You are on page 1of 1

Earthly Serenity (Folk)

• Cost: 3 magic points


• Casting time: 1 round

Inhibits the ability to feel pain and brings a calm state of mind for a limited
time to the recipient of the spell. Once cast, the spell causes its target to feel
no pain for one hour: rolls to remain conscious (caused by reduced hit points
and/or major wounds) are ignored during this period, and the target receives a
temporary boost of 2 hit points (lost when the spell ceases). In addition, for one
hour, the target’s mind is serene: phobias or manias can be ignored, and Sanity
losses are noted but not deducted until the spell’s effect ends (any Sanity loss is
deducted in full at this point, which may provoke a bout of madness, and so on).

You might also like