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Go to the top menu, select "File" -> "Make Copy", and enjoy!
(Go ahead and delete these two rows once you've done so by highlighting the Ro
and selecting "Delete Rows 2-3"). This step is necessary to make the Skills sectio

Character Name Alignment Race Deity Player

0 Medium Adult
Base Size Current Gender Age - Height Weight Hair Eyes Homeland

Abilities Hit Points


Ability Score Modifier Base Enhance Inherent Temp. Penalty

STR 10 0 = 10 + + + 0 -
8/8 Health +
DEX 10 0 = 10 + + + 0 - Nonlethal

CON 10 0 = 10 + + + 0 - Damage -

INT 10 0 = 10 + + + 0 - Automated Notes (Resistances)

WIS 10 0 = 10 + + + 0 -
CHA 10 0 = 10 + + + 0 -

Defense and Offense Combat Expertise _


Armor Class Total Armor Shield Dex Size Natural Deflect Dodge Misc.

Armor Class 10 = 10 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + +

Flat-Footed 10 = 10 + 0 + 0 0 + 0 + 0 + 0 0 + +

Touch 10 = 10 + 0 + 0 + 0 + 0 + +

BAB STR
Combat Maneuver Defense
CMD 10 = 10 + 0 + 0 + 0 + 0 + 0 + 0 + +
Total DEX

Max DEX Bonus 3 Arcane Spell Failure 0% Initiative 0 = 0 +

Saving Throws Total Base Ability Resist Misc. Temp. Automated Notes (Saves & AC):
Fortitude +2 = 2 + 0 + 0 + + 0

Reflex +0 = 0 + 0 + 0 + + 0
Automated Notes (Offensive):
Will +2 = 2 + 0 + 0 + + 0 Medium Load: Max Dex +3, -3 armor check penalty (doesn't

Notes:
Miscellaneous Tracking

Attacks Total BAB Ability Size Misc. Temp.


/
Melee +0 = 0 + 0 + 0 + + 0

Ranged +0 = 0 + 0 + 0 + + 0
/
Combat Man. +0 = 0 + 0 + 0 + + 0
Notes:
Hero Points 1 /

Weapons and Armor Critical Hit _ Deadly Aim _ Power Attack


mA mD Enhance Weapon Variables Attacks Dmg Damage Crit Range
1 Flaming Scimitar STR to hit,
Melee to damage (Standard Melee)Err:511
STR Attack 1d6 1d6 + 1d6 + 1 18 x2 -

2 Longbow DEX to hit, STR to Ranged


DamageAttack +2
(Composite Bows, Thrown Weapons) 1d8 1d8 + 2 20 x3 110ft

0
0
0
0
Notes:

Skill Check Max Dex


mP mD Enhance Armor and Shield Type AC Spell Failure Category Special Material
Penalty Bonus

0 Standard 0 0 0 0% 0 0

0 Shield 0 0 0 0% 0 0

Magical Protective Purpose Bonus Type Bonus Value Magic Protective Purpose Bonus Type

Feats and Features


Buffs and Other Effects

Armor Class Saving Throws Ability Scores Melee


Buff or Effect Type Active?
Natural Other Fort Ref Will St De Co In Wi Ch Attack
TOTAL: 0 0 0 0 0 0 0 0 0 0 0 0
Critical Hit Untyped (stacks wit INACTIVE

Dodge (stacks with INACTIVE 1 1 1


Haste
Enhancement INACTIVE
Base Speed(s) Untyped (stacks wit ACTIVE

Conditions:
Circumstance (stac ACTIVE 0 0 0 0 0 0 0 0 0 0 0

Circumstance (stac ACTIVE 0 0 0 0 0 0 0 0 0 0 0


Circumstance (stack ACTIVE 0 0 0 0 0 0 0 0 0 0 0
Circumstance (stack ACTIVE 0 0 0 0 0 0 0 0 0 0 0
Circumstance (stack ACTIVE 0 0 0 0 0 0 0 0 0 0 0

Medium Encumbrance Circumstance (stac ACTIVE


Quick-Toggle Effects (Automated via checkboxes)
Combat Expertise Dodge (stacks with INACTIVE 1 -1
Power Attack Untyped (stacks wit INACTIVE 0 -1
Deadly Aim Untyped (stacks wit INACTIVE 0 0

