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St.

Matthew College
HIGH SCHOOL DEPARTMENT
SENIOR HIGH SCHOOL
SY 2021-2022

ACTION ORIENTED, FUTURE DIRECTED


EMPOWERMENT TECHNOLOGIES

Week 1&2: Information and Communication Technology – A Global Communication Tool

The term ICT, short for Information and Communication Technology, refers to the various technologies,
tools. And devices that are used to gather, create, edit, and store information that are communicated or
exchanged with others by means of electronics.
 In essence, ICT generally deals with the interconnection between different technology-related platforms
such as the Internet, the software, and hardware used, the cloud, the data being exchanged, and the
transactions or the act of doing the exchange itself.
 ICT includes technologies such as computers (not limited to desktop, laptop, netbook, or notebooks),
radio, television, video, DVDs, and telephones.
 ICT is a result of economic and social or interpersonal transactions and interactions. It is a change
powered by the continuous revolution of the way people live, work, communicate, learn, and experience
things.

LESSON 1: THE INTERNET


The birth of the Internet has transformed the computer and communications world like nothing before. It
integrates the capabilities of the telegraph, the telephone, radio, and the computer into one. It also
connects the people regardless of their geographic location.
 Internet is composed of millions of small computer networks all brought together to form the vast
“Inter-Network”. It was also shortened to the much easier-to-say “Internet”.
 World Wide Web (WWW) is a large part of the Internet that made up of websites that have one or
more webpages.
USES OF THE INTERNET BENEFITS OF THE INTERNET
1. The internet is always available
 The internet is a fantastic source of 2. The internet offers a vast range of
information as well as a go-to tool for a information
wide array of services. 3. The internet serves as a means to
1. Communication communicate with people.
2. Shopping 4. The Internet serves as a means to
3. Leisure and Entertainment communicate with people.
4. Exploring the World 5. The Internet offers a wide access to learn
about the other cultures.
6. Information on the Internet is readily
updated.

LESSON 2: INTERNET-BASED COLLABORATION


 Web collaboration refers to web, social, and software tools used by an organization to facilitate
communication and collaboration with people via the Internet in real time.
 Web collaboration generally consist of web-based tools within websites to assist group of people or
organizations and it is not limited to phone, text, chat and remote multi-user conferences or seminars
via Internet or phone system.
 It can also use in an Internet (IP) environment or integrated with an organizations’ existing infrastructure
to provide automated costumer assistance for a client’s web-based inquiries.

Internet-based Collaboration Tools


 It is used to assist work groups to get things done better and simpler by providing an avenue for several
individuals to communicate simultaneously using one platform.

Different Types of Internet-based Collaboration Tools


1. Document sharing or file sharing
2. Work grouping is the practice of sharing data via a local network.
3. Web presenting: Work with colleagues, partners, and agencies that let everyone contribute
simultaneous workflows.
4. Co-browsing: it is the joint navigation through the World Wide Web by two or more people
accessing the same web.
5. Web conferencing – is a form of real-time communication (RTC) in which multiple computers
users, all connected to the Internet, see the same screen at all times in their web browsers. (Voice
over IP, and full-motion video).
6. Video conferencing – is a technology what allows users in different locations to hold face-to-face
meetings without to move to a single location.
7. Screen sharing – it is generally understood as the technologically empowered ability to transmit
the contents among Internet users.
8. Instant messaging – is a type of online chat which offers real-time text transmission over the
Internet.

LESSON 3: WEB 2.0


Web 2.0 is the second generation of the World Wide Web. It focuses on the web as a platform
and offers more opportunities for collaboration, functionality, various applications, and user-generated
content. It is the World Wide Web as it is used today. (History Computer Staff 2022)

Characteristics of Web 2.0


Web 2.0 provide rich user experience, user participation, dynamic content, metadata, web
standards, and scalability. Other characteristics such as openness, freedom, and collective intelligence
by way of user participation can also be viewed as essential attributes of Web 2.0.

