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SPREADSHEET WILL BE UPDATED AFTER THE NEW UPDATES HAVE SLOWED DOWN, MIGHT BE A WEEK FROM NOW (2022/11/12)

Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Level Up Traits Extra (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate

Offensive Magics

Cold Wave - !!! ㆍ[Lv 2] ㆍ Increases the number of blizzards by 6


All enemies movespeed is reduced by 3% per second while Blizzard is being ㆍ[Lv 3] ㆍ Blizzard damage increased by 30%
cast, number of Blizzard +30%
ㆍ[Lv 4] ㆍ Blizzard cooldown reduced by 10%
Shooting Star - B
ㆍ[Lv 5] ㆍ Increases the number of blizzards by 6
Blizzard
S Max level 10
CD, Radius 6 Seconds 100
Blizzard fall speed is reduced, Blizzard damage x2, Blizzard explosive radius
x1.35, number of Blizzard -50%, Blizzard generation interval x2
Blaze - B
ㆍ[Lv 6] ㆍ Blizzard damage increased by 30%
ㆍ[Lv 7] ㆍ Blizzard cooldown reduced by 20%
Blizzard immediately explodes twice in a row and the power is reduced by ㆍ[Lv 8] ㆍ Increases the number of blizzards by 10
30% for each explosion, the freezing function of the Blizzard disappears, ㆍ[Lv 9] ㆍ Blizzard damage increased by 50%
Blizzard generation interval -30%, Blizzard generation radius -30% ㆍ[Lv 10] ㆍ Attribute acquisition

Anti-Gravity - S ㆍ[Lv 2] ㆍ Increases the number of satellites by 1


The rotation speed of the Satellite is gradually increased up to 3 times and ㆍ[Lv 3] ㆍ Increases satellite damage by 30%
then returns to the original rotation speed
ㆍ[Lv 4] ㆍ 30% increase in satellite size
X, Wisp - A
ㆍ[Lv 5] ㆍ Increases the number of satellites by 2
Satellite
A Max level 10
Size
X,
*0.3 seconds
45
Satellites are divied into two rows, number of Satellite x2, Satellite rotation
Speed +33%, Satellite size -33%
Nuclear Fusion - A
ㆍ[Lv 6] ㆍ Increases satellite damage by 30%
ㆍ[Lv 7] ㆍ Increases satellite rotation speed by 50%
only Nuclear* ㆍ[Lv 8] ㆍ Increases the number of satellites by 3
Combine Satellites into one, Satellite deals damage every 0.3 seconds,
Satellite damage and Size increased by 1.225x per Satellite, Satellite ㆍ[Lv 9] ㆍ Increases satellite damage by 50%
Rotation Speed -50% ㆍ[Lv 10] ㆍ Attribute acquisition

Huge Explosion - B ㆍ[Lv 2] ㆍ Reduces cooldown of fireball by 10%


When you cast Fireball 3 times the power of the next Fireball is doubled, ㆍ[Lv 3] ㆍ Fireball damage increased by 30%
CD, Radius, Fireball damage +50% ㆍ[Lv 4] ㆍ Increases the explosion range of the fireball by 20%
*Duration Poison Gas - S ㆍ[Lv 5] ㆍ Reduces cooldown of fireball by 10%
Fireball
A Max level 10 only
0.95 Seconds 80 When Fireball explodes it creates a cloud that deals damage 3 times,
Fireball damage -30%
ㆍ[Lv 6] ㆍ Fireball damage increased by 30%
ㆍ[Lv 7] ㆍ Reduces cooldown of fireball by 20%
Constellation* Constellation - B ㆍ[Lv 8] ㆍ Increases Fireball Penetration by 1
Fireballs are fired in a random direction and last a short time around the ㆍ[Lv 9] ㆍ Fireball damage increased by 50%
character, Fireball penetration +1, Fireball cooldown -20% ㆍ[Lv 10] ㆍ Attribute acquisition

Charged Particles - B ㆍ[Lv 2] ㆍ Increases the number of energy bullets by 1


When the duration of the Energy Bolt expires, it returns to the test subject, ㆍ[Lv 3] ㆍ Increases energy bullet damage by 30%
Energy Bolt damage +100%, Energy Bolt projectile speed +50% ㆍ[Lv 4] ㆍ Increases the size of energy bombs by 30%
CD, Duration, 3.3 Seconds,
Spark - S ㆍ[Lv 5] ㆍ Increases the number of energy bullets by 2
Energy Bolt
A Max level 10
Size, *Radius
only Flare*
0.75 Seconds,
*0.3 Seconds
75 Energy Bolts deal damage every 0.3 seconds, Energy Bolt duration x2.5,
Energy Bolt size +10%, Energy Bolt damage -30%
ㆍ[Lv 6] ㆍ Increases energy bomb damage by 30%
ㆍ[Lv 7] ㆍ Reduces energy shot cooldown by 20%
only Spark* Flare - B (WARNING: Causes extreme lag) ㆍ[Lv 8] ㆍ Increases the number of energy bullets by 3
Energy Bolts spread all over at once, when the duration ends, it explodes ㆍ[Lv 9] ㆍ Increases energy bullet damage by 50%
with double power, number of Energy Bolts +2 ㆍ[Lv 10] ㆍ Attribute acquisition

Reflection - C ㆍ[Lv 2] ㆍ Increases the number of arcane beams by 1


Arcane Ray are also generated on the other side, Arcane Ray damage +50%, ㆍ[Lv 3] ㆍ Increases arcane beam damage by 30%
Arcane Ray generation interval -50%
ㆍ[Lv 4] ㆍ Increases arcane beam duration by 50%
3.8 Seconds, Devastation Beam - A
ㆍ[Lv 5] ㆍ Increases the number of arcane beams by 2
Arcane Ray CD, Duration,
A Max level 10 Size
0.8 Seconds,
*0.5 Seconds
110
Arcane Ray rotates at high speed, Arcane Ray damage x2, Arcane Ray
Cooldown +50%
Electron Emission - S
ㆍ[Lv 6] ㆍ Increases arcane beam damage by 30%
ㆍ[Lv 7] ㆍ Reduces arcane beam cooldown by 20%
only Electron* ㆍ[Lv 8] ㆍ Increases the number of arcane beams by 3
Arcane Ray are generated in random directions from 1 to the max number
of creations, Arcane Ray deals damage every 0.5 seconds, Arcane Ray ㆍ[Lv 9] ㆍ Increases arcane beam damage by 50%
duration x4 ㆍ[Lv 10] ㆍ Attribute acquisition

ㆍ[Lv 2] ㆍ Increases the number of lightning strikes by 1


Bolt from the Blue - A
ㆍ[Lv 3] ㆍ Lightning damage increased by 30%
Lightning Strikes are generated 1-3 times, cooldown -20%
ㆍ[Lv 4] ㆍ Lightning cooldown reduced by 10%
Orbital Bombing - B
ㆍ[Lv 5] ㆍ Increases the number of lightning strikes by 2
Thunderstorm
B Max level 10
CD, Radius 2.2 Seconds 125
Lightning Strikes are cast randomly and deal damage 3 times as they
expand, damage -20%
Judgement - B
ㆍ[Lv 6] ㆍ Increases lightning damage by 30%
ㆍ[Lv 7] ㆍ Reduces lightning cooldown by 20%
Lightning is integrated into one and deals half damage to enemies nearby, ㆍ[Lv 8] ㆍ Increases the number of lightning strikes by 3
+20% explosion range per Lightning Strike, damage x5, cooldown x2 ㆍ[Lv 9] ㆍ Increases lightning damage by 50%
ㆍ[Lv 10] ㆍ Attribute acquisition

