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Ol’‌‌Nan’s‌‌Glorious‌‌“Grocery”‌‌List‌  ‌
 
 
 ‌
What‌‌is‌‌a‌‌Year‌‌One‌‌Adventure?‌  ‌
Quick‌‌Pitch‌  ‌ We’ve‌‌developed‌‌a‌‌style‌‌of‌‌adventures‌‌for‌‌new‌‌DMs‌‌and‌‌  
Players.‌‌They‌‌are‌‌typically‌‌shorter‌‌in‌‌length‌‌and‌‌more‌‌
 
Everyone‌‌in‌‌town‌‌knows‌‌Ol’‌‌Nan‌‌is‌‌a‌‌little…‌‌off.‌‌No‌‌one‌‌   linear‌‌in‌‌their‌‌concept.‌‌We‌‌have‌‌used‌‌these‌‌adventures‌‌ 
knows‌‌that‌‌more‌‌than‌‌her‌‌Adventurer‌‌Grandson‌‌Sir‌  with‌‌great‌‌success‌‌with‌‌an‌‌After‌‌School‌‌group‌‌of‌‌ 
William.‌‌He‌‌has‌‌recently‌‌managed‌‌to‌‌slip‌‌away‌‌from‌‌   players‌‌that‌‌includes‌‌7th-12th‌‌graders.‌‌The‌‌adventures‌‌  
her‌‌over‌‌protective‌‌clutches,‌‌but‌‌he‌‌is‌‌a‌‌little‌‌worried‌‌
  typically‌‌include‌‌monsters‌‌and‌‌tropes‌‌that‌‌experienced‌‌  
about‌‌her.‌‌And‌‌so‌‌William‌‌hires‌‌the‌‌party‌‌to‌‌go‌‌help‌‌Ol’‌‌   players‌‌may‌‌find‌‌cliche.‌‌But‌‌any‌‌well‌‌seasoned‌‌DM‌‌can‌‌  
Nan‌‌with‌‌some‌‌errands.‌‌    ‌ easily‌‌spice‌‌these‌‌up‌‌with‌‌a‌‌little‌‌flair.‌  ‌
   
But‌‌these‌‌might‌‌be‌‌the‌‌last‌‌errands‌‌the‌‌party‌‌ever‌‌runs.‌‌   ‌
  What‌‌is‌‌Amplus‌‌Ordo‌‌Games‌ 
Story‌‌Summary:‌  ‌ We’re‌‌a‌‌growing‌‌network‌‌of‌‌DMs‌‌and‌‌Players‌‌that‌‌run‌‌a ‌‌
site‌‌much‌‌like‌‌a‌‌Digital‌‌D&D‌‌magazine.‌‌We‌‌release‌‌  
completely‌‌free‌‌new‌‌content‌‌several‌‌times‌‌a‌‌week,‌‌and‌‌  
A‌‌local‌‌adventurer‌‌known‌‌as‌‌Sir‌‌William‌‌has‌‌finally‌‌   offer‌‌greater‌‌benefits‌‌to‌‌our‌‌supporters.‌‌    ‌
freed‌‌himself‌‌from‌‌the‌‌protective‌‌clutches‌‌of‌‌his‌‌cooky‌‌    
Grandmother,‌‌as‌‌she‌‌believes‌‌him‌‌to‌‌be‌‌“lost.”‌  ‌ Here‌‌is‌‌a‌‌link‌‌if‌‌you’re‌‌interested‌‌in‌‌supporting‌‌us‌‌or‌‌
 
He‌‌hasn’t‌‌completely‌‌abandoned‌‌her,‌‌however,‌‌and‌‌   seeing‌‌what‌‌we’ve‌‌already‌‌released.‌  ‌
is‌‌still‌‌sending‌‌along‌‌the‌‌help‌‌necessary‌‌to‌‌keep‌‌her‌‌   https://www.patreon.com/amplusordogames‌‌    ‌
living‌‌for‌‌as‌‌long‌‌as‌‌he‌‌can.‌‌Sir‌‌William‌‌is‌‌looking‌‌to‌‌    ‌

hire‌‌caretakers‌‌for‌‌Ol’‌‌Nan...‌‌though,‌‌she’s‌‌quite‌‌a ‌‌ Or‌‌joining‌‌our‌‌Discord..‌‌
   ‌
https://discord.gg/GDp7a3CFtA‌‌    ‌
handful,‌‌and‌‌her‌‌needs‌‌are‌‌a‌‌bit…‌‌extreme.‌‌He’s‌‌looking‌‌  
 
for‌‌the‌‌toughest‌‌of‌‌the‌‌tough,‌‌the‌‌smartest‌‌of‌‌the‌‌smart,‌‌  
the‌‌bravest‌‌of‌‌the‌‌brave,‌‌and‌‌the‌‌patient-est‌‌of‌‌the‌‌  
patient.‌‌William‌‌claims‌‌it‌‌will‌‌be‌‌worth‌‌it,‌‌stating‌‌that‌‌  
Acknowledgements‌  ‌
Ol’‌‌Nan‌‌will‌‌generously‌‌reward‌‌her‌‌caretakers‌‌with‌‌   ● Wizards‌‌of‌‌the‌‌Coast‌‌and‌‌D&D‌‌for‌‌the‌‌amazing‌‌job‌‌ 
portions‌‌of‌‌grand‌‌treasures‌‌that‌‌she’s‌‌collected‌‌over‌‌the‌‌  
they‌‌do‌‌providing‌‌RPG‌‌Content‌‌for‌‌us‌‌to‌‌use!‌  ‌
years…‌‌so‌‌long‌‌as‌‌she’s‌‌well‌‌taken‌‌care‌‌of,‌‌of‌‌course.‌  ‌
With‌‌the‌‌promise‌‌of‌‌a‌‌great‌‌reward,‌‌and‌‌a‌‌plea‌‌   ● Original‌‌Story‌‌Written‌‌by‌‌Amplus‌‌Ordo‌‌Games‌  ‌
from‌‌Sir‌‌William,‌‌the‌‌Party‌‌is‌‌tasked‌‌with‌‌tending‌‌to‌‌Ol’‌‌   ● All‌‌Maps‌‌and‌‌Handouts‌‌were‌‌done‌‌by‌‌Amplus‌‌Ordo‌‌ 
Nan’s‌‌ridiculously‌‌strange‌‌grocery‌‌needs.‌‌Can‌‌the‌‌Party‌‌   Games‌‌using‌‌Inkarnate‌  ‌
hone‌‌the‌‌sheer‌‌determination‌‌and‌‌resourcefulness‌‌   ● PDF‌‌Formatting‌‌done‌‌using‌‌The‌‌Homebrewery‌  ‌
needed‌‌to‌‌complete‌‌an‌‌insanely‌‌difficult‌‌list‌‌of‌‌errands?‌‌  
Or‌‌will‌‌they‌‌fall‌‌prey‌‌to‌‌the‌‌extreme‌‌exhaustion‌‌one‌‌  
might‌‌receive‌‌on‌‌a‌‌quest‌‌to‌‌retrieve‌‌a‌‌myriad‌‌of‌‌oddities‌‌     ‌
as‌‌rare‌‌as‌‌“t‌ he‌‌perfect‌‌onion.‌” ‌ ‌
Even‌‌though‌‌the‌‌wacky‌‌old‌‌lady‌‌promises‌‌it‌‌will‌‌all‌‌      ‌
be‌‌worth‌‌it…‌‌one‌‌can’t‌‌help‌‌but‌‌be‌‌a‌l‌ittle‌s‌ keptical.‌‌ 
Even‌‌still,‌‌returning‌‌all‌‌of‌‌the‌‌items‌‌on‌‌the‌‌list‌‌will‌‌
 