Magical Protectives (Always Active; Automated via Weapons and Armor section)
0 0 ACTIVE 0 0 0 0 0
0 0 ACTIVE 0 0 0 0 0
0 0 ACTIVE 0 0 0 0 0
0 0 ACTIVE 0 0 0 0 0
you must first transfer it to
ount.
and enjoy! #NAME?
ghlighting the Row Numbers to the left, Right-clicking,
e the Skills section work correctly!

blank cells contain no formulas, and may be us


Player Green cells are referenced by formulas and refe
#NAME? Red cells are referenced by formulas and refe
Grey cells contain formulas, and should not be
Homeland This sheet is v5.2.4 The most up-to-date s
This sheet is up to date!
Average round up
Style: (1st level max) Class Recorder
Temp. HP from Lvl HD BAB Fort Reflex Will Skills FC Skills FC hp FC Other Level

8 8 Bas Cleric 0 2 0 2 2 1

Nonlethal 0 0 Bas 0 0 0 0 0
.
0 0 Paiz <- click this for more! 0 0 0 0 0
Note your archetype(s) here
s (Resistances) 0

0
. . . . . 0 Level
8 Totals 0 2 0 2 0 1

Background Skills 0 / 2 Ranks Armor Check Penalty: -3


Temp. Class Standard Total Ranks Ability Class Misc. Temp. ACP #NAME?
0 ### ######
### Acrobatics ### ### = + ### + ### + + 0 + ###
### ######
### Appraise ### ### = + ### + ### + + 0 + ###
0 ### ######
### Bluff ### ### = + ### + ### + + 0 + ###
### ######
### Climb ### ### = + ### + ### + + 0 + ###
0 ### ######
### Craft: ### ### = + ### + ### + + 0 + ###
### ######
### Craft: ### ### = + ### + ### + + 0 + ###
0 ### ######
### Diplomacy ### ### = + ### + ### + + 0 + ###
Misc. ### ######
### Disable Device ### ### = + ### + ### + + 0 + ###
### ######
### Disguise ### ### = + ### + ### + + 0 + ###
### ######
### Escape Artist ### ### = + ### + ### + + 0 + ###
s (Saves & AC): ### ######
### Fly ### ### = + ### + ### + + 0 + ###
### ######
### Handle Animal ### ### = + ### + ### + + 0 + ###
### ######
### Heal ### ### = + ### + ### + + 0 + ###
### ######
### Intimidate ### ### = + ### + ### + + 0 + ###
es (Offensive): ### ######
### Kn. Arcana ### ### = + ### + ### + + 0 + ###
-3 armor check penalty (doesn't
### stack);
######
### Kn. Dungeoneering ### ### = + ### + ### + + 0 + ###
### ######
### Kn. Engineering ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Geography ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. History ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Local ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Nature ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Nobility ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Planes ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Religion ### ### = + ### + ### + + 0 + ###
###
###
###
### Linguistics ### ### = + ### + ### + + 0 + ###
3
###
###
###
### Perception ### ### = + ### + ### + + 0 + ###
###
###
###
### Perform: ### ### = + ### + ### + + 0 + ###
_ ###
###
###
### Perform: ### ### = + ### + ### + + 0 + ###
Range Type ###
###
###
### Prof: ### ### = + ### + ### + + 0 + ###
- S ###
###
###
### Prof: ### ### = + ### + ### + + 0 + ###
110ft P ###
###
###
### Ride ### ### = + ### + ### + + 0 + ###
###
###
###
### Sense Motive ### ### = + ### + ### + + 0 + ###
###
###
###
### Sleight of Hand ### ### = + ### + ### + + 0 + ###
###
###
###
### Spellcraft ### ### = + ### + ### + + 0 + ###
###
###
###
### Stealth ### ### = + ### + ### + + 0 + ###
###
###
###
### Survival ### ### = + ### + ### + + 0 + ###
###
###
###
### Swim ### ### = + ### + ### + + 0 + ###
Special Material ###
###
###
### Use Magic Device ### ### = + ### + ### + + 0 + ###
0 ###
###
###
### T (T Str ### = + ### + ### + + 0 + ###
S
0 ###
###
###
### T (T Str ### = + ### + ### + + 0 + ### p
Languages: e
Bonus Value e
d
s
Altering Class Skills is easy! Just go to the 'Class Skills' tab and type an "X" in the relevant column / row!
Some Sorcerers, Oracles, Outsiders, Abberations, Psions, and many individual archetypes will need to do this.

