You are on page 1of 11

---------------------------------------

Algodoo v2.1.0, Win32


October 01 2021, 19:30:11
---------------------------------------
1160 ms: Timer type: rdtsc
1160 ms: Timer overhead: 8.39 ns
1160 ms: Process attached to CPU 2
1160 ms: CalcWorkDir
1160 ms: GetExecutablePath
1160 ms: Could not find a suitable language for langID = 0415, falling back on
English.
1160 ms: FileSystem::RenameFile: "Algodoo/Logfile_previous.txt" already
existed.
1160 ms: Permanently erasing file "Algodoo/Logfile_previous.txt"...
1160 ms: No joysticks detected
1160 ms: Subsystem initialized
1163 ms: ------------------------------------------------------
1163 ms: CPU: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
1163 ms: 4 cores at 3201 MHz
1163 ms: CPU features:
1163 ms: MMX - yes
1163 ms: SSE - yes
1163 ms: SSE2 - yes
1163 ms: SSE3 - yes
1163 ms:
1163 ms: Windows 6.2
1164 ms: ------------------------------------------------------
1164 ms: argv[0] == "D:\Algodoo\Algodoo.exe"
1164 ms: Failed to open registry key: Nie można odnaleźć określonego pliku.
(error code 00000002)
1164 ms: Threadpool...
1164 ms: Resources...
1167 ms: Looking for DCS API...
1170 ms: Failed to find DcsSdkDll.dll
1172 ms: Initializing Pango...
1195 ms: Pango initialized
1195 ms: Skin::OnSkinChange...
1195 ms: Borders::Reload...
1362 ms: Skin::RemakeTextDrawers...
1362 ms: Looking for usable font...
1402 ms: Could not find a suitable language for langID = 0415, falling back on
English.
1432 ms: Simulation...
1432 ms: SPH...
1432 ms: Scene...
1432 ms: Input...
1433 ms: Classmate...
1433 ms: GUI...
1433 ms: Adding console...
1433 ms: Adding Reflection...
1433 ms: Adding Language...
1433 ms: Adding Tools...
1433 ms: Adding EntityModifier...
1433 ms: Starting application...
1433 ms: Loading chains...
1440 ms: Loading Algodoo/chains/chain.phn...
1440 ms: Deserializing code...
1499 ms: Code deserialized
1499 ms: Imported phunlet Algodoo/chains/chain.phn
1502 ms: Loading Algodoo/chains/rope.phn...
1502 ms: Deserializing code...
1517 ms: Code deserialized
1518 ms: Imported phunlet Algodoo/chains/rope.phn
1520 ms: Initializing thread-pool...
1523 ms: Application created
1523 ms: Parsing Algodoo/thyme.cfg...
1537 ms: Done parsing Algodoo/thyme.cfg.
1537 ms: Parsing Algodoo/autoexec.cfg...
1600 ms: Done parsing Algodoo/autoexec.cfg.
1600 ms: Parsing Algodoo/config.cfg...
2078 ms: Got NULL when creating widget, id = "Whiteboard", group = "NULL
2078 ms: Got NULL when creating widget, id = "Whiteboard", group = "NULL
2434 ms: Done parsing Algodoo/config.cfg.
2434 ms: Subsystem::CreateTheWindow
2434 ms: Creating window...
3924 ms: * SCOPE BEGIN: QResizeEvent
3924 ms: QEvent::Resize from [-1, -1] to [1920, 1080]
3929 ms: * SCOPE END: QResizeEvent
3929 ms: * SCOPE BEGIN: QTWindow::resizeEvent
3929 ms: * SCOPE END: QTWindow::resizeEvent
3929 ms: GLWidget::showEvent
3929 ms: Failed to connect to the SBSDK
3946 ms: Init GLEW...
4042 ms: Unloading GL resources...
4043 ms: Done Unloading GL resources
4043 ms: OSImpl::OnWindowCreated, hwnd = 0007084C
4043 ms: LoadTouchAPI
4043 ms: Touch API loaded.
4043 ms: Orientation locked to landscape
4043 ms: Looking for accelerometer...
4144 ms: Unable to find any sensors on the computer.
4144 ms: Window created.
4144 ms: Setting root container size to [1916, 1076] (scale = 1)
4144 ms: Looking for tablet...
4146 ms: No tablet found (or Wintab32.dll missing)
4146 ms: Web...
4147 ms: Prefetching resources...
4147 ms: Prefetching textures...
5405 ms: Prefetching shaders...
5498 ms: Prefetching done.
5499 ms: Creating GUI...
5499 ms: AppGUI::CreateGUI(recreate=true)...
5499 ms: Skin::OnSkinChange...
5499 ms: Borders::Reload...
5649 ms: Skin::RemakeTextDrawers...
5649 ms: Looking for usable font...
5650 ms: Serializing widgets...
5651 ms: Removing widgets...
5652 ms: Restoring widgets...
5683 ms: Got NULL when creating widget, id = "Whiteboard", group = "NULL
5683 ms: Got NULL when creating widget, id = "Whiteboard", group = "NULL
5727 ms: Naming widgets...
5727 ms: AppGUI::CreateGUI done.
5727 ms: App::CreateGUI done
5727 ms: Loading scene...
5749 ms: AppGUI::LoadScene "_ONEXITSAVE.phz", automatic = true
5749 ms: ShowLoading: "Loading scene..."
5749 ms: Loading Algodoo/scenes/_ONEXITSAVE.phz...
5752 ms: Deserializing code...
5822 ms: Adding extra file: nZcfap.jpg
6232 ms: Adding extra file: vector-yellow-taxi-top-view-400-32353036.jpg
6247 ms: Adding extra file: img.php.jpeg
6494 ms: Adding extra file: preview.jpg
6582 ms: ShowLoading: "Loading code..."
7174 ms: - WARNING - Found crossing that went unfixed
9280 ms: Code deserialized
9280 ms: Loaded scene Algodoo/scenes/_ONEXITSAVE.phz
9280 ms: Running program...
9280 ms: Multi-texturing is supported
9281 ms: OS language: 0415
9281 ms: MakeWelcomeScreen()
9306 ms: ------------------------------------------------------
9306 ms: OpenGL vendor: NVIDIA Corporation
9306 ms: OpenGL renderer: GeForce GTX 1050 Ti/PCIe/SSE2
9306 ms: OpenGL version: 4.6.0 NVIDIA 456.71
