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War of the Lions Tweak v2.

50 - Treasure Hunter Items:

This document is extra optional reading material for the "More relevant early
and midgame Treasure Hunter
items" change. It contains the list of all Treasure Hunter items on all maps,
in chronological order. If
you'd rather discover them yourself instead, turn back now!

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Contents of this document:

1.) Chapter 1 Maps


2.) Chapter 2 Maps
3.) Chapter 3 Maps
4.) Chapter 4 Maps
5.) Sidequest Maps
6.) Midlight's Deep Maps

Throughout this guide, an equal sign (=) indicates an item that is "current" if
found the first time you
visit the map, a plus (+) indicates an item that cannot be purchased yet (so
obtaining it via Treasure
Hunter means you got it "early"), and a minus (-) indicates an item that is
already obsolete.
An asterisk (*) indicates an item that cannot be purchased at all (unique
items).

An exclamation point (!) preceeding the item icon indicates the most exciting
items to get "early" in this
way. These items are deliberately placed to make the player feel very special
for finding them.

"Optional Map" means a map you can complete the game without ever visiting
(because there is no story
battle on it); "Limited Map" means a map that can only be returned to a limited
number of times in the
story (because there are no random battles on it).

Note: Though Treasure Hunter is no longer an ability you equip (this mod makes
it passively apply at all
times), this guide will still use the term "Treasure Hunter" (or
"treasure hunting") to refer to
finding items on the ground during battle.

Note also that only the "rare" item is listed, because in WOTL Tweak, you
always get the rare item!

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Section 1.) Chapter 1 Maps

MANDALIA PLAINS:
+ Mythril Knife = Was Dagger
+ Iron Flail = Was Broadsword
+ Flame Rod = Was Wooden Rod
+ White Staff = Was Oak Staff

THE SIEGE WIELD:


! + Silver Bow = Was Bowgun
+ Ice Rod = Was Escutcheon
+ Iron Helm - Was Leather Helm
+ Red Hood - Was Leather Cap

DORTER SLUMS (Limited Map):


+ Blind Knife = Was Mythril Knife
! + Battle Axe = Was Longsword
- Leather Helm - Was Leather Armor
- Clothing - Was Clothing (Unchanged)

Note: Armor items are intentionally bad because it's the slums.

SAND RAT'S SIETCH (Limited Map):


+ Iron Helm = Was Bronze Helm
+ Red Hood = Was Plumed Hat
+ Bronze Armor = Was Linen Cuirass
+ Leather Plate = Was Leather Clothing

ZEKLAUS DESERT:
+ Mage Masher = Was Blind Knife
= Thunder Rod = Was Thunder Rod (Unchanged)
+ Bronze Shield = Was Iron Sword
! + Red Shoes = Was Battle Boots

Note: This map is optional until chapter 3.

BRIGANDS' DEN (Limited Map):


! + Mythril Sword = Was Ice Rod
! + Knightslayer - Was Longbow
+ Poison Rod = Was Flame Rod
+ Serpent Staff = Was White Staff

LENALIAN PLATEAU:
+ Barbut = Was Iron Helm
+ Headgear = Was Red Hood
+ Chainmail = Was Bronze Armor
+ Ringmail = Was Buckler

WINDFLAT MILL (Limited Map):


+ Platinum Dagger = Was Mage Masher
! + Ice Bow - Was Leather Plate
! + Wizard's Robe - Was Hempen Robe
+ Leather Cloak = Was Shoulder Cape
FOVOHAM WINDFLATS (Optional Map):
! + Flame Mace = Was Battle Axe
+ Spear = Was Mythril Sword
+ Recurve Crossbow = Was Knightslayer
+ Mythril Vest = Was Silver Bow

ZIEKDEN FORTRESS (Limited Map):


+ Cypress Pole = Was Silken Robe
+ Round Shield = Was Bronze Shield
+ Mythril Armor = Was Chainmail
+ Adamant Vest = Was Ringmail

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Section 2.) Chapter 2 Maps

DORTER STREET (Limited Map):


+ Ashura + Was Barbut
+ Hidden Blade + Was Round Shield
+ Ice Bow + Was Ice Bow (Unchanged)
+ Fuma Shuriken + Was Shuriken

Note: This is the second Ice Bow (instead of upgrading to the Lightning Bow)
because I really want the
player to discover the Goblins' ice weakness.