Magic Arrow - A ㆍ[Lv 2] ㆍ Increases magic bullet damage by 20%


Continuous Cast - C Magic Bolt pierces all enemies, Magic Bolt damage x2.5, Magic Bolt size ㆍ[Lv 3] ㆍ Increases magic bullet firing speed by 20%
Number of bolts fired +2, Magic Bolt attack speed +50% +180%, Magic Bolt speed +180% ㆍ[Lv 4] ㆍ Increases magic bullet damage by 30%
Irregular Shot - A Firecracker - A ㆍ[Lv 5] ㆍ Attribute acquisition
Magic Bolt *Radius
B Max level 10 only Firecracker*
0.62 Seconds 35 Magic Bolt fires 12 times quickly in random directions, damage +80%,
Magic Bolt attack Speed +3 seconds
Magic Bolt splits into 5 shots that explode, Magic Bolt damage +100%,
Magic Bolt fire rate +2 seconds
ㆍ[Lv 6] ㆍ Increases magic bullet firing speed by 30%
ㆍ[Lv 7] ㆍ Increases magic bullet damage by 30%
Doppelganger - A Split - A ㆍ[Lv 8] ㆍ Increases magic bullet firing speed by 50%
Summons three specimens to fire Magic Bolt, Magic Bolt attack Speed -50% Magic Bolt additionally fire 2 more projectiles and targets 2 more enemies, ㆍ[Lv 9] ㆍ Increases magic bullet damage by 50%
Magic Bolt damage +33% ㆍ[Lv 10] ㆍ Attribute acquisition

ㆍ[Lv 2] ㆍ Increases the explosion range of the meteorite by 10%


Volcanic Eruption - B
ㆍ[Lv 3] ㆍ Meteor fall damage increased by 30%
Meteor immediately explodes, leaving behind a crater, inflicts damage equal
ㆍ[Lv 4] ㆍ Reduces cooldown time of falling meteorite by 10%
CD, Radius, 3.6 Seconds, to 33% of the meteor falling damage per second (Crater duration: 4
ㆍ[Lv 5] ㆍ Increases the explosion range of the meteorite by 10%
Meteor
B Max level 10
*Duration only
Volcanic*
*4 Seconds
only Volcanic*
250
seconds)
Meteor Shower - B
Number of Meteors +7, Meteor damage -33%, Meteor explosion radius -33%
ㆍ[Lv 6] ㆍ Meteor fall damage increased by 30%
ㆍ[Lv 7] ㆍ Reduces the cooldown of the meteorite fall by 20%
Asteroid - A ㆍ[Lv 8] ㆍ Increases the explosion range of the meteorite by 20%
Meteor damage x2, Meteor explosive radius x2, Meteor cooldown +66% ㆍ[Lv 9] ㆍ Meteor fall damage increased by 50%
ㆍ[Lv 10] ㆍ Attribute acquisition

ㆍ[Lv 2] ㆍ duration of whirlwind by 20%


Extreme Weather - B
ㆍ[Lv 3] ㆍ Whirlwind damage increased by 30%
Cyclone damage +33%, Cyclone size expansion speed +120%
ㆍ[Lv 4] ㆍ Decrease cooldown of whirlwind by 10%
2.8 Seconds, Electric Orb - B
ㆍ[Lv 5] ㆍ Increases the duration of whirlwind by 30%
Cyclone CD, Duration,
B Max level 10 Size
1.9 Seconds,
0.25 Seconds
60
Cyclone slowly shrinks and fires projectiles, Cyclone damage +50%, Cyclone
size +100%
Void - A
ㆍ[Lv 6] ㆍ Whirlwind damage increased by 30%
ㆍ[Lv 7] ㆍ Reduces the interval between whirlwind damage by 20%
Cyclone spawns under the character and does not move, Cyclone cooldown ㆍ[Lv 8] ㆍ Increases the duration of whirlwind by 50%
x2.5, Cyclone duration -50%, Cyclone expansion speed x9 ㆍ[Lv 9] ㆍ Increases whirlwind damage by 50%
ㆍ[Lv 10] ㆍ Attribute acquisition

ㆍ[Lv 2] ㆍ Increases the maximum number of electric shocks


Chain Lightning - B
ㆍ[Lv 3] ㆍ Increases electric shock damage by 30%
Electric Shock chains 1-3 times, Electric Shock damage +20%
ㆍ[Lv 4] ㆍ Reduces cooldown of electric Shock by 10%
1 million volts - C
ㆍ[Lv 5] ㆍ Increases the maximum number of electric shocks by 2
Electric Shock
B Max level 10
CD, Size 1.5 Seconds 75
Electric Shock projectiles have a 50% chance to increase their damage by
x2.25
Superconductivity - A
ㆍ[Lv 6] ㆍ Increases electric shock damage by 30%
ㆍ[Lv 7] ㆍ Reduces cooldown of electric Shock by 20%
Electric Shocks are generated sequentially towards nearby enemies, Electric ㆍ[Lv 8] ㆍ Increases the maximum number of electric shocks by 3
Shock damage x3, Electric Shock size x2 ㆍ[Lv 9] ㆍ Increases electric shock damage by 50%
ㆍ[Lv 10] ㆍ Attribute acquisition

Flame Strike - A ㆍ[Lv 2] ㆍ Increases the number of incineration by 5


The power gradually increases as Incineration is fired (Maximum ㆍ[Lv 3] ㆍ Incineration damage increased by 30%
magnification: damage x4, size x1.5) number of Incineration +25%
ㆍ[Lv 4] ㆍ Increases incineration size by 20%
Pyromaniac - C
ㆍ[Lv 5] ㆍ Increases the number of incineration by 5
Incineration
B Max level 10
CD, Size 4 Seconds 40
Each time Incineration is fired, a small flame of the same damage is formed,
Incineration cooldown -20%
Cerberus' Flame - C
ㆍ[Lv 6] ㆍ Incineration damage increased by 30%
ㆍ[Lv 7] ㆍ Reduces incineration cooldown by 20%
Incineration additionally fires sideways, Incineration damage +30%, ㆍ[Lv 8] ㆍ Increases the number of incineration by 8
Incineration range +20%, Incineration horizontal size -33%, number of ㆍ[Lv 9] ㆍ Increases incineration damage by 50%
Incineration -33% ㆍ[Lv 10] ㆍ Attribute acquisition

ㆍ[Lv 2] ㆍ size of the tsunami by 10%


Pole - B
ㆍ[Lv 3] ㆍ Increases tsunami damage by 30%
Tsunami is generated in all directions at the same time and freezes the
ㆍ[Lv 4] ㆍ Increases the number of tidal waves by 3
enemy
ㆍ[Lv 5] ㆍ Increases tidal wave size by 10%
Tsunami
B Max level 10
CD, Size 9 Seconds 66
Siren's Song - B
Tsunami cooldown -50%, number of Tsunami -50%
Lavawave - B
ㆍ[Lv 6] ㆍ Increases tsunami damage by 30%
ㆍ[Lv 7] ㆍ Reduces cooldown of Tsunami by 20%
Tsunami generation radius is increased, Tsunami damage x2, Tsunami size ㆍ[Lv 8] ㆍ Increases the number of tidal waves by 5
+10%, Tsunami cooldown +30% ㆍ[Lv 9] ㆍ Increases tsunami damage by 50%
ㆍ[Lv 10] ㆍ Attribute acquisition