Web 2.0 Tools and Services Social


Networks
The social web is one of the important part of Web
2.0 which consists of a number of online tools and platforms Social
Blogs
Networks
where people share their perspective, opinions, thoughts,
and experiences. Web 2.0 applications tend to interact
much more with the end user.
WEB
1. Podcasting – is a digital medium that consists of an
Episodic series of audio, digital radio, PDF, or ePub files.
Forums
and chat 2.0 Podcasts
groups

What is the purpose of a Podcast?


 A podcast can have many purposes, but the main one is Mail
groups Wikis
to entertain its audience. (Riverside.fm 2021)

2. Blogging – These are described as personal diaries or journals on the web.


3. Tagging – It is non-hierarchical keyword or term assigned to a piece of information (such as an
Internet bookmark, digital image, or computer file).
4. Curating – It is a process of collecting, organizing, and displaying information relevant to a particular
topic or area of interest.
5. Social Bookmarking – The way to store, organize, search, manage, and share collections of
websites.
6. Social Networking – It provides a virtual community that connects people who share personal or
professional interests.
7. Web Content Voting – It is a website designed for users to vote on or rate people, content, or other
things.
8. E-Portfolios - It is an electronic or digital compilation exhibiting abilities, demonstrating
achievements and growth.
9. Wikis – It is basically a page or collection of web pages designed to enable any user-private
(restricted to a particular group) or public who access them to collaboratively build up a body of
content on particular topics of interest and modify them easily.
10. Microblogging – It is a form of blogging that limits the size of each message or post to less than 200
characters, and publish them via web browser-based services, email, or mobile phones.

LESSON 4: WEB 3.0 - AN INTELLIGENT WEB


Web 3.0 which is the third generation of the web enabled by the convergence of several key
emerging technology trends such as:

The Intelligent Web


 Semantic Web Technologies RDF, OWL, SWRL, SPARQL, Semantic application platforms, and
statement-based data stores such as triple stores, tuple stores and associative databases.
 Distributed database – or “The World Wide Database” (wide-area distributed database
interoperability enabled by Semantic Web Technologies)
 Intelligent applications (natural language processing, machine learning, machine reasoning,
autonomous agents).

Characteristics of Web 3.0


There are four major characteristics of Web 3.0 namely; intelligence, personalization,
interoperability, and virtualization.
1. Intelligence – applications on Web 3.0 is incorporated with different artificial intelligence tools and
techniques which means that it can directly do intelligent analysis with possible finest output.
2. Personalization – personal and individual preferences of the user is considered during information
processing, search, and formation of personalized portal on the web.
3. Interoperability – applications on Web 3.0 are easy to customize and can independently work on
different kinds of devices. (Real-time data exchange between different systems communicating the
same language) 3D - Wikis

4. Virtualization – it uses high end of three-dimensional


Virtual Intelli
graphics to create a 3D environment for 3D web applications. World and Sear
avatars Engi

Tools and services for different kinds of web


application that offers of Web 3.0 on
the Internet. Web
Semantic
Digital
3.0 F
LESSON 5: CONVERGENCE OF TECHNOLOGY Libraries
C

The word convergence simply means the union or


merging of two or more things to make a new entity. It can
also be defined as the phenomena of group technologies
Online 3D Micro-
which are developed for one use but are being utilized in many Games blogging
different contexts.
Convergence of technology may also be called technological
convergence which can be defined as the process by which
existing technologies merge into new forms that bring together different types of media and applications.

The Three CS of Technology Convergence


 Computer Technology – It is the design and construction of computers to better help people at school,
business, and at home, etc.
 Content Technology – Multimedia content means the mixing of different media (text, sounds, video,
etc.)
 Communication Technology – The capability to operate, maintain, and upgrade communications
equipment forms part of every technology convergence. Whenever a computer requires multimedia
content from a remote computer or a server, this information travels through computer networks using
some communication technology such as mobile and Internet-based communications.