grant‌‌the‌‌party‌‌a‌‌healthy‌‌portion‌‌of‌‌“O ‌ l’‌‌Nan’s‌‌Glorious‌‌  
Meat‌‌Cake‌,”‌‌a‌‌hefty‌‌bag‌‌of‌‌gold,‌‌and‌‌a‌‌common‌‌magic‌‌  
item‌‌of‌‌choice…‌‌Oh,‌‌and‌‌she’ll‌‌throw‌‌in‌‌a ‌‌
complimentary‌‌Magic‌‌Item‌‌for‌‌their‌‌“good‌‌manners.”‌  ‌
Mechanics‌  ‌
● Target‌‌Party‌‌and‌‌Level:‌‌4‌‌Level‌‌?‌‌Players‌  ‌
● Expected‌‌Playtime:‌‌2-3‌‌Hours‌  ‌
● Tone:‌‌Kooky‌‌Scavenger‌‌Hunt‌  ‌
 

Adventure‌‌Hooks‌  ‌ 1‌‌-‌‌Ol’‌‌Nan’s‌‌Odd‌‌List‌‌(Social)‌  ‌
These‌‌options‌‌could‌‌be‌‌potential‌‌ways‌‌the‌‌players‌‌   Brief‌‌intro‌‌notes‌‌for‌‌the‌D
‌ M‌a‌ bout‌‌what‌‌this‌‌ 
learn‌‌about‌‌the‌‌quest‌‌or‌‌adventure:‌  ‌ encounter‌‌is,‌‌why‌‌it’s‌‌here,‌‌and‌‌a‌‌few‌‌potential‌‌goals‌‌of‌ 
-‌‌Players‌‌meet‌‌Sir‌‌William‌‌and‌‌hear‌‌his‌‌plea.‌  ‌ the‌‌player‌‌characters.‌  ‌
-‌‌Sir‌‌William‌‌has‌‌posted‌‌the‌‌“job”‌‌to‌‌a‌‌known‌‌friendly‌   
faction‌‌of‌‌the‌‌players...‌  ‌
  ‌ ‌
-‌‌The‌‌party‌‌crosses‌‌paths‌‌with‌‌Ol’‌‌Nan‌‌herself,‌‌and‌‌she‌‌  Ol’‌‌Nan‌‌-‌‌Dialogue‌‌Bock‌
hires‌‌them‌‌directly.‌  ‌  
Ol’‌‌Nan‌‌is‌‌a‌‌wild‌‌old‌‌lady‌‌full‌‌of‌‌energy.‌‌She‌‌should‌‌be‌‌ 
Adventure‌‌Outline:‌  ‌ constantly‌‌interrupting‌‌the‌‌players‌‌with‌‌wild‌‌stories‌‌ 
Adventure‌‌START‌‌- ‌ ‌ or‌‌odd‌‌quips‌‌about‌‌how‌‌the‌‌characters‌‌look‌‌or‌‌act.‌‌ 
1. Old‌‌Nan’s‌‌Odd‌‌List‌‌(Social)‌  ‌ Nan‌‌should‌‌feel‌‌socially‌‌abrasive,‌‌but‌‌not‌‌rude‌‌or‌‌ 
a. Speak‌‌to‌‌Nan‌‌and‌‌get‌‌her‌‌List‌  ‌ mean‌‌spirited.‌‌Simply‌‌out‌‌of‌‌touch‌‌and‌‌wacky.‌  ‌
b. Get‌‌200‌‌gold‌‌to‌‌spend‌‌on‌‌the‌‌stuff‌  ‌  ‌
2. Into‌‌the‌‌Marketplace‌‌(Skill/Social/Exploration)‌  ‌ When‌‌asked‌‌about‌‌Help‌  ‌
a. Begin‌‌Looking‌‌for‌‌Items‌  ‌ Ol’‌‌Nan‌‌will‌‌hand‌‌them‌‌a‌‌“Grocery‌‌List”‌‌(See‌‌text)‌‌ 
3. Benaiah‌‌the‌‌Lion‌‌Wrestler‌‌(Social‌‌/‌‌Combat)‌  ‌ needed‌‌to‌‌create‌‌a‌‌gigantic‌‌enchanted‌‌meatloaf.‌‌She‌‌ 
a. Talk‌‌with‌‌Benaiah‌  ‌ will‌‌promise‌ ‌“healthy‌‌payment”‌‌upon‌‌retrieval‌‌of‌‌all‌‌ 
of‌‌the‌‌items‌‌on‌‌the‌‌list.‌  ‌
b. Get‌‌sweat!‌   ‌ ‌
 
4. Ornstien‌‌the‌‌Local‌‌Saint‌  ‌
Asking‌‌for‌‌Payment‌  ‌
a. Talk‌‌with‌‌Ornstien‌  ‌
Ol’‌‌Nan‌‌will‌‌give‌‌the‌‌players‌2 ‌ 00‌‌gold‌‌‌upfront‌‌to‌‌ 
b. Receive‌‌a‌‌Blessing‌  ‌
cover‌‌the‌‌cost‌‌of‌‌the‌‌groceries,‌‌and‌‌promise‌‌a‌‌second‌‌ 
5. Bringing‌‌Nan’s‌‌Stuff‌‌Back‌‌(Social/Combat)‌  ‌ payment‌‌upon‌‌their‌‌return.‌  ‌
a. Meet‌‌Nan‌‌at‌‌her‌‌home‌  ‌  
b. Defeat‌‌Nan’s‌‌Meatloaf‌  ‌ If‌‌asked‌‌about‌‌her‌‌past‌‌of‌‌Sir‌‌William‌  ‌
c. Eat‌‌the‌‌Meatloaf!‌  ‌ Nan‌‌will‌‌give‌‌them‌‌a‌‌story‌‌about‌‌the‌‌“Good‌‌Ol‌‌Days”‌‌ 
-‌‌Adventure‌‌Resolution‌‌/‌‌Conclusion‌  and‌‌explain‌‌that‌‌her‌‌Grandson‌‌is‌‌missing;‌‌A‌‌sweet‌‌boy‌‌ 
but‌‌destined‌‌to‌‌leave…‌‌She‌‌has‌‌come‌‌to‌‌terms‌‌that‌‌she‌‌ 
may‌‌never‌‌see‌‌William‌‌again.‌‌Such‌‌is‌‌the‌‌way‌‌with‌‌ 

Adventure‌‌Start‌  ‌ young‌‌men‌‌who‌‌grow‌‌older.‌  ‌
 ‌
After‌‌the‌D‌ M‌h‌ as‌‌decided‌‌on‌‌and‌‌delivered‌‌a ‌‌
fitting‌‌hook‌‌‌to‌‌the‌‌players,‌‌read‌‌them‌‌the‌‌following‌‌text‌‌
 