ARAGUAY WOODS:
= Headgear = Was Headgear (Unchanged)
+ Wizard's Hat = Was Mythril Vest
+ Plate Mail = Was Mythril Armor
+ Germinas Boots = Was Spiked Boots

ZEIRCHELE FALLS:
! + Main Gauche + Was Platinum Dagger
+ Coral Sword + Was Coral Sword (Unchanged)
! + Mage's Staff = Was Poison Rod
+ Mage's Cloak = Was Leather Cloak

ZALAND (Limited Map):


! + Battle Folio = Was Serpent Staff
+ Battle Bamboo = Was Cypress Pole
+ Golden Shield = Was Mythril Shield
+ Golden Helm = Was Mythril Helm

BALIAS TOR:
+ Green Beret = Was Wizard's Hat
+ Golden Armor = Was Plate Mail
+ Brigandine = Was Adamant Vest
= Power Gauntlet = Was Power Gauntlet (Unchanged)
TCHIGOLITH FENLANDS:
+ Osafune = Was Kotetsu
+ Kunai = Was Ashura
+ Morning Star = Was Francisca
+ Romandan Pistol + Was Romandan Pistol (Unchanged)

GOUG LOWTOWN (Limited Map):


+ Windslash Bow = Was Lightning Bow
+ Poison Crossbow = Was Recurve Crossbow
! + Bestiary + Was Battle Folio
! + Bloodstring Harp = Was Lamia's Harp

BALIAS SWALE:
+ Musk Pole = Was Battle Bamboo
= Flameburst Bomb = Was Flameburst Bomb (Unchanged)
= Spark Bomb - Was Javelin
= Snowmelt Bomb = Was Snowmelt Bomb (Unchanged)

GOLGOLLADA GALLOWS (Limited Map):


+ Mythril Spear = Was Spark Bomb
+ Ice Shield = Was Golden Shield
+ Close Helmet = Was Golden Helm
+ Headband = Was Green Beret

LIONEL CASTLE GATE (Limited Map):


+ Diamond Armor = Was Golden Armor
+ Jujitsu Gi = Was Wizard's Robe
= Sorcerer's Habit = Was Sorcerer's Habit (Unchanged)
+ Winged Boots = Was Rubber Boots

LIONEL CASTLE ORATORY (Limited Map):


+ Murasama = Was Osafune
= Protect Ring = Was Protect Ring (Unchanged)
= Guardian Bracelet = Was Guardian Bracelet (Unchanged)
+ Elven Cloak = Was Mage's Cloak

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Section 3.) Chapter 3 Maps

GOLLUND (Limited Map):


+ Slasher - Was Iron Flail
+ Partisan - Was Spear
+ Golden Staff = Was Mage's Staff
+ Diamond Helm = Was Close Helmet

LESALIA CASTLE POSTERN (Limited Map):


+ Orichalcum Dirk = Was Ancient Sword
+ Kodachi - Was Hidden Blade
! + Power Garb = Was Brigandine
= Diamond Bracelet = Was Diamond Bracelet (Unchanged)

MONASTERY VAULTS = SECOND LEVEL (Limited Map):


+ Ama-no-Murakamo = Was Murasame
! + Artemis Bow = Was Mythril Bow
+ Hunting Crossbow = Was Poison Crossbow
+ Gokuu Pole - Was Musk Pole

MONASTERY VAULTS = THIRD LEVEL (Limited Map):


+ Pantherskin Bag = Was Croakadile Bag
= Flame Shield = Was Flame Shield (Unchanged)
= Ice Shield = Was Ice Shield (Unchanged)
= Headband = Was Headband (Unchanged)

MONASTERY VAULTS = FIRST LEVEL (Limited Map):


! + Cachusha = Was Winged Boots
= Magepower Glove = Was Magepower Glove (Unchanged)
= Reflect Ring = Was Reflect Ring (Unchanged)
= Nu Khai Armband = Was Nu Khai Armband (Unchanged)

