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HISTORY:

It is difficult to trace the exact date of the origin of cricket. By the beginning of the 18th century, the game had
involved in its present form. The rules of the game were framed in 1744 the Marylebone Cricket (lords,
London). In 1873, the official championships of the game began in England. The game got the international
status with the formation of

I. C. C:
The imperial Cricket Conference (I.C.C.) was founded in 1909. Now a day it is known as international Cricket
Council.

B. C. C. I.:

The Board of Control for Cricket in India (B.C.C.I) was founded in the year 1926 and it was
given recognition by the imperial Cricket Conference (I.C.C.)

The boundaries in Cricket:

Before the toss: the umpire shall agree on the boundary of the field of play with both captains.
The boundary shall if possible be marked along its whole length.
Boundary marking: whenever practicable the boundary shall be marked by mean of a white
line or a rope laid along the ground.

Measurements in cricket:

1) Number of players in a cricket team: =11+5(Extra)=16.


2) Number of playing members in a team: =11.
3) Number of umpires & 3rd umpire in a match: =2, 1.
4) Number of scorers: =2.
5) The distance between the two sets of wicket: =22 yards or 20.12 M.
6) Breath of wickets: =9 Inches
7)Radius of Boundary: =68.58 M.(may vary from 70 to 85 Yards)

8)Radius of small circle (30 yard circle): =27.4 M. (30 Yards)


9)Time for changing every innings: = 10 minutes
10)Time for changing player: = 2 minutes
11) Types of matches: = ODI, Test, T20 Matches
The field of play: Cricket Ground:
SCREEN 9.14MX3.65M.

*Long Slop
Long Leg*
*

*Third Man
Fine leg*

Second Slip
Third
Slip First Slip

RIGHT HANDED Wicket Keeper


BATSMAN
Backward Short Leg

Fly Slip* * *Leg Slip Deep Square Leg*


*
** *Leg Gully *

Gully* * *
*Square Leg *

Silly
*Deep Point
Point* Point* * *
* Leg Umpire
*

* * *

Forward
Silly Mid Off*
Short Leg
**Silly Mid on
[OFF SIDE] On
[LEG SIDE]
Cover Point* *

*Deep Cover Point

Cover*

Extra Cover*
*Mid Wicket
*Main Umpire
*

*
*

* Mid Off *Mid on


*Deep Cover Deep Sweeper*
*

*Deep Extra Cover


Bowler
cc ccccCover

*Long Off
Long on*
*Straight Hit

SCREEN 9.14MX3.65M.
The fielding positions:
1) Fielding positions on Leg side (on) of the field:
Fine leg, mid wicket, mid on, square leg, long on, deep square leg, leg slip, forward short leg, etc.

2) Fielding positions on Off side of the field:


First slip, second slip, third man, gully, point, cover, extra cover, mid off, deep extra cover, long off.

Slip:
A close fielder behind the batsman, next to the wicket-keeper on the off-side". Commonly there will be two or
three slips in an attacking field and one or none in a defensive field.

Leg slip:
A fielding position equivalent to a slip, but on the leg side.

Fly slip
A position deeper than the conventional slips, between the slips and third man.

Gully:
A close fielder near the slip fielders, at an angle to a line between the two sets of stumps of about 100 to 140
degrees.

Point:
A fielding position square of the batsman's off side.

Long on:
A field position near the boundary on the leg side kept to sweep up straight drives.

Long off:
A field position near the boundary on the off side kept to sweep up straight drives.

Mid wicket:
A field position on leg side that is a mirror of deep extra cover on the off side.

Third man:
A position behind the wicket-keeper on the off-side, beyond the slip and gully areas

Cover:
A fielding position between point and mid-off.

The Cricket equipments:-


1)Batting equipments:- Bat, Pads, batting gloves, helmet, abdomen guard, spiked footwear.

2) Bowlers equipment: - Ball, spiked footwears etc.

3) Wicket keepers equipments: Wicket keeping gloves, wicket keeping pads, abdomen guard, spiked
footwear, etc.

Protective equipments:
The ball used in cricket is made up of leather. It is very hard, that’s why to protect the body of batsman,
wicketkeeper or the fielder, some equipments are used those are known as protective equipments.
E.g.helmet, batting pads, wicket keeping pads, gloves, arm pad, thigh pad, abdomen guard, chest pads etc
Some terms related to cricket:-
On Side ( Leg side):
That side of field which lies on the left hand side of a right handed Batsman is called onside.

Off Side:
That side of field which lies on the right hand side of a right handed batsman is called offside.

Striker and non striker:


One batsman stands behind each popping crease, near a wicket. The batsman farthest from the bowler is the
striker; the other is the non striker. The striker stands before his wicket, on or near the popping crease in the
batting stance.

Stance:-
The striker stands before his wicket, on or near the popping crease in a batting style is called as stance. The
batsman stands with his bat down in front of wicket, ready to hit the ball which will be bowled from the other
end of the pitch by bowler.

Footwork:
The necessary steps that a batsman has to take so as to at a comfortable distance from where the ball has
pitched, just right to hit the ball anywhere he desires, neglecting any spin or swing that a bowler attempts to
extract after bouncing.

Back foot:
In a batsman's stance the back foot is the foot that is closest to the stumps. A bowler's front foot is the last foot
to contact the ground before the ball is released; the other foot is the back foot. Unless the bowler is bowling
off the wrong foot the bowling foot is the back foot.

Sightscreen:-
Sightscreen is a large screen positioned beyond the boundary behind the bowler. It is white when a red ball is
used and black for a white ball.
The size of sightscreen: = 9.14m X 3.65 m.
Importance: It is used to provide contrast to the ball so that the batsman can see the ball clearly.

Twelfth man:
It represents a substitute, who takes place of a team player in case of injury or physical harm. OR
He is an extra player mentioned in the team list nominated by the captain / coach / manager.
Sledging:
Using abusive language or insulting opponent during the game so that he loose his concentration and make
mistakes.
A night watchman:
A night watchman is a batsman who comes into bat out of order towards the end of days play in test match, in
order protect better batsman.

Opener:
The batsman who comes to bat at the start of the innings for a team is called opener.

Batting order:
It is the order in which the players come to bat on the field from the batting team. The batting order of each
team must be on the score sheet lineup card and must be delivered before the game by the manager and
captain.
Top order:

The batsmen batting in the top 4 in the batting order. These are generally the most skilled batsmen in the team,
equipped with the technique and temperament to continue batting for long periods, often for hours or a whole
day.

Middle order:
The batsman who bat at between roughly number 5 to 8 in batting order can conclude some all rounder’s, a
wicket keeper or batsman and specialist bowler with some skill at batting.

Lower order (Tail-ender):


The batsmen who bat at between roughly number 8 and 11 in the batting order and who may have some skill
at batting, but are generally either specialist bowlers or wicket-keepers with limited batting ability. Such
batsmen are known as lower order batsmen or tail-enders.

Partnership:
The number of runs scored between a pair of batsmen before one of them gets dismissed. This also includes
the deliveries faced and time taken. There are ten partnerships per completed innings, labeled from first wicket
partnership to tenth wicket partnership, in order.

A rabbit:
A rabbit is a player who is very poor batsman. Mostly he comes at 9th or 10th position.
A ferret:
A ferret is a player who is extremely poor batsman. He mostly comes at 11th number position.
Pinch hitter:
A lower order batsman promoted up the batting order to increase the run rate.

Duck:
If a batsman gets out without scoring any runs, he is said to be out for a duck.
Golden duck:
If a batsman out for a duck (zero run) while facing the first delivery of his inning is out for a golden duck.

Diamond duck:
It is a dismissal usually run out without facing a delivery or the dismissal for zero off the first ball of a team’s
innings.

Ruby duck:
A batsman gets out without facing a ball. E.g. run out without facing a ball or stumped off a wide on the first
ball faced.

King’s pair (Golden pair):


When a batsman is out without scoring any run, off the first ball he faces in both the inning of a test mach is
called as king pair.

Queen’s pair:
A batsman who gets out for zero runs off the second ball he faces in both innings of a test match is called
queen’s pair.

Free hit:
If a bowler bowls a no ball by over stepping the popping crease or touching (crossing) the return crease, the
next delivery will be a free hit for the facing batsman. He cannot be out off the free hit except being run out.
Bowl out:
Cricket version of the penalty shootout will be applied if the semifinal or final are tied. Each team will
nominate five bowlers who will take turn to hit the wicket at the other end. There will be no batsman facing.
The team which achieves the maximum strikes wins the match.

Super over:
When T20 match ends in tie and there must be a winner, a super over rule is applied. Each team nominates a
mini team of three batsmen & one bowler and they play a mini match of one over, whoever wins this match of
one over is declared the winner of match.

Power play:
A block of over’s that In ODI and T20 offer a temporary advantage to the batting side is called as power play.
Or It is mounting pressure over batsman by placing close fielding position (9 players inside 30 yard circle). It
can be in two stages on request by captain.

Referral:
A system which allows for batting or fielding captain to appeal an umpiring decision to the third umpire.

Duckworth Lewis method:


A mathematically based rule that derives a target score for the side batting second in a rain affected one day
match.

Umpire Decision Review System (UDRS, or simply Decision Review System or DRS)
A system which allows the fielding captain or the batsmen to request the third umpire to review the standing
umpires' previous decision using technological aids, in the hope of having a dismissal awarded (in the case of
the fielding captain) or overturned (in the case of the batsman).

Hawk-Eye (Eagle-Eye):
A computer-generated graphic which tracks the trajectory of a delivery between the bowler and batsman, and
shows the probable trajectory of the ball if it were not hindered by the batsman. Used in an official capacity by
the third umpire to assess LBW decisions under the decision review system. Commentators use Hawk-Eye as
a visual aide to assess bowlers' deliveries, and to assess lbw decisions.

Played on:
It is a dismissal of the striker when the ball is deflected onto the stumps (wickets) with the bat. The dismissal
however is recorded as bowed.

Ball tampering:
It is an action in which a fielder illegally alters the condition of the ball to get undue advantage in the swing of
the ball during bowling.