Ol’‌‌Nan’s‌‌Grocery‌‌List:‌  ‌
to‌‌begin‌‌the‌‌adventure;‌  ‌ - 1‌‌Back‌‌Half‌‌of‌‌a‌‌Cow,‌‌Tenderized‌  ‌
 ‌ - 1‌‌Rusty‌‌Bucket‌‌of‌‌Carrots‌  ‌
‌‌You‌‌arrive‌‌at‌‌the‌‌address‌‌you‌‌were‌‌given‌‌for‌‌Ol’‌‌Nan.‌‌   - 4‌‌Day‌‌Old‌‌Baguettes‌  ‌
You‌‌knock‌‌on‌‌the‌‌door‌‌and‌‌wait‌‌patiently.‌‌You‌‌hear‌‌a ‌‌ - 3‌‌Golden‌‌Eggs,‌‌transmuted‌  ‌
bit‌‌of‌‌thumping,‌‌yammering,‌‌bumbling,‌‌and‌‌  - 27lbs‌‌of‌‌Freshly‌‌Mashed‌‌Potatoes‌  ‌
stumbling‌‌noises‌‌from‌‌behind‌‌the‌‌door,‌‌when‌‌finally‌‌it‌‌  - 2‌‌Wineskins‌‌of‌‌Mountain‌‌Goat’s‌‌Milk‌  ‌
opens.‌‌Standing‌‌before‌‌you‌‌is‌‌a‌‌white‌‌haired,‌‌squinty‌‌  - A‌‌Handful‌‌of‌‌Gnome-Grown‌‌Chives‌  ‌
old‌‌woman‌‌wearing‌‌ragged‌‌robes.‌‌She‌‌peers‌‌up‌‌  - An‌‌Elvish‌‌Bootfull‌‌of‌‌Brown‌‌Sugar‌  ‌
confused‌‌at‌‌first,‌‌then‌‌asks‌‌cheerfully…‌  ‌ - A‌‌Basket‌‌of‌‌Ripe‌‌Dwarven‌‌Tomatoes‌  ‌
 ‌ - 11‌‌Cloves‌‌of‌‌a‌‌Vampire‌‌Hunter’s‌‌Garlic‌  ‌
“‌ Oh‌‌my!‌‌Why…‌‌you’re‌‌here‌‌to‌‌help‌‌me!‌‌Aren’t‌‌you?”‌  ‌ - 1‌‌Pinch‌‌of‌‌Iron‌‌Filings‌‌from‌‌a‌‌City‌‌Guard’s‌‌ 
 ‌ Broken‌‌Longsword‌  ‌
Y‌ ou‌‌begin‌‌to‌‌respond,‌‌but‌‌are‌‌immediately‌‌  - The‌‌Perfect‌‌Onion‌  ‌
interrupted.‌“‌ HOW‌‌WONDERFUL!‌‌Stay‌‌right‌‌there…‌‌  - A‌‌Hag’s‌‌Cauldron‌  ‌
I’ve‌‌got‌‌a‌‌list‌‌for‌‌you!‌‌Don’t‌‌you‌‌run‌‌off‌‌now.”‌‌   ‌ - A‌‌Ginormous‌‌Wooden‌‌Spoon‌  ‌
- 1‌‌Potion‌‌of‌‌Fire‌‌Breath‌  ‌
  - 1‌‌Potion‌‌of‌‌Heroism‌  ‌
Ol’‌‌Nan‌‌will‌‌go‌‌back‌‌into‌‌her‌‌house‌‌for‌‌a‌‌brief‌‌
  - 1‌‌Oil‌‌of‌‌Slipperiness‌  ‌
moment,‌‌then‌‌reappear‌‌to‌‌the‌‌players.‌‌Feel‌‌free‌‌to‌‌move‌‌  - 5‌‌vials‌‌of‌‌A‌‌Wrestling‌‌Champion’s‌‌Salty‌‌ 
the‌‌following‌‌encounter‌‌to‌‌wherever‌‌necessary.‌  ‌ Sweat‌‌or‌‌Tears‌  ‌
  - A‌‌Prayer‌‌of‌‌Blessing‌‌from‌‌a‌‌Local‌‌Saint‌  ‌
 
 ‌
 
 ‌  
The‌‌Old‌‌woman‌‌plops‌‌a‌‌heavy‌‌bag‌‌of‌‌coins‌‌into‌‌your‌‌  -‌‌Magic‌‌Shop‌‌Name‌‌Ideas:‌  ‌
lap‌‌and‌‌says,‌“‌ Now,‌‌really,‌‌this‌‌list‌‌isn’t‌‌not‌‌much,‌‌so‌‌I ‌‌ The‌‌Bubbling‌‌Bottle‌  ‌
expect‌‌you‌‌to‌‌retrieve‌‌every‌‌single‌‌item!‌‌Just‌‌bring‌‌it‌‌  The‌‌Shining‌‌Stone‌‌Reagents‌  ‌
all‌‌back‌‌here‌‌once‌‌you’ve‌‌gone‌‌and‌‌collected‌‌it,‌‌and‌‌I ‌‌ Ugly‌‌Mugg’s‌‌Magic‌‌Materials‌  ‌
promise‌‌it‌‌will‌‌be‌‌worth‌‌your‌‌while.‌‌Run‌‌along‌‌now‌‌  -‌‌NPC‌‌Name‌‌Ideas:‌  ‌
little‌‌ones,‌‌I’ll‌‌see‌‌you‌‌once‌‌you’re‌‌done.‌‌Good‌‌Luck!”‌‌   ‌ Fisk‌‌-‌‌the‌‌Gnomish‌‌Alchemist‌  ‌
 ‌ Jerome‌‌-‌‌the‌‌Human‌‌Mage‌  ‌
T
‌ he‌‌wooden‌‌door‌‌shuts‌‌with‌‌a‌‌crunchy‌‌slam,‌‌and‌‌  “Chill”‌‌Gill‌‌-‌‌the‌‌Halfling‌‌“Herbalist”‌  ‌
you’re‌‌left‌‌standing‌‌alone‌‌on‌‌the‌‌rickety‌‌porch‌‌of‌‌the‌‌   
wacky‌‌old‌‌woman’s‌‌home‌  ‌ Shady‌‌Peddlers‌‌or‌‌Scoundrels‌  ‌
 ‌ -‌‌It’s‌‌possible‌‌to‌‌have‌‌nearly‌‌all‌‌of‌‌the‌‌list‌‌items‌‌
 
available‌‌from‌‌one‌‌place…‌  ‌
Leaving‌‌Nan’s‌‌Home:‌  ‌
-‌‌The‌‌city‌‌is‌F
‌ ULL‌‌‌of‌‌people‌‌trying‌‌to‌‌scam‌‌others‌‌with‌‌
 