ㆍ[Lv 2] ㆍ Increases the number of spirits by 1


Magic Missile - B
ㆍ[Lv 3] ㆍ Increases elemental damage by 30%
The fire speed of the spirits increases in proportion to the number of spirits,
ㆍ[Lv 4] ㆍ elemental fire rate by 30%
the firing interval becomes equal to the firing speed, Spirit firing speed +25%
ㆍ[Lv 5] ㆍ Increases the number of spirits by 2
Spirit
B Max level 10
X 1 Second 70
Magic Blades - A
Spirit now spawns on targets in the form of blades, Spirit damage x2.5
Familiar - A
ㆍ[Lv 6] ㆍ Increases elemental damage by 30%
ㆍ[Lv 7] ㆍ Increases elemental fire rate by 30%
Spirits are united into one, Spirit fires projectiles in all directions, number of ㆍ[Lv 8] ㆍ Increases the number of spirits by 3
shots per Spirit x18, Spirit attack interval 1/5, Spirit fire rate 1/5 ㆍ[Lv 9] ㆍ Spirit damage increased by 50%
ㆍ[Lv 10] ㆍ Attribute acquisition

Annihilation - B
The centre of Flash Shock's damage is increased by 10 times, +30% Flash ㆍ[Lv 2] ㆍ Reduces flash shock cooldown by 10%
Shock Size ㆍ[Lv 3] ㆍ Increases flash impact damage by 30%
Ragnarok - A ㆍ[Lv 4] ㆍ Increases flash impact size by 10%
The spawn radius of Flash Shock is increased, increases the number of ㆍ[Lv 5] ㆍ Reduces flash shock cooldown by 10%
Flash Shock
B Max level 10
CD, Size 12 Seconds 500 Flash Shocks by 5, Flash Shock cooldown x2
Devil's Nails - B
ㆍ[Lv 6] ㆍ Increases flash impact damage by 30%
ㆍ[Lv 7] ㆍ Reduces flash shock cooldown by 20%
Flash Shock's are generated at random locations, Flash Shock casts are ㆍ[Lv 8] ㆍ Increases flash impact size by 20%
also generated from the opposite sides, number of casts increases by 1 for ㆍ[Lv 9] ㆍ Increases flash impact damage by 50%
each cast, each time Flash Shock is cast 4 times the increase is reset, Flash ㆍ[Lv 10] ㆍ Attribute acquisition
Shock damage -33%, Flash Shock size -50%

Utility Magics

Absolute Zero - !!!


Duration of Frost Nova +150%, Frost Nova freeze Duration +30% ㆍ[Lv 2] ㆍ Increases frost explosion range by 15%
Ice Age - A ㆍ[Lv 3] ㆍ Increases frost damage by 30%
Frost Nova explodes 3 times in a row, increases the explosion range by 50% ㆍ[Lv 4] ㆍ Increases frost explosion range by 15%
Frost Nova CD, Duration, 5.8 Seconds,
S Max level 8 Radius 0.8 Seconds
100 per number of explosions, Frost Nova radius -20%, Frost Nova cooldown
+20%
ㆍ[Lv 5] ㆍ Increases frost damage by 30%
ㆍ[Lv 6] ㆍ Increases frost explosion range by 25%
Earthquake - A ㆍ[Lv 7] ㆍ Increases frost damage by 50%
The freezing function of the Frost Nova disappears and the enemies are ㆍ[Lv 8] ㆍ Attribute acquisition
stunned, Frost Nova damage x3, Frost Nova explosion range +20%

Magic Release - !!!


ㆍ[Lv 2] ㆍ Increases magic circle duration by 20% and magic power
When magic circle is casting, all magic cooldowns are reduced by 25%
amount by 5%
Object Creation - C
ㆍ[Lv 3] ㆍ Increases magic circle duration by 20% and magic power
Magic Circle 20 Seconds,
S Max level 5
CD, Duration 4.8 Seconds
X
When casting Magic Circle, 1-5 MP globes, HP globes, or crystals are
created near the character
Great Magic Circle - B
amount by 5%
ㆍ[Lv 4] ㆍ Increases magic circle duration by 20% and magic power
Increases magic circle attack power by 2 times, Magic circle duration +33%, amount by 5%
Magic circle cooldown +50% ㆍ[Lv 5] ㆍAttribute acquisition

Invisible Wall - A
Each time the shield is discharged, you become invulnerable for 1 second,
damage taken -5%
CD, *Radius only Rebuilding - A ㆍ[Lv 2] ㆍ Reduces shield cooldown by 10%
Shield ㆍ[Lv 3] ㆍ Reduces shield cooldown by 10%
A Max level 5
Destruction
Field*
33 Seconds 100
The protective shield is charged 2 at a time, maximum number of Shield
charges +1, Shield cooldown +20%
Destruction Field - C
ㆍ[Lv 4] ㆍ Reduces shield cooldown by 10%
ㆍ[Lv 5] ㆍAttribute acquisition
Causes an explosion when the shield is exhausted, explosions follow the
subject for a short period of time and inflict damage 4 times (attack factor:
100 x4)

Static Release - B
Electric Zone damage +80%, Electric Zone size +30% ㆍ[Lv 2] ㆍ Increases the size of the electric shock zone by 15%
EMP - B ㆍ[Lv 3] ㆍ Increases the damage of the electric shock zone by 30%
Every time the enemy receives damage from the Electric Zone 5 times, they ㆍ[Lv 4] ㆍ Increases the size of the electric shock zone by 15%
Electric Zone
B Max level 8
Size 0.2 Seconds 25 are stunned, -20% damage interval
Fire Aura - B
ㆍ[Lv 5] ㆍ Increases the damage of the electric shock zone by 30%
ㆍ[Lv 6] ㆍ Increases the size of the electric shock zone by 25%
The detection zone disappears as it periodically expands, As it expands the ㆍ[Lv 7] ㆍ Increases the damage of the electric shock zone by 50%
damage gradually increases (maximum magnification: damage x6, size x1. ㆍ[Lv 8] ㆍ Attribute acquisition
5)

Mirage - A
Cloaking Duration +80%
Spatial Distortion - C ㆍ[Lv 2] ㆍ Increases cloaking duration by 30%
Cloaking CD, Duration, 45 Seconds, ㆍ[Lv 3] ㆍ Increases cloaking duration by 30%
B Max level 5 Radius 2 Seconds
1250
At the end of Cloaking duration, a powerful explosion is created around the
subject (attack factor: 1250)
Ghost Harvest - A (with tank)
ㆍ[Lv 4] ㆍ Increases cloaking duration by 30%
ㆍ[Lv 5] ㆍAttribute acquisition
You take no damage during cloaking, typo in English

Recovers 0.1% HP per enemy killed and increases MP gain by 33% while
cloaked

Apocalypse - C
After Armageddon casts, the HP of all enemies is reduced by 40%, slowly
returns to 0% HP reduction over 20 seconds
ㆍ[Lv 2] ㆍ Decreases armageddon cooldown by 10%
Rapture - C
Armageddon ㆍ[Lv 3] ㆍ Decreases armageddon cooldown by 10%
B Max level 5
CD 100 Seconds X Every time Armageddon is cast 4 times, all HP is restored, HP recovery rate
per second +0.1%
ㆍ[Lv 4] ㆍ Decreases armageddon cooldown by 10%
ㆍ[Lv 5] ㆍAttribute acquisition
Eschatology - S (with tank)
When you pick up an MP globe the remaining cooldown of Armageddon is
reduced by 1%, Armageddon cooldown -10%

