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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:41:07</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:347
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
picker_interaction.py", line 879, in _run_interaction_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 398,
in _show_picker_dialog&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 983, in on_choice_selected&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py",
line 978, in _push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 770, in
_push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 740, in _push_continuation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
6181, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\mixer_interaction.py", line 473, in notify_queue_head&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3669, in
push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 103, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:41:08</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running bed_woohoo:288 on ,
cancel_reason_msg is Propagating social cancelation pending deferred cancel from
running: (AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179,
in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
206, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 465, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\alarms.py", line 260, in _run&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\statistics\statistic_conditions.py", line 62, in _satisfy&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
exit_condition_manager.py", line 88, in _on_condition_satisfied_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
exit_condition_manager.py", line 131, in
_condition_group_satisfied_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 5489, in
_conditional_action_satisfied_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 4727, in cancel&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4494, in _cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 1545, in
_cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 4630, in _cancel&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 4727, in
cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 4494, in _cancel_eventually&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4576, in
_cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 4727, in cancel&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 4494, in
_cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 1569, in _cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727,
in cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 4494, in _cancel_eventually&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line
1545, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line
144, in wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:347
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4535, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3291, in force_inertial&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 3032, in guaranteed_watcher&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4983, in
_on_guaranteed_to_inertial&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1530, in on_si_phase_change&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 886, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 334, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 969, in notify_queue_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py",
line 192, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:41:12</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:361
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
picker_interaction.py", line 879, in _run_interaction_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 398,
in _show_picker_dialog&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 983, in on_choice_selected&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py",
line 978, in _push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 770, in
_push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 740, in _push_continuation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
6181, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\mixer_interaction.py", line 473, in notify_queue_head&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3669, in
push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:41:12</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:361
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line
3646, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 696, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 898, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:42:15</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
autonomous_ObjectPicker_Art_View_Sculpture:431 on None, cancel_reason_msg is User-
directed action takes precedence over autonomous interactions.: (AttributeError:
'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line
369, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 845, in select_choice&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in
select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
choices.py", line 258, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 879, in
_run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 398, in
_show_picker_dialog&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 983, in on_choice_selected&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py",
line 978, in _push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 770, in
_push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 740, in _push_continuation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
6181, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1329, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in
_on_user_driven_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 4727, in cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494,
in _cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py",
line 144, in wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:446
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4604, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1489, in on_interaction_canceled&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 886, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 334, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line
473, in notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 3669, in push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in
execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 1342, in append&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:42:15</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:446
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
picker_interaction.py", line 879, in _run_interaction_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 398,
in _show_picker_dialog&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 983, in on_choice_selected&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py",
line 978, in _push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 770, in
_push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 740, in _push_continuation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
6181, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:42:15</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:415 on
None, cancel_reason_msg is Interaction displaced by running sim-stand:449 on None
(guaranteed).: (AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179,
in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
206, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 465, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 2654, in _startup_sim_gen&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2564, in
_update_face_and_posture_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\posture_state.py", line 607, in kickstart_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\postures\posture.py", line 1534, in kickstart_gen&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1543, in
kickstart_source_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 3818, in
enter_si_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 290, in add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 277, in resolve&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 954, in _resolve&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4694, in displace&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 4494, in _cancel_eventually&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:446
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4604, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1485, in on_interaction_canceled&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 112, in
__enter__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 873, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 955, in
get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:43:01</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
aggregateSI_goHome:456 on None, cancel_reason_msg is No sub-affordances passed
their tests.: (AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179,
in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
206, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 465, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\sim.py", line 3646, in _process_interaction_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 650, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 4727, in cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494,
in _cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py",
line 144, in wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:478
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4604, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1489, in on_interaction_canceled&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 886, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 334, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line
473, in notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 3669, in push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in
execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 1342, in append&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:43:16</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:562
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
picker_interaction.py", line 879, in _run_interaction_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 398,
in _show_picker_dialog&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 983, in on_choice_selected&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py",
line 978, in _push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 770, in
_push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 740, in _push_continuation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
6181, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\mixer_interaction.py", line 473, in notify_queue_head&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3669, in
push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:43:19</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:562
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line
3646, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 696, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 898, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:43:57</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:697
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4149, in do_transition_multi_entry&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4075, in
_create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3976, in run_super_interaction&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 3985, in run_direct_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 898, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\mixer_interaction.py", line 473, in notify_queue_head&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3669, in
push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 103, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:43:57</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.EARLY_DETACHMENT,
being_processed:True, source:, cause:Actor in interaction targeting source.