The‌‌players‌‌must‌‌now‌‌go‌‌into‌‌the‌‌city‌‌to‌‌retrieve‌‌  
illegitimate‌‌wares.‌‌    ‌
these‌‌items‌‌on‌‌Ol’‌‌Nan’s‌‌list.‌‌They‌‌shouldn’t‌‌feel‌‌too‌‌ 
overwhelmed‌‌by‌‌the‌‌list,‌‌and‌‌should‌‌be‌‌made‌‌aware‌‌    ‌
that‌‌everything‌‌they‌‌need‌‌can‌‌be‌‌found‌‌in‌‌town.‌  ‌ Taverns,‌‌Guild‌‌Halls,‌‌and‌‌Gathering‌‌Places‌  ‌
Ol’‌‌Nan‌‌will‌‌NOT‌‌open‌‌the‌‌door‌‌for‌‌them‌‌again‌‌   -‌‌The‌‌city‌‌is‌‌full‌‌of‌‌gathering‌‌places‌‌for‌‌all‌‌races‌‌of‌‌the‌‌
 
unless‌‌they‌‌have‌‌everything‌‌on‌‌the‌‌list.‌‌She‌‌will‌‌simply‌‌   world,‌‌where‌‌the‌‌players‌‌can‌‌easily‌‌find‌‌an‌‌item‌‌having‌‌  
shout‌‌from‌‌the‌‌inside‌‌of‌‌the‌‌home‌‌that‌‌she‌‌needs‌‌all‌‌of‌‌   to‌‌do‌‌with‌‌a‌‌specific‌‌type‌‌of‌‌person,‌‌such‌‌as‌‌the‌e‌ lvish‌‌  
it‌‌at‌‌once…‌‌no‌‌exceptions.‌  ‌ boot,‌‌Vampire‌‌Hunter’s‌‌Garlic,‌o ‌ r‌W
‌ restler’s‌‌Sweat.‌  ‌
   
2‌‌-‌‌Into‌‌the‌‌Marketplace‌‌  Temples,‌‌Churches,‌‌and‌‌Worship‌‌Places‌  ‌
-‌A‌ n‌‌option‌‌for‌‌the‌‌more‌‌medicinal‌‌or‌‌blessed‌‌  
(Skill/Social/Exploration)‌  ‌ ingredients,‌‌such‌‌as‌t‌ he‌‌potions,‌‌oils,‌o
‌ r‌L
‌ ocal‌‌Priest‌‌‌can‌‌
 
be‌‌obtained‌‌from‌‌a‌‌religious‌‌establishment.‌ 
The‌‌players‌‌have‌‌nearly‌‌endless‌‌options‌‌and‌‌   -‌‌These‌‌options‌‌must‌‌be‌‌tailored‌‌to‌‌the‌‌ways‌‌deities‌‌  
opportunities‌‌to‌‌gain‌‌Ol’‌‌Nan’s‌‌needed‌‌items.‌‌It’s‌‌up‌‌to‌‌  work‌‌in‌‌your‌‌campaign‌‌world,‌‌but‌‌many‌‌unnamed‌‌  
them‌‌to‌‌figure‌‌out‌‌how‌‌to‌‌obtain‌‌them.‌  ‌ options‌‌may‌‌exist‌‌in‌‌the‌‌city‌‌that‌‌have‌‌no‌‌correlation‌‌to‌‌  
However;‌‌here‌‌are‌‌a‌‌few‌‌options‌‌to‌‌give‌‌them‌‌  a‌‌specific‌‌deity.‌  ‌
followable‌‌hooks,‌‌or‌‌lead‌‌them‌‌in‌‌the‌‌right‌‌direction.‌  ‌  
Talking‌‌to‌‌City‌‌Locals;‌  ‌ The‌‌Local‌‌Barracks‌‌or‌‌Armories‌  ‌
-‌‌At‌‌any‌‌time,‌‌the‌‌players‌‌can‌‌ask‌‌city‌‌locals‌‌where‌‌to‌‌
  -‌P
‌ layers‌‌may‌‌wish‌‌to‌‌take‌‌or‌‌gain‌‌items‌‌from‌‌faction‌‌
 
go‌‌to‌‌potentially‌‌find‌‌specific‌‌items.‌  ‌ controlled‌‌areas‌‌of‌‌the‌‌city.‌‌These‌‌options‌‌will‌‌be‌‌well‌‌
 
-‌‌The‌‌DM‌‌can‌‌roll‌‌a‌‌percentile‌‌accompanied‌‌with‌‌   guarded‌‌and‌‌secured,‌‌but‌‌could‌‌potentially‌‌have‌‌all‌‌of‌‌  
charisma‌‌checks‌‌from‌‌the‌‌players‌‌to‌‌learn‌‌information‌‌   or‌‌some‌‌of‌‌the‌‌things‌‌needed‌‌to‌‌the‌‌players.‌  ‌
about‌‌the‌‌following‌‌locations‌‌or‌‌items‌‌of‌‌interest‌  ‌  
  Potential‌‌Hiccups,‌‌Hurdles,‌‌or‌‌Hazards;‌  ‌
The‌‌City‌‌Market‌  ‌ The‌‌players‌‌may‌‌run‌‌into‌‌some‌‌issues‌‌along‌‌the‌‌
 
-‌‌Any‌‌of‌‌the‌‌specific‌‌food‌‌items‌‌can‌‌be‌‌found‌‌in‌‌the‌‌city‌‌
  way‌‌that‌‌keep‌‌them‌‌from‌‌finding‌‌or‌‌securing‌‌the‌‌items‌‌ 
market‌‌for‌‌reasonable‌‌prices.‌‌    ‌ they‌‌need.‌‌A‌‌few‌‌example‌‌of‌‌options‌‌could‌‌be:‌  ‌
-‌‌Skill‌‌checks‌‌may‌‌be‌‌needed‌‌for‌‌finding‌‌the‌‌specifics,‌‌   -‌‌Hoodlums‌‌causing‌‌trouble‌  ‌
such‌‌as‌‌the‌G‌ nomish‌‌Chives,‌o ‌ r‌T
‌ he‌‌Perfect‌‌Onion‌. ‌ ‌ -‌‌An‌‌overbearing‌‌merchant‌‌trying‌‌to‌‌swindle‌‌the‌‌party‌  ‌
  -‌‌A‌‌thief‌‌that‌‌steals‌‌from‌‌the‌‌players‌  ‌
Magical‌‌Reagent‌‌&‌‌Curiosity‌‌Shops‌  ‌ -‌‌A‌‌defective‌‌or‌‌unsatisfactory‌‌item‌  ‌
-‌‌The‌‌city‌‌should‌‌have‌‌at‌‌least‌‌one‌‌“Magic‌‌things”‌‌shop‌‌   -‌‌A‌‌Merchant‌‌/‌‌Salesperson‌‌asks‌‌for‌‌unique‌‌payment‌  ‌
that‌‌the‌‌players‌‌can‌‌find‌‌the‌‌magical‌‌reagents,‌‌such‌‌as‌‌  -‌‌Guards‌‌following‌‌the‌‌players‌‌notice‌‌their‌‌odd‌‌requests‌  ‌
the‌‌‌Hags‌‌Cauldron,‌‌the‌‌potions,‌‌the‌‌oil,‌‌or‌‌the‌‌  -‌‌An‌‌enemy‌‌faction‌‌recognises‌‌the‌‌players‌‌in‌‌public‌  ‌
transmuted‌‌Golden‌‌Eggs.‌  ‌  
-‌‌Players‌‌could‌‌also‌‌employ‌‌a‌‌local‌‌magic‌‌user‌‌to‌‌assist‌‌   
them‌‌in‌‌the‌‌creation‌‌of‌‌such‌‌items‌‌if‌‌the‌‌proper‌‌    
ingredients‌‌are‌‌brought‌‌to‌‌them,‌‌such‌‌as‌‌an‌‌NPC‌‌  
Alchemist‌‌or‌‌Enchanter.‌  ‌
-‌‌If‌‌your‌‌city‌‌has‌‌multiple‌‌shops,‌‌let‌‌players‌‌choose‌‌ 
from‌‌their‌‌presented‌‌options.‌‌A‌‌few‌‌examples‌‌could‌‌be:‌‌    ‌
 