Types of Convergence
 Digital convergence – It refers to the convergence of various types of data such as text, voice, video,
and graphics into digital form.
 Messaging convergence – refers to the grouping of services that integrates SMS with voice.
 Media Convergence – This is the concept in which old and new media intersect. It brings the 3C’s
together (computing, communication, and content). (multimedia = text, voice, animation, video)
 Technology – This refers to smart phones, tablets, and the Internet made it a lot easier for users to get
access to media content.
 Industry – This refers to the merging of industry leaders and players that opted to increase or diversify
their interests in the market. (Accenture = health, payments, automotive, and industrial equipment)
 Social Awareness – The rise in popularity of social media sites also meant an opportunity for wider
coverage and market range through mainstream net-based communication such as social media sites
and blogging platforms.
 Content convergence – It is simply defined as the portability of content which means that the content
can be mixed and matched to fit new context.

LESSON 6: THE SOCIAL MEDIA


Social media is a term used to describe a variety of web-based platforms, applications, and
technologies that enable people to socially interact with one another, create, share, or exchange information,
ideas, and picture/videos in virtual communities and networks online.
It also describe as websites and applications dedicated to forums, microblogging, social
networking, social bookmarking, social curation, and wikis.

7 Functional Building Blocks of Social Media

1. Identity – This block denotes the extent to which users reveal their identities in a social media setting.
This can include disclosing information such as name, age, gender, profession, location, and also
information that portrays users in certain ways.
2. Conversations - This block describes how users communicate with other users in social media setting.
3. Sharing – It is a block that defines the way users exchange, distribute, and receive content.
4. Presence – This block represents the range to which users can know if other users are accessible. Also
knowing where others are in the virtual world. (Online and Locations)
5. Relationships – The block that shows how the users can be related to others users.
6. Reputation – It characterizes the scope to which users can identify the standing of others, including
themselves, in a social media setting.
7. Groups – It is the block that shows the range on how users can form communities and sub-
communities. The more “social” a network becomes, the bigger the group of friends, followers, and
contacts.

Examples of Prominent Social Media


1. Facebook 4. LinkedIn
2. Twitter 5. Reddit
3. Google+ 6. Pinterest

LESSON 7: WEB-BASED INFORMATION SYSTEMS AND PLATFORMS


Web information system or web-based information system, is an information system that uses Internet
web technologies to deliver information and services to users or other information system/applications. Simply,
it is an information system that can be accessed through the World Wide Web.
Types of Web-based Information Systems
1. Organizations
2. Business
The web-based information systems can be divided into intranets, web presence sites, electronic
commerce systems, and extranets.
 Intranet – it is a network based on TCP/IP protocols belonging to an organization, usually a corporation,
accessible only by the organization’s members, employees, or others with authorization and are used
to share information.
 Web presence – is an individual or business site having an established existence in the World Wide
Web, through a website, e-mail, advertising, blog, or a collection of web files.
 Electronic commerce – E-commerce systems support consumer interactions that are usually related to
buying and selling of goods and services.
 Extranet – It is a controlled private network that allows customers, partners, vendors, suppliers, and
other businesses to gain information, typically about a specific company or educational institution, and
do so without granting access to the organization’s entire network. It is restricted to selected users
through user’s IDs, passwords, and other authentication mechanism.

LESSON 8: ONLINE SAFETY, SECURITY, ETHICS, AND ETIQUETTE


Familiarity with online terminologies help users to better understanding and navigate their way around
the Internet. The following are common terms that you will encounter on the web.

