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Monsters on Board Prophecy Cards

Prophecy Card 01
Text from rulebook:
Ascending/Descending Ranks: Choose any one row: If the shown values are in
the exact shown spots, gain 20 points.
If any 3 dice in any one row has the same Rank, gain 4 , if any 4 dice in this
same row has the same Rank, gain 6 , etc.
If the 4 leftmost dice in any one row are the same color, gain14 .
"Descending Lord dice Ranks"
Select a row for scoring that has not already been scored.  If the ranks of the dice in
the selected row are exactly: 6, 5, 4, 3, 2, 1, then award 20 points.  The color of the
dice do not impact rewarding points.  There are no points awarded for having a partial
set of the pattern.
"Equal Lord dice Rank"
Select a row for scoring that has not already been scored.  The row must contain 6
dice.  Count the number of dice in the row that have matching rank.  The matching
dice do not have to be adjacent to each other within the row.  There is no reward for
two matching dice.  Having three matching dice rewards 4 points.  Having four
matching dice rewards 6 points.  Having five matching dice rewards 10 points. 
Having all six matching dice rewards 16 points.  There is no additional reward for
having two sets of three matching dice; the reward will still be 4 points.
"4 lord dice of same color"
Select a row for scoring that has not already been scored.  If the dice in columns 1
through 4 of the selected row are the same color, then reward 14 points.  The
matching dice must be the leftmost 4 dice.

Prophecy Card 02
Text from rulebook:
Ascending/Descending Ranks: Choose any one row: If the shown values are in
the exact shown spots, gain 20 points.
If any 3 dice in any one row has the same Rank, gain 4 , if any 4 dice in this
same row has the same Rank, gain 6 , etc.
If the 4 leftmost dice in any one row are the same color, gain14 .
"Ascending lord dice rank"
Select a row for scoring that has not already been scored.  If the ranks of the dice in
the selected row are exactly: 1, 2, 3, 4, 5, 6, then award 20 points.  The color of the
dice do not impact rewarding points.  There are no points awarded for having a partial
set of the target pattern.
"Equal Lord dice Rank" (same as Card 01)
Select a row for scoring that has not already been scored.  The row must contain 6
dice.  Count the number of dice in the row that have matching rank.  The matching
dice do not have to be adjacent.  There is no reward for two matching dice.  Having
three matching dice rewards 4 points.  Having four matching dice rewards 6 points. 
Having five matching dice rewards 10 points.  Having all six matching dice rewards 16
points.  There is no additional reward for having two sets of three matching dice; the
reward will still be 4 points.
"4 lord dice of same color" (same as Card 01)
Select a row for scoring that has not already been scored.  If the dice in columns 1
through 4 of the selected row are the same color, then reward 14 points.  The
matching dice must be the leftmost 4 dice.

Prophecy Card 03
Text from rulebook:
This card scores differently than the other cards.
Check each group: The leftmost 2 columns, the rightmost 2 columns, and the center
2 columns are each a group. If any one group meets the requirements, gain 10 . If any
two groups each meet the requirements, gain 25 , etc.  Score based on the number
of groups that meet the requirements, their position’s are irrelevant.
"No Lord dice of the same Rank and Color can be adjacent to each other"
Divide the Spider Jack grid into three groups: the first group is compromised of the
first and second columns, the second group is compromised of the third and fourth
columns, and the third group is compromised of the fifth and sixth columns.  For each
group, perform 3 checks: check 1: the group must have 6 dice, check 2: the group
contains no dice that have the same color that are orthogonally adjacent, check 3:
the group contains no two of the same rank that are orthogonally adjacent.  If the
group meets the requirements for all three checks, then it meets the requirements for
scoring.
If one group meets the requirements for scoring, then reward 10 points.  If two groups
meet the requirements for scoring, then reward 25 points.  If all three groups meet
the requirements for scoring, then reward 50 points.  The position of the groups do
not impact scoring.
For example,
R1 R2
G3 P4
B5 Y6
does not qualify, because two reds are adjacent.
R1 K2
G3 P3
B5 Y6
does not qualify, because two rank 3 lords are adjacent.
R1 K2
G3 P4
B5 R6
does qualify, because although there are two reds, the are not adjacent.
R1 K2
G3 R4
B5 Y6
does qualify, because although there are two reds that are diagonal from each other,
they are not orthogonally adjacent.