3‌‌-‌‌Benaiah‌‌The‌‌Lion‌‌Wrestler‌‌   ‌
(Social/Combat)‌  ‌ Collecting‌‌Tears‌ 
Knocking‌‌Benaiah‌‌unconscious‌‌or‌‌beating‌‌him‌‌in‌‌  
Combat‌‌will‌‌cause‌‌him‌‌to‌‌intensely‌‌cry‌‌in‌‌shame‌‌of‌‌his‌‌  
Benaiah‌‌The‌‌Lion‌‌Wrestler‌‌is‌‌a‌‌potentially‌‌hireable‌‌ 
defeat.‌‌Players‌‌will‌‌be‌‌able‌‌to‌‌collect‌‌enough‌‌tears‌‌of‌‌
 
friendly‌‌NPC‌‌that‌‌the‌‌players‌‌can‌‌interact‌‌with‌‌for‌‌the‌‌
 
shame‌‌if‌‌they‌‌best‌‌him‌‌in‌‌combat.‌  ‌
5‌‌vials‌‌of‌‌A‌‌Wrestling‌‌Champion’s‌‌Salty‌‌Sweat‌‌or‌‌Tears‌‌ 
 
item‌‌they‌‌need‌‌to‌‌collect.‌‌
   ‌
  Collecting‌‌Sweat‌  ‌
Benaiah’s‌L ‌ ion‌‌Cloth‌a‌ nd‌‌‌Lion‌‌Pelt‌‌‌will‌‌be‌‌
 
Finding‌‌Benaiah‌  ‌
sufficiently‌‌drenched‌‌in‌‌sweat‌‌that‌‌can‌‌be‌‌wrung‌‌into‌‌  
Benaiah‌‌can‌‌be‌‌found‌‌entertaining‌‌crowds‌‌from‌‌ 
the‌‌vials‌‌the‌‌players‌‌must‌‌be‌‌carrying.‌‌Players‌‌can‌‌  
inside‌‌a‌‌small‌‌enclosed‌‌fighting‌‌arena.‌‌A‌‌few‌‌examples‌‌
 
either‌‌take‌‌the‌‌clothing‌‌by‌‌force,‌‌or‌‌through‌‌successful‌‌  
of‌‌his‌‌location‌‌may‌‌be:‌  ‌
social‌‌interaction‌‌and/or‌‌Charisma‌‌Checks.‌  ‌
-‌‌A‌‌Local‌‌Tavern‌  ‌
 
-‌‌A‌‌Local‌‌Guild‌‌Hall‌  ‌
-‌‌An‌‌Underground‌‌Fight‌‌Club‌  ‌ Choosing‌‌to‌‌Hire‌‌Benaiah‌  ‌
-‌‌A‌‌Traveling‌‌Entertainers‌‌Caravan‌  ‌ It’s‌‌possible‌‌that‌‌the‌‌players‌‌simply‌‌bring‌‌Benaiah‌‌  
  back‌‌to‌‌Ol’‌‌Nan‌‌instead‌‌of‌‌collecting‌‌his‌‌sweat‌‌or‌‌tears‌‌
 
Interaction‌‌with‌‌Benaiah‌  ‌ directly.‌‌Doing‌‌so‌‌will‌‌create‌‌a‌‌bond‌‌of‌‌companionship‌‌  
between‌‌Benaiah‌‌and‌‌the‌‌Party,‌‌and‌‌he‌‌will‌‌become‌‌a ‌‌
Benaiah‌‌is‌‌6th‌‌lvl‌‌Barbarian;‌‌Path‌‌of‌‌the‌‌Berzerker.‌‌
 
friendly‌‌Party‌‌NPC.‌  ‌
Use‌‌the‌‌following‌‌Dialogue‌‌Block‌‌when‌‌encountering‌‌  
 
the‌W
‌ restling‌‌Champion:‌  ‌
  ‌ ‌ 4‌‌-‌‌Ornstien‌‌the‌‌Local‌‌Saint‌‌ 
Benaiah‌‌the‌‌Lion‌‌Wrestler‌
  (Skill/Social)‌  ‌
‌ ou‌‌walk‌‌towards‌‌the‌‌ring‌‌to‌‌see‌‌a‌‌dark-skinned,‌‌ 
Y
hulkingly‌‌muscular‌‌(man)‌‌with‌‌a‌‌ferocious‌‌beard,‌‌  The‌‌Party‌‌will‌‌need‌‌to‌‌find‌‌a‌‌local‌‌Saint‌‌to‌‌give‌‌
 
wearing‌‌little‌‌but‌‌a‌‌loincloth‌‌around‌‌his‌‌waist‌‌and‌‌a ‌‌ them‌‌a‌‌Prayer‌‌of‌‌Blessing.‌‌Places‌‌they‌‌might‌‌find‌‌a‌‌local‌‌  
lion’s‌‌pelt,‌‌belted‌‌over‌‌his‌‌shoulders.‌  ‌ saint‌‌could‌‌include‌  ‌
‌He‌‌roars‌‌with‌‌excitement‌‌and‌‌cheers‌‌from‌‌within‌‌  -‌‌A‌‌Local‌‌Temple‌  ‌
the‌‌ring‌‌while‌‌flexing‌‌his‌‌muscles,‌‌swooning‌‌both‌‌men‌‌  -‌‌A‌‌place‌‌of‌‌Worship‌  ‌
and‌‌women‌‌alike....‌‌He‌‌is‌‌clearly‌‌a‌‌champion.‌  ‌ -‌‌A‌‌Hospital‌‌or‌‌Infirmary‌  ‌
 ‌ -‌‌A‌‌Library‌‌or‌‌Teaching‌‌Place‌  ‌
Approaching‌‌Benaiah‌  ‌
 
-‌‌Choosing‌‌to‌‌interrupt‌‌Benaiah’s‌‌show‌‌for‌‌any‌‌reason‌‌ 
-‌‌Use‌‌the‌‌following‌‌Dialogue‌‌Block‌‌when‌‌encountering‌‌  
will‌‌cause‌‌him‌‌to‌‌become‌‌insulted,‌‌and‌‌he‌‌will‌‌ 
A‌‌Local‌‌Saint‌: ‌ ‌
challenge‌‌the‌‌“insulter”‌‌to‌‌a‌‌wrestling‌‌match‌‌in‌‌the‌‌ 
 