GROGH HEIGHTS:
+ Air Knife - Was Kunai
+ Assassin's Dagger - Was Main Gauche
+ Platinum Sword - Was Sleep Blade
+ Kiyomori = Was Ama-no-Murakamo

YARDROW (Limited Map):


! + Ninja Longblade = Was Slasher
! + Scorpion Tail - Was Flame Mace
! + Gastrophetes = Was Hunting Crossbow
= Mythril Gun = Was Mythril Gun (Unchanged)

THE YUGUEWOOD:
+ Obelisk - Was Mythril Spear
+ Ivory Pole - Was Iron Fan
= Papyrus Codex - Was Bestiary
= Cashmere - Was Damask Cloth

RIOVANES CASTLE GATE (Limited Map):


= Aegis Shield = Was Aegis Shield (Unchanged)
= Circlet - Was Diamond Helm
! + Lambent Hat = Was Celebrant's Miter
+ Yagyu Darkstar = Was Fuma Shuriken

RIOVANES CASTLE KEEP (Limited Map):


+ Carabineer Mail - Was Diamond Armor
+ Gaia Gear = Was Jujitsu Gi
! + Luminous Robe - Was Chameleon Robe
= Germinas Boots = Was Germinas Boots (Unchanged)
RIOVANES CASTLE ROOF (Limited Map):
! + Kiku-ichimonji - Was Orichalcum Dirk
! + Spellbinder = Was Kodachi
! + Ribbon = Was Jade Armlet
= Vampire Cape - Was Elven Cloak

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Section 4.) Chapter 4 Maps

MOUNT BERVENIA (Optional Map):


* Nightmare * Was Materia Blade
* Giant's Axe * New Treasure Hunter tile at (8,8)
* Brass Coronet = Was Flameburst Bomb
* Brigand's Glove = Was Flameburst Bomb

Note: This map previously had only three locations, because the fourth was
unreachable.
The new fourth location is one tile short of the top of the volcano.

Note: Flameburst Bombs now randomly drop after completing battles on this
map.

DUGEURA PASS:
= Icebrand - Was Diamond Sword
= Windslash Bow = Was Windslash Bow (Unchanged)
= Wizard's Rod = Was Wizard's Rod (Unchanged)
+ Healing Staff = Was Golden Staff

BERVENIA (Limited Map):


= Obelisk - Was Partisan
+ Eight-fluted Pole - Was Gokuu Pole
+ Omnilex = Was Papyrus Codex
+ Faerie Harp = Was Bloodstring Harp

FINNATH CREEK:
= Hydrascale Bag - Was Pantherskin Bag
= Diamond Shield = Was Diamond Shield (Unchanged)
= Gold Hairpin - Was Black Cowl
= Gaia Gear - Was Power Garb

ZELTENNIA = OUTLYING CHURCH (Limited Map):


= Assassin's Dagger = Was Assassin's Dagger (Unchanged)
+ Holy Lance = Was Magick Ring
= White Robe = Was White Robe (Unchanged)
+ Cherche = Was Japa Mala

BEDDHA SANDWASTE:
= Yagyu Darkstar = Was Yagyu Darkstar (Unchanged)
= Yagyu Darkstar = Was Yagyu Darkstar (Unchanged)
= Yagyu Darkstar = Was Yagyu Darkstar (Unchanged)
= Yagyu Darkstar = Was Yagyu Darkstar (Unchanged)

FORT BESSELAT = SOUTH WALL (Limited Map):


+ Crystal Shield = Was Platinum Shield
+ Thief's Cap = Was Gold Hairpin
+ Mirror Mail = Was Carabineer Mail
+ Septième = Was Yagyu Darkstar

FORT BESSELAT = NORTH WALL (Limited Map):


+ Zwill Straightblade + Was Air Knife
+ Runeblade + Was Runeblade (Unchanged)
+ Stoneshooter + Was Kiku-ichimonji
+ Chantage = Was Angel Ring

FORT BESSELAT = SLUICE (Limited Map):