Hat-trick:-
A bowler achieves hat-trick if he dismisses three batsmen with three consecutive deliveries either in the same
over or at the end off one and the beginning of another over.

Double hat-trick:
Taking four wickets in four consecutive balls, so named because it consists of two overlapping hat-tricks.

Hat-trick ball:
A delivery bowled after taking two wickets with the previous two deliveries. The captain will usually set a
very attacking field for a hat-trick ball, to maximize the chances of the bowler taking a hat-trick.
Dot ball:-
It is a ball from which no runs are scored and no wicket is taken. It is recorded with a dot in the bowling
analysis.

Maiden over:-
It is an over in which no runs are scored off the bat and no wide ball or no balls are bowled.

Wicket maiden:
A maiden over in which the bowler also dismisses a batsman. A double wicket maiden if two wickets are
taken, and so on.

Overthrow:
If a fielder throws the ball whereas no other fielder is able to stop the throwing ball, thus batsman is able to
score runs or a boundary is scored; such runs are termed as over throw..

Grounder:
A ball that reaches the batsman after two or three bounces is called as grounder.

Toss (Match start):-


It is a flipping of a coin. The captains shall toss for the choice of innings on the field of play not earlier than 30
minutes nor later than 15 minutes, before the scheduled or rescheduled time for the match to start. No changes
in the team members can be made after the toss.

Wash out:
A cricket match or a specific day of a cricket match, which is abandoned with either no play or very little play
due to rain.

Body line bowling:


When the ball comes to the batsman’s body or closer to the body is called body line bowling.

Body line series:


The ashes series of 1932-33 is referred to as the body line series this is because the English side touring
Australia under Douglas Jordon used what they called the leg theory to keep Australia batsman ,mainly
Donald Bradman, under wraps. It involved their fast bowlers sending down fast, short pitched deliveries aimed
at the batsman’s body. With the leg side packed with the fielders. The batsman had little choice but to fend off
the ball straight to the waiting fielders behind him or to get hit very painfully. England were successful in
winning Ashes and Don Bradman failed scoring at a merely rate of 56.67.

Target:
The score of team batting second has to score to beat their opponent. This is one run more than what the team
batting first managed.

Block hole:
The area between where the batsman rests his bat to receive a delivery and his toes. It is the target area for a
Yorker.

All rounder:
A player adapt at batting, bowling and fielding. Each team requires all rounders.

Batting average:
A batsman’s batting average is defined as the total number of runs conceded by the batsman divided by the
number of times he been dismissed.

Bowling average:
A bowlers bowling average is defined as the total number of runs conceded by the bowler (including wide and
no balls) divided by number of wickets taken by the bowler.

Century:
A batsman scoring a ton or on hundred runs.

Half century:
An individual score of over 50 runs, but not over 100 (century). Reasonably significant landmark for a
batsman and more so for the lower order and the tail-enders.

Death over’s (slog over’s):


The final 10 over’s in a one day match in which most bowlers are usually hit for lots of runs. Bowlers who
bowl during the death over’s are to ‘bowl at the death’.

Fall of wicket:
The batting teams score at which batsman gets out.

Man of the match:


An award which may be given to the highest scoring batsman, leading wicket taker or best overall performer
in a match.

Man of the series:


An award which may be given to the highest scoring batsman, leading wicket taker or best overall performer
in a series.

Match fixing:
Bribing players of one of the teams to deliberately play poorly with the intention of cashing in on bets on the
result of the game.

All out:
When an innings is ended due to ten of the eleven batsmen of the batting side being either dismissed or unable
to bat because of illness or injury.

Asking rate:
The rate at which the team batting needs to score to catch the opponents score in a limited over game.

Economy rate:
The average number of run scored per over in the bowler’s spell.

Net run rate (NRR):


The run rate scored by the winning team subtracted by run rate scored by losing team. The winning team gets
positive value, losing team the negative value. In a series, the mean of the NRR for all matches played by the
team is taken. Alternatively, for a series, a team's NRR can be calculated as (total runs scored) / (total overs
received) – (total runs conceded) / (total overs bowled)

Direct Hit:
A run out attempt in which the throw form deep fieldsman put down the wicket without first being caught by a
fieldsman standing at the stumps.

Extra (sundry) :
It is a run not attributed to any batsman. There are five types’ byes, leg byes, penalties, wides & no balls.

Fielding extras:
The byes, leg byes and penalties are called Fielding extras.

Bowling extras:
The wide ball and no ball runs are called as Bowling extras.

Batting collapse:
A match situation in which many batsmen are dismissed in rapid succession for very few runs. The terms top
order collapse or middle order collapse may be refer to batting collapses in a specific part of the batting order.

Break:
A suffix denoting the ball changing direction after pitching caused by the bowler's spin or cut. For example, a
leg spinner will deliver leg breaks (moving from leg to off).

Caught and bowled:


When a player is dismissed by a catch taken by the bowler. The term originates from the way dismissals are
recorded on a scorecard; the alternative "bowled and caught", referring to the sequence of events in the
chronological order, is almost never used.

Caught behind:
A catch taken by the wicket-keeper.

Charge:
When the batsman uses his feet and comes out of his batting crease towards the bowler, trying to hit the ball.
Also known as giving the bowler the charge, or stepping down the wicket.

Cow corner:
The area of the field (roughly) between deep mid-wicket and wide long-on. So called because few 'legitimate'
shots are aimed to this part of the field, so fielders are rarely placed there – leading to the concept that cows
could happily graze in that area.

Dismissal (Out):
To get one of the batsmen out so that he must cease batting.

Drop:
The accidental "dropping" of a ball that was initially caught by a fielder, thus denying the dismissal of the
batsman; when such an event occurs, the batsman is said to have been "dropped".

Dugout:
A sheltered place just outside the boundary ropes where players sit. Dugouts are a common feature of T20
matches. However, for ODI's and Test matches pavilions are used.

Pavilion:
The grandstand or building complex where the player's dressing rooms and members of the association or club
owning the ground are seated. The dressing rooms are generally located in the members' area.
First-class cricket:
The senior form of the game; usually county, state or international. First-class matches consist of two innings
per side and are usually played over three or more days.

One Day International (ODI):


A match between two national sides limited to 50 overs per innings, played over at most one day.

Twenty Twenty International (T20):


A match between two national sides limited to 20 overs per innings, played over at most one day.

Groundsman ( curator):
A person responsible for maintaining the cricket field and preparing the pitch.[6]

Mis-field:
A fielder failing to collect the ball cleanly, often fumbling a pick-up or dropping a catch.

Nervous nineties:
The period of batsman's innings when his or her score is between 90 and 99. During this phase many players
bat extremely cautiously in order to avoid being out before they obtain a century.

No man's land:
An area of the pitch with no fielders near it. Normally used when a batsman mistimes a shot and is lucky that
the ball does not land in a position where it can be caught.

Not out:
A batsman who is in and has not yet been dismissed, particularly when play has ceased.
or the call of the umpire when turning down an appeal for a wicket.

Off the mark:


When the first run is scored by a batsman, it is said that the batsman is off the mark. If a batsman gets out
without scoring, it is said that the batsman failed to get off the mark.

Placement:
The ball when it is hit such that it bisects or trisects the fielders placed on the field. The ball usually ends up
being a four.

One down:
A batsman who bats at No. 3, a crucial position in the team's batting innings.

Over rate:
The number of over’s bowled per hour.

Point of release:
The position of the bowler at the moment when the ball is released.

Quota:
The total number of overs (maximum 10) allotted to a bowler in an ODI, or any limited overs match.
Typically total overs in the innings divided by 5, rounded to next highest integer.

Reserve day:
A vacant day in a touring schedule which can be used to replay or reconvene a match which is washed out.
Mostly seen in the latter stages of major limited-overs tournaments.

Run chase:
The act/task of the team batting second (in a limited-overs match) or batting fourth (in an unlimited overs
match), trying to win a match by batting and surpassing the runs accumulated by the opponent.

Selector:
A person who is delegated with the task of choosing players for a cricket team. Typically the term is used in
the context of player selection for national, provincial and other representative teams at the professional levels
of the game, where a "panel of selectors" acts under the authority of the relevant national or provincial cricket
administrative body.

Slower ball:
A medium-pace delivery bowled by a fast bowler. Designed to deceive the batsman into playing the ball too
early and skying it to a fielder.

Specialist:
A player selected in the team primarily for a single skill, i.e. not an all-rounder or a wicketkeeper-batsman.
Such players can be referred to as specialist batsmen, specialist bowlers, or specialist wicketkeepers.

Strike bowler:
An attacking bowler whose role is to take wickets rather than to restrict scoring. Usually a fast bowler or
attacking spinner who bowls in short spells to attacking field settings.

Through the gate:


"Bowled through the gate": dismissed with a ball that passes between the bat and the pads before hitting the
wicket.

Timing:
The art of striking the ball so that it hits the bat's sweet spot. A "well-timed" shot imparts great speed to the
ball but appears effortless.

Unplayable delivery:
A ball that is impossible for the batsman to deal with; used to imply that the batsman was out more through
the skill of the bowler than through his own error.

Wicket-keeper/batsman:
A wicket-keeper who is also a very good batsman, capable of opening the batting or at least making good
scores in the top order.
Glove:
A part of a batsman's kit worn to protect the hands from accidental injury. When a hand is in contact with the
bat it is considered part of the bat and so a player can be given out caught to a ball that came off the glove
hence "gloved a catch."

Batting Strike rate:


A percentage equal to the number of runs scored by a batsman divided by the number of balls faced.

Bowling Strike rate:


The average number of deliveries bowled before a bowler takes a wicket.

Run rate:
The average number of runs scored per over.

Spell:
The number of continuous over’s a bowler bowls before being relieved.
Start:
A batsman is said to have a start when he successfully avoids being dismissed for very few runs.

Session:
A period of play, from start to lunch, lunch to tea and tea until stumps.