Melting - B
Each time the enemy receives damage from the lava field, the amount of ㆍ[Lv 2] ㆍ Increases lava field size by 10%
damage received increases by 5% (maximum magnification: 30%) Lava ㆍ[Lv 3] ㆍ Increases damage to lava fields by 30%
5 Seconds, Zone cooldown -15% ㆍ[Lv 4] ㆍ Increases the duration of the lava zone by 30%
Lava Zone CD, Duration,
C Max level 8 Size
3.8 Seconds,
0.5 Seconds
100 Crater - C
Lava Zone number +3, size of Lava Zone -20%, Lava Zone duration -30%
ㆍ[Lv 5] ㆍ Increases damage to lava fields by 30%
ㆍ[Lv 6] ㆍ Increases the duration of the lava zone by 50%
Magma Eruption - C ㆍ[Lv 7] ㆍ Increases damage to lava fields by 50%
Lava Zone damage +33%, size of Lava Zone x2, Lava Zone duration +50%, ㆍ[Lv 8] ㆍ Attribute acquisition
Lava Zone cooldown x3

Skills

Intelligence
S Max level 5
X X X Increases magic damage by 10%

Snipe
S Max level 3
X X X Increases critical strike chance by 3%

Fast Casting
A Max level 6
X X X Reduces all magic cooldowns by 3%

Arcane Effuse
A Max level 3
X X X Increases all magic explosion radius by 8%

Vitality
B Max level 5
X X X Increases maximum HP by 20% 10% increased HP globe recovery

Haste
B Max level 2
X X X Increases movement speed by 10%

Concentration
B Max level 3
X X X Increases all magic duration by 10%

Explorer
B Max level 3
X X X Increases item pickup range by 33%
SPREADSHEET WILL BE UPDATED AFTER THE NEW UPDATES HAVE SLOWED DOWN, MIGHT BE A WEEK FROM NOW (2022/11/12)
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Level Up Traits Extra (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
SPREADSHEET WILL BE UPDATED AFTER THE NEW UPDATES HAVE SLOWED DOWN, MIGHT BE A WEEK FROM NOW (2022/11/12)
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Level Up Traits Extra (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
SPREADSHEET WILL BE UPDATED AFTER THE NEW UPDATES HAVE SLOWED DOWN, MIGHT BE A WEEK FROM NOW (2022/11/12)
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Level Up Traits Extra (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
SPREADSHEET WILL BE UPDATED AFTER THE NEW UPDATES HAVE SLOWED DOWN, MIGHT BE A WEEK FROM NOW (2022/11/12)
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Level Up Traits Extra (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
WORK IN PROGRESS . . . Rankings are just divided between decent and not the best currently
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Notes (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate

Offensive Magics

Huge Explosion -
The primary Fireball's damage and size is increased by 1.5x, Fireball
damage +50%
CD, Size, Poison Gas - S
Fireball
A Max level 10
*duration only
constellation
1.5 Seconds 2.5 When Fireball explodes it creates a cloud that deals damage 3 times,
Fireball damage -30%
Constellation -
Fireballs are fired in a random direction and last a short time around the
character, Fireball penetration +1, Fireball cooldown -20%

Extreme Weather -
Increases the number of Cyclones by 2, Cyclone cooldown reduced by 10%
3.5 Seconds, Electric Orb - S
Cyclone CD, Size,
A Max level 10 Duration
2 Seconds,
0.25 Seconds
1.2
Cyclone slowly shrinks and fires projectiles, Cyclone damage is doubled,
Cyclone size +30%
Void -
Cyclone spawns randomly and does not move, Cyclone cooldown doubled,
Cyclone duration -50%, Cyclone expansion speed x9

Pole - S
Tsunami is generated in all directions at the same time and freezes the
enemy
Tsunami
A Max level 10
CD, Size 9 Seconds 1.8
Siren's Song -
Tsunami cooldown -50%, number of Tsunami -50%
Lavawave - S
Tsunami generation radius is increased, Tsunami damage is doubled,
Tsunami size +10%, Tsunami cooldown +30%

Cold Wave - S
All enemies movespeed is reduced by 3% per second while Blizzard is being
cast, number of Blizzard +30%
Shooting Star -
Blizzard Blizzard fall speed is reduced, Blizzard damage is doubled, Blizzard
A Max level 10
CD, Size 6 Seconds 3 explosive radius increases by x1.35, number of Blizzard -50%, Blizzard
generation interval is doubled
Blaze -
Blizzard immediately explodes twice in a row and the power is reduced by
30% for each explosion, the freezing function of the Blizzard disappears,
Blizzard generation interval -30%, Blizzard generation radius -30%

Melting - S
Each time the enemy receives damage from the lava field, the amount of
damage received increases by 5% (maximum magnification: 30%) Lava
7 Seconds, Zone cooldown -15%
Lava Zone CD, Size,
A Max level 8 Duration
6 Seconds,
0.5 Seconds
2.5
Crater -
Lava Zone number is doubled, size of Lava Zone -20%, Lava Zone duration
-20%
Magma Eruption -
Lava Zone's are merged into one, damage is doubled%, size of Lava Zone
+30% per Lava Zone merged, Lava Zone cooldown x2

Reflection -
Arcane Ray are also generated on the other side, Arcane Ray damage +50%,
Arcane Ray generation interval -50%
3.8 Seconds, Devastation Beam - S
Arcane Ray CD, Size,
A Max level 10 Duration
0.8 Seconds,
*0.5 Seconds
2.5
Arcane Ray rotates at high speed, Arcane Ray damage is doubled, Arcane
Ray Cooldown +50%
Electron Emission -
only Electron*
Arcane Ray are generated in random directions from 1 to the max number
of creations, Arcane Ray deals damage every 0.5 seconds, Arcane Ray
duration x4

Absolute Zero - S
Frost Nova freeze Duration +25%
Ice Age -
Frost Nova
A Max level 8
CD, Size 5.5 Seconds 3.5
Frost Nova explodes 3 times in a row, increasing damage and size by 1.5x
per explosion, Frost Nova size -20%, Frost Nova cooldown is doubled
Earthquake - S
The freezing function of the Frost Nova disappears and the enemies are
stunned, Frost Nova damage is doubled, Frost Nova size +25%

Magic Missile -
The fire speed of the spirits increases in proportion to the number of spirits,
the firing interval becomes equal to the firing speed, Spirit firing speed +25%
Spirit
A Max level 10
CD, Size 1 Second 1.8
Magic Blades -
Spirit now spawns on targets in the form of blades, Spirit damage x2.5
Familiar - S
Spirits are united into one, Spirit fires projectiles in all directions, number of
shots per Spirit x18, Spirit attack interval 1/5, Spirit fire rate 1/5

Annihilation -
The centre of Flash Shock's damage is increased by 10 times, +30% Flash
Shock Size
Ragnarok - S
Flash Shock The spawn radius of Flash Shock is increased, increases the number of
A Max level 10
CD, Size 12 Seconds 10 Flash Shocks by 5, Flash Shock cooldown x2
Devil's Nails - S
Flash Shock's are generated at random locations, Flash Shock casts are
also generated from the opposite sides, number of casts increases by 1 for
each cast, each time Flash Shock is cast 4 times the increase is reset, Flash
Shock damage -33%, Flash Shock size -50%

Chain Lightning - S
Electric Shock chains 1-3 times, Electric Shock damage +20%
1 million volts -
Electric Shock
A Max level 10
CD, Size 2 Seconds 1.8
Electric Shock projectiles have a 50% chance to increase their damage by
x2.25
Superconductivity -
Electric Shocks are generated sequentially towards nearby enemies, Electric
Shock damage x3, Electric Shock size x2

