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Promotion is the most important thing for a game dev, so here are ten ways
to promote your game from a guy who's been there and done that: Elliott
Marc Jones, the creator of IGS' number one rated game, Redactem.
IndieDB allows one developer each day to hold a small giveaway on their
site. Even if you don't give away many copies of your game, IndieDB will still
feature your game on their homepage for a day and email it to their
members resulting in thousands of people reading about your new indie
game, and quite a few new sales!
people. Tell them your story, how you struggled, how this game is going to
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change your life. Make it interesting and inspirational, they'll eat it up like
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cake and then boom, free advertising.
Gaming websites love a good scandal, and once a big site like Polygon has
covered your "PR crisis" all the YouTubers will jump on the same bandwagon,
The Know, ReviewTechUSA, TGN, etc. Usually these websites would never
have even touched your game, but now because you red your main
programmer, or made some questionable comments on Twitter, thousands
of people are reading about your game. As long as the scandal isn't about
your game being bad or full of bugs, you'll come out on the other side with
thousands of new sales.
Keymailer is a site for sending game keys to YouTubers and Twitch streamers
instantly. The site has thousands of in uential members and you are able to
send a game key to each and every one. They won't all play your game, but
you should be able to get at least ten or so smaller creators to talk about
your game which is important for when potential customers search for your
game on YouTube. YouTube videos are more powerful thank you think.
DLC
Downloadable content and add-ons get a lot of hate, but they're great for
boosting the visibility of your core game. Every time you release a DLC for
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your game, no matter how small, or big, it will for a short time be on the
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homepage of Steam, which will in turn lead users to your main page. Keep
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your players happy by making it free.
If you are selling your game on Steam, you are lucky as you are able to post
blog updates which your users can share, or new users can stumble upon
online. Traditionally these posts are used for update notices, but you can
also use them to promote your game in other ways. Consider talking about
upcoming discounts, bundles or stories from the game's development, make
it juicy and you'll get hundreds of shares on Facebook and Twitter.
Free Weekends
Steam has a great functionality for developers called free weekends, and it
allows you to temporarily make your game free, and it is added to every
player's library. Don't worry though, after the free weekend, it is removed
from their library and they have to buy it if they want to play again. It
doesn't work for all games, but for games that take a long time to complete
or multiplayer games it works well and can potentially drive thousands of
sales.
Social media is the best way to promote your game, but growing your own
pages is not only hard but sometimes impossible without a big budget.
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Because of this, many developers instead pay for posts on social media
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pages with a big audience. Usually it costs quite a lot, up to $100 per post,
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but there are a few websites that offer promotional packages so you can get
your game on to multiple in uential gaming blogs and social media pages for
a very low cost. We offer one ourselves, click here to post your game to a
40,000+ member Steam group.
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