Prophecy Card 04
Text from rulebook:
If a column has an exact total added Rank of 10, gain as shown above that
column. These score based on the
matching-position row on your board (e.g., if the rightmost column on your board
adds up to 10, gain 18 ).
"Each Lord dice column has 10 total rank"
If the sum of the ranks of the dice in Column 1 is equal to 10, then reward 3 points.
If the sum of the ranks of the dice in Column 2 is equal to 10, then reward 4 points.
If the sum of the ranks of the dice in Column 3 is equal to 10, then reward 5 points.
If the sum of the ranks of the dice in Column 4 is equal to 10, then reward 8 points.
If the sum of the ranks of the dice in Column 5 is equal to 10, then reward 12 points.
If the sum of the ranks of the dice in Column 6 is equal to 10, then reward 18 points.
Prophecy Card 05
Text from rulebook:
Within a column, if the column has no adjacent even-Rank dice (2,4,6) and no
adjacent odd-Rank dice (1,3,5), gain as shown. Even or odd dice can start at the top
of any column. Score by matching-position like card 04.
Text from official errata:
"Each Column should contain only odd or even Rank Lord dice, with no numbers
adjacent to matching numbers."
"Lord dice columns alternate between Odd and Even Ranks"
As worded in the rule book, it seems to indicate that the alternating even-odd is
within a column.  So this would be an allowed result:
124
213
562
The errata indicates that the columns should be either even or odd, with no adjacent
ranks:
12
36
14

Prophecy Card 06
Text from rulebook:
If all dice in the column match a shown color and/or Rank, gain as shown.  Score by
matching-position like card 04.
If Column one contains, from top to bottom: A red die of any rank, a die of any rank
and color, and a die of rank 1 of any color, award 3 points.
If Column two contains, from top to bottom: A die of any rank and color, a blue die of
any rank, and a die of any rank and color, award 4 points.
If Column three contain2, from top to bottom: A die of rank 2 of any color, a die of any
rank and color, and a green die of any rank, award 5 points.
If Column four contains, from top to bottom: A die of rank 5 of any color, a die of any
rank and color, and a black die of any rank, award 8 points.
If Column five contains, from top to bottom: A die of any rank and color, a pink die of
rank 3, and a die of any rank and color, award 12 points.
If Column six contains, from top to bottom: A yellow die of any rank, a die of any rank
and color, and a die of rank 4 of any color, award 18 points.

Prophecy Card 07
Text from rulebook:
Add up all dice Ranks in each row, then gain the shown for each if the requirement is
met in any one row.
"Total Lord dice Ranks = 21"
Select a row for scoring that has not already been scored.  If the row contains six dice
and the sum of the ranks of dice in the selected row is equal to 21, then award 25
points.
"Total Lord dice Rank = 20-22"
Select a row for scoring that has not already been scored.  if the row contains six dice
and the sum of the ranks of dice in the selected row is between 20 and 22, then
award 15 points.
"Total Lord dice Rank = 19-23"
Select a row for scoring that has not already been scored.  If the row contains six dice
and the sum of the ranks of dice in the selected row is between 19 and 23, then
award 10 points.
Each scoring row can only be counted once.  If you have 3 rows that with a sum of 21,
the score will be 25 + 15 + 10 = 50 points, not 25 + 25 + 25 points.

Prophecy Card 08
Text from rulebook:
Perform the mathematical equations; if the values are accurate, gain the shown.
Numbers do not wrap. For example: Die of Rank 2 + Die of Rank 3 = Die of Rank 5.
Select a row for scoring that has not already been scored.  If the sum of the rank of
the die in the first column and the rank of the die in the second column is equal to the
rank of the die in the third column, award 8 points.  Also, if the sum of the rank of the
die in the fourth column and the rank of the die in the fifth column is equal to the rank
of the die in the sixth column, award 12 points.
Complete list of possible group of three die ranks that qualify for scoring: (1, 1, 2), (1,
2, 3), (1, 3, 4), (1, 5, 6), (2, 1, 3), (2, 2, 4), (2, 3, 5), (2, 4, 6), (3, 1, 4), (3, 2, 5), (3, 3, 6),
(4, 1, 5), (4, 2, 6), (5, 1, 6)
Select a row for scoring that has not already been scored.  Repeat the previous
scoring method again.
Select a row for scoring that has not already been scored.  If the mathematical
difference between the rank of the die in the first column, the die of the rank in the
second column, and the die in the rank in the third column is equal to the rank of the
die in the fourth column, award 10 points.
Complete list of possible groups for scoring 10 points: (3, 1, 1, 1), (4, 1, 1, 2), (4, 1, 2,
1), (4, 2, 1, 1), (5, 1, 1, 3), (5, 1, 2, 2), (5, 1, 3, 1), (5, 2, 1, 2), (5, 2, 2, 1), (5, 3, 1, 1), (6, 1,
1, 4), (6, 1, 2, 3), (6, 1, 3, 2), (6, 1, 4, 1), (6, 2, 1, 3), (6, 2, 2, 2), (6, 2, 3, 1), (6, 3, 1, 2),
(6, 3, 2, 1), (6, 4, 1, 1)