Anti-Gravity -
The rotation speed of the Satellite is gradually increased up to 3 times and
then returns to the original rotation speed
X, Wisp -
Satellite
B Max level 10
Size
X,
*0.3 seconds
1.2
Satellites are divied into two rows, number of Satellite is doubled, Satellite
rotation Speed +33%, Satellite size -33%
Nuclear Fusion -
only Nuclear*
Combine Satellites into one, Satellite deals damage every 0.3 seconds,
Satellite damage and Size increased by 1.225x per Satellite, Satellite
Rotation Speed -50%

Charged Particles -
When the duration of the Energy Bolt expires, it returns to the test subject,
3.3 Seconds, number of Energy Bolts +35%, Energy Bolt projectile speed +35%
Spark -
Energy Bolt CD, Size,
B Max level 10 Duration
0.6 Seconds,
*0.3 Seconds
1.8 Energy Bolts deal damage every 0.3 seconds, Energy Bolt duration x2.5,
Energy Bolt size +25%, Energy Bolt damage -25%
only Spark* Flare -
Energy Bolts spread all over at once, when the duration ends, it explodes
with double power, Energy Bolt damage +30%

Bolt from the Blue -


Lightning Strikes are generated 1-3 times, cooldown reduced by 25%
Orbital Bombing -
Thunderstorm
B Max level 10
CD, Size 2.2 Seconds 4
Lightning Strikes expand and are cast sequentially and randomly, damage
+80%
Judgement -
Lightning is integrated into one and deals half damage to enemies nearby,
+20% explosion range per Lightning Strike, damage x5, cooldown is doubled

Magic Arrow -
Continuous Cast - Magic Bolt pierces all enemies, Magic Bolt damage x2.5, Magic Bolt size
Number of bolts fired +1, Magic Bolt cooldown reduced by 20% +180%, Magic Bolt speed +180%
Irregular Shot - Firecracker -
Magic Bolt CD, *size only
B Max level 10 firecracker*
0.75 Seconds 1.6 Magic Bolt fires quickly in random directions, number of Magic Bolts x5,
damage +50%, Magic Bolt cooldown +3 seconds
Magic Bolt splits into 5 shots that explode, Magic Bolt damage +100%,
Magic Bolt fire rate +2 seconds
Doppelganger - Split -
Summons three specimens to fire Magic Bolt, Magic Bolt cooldown 50% Magic Bolt additionally fire 2 more projectiles and targets 2 more enemies,
Magic Bolt damage +33%

Volcanic Eruption -
Meteor immediately explodes, leaving behind a crater, inflicts damage equal
CD, Size, 4.5 Seconds, to 33% of the meteor falling damage per second (Crater duration: 3
Meteor
B Max level 10
*duration only
volcanic*
*3 Seconds
only Volcanic*
6
seconds)
Meteor Shower -
Number of Meteors +7, Meteor damage -33%, Meteor explosion radius -33%
Asteroid -
Meteor damage x2, Meteor explosive radius x2, Meteor cooldown +66%

Flame Strike -
The power gradually increases as Incineration is fired (Maximum
magnification: damage x4, size x1.5) number of Incineration +25%
Pyromaniac -
Incineration
B Max level 10
CD, Size 4 Seconds 1.2
Each time Incineration is fired, a small flame of the same damage is formed,
Incineration cooldown -20%
Cerberus' Flame -
Incineration additionally fires sideways, Incineration damage +30%,
Incineration range +20%, Incineration horizontal size -33%, number of
Incineration -33%

Static Release -
Electric Zone damage +80%, Electric Zone size +30%
EMP -
Every time the enemy receives damage from the Electric Zone 5 times, they
Electric Zone
B Max level 8
Size 0.2 Seconds 0.5 are stunned, -20% damage interval
Fire Aura -
The detection zone disappears as it periodically expands, As it expands the
damage gradually increases (maximum magnification: damage x6, size x1.
5)

Utility Magics

Invisible Wall - S
Each time the shield is discharged, you become invulnerable for 1 second,
damage taken -5%
Rebuilding -
Shield CD, *size only
A Max level 5 destruction*
33 Seconds X
The protective shield is charged 2 at a time, maximum number of Shield
charges +1, Shield cooldown +20%
Destruction Field -
Causes an explosion when the shield is exhausted, explosions follow the
subject for a short period of time and inflict damage 4 times (attack factor:
100 x4)

Magic Release - S
When magic circle is casting, all magic cooldowns are reduced by 25%
Object Creation -
Magic Circle 20 Seconds,
A Max level 5
CD, Duration 4.8 Seconds
X
When casting Magic Circle, 1-5 MP globes, HP globes, or crystals are
created near the character
Great Magic Circle -
Increases magic circle attack power by 2 times, Magic circle duration +33%,
Magic circle cooldown +50%

Mirage -
Cloaking Duration +80%
CD, Duration, Spatial Distortion -
Cloaking 45 Seconds,
B Max level 5
*size only
spatial*
2 Seconds
X
At the end of Cloaking duration, a powerful explosion is created around the
subject (attack factor: 1250)
Ghost Harvest -
You take no damage during cloaking, typo in English

Recovers 0.1% HP per enemy killed and increases MP gain by 33% while
cloaked

Apocalypse -
After Armageddon casts, the HP of all enemies is reduced by 40%, slowly
returns to 0% HP reduction over 20 seconds
Rapture -
Armageddon
B Max level 5
CD 100 Seconds X Every time Armageddon is cast 4 times, all HP is restored, HP recovery rate
per second +0.1%
Eschatology -
When you pick up an MP globe the remaining cooldown of Armageddon is
reduced by 1%, Armageddon cooldown -10%

Skills

Intelligence
A Max level 5
X X X Increases all magic damage by 10%

Snipe
A Max level 3
X X X Increases critical strike chance by 5%

Fast Casting
A Max level 3
X X X Reduces all magic cooldowns by 5%

Arcane Effuse
A Max level 3
X X X Increases all magic size by 5%

Vitality
B Max level 5
X X X Increases maximum HP by 20% 10% increased HP globe recovery

Haste
B Max level 2
X X X Increases movement speed by 10%

Concentration
B Max level 3
X X X Increases all magic duration by 10%

Explorer
B Max level 3
X X X Increases item pickup range by 33%
WORK IN PROGRESS . . . Rankings are just divided between decent and not the best currently
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Notes (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
WORK IN PROGRESS . . . Rankings are just divided between decent and not the best currently
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Notes (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
WORK IN PROGRESS . . . Rankings are just divided between decent and not the best currently
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Notes (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
WORK IN PROGRESS . . . Rankings are just divided between decent and not the best currently
Cooldown/
Magics/Number of
Tier Effective Modifiers Duration/ Damage Traits (Lv 10) Notes (Magic Bolt level 5 Trait) Notes
Casts/Projectiles
Tick Rate
TIER ARTIFACT RARITY INFORMATION NOTES

!!! Genome Map Legendary Enemy HP -20%

!!! Magic Sword Legendary Instantly kills enemies with less than 20% HP

Max HP is reduced by 75% and low life red glow is gained, all
!!! Necronomicon Legendary
magic power is increased by 30%

!!! Iron Maiden Legendary Explosion chance +18% when killing an enemy

Whenever Satellite deals damage to an enemy, the


!!! Core Energy Epic
Satellite explodes in a small area
Must take for Satellite

When casting Fireball, create an additional 2 Fireballs


!!! Candlestick Epic
with 50% power
Must take for Fireball

If you need points, take it; if you want high


!!! Singularity Legendary Doubles the amount of points earned
times, anything is better than this