PARTS OF CRICKET:
There are three parts (aspects) of cricket 1.Batting 2.Bowling 3.Fielding

I) BATTING:
The act and skill of defending one’s wicket and scoring runs is called as batting.
Batsman’s strokes:
a)The strokes played on off side of field:-
off drive, cover drive, square cut, reverse sweep, late cut etc.

b)The strokes played on onside of field:-


Sweep, paddle sweep, pull short, hook, flick, slog shot, scoop, leg glance, French cut etc.

c)The strokes played in front of wicket:-


Off drive, cover drive, pull shot, hook shot, sweep, slog etc.

d)The strokes played behind his popping crease on onside:


In the region between the wicket keeper and umpire:-
leg glance, sweep, pull shot, French cut, Marillier shot etc.

Batting technique:
Block (back stroke):
A defensive shot played with the bat vertical and angled down at the front intended to stop the ball and drop it
quickly onto he pitch in front of batsman.

Drive:
An offensive shot played with the bat sweeping down through the vertical. The ball ravels swiftly along the
ground in front of the striker. A drive can be on drive, off drive, straight drive, cover drive depending in which
direction it goes.

On drive:
It is played of the front foot with swing of the bat and hitting the ball in the direction of mid on

Off drive:
It is an offensive stroke played of the front foot with swing of the bat, sending the ball in the direction of mid
off.

Straight drive:
It is drive played to a good length ball by which the ball is sent over the bowlers head or down the pitch into
the area directly behind bowler’s wicket

Cover drive:
The cover drive is played of the front food with swing of the bat, sending the ball between extra and cover or
cover point.
Lofted cover drive:
It is lofted shot hit high in the air to a good length ball by which the ball is hit over the head of fielder.

Step out and drive :


Batting against spin & some medium paced bowling, the batsman may to advance down the wicket to create
scoring opportunities.

Lofted shot:
It is a shot hit high in the air, especially when playing a front shot like straight drive.

Cut:
A shot played with the bat close to horizontal, which hits the ball somewhere in the area between cover &
gully.

Late cut:
It is a cut shot mode by striking an off side ball at the last possible moment after it has passed the batsman,
sending the ball to the area behind gully region.

Square cut:
A cut is cross batted shot played at a ball wide on the offside slapping the ball as it passes the batsman so that
it is hit the region backward of square on the side. A square cut is a shot hit into the offside at hear to go
degrees from the wicket.

Upper Cut:
A typical shot played against a short ball or bouncer. Here the batsmen makes a cut above his head and the
ball usually goes to the third-man area.

Slash:
A cut, but played aggressively or possibly recklessly – a cut being a shot played square on the off side to a
short-pitched delivery wide of off stump. So called because the batsman makes a "cutting" motion as he plays
the shot.

Glance (edge):
A glance is a delicate but powerful stroke in which the ball is deflected from an angled bat into the area
between square leg and fine leg.

Sweep:
Sweep is a shot in which the batsman advances front foot, bends hid back leg even going down on the knees
with a more or less horizontal bat down on the top of the ball, in order to play it away to fine leg.

Paddle sweep:
A paddle sweep is a cross batted shot played on the knees, usually at a slow ball on or wide of leg stump,
involves bringing the bat down on the top of the ball, in order to play it away to fine leg.

Reverse sweep:
A reverse sweep is just a sweep shot on the offside, into point area, by just changing the direction of bat. For
this shot the right handed batsman holds the bat like a left hander batsman and vice versa, after the ball is
delivered.

Pull Shot:
The pull is a forcing shot against a short ball in which batsman goes back on his stumps & with a horizontal
movement of the bat strikes the ball anywhere bet fine leg and mid on.

Hook shot:-
A hook is an aggressive, cross batted shot played at a bouncer aimed at or near the batsman’s head. The
batsman must step inside the line of the ball and swing his bat around his head, hooking the ball around behind
square leg, usually in air and sometime for six runs, It is a dangerous shot to attempt, but can be very
protective.

Marillier shot:
A shot played with the bat help parallel to the pitch in front of the batsman, with the toe of the bat pointing
towards the bowler. The batsman attempts to flick the ball over the wicketkeepers head. The most famous
exponent of the shot is former Zimbabwean player Douglas Marillier.

French cut (Chinese cut or Harrow drive):


A misplayed shot by the batsman which comes off the inside edge and narrowly misses hitting the stumps
typically going to the fine leg.

Flick:
A gentle movement of the wrist to move the bat often associates with shots on the leg side.

Forward stroke:
It is an attacking as well as defending shot played of the front but primarily. However runs may scored.

Slog:
A powerful shot, usually hit to the leg side in the air in an attempt to score a six often without too much
concern for proper technique.

Hit:
All action of batsman which direct the ball towards the boundary with the height and length. During a hit the
ball must be hit clearly.

Hoik:
A wild swing intended only to hit the ball as hard and as for as possible usually with little or no control.

Agricultural shot:
Any shot played with very little skill. This is a swing across the line of the ball played without must technique.

Helicopter shot:
A stroke played by swinging the bat in an "uppercut" fashion so that it catches the ball partly from below; in
the follow-through the bat flails up and round vertically, through an angle that may exceed 180 degrees. The
shot was so named after Indian batsman Mahendra Singh Dhoni, who frequently uses the shot. The helicopter
shot is very risky, but can be unusually effective at scoring boundaries against Yorkers.

Dilscoop
A stroke where a batsman goes on one knee and hits a good length or slightly short of length ball straight over
the wicket keeper's head usually to the boundary or over it. Displayed at the world stage by Sri Lankan
batsman Tillakaratne Dilshan during the ICC World Twenty20 in June 2009 and named after him.

Edge:
A slight deviation of the ball the edge of the bat. Top, bottom, inside and outside edge denote the four edges of
the bat

Leading edge:
The ball hitting the front edge front of the bat as opposed to its face, when playing a cross bat shot such as a
pull. Often results in easy catch for the bowler or a skier for someone else.

Paddle scoop:
A shout where the batsman scoops the ball over his/her shoulder in order to find a boundary either behind the
wicketkeeper or in the fine leg region.

Textbook Shot:
A shot played by the batsmen with perfect technique, also known as a cricket shot.

Cow shot:
A hard shot, usually in the air, across the line of a full-pitched ball, aiming to hit the ball over the boundary at
cow corner, with very little regard to proper technique. A type of slog.[1]

Cross-bat shot:
A shot played with the bat parallel with the ground, such as a cut or a pull. Also known as a horizontal-bat
shot.

Bowling technique:
Bowling:
The act of delivering the cricket ball to the batsman. When a ball is bowled the elbow joint is held extended
through. All the energy is imparted by rotation of the arm about the shoulder and possible a little wrist motion.
The act of bowling the balled is called delivery.

Chucking (throwing):
A bowler is said to be chucking it there is full or partial straightening of arm during the delivery of the ball,
just before the ball leaves the hand. It is in imparting extra speed or spin to the ball.

Part Time bowler:


a bowler who doesn't always bowl but is adequate enough to bowl seldom and is often successful because of
variation in performance and their surprising attributes.

Underarm bowling:
Underarm bowling means that a ball delivered with hand below the level of the elbow. Today a bowler
bowling underarm is any competition (except blind cricket) is a no ball.

Faul Delivery:-
A ball is called foul delivery, if once the bowlers has reached the level of the shoulder in the delivery swing,
the elbow joint is not straight from that point until the ball has left the hand.

Bowling around the wicket:


Bowling with the non-bowling arm closest to the wicket is called around the wicket.

Bowling over the wicket:


Bowling with the bowling arm closest to the wicket is called around the wicket.

Line of the ball:


The trajectory of the ball between its leaving the bowlers had and its bounding on the pitch before the
batsman.

A good length spot:


It is a point of the pitch where the ball is delivered (bounces) where the batsman is uncertain to whether to
play forward or back.

A good length ball(delivery):-


The ball pitching on such a length that the batsman has difficulty in playing it either off the front foot or back
foot it the batsman tries to hit from the crease it is quite likely to go into the air.

A long hop ball:


A ball of a very short length which can be easily hit off to get a boundary of a six.

A short of length delivery:


It can be defined as the ball short of good length where the batsman can hit the ball easily.

Flighted ball:-
A ball delivered at higher trajectory is called as flighted ball.

Over pitched delivery:-


The ball pitching at such a length that the batsman is able to drive it without stretching his feet from the
crease.

Half volley delivery:-


A half volley is a delivery that bounces just before the block hole ( the gap between the toe and bat) and
batsman plays a shot just after the bounce.

Bump ball:-
It is a ball hit hard into the ground & caught by a close fielder it bounces again, so that when fielded looks like
a catch.

Variations of bowling:-
Pace bowling ( fast bowling):
A style of bowling in which the ball is delivered at high speeds, typically over 90 mph (145 km/h). Pace
bowlers also use swing.

1)Variations of pace bowling:-


There are following three variations of pace bowling.

a ) fast bowling:- in this case, the bowler bowls the ball as fast as practicable, attempting to defeat the
batsman with its pace.
b) swing bowling:- In this type the bowler holds the seam of the ball at certain angle and attempt to release
the ball so that it spins with the seam at a constant angle. It is called in swing if the ball swings inwards and
out swing if the ball goes the other way.

c) seam bowling:- In this case a bowler attempts to keep the seam vertical, so that the ball hits the seam when
it bounces on the pitch & deflects in its path either to right or left.
2) Variations of spin bowling:-
Leg spin, googly, doosara, off spin, china man, arm ball etc.
a) Variations of leg spin bowling:- leg break, doosara
b) Variations of off spin bowling:- off break, china man

Bowling techniques:
Full toss:-
When the bowler balls directly to the batsman is called as full toss.

Yorker:-
A usually fast delivery that is pitched very close to the batsman. The intent is for it to bounce exactly
underneath his hat or his toes, in the block hole. A perfectly pitched fast Yorker is almost impossible to keep
out.

Bouncer:
A ball pitched short so that it bounces high, usually chest or higher as it passes the batsman.

Beamer:-
A ball which comes to the batsman without any bouncer on the pitch. It is an uncommon & illegal deliver that
reaches a height of batsman heads.

Dipper:-
It is a swinging ball which is deliberately bowled as a Yorker or a full toss.

Perfume ball:
A bouncer on or just outside off-stump that passes within inches of the batsman's face. So called because the
ball is supposedly close enough to the batsman's face that he can smell it.

