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Street Fighter RPG - Cartwheel Kick Análise
Street Fighter RPG - Cartwheel Kick Análise
alternate take on a maneuver that he was not there to edit. He offered this version
of the maneuver during some email exhanges a while ago.
This move is a bit more reasonable... the only problem I see with it is the potential
for ridiculous damage modifiers if you have the right abilities and a straight line.
Now is when you REALLY want to be the Speed of the Mongoose Ninja with Light
Feet, Musical Accompaniment and Athletics 5 (damage +17 for 2 willpower if you
can line it up). However, in most cases this will not be a problem... rings don't tend
to be THAT huge, and your average "Cartwheel Kick Guy" is not going to be able
to line up such a shot very often.