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Aberration Quick Tactics Cloaker Tactics

This document offers some basic tactics and details on fighting These doom blankets are horrific, manta-ray-looking creatures
styles for the majority of the aberration creatures from the that lurk in the Underdark, disguising themselves as cloaks.
Fifth Edition manual of monsters. For more detailed tactics, Fighting Style: Lurker. Cloakers come with False
check out the Fifth Edition Gamemaster's Survival Guide, now Appearance and proficiency in Stealth. These creatures pop out,
on Kickstarter. grab a target, and dash.

Aboleth Tactics Basic Tactics


1. Start combat disguised as a cloak or hidden in darkness.
Pulled straight from your favorite cosmic horror stories, 2. Leap out and attack the nearest target with your bite. If you
aboleths are psychic mutant fish that lurk in foul subterranean fail to grapple it, smack it with your tail, then fly away.
ponds, interminably plotting against the surface-dwellers. 3. If you successfully grab the target, start flying away with it.
Fighting Style: Solo Monster. Aboleths come loaded with Use your moan and phantasms to cover your escape on later
feature and attacks plus some fun Legendary Actions and turns.
Region Actions. Although they’re better when they have some
cheap swimming minions, they can definitely hold their own as
a CR 10 monster.
Gibbering Mouther Tactics
Another creature straight out of a horror novel, these
Basic Tactics shapeless, moaning masses come loaded with some horrific
1. Start hidden in murky water up to 60 feet from your targets. controller features.
2. Use your lair actions to either pool targets into water or use Fighting Style: Controller. Gibbering mouthers are a
your rage conduit against them. Swim up within 10 feet of nightmare for parties unaware of their features. Wise melee
targets on your normal turn and take the Dodge action. If a combatants won’t even get near them, which forces artillerists
creature hits you, it becomes infected. Use your legendary to pick them as targets over other artillerists.
actions to tail swipe.
3. When it’s your turn again, make three tentacle attacks Basic Tactics
against any nearby targets, then swim away and take cover. 1. Place the gibbering mouther in a 15-foot wide bottleneck.
Its Gibbering and Aberrant Ground will prevent melee

Chuul Tactics targets from getting around it. Mouthers have swim speeds,
too, so consider placing them in water.
These abolethic servants resemble large lobster creatures. They 2. Ready blinding spittle for any creature that moves within 15
actively seek out magic users and magic items for their horrific feet of the mouther.
masters. 3. Anyone foolish enough to get close to the mouther deserves
Fighting Style: Skirmisher. While chuuls have the stats for to get bitten repeatedly.
a brute or tank, if we follow the fluff, we know their job is to
grab a target and dash back into the ocean. Therefore, they’re
skirmishers.
Otyugh Tactics
These disgusting, poop-eating aberrations lurk in sewer
Basic Tactics tunnels, refuse heaps, swamps, and other foul places.
1. Start in water up to 35 feet away from a target, hidden if Fighting Style: Brute. Otyughs do a ton of damage to any
possible. creatures on which it can get its rubbery tentacles. Plus, their
2. Rush up to the nearest spellcasting target that you can and bite inflicts disease. They’ll tie up players for a few rounds
hit it with your pincers and tentacles. Deal nonlethal letting other monsters get in some attacks.
damage so you can kidnap them.
3. Once you have a target grappled and paralyzed, return to Basic Tactics
the water. 1. Start combat within 35 feet of the targets.
2. Charge toward the nearest targets and hit them with your
tentacles. Grab as many different creatures as you can. Bite
whatever target looks easiest to eat (i.e., they’re not wearing
a lot of armor).
3. So long as you have at least two targets wrapped up in your
tentacles, bash them against the nearest solid surface with
your tentacle slam.

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