Prophecy Card 09
Text from rulebook:
If all dice in a column are the same color, gain the shown . Score by matching position
like card 04.
"Single colored columns"
If the color of all three dice in Column 1 are the same, reward 3 points.
If the color of all three dice in Column 2 are the same, reward 4 points.
If the color of all three dice in Column 3 are the same, reward 5 points.
If the color of all three dice in Column 4 are the same, reward 8 points.
If the color of all three dice in Column 5 are the same, reward 12 points.
If the color of all three dice in Column 6 are the same, reward 18 points.
Prophecy Card 10
"Rainbow - all different colors"
Select a row for scoring that has not already been scored.  If there are six dice in the
row and none of the color of the dice in the selected row are repeated, then award 25
points.
"2 colors only"
Select a row for scoring that has not already been scored.  Count the number of
different colors of dice in the selected row.  If the total number of different colors is
exactly 2, then award 15 points.  The number of dice which have each color does not
impact the score.  For example, there can one red and five blue or three red and three
blue.
"Dice Lord Rank = 19-23"
Select a row for scoring that has not already been scored.  If the number of dice in
the row is six and the sum of the ranks of dice in the selected row is between 19 and
23, then award 10 points.

Prophecy Card 11
In Column 1, if the sum of the rank of the die in the first row and the rank of the die in
the second row is equal to the rank of the die in the third row, then award 3 points.
In Column 2, if the mathematical difference between the rank of the die in the first
row and the rank of the die in the second row is equal to the ranks of the die in the
third row, then award 4 points.
In Column 3, if the sum of the rank of the die in the first row and the rank of the die in
the second row is equal to the rank of the die in the third row, then award 5 points.
In Column 4, if the mathematical difference between the rank of the die in the first
row and the rank of the die in the second row is equal to the ranks of the die in the
third row, then away 8 points.
In Column 5, if the sum of the rank of the die in the first row and the rank of the die in
the second row is equal to the rank of the die in the third row, then award 12 points.
In Column 6, if the mathematical difference between the rank of the die in the first
row and the rank of the die in the second row is equal to the ranks of the die in the
third row, then away 18 points.
Complete list of possible ranks to earn the reward for Column 1, 3, 5 from top to
bottom: (1, 1, 2), (1, 2, 3), (1, 3, 4), (1, 4, 5), (1, 5, 6), (2, 1, 3), (2, 2, 4), (2, 3, 5), (2, 4,
6), (3, 1, 4), (3, 2, 5), (3, 3, 6), (4, 1, 5), (4, 2, 6), (5, 1, 6)
Complete list of possible ranks to earn the reward for Column 2, 4, 6 from top to
bottom: (2, 1, 1), (3, 1, 2), (3, 2, 1), (4, 1, 3), (4, 2, 2), (4, 3, 1), (5, 1, 4), (5, 2, 3), (5, 3,
2), (5, 4, 1), (6, 1, 5), (6, 2, 4), (6, 3, 3), (6, 4, 2), (6, 5, 1).

Prophecy Card 12
If all dice in Column 1 have the same rank, reward 3 points
If none of the dice in Column 2 have the same color, reward 4 points.
In Column 3, if the difference between the rank of the die in the first row and the rank
of the die in the second row is equal to the rank of the die in the third row, reward 5
points.
If the sum of the ranks in Column 4 equals 10, reward 8 points
If all of the dice in Column 5 are the same color, reward 12 points
In Column 6, if sum of the rank of die in the first row and the die in the second row is
equal to the die in the third row, reward 18 points.
v1.0, June 3, 2022
written by: kyaakone
reviewed by: Drake Villareal

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