Carom ball:-
A style of bowling used in cricket named because the ball is released by flicking the ball between the thumb
and a bent middle finger in order to impart spin.

Cutter:-
A fast paced delivery that turns after hitting the ground is called cutter. These are of two types off cutter and
leg cutter.

Off cutter:-
A fast bowler can also pull his finger down on one side of the ball as he lets it go imparting a small amount of
sideways spin to the ball. This can cause the ball to move sideways of the pitch. Such a delivery is called off
cutter it the ball moves from off to the side of a right handed batsman.

Leg cutter:-
A fast bowler can also pull his fingers down one side of the as he let it go imparting a small amount of
sideways spin to the ball. This can cause the ball to move sideways off the pitch. Such a delivery is called as
leg. Cutter if the ball moves from the leg side to the off side of a right handed batsman.

Off break (spin):-


A ball which is pitched on the offside & comes back to the stump since it spins in the clockwise direction such
a delivery is called as off break delivery as it spins from off side to the leg side.

Leg break:-
A ball which is pitched on the leg side & comes back to the stump since it spins in the anticlockwise direction
such a delivery is called in the anticlockwise from leg side to the off side.

Googly:-
When a right arm leg spinner bowls an off spin ball with the same action, it is called a googly.

Chinaman:-
When the bowler throws a spin ball by keeping his head down not facing to batsman and arm goes over the
head is called china man bowling (Brad Hogg).

Arm ball:-
An off spin bowler will sometimes not spin the ball so much, putting more pace on the delivery such a
delivery is called as arm ball.

Flipper:-
It is the trickiest way of throwing spin ball. The forward flip of wrist begins little earlier. The flip of the third
finger is directly down the line of the flight but released from under the hand, thereby gaining back spin such a
delivery in called flipper.

Top spin:-
When a right arm off spinner bowls a ball which after pitching goes straight with increase in speed or bounce,
is called as top spin. OR It is the trickiest way of throwing spin ball. Forward flip of wrist begins little earliear.
At the moment of release, the palm of the bowling hand will be facing towards mid- on.

Doosara:-
Dooosara is a spin bowl (Googly) which comes to batsman from outside to inside.

Teesra:-
It is a leg break bowled by a right hander with an off break action.

Orthodox spin:-
A left handed analogue of the off spin delivery (which spins opposite way) is called orthodox spin & such a
bowler is called as orthodox spinner.
Unorthodox spin:-
A left handed analogue of the spin delivery (which spins opposite way) is called an unorthodox spin & such a
spinner is called as unorthodox spinner.

3) Fielding:-

Fielder:-
A player on the fielding side who is neither the bowler nor the wicketkeeper in particular, one who just field
the ball.
The fielding consists of three basic activities.

1Catching ,2 chasing,3 throwing the ball.


.
Types of fielding:- The fielding is basically of two types:-

1 Defensive fielding 2 attacking fielding

1) Defensive fielding:-
The main purpose of this fielding is to check the opponent from scoring runs & not much to take his wicket.
This style is adopted when the pitch is helping the batsman & the bowlers fail to find favorable bounce or turn
from it.

2) Attacking fielding:-
As the name suggest here the fielders attach the batsman by standing quite close to him to pulverize him
psychologically. This style is usually adopted when a fresh batsman starts his innings. Five to six close in
fielders stand very close to the batsman to psychologically disturb him to commit some mistake.

Fielding restrictions:-
There are fielding restrictions in all kind of cricket. Only to fielders are allowed behind the batsman on leg
side. This rule is the elegancy of the bodyline series in 1932-33 between England & Australia.

LAWS OF CRICKET
LAW 1:- THE PLAYERS:-
A cricket match is played between two sides, each of eleven each unless otherwise agreed, one of whom shall
be captain.

Captain:- Captain means the leader of the cricket team.


Duties of captain:-
1 A captain shall nominate his players in writing to one of the umpire before toss. No player may be changed
after the nomination without the consent of opposing captain.
2 The captain shall toss for the choice of innings on the field of play not earlier than 30 minutes nor later than
15 minutes, before the schedules or any rescheduled time for the match to start.
3 The captains are responsible at all times for ensuring that the play is conducted within the laws.
4 During batting he decides batting order.
5 He has to complete the allotted over’s in time.
6) Allots his team mates positions on the field and decides spells for the bowlers of his team during a match.
7) Take decisions on the behalf of whole team, like declaration of team.
8) He request for the beginning of power play.
9) He request for substitutes, runner, etc.

Vice-captain:- The captain may assisted by vice captain.


Duties of vice-captain:-
1 When the captain is forced to leave the field of play during fielding, due to illness or injury, the vice captain
will act for him, and be will be responsible for the spirit of the game.
2 He assists with captain in them selection, discipline & field settings.
3 He assists the captain in a batting order or bowling order.
4 He is usually expected to lead the players with the captain & also help the younger players develop.

Manger:- The manger plays vital role in success of cricket team.


Duties of manager:-
1 He will find the pitches for the practice.
2 He will help the captain for the team selection.
3 He will help to enforce the code of conduct the laws of game & the spirit of game.
4 If there is any problem he will put the matter to president.
5 He will organize additional opportunities such as sports clinics etc.

Law2; substitute, Runner and Batsman’s retirement:-


1) Substitute:-
It is a player who takes place of another player who may have become unable to play in the course of match
due to illness or injury.

Restrictions on the role of substitute:-


When there is any substitute in cricket match that substitute is allowed for fielding only, he cannot bat and
bowl. He can be use as runner.

2) Runner:-
A runner shall be allowed for a batsman who during the match is incapacities by illness or injury. The player
acting as a runner for a batsman shall a member of the batting side and shall have already batting in that
innings. He shall wear external protective equipments equivalent to that worn by the batsman, for whom he
runs and shall carry a bat.

Runner’s equipments:
The player acting as a runner of an injured batsman shall wear the same equipments which an injured batsman
is so equipped.
The equipments are: the bat, batting pads, batting gloves, helmet, arm guard, abdomen guard, spiked foot
wear chest guard etc.

Batsman becomes out:-


A batsman’s runner is subject to the laws. A batsman with a runner will suffer the penalty for any
infringement of the laws by his runner. In particular the batsman will be out if his runner is out under:-

1.Handled the ball 2.Run out 3.Obstructing the field. 4.Stumped .

3) Batsman’s retirement (Batsman’s leave field) :-


If a batsman is injured, he may retire & resume his innings when fit again, so long as his teams inning is not
over. If a batsman is too injured to bat when no other batsman remains to come in after a wicket falls, his
innings must be forfeited and his team’s innings ends.

Law3:- The umpires (Match officials)


Match officials :-
1)Umpires-2 (2)Match Referee-1 (3)Scorer-2 (4)Match observer-2 ( 5)Grounds men-10

Duties of Umpires before the game commences:-


Before the commencement of the match, the umpires Duties are:
1)To check whether the pitch & ball used are up to standard.
2)To observe the toss made between the captains of the two teams and the decisions for batting or bowling first.
3)To check the bails & stumps are in their correct positions.
4)The umpires shall be agree with both the captains on any special conditions affecting the conduct of the match.
5) The marking on the pitch are correct.
6) The boundaries are properly marked.
7)The umpires has to report on the ground at least 45 minutes before the scheduled start of the match.

Duties of the main umpire:-


1.Watch the conduct of players on ground to enforce the laws of cricket in right way.
2.Keep regular watch on the condition of ball on the ground Make provision for its replacements when needed.
3.Make decision of LBWS, out & other events requiring a decision.
4.Gives no ball if while bowling bowler crosses the popping crease or touching return crease.
5.Gives ‘Wide ball’ if the bowler bowls the ball wide of wicket.
6.Gives decision on short run, if during taking run the batsman doesn’t cross the popping crease with the bat at his end.
7.Gives decision on byes, leg byes, dead ball, etc.
8.Gives decision on catch out, run out etc.
9) Umpire has the authority to change the ball.
10) He can announce bad light for play, bad weather.
Duties of leg umpire(striker’s end umpire):-
The leg umpire can give following decision
1.No ball if it is over than the height of shoulder of batsman
2.’Wide ball’ if the ball goes over the head of batsman or wide of the wicket.
3.’Run out’ at the strikers end.
4.’Hit wicket’ if his wicket is broken wit any part of his body or equipment.
5.Stumping decision.
6) Short run at the strikers end.
7) Power play positions of the players.
8) To keep watch on the arguments between wicket keeper and striking batsman.

Conditions under which umpire call time:-


1.The cessation of play before any interval.
2.The cessation of play due to any interruption.
3.At the end of day’s play.
4.At the conclusion of the match.
After the call of ‘time’ the umpire shall remove the bails form both the wickets.

Position of umpire:-
The umpire shall stand where they can see any act upon which their decision may be required.
1.Main umpire:-he will stand behind the wicket at the non strikers end means the bowlers end.
2.Leg umpire:- he will stand on of the field inside 30 yard circle in the line of stump. He may elect to stand on
the offside instead of the pitch, provided that he inform the captain of the fielding side, striker and the other
umpire of his intention to do so.

Umpire’s changing end:


In the following cases the umpire will change their ends.
1.At the end of each over.
2.After tea interval.
3.After lunch interval.
4.After the interval between innings.

Umpire changing the ball:-


Under the following conditions the umpire can change the ball.
1.Either captain may demand a new ball at the start of each inning.
2.To replace the lost ball or an unfit ball.
3.When a ball has been tampered by any fielder.
4.The captain of the fielding side may demand a new ball.
5.The captain of fielding side may demand a new ball after not less than 35 over in test match.

Third umpire:-
The third umpire is T.V. umpire. He is off the field & makes the final decision on question referred to him by
on field umpire. When the umpire are unable to decide on a close decision e.g. run out, catch, boundary,
stumping etc. He may refer it to the third umpire who sees the television replays & gives his decision.

Fourth umpire:- The match referee is appointed to oversee professional cricket matches by the international
cricket Council. The match referee remain off the field and is responsible for seeing that the ICC cricket code
is observed & followed during the game, to asses any violation and hand out penalties. After the match he
submits his report to the ICC.

