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KABADDI

INTRODUCTION :
Kabaddi is a popular contact sport in Southern Asia that first originated in Ancient
India. It is played across the country and is the official game in the states of Punjab,
Tamil Nadu, Bihar, Telangana and Maharashtra. Outside of India it is a popular activity
in Iran, is the national game of Bangladesh and is also one of the national sports of
Nepal where it is taught in all state schools. Kabaddi is also popular in other parts of
the world where there are Indian and Pakistani communities such as in the United
Kingdom where the sport is governed by the England Kabaddi Federation UK.

There are many regional variations of the game of Kabaddi in India, including
Sanjeevani, Gaminee, Punjabi and Amar versions, all of which have slightly different
interpretations of the game and its rules. There are also other games very similar to
Kabaddi in both India and other countries that may not be pure Kabaddi, they are very
closely related. These include the game of Hadudu that is played in Bangladesh, the
Maldives’ Baibalaa and Maharashtra’s Hututu.

The governing body for Kabaddi is the International Kabaddi Federation and consists
of over 30 national associations and oversees the game and its rules across the world.
RULES OF THE GAME :
1.Each team shall consist of no more than 12 players with only 7 taking to the field at
any one time.
2.Because of the physical nature of Kabaddi, matches are categorized in age and
weight categories.
3.There are six officials looking after each Kabaddi match. The officials comprise of a
referee, a scorer, two assistant scorers and two umpires.
4.The duration of the match is two halves of 20 minutes with a half time break of 5
minutes.
5.At the start of a Kabaddi match, there is a coin toss with the winner having the
choice as to whether to have the first raid or not. In the second half of the match, the
team that did not raid first shall begin the second half with a raid.
6.To win a point when raiding, the raider must take a breath and run into the
opposition’s half and tag one or more members of the opposing team and then return
to their own half of the pitch before inhaling again.
7.To prove that another breath hasn’t been taken, the rider must continue to
repeatedly yell the word ‘Kabaddi’. Failure to do this, even for just a moment means
that the rider must return to their own side of the court without points and the
opposite team is awarded a point for a successful defense play.
8.The team being raided is defending, and the players must prevent the raiders from
tagging them and returning back over the halfway line. Whilst in defence, a team may
score a point by successfully preventing the raider returning to their own half after
tagging them. Raiders may only be grabbed by their limbs or torso, not by their hair,
clothes or anywhere else, and defenders are not permitted to cross the centre line.
9.Each team will take turns in raiding and defending. Following halftime, the two
teams switch sides of the court and the team who defended first in the first half begin
the second half by raiding.
10.The game continues in this way until the time is up, the team with the most points
at the end of the match is declared the winner.
SPECIFIC MEASUREMENT:
FUNDAMENTAL SKILLS:
1.Offensive Skills :
1) Back Kick: Back kick in kabaddi is one of the cleverest skills in which the raider
deceives the defence by showing his back and tries to kick backwards to receive a
touch point. It is also called a 'mule kick' in some parts of the world.

2) Hand Touch: Hand Touches are one of the primary kabaddi attacking skills for any
raiders which test their pro-activeness and reflexes. Stooping hand touch, turning
hand touch and running hand touch in kabaddi are the few moves that a raider in
kabaddi should master.

3) Lion Jump: Popularised by Pawan Sehrawat in Vivo Pro Kabaddi, Lion Jump requires
unbelievable power and thrust generated from the legs of the raider. A kabaddi raider
tries to jump over the defenders to escape and reach the midline in a lion jump. This
move is widely considered as the most athletic move in the game and is incredibly
difficult to perform, let alone master.
4)Sidekick: The sidekick is another highly effective kabaddi technique for raiders in
which the raider attempts to touch the defender by kicking sideways without losing his
balance. A raider requires having practised this to perfection to maintain his body
balance and center of gravity to perform this move successfully.

5) Toe Touch: Toe touch in kabaddi is one of the most popular kabaddi skills in the
raider's arsenal in which the raider tries to touch the defender using his toe and grab a
point. The success of this move relies majorly on the speed and unpredictability of the
raider to perform it before the defender anticipates the move.
2.Defensive Skills
1) Ankle Hold: Star defenders like Ravinder Pahal and Surender Nada have shown the
world how to pull off an exquisite ankle hold. Ankle hold and diving ankle hold is all
about the timing and anticipation by the defender, who tries to grab the raider's ankle
and stop him from crossing the midline.
2) Block: The move that not only requires strength of body but also of mind to commit
themselves to this high-risk, high-reward move. The defender waits for the raider to
go deep inside the half and then blocks his way with his entire body. The key for the
defender is to be in the right position before unleashing the block.

3) Chain Tackle: Chain Tackle is one of those kabaddi techniques that need a
combination of defenders to stop the raider from crossing the midline. Two or more
defenders try to coordinate and then pounce on the raider to perform a successful
chain tackle. It requires coordination and team work to execute this move successfully.
4)Dash: Dashing out a raider off the court or lobby remains one of the most eye-
catching skills of kabaddi. This kabaddi move demands a defender to use his brute
force and strength to push the raider out of the court and bag a point for his side. It is
usually the Cover and Corner defenders who try to effect this skill on the mat.

5) Thigh Hold: As the name suggests, in this defensive skill of kabaddi, the defender
tries to get hold of the raider's thighs and stop him before he crosses the midline.
Precision is the key in this move when the defender attempts to hold the thighs of the
raiders with both his hands.
TERMONOLOGY:
1. Raid: The player who attempts to go in opponents half play field with single breath
of cant.

2. Catch: The defensive player of grabs from the raider and completely over power
them, so that he cannot raturn safely to his own half.

3. Live: A player become alive, if a player of opponents team is made out or during raid
own team member makes touch to opponents and returns back safe to own team safe
to his own half.

4. Dead: During raid if the raider touchs opponent and return back safe to half, then
the player whom the touch has been made are considered as dead. They will only
return for playing with the help of own teammates, which Will make them alive
terminology of kabaddi.

5.cant: It is repeated clear sound from the raider in a single breath.”kabaddi, kabaddi”.

6. Broken cant: If the cant or ‘ kabbadi , kabbadi…’ is broken in the single breath
during.

7. Hu-Tu-Tu: It is an another name of kabaddi.

IMPORTANT PERSONALITY :
1. Pardeep Narwal
2. Manjeet Chillar
IMPORTANT VENUE :
1) EKA Arena
2) Netaji Indoor Stadium
3) Patliputra Sports Complex
4) Thyagaraj Sports Complex
5) Sawai Mansingh Indoor Stadium

IMPORTANT TOURNAMENT:
1) Pro Kabaddi League
2) National Kabaddi Championships
3) Federation Cup
4) Beach National Kabaddi Championship
5) Departmental National Kabaddi Championship

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