1. Online Safety – It is also called cyber safety or digital safety which refers to practices and precautions
one should observe when using the Internet.
2. Internet Security – It encompasses the security of data entered through a web form, browser security,
and overall authentication and protection of data sent via Internet protocols.
3. Ethics – Refers to a set of moral principles that govern an individual or a group on what is considered
as acceptable or not while using the computer.
4. Netiquette – Means acceptable rules for online behaviors.
5. Mobile Learning – Learning by means of a hand-held device, such as mobile phone or a tablet.
6. Virtual Classroom – Refers to digital classroom where learning takes place.
7. Forum – A place on Internet where users with the common interests interacts.
8. Keyword – Group of words that a person may use to search for.
9. Search Engines – Search engines are software systems that people go to search.
10. Webinar – Refers to “web seminar”.
11. Wiki – A site written, controlled, and edited by the users themselves.
12. Webpage – It is a page seen by the users when browsing the Internet and can be compared to a page
in a magazine.
13. Uniform Resource Locators (URLs) – These are specific addresses of the Internet pages and files.
14. E-commerce – it is a short for electronic commerce. The act of doing business transactions online.
15. Downloading – it generally applies to the transfer of data from the Internet to the computer or mobile
devices.
16. Firewall – is a broad term used to describe a protective barrier against computer bugs or viruses.

Internet Threats
 Browser hijacking – happens when malware or spyware replaces a web user’s browser homepage
that redirects the user to unwanted websites while capturing sensitive private data for personal or
business gain.
 Identity theft – happens when a criminal impersonates a user by stealing his or her personal
information.
 Malware – a malicious software that is intended to damage or disable computer systems which has
codes to collect information without one’s knowledge.
 Pharming – is a technique which redirects a legitimate website’s traffic to an illegitimate website to
gain access to a user’s personal information
 Phishing – is an e-mail or instant message scam which look like an official message from legitimate
organization like bank, company, etc.
 Spam – is an irrelevant, inappropriate, unwanted, or junk e-mail or messages.
 Spyware – a software that enables a user to obtain information about another’s computer activities
by transmitting data covertly to one’s hard drive. Spyware are usually bundled with other software.
 Trojan horse – is a destructive program that pretends as a desirable application that tricks the user
to allow access to their computers through downloads or e-mail attachments.

Tips on Staying Safe Online


1. Create a smart and strong password.
2. Use e-mail wisely.
3. Be smart when using instant messaging applications.
4. Watch out for phishing scams.
5. Make sure that your security software is running efficiently.
6. Use the privacy setting of social networking sites.
7. Never post your complete identity information that may be used against your will.
8. Shop safely.
9. Think carefully before posting a picture or a video of yourself.
10. When you see something worrisome or when you feel uncomfortable and unsafe, leave the website
immediately.

Netiquettes
1. Never use computers to bash other users.
2. Do not use computers and the Internet to steal other people’s personal information.
3. Do not access files without the permission of the owner.
4. Always respect copyright laws and policies.
5. Respect the privacy of others.
6. Share expert knowledge.
7. Safeguard your user ID and password.
8. Complain about any illegal communication and activities to Internet providers or local law enforcement.

LESSON 8: CONTEXTULIZED ONLINE SEARCH AND RESEARCH SKILLS

A search engine is a software system designed to search the Internet for documents related to the
keyword or search word used or entered into the system. Users are able to maximize the potential of search
engines by learning the proper searching protocols.

How to Search the Internet Effectively

1. Use of keywords – Determine which keyword works best, the recommended maximum is six to eight
carefully chosen words, preferably nouns and objects.
2. Use of phrases – The most powerful keyword is a phrase, a combination of two or more words that
must be found in the documents being searched.
3. Capitalization – When searching for proper names, use capital or uppercase to narrow the search.
4. Boolean logic – is a powerful search to a reasonable number of results and increase the chance of
useful outcome. (AND, OR, and NOT).
5. Wildcards and truncation – This involves substituting symbols for certain letters of a word so that the
search engine will retrieve items with any letter in that spot in the word.

Bibliography

Lujero, R. P. (2018). Empowerment Technologies. Vibal Group, Inc.

Revano, T. F., Empowerment Technologies. (2016). Mindshapes Co., Inc., Rm. 108, Intramuros
Corporate Plaza Bldg., Recoletos St., Manila.

Retrieved from https://riverside.fm/blog/what-is-a-podcast (September 7, 2022)

Retrieved from https://history-computer.com/web-2-0/ (September 7, 2022)

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