Umpire signals:-
1) Bye:-
Raises right hand up with open palm.

2) Leg bye:-
By touching raised knee with the hand

3) No ball:-
By extending one arm horizontally.

4) Wide ball:-
By extending both arms horizontally.

5) Dead ball:-
By crossing & re crossing the wrists below the waist.

6) Boundary for four:-


By waving an arm form side to side with arm cross the chest.

7) Boundary for six:-


By raising both arms above the head.

8) Short run:-
By bending the arm upward & by touching the nearer shoulder with the tips of the finger. OR umpire touches
right shoulder with hand.

9) Out:-
By raising the index finger above the head.

10) New ball:-


By raising the ball above the head.

11) T.V. replay(third umpire):-


He signals by drawing a large square in the air with both hands, spreading them out high in the air in front of
him bringing them down & then together again.

12) Cancel call:-


By touching both shoulders each with the opposite hands. Five penalty runs awarded to batting side:-By
repeated taping of one shoulder with the opposite hand.

13) Free hit:-


By raising one arm & moving in a circular motion. Or umpire make an imaginary circle over his head by
rotating his hand.

14) Powerplay:
The umpire shall make an imaginary circle by rotating his arm in front of his body.
15) Five penalty runs awarded to fielding side:-
By placing one hand on the opposite shoulder.

Referee’s decision:
1)The ball is played and hits the opposite wicket.
Neither batsman is out unless the ball is touched by a fielder before it hits the wicket and the non striker is out
of his ground.

2)A bowlers delivery is not a fair one.


The bowler is cautioned and a no ball is gives. If the bowler does the same mistake again umpire will stop his bowling.

3)A batsman runs a short run.


The umpire signals to the score and the incomplete run is not added to the score.

4)If the fielding side leaves the field at any time without the permission of the umpire.
In the opinion of the umpire refuses to play the umpire shall award the match to the batting side

5)If a player is discovered lifting the seam of the ball.


If a player is found tampering with the seam of the ball. Five penalty runs are awarded to the batting side and
the ball is replaced. The guilty player is penalized after the game. If a bowler has tampered the seam, he may
be banned from bowling in that innings.

6)If a Fielder willfully obstruct a batsman in running:


It shall be considered unfair if any fielder willfully obstruct a batsman in running. In this case the umpire shall call
and signal dead ball and allow any completed runs and the run in progress or alternatively a boundary scored.
7)The batsman is stumped by the wicket keeper on a ball declared as wide by the umpire:
The striker batsman is declared out by the stumped and one extra run is added to the total.

8)When a batsman is run out on a no ball.


The batsman is out by ‘Run out’. The ball will get counted in the over and one plenty run will get added in the
total run. The bowler will not get credit for this wicket.

9)When a batsman takes runs intentionally by playing with legs without offering a shot.
The umpire will call and signal dead ball. No runs will be added.
10)When a batsman’s hat falls on the wicket dislodging bails while playing shot.
The batsman will become out by hit wicket.

11)The ball becomes unfit for play during the game.


If during the play the ball becomes unfit for play, the umpire shall replace it with a ball which has had wear
comparable with that which the previous ball had received before the need for its replacement.

12)The bowler is incapacited or suspended from playing during an over.


Another bowler is called to complete that over, provided that he does not bowl two consecutive overs. If this
happens in the first ball of the over, it is called a dead ball.

13)The ball touches the gloves of the batsman’s hand holding the bat and a catch is taken.
The hand or the glove is counted as part of bat and umpire declares the batsman out if the ball touches the
batsman’s hand holding the bat and a catch is taken.

14)The ball touches the arm of the batsman holding the bat a catch is taken.
The umpire declares the batsman ‘not out’.
Scorers:
Scorers are the officials who are appointed to keep the records of all runs scored, extras and wicket taken by
the bowler. They accept and acknowledge instructions and signals given to them by the umpire. There are two
scorers in a match
Match referee
An official whose role is to ensure that the spirit of the game is upheld. He has the power to fine players
and/or teams for unethical play.
Law 4:-The Ball
The round object which the batsman attempts to strike with the bat. Also a delivery.
The ball used in the game of cricket is hard & covered with leather. The leather covering is thicker & joined in two
hemispheres. The seam is like equator & the stitching is raised slightly. Now a day’s white ball are also used.

Dimensions of the ball:


1.Weight of the ball = 156 to 163 grams (5.50 to 5.57 ounces).
2.Circumference of the ball = 22.4 to 22.9 cm( 8 13/16 to 9 inches or 224 to 229 mm
Colour of the ball:
Awhite ball is used in an ODI and not in test matches as the kit colours are white.
Number of overs after which a new ball can be taken:
1) One Day Match: after 35 overs.
2) Test Match: after 80 overs
Law 5:-The Bat:- The wooden implement with which the batsman attempts to strike the ball. The bat shall be
made solely of wood. The blade may be covered with material for protection.
Dimensions of bat:-
The length of the bat=38 inches (96.5cms)
The width of the bat=4 ¼ inches (10.8cms).
The weight of the ordinary bat-2 ¼ pounds.

When Umpire can change the Bat: 2011


1) When the bat is broken.
2) When the bat is very big.
3) When the bat is very broad, the measurements are not followed.
4) When the material is not good.

Law 6:-The pitch 2010, 13

The area of ground between the bowling creases is known as the pitch. It is 1.52m (5Feet) in width on either
side of the imaginary line joining the centre of the middle stumps and 22 Yards in length.
The umpire shall be the final judges of the fitness of the pitch for play. Before the match the ground authority
shall be responsible for the selection & preparation of the pitch.

A Pitch may be changed:


A pitch may be changed when it has excess of grass, moisture, cracked or
damaged. The pitch shall not be changed during the match unless the
umpire decides with the consent of both captains.

LAW7:-THE WICKETS
Two sets of wickets shall be pitched opposite & parallel to
each other at a distance of 22 Yards (20.12m).

The standard height of wickets(stumps) when pitched:-


The stumps = 28 inches (71.1cm)
The bails = 1/2 inches (1.27cm)
Together = 28 1/8 inches
The width of wicket: = 9 Inches ( 22.8cm)
The bails:-The bails are kept on the top of the stumps.
The length of bail: =10.95cm(4 15/16 inches)
Length of barrel = 5.40cm (2 1/8 inches)
Length of longer spigot =3.49cm (1 3/8 inches)
Length of shorter spigot =2.06cm (13/16 inches)

Bail: One of the two small pieces of wood that lie on top of the stumps to
form the wicket.

Importance of bails in cricket:-1999


The bails are on the top of the stumps the bails are used to
determine when the wicket is broken in determining a
batsman is out bowled, stumped, run out or hit wicket.

When the stumps are broken how the batsman become run out:-
If he bails fall of the stumps or the stumps are broken any reason with the ball still in play & later incident
such as run out attempt require the wicket to be broken, then other bail can be removed (if it has not fallen off)
OR A stump can be stuck out of the ground OR A stump can be pulled up with hand holding ball.

Law 8. THE BOWLING, POPPING AND RETURN CREASES:


The bowling crease, popping crease & two return creases shall be marked in white at each end of pitch.
The bowling crease:-
The bowling crease shall be marked from the centre of the three stumps of the bowler’s end. It shall be of
2.64cm (8ft 8inches) in length with the stumps in the centre.
The popping crease:-
The popping crease shall be in front of & parallel to the bowling crease and shall be 1.22m (4ft) from. It shall
be marked to a minimum of 1.88 (6ft) on either side from be centre of middle stump & shall be considered to
be unlimited in length.
The return crease:-
The return crease which are the inside edges of the crease markings shall be at the right angles to the popping
crease at a distance of 1.22m (4ft) behind the wicket.
Each return crease shall be marked from the popping crease to a minimum of 2.44m behind it & shall be
considered to be unlimited in length.
The Diagram:

Law10: Preparation and maintenance of the playing area:


1) Rolling: The pitch shall not be rolled during the match.
Frequency and duration of rolling: During the match, the pitch may be rolled at the request of the captain of
the batting side at each innings of the match, and before the start of each subsequent day’s play.
Rolling after a delayed start:-If the start is delayed the captain of the batting side may request to have the pitch
rolled for not more than seven minutes.
Choice of rollers:-If there is more than one roller available the captain of the batting side have the choice.
Sweeping: If rolling is to take place the pitch shall first be swept to avoid any possible damage by rolling in
debris. This sweeping shall be done so that the 7 minutes allowed for rolling is not affected.
2) Mowing (Grass cutting): The pitch and the outfield shall be mown on each day of the match on which
play is expected to take place, if ground and weather conditions allow.
3) Watering: The pitch shall not be watered during the match.

Law11. Covering the pitch:


1) Before the match:- The use of covers before the match is the responsibility of the Ground Authority and
may conclude full covering if required. However, the Ground Authority shall grant suitable facility to the
captain to inspect the pitch before the nomination of their players.
2) During the match: The pitch shall not be completely covered during the match. Whenever the bowler’s run
ups shall be covered in inclement weather, in order to keep them dry.
3) Removal of covers: If after the toss pitch is covered overnight, the covers shall be removed in the morning
at the earliest possible moment on each day that play is expected to take place. If covers are used during the
day as protection from inclement weather, or if inclement weather, delays the removal of overnight over’s,
they shall be removed promptly as soon as conditions allow.

Law 12. Innings:


The turn of batting of a team’s all players is called innings. A match shall be one (one day) or two (test match)
innings of each side according to agreement made before the match. In a test match each side has two innings,
taken alternatively except in the case of follow on. The choice of innings shall be decided by toss on the field
of play.
Completed innings: A side’s innings is to be considered as completed if
1)The side is all out
2)The captain declares the innings closed
3)The captain forfeits the innings
4)The prescribed number of over’s has been bowled.
5)The prescribed time has expired.

Law13. Follow on
If the side batting first in a two innings match, whether a test match or a first class match, dismisses their
opponent to retain a lead of 200 runs in a five days match, 150 runs in a three or four day match, 100 runs in a
two day match and 75 runs in a one day match, they have the option of enforcing a follow on. This requires
the second team to follow their second innings immediately as the first one is over.
A captain shall notify the opposing captain and the umpire of his intension to give follow on.

