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Usability Test Report Up and Up
Usability Test Report Up and Up
Users were frustrated by the tutorial modes. Most of the users were confused when they
2 clicked on a button and it simply took them out of the tutorial instead of leading to what 3 Make the tutorial modes fully functional. Eliminate the “exit tutorial” button.
they selected. This caused second guessing and needless exploration before finally
arriving at clicking on the button they original clicked on.
2 User did not realize that “deck” meant “flashcard deck.” 3 Label button properly
3 Users did not understand how to flip the flashcards. 3 Tap to flip text fixed first card of each study session.
User did not realize that the "review" and "practice" were flashcards Buttons should read “flashcard quiz.” & “flashcard review”
3 and did not know where to “put their answer.” 3
User was confused by the left and right arrow’s functions in “review Arrows should be labeled for the first set of flashcards. Eliminate the
3 mode” 2 tutorial for this.
User thought that the green and red buttons were for if the term shown was a Eliminate onboarding for this. Add text to the buttons for the first set of
3 match with the definition rather than the actual intention, to mark if he got the 2 cards in the quiz.
answer correct or not.
User thought there should be an option if you don’t want to “try again” after Add a “DONE” button instead of “try again” take users back to home after a successful
3 taking the quiz. 1 quiz.
User fumbled to find the “save” button for setting their study Move buttons near the bottom of the screen just like all of the other
4 reminder notification and immediately went to the bottom but it was 1 buttons in the app.
found at the top.