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i-Play
Team Groot
Laksh Walia, Pooja Sharma
Brief Overview
1.41 billion Indian Population
41% below 18
Youth Dominated,
Opportunities Scarce
1. Everyone's physical
attributes, while trainable,
are determined at birth.
Agents
i-Play
players Clubs
1 3
Players are equipped 2 The data gets saved,
Data can be used by
with a sensory device gets uploaded to the
trainers, clubs and
which collects all the server and the player
academies
real-time data profile is created
Lean Canvas Model
Ideal Player Journey
Phase - 1
Phase - 2
The data further comes in the An agent approaches the A team in the German League
access of team, scouts and player, gives her personal likes player performance
agents which can move into 2 attention, and takes over metrics that match their needs
paths. corporate communication. and team dynamics. They
Gets him a club in Russia to approach the player through
play for. us and sign the player.
Cost - Revenue Analysis
FUNDING SPEND
Academy Outreach
26.9%