ring.‌‌The‌‌crowd‌‌will‌‌very‌‌much‌‌want‌‌this,‌‌and‌‌ 
pressure‌‌the‌‌interrupter‌‌to‌‌accept.‌‌Refusing‌‌to‌‌accept‌‌    ‌ ‌
Ornstien‌‌The‌‌Local‌‌Saint‌
will‌‌cause‌‌Benaiah‌‌to‌‌enter‌‌a‌‌Rage‌‌that‌‌begins‌‌a ‌‌  
combat‌‌encounter.‌  ‌ ‌ ou‌‌approach‌‌to‌‌see‌‌an‌‌older‌‌(man)‌‌in‌‌acolyte’s‌‌ 
Y
  robes‌‌praying‌‌over‌‌a‌‌young‌‌couple.‌‌When‌‌he‌‌finishes,‌‌ 
-‌‌Choosing‌‌to‌‌wait‌‌patiently‌‌will‌‌allow‌‌Benaiah‌‌to‌‌  they‌‌smile‌‌warmly‌‌and‌‌gently‌‌embrace‌‌him‌‌with‌‌ 
interact‌‌with‌‌the‌‌players‌‌after‌‌the‌‌show.‌‌He‌‌will‌‌  thankful‌‌hugs.‌‌The‌‌warmth‌‌and‌‌gentleness‌‌he‌‌ 
arrogantly‌‌treat‌‌them‌‌as‌‌admirers,‌‌regardless‌‌of‌‌their‌‌  responds‌‌with‌‌is‌‌truly‌‌touching.‌‌The‌‌young‌‌couple‌ 
disposition‌‌towards‌‌him.‌  ‌ offers‌‌to‌‌pay‌‌him,‌‌but‌‌he‌‌simply‌‌responds‌‌with‌‌a ‌‌
  humble‌“‌ Not‌‌necessary,‌‌may‌‌you‌‌both‌‌be‌‌blessed.”‌  ‌
-‌‌Creating‌‌some‌‌sort‌‌of‌‌“dangerous‌‌scenario”‌‌will‌‌  ‌The‌‌couple‌‌turns‌‌and‌‌leaves‌‌with‌‌gleeful‌‌excitement,‌‌ 
cause‌‌Benaiah‌‌to‌‌spring‌‌into‌‌action‌‌as‌‌a‌‌hero,‌‌who‌‌  leaving‌‌you‌‌standing‌‌in‌‌front‌‌of‌‌the‌‌gentle‌‌old‌‌pries.‌‌ 
will‌‌attempt‌‌to‌‌dispatch‌‌of‌‌the‌‌daner.‌‌Benaiah‌‌will‌‌  “Well‌‌Hello‌‌there…‌‌how‌‌may‌‌I‌‌serve‌‌you‌‌this‌‌fine‌‌day?”‌ 
admire‌‌anyone‌‌who‌‌bravely‌‌chooses‌‌to‌‌aid‌‌him.‌  ‌  ‌
  Approaching‌‌The‌‌Priest‌  ‌
Asking‌‌for‌‌sweat‌  ‌ -‌‌Ornstien‌‌is‌‌a‌‌happy‌‌older‌‌fella‌‌who‌‌is‌‌happy‌‌to‌‌ 
Benaiah‌‌will‌‌ask‌‌that‌‌player‌‌characters‌‌prove‌‌  assist‌‌the‌‌players,‌‌who‌‌will‌‌gladly‌‌accept‌‌the‌‌players‌‌ 
themselves‌‌worthy‌‌of‌‌collecting‌‌his‌‌sweat,‌‌OR‌‌player‌‌  into‌‌his‌‌presence.‌‌He‌‌is‌‌gentle‌‌and‌‌kind.‌‌   ‌
characters‌‌must‌‌play‌‌to‌‌his‌‌arrogance‌‌and‌‌ask‌‌with‌‌  -‌‌He‌‌speaks‌‌slowly,‌‌with‌‌grace.‌  ‌
humility‌‌in‌‌the‌‌presence‌‌of‌‌his‌‌awesomeness.‌‌   
Charisma‌‌checks‌‌will‌‌be‌‌needed‌‌for‌‌either.‌  ‌  
 
 
Asking‌‌for‌‌A‌‌Prayer‌  ‌
-‌‌When‌‌the‌‌ritual‌‌is‌‌completed,‌‌a‌M ‌ eat‌‌Cake‌‌Monster‌‌  
-‌‌Ornstien‌‌is‌‌happy‌‌to‌‌provide‌‌one…‌‌but‌‌he‌‌needs‌‌ 
will‌‌spawn‌‌inside‌‌the‌‌Hag’s‌‌Cauldron,‌‌and‌‌players‌‌will‌‌  
more‌‌details‌‌first.‌  ‌
need‌‌to‌‌defeat‌‌it‌‌in‌‌order‌‌to‌‌successfully‌‌complete‌‌the‌‌  
-‌‌He‌‌will‌‌explain‌‌that‌‌a‌‌prayer‌‌of‌‌blessing‌‌is‌‌not‌‌an‌‌ 
adventure,‌‌and‌‌finish‌‌the‌‌creation‌‌of‌O ‌ l’‌‌Nan’s‌‌Glorious‌‌  
item‌‌to‌‌purchase,‌‌but‌‌instead‌‌a‌‌service‌‌that‌‌must‌‌be‌‌ 
performed‌‌in‌‌person.‌  ‌ Meat‌‌Cake.‌F ‌ ailure‌‌to‌‌defeat‌‌the‌‌monster‌‌will‌‌result‌‌in‌‌ 
-‌‌He‌‌will‌‌explain‌‌that,‌‌normally,‌‌he‌‌should‌‌not‌‌be‌‌  Ol’‌‌Nan’s‌‌refusal‌‌to‌‌pay‌‌the‌‌players,‌‌and‌‌nobody‌‌gets‌‌  
leaving‌‌his‌‌establishment.‌‌The‌‌party‌‌will‌‌need‌‌to‌‌  any‌‌meat‌‌cake.‌  ‌
 ‌
provide‌‌a‌‌good‌‌reason‌‌for‌‌him‌‌to‌‌accompany‌‌them.‌  ‌
‌As‌‌the‌‌old‌‌lady‌‌stirs‌‌the‌‌ingredients‌‌in‌‌the‌‌pot,‌‌she‌‌ 
 
laughs‌‌maniacally‌‌before‌‌you.‌‌“We’re‌‌almost‌‌done‌‌ 
5‌‌-‌‌Bringing‌‌Nan’s‌‌Stuff‌‌Back‌‌  she‌‌says.‌‌All‌‌we‌‌need‌‌is‌‌your‌‌expertise‌‌to‌‌calm‌‌the‌‌ 
(Social‌‌/‌‌Combat)‌  ‌ bestie‌‌down‌‌a‌‌bit‌‌and‌‌she’ll‌‌be‌‌done!”‌  ‌
 ‌
‌Suddenly,‌‌a‌‌disgusting‌‌mass‌‌of‌‌meat‌‌and‌‌mashed‌‌ 
Once‌‌the‌‌players‌‌have‌‌collected‌‌every‌‌item‌‌on‌‌the‌‌  
potatoes‌‌emerges‌‌from‌‌the‌‌pot,‌‌roaring‌‌horrifically‌‌ 
list,‌‌they‌‌will‌‌need‌‌to‌‌successfully‌‌return‌‌it‌‌to‌‌Ol’‌‌Nan.‌  ‌
as‌‌it‌‌oozes‌‌up‌‌into‌‌the‌‌air.‌‌4‌‌large‌‌protruding‌‌meaty‌‌ 
‌ ‌Your‌‌group‌‌returns‌‌to‌‌the‌‌rickety‌‌front‌‌Porch‌‌of‌‌  pod-like‌‌arms‌‌emerge‌‌from‌‌the‌‌monstrosity,‌‌and‌‌a ‌‌
Ol’‌‌Nan’s‌‌home,‌‌with‌‌every‌‌item‌‌in‌‌hand.‌‌You‌‌knock‌‌  gummy‌‌mouth‌‌of‌‌sharp‌‌carrots‌‌chomps‌‌ 
on‌‌the‌‌door‌‌to‌‌hear‌‌the‌‌familiar‌‌bumblings‌‌of‌‌the‌‌  vigorously…‌  ‌
wacky‌‌old‌‌woman.‌  ‌ ‌You’re‌‌pretty‌‌sure‌‌if‌‌you‌‌don’t‌‌kill‌‌it‌‌immediately,‌‌ 
you‌‌will‌‌become‌‌IT’S‌‌DINNER‌‌instead.‌  ‌
 