S Black Cat Legendary Reduces all magic cooldown by 15%

S Akashic Records Legendary Current level and max level is increased by 6

If you have 50% of a level, you will gain 25%


S Merlin's Cloak Legendary All magic power is increased by 50% of your current % mana magic power

S Glass Marble Common Number of Satellites +2

S Cube Legendary Acquire a random Mastery

Whenever Satellite hits an enemy, increase Satellite


S Circular Saw Blade Rare additional damage by 0.5%, Satellite rotation speed
+33%

S Spider Web Epic Enemy movement speed -10%

S Hourglass Epic Reduces all magic cooldown by 10%

All magic damage +100%, all magic explosion radius +20%,


S Uranium Legendary
cooldown +20%

S Gunpowder Rare Increases all magic explosion radius by 15%

Increases critical strike chance by 35%, reduces


S Ballista Legendary
movement speed by 35%

Freezes all enemies around the character for 2 seconds,


A Clockwork Legendary
cooldown 15 seconds
Works with Specimen

Magic Bolt damage +100%, all magic damage +25%,


A Overmind Legendary
movement speed +10%

A Executioner's Axe Legendary Increases critical strike multiplier by 100%

A Magic Stone Epic Increases all magic damage by 25%

The number of creations of Energy Bolt, Arcane Ray, Spirit, and


A Mirror Epic
Satellite is increased by 1

A Bachelor Cap Epic Increases the chance that magic choices become 4 by 35%

Satellite size +30%, Energy Bolt size +30%, Electric Zone size
A Amplifier Epic
+30%, Lava Zone size +30%

A Gáe Bulg Epic Increases Flash Shock damage by 100%

All magic power is increased by 3% per 10% damage


A Aegis Epic reduction, reduces damage taken by 10%

Critical strikes have a 12% chance to increase critical strike


A Prom Mask Rare
multiplier by 345%

A Rainbow Rare 50% increased critical strike multilplier

A Phoenix Bow Rare Fireball direct hits deal an 100% additional damage

A Aurora Rare All MP globes become medium tier

A Old Wood Cane Rare Reduces Magic Circle cooldown by 25%

Only benefits MP globes and not enemy MP


A Catalyst Rare MP globe gain +35%
gain

Inflicts 20% additional damage to enemies with more than


A Rose Rare 90% HP

A Wise Man's Stone Rare MP gains +25%

When you pickup an HP globe, max HP is increased by


A Helminth Rare
2%, reduces HP globe recovery by 50%
*For tank*

When you pickup an HP globe, overhealing is converted


A Bio-Shield Rare
into a shield, cannot exceed more than your max HP
*For tank*

A Shadow Cloak Common Evasion rate +15%

A Broom Common Movement speed +15%

A Target Common Critical hit chance +8%

A Custom Backpack Common Item pickup range +50%

MP and HP globes, and crystals (maybe cell


A Golden Ring Common Field items are generated 20% more frequently
points, not confirmed)

Recovers 50% of HP over 8 seconds when HP is less than


A Health Potion Common
25%, cooldown 50 seconds
*For tank*

A Fairy Tale Book Common The size of the character is reduced by 25% *For tank*

B Death Bell Legendary Kill all enemies near the character, cooldown 25 seconds

When an enemy is initially hit, there is a 13% chance to


B Reaper's Scythe Legendary instantly kill that enemy

Each time Incinerate deals damage to an enemy, Incineration


B Dragon's Breath Epic
gains 1% additional damage, +20% Incineration size

B Pocket Watch Epic All magic duration +24%

The cooldown of Cyclone, Blizzard, Tsunami, and Frost Nova


B Weather Controller Epic
is reduced by 10%

Everytime Cyclone is cast 5 times, doubles the damage and


B Bacho Line Epic
size the next time

Everytime Tsunami is cast, decreases Tsunami cooldown by


B Manpasik Epic -10%, stacks up to 5 times, after 5th cast the cooldown
reduction is reset

B Portal Epic Meteor has a 35% chance to cast an additional time

Fireball, Incineration, Meteor, and Lava Zone damage


B Cauldron Epic
+50%

Damage to frozen enemies +33%, Blizzard and Frost Nova


B Moon Crystal Epic
damage +33%

B Etheric Arrow Epic Increaes Magic Bolt and Spirit rate of fire by 50%

B Hextech Module Rare Energy Bolt has a 22% chance to split into 2 more Energy Bolts

Casts Destruction Field when obtaining a medium or higher


B Mana Generator Rare MP globe
100 x4 damage

B Mechanical Arm Rare Increases the number of Energy Bolts by 35%

When you take damage it negates it and grants you 3 seconds


B Force Field Rare
of invinciblity, cooldown 45 seconds, damage taken -10%
TIER ARTIFACT RARITY INFORMATION NOTES

B Mutation Factor Rare 5% chance for enemies to spawn in a weakened state

B The Cross Rare Crystals of immortaility restore all HP *For tank*

B Tarot Card Rare Acquire 3 random magic choices You can skip the choices

When Meteor has been cast 3 times, increases the power of


B Celestial Calendar Rare
the next cast by 1.5x

Random projectiles are fireball, energy bolt, spirit, electric shock, and their respective
B Magic Wand Rare Fires a random projectile, cooldown 1 second
upgrades

B Mjolnir Rare Increases the number of Thunderstorm strikes by 35%

Minimum number of Electric Shock +2, maximum


B Power Cable Rare
number of Electric Shock +3

B Snowflake Crown Rare Increases the number of Blizzard icicles by 35%

B Energy Curtain Rare Crystal duration +100% *For tank*

Each time you generate an Arcane Ray, there is a 10% chance


B Tentacles of Another World Rare to increase that beam's duration by 234%

B Totem Rare Cyclone has a 20% chance to cast an additional time

When you acquire an HP globe, you become invincible for 3


B Elixir Rare seconds, HP globe recovery +25%
*For tank*

B Lantern Rare Take no trap damage

B World Tree Leaf Rare Creates an HP globe every 45 seconds *For tank*

Does not reroll rarity, acts as if it's a new


B Key Pack Rare Chests can be rerolled once (can be used 3 times)
chest

B Dragon Scale Rare Damage taken -30%

The screen will not turn red while at low health,


B Golem's Core Rare
increases max HP by 75%
*For tank*

B Specimen Common Freeze and Stun duration +50%

Blizzard cooldown reduced by 15%, Frost Nova explosion


B Snow Man Common
radius +15%

B Torchlight Common Fireball and Incineration cooldown -15%

B Firefly Common Number of Spirit +2

B Ruby Common All magic damage +15%

B Holy Grail Common HP recovery +0.5% *For tank*

Pushes back enemies near the character, cooldown 12


B Gravity Sphere Epic seconds

B Crystal Prism Common Number of Arcane Rays +2

Thunderstorm cooldown reduced by 15%, Electric Zone's


B Lightning Rod Common
damage interval reduced by 15%

B Blood Pack Common Maximum HP +50%, HP regeneration +0.1% *For tank*

B Battery Common Electric Shock has a 25% chance to stun

B Magic Scroll Common All magic damage +10%, all magic cooldown +3%

B Mandrake Common HP globe heal amount +100% *For tank*

Every time an enemy takes damage 5 times, a critical hit


B Four Leaf Clover Rare occurs

Randomly casts one of the three skills (and


C Pandora's Box Legendary Cast one of Cyclone, Meteor, or Tsunami per 5 seconds their respective primary fusions) every 6 (4)
seconds