9306 ms: OpenGL shading language version: 4.60 NVIDIA
9306 ms: OpenGL extensions: GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index
GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance
GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage
GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control
GL_ARB_color_buffer_float GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
GL_ARB_compute_shader GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image
GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control
GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility
GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging
GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage
GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size
GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack
GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow
GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing
GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier
GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range
GL_ARB_texture_compression GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels
GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage
GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view
GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2
GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays
GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query
GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs
GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax
GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle
GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array
GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles
GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object
GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile
GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness
GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KHR_shader_subgroup GL_KTX_buffer_region
GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture
GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent
GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor
GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list
GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster
GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles
GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float
GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image
GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample
GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer
GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program
GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples
GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
GL_NV_geometry_shader_passthrough GL_NV_gpu_program4
GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5
GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment
GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2 GL_NV_path_rendering
GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag
GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations
GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float GL_NV_shader_atomic_float64
GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned
GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier
GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample
GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader
GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback
GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory
GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2
GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2
GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast
GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence
GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop
GL_NV_shader_thread_group GL_NV_shader_thread_shuffle
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_OVR_multiview
GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod
GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint
WGL_EXT_swap_control
9306 ms: GLU version: 1.2.2.0 Microsoft Corporation
9306 ms: GLU extensions: GL_EXT_bgra
9306 ms: ------------------------------------------------------
9306 ms: ------------- START OF GAME LOOP -------------
9362 ms: Successfully checked for updates
9362 ms: Testing FBO support...
9366 ms: Non-PoT FBO:s supported
9366 ms: Pre-buffering scene...
9366 ms: Allocating new texture atlas (nr 1)
9381 ms: Allocating new texture atlas (nr 1)
9421 ms: Too large for AtlasGroup - creating fake atlas (nZcfap.jpg)
9457 ms: Pre-buffering done.
9458 ms: TEX_ATLAS_User: 42.2 MiB
9458 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
9458 ms: TEX_ATLAS_User: Image "nZcfap.jpg" (size: [2560, 1600], format:
0x1908, mipmap: true) - 20.8 MiB
9458 ms: TEX_ATLAS_Distmap: 4 MiB
9458 ms: TEX_Icon: 3.3 MiB
9458 ms: TEX_Border: 2.2 MiB
9458 ms: Total VRAM allocated: 51.9 MiB

9458 ms: Background::Init...