Follow on in a Five Days Match:


It is given in a test match when batting team cannot score sufficient runs and the lead is more than 200 runs, it
may be given follow on or to bat again.

Follow on in a Three or Four Days Match:


It is given in a test match when batting team cannot score sufficient runs and the lead is more than 150 runs, it
may be given follow on or to bat again.

Follow on in a Two Days Match:


It is given in a test match when batting team cannot score sufficient runs and the lead is more than 100 runs, it
may be given follow on or to bat again.

Law14. Declaration
A declaration is a strategy in which the team batting after having scored a huge score, may stop before all of
its batsman are out. This tactic is usually adopted to allow enough time to get the opposing team out. The
captain can also declare the ending of his second round. After this decision of his the turn of second team
should begin after 10 minutes but a time of 7 minutes should be there for mowing the roller on the pitch. The
captain shall notify the opposing captain and the umpire of his decision to declare or two forfeit an innings.

Law15. Intervals
In cricket the various interruptions that are classified as intervals are as follows:
1)Intervals for drinks: Drink intervals are agreed at the start of each day, but are not taken during the last
hour of the match. The drinks interval may not last for more than five minutes.
2)Intervals for meals: In one day game the teams may agree to take an interval for meals (lunch and tea)
between the innings rather than have a separate interval. Tea break may not be more than 15 minutes in the
teat match and lunch break of one hour in test matches.
3)Interval between innings: When one team one team is fully out, the second teams come to the ground
within 30 minutes, it is the half time.
4)The period between close of play on one day and start of the next day’s play: In a test match when they
finish their limited over’s (90) or time then the play is stopped and the play again start on next day.
5)Injury time: When any player gets injured it is not fixed and can be at any time.
6)New batsman in: The time given to new batsman to come on the popping crease is 2 minutes in one ay and
test match.

Law16. Start or stop of play:


I) Call of play: The umpire at the bowler’s end (main umpire) shall call ‘play’ at the start of the match and on
the resumption of play after any interval or interruption.
II) Removal of bails 2000: After the call of time the umpire shall remove the bails from both the wickets and
the game is stopped.
III) Last hour of match: when one hour of playing time of match remains according to the agreed hours of
play, the over in progress shall be completed. The next over shall be the first of a minimum of 20 over’s which
must be bowled, provided that a result is not reached earlier and provided that there is no interval or
interruption in play.
If there is an interruption in play during last hour of the match, minimum number of over’s to be bowled shall
be reduced from 20 over’s. An over shall be reduced for every complete 3 minutes of time lost.
IV) Completion of last over of match: The over in progress at the close of play on the final shall completed
unless a result has been reached or the player have occasion to leave field.

Law17. Practice on the field:


There shall be no bowling or batting practice on the pitch or on the area parallel to the pitch, at any time on
any day of the match. There shall be no practice on the field of play between the call of ‘play’ and call of
‘time’, if the umpire considers that it could result in a waste of time.
No bowler shall have a trial a run up between the call of ‘play’ and the call of ‘time’ unless the umpire is
satisfied that it will not cause any waste of time.

Law 18.Score:
I) A run
The score shall be reckoned by runs.
A run is scored in match as follows:
1)A run is scored, at any time while the ball is in play, the batsman have crossed and made good their grounds
the batsman have crossed and made good their grounds from end to end.
2)When a boundary is scored.
3)When penalty runs awarded.
4)When extra runs are awarded e.g.no ball, wide ball etc.
5)When lost ball is called.

II) Short run:


A run is short if a batsman fails to make good his ground on turning for a further run, that is not reckoned as
run. This is called short run.
If both batsman run short in one and the same run, this shall be regarded as only one short run. If the batsman
deliberately runs short run then the umpire warn the batsman. If there is any further instance of deliberate
short running by any batsman in that inning, when the ball becomes dead, the umpire award 5 penalty runs to
the fielding side and he inform the scorers about penalty runs.

Quick single:
A quick single is a shallow hit in which batsmen snatch a run quickly.
The conditions when runs are added to the Team’s Total and not to the batsman’s total runs: 2012
A wide ball, A no ball, A Leg Bye, Penalty runs.
Law 19. Boundaries:
I) Boundary for four:
When the ball crosses the boundary line on the ground, after a batsman has hit it, it is called boundary. Four
runs are awarded for the boundary. If the boundary results from overthrow then scored runs and the runs of
the boundary runs shall be counted in the score. The main umpire will signals boundary four by waving an
arm from side to side.

II)Boundary for six:


When the ball crosses the boundary line in the air, without touching the ground, after a batsman has hit it, it is
called boundary for six. Simply a ball which, after playing lands outside the boundary rope or on boundary
rope is a sixer. The main umpire will signal boundary for six by raising both arms above the head.

Law 20.Lost ball


If any fielder cannot find or recover a ball inside the field of play during the game, it is called as lost ball. Six
runs are added to the score of the batsman who hit the ball. If the ball was not hit by batsman then six runs are
added to the extras.
The umpire shall replace the ball with the one which has had wear comparable with that which the previous ball
had received before it was lost. When the ball is replaced the umpire shall inform the batsman and fielding captain.

Law 21.The result:-


(I) A win in Test match:
The side which has scored a total of runs in excess of that scored in the two completed innings of the opposite
side shall win the match. A forfeited innings is to count as a completed innings.

(II) A win in one day match:


The side which has scored in its one innings a total of runs in excess of that scored by the opposing side in its
one completed innings shall win the match.

(III) Umpires awarding the match:


A match shall be lost by a side which either concedes defeat or in the opinion of the umpire refuses to play and
umpire shall award the match to the other side.

(IV) A Draw match:


A draw is a match that ends without either side winning. There is no conclusion to the match. Innings may not
have been completed.

(V)A Tie match:


When the scores of both the teams comes equal after completing all the innings, the result of the match is
considered to be a tie.

(VI)Statement of result:
i) If the side batting last wins the match without losing all its wickets, the result shall be stated as a win by the
number of wickets still then to fall.
ii) If the side fielding last wins the match, the result shall be stated as a win by runs.
iii) If the match decided by one side conceding defeat or refusing to play, it result shall be stated as Match
Conceded or Match Awarded as the case may be.
iv) If the side batting last has lost all its wickets but, as the result of an award of 5 penalty runs at the end of
the match, has scored a total of runs in excess of the total scored by the opposing side, the result shall be stated
as a win to that side by penalty runs.
v) In case of follow on the side batting becomes all out in second innings before they reach the lead, the result
shall be recorded as a win by inning and runs.

Law 22. The Over:


The number of times (either 6 or 8 balls) the ball is bowled by a bowler in a stretch is called as an over. An
over has started when the bowler starts his run up, or, if he has no run up, his delivery action for the first
delivery of that over. A no ball and a wide when 6 balls have been bowled other than those which are not to
count in the over and as the ball becomes dead the umpire shall call over before leaving the wicket.
If for any reason, other than the end of an innings an over is left uncompleted at the start of an interval or
interruption of play, it shall be completed on resumption of play. If for any reason a bowler is incapacitated
while running up to bowler the first ball of an over, or is incapacitated or suspended during an over, the
umpire shall call and signal dead ball. Another bowler shall complete the over from the same end, provided
that the he does not bowler two over’s, or parts there of consecutively in one innings.

Maiden Over:
It is an over in which no runs are scored.

Bowler changing ends:-


A bowler shall be allowed to changes the ends as often as desired, provided that he does not bowl two over’s
or parts there of consecutively in the same innings.

Law 23. Dead ball:


A ball on which neither the batsman can be declared out in any way, nor any runs can be scored by the
batsman, is termed as dead ball.
The ball shall be considered a dead ball if:-
1) The ball completely settles in the hands of the bowler or the wicket keeper.
2) The ball reaches or bounces over boundary.
3) On the ball of ‘over’ or ‘Time’ by the umpire.
4) For an adequate reason, the striker is not ready to receive the ball and makes no attempt to play.
5) One or both bails fall from the striker’s wicket before he receives the delivery of the ball.
6) If the ball lodges in a protective helmet worn by a member of the fielding side.
7) Whether played or not it lodges in the clothing or equipment of a batsman or the clothing of an umpire.
8) Lost ball is called by the umpire.
9) There is an award of penalty runs (e.g. player returning without permission).
10) A serious injury to a player or umpire occurs.
11) The bowler drops the ball accidentally before delivery
The ball is not become dead when:
1) It strikes an umpire (unless it lodges in his dress).
2) The wicket is broken or struck down.
3) An unsuccessful appeal made.
4) The umpire has called ‘No ball’ or ‘Wide ball’.
5) The wicket is broken accidently either by the bowler during his delivery or by a batsman in running.
Law 24. Wide Ball :
A delivery that passes illegally wide of the wicket, scoring an extra for the batting side. A wide does not count
as one of the six valid deliveries that must be made in each over – an extra ball must be bowled for each wide.
The umpire declares a wide ball, if the bowler bowl the ball so high over or so wide of the wicket (2 feet
away from middle stump) that the opinion of the umpire it passes out of reach of the striker and would not
have been within strikers reach when taking guard in the normal position; the umpire will call and signal ‘wide
ball’ as soon as it shall have passed the line of strikers wicket.
The umpire will signal a wide ball by extending both arms horizontally. The ball does not become dead on the
call of wide ball.
A penalty of one run shall be awarded instantly on the call of wide ball. The penalty shall stand even if a
batsman is dismissed and shall be in addition to any other runs scored, any boundary allowance any other
penalties awarded. A wide shall not count as one of the over.
Out from a wide ball:-
The batsman may become out from a wide ball in following conditions (laws):
Handled the ball, Hit wicket, Obstructing the field, Run out, Stumped.

Law 25. No Ball:


An illegal delivery; the batting side is awarded one extra, the bowler must deliver another ball in the over, and
the batsman cannot be dismissed by the bowler on a no-ball. Most usually a front-foot no ball, in which the
bowler oversteps the popping crease; other reasons include bowling a full toss above waist height, throwing,
having more than two fielders (excluding the wicketkeeper) behind square on the leg side, or breaking the
return crease in the delivery stride.

