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A roleplaying game released for the Super Nintendo Entertainment System and the Super
Famicon. For the most part, the game universe conforms to canon and is set in Seattle in
the 2050. The following exceptions are notable:
Last but not least, it should be noted that Shadowrun (SNES) promises at the end that there
will be a Shadowrun 2 - which was never produced.
Shadowrun (SEGA)
An interactive fiction game released (in Japanese Only) for the SEGA Mega CD system, an
add-on to the SEGA Mega CD. An English translation has never, to the best of my
knowledge, been made. It appears that the game is based on the Japanese translation of
the Shadowrun pen-and-paper roleplaying game, which were significantly adapted for the
Japanese audience. Shadowrun (SEGA CD) is set in Neo Tokyo. It's most notable breach
from canon appears to be the lack of Goblinized metahumans (orks and trolls).
Shadowrun (TCG)
A trading card game (TCG), Shadowrun (TCG) was developed as a collectable and
customizable card game for two or more players. Along with the main set was produced one
one expansion set, Underworld, several promotional cards, and a short-lived magazine. The
general universe is taken from the canon in 2058, with minor differences, most notably the
presence of what appear to be full body cyborgs (such as Skwaaaark) and certain 'dead'
characters such as Hatchman (though he does have an updated Hatchetman 2057 card) and
Fuchi; and historical events such as Ragnarock! and the Cermak Blast. Gameplay is
significantly different mechanically from every edition, but is thematically in line with
regards to the basic rules of the game universe. Numerous characters and locales are taken
from canon, especially 'Prime Runners' such as Sally Tsung, Dodger, and Ghost Who Walks.
Shadowrun: Duels
A collectable action figure game, where posable six-inch plastic action figures, equipped
with various gear and posed on large 'clicky' bases, engage in duels with each other. The
game produced two sets of six characters, a promotional character, a set of promotional
gear cards, and a trilogy by Steven Kenson. The universe is taken from the canon in 2063,
with negligible differences. Several of the characters were based on art examples from
Shadowrun Third Edition archetypes (such as Liada the Elven mage). Mechanically based on
similiar Clix mechanics rather than canon rules.
Shadowrun (X360)
Due for release as a first person shooter (FPS) for both the X Box 360 and the Windows
Vista. Shadowrun (X360) appears to differ drastically from canon. Set in Santos, Brazil in
2021. This entry will be upgraded once the game is released.