9458 ms: Loading images...
9526 ms: Background::Init done
9548 ms: Allocating new texture atlas (nr 1)
9611 ms: Setting root container size to [1916, 1076] (scale = 1)
9611 ms: * SCOPE BEGIN: QResizeEvent
9611 ms: QEvent::Resize from [1728, 888] to [1920, 1080]
9611 ms: * SCOPE END: QResizeEvent
73976 ms: Headers:
73976 ms: Date
73976 ms: Server
73976 ms: Expires
73976 ms: Cache-Control
73976 ms: Pragma
73976 ms: Content-Length
73976 ms: Content-Disposition
73976 ms: Content-Author
73976 ms: Content-Title
73976 ms: Content-Description
73976 ms: Content-Id
73976 ms: Keep-Alive
73976 ms: Connection
73976 ms: Content-Type
73976 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=35396"
118075 ms: FlushBadStuff: removing geom
118107 ms: FlushBadStuff: removing geom
118107 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: FlushBadStuff: removing geom
118108 ms: - ERROR - Body::IsBad
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: FlushBadStuff: removing body
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118108 ms: Flushing bad constraint
118109 ms: Flushing bad constraint
118109 ms: Flushing bad constraint
118109 ms: Flushing bad constraint
118109 ms: Flushing bad constraint
118109 ms: Flushing bad constraint
118109 ms: Flushing bad constraint
129727 ms: AppGUI::LoadScene "Algodoo/scenes/_ONEXITSAVE.phz", automatic = false
129736 ms: ShowLoading: "Loading scene..."
129736 ms: Loading: Loading scene...
129751 ms: Loading Algodoo/scenes/_ONEXITSAVE.phz...
129764 ms: Deserializing code...
129812 ms: Adding extra file: nZcfap.jpg
129913 ms: Adding extra file: vector-yellow-taxi-top-view-400-32353036.jpg
129923 ms: Adding extra file: img.php.jpeg
129944 ms: Adding extra file: preview.jpg
130023 ms: ShowLoading: "Loading code..."
130409 ms: - WARNING - Found crossing that went unfixed
130617 ms: Code deserialized
130618 ms: Loaded scene Algodoo/scenes/_ONEXITSAVE.phz
130644 ms: Pre-buffering scene...
130656 ms: Too large for AtlasGroup - creating fake atlas (nZcfap.jpg)
130668 ms: Pre-buffering done.
130668 ms: TEX_ATLAS_User: 42.2 MiB
130668 ms: TEX_ATLAS_User: Image "nZcfap.jpg" (size: [2560, 1600], format:
0x1908, mipmap: true) - 20.8 MiB
130668 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
130668 ms: TEX_ATLAS_Skin: 21.3 MiB
130668 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
130668 ms: TEX_ATLAS_Distmap: 4 MiB
130668 ms: TEX_ATLAS_Clouds: 16 MiB
130675 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
130675 ms: TEX_Icon: 3.6 MiB
130675 ms: TEX_Border: 2.2 MiB
130675 ms: TEX_Skin: 1 MiB
130676 ms: TEX_Util: 6 MiB
130676 ms: TEX_FBO: 5.8 MiB
130676 ms: Total VRAM allocated: 102.6 MiB