Limits damage recieved at one time to 33% of your


C Barrier Legendary
maximum HP

Decreases the current HP of enemies around the character by


C Hydra Legendary 5% every 0.5 seconds

The critical strike chance of Thunderstorm, Electric


C Lightning Epic
Shock, and Electric Zone is increased by 15%

*For tank*
C Spirit Rare You can pass through all enemies
You still take damage

C Observer's Eye Rare When you pickup an HP globe, cause a huge explosion

Increases the size of Lava Zone by 2% per second,


C Brimstone Rare
increases the damage of Lava Zone by 30%

C Ether Rare MP recovery +0.1% per second, MP gain +11%

C Siege Hammer Rare Inflicts stun when an enemy has been hit 3 times

C Magic Bullet Common Magic Bolt critical hit chance +20%

When you recieve damage, 25% chance to instantly kill that


F Crow Common enemy
Requires you to take damage, useless
TIER ARTIFACT RARITY INFORMATION NOTES
TIER ARTIFACT RARITY INFORMATION NOTES
TIER ARTIFACT RARITY INFORMATION NOTES
TIER ARTIFACT RARITY INFORMATION NOTES
TIER ARTIFACT RARITY INFORMATION NOTES
TIER ARTIFACT RARITY INFORMATION NOTES
F Wizard A Astronomer A Elementalist A Shaman
Satellite level +1, number of satellites +1, satellite rotation speed
Base None Base Base Frost Nova and Lava Zone level +1 and cooldown -10% Base Thunderstorm level +1, thunderstorm cooldown -20%
+20%
Satellite level +2, number of satellites +1, satellite damage and Thunderstorm level +2, number of storms +2, thunderstorm
Mastery Starting Lv +3 Mastery Mastery Frost Nova and Lava Zone level +2 and cooldown -15% Mastery
rotation speed +33% cooldown -20%
Increases your base levels, so if you choose all 3 you start at
Notes Notes Might be !!! with Iron Maiden, still need to test Notes ----------------------------------------------------- Notes -----------------------------------------------------
level 4. Very bad as other classes skills are hidden levels.

A Warlock A Enchantress A Summoner A Bishop


Casts one of the following spells every 7 seconds: Electric Spirit level +1, number of spirits +1, spirit damage and rate of fire
Base Meteor level +1, meteor damage +100%, meteor cooldown +15% Base Base Base Shield level +1, shield cooldown -20%
shock, energy bolt, frost nova, lava zone +20%
Casts one of the following spells every 4 seconds: Electric Spirit level +2, number of spirits +1, spirit damage and rate of fire
Mastery Meteor level +2, meteor damage +150%, meteor cooldown +15% Mastery Mastery Mastery Shield level +3, shield cooldown -20%, invincibility duration +20%
shock, energy bolt, frost nova, lava zone +33%

Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes -----------------------------------------------------

A Invoker A Druid A Witch B Sorcerer


Cyclone level +1, cyclone duration +0.2 seconds, cyclone
Base Arcane Ray level +1, chance to reset +20% Base Base Fireball level +1, fireball damage +50% Base Electric Shock level +1, electric shock cooldown -20%
damage interval -20%
Cyclone level +2, cyclone duration +0.3 seconds, cyclone
Mastery Arcane Ray level +2, chance to reset +33% Mastery Mastery Fireball level +2, fireball damage +80% Mastery Electric Shock level +2, electric shock cooldown -30%
damage interval -30%

Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes Outclassed by Enchantress

A Archemist A Scholar A Lich B Electromancer


Electric Zone level +1, +10% electric zone damage per hit
Base Energy Bolt level +1, energy bolt number, size, and duration +22% Base Base Armageddon level +1, armageddon cooldown -13 seconds Base
(up to 10)
Increases the chance that there are 4 options on level up by 30%, Electric Zone level +2, +15% electric zone damage per hit
Mastery Energy Bolt level +1, energy bolt number, size, and duration +33% Mastery Mastery Armageddon level +2, armageddon cooldown -13 seconds Mastery
+25% MP gain (up to 10)

Notes Might be !!! with Iron Maiden, still need to test Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes -----------------------------------------------------

B Arbiter F Arcmage A Kabbalist A Magician


Tsunami level +1, after 3 casts of tsunami, damage of the next Cloaking level +1, cloaking duration +33%, 40% chance to 20% chance to convert magic bolt to energy bolt, fireball, electric
Base Base All skills with a cooldown gain +1 level, cooldown +50% Base Base
cast is 2x, and size of the next cast is 1.5x remove nearby enemies while cloaking shock, or spirit randomly (single projectile)
Tsunami level +2, after 2 casts of tsunami, damage of the next Cloaking level +2, cloaking duration +50%, 50% chance to 30% chance to convert magic bolt to energy bolt, fireball, electric
Mastery Mastery All skills with a cooldown gain +1 level, cooldown +40% Mastery Mastery
cast is 2x, and size of the next cast is 1.5x remove nearby enemies while cloaking shock, or spirit randomly (single projectile)

Random projectiles are fireball, energy bolt, spirit, electric shock,


Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes
and their respective upgrades

B Mage A Battle Mage B Warlord !!! Dark Mage


Magic Bolt level +1, magic bolt damage and fire rate +0.7% per Incineration level +1, incineration spreads 25% wider and deals On enemy death there is a 10% chance to cause an explosion
Base Blizzard level +1, blizzard damage +30%, blizzard radius +20% Base Base Base
level additional damage by up to 33% depending on the spread dealing 60% of the enemies maximum health
Magic Bolt level +2, magic bolt damage and fire rate +1% per Incineration level +2, incineration spreads 33% wider and deals On enemy death there is a 15% chance to cause an explosion
Mastery Blizzard level +2, blizzard damage +66%, blizzard radius +20% Mastery Mastery Mastery
level additional damage by up to 50% depending on the spread dealing 75% of the enemies maximum health

Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes ----------------------------------------------------- Notes -----------------------------------------------------


1 Intelligence 6 Vitality 1 Mana Refine 2 Fast Casting
Increases max HP by 20%, 30%, 40%, 50%, 60%

Increases all magic damage by 5%, 10%, 15%, 20%, Increases HP globe recovery by 10%, 15%, 20%, 25%,
Max 5 Max 5 Max 6 Increases MP gain by 5%, 8%, 11%, 14%, 17%, 20% Max 5 Reduces all magic cooldowns by 2%, 4%, 6%, 8%, 10%
25% 30%
----------------------------------------------- ----------------------------------------------- ----------------------------------------------- -----------------------------------------------
Notes Notes Notes Notes
------ ------ ------ ------

4 Snipe 6 Resistance 4 Agility 4 Haste

Max 5 Increases critical strike chance by 1%, 2%, 3%, 4%, 5% Max 4 Reduces damage taken by 5%, 10%, 15%, 20% Max 4 Increases evasion by 5%, 10%, 15%, 20% Max 4 Increases movement speed by 5%, 10%, 15%, 20%

----------------------------------------------- Take if you're hoping for The Chaser mastery every run, -----------------------------------------------
Notes Can ignore Snipe if you're low on points Notes Notes Notes
------ can ignore if not ------

6 Regeneration 2 Explorer 3 Arcane Effuse 6 Concentration

Increases HP regeneration by 0.05%, 0.1% 0.015, 0.2% Increases all magic explosion radius by 6%, 9%, 12%,
Max 4 Max 4 Increases pickup range by 20%, 30%, 40%, 50% Max 4 Max 4 Increases all magic duration by 8%, 12%, 16%, 20%
per second 15%

----------------------------------------------- ----------------------------------------------- Same rating as Arcane Effuse if you're wanting a full


Notes Notes Only really need 1 level in this if you're low on points Notes Notes
------ ------ duration build

