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Saint Mary’s University

Bayombong, Nueva Vizcaya

SCHOOL OF GRADUATE STUDIES

MITSD 203 [1549] ADVANCED TOPICS IN MULTIMEDIA SYSTEMS

StudID 37459210 Date Submitted July 20, 2022


StudName LLABRES, ERIKA G. Professor ADONIS GARCES

DESIGNING AND PRODUCING


Essay quiz

2. List the four different types of multimedia structures. Next, describe four hypothetical projects, one that
might be appropriate for each of the four types. For each of these four projects, comment on why the project
is best suited to that structure and why each of the three structures is less appropriate for that project.

The four fundamental organizing structures used in multimedia projects, often in combination:

 Linear. Users navigate sequentially, from one frame or bite of information to another.
 Hierarchical. Also called “linear with branching,” since users navigate along the branches of a tree
structure that is shaped by the natural logic of the content.
 Nonlinear. Users navigate freely through the content of the project, unbound by predetermined
routes.
 Composite. Users may navigate freely (nonlinearly) but are occasionally constrained to linear
presentations of movies or critical information and/or to data that is most logically organized in a
hierarchy

5. Describe the tracking process you might use to control the project development process. Be sure to include a
discussion of version control, file-naming convention, client review cycles, and team management.

Organize a method for tracking the receipt of material that you will incorporate into your multimedia project.
Even in small projects, you will be dealing with many digital bits and pieces. Develop a file-naming convention
specific to your project’s structure. Store the files in directories or folders with logical names. Version control of
your files (tracking editing changes) is critically important, too, especially in large projects. If more than one
person is working on a group of files, be sure that you always know what version is the latest and who has the
current version. If storage space allows, archive all file iterations, in case you change your mind about
something and need to go back to a prior rendering.

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