136809 ms: Download successfully saved to


"Algodoo/scenes/downloads/35396_35396_Lunar_Lander_Simulator_v-3_3(1).phz"
136826 ms: AppGUI::LoadScene
"Algodoo/scenes/downloads/35396_35396_Lunar_Lander_Simulator_v-3_3(1).phz",
automatic = false
136836 ms: ShowLoading: "Loading scene..."
136836 ms: Loading: Loading scene...
136845 ms: Loading Algodoo/scenes/downloads/35396_35396_Lunar_Lander_Simulator_v-
3_3(1).phz...
136858 ms: Deserializing code...
136906 ms: Adding extra file: Apollo_15_Lunar_Rover1.jpg
136914 ms: Adding extra file: Fire.jpg
136961 ms: Adding extra file: Marquee-1p03f.jpg
136972 ms: Adding extra file: Sun%20-%202003%20Sunspots.PNG
136991 ms: Adding extra file: american Flag.jpg
137119 ms: Adding extra file: apollo 1.jpg
137124 ms: Adding extra file: apollo 2.jpg
137140 ms: Adding extra file: astronaut.jpg
137176 ms: Adding extra file: beautiful-earth.jpg
137215 ms: Adding extra file: me_109v.PNG
137236 ms: Adding extra file: target.PNG
137285 ms: ShowLoading: "Loading code..."
137717 ms: - WARNING - Found crossing that went unfixed
139354 ms: Code deserialized
139354 ms: Loaded scene
Algodoo/scenes/downloads/35396_35396_Lunar_Lander_Simulator_v-3_3(1).phz
139356 ms: Guessing Algobox id based on file name: 35396
139363 ms: Pre-buffering scene...
139532 ms: Allocating new texture atlas (nr 2)
139606 ms: Pre-buffering done.
139606 ms: TEX_ATLAS_User: 21.3 MiB
139606 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
139606 ms: TEX_ATLAS_Skin: 21.3 MiB
139606 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
139606 ms: TEX_ATLAS_Distmap: 8 MiB
139606 ms: TEX_ATLAS_Clouds: 16 MiB
139606 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
139606 ms: TEX_User: 42.9 MiB
139606 ms: TEX_User: Image "american Flag.jpg" (size: [1370, 2400], format:
0x1908, mipmap: true) - 16.7 MiB
139606 ms: TEX_User: Image "me_109v.PNG" (size: [827, 455], format: 0x1908,
mipmap: true) - 1.9 MiB
139606 ms: TEX_User: Image "target.PNG" (size: [1024, 768], format: 0x1908,
mipmap: true) - 4 MiB
139606 ms: TEX_User: Image "Sun%20-%202003%20Sunspots.PNG" (size: [500, 475],
format: 0x1908, mipmap: true) - 1.2 MiB
139606 ms: TEX_User: Image "Fire.jpg" (size: [1280, 1024], format: 0x1908,
mipmap: true) - 6.7 MiB
139606 ms: TEX_User: Image "beautiful-earth.jpg" (size: [992, 992], format:
0x1908, mipmap: true) - 5 MiB
139606 ms: TEX_User: Image "astronaut.jpg" (size: [800, 1060], format: 0x1908,
mipmap: true) - 4.3 MiB
139606 ms: TEX_Icon: 3.6 MiB
139606 ms: TEX_Border: 2.2 MiB
139606 ms: TEX_Skin: 1 MiB
139606 ms: TEX_Text: 3 MiB
139606 ms: TEX_Util: 6 MiB
139606 ms: TEX_FBO: 3.5 MiB
139606 ms: Total VRAM allocated: 129.2 MiB

139611 ms: Wrapping skin texture - not eligible for Atlas (app/spring)
149185 ms: Flushing bad constraint
151569 ms: - ERROR - Body::IsBad
151570 ms: FlushBadStuff: removing body
151646 ms: - ERROR - Body::IsBad
151646 ms: FlushBadStuff: removing body
197567 ms: Headers:
197567 ms: Date
197567 ms: Server
197567 ms: Expires
197567 ms: Cache-Control
197567 ms: Pragma
197567 ms: Content-Length
197567 ms: Content-Disposition
197567 ms: Content-Author
197567 ms: Content-Title
197567 ms: Content-Description
197567 ms: Content-Id
197567 ms: Keep-Alive
197567 ms: Connection
197567 ms: Content-Type
197567 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=48541"
201329 ms: Download successfully saved to
"Algodoo/scenes/downloads/48541_Skate_Park.phz"
201348 ms: AppGUI::LoadScene "Algodoo/scenes/downloads/48541_Skate_Park.phz",
automatic = false
201377 ms: Loading Algodoo/scenes/downloads/48541_Skate_Park.phz...
201421 ms: Deserializing code...
201442 ms: ShowLoading: "Loading code..."
201442 ms: Loading: Loading code...
201851 ms: Code deserialized
201851 ms: Loaded scene Algodoo/scenes/downloads/48541_Skate_Park.phz
201853 ms: Guessing Algobox id based on file name: 48541
201871 ms: Pre-buffering scene...
201896 ms: Pre-buffering done.
201897 ms: TEX_ATLAS_User: 21.3 MiB
201897 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
201897 ms: TEX_ATLAS_Skin: 21.3 MiB
201897 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
201898 ms: TEX_ATLAS_Distmap: 8 MiB
201898 ms: TEX_ATLAS_Clouds: 16 MiB
201898 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
201898 ms: TEX_User: 20.3 MiB
201898 ms: TEX_User: Image "american Flag.jpg" (size: [1370, 2400], format:
0x1908, mipmap: true) - 16.7 MiB
201898 ms: TEX_User: Image "Sun%20-%202003%20Sunspots.PNG" (size: [500, 475],
format: 0x1908, mipmap: true) - 1.2 MiB
201898 ms: TEX_Icon: 3.6 MiB
201898 ms: TEX_Border: 2.2 MiB
201898 ms: TEX_Skin: 1.5 MiB
201898 ms: TEX_Text: 1.4 MiB
201898 ms: TEX_Util: 6.1 MiB
201898 ms: TEX_FBO: 13.7 MiB
201898 ms: Total VRAM allocated: 115.8 MiB