In the following instances the umpire will call and signal a no ball: 1997, 2003, 05, 07
1) If the bowlers front foot land outside the popping crease while throwing (bowling) the delivery.
2) If the ball bounces more than two or rolls along the ground before it reaches the popping crease.
3) The bowler throws the ball.
4) The bowler changes the bowling from over the wicket to around the wicket or vice-versa without informing
umpire.
5)The umpire shall indicate to the striker, whether the bowler intends to ball over or around the wicket, right
or left hand, failure on this.
6) Deliberate bowling of high full pitched ball.
7) Limitations of on onside fielders.
8) If the ball comes to rest in front of the striker’s wicket, without having touched the bat or striker.
9) Position of wicket keeper, if he stops the ball before stumps.
10) If the bowlers foot touches the return crease while bowling the ball.
The ball does not become dead on the call of no ball. The striker may hit a no ball and whatever runs result
shall be added to his score and if no runs be made one run shall be so scored. No ball shall not be counted as
one of the over.

Out from a no ball:


When no ball has been called, neither batsman shall be out under any of the laws except:
Handled the ball, Hit the ball twice, Obstructing the field, or Run out.

Law 26. Byes and Leg byes:


(A) Byes :
When batsman takes runs due to misfielding without the ball touching his bat or any part of body or
equipment.

(B) Leg Byes


If the striker is attempting to play a shot, deflects the ball with part of his body, the batsmen may attempt to
take a run. Such runs are called leg byes. If the striker did not attempt to play a shot with his bat, leg byes may
not be taken.

Law 27. How’s That (Appeal)


It is a request or shouts by fielding team players in anticipation of batsman to be given out by the umpire. The
fielder or bowler while appealing shall ask the umpire “How’s That” Or “How’s Zat”.
Appeal ‘How’s that’ shall cover all the ways of being out.
The umpire at the bowlers end shall answer all appeals except those arising at the striker’s wicket.
e.g. hit wicket, stumped or run out at strikers end.
Importance of Appeal:
The umpire shall not declare any batsman out unless an appeal is made by any fielder.

Appeal to be valid:
For an appeal to be valid, it must be made before the bowler begins his run up and his bowling action to
deliver the next ball and before time has been called. The call of over does not invalidate an appeal made prior
to the start of the following over provided. An appeal “How’s That’ covers all ways of being out.

Law 28. The Wicket is down:


The wicket shall be held to be down if either the ball or the strikers bat or the strikers person or a fielder, with
his hand or arm, providing that the ball is held in the hand or hands so used, completely removes either bails
from the top of the stumps or if both bails be off, strikes a stump out of the ground.

Law 29. Batsman out of his ground:-


A batsman shall be considered to be out of his ground unless his bat or some part of his person is grounded the
popping crease at that end.
The non striker, when standing at the bowler end should be positioned on the opposite side of the wicket to
that from which the ball is being delivered, unless a request to do otherwise is granted by the umpire.
When a batsman with a runner is striker his ground is always that at the wicket keeper’s end.

Different ways of batsman getting out:


A batsman can be out in following different ways: Bowled, Timed out, Caught, Handled the ball, Hit the
ball twice, Hit wicket, Leg before wicket, Obstructing the field, Run out, Stumped.

Instances when the bowler does not get credit


In the following instances the bowler does not get credit for the wicket being taken is:
Timed out, Handled the ball, Hit the ball twice, Obstructing the field, Run out.

Law 30. Bowled ( Clean bowled)


The striker is bowled if his wicket is put down by a delivered by the bowler, not being a no ball, even if it first
touches his bat or person. OR When the ball partly or completely hit and breaks the wicket even if it touches
the bat, the striker is called out bowled.

Law 31. Timed Out


It is a method of getting out, when a incoming batsman fails to take guard or for his partner to be ready to
receive the next ball within two minutes of fall of the previous wicket.
In the events of protracted delay in which no batsman comes to the wicket, the umpire shall adopt the
procedure of awarding a match. For the purpose of that law of start of action shall be taken as the expiry of the
3 minutes referred to above. The bowler does not get credit for the wicket.

Law 32. Caught


The striker is “caught out” if a ball delivered by the bowler not being a no ball touches his bad without having
previously been in contact with any member of the fielding side and is subsequently held by a fielder as a fair
catch before it touches the ground.
If the striker is dismissed caught, runs from that delivery completed by the batsman before the completion of
the catch shall not be scored, but any penalties awarded to either side when the ball is dead, if applicable, will
stand.

33. Handled the ball


Either batsman is out ‘Handled the ball’ if he willfully touches the ball while in play with a hand or hand not
holding the bat unless he does so with the consent of the opposing side.
34. Hit the ball twice (Double hit)
If a batsman hits a delivery with his bat and deliberately hits the ball again for any reason other than to defend
his wicket for being broken by the ball, then the striker is out. The bowler does not get credit for the wicket.
The batsman will not be out under this law if he makes a second or subsequent stroke in order to return the
ball to any member of the fielding side.
35. Hit Wicket
The striker is out hit wicket if while the ball is in play his wicket is put down either by the striker’s bat or the
striker person or by any part of his clothing or equipment even a helmet or spectaclers.
The batsman is given not out in the following cases:
1) The delivery is a no ball
2) It occurs while he is trying to avoid throw in at any time.
3) It occurs while he is trying to avoid being run out or stumped.
4) The bowler after entering his delivery stride, does not deliver the ball (dead ball).

36. Leg before wicket


When the batsman tries to stop or play the ball which is not a no ball any part of his body, which in the
opinion of the umpire, is pitched in a straight line of the stumps and if the batsman did not intercept it by any
part his body, the ball would have hit the wicket.

37. Obstructing the field


It is a method of getting out, if either batsman willfully obstructs or distracts the opposing side by words or
action. If such willful obstruction by either batsman prevent ball from being caught, without the consent of
fielding side, strikes the ball with his bat or person other than a hand not holding the bat, after the ball has
touched a fielder.

38. Run out


If a batsman is attempting to take a run, or to return to his crease after an aborted run, he is out stumped (run
out) if a fielder gathers the ball and breaks wicket with it, when the bat of batsman is out of popping crease.
The bowler does not get credit for this wicket.
If the batsman cross each other, that batsman will be run out, who runs to the side of the fallen wicket. If the
ball is played on to the opposite wicket neither batsman is liable to be ‘run out’ unless the ball has been
touched by a field man before the wicket is put down.
Only the runs completed before the run out are added to the score, together with the penalty for a no ball or a
wide if applicable. Other penalties that may be awarded to either side when the ball is dead shall also stand. If
the batsman becomes out during the first run no run is added.

39.Stumped
A striker is out ‘slumped’ if in receiving the ball, not being a no ball delivered by the bowler, he be out of his
ground otherwise than in attempting run (run out), bouncing from the wicket keeper, or ball rebouncing from
the wicket keeper’s person (except helmet) without the intervention of another fielder.

40. Wicket Keeper:


The wicket keeper is the only member of the fielding side permitted to wear gloves and external leg guards.
The wicket keeper’s equipment:
Wicket keeping gloves, Wicket keeping pads, Abdomen guard, Helmet, Spiked footwear.

Position of Wicket Keeper:


The wicket keeper shall remain behind the wicket at the striker end from the moment the ball comes into play
until a ball is delivered by the bowler either it touches the bat or person of the strikers end or the striker
attempt a run.
If the wicket keeper leaves his place, the umpire at the striker end shall call and signal no ball as soon as
possible after the delivery of the ball.
Restrictions on the action of wicket keeper: If in the opinion of either umpire, the wicket keeper interferes
with the striker’s right to play the ball and to guard his wicket, the umpire shall call and signal dead ball.
41. Fair and unfair play:
1) Responsibilities of Captain: The captains are responsible at all times for ensuring that play is conducted
within the spirit of the game as well as within the laws.
2)Responsibility of umpires: The umpires shall be the sole judges of fair and unfair play. If either umpire
considers an action, not covered by the laws to be unfair, Be shall intervene without appeal if the ball is in
play, shall call and signal dead ball.
3)Lifting the seam: If a player discovered lifting the seam of the ball: Five penalty runs are awarded to the
batting side and ball is replaced. The guilty player is player is penalized after the game.
4) If the ball is wet: If a ball becomes wet the fielding side may dry a wet ball on a towel or use sawdust to
clean the ball.
5)Deliberate attempt to distract striker: It is unfair for any member of the fielding side deliberately to
attempt to distract the striker while he is preparing to receive or receiving a delivery.
6)Dangerous and unfair bowling: The bowling of fast short or high full pitched deliveries is unfair, if in the
opinion of the umpire at the bowlers end to constitute an attempt to frighten the striker.
If the delivery is unfair the umpire will caution the bowler and call and signal a no ball.
7)Fielder obstructing a batsman in running:
It shall be considered unfair if any fieldsman willfully obstruct a batsman in running. In these circumstances
umpire shall call and signal dead ball and allow any completed runs and the runs in progress or boundary scored.
8)Time wasting:
It is unfair for a batsman to waste time. In normal circumstances the striker should always be ready to take
strike when the bowler is ready to start his run up.