Ol’‌‌Nan’s‌‌Item‌‌Inspection‌  ‌ Defeating‌‌the‌‌Meat‌‌Cake‌‌Monster‌  ‌
-‌‌If‌‌the‌‌players‌‌DOin‌‌fact‌‌have‌‌everything‌‌on‌‌the‌‌list,‌‌   Defeating‌‌the‌‌Meat‌‌Cake‌‌Monster‌‌will‌‌cause‌‌it‌‌to‌‌  
Ol’‌‌Nan‌‌will‌‌excitedly‌‌invite‌‌everyone‌‌through‌‌her‌‌   shrink‌‌to‌‌its‌‌original‌‌size‌‌inside‌‌the‌‌cauldron,‌‌and‌‌
 
home‌‌into‌‌the‌‌yard‌‌in‌‌the‌‌back,‌‌to‌‌a‌‌large‌‌firepit.‌  ‌ successfully‌‌complete‌‌the‌‌creation‌‌of‌N ‌ an’s‌‌Glorious‌‌
 
-‌‌If‌‌the‌‌players‌‌DO‌‌NOT‌‌have‌‌everything‌‌on‌‌the‌‌list,‌‌   Meat‌‌Cake:‌A ‌ n‌‌enchanted‌‌giant‌‌cylindrical‌‌meatloaf‌‌  
she‌‌will‌‌shoo‌‌them‌‌out‌‌until‌‌they‌‌can‌‌come‌‌back‌‌with‌‌   coated‌‌in‌‌mashed‌‌potatoes,‌‌that‌‌grants‌‌whoever‌‌eats‌‌it‌‌  
the‌‌missing‌‌item.‌  ‌ magnificent‌‌benefits‌‌of‌‌health,‌‌energy,‌‌and‌‌opportunity‌‌  
-‌‌If‌‌the‌‌players‌‌attempt‌‌to‌‌PASS‌‌OFF‌‌an‌u ‌ nsatisfactory‌‌   for‌‌success‌‌in‌‌all‌‌they‌‌do.‌  ‌
or‌i‌mitated‌i‌tem,‌‌such‌‌as‌‌‌unripe‌‌tomatoes‌,‌‌only‌r‌ egular‌‌  
iron‌‌filings,‌o‌ r‌‌an‌o
‌ rdinary‌‌wooden‌‌spoon,‌r‌ ather‌‌than‌‌  
the‌‌items‌‌specifically‌‌asked‌‌for,‌‌the‌‌creation‌‌of‌‌‌“Ol’‌‌
Nan’s‌‌Glorious‌‌Meat‌‌Cake”‌‌‌could‌‌potentially‌‌fail.‌  ‌
 
Adventure‌‌Resolution‌  ‌
  The‌‌party‌‌will‌‌have‌‌returned‌‌with‌‌a‌‌plethora‌‌of‌‌
 
Passing‌‌off‌I‌ mitated‌i‌tems‌  ‌ interesting‌‌ingredients,‌‌and‌‌defeated‌‌the‌‌Meat‌‌Cake‌‌  
-‌‌Players‌‌will‌‌need‌‌to‌‌make‌‌Charisma‌‌Checks‌‌to‌‌   Monster.‌‌Ol’‌‌Nan‌‌is‌‌happy,‌‌and‌‌the‌‌players‌‌get‌‌a ‌‌
successfully‌‌pass‌‌off‌‌the‌‌imitated‌‌items.‌  ‌ healthy‌‌heaping‌‌of‌‌Meat‌‌Cake‌‌and‌‌rewards.‌  ‌
   ‌
-‌F‌ or‌‌each‌i‌mitated‌i‌tem‌‌that‌‌the‌‌players‌‌attempt‌‌to‌‌ 
‌You‌‌lay‌‌a‌‌final‌‌blow‌‌on‌‌the‌‌sludging‌‌meaty‌‌mass,‌‌ 
pass‌‌off‌‌to‌‌Ol’‌‌Nan,‌‌the‌‌likelihood‌‌of‌‌Nan’s‌‌Meak‌‌Cake‌‌ 
and‌‌it‌‌shrivels‌‌back‌‌into‌‌the‌‌pot.‌‌Strangely…‌‌a ‌‌
creation‌‌could‌‌fail‌‌increases‌‌by‌‌5%.‌  ‌ delightfully‌‌smelling‌‌warm‌‌waft‌‌of‌‌seasoned‌‌meat‌‌ 
-‌‌The‌‌DM‌‌will‌‌need‌‌to‌‌add‌‌a‌‌penalty‌‌to‌‌a‌‌Percentile‌‌Roll‌‌
  and‌‌potatoes‌‌emerges‌‌instead.‌  ‌
when‌‌going‌‌forward‌‌with‌‌the‌‌creation‌‌of‌O ‌ l’‌‌Nan’s‌‌
   ‌
Glorious‌‌Meat‌‌Cake‌  ‌ ‌“IT’S‌‌DONE!‌‌MY‌‌GLORIOUS‌‌MEAT‌‌CAKE‌‌IS‌‌DONE!”‌ 
   ‌
The‌‌Creation‌‌of‌‌Nan’s‌‌Meat‌‌Cake‌  ‌ ‌The‌‌old‌‌woman‌‌runs‌‌up‌‌to‌‌the‌‌cauldron‌‌with‌‌her‌‌ 
-‌‌Nan‌‌will‌‌combine‌‌all‌‌the‌‌ingredients‌‌collected‌‌to‌‌   giant‌‌spoon,‌‌and‌‌slops‌‌out‌‌a‌‌healthy‌‌heap‌‌of‌‌ 
begin‌‌a‌‌5‌‌minute‌‌ritual‌‌to‌‌create‌O ‌ l’‌‌Nan’s‌‌Glorious‌‌
  meatloaf-like‌‌substance.‌‌   ‌
Meat‌‌Cake.‌  ‌ ‌“Please,‌‌TRY‌‌IT…‌‌I‌‌promise‌‌it’s‌‌worth‌‌it!”‌  ‌
     ‌ ‌
-‌M‌ ake‌‌a‌‌Percentile‌‌Die‌‌Roll‌‌if‌‌adding‌‌any‌‌necessary‌‌   T ‌ rying‌‌the‌‌Meatloaf‌  ‌
penalties‌‌is‌‌needed.‌‌Rolling‌‌a‌‌percentage‌‌higher‌‌than‌‌   ‌It’s‌‌absolutely‌‌amazing…‌‌the‌‌most‌‌incredible‌‌ 
the‌‌penalty‌‌total‌‌is‌‌needed‌‌to‌‌successfully‌‌create‌‌the‌‌   cooked‌‌meat‌‌you’ve‌‌ever‌‌had…‌‌truly‌‌remarkable.‌  ‌
Meat‌‌Cake.‌  ‌    
 
