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DUNGEON SOUL - v1.2
DUNGEON SOUL - v1.2
The more powerful the prayer, the more Treat your retainers well, and they will
dangerous the misinterpretation. respond with loyalty and trust in combat.
QUESTS PROGRESS
The Kingdom was once the domain of Set campaign goals as a group and
Light. Now, the Light has been lost for individually. Whenever you achieve a
centuries, and Darkness appears poised to campaign goal, level up. Each level up to
conquer all. 4, upgrade a skill you own and consult
the list for a further benefit.
Without the Light to guide them, the Lesser
Gods descend into petty squabbles, fighting For level 1, learn a new skill.
over scraps of their domains. The Kingdom
fades into ruin, divided and weak. For level 2, gain 1 natural A.V.
Take up the word and the sword. Destroy For level 3, increase an attribute by 1.
the Darkness. Bring hope to us all.
For level 4, gain a title based on your
Roll 3d6. deeds. All actions related to that title
become easier.
1 A Lord demands...
2 A local priest requests... For every level afterwards, learn or
3 The townsfolk ask... upgrade a skill.
4 The Court requires...
5 A Lesser God commands... The above is only one method of static
6 A debtor insists... (pre-determined) progression. Mortals may
also progress by completing a set number
That... of expeditions or by accumulating Gilded
Pieces from adventures.
1 An object be delivered...
2 A local meance be removed... In addition to static progression,
3 A vendetta be settled... characters may also grow dynamically.
4 A person be deposed... To facilitate dynamic growth as a
5 An artefact be retrieved... Referee, present in-world methods of
6 A mystery be resolved... growth over time. Allow characters to
learn unique skills or secret techniques by
Involving... seeking out and gaining unique
experiences. A changed character is often
1 A cult of Darkness more interesting than an improved
2 A horde of Undead character.
3 A wealth of treasure
4 A heinous secret
5
6
A nefarious scheme
An ancient feud CREDITS
Notable personages (d12): Text and design (v1.2) by Nakade.
1 The Saint, honoured Lord of Coin The following games helped inspire the
2 The Devil, ancient keeper of arms creation of Dungeon Soul:
3 The Unworthy, Lord of Sanitation
4 The Just, ageless Royal Inquisitor • Soulsborne series (Atmosphere, world)
5 The Wise, cagey Lord of Letters
• Unknown Armies (Non-violence advice)
6 The Cold, first of the Heralds
7 The Mane, trickster horse-master • 2400 by Jason Tocci (Base
8 The Brutal, methodical schemer mechanics)
9 The Mother, power behind the throne
10 The Speaker, old servant of Order • Old School RPGs - Five Torches
11 The Truth, blind arbiter of lies Deep, Maze Rats (Additional
12 The Maker, kindly nomad merchant mechanics)
DUNGEON SOUL
Character Sheet
Name: ...........................................................
Class: ................................................. ( )