+ Crystal Shield + Was Crystal Shield (Unchanged)
+ Crystal Helm + Was Crystal Helm (Unchanged)
+ Lambent Hat + Was Lambent Hat (Unchanged)
+ Crystal Mail + Was Crystal Mail (Unchanged)

MOUNT GERMINAS:
= Muramasa - Was Platinum Sword
= Ninja Longblade = Was Ninja Longblade (Unchanged)
= Scorpion Tail - Was Morning Star
* Invisibility Cloak * Was Invisibility Cloak (Unchanged)

LAKE POESCAS:
+ Wyrmweave Silk = Was Cashmere
= Crystal Helm - Was Platinum Helm
- Circlet - Was Circlet (Unchanged)
= Crystal Mail - Was Platinum Armor

LIMBERRY CASTLE GATE (Limited Map):


= Black Garb - Was Gaia Gear
- Black Robe - Was Black Robe (Unchanged)
= Bracer = Was Bracer (Unchanged)
= Hermes Shoes = Was Hermes Shoes (Unchanged)

LIMBERRY CASTLE KEEP (Limited Map):


= Runeblade = Was Icebrand
+ Spellbinder + Was Spellbinder (Unchanged)
+ Kiku-ichimonji = Was Muramasa
= Featherweave Cloak - Was Vampire Cape

LIMBERRY CASTLE INNER COURT (Limited Map):


+ Elixir - Was Hi-Potion
+ Elixir - Was Potion
+ Elixir - Was Potion
+ Elixir - Was Potion
LIMBERRY CASTLE UNDERCROFT (Limited Map):
+ Dragon Whisker - Was Obelisk
+ Yoichi Bow = Was Gastrophetes
+ Whale Whisker = Was Eight-fluted Pole
+ Fallingstar Bag = Was Hydrascale Bag

DORVAULDAR MARSH (Optional Map):


* Deathbringer + Was Elixir
* Gae Bolg + Was Elixir
* Perseus Bow + Was Elixir
* Sage's Ring + Was Elixir

Note: Elixirs now randomly drop after completing battles on this map.

MULLONDE CATHEDRAL (Limited Map):


+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir - Was Hi-Potion

MULLONDE CATHEDRAL NAVE (Limited Map):


+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)

MONASTERY VAULTS = FOURTH LEVEL (Limited Map):


+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)

MONASTERY VAULTS = FIFTH LEVEL (Limited Map):


+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)

THE NECROHOL OF MULLONDE (Limited Map):


+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)

LOST HALIDOM (Limited Map):


= Elixir + Was Elixir (Unchanged)
= Elixir + Was Elixir (Unchanged)
= Elixir + Was Elixir (Unchanged)
= Elixir + Was Elixir (Unchanged)
AIRSHIP GRAVEYARD (Limited Map):
= Elixir + Was Elixir (Unchanged)
= Elixir + Was Elixir (Unchanged)
= Elixir + Was Elixir (Unchanged)
= Elixir + Was Elixir (Unchanged)

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Section 5.) Sidequest Maps

THE HAUNTED MINE: GOLLUND COLLIERY FLOOR (Limited Map):


- Mythril Knife - Was Mythril Knife (Unchanged)
- Mythril Sword - Was Mythril Sword (Unchanged)
- Mythril Bow - Was Mythril Bow (Unchanged)
- Mythril Gun - Was Mythril Gun (Unchanged)

THE HAUNTED MINE: GOLLUND COLLIERY SLOPE (Limited Map):


- Mythril Shield - Was Mythril Shield (Unchanged)
- Mythril Helm - Was Mythril Helm (Unchanged)
- Mythril Armor - Was Mythril Armor (Unchanged)
- Mythril Vest - Was Mythril Vest (Unchanged)

THE HAUNTED MINE: GOLLUND COLLIERY RIDGE (Limited Map):


- Platinum Dagger - Was Mythril Knife
- Platinum Sword - Was Mythril Sword
- Mythril Spear - Was Mythril Gun
= Platinum Shield - Was Mythril Bow

