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Abstract

“FISHING SIMULATION” is an OpenGL mini Computer Graphics project


using OpenGL Functions. It is a User interactive program where in the User can
view the required display by making use of the input devices like Keyboard and
Mouse. This Computer Graphics project mainly consists of a person on a boat.
The boat can move forward and backward on the surface of the water. The person
also makes use of a fishing pole to catch the fish. For viewing, we make use of
the mouse.

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