Professional Documents
Culture Documents
Vaulting
Jumping &
Balance Landing Safely Swinging
Dropping vault Climbing
Speed
Walking on the Precision jump Two-foot landing / Swing bar to
Quadro Pedal vault
rail Running normal landing bar
Movements Gap jump Lazy vault Climb up
Kong
Tic-tac Wall run
Quadro pedal vault
Rolling Under bar
on the rail Dash
Drop Cat leap
vault
Session Plan
Dynamic stretching
Warm-up Jogging / Running ABC’s (5 laps)
15 Minutes
Quadro pedal movements
Water break & Set-up
Parkour moves 1
Course 1
Game plan 1 15 Minutes
Water break & Set-up
Parkour moves 2
Course 2
Game plan 2 15 Minutes
Water break & Set-up
Parkour moves 3
Course 3
Game plan 3 15 Minutes
Water break & Set-up
Parkour moves 4
Course 4
Game plan 4 15 Minutes
Water break & Set-up
Flow / Conditioning
Coolin-down Stretching & meditation 15 Minutes
Closing
Note : if only 1 or under 5 students, the class duration will decrease to 60 minutes
How to play:
The kids stand on the
marks then put 1 of
their feet on the marks
in front of them in turn.
Water break
using a single pedestal
with maximum
explosion, with a
horizontal trajectory,
Lateral Bounds and carried out
Course 2 repeatedly 20 Minutes
Water break
Slow move kong
Course 3 Kong Vault
vaulting, right & left 15 Minutes
Slow move Kong
Water break
Flow
Cooling
Stretching & meditation 20 Minutes
down
Closing
Dynamic stretching
Warm-up Jogging / Running ABC’s (5 laps)
15 Minutes
Quadro pedal movements
Water break
Doing a jump by lifting
the left / right leg
alternately crossing
with the swinging arm
Course 1 Hop Jump Bounding
upwards. 15 Minutes
Water break
The Kids Ran towards
the Touchdownd line
Running Touchdown with the other The Kids
being chased
Set up:
Make Start and
Touchdown Lines.
Course 2
15 Minutes
How to pay:
Team Running
Preparing at the starting
line, Scouting Team
Preparing at Pancake,
Coach gives command,
Team Capturing wins If
successful hits Team
Running before
reaching the touchdown
Water break
Course 3 Leg Raises Use the Bars
15 Minutes
Water break
Side roll, right-left
Course 4 Rolling Rolling, right-left
15 Minutes
Jump & roll
Water break
Flow
Cooling
Stretching & meditation 15 Minutes
down
Closing
Dynamic stretching
Warm-up Jogging / Running ABC’s (5 laps)
15 Minutes
Quadro pedal movements
Water break
Perform a running
Plyomatric mounth Climbing
motion in place with 1
Course 1 hand against the wall
15 Minutes
perform a side jump
plyomatric Mounth Climbing with using 1 foot and land on
Run 2 feet
Water break
Chase and tag is where
2 teams compete to get
Chase And Tag
points with chases and
tags under the time
limit.
Set up:
Course 2
Create Obstacle and 20 Minutes
Provide explanation of
game rules.
How to play:
1 of the representatives
of the 2 teams enter
the arena. To start the
game, when the Coach
gives the command, the
game starts with the
coach's adjusted time.
Water break
The Kids Take a jump
from the obstacle to the
Course 3 Drop Rolling sign and roll 15 Minutes
Water break
the kids swing forward
at the bars to the sign
Course 4 Swing Drop Rolling and do rolling 10 Minutes
Water break
Flow
Cooling
Stretching & meditation 15 Minutes
down
Closing
© 2020 by Sigit Muhammad Yusuf
Email : sigityusuf37@gmail.com
Session 4
Dynamic stretching
Warm-up Jogging / Running ABC’s (5 laps)
15 Minutes
Quadro pedal movements
Water break
Set up:
Course 2 Make Obstacle,start
Line using a cone and 15 Minutes
finnish line
Water break
The Perform moves
only by Rolling, to
Course 3 Rolling Games
reach the finish line 15 Minutes
Water break
Slow move kong
vaulting, right & left
Course 4 Kong Vaulting
Slow move Kong 15 Minutes
vaulting, right & left
Water break
Flow
Cooling
Stretching & meditation 15 Minutes
down
Closing