MONSTERs‌‌and‌‌ENEMIES:‌‌ 
STAT‌‌BLOCKS‌‌by‌‌Encounter:‌  ‌
 
 
The‌‌Meat‌‌Cake‌‌Monster‌  ‌
Large‌‌Monstrosity,‌n
‌ eutral‌  ‌
 ‌
Armor‌‌Class‌‌15‌‌(natural‌‌armor)‌  ‌
Hit‌‌Points‌‌130‌  ‌
Speed‌‌0‌‌ft.‌‌(Stationary)‌  ‌
 ‌
STR‌ DEX‌ CON‌ INT‌ WIS‌ CHA‌  ‌
18‌‌(+4)‌ 8‌‌(-1)‌ 16‌‌(+3)‌ 4‌‌(-3)‌ 8‌‌(-1)‌ 8‌‌(-1)‌  ‌
 ‌
Saving‌‌Throws.‌‌STR‌‌+4,‌‌CON‌‌+3‌  ‌
Skills.‌‌n/a‌  ‌
Damage‌‌Resistances‌‌bludgeoning,‌‌piercing,‌‌and‌‌slashing‌‌from‌‌nonmagical‌‌attacks‌‌not‌‌made‌‌with‌‌ 
adamantine‌‌weapons‌  ‌
Damage‌‌Immunities.‌‌poison‌  ‌
Condition‌‌Immunities.‌‌exhaustion,‌‌petrified,‌‌poisoned‌  ‌
Senses‌‌darkvision‌‌60‌‌ft.,‌‌passive‌‌Perception‌‌14‌  ‌
Languages.‌‌n/a‌  ‌
Challenge‌‌8‌‌(5,900‌‌XP)‌  ‌
 ‌
Sticky‌‌Flesh.‌‌‌Any‌‌creature‌‌attempting‌‌to‌‌make‌‌a‌‌melee‌‌weapon‌‌attack‌‌against‌‌the‌‌Meat‌‌Cake‌‌Monster‌‌  
must‌‌succeed‌‌a‌‌DC‌‌10‌‌Strength‌‌Check,‌‌or‌‌become‌d ‌ isarmed‌a‌ s‌‌their‌‌weapon‌‌is‌‌sucked‌‌into‌‌the‌‌Meat‌‌ 
Cake‌‌Monster.‌  ‌
 ‌
Meaty‌‌Arms.‌T ‌ he‌‌Meat‌‌Cake‌‌Monster‌‌has‌‌4‌‌meaty‌‌arms‌‌that‌‌it‌‌uses‌‌to‌‌make‌‌slam‌‌and‌‌meat‌‌toss‌‌ 
attacks.‌‌Each‌‌arm‌‌has‌‌an‌‌AC‌‌of‌‌12‌‌and‌‌a‌‌total‌‌HP‌‌of‌‌10.‌‌Dealing‌‌damage‌‌to‌‌an‌‌arm‌‌also‌‌damages‌‌the‌‌
 
monster,‌‌and‌‌reducing‌‌an‌‌arm‌‌to‌‌0‌‌HP‌‌will‌‌cause‌‌it‌‌to‌‌be‌‌chopped‌‌off‌‌from‌‌the‌‌Meat‌‌Cake‌‌monster.‌‌ 
The‌‌Meat‌‌Cake‌‌Monster‌‌regrows‌‌all‌‌missing‌‌arms‌‌at‌‌the‌‌end‌‌of‌‌its‌‌turn.‌  ‌
 ‌
ACTIONS:‌‌   ‌

Multiattack‌.‌‌The‌‌Meat‌‌Cake‌‌Monster‌‌makes‌‌five‌‌attacks:‌‌one‌‌with‌‌its‌‌bite‌‌and‌‌four‌‌with‌‌its‌‌slam‌‌or‌‌  
meat‌‌toss,‌‌one‌‌for‌‌each‌‌of‌‌it’s‌‌4‌‌arms.‌  ‌
 ‌
Bite‌.‌‌Melee‌‌Weapon‌‌Attack:‌‌+8‌‌to‌‌hit,‌‌reach‌‌5‌‌ft.,‌‌one‌‌target.‌‌Hit:‌‌11‌‌(2d6‌‌+‌‌4)‌‌piercing‌‌damage.‌  ‌
 ‌
Slam‌.‌‌Melee‌‌Weapon‌‌Attack:‌‌+8‌‌to‌‌hit,‌‌reach‌‌5‌‌ft.,‌‌one‌‌target.‌‌Hit:‌‌9‌‌(2d6‌‌+‌‌3)‌‌slashing‌‌damage.‌  ‌
 ‌
Meat‌‌Toss.‌R‌ anged‌‌Weapon‌‌Attack:‌ ‌+8‌‌to‌‌hit,‌‌reach‌‌30‌‌ft.,‌‌one‌‌target.‌‌Hit:‌‌9‌‌(2d6‌‌+‌‌3)‌‌slashing‌‌damage.‌  ‌
 ‌
LEGENDARY‌‌ACTIONS:‌  ‌
The‌‌meat‌‌Cake‌‌Monster‌‌can‌‌take‌‌4‌‌legendary‌‌actions,‌‌choosing‌‌from‌‌the‌‌options‌‌below.‌‌Only‌‌one‌‌  
legendary‌‌action‌‌can‌‌be‌‌used‌‌at‌‌a‌‌time‌‌and‌‌only‌‌at‌‌the‌‌end‌‌of‌‌another‌‌creature's‌‌turn.‌‌The‌‌Meat‌‌Cake‌‌  
Monster‌‌regains‌‌all‌‌spent‌‌legendary‌‌actions‌‌at‌‌the‌‌start‌‌of‌‌its‌‌turn.‌  ‌

Regrow‌‌Arm.‌T‌ he‌‌Meat‌‌Cake‌‌Monster‌‌regrows‌‌one‌‌missing‌‌Meaty‌‌Arms.‌  ‌
 ‌
Arm‌‌Attack.‌T
‌ he‌‌Meat‌‌Cake‌‌Monster‌‌makes‌‌either‌‌one‌‌Slam‌‌or‌‌Meat‌‌Toss‌‌attack.‌  ‌
 ‌
‌ elee‌‌Attack:‌‌+8‌‌to‌‌hit,‌‌reach‌‌5‌‌ft.,‌‌one‌‌target.‌‌Hit:‌‌The‌‌target‌‌is‌G
Grapple.‌M ‌ rappled‌a‌ nd‌R
‌ estrained‌  ‌

 
 ‌
 

 
 

City‌‌Scenes‌‌1‌
 ‌  ‌ ‌
 

City‌‌Scenes‌‌2‌
 ‌  ‌ ‌
 

City‌‌Scenes‌‌3‌
 ‌  ‌ ‌
 

City‌‌Scenes‌‌4‌
 ‌  ‌ ‌
 

City‌‌of‌‌Aurencia‌
 ‌

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