Professional Documents
Culture Documents
INSPIRATION
STRENGTH
15 +2 30
14 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
+2 PERSONALITY TRAITS
14 ●
+5 Constitution
0 Intelligence
CURRENT HIT POINTS IDEALS
+2 +1 Wisdom
0 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 ●
+4 Acrobatics (Dex) SUCCESSES
+3 2x(1d12+3)
+1 Animal Handling (Wis) FAILURES
10 0
0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
0 +1 Insight (Wis)
Greataxe +4 1d12+2 slashing
Explorer's Pack
0 Intimidation (Cha) Spear +4 1d6+2 piercing
WISDOM 0 Investigation (Int)
+1 Medicine (Wis) Javelin +4 1d6+2 piercing
12 ●
+2 Nature (Int)
+1
●
+3 Perception (Wis) Number of
0
0
Performance (Cha)
Persuasion (Cha)
Attacks: 1
CHARISMA
0 Religion (Int)
10 ●
+2 Sleight of Hand (Dex)
+4 Stealth (Dex)
0 ●
+3 Survival (Wis)
SP
Tool Proficiencies:
Leatherworker's Tools
EP
Language Proficiencies:
Common; Elvish; Orc; Sylvan
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
Darkvision: 60 ft.
----------Bonus Actions----------
Rage. Advantage on Strength checks and saves; melee
damage bonus +2; resistance to bludgeoning, piercing, and
slashing damage (lasts 1 minute, use twice/long rest).
-----------Other Traits------------
Danger Sense. Advantage on DEX saves against effects you
can see.