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func _process(delta):

if get_parent().get_node("Player").global_position.y <= -140 and band:


self.global_position.x = 514
self.global_position.y =
get_parent().get_node("Player").global_position.y
band = false
band2 = true
if band2:
self.global_position.y =
get_parent().get_node("Player").global_position.y

if self.global_position.x >= 920:


self.global_position.x = -108
elif self.global_position.x <= -110:
self.global_position.x = 809
print(global_position)

func generar():
var enem = pla.instance()
$Plataforma/Path2D/PathFollow2D.offset = randi()
enem.global_position.x = $Plataforma/Path2D/PathFollow2D.global_position.x
enem.global_position.y = $Player.global_position.y - 30
add_child(enem)

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