THE HAUNTED MINE: GOLLUND COAL SHAFT (Limited Map):


+ Blaze Gun - Was Mythril Shield
= Platinum Helm - Was Mythril Helm
= Platinum Armor - Was Mythril Armor
= Gaia Gear - Was Mythril Vest

THE CURSED ISLE OF NELVESKA: NELVESKA TEMPLE (Limited Map):


+ Nagnarok + Was Nagnarok (Unchanged)
+ Dragon Whisker * Was Zodiac Spear
+ Dragon Rod * Was Zodiac Escutcheon
+ Ribbon * Was Sasuke's Blade

Note: The unique items on this map have been moved to non-missable
locations.
See wotltweakv2.50_unique_and_multiplayer_items.txt for the details.

THE MYSTERIOUS OTHERWORLDLY TRAVELER: SAL GHIDOS (Limited Map):


= Angel Ring = Was Angel Ring (Unchanged)
= Magick Ring = Was Magick Ring (Unchanged)
= Protect Ring = Was Protect Ring (Unchanged)
= Reflect Ring = Was Reflect Ring (Unchanged)
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Section 6.) Midlight's Deep Maps

MIDLIGHT'S DEEP = FLOOR 1 = THE CREVASSE:


* Cinquedea - Was Kiyomori
* Onion Sword = Was Blaze Gun
* Arbalest = Was Glacial Gun
* Maximillian + Was Elixir

MIDLIGHT'S DEEP = FLOOR 2 = THE STAIR:


* Moonblade - Was Blood Sword
* Arondight * Was Save the Queen (second copy)
* Fomalhaut + Was Elixir
* Onion Armor + Was Elixir

MIDLIGHT'S DEEP = FLOOR 3 = THE HOLLOW:


* Gungnir + Was Elixir
* Rod of Faith = Was Yoichi Bow
* Staff of the Magi * Was Zeus Mace (second copy)
* Onion Shield + Was Elixir

MIDLIGHT'S DEEP = FLOOR 4 = THE CATACOMBS:


* Orochi + Was Elixir
* Vesper * Was Rod of Faith
* Sagittarius Bow = Was Faerie Harp
* Onion Helm * Was Kaiser Shield (second copy)

MIDLIGHT'S DEEP = FLOOR 5 = THE OUBLIETTE:


* Ragnarok * Was Excalibur (second copy)
* Balmung * Was Iga Blade
* Lordly Robe + Was Elixir
* Onion Glove + Was Elixir

MIDLIGHT'S DEEP = FLOOR 6 = THE PALINGS:


* Moonsilk Blade = Was Blaster
* Zodiac Spear * Was Ninja Gear (second copy)
* Stardust Rod + Was Elixir
* Nirvana * Was Cursed Ring

MIDLIGHT'S DEEP = FLOOR 7 = THE CROSSING:


* Durandal * Was Koga Blade
* Golden Axe + Was Elixir
* Dhanusha * Was Staff of Magi
* Sage's Robe + Was Elixir

MIDLIGHT'S DEEP = FLOOR 8 = THE SWITCHBACK:


* Chaos Blade * Was Ragnarok
* Chirijiraden * Was Perseus Bow
* Reverie Shield + Was Elixir
* Brave Suit * Was Lordly Robe

MIDLIGHT'S DEEP = FLOOR 9 = THE INTERSTICE:


* Valhalla + Was Elixir
* Crown Scepter * Was Grand Helm
* Dreamwaker * Was Venetian Shield (second copy)
* Grand Armor * Was Maximillian

MIDLIGHT'S DEEP = FLOOR 10 = TERMINUS:


+ Elixir * Was Valhalla
+ Elixir * Was Chirijiraden
+ Elixir + Was Elixir (Unchanged)
+ Elixir + Was Elixir (Unchanged)

Note: Previous versions of this mod had unique items on this floor, but it
was a bit unsatisfying to
finally get the most powerful weapons but have nothing left in the
game to conquer with them.
Thus, the new progression allows everything to be obtained before
this floor, which is why it's
all Elixirs now.

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-- (C) 2021 = 2022 Tzepish (Blaine Higdon)

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