running [Proxy]bed_woohoo:681 on (guaranteed), PipelineProgress.STAGED. This will
result in a partially reset object (AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179,
in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
206, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 465, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 238, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 554, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1486, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 269, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 301, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 419, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:697
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4149, in do_transition_multi_entry&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4075, in
_create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3976, in run_super_interaction&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 3985, in run_direct_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 898, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\mixer_interaction.py", line 473, in notify_queue_head&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3669, in
push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 103, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;&#13;&#10;During handling of the
above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py",
line 144, in wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:697
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line
534, in _process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\script_object.py", line 747, in on_reset_early_detachment&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 343, in
on_reset_early_detachment&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\mixer_interaction.py", line 618, in cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6437, in
cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 1485, in on_interaction_canceled&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 112, in __enter__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 873, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 955, in get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 334, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 969, in notify_queue_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py",
line 192, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_super_interaction.py", line 103, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:44:05</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running toilet-use-
sitting:721 on object_toilet:0x07a80cd8d02b00f1, cancel_reason_msg is User-directed
action takes precedence over autonomous interactions.: (AttributeError: 'NoneType'
object has no attribute 'get_slot_transform_by_index')&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
commands.py", line 369, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\server_commands\interaction_commands.py", line 845, in
select_choice&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py",
line 257, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 258, in select&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in
execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 192, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\picker_interaction.py", line 879, in
_run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 398, in
_show_picker_dialog&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 983, in on_choice_selected&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py",
line 978, in _push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 770, in
_push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 740, in _push_continuation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
6181, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1329, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in
_on_user_driven_action&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 4727, in cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494,
in _cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py",
line 144, in wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:724
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4604, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1489, in on_interaction_canceled&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 886, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 334, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line
473, in notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 3669, in push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in
execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 1342, in append&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:44:10</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:744
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
picker_interaction.py", line 879, in _run_interaction_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 398,
in _show_picker_dialog&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 983, in on_choice_selected&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py",
line 978, in _push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\picker_interaction.py", line 770, in
_push_continuations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\picker_interaction.py", line 740, in _push_continuation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
6181, in push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\mixer_interaction.py", line 473, in notify_queue_head&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3669, in
push_super_affordance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 236, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1342, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>4a53b769f81a484f605e532c</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2021-03-27
22:44:10</createtime><buildsignature>Local.Unknown.Unknown.1.72.28.1630-
1.340.000.36.Release</buildsignature><categoryid>routing.py:1471</
categoryid><desyncid>4a53b769f81a484f605e532c</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute
'get_slot_transform_by_index')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in
wrapper&#13;&#10;KeyError: (&lt;SI sim_BeAffectionate id:744
sim:&gt;,)&#13;&#10;&#13;&#10;During handling of the above exception, another
exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line
3646, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 696, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 898, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
886, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 970, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 334, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 969, in
notify_queue_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 192, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\social\social_super_interaction.py", line 143, in
test_constraint_compatibility&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 160, in are_sis_compatible&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 128, in
_test_constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 102, in
_get_constraint_intersection_for_sis&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 3711, in
constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 3606, in constraint_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 854, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\socials\jig_group.py", line 225, in
make_constraint_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\
jig_group.py", line 137, in _get_jig_transforms_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 1471, in
get_two_person_transforms_for_jig&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'get_slot_transform_by_index'&#13;&#10;rtim=0</desyncdata></report>
</root>

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