299638 ms: Headers:


299639 ms: Date
299639 ms: Server
299639 ms: Expires
299639 ms: Cache-Control
299639 ms: Pragma
299639 ms: Content-Length
299639 ms: Content-Disposition
299639 ms: Content-Author
299639 ms: Content-Title
299639 ms: Content-Description
299639 ms: Content-Id
299639 ms: Keep-Alive
299639 ms: Connection
299639 ms: Content-Type
299639 ms: Begin download of "http://www.algodoo.com/algobox/download.php?
id=21100"
313252 ms: Download successfully saved to
"Algodoo/scenes/downloads/21100_Honda_CRF_450_MOTO_CROSS_0002.phz"
313269 ms: AppGUI::LoadScene
"Algodoo/scenes/downloads/21100_Honda_CRF_450_MOTO_CROSS_0002.phz", automatic =
false
313283 ms: Loading
Algodoo/scenes/downloads/21100_Honda_CRF_450_MOTO_CROSS_0002.phz...
313296 ms: Deserializing code...
313310 ms: Adding extra file: 2008-Honda-CRF450Xa.jpg
313384 ms: Adding extra file: steel.png
313454 ms: ShowLoading: "Loading code..."
313455 ms: Loading: Loading code...
313740 ms: Normalizing image path "steel"...
313740 ms: - ERROR - ImageManager::GetFullPath returned "steel" which does not
exist!
313740 ms: Normalizing image path "steel"...
314031 ms: - WARNING - Found crossing that went unfixed
314996 ms: Code deserialized
314997 ms: Loaded scene
Algodoo/scenes/downloads/21100_Honda_CRF_450_MOTO_CROSS_0002.phz
314999 ms: Guessing Algobox id based on file name: 21100
315004 ms: Autosaving...
315016 ms: Saving scene: Algodoo/scenes/_AUTOSAVE.phn
315376 ms: Scene saved to Algodoo/scenes/_AUTOSAVE.phn
315377 ms: Pre-buffering scene...
315419 ms: Pre-buffering done.
315419 ms: TEX_ATLAS_User: 21.3 MiB
315419 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
315419 ms: TEX_ATLAS_Skin: 21.3 MiB
315419 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
315419 ms: TEX_ATLAS_Distmap: 8 MiB
315419 ms: TEX_ATLAS_Clouds: 16 MiB
315419 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap:
false) - 16 MiB
315419 ms: TEX_User: 11.6 MiB
315419 ms: TEX_User: Image "Sun%20-%202003%20Sunspots.PNG" (size: [500, 475],
format: 0x1908, mipmap: true) - 1.2 MiB
315419 ms: TEX_User: Image "2008-Honda-CRF450Xa.jpg" (size: [1600, 983],
format: 0x1908, mipmap: true) - 8 MiB
315419 ms: TEX_Icon: 3.6 MiB
315419 ms: TEX_Border: 2.2 MiB
315419 ms: TEX_Skin: 1.5 MiB
315419 ms: TEX_Util: 6.1 MiB
315419 ms: TEX_FBO: 13.8 MiB
315419 ms: Total VRAM allocated: 105.9 MiB

424813 ms: ------------- END OF GAME LOOP -------------


424813 ms: Subsystem::Run returned, saving config...
424847 ms: Permanently erasing file "Algodoo/config.autosave.cfg"...
424847 ms: Permanently erasing file "Algodoo/scenes/_ONEXITSAVE.phz"...
424848 ms: Saving scene: Algodoo/scenes/_ONEXITSAVE.phz
425222 ms: Adding extra file to zip at: textures/2008-Honda-CRF450Xa.jpg
425430 ms: Scene saved to Algodoo/scenes/_ONEXITSAVE.phz
425430 ms: Permanently erasing file "Algodoo/scenes/_AUTOSAVE.phn"...
425431 ms: Destroying GL resources
425431 ms: Destroying subsystem
425431 ms: Shutting down critical components
425433 ms: Destroying stuff

You might also like