5 Recycle 5 Analysis 6 Guardian 6 Awakening

Increases mana return from MP taken by 10%, 15%, Increases the chance that there are 4 options on level Increases the duration of crystals of immortaility by Leveling up causes an explosion around the character
Max 3 Max 4 Max 3 Max 4
20% up by 5%, 10%, 15%, 20% 40%, 60%, 80% and recovers 1% max HP

----------------------------------------------- ----------------------------------------------- ----------------------------------------------- -----------------------------------------------


Notes Notes Notes Notes
------ ------ ------ ------

3 Growth 6 Wanted 2 Luck 2 Booty

Each time the character rises 20 levels, gain 2%, 3%, 4% Field items are generated 10%, 15%, 20%, 25% more The drop frequency of chests is increased by 5%, 8%,
Max 3 Max 4 Drops an MP globe every 100, 90, 80, 70 enemies killed Max 4 Max 6
all magic damage and max HP frequently 11%, 14%, 17%, 20%

Notes Only really need 1 level in this if you're low on points Notes Only really need 1 level in this if you're low on points Notes Field items are HP globes, MP globes, and crystals Notes With fewer points, max this first
TIER Mastery INFORMATION NOTES

Critical strike chance and movement speed is increased by 1%


!!! Berserker per 3% of missing HP
Meta

!!! Accelerator All magic cooldown is reduced by 1% per 3% movement speed Meta

Increases all magic damage by the amount of all magic


!!! War Magic explosion radius, increases all magic explosion radius by 20%
Meta

!!! The Chaser Converts all evasion into critical strike chance Somewhat overkill if you get Berserker

S Bang 80% increased critical strike multiplier Insanely strong with Berserker or The Chaser

S Exorcism Reduces max HP of enemies by 15% Always useful

Magic damage stacking, Grand Master is


S Power of Titan All magic damage x1.5
better if you're below 150% blue damage

Size of all enemies is reduced by 33%, movement speed of


S Toy Kingdom enemies is reduced by 11%
Enemy slow, very good; very strong with tank

Must have for tank; good first mastery if it


S Clairvoyance Increases viewing range by 10% and pickup range by 200%
shows up on normal runs

Increases the magic damage of magics that are max level by


A Grand Master 75%
Very good amount of damage

All magic damage increases according to the rarity of all total


A Enchant artifact grades (1% normal, 2% rare, 3% epic, 5% legendary)
Can be just as good as Power of Titan

When your HP is full, gain 20% all magic power and 30% Great amount of magic power and synergizes
B Inviolable damage reduction well with Aegis

Level of all unmastered (not max level) passives is increased Gives hidden levels (levels that don't level you
B Illumination by 1 up)

B Dragon's Power All magic damage +15, all magic power +15%

All magic power is increased by 2% for every cell point


B Evolution acquired
Very strong with tank or insane cell point RNG

Increases the number of creations from Thunderstorm, Energy


C Creation Bolt, Incineration, Blizzard, Tsunami, and Arcane Ray by 20%

All magic cooldown is reduced by 0.3% per owned artifact, all


C Mechanic artifact cooldowns reduced by 20%

C Unspoken Reduces all magic cooldown by 8%

C Assassination The initial hit on an enemy is a critical strike Strong with long cd magics

If you have 50% of a level, you will gain 25%


C Mana Shield Reduces damage taken by 50% of your current % mana
damage reduction

Only take if you're running ALL duration


C Harmony Increases all magic duration by 35%
magics

If you're farming research points, go ahead


C Time Acceleration Speeds up time by 24%, increases earned points by 24% and take it - does nothing if you're wanting a
beneficial mastery

EXTREMELY strong early game, can achieve


All magic power is increased by 1% per MP globe obtained,
C Mana Circuit resets after a minute
100%+ magic power but lategame you can't
move and becomes useless

When you kill 999 enemies, the next 333 enemies are instantly
C Joker killed

Unique mastery to have fun with long cd


C Taoist When a magic is cast 11 times, the cooldown is reset
magics

When you die, resurrect and recover all HP, increases Take if you're wanting the 50% HP,
F Reconstruction max HP by 50% otherwise ignore

Artifacts/actually playing the game is a


F Pure Mana MP gain +50% greater MP gain than wasting a mastery
for this

MP taken now restores 100% when chosen, reduces


F Geometry number times you're able to skip by 1
No.

MP gain +800% for 1 minute, enemies will not spawn for 1


F Peace minute
No.

? Gold and Silver Treasure Creates 3 chests RNG holds your fate in the palm of its hands
TIER Mastery INFORMATION NOTES
TIER Mastery INFORMATION NOTES
TIER Mastery INFORMATION NOTES
TIER Mastery INFORMATION NOTES
TIER Mastery INFORMATION NOTES
TIER Mastery INFORMATION NOTES
TIER Mastery INFORMATION NOTES
These builds are for testing purposes, Flare run can be tossed as it crashed my game thrice and seemed like there were fps drops
Time/Map
Class Magics Masteries
Kills
54:41 IR
Dark Mage Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe Power of Titan, Time Acceleration, Enchant, Bang
165,163 Kills

52:39 IR
Dark Mage Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe Dragon's Power, Exorcism, Time Acceleration, War Magic
118,646 KIlls

52:22 IR
Dark Mage Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Nuclear Fusion, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe, Haste Berserker, Accelerator, Power of Titan, Bang
120,991 Kills

51:35 IR
Dark Mage Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Flamestrike, Nuclear Fusion, Intelligence, Fast Casting, Arcane Effuse, Snipe, Haste Exorcism, Berserker, Grand Master, Power of Titan
118,769 KIlls

49:53 IR
Dark Mage Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Devastation Beam, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe Unknown
150,557 Kills

49:16 IR
Dark Mage Cold Wave, Ice-Age, Magic Release, Invisible Wall, Mirage, Poison Gas, Superconductivity, Bolt from the Blue, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe Berserker, Exorcism, Accelerator, Evolution
110,866 Kills

47:21 IR
Dark Mage Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Bolt from the Blue, Asteroid, Wisp, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe Unknown
117,302 Kills

50:26 IR
Dark Mage Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Flare, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe Berserker, Accelerator, War Magic, Grand Master
107,837 KIlls

Witch 48:45 IR
Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe, Haste, Explorer Mechanic, Time Acceleration, Power of Titan, Accelerator
(maidenless) 127,203 Kills

Witch 48:04 IR
Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe, Haste, Explorer Exorcism, Berserker, Toy Kingdom, Gold and Silver Treasure
(maidenless) 104,008 Kills

Witch 47:31 IR
Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe, Haste, Explorer, Lv 5 Thunderstorm Berserker, The Chaser, Exorcism, Gold and Silver Treasure
(maidenless) 105,821 Kills

Bishop 46:35 IR
Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe, Haste Accelerator, Dragon's Power, The Chaser, War Magic
(maidenless) 102,810 Kills

Archemist 44:04 IR
Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe, Haste Power of Titan, Enchant, Mechanic, War Magic
(maidenless) 94,415 Kills

Astronomer 41:05 IR
Cold Wave, Absolute Zero, Magic Release, Invisible Wall, Mirage, Poison Gas, Spark, Electron Emission, Anti-Gravity, Intelligence, Fast Casting, Arcane Effuse, Concentration, Snipe, Haste Berserker, Accelerator, The Chaser, Dragon's Power
(maidenless) 81,385 Kills
These builds are for testing purposes, Flare run can be tossed as it crashed my game thrice and seemed like there were fps drops
These builds are for testing purposes, Flare run can be tossed as it crashed my game thrice and seemed like there were fps drops

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