or complaints. Also their valuable feedbacks are always heartily welcome.
Figure 5.14
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5.1.14 Order Conformation
Finally, User is on order confirmation screen here, user can see his/her
payment status, delivery date, order take away time and total amount to
pay. On this screen user can also cancel his/her order also. And also
share his/her order details for his friend or family.
Figure 5.15
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5.2 REFERENCES
• www.internshala.com
• https://kotlinlang.org/
• https://mui.com/
• https://developer.android.com/guide/index.html
• https://developer.android.com/reference/packages.html
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