9)Time wasting by the fielding side: It is unfair for any member of the fielding side to waste time.If the
captain of the fielding side wastes time, or allows any member of his side to waste time at the first instance the
umpire shall call and signal dead ball.
10) Batsman damaging the pitch:
If either batsman causes avoidable damage to the pitch, at the first instance the umpire shall, when the ball is
dead, caution the batsman, this caution shall continue to apply throughout the innings.
11)Fielder damaging the pitch. If any fielder causes avoidable damage to the pitch, on the first instance the
umpire of the fielding side, indicating that this a first and final warning. This caution shall continue to apply
throughout the innings. Inform the other umpire and the batsman of what has happened. If there is any further
avoidable damage to the pitch by any fielder in that innings, the umpire shall, when the ball dead award 5
penalty runs to the batting side.
12) Bowler attempting to run out non-striker before delivery: The bowler is permitted, before entering his
delivery stride, to attempt to run out the non striker, the ball shall not count in the cover. The umpire shall call and
signal dead ball as soon as possible if the bowler fails in the attempt to run out the non-striker.
13) Batsman stealing a run:
It is unfair for the batsman to attempt to steal a run during the bowler’s run up. Unless the bowler attempts to
run out either batsman before delivery, the umpire shall Call and signal Dead ball.
43)The Danger area (Protective area) :
It is incumbent on all players to avoid unnecessary damage to the pitch. It is unfair for any player to cause
deliberate damage to the pitch.
The danger area of the pitch (protected area) is an imaginary 4 feet by 2feet. area on both sides of the pitch just
in front of the stumps that must be protected by the bowler’s and fielders. It is 4 feet (1.22mtr.) from the
popping crease and within 1 feet (30.48cm) from either side of the middle stump.
Diagram of Danger Area:
22 Yards(20.12m)

Bowling Crease

4 ft Danger
1.22m
Area
1.22 2ft
M
43. 15 yard circle and 30yard circle:
15 yard circle: A circle or ellipse centered in the middle of the pitch of radius 15 yard marked on the field. It
is used in policing the fielding restrictions for one day version of the game.

30 yard circle:
A painted circle or ellipse centered in the middle of the pitch, of radius 30 yard (27m) marked on the field,
separating the infield from the out field.It is used policing the fielding regulations for certain one day versions
of the game.
The circumstances under which game can be suspended:
1)Due to rain.
2)Due to interference from outside people.
3)Due to interference of players.

WORLD CUP RESULTS:

YEA SPONSORS FINALIST VENUE RESULT MANOF


R MATCH
1973 Prudential WI vs.ENG Lords(Eng.) WI won by 17 runs C Loyyed

1977 “ WI vs.AUS “ WI won by 92 runs V.Richards

1983 “ IND vs. WI “ IND won by 43 runs M.Amarnath

1987 Reliance Cup AUS vs.ENG Culcutta(India) AUS won by 7 runs S.Waugh
1992 Benson & PAKvs.ENG Melbourne(Aus) PAK won by 22 runs I.Huk
Hedges cup
1996 Wills Cup Srilanka vs. Lahore(PAK) Srilanka wonby 7 wickets A.D’silva
Aus
1999 ICC world AUS vs.PAK Lords(Eng.) AUS won by 8 wickets S.Warne
2003 ICC World AUS vs.IND Johannesberg(S.Afri AUS won by 125 runs R.Ponting
ca)
2007 ICC World AUS vs.SRI Kenington(W.Ind) AUS won by 53 runs D/L A.Gilchrist
method
2011 ICC CUP IND vs SRI Mumbai(India) India won by 6 wickets M. S. DHONI
QUESTION PAPERS
2005
Q6.A)Explain the following terms in cricket
I)Lofted shotII)Ball tampering III) hat-trick IV)Reverse sweep V)googly [10]
B)Give any six instances when the umpire can call & signal a no ball [6]
C)Explain the importance of return crease in the cricket [ 6]
D)State the width & length of an official cricket bat. [3]

Q7 A)Draw a well labeled diagram of field of play showing any nine fielding positions. [10]
B)Explain the following terms I) Bump ball II) Half III) Played on [6]
C)State the differences between I) Draw & tie II) lost ball & dot ball. [ 6]
D)Explain briefly the term protective equipments in cricket [ 3]

2006
Q6.A)Explain the following terms in cricket [ 10]
I)Full toss II) Boundary for six III) substitute IV)Timed out V) Danger area
B)State any six types of strokes played by the batsman behind his popping crease on both sides of wicket.
[ 6]
C)I) What is the standard height of the stumps with the bails when pitched? [ 6]
II) When is a batsman declared run out?
D)State any three duties of main umpire. [ 3]

Q7 A)In a game of cricket, explain the various interception that are classified as intervals? [10]
B)enumerate any six duties of a leg umpire. [6]
C)Give any six instances when an umpire can declare a batsman out. [6]
D)State any three variations of place bowing? [3]

2007
Q6 A)Explain the following terms in cricket [10]
I)Sight screen II) Runner III) Twelth man IV)How’s that V)Yorker
B)Explain any three instances when the bowler does not get credit for the wicket being taken (6)
CWhat decision will the umpire give in the following cases? (6)
I)The ball touches the gloves of the batsman’s hand holding the bat & a catch is taken
II)The ball touches the arm of the batsman holding the ball and a catch is taken,
III)The ball becomes unfit for play during the game
D)What is ball the purpose of the 30 yard circle in the game? (3)

Q7A)Draw a labeled diagram of the wicket with stumps and mention all its measurements. (10)
B)Explain any three instances when the ball can be declared a no ball (6)
C)What decisions are given by the umpire? (6)
D) Mention three exceptional circumstances under which the game can be suspended. (3)

2008
Q6. A)Make the following fielding positions on the field of play.
I)Third man II) point III) cover IV) mid-off V)midwicket
VI) Forward short leg VII)Wicket keeper VIII) long on (8)
BI)Name any four strokes played by the batsman on the onside in the region between the wicket keeper & the
leg umpire. (4)
II)State any three duties of the umpire before the commencement of the match. (3)
C)I)What is the weight of the ball. II)What is the width of a set of wicket? (2)
D)Explain the following terms (8)
I) Doosra II)Free hit III) Beamer IV)Sledging

Q7. A)Give any five instances when he ball becomes dead. (5)
B)Explain the following terms
I) body line bowling II) Handled the ball III)Chainman)Bowed)Topspin (10)
C)State the ways in which a batsman can be declared out on a no ball. (4)
D I) State the restrictions on the role of a substitute. (4)
II) What are the dimensions of the bat with reference to its length & width? (2)

2009
Q6. A) Name any two (8)
i)Batting equipments II) Intervals elated to cricket iii)Match official IV) Creases
B)I) Under what circumstances a ball is said to be lost? How many runs are added to the score of the striker?
(9)
II) When is a striker out hit wicket?
III)Write a short note on the boundaries in cricket
CI) What are the provisions for an appeal to be valid? (8)
II) When can an umpire declare a bye or leg bye

Q7. A) Explain the following terms (8)


I)Hook shot II)square III) opener IV) Hit
B)I)What condition of weather light & ground are favorable to start the match.
II)How does a match start? (9)
III)What are the provisions for a batsman’s retirement
C) I)When is a striker considered to be caught out? (8)
II)What is the position of a wicket keeper?
III)Explain batting order and delivery
IV)What are the signal for the no ball & wide ball

2010
Q6. A)Write down the ( 8)
I)Number of playing member in a cricket team
II)Number of umpires and third umpire
III)Distance between the two sets of wickets
B)I) what is a difference between a googly & a topspin (9)
II)When is a striker considered to be out stumped?
III)List three different types of strokes played by the batsman in front of the wicket.
C) I)What is a dead ball? (8)
II)When is striker considered to be LBW.

Q7. A) What is mean by the following terms (8)


I)Lost ball II)Follow on III)Declaration IV)Scorers.
B)I)What is the rule of follow in a 3 day match (9)
II)State three ways in which runs are scored
III)What is pitch? What are its measurements?
C)I)What are signals for the following (8)
i. short run ii. Power play iii. Bye iv. Free hit?
II)What is the importance of appeal in a match?
2011
Q.6(a) I Explain the following terms:
(1) Sight Screen
(2) How’s That?
Ii What do you understand by the term Timed out?
Iii State the number of overs after which a new ball can be taken. (8)
(b) i) What is meant by obstructing the field?
ii) Who is the twelfth man in the game of Cricket?
ii) What do you understand by a half volley ? (9)
(c) i)Give any two conditions when a pitch may be changed ?
ii) List four different types of strokes played by a batsman.
iii) What do you mean by the term Appeal ? (8)

Q .7(a) (i) What term do we use if there is no run scored in an over?


(ii)Explain the following
1. the Bowling Crease 2. The Popping Crease
(iii)can a white ball be used in Cricket, if so when, if not why? (8)
b) 1) What do you understand by the term Bye?
ii) State any three occasions when the game can be suspended.
iii) What is the standard size and weight of the ball used in Cricket? (9)
c) i) Write any four decisions given by the leg umpire.
ii) Explain the role of a third umpire in a match.
iii) Under what condition does the umpire change the bat? (8)

2012
Q6. a) State the following: [8]
i) Weight and circumference of the ball
ii) Length and the widest part of the Cricket bat.
iii) Height and the Breadth of stumps.
iv) Size of bails and sight screen.
b) i) Describe any six occasions when a batman may be declared out? [9]
ii) State any three duties of Umpires?
c) What is meant by the following terms? [8]
i) A duck ii) A century iii) A maiden over iv) A bye

Q7a) i) State any four conditions when runs are added to the team’s total and not to the batsman’s total runs.
[8]
ii) Explain a ‘declaration’ in a Cricket match.
iii) What does a quick single mean?
b) Briefly explain the following: [9]
i) An over-throw ii) A power-play iii) A follow-on in a five-day match
c) I) Differentiate between a glance and a sweep shot. [8]
ii) State any four duties of a Captain.

2013
Question 6
a) Briefly explain the following terms : [8]
1)Handling the ball. 2) A double hit. 3)A time-out. 4) Clean Bowled
b)i)What do you mean by ball tampering ?
ii)What is the difference between a hook shot and a pull shot ?
iii)Draw a neat diagram of a Cricket Pitch and mark the following :
The bowling crease, The popping crease, The return crease. (9)
c)Define the following terms :
1) The danger – area 2) A stance 3) A china – man 4) A runner (8)

Question 7
a) Briefly explain the following terms :
1) A googly. 2) A full – toss 3) An over 4) Obstructing the field (8)
bi) Name six fielding positions on the off side of the field.
ii) Name six strokes played by a batsman.
iii) What do you understand by the term Substitute ? (9)
c)i) What is the difference between a bye and an over – throw ?
ii) What signals will the umpire give in the following cases ?
1) A dead ball 2) A free hit 3) To be declared out 4)To contact the third umpire. (8)

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