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Night City Gator BTRS-2308-2 Characters may make skills checks using the skills

below to see what they know about the Gator. They


learn every fact for which they beat the DC.
Local Expert: Anywhere in Night City
• DV 9: A giant gator haunts Night City’s sewers.
• DV 13: My room-mate’s cousin’s dentist saw it once
while on a drunken bender.
• DV 15:: The Gator got mutated by the bomb. It’s 35
ft. long, has 7 eyes and gills.
• DV 17: Rumors of the Gator pre-date the bomb. If
BD 20 DX 6 CL 8 TH 1 IN 3 the it existed, it burned to ash with the city center.
MV 5 RF 6 WL 7 EM 1 LK 0 Education
Initative +8 Death Save 10 Armor Penalty 0
• DV 9: Alligators and Crocodiles are not native to
Brawling 14 Evasion 10 Athletics 11
southern California.
Resist T/D 9 Endurance 10 Concentration 9
• DV 13: Every city has rumors of pet gators flushed
HP 80 Wnd 40 Head SP 4 Body SP 4
into the sewer. Only Florida really has them.
Skills: Perception +11, Stealth +11, Tactics +5, Tracking
Animal Handling
+8, Wilderness Survival +13
• DV 13: Night City’s winters are to cold for reptiles.
Cyberware: Anti-dazzle (12), Cybereye (12345), En- • DV 17: Gators need to bask in the sun; if the NCG
hanced Antibodies, Gills, Image Enhance (34), existed it would have been spotted out of the wa-
Kerenzikov Speedware, Low Light / Infrared / UV (12), ter.
MultiOptic Mount, Neural Link, Radar / Sonar Im-
plant, Radiation Detector (5), Toxin Binders Science: Biology
• DV 9: No modern Crocodilian is as large as the NCG
Attacks is supposed to be.
Tail: +14/3d6 • DV 13: The sewers do not provide enough calories
Bite: +14/4d6, Ignores 1/2 armor. to support a large predator.
• DV 15: Pollutants accumulate in small animals,
and get concentrated in apex predators. A gator
in the sewers would be quickly poisoned with in-
dustrial pollutants.

Using the Night City Gator


Use the Gator as a surprise the first time
the character try to use the sewers to sneak
around the city. After that, any plan that de-
pends on going through the sewers will carry
with it the risk of an encounter with the Gator.
• The Gator is 2m wide, 2m tall at the shoulder, and The Gator can appear in the bay. It has
12m long. It weighs 7 tons. If using minis use a 2x6 learned that small boats contain tasty meals,
mini for the Gator. and are easily sunk.
• The Gator lurks beneath the water, breathing
through its cybernetic gills and using its cyber- If a character is having trouble justifying a
netic eyes to watch for prey. new cyberlimb, the Gator can be used to en-
• The Gator flees when it is seriously wounded, or courage a continued commitment to the cy-
bites off a limb. berpunk lifestyle.
• When the Gator scores a critical hit with a bite at-
tack and gets at least one six on the damage dice,
it causes a critical injury.
• When the Gator causes a critical injury with its bite, Crocodile image by Aga Marlon.
use the table below to determine which critical in-
jury it causes.
Punk Journal is unofficial content provided under the
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not approved or endorsed by R. Talsorian Games. This
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