Tactics and Mechanics Notes Q


Quantity
Note: the Equipment Section already includes ~50lbs of "starting gear".
this is enough to put a PC with 10 Strength into Medium Encumbrance,
so you will need to either get rid of some of the starter gear, not play
a 5 STR Halfling Swashbuckler, or click the "disable encumbrance" dropdown
in the bottom-right of the Equipment tab.
ffs and Other Effects

Melee Ranged Extra Attack Skill Checks Size Speed Send to


DamageOff-Han2-Hande Attack Damage TWF Melee Ranged All Unique Change Land Fly Swim Burrow Climb Where?
0 0 0 0 0 0 0 0 0 - 0 30

1 1 1

30

0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
s (Offensive)

2 -1 1 0 0
0 0 0 -1 2
NAME?

This sheet was made by Keenan Jones, and is available to the public for free.
contain no formulas, and may be used for notes as needed Thank you to Wyatt Nelson for all his help and hard work, to all my friends and fellow
are referenced by formulas and refer to pluses; edit away! gamers for supporting this project, and to Paizo for making such a great game!
are referenced by formulas and refer to minuses; edit away! If you use this sheet and think it's worth it, please show your appreciation by taking a
moment to donate whatever amount you think is worthy via PayPal. It warms the heart and
contain formulas, and should not be edited! belly of this starving college student!
The most up-to-date sheet is v5.2.4 Email: autopathfindersheet@gmail.com
This sheet is up to date! Paypal Link: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=SQ5H3R27U4L68&lc=US&item_name=Autom
Art

#NAME?

STORY NOTES
see "base speeds" in
single charge run the buff table below

Land 20 40 ### Extra Movement Info DR R


e Fire 0 Experience
s
Fly ### ### ### average Flight Maneuverability i Cold 0 Medium Level: 1
s
Swim ### ### ### _ Ignore Armor? t Acid 0 / 2000
a
2000 EXP to next level
Burrow ### ### ### Run feat or other multiplier SR n
c Elect 0
e
Climb ### ### ### Charge/Run Speed boost? s Sonic

Quick-Reference GEAR Quick-Reference MAGICAL ITEMS


Quantity Charges Item Value Slot Item
head

headband

face/eyes

throat

shoulders

body

torso

arms

hands

waist

feet

ring

ring
Send to
Automated Notes
Where?
Piecemeal Armor
; Skill Check
Worn? AC Penalty Max Dex Spell Failure Category
;
Totals: 1 0 0 0 Light
;
Chest Piece: ✓
;
Arm Piece: ✓
Leg Piece: ✓
;

;
00 1
;
00 1
;
0 0 1
;
0 0 1
;
00 1
;
s (Offensive) Medium Load: Max Dex +3, -3 armor check pen 1

;
;

;
Category
Light
Companion Name Alignment Race Deity Relationship to Character

0 Medium Adult
Base Size Current Gender Age - Height Weight Hair Eyes Homeland

Abilities Hit Points Style:


Ability Score Modifier Base Enhance Inherent Temp. Penalty Temp.

STR 10 0 = 10 + + + 0 -
8/8 Health +
DEX 10 0 = 10 + + + 0 - Nonlethal

CON 10 0 = 10 + + + 0 - Damage -

INT 10 0 = 10 + + + 0 - Automated Notes (Resistances)

WIS 10 0 = 10 + + + 0 -
CHA 10 0 = 10 + + + 0 -

Defense and Offense Combat Expertise _


Armor Class Total Armor Shield Dex Size Natural Deflect Dodge Misc. Temp.

Armor Class 12 = 10 + 0 + 0 + 0 + 0 + 2 + 0 + 0 + + 0

Flat-Footed 12 = 10 + 0 + 0 0 + 0 + 2 + 0 + + 0

Touch 10 = 10 + 0 + 0 + 0 + 0 + + 0
Combat Maneuver Defense BAB STR
CMD 10 = 10 + 0 + 0 + 0 + 0 + 0 + 0 + + 0
Total DEX Misc.

Max DEX Bonus 3 Arcane Spell Failure 0% Initiative 0 = 0 +

Saving Throws Total Base Ability Resist Misc. Temp. Automated Notes (Saves & AC):
Fortitude +2 = 2 + 0 + 0 + + 0

Reflex +2 = 2 + 0 + 0 + + 0
Automated Notes (Offensive):
Will +0 = 0 + 0 + 0 + + 0 Medium Load: Max Dex +3, -3 armor check penalty (do

Notes:
Miscellaneous Tracking

Attacks Total BAB Ability Size Misc. Temp.


/
Melee +0 = 0 + 0 + 0 + + 0

Ranged +0 = 0 + 0 + 0 + + 0
/
Combat Man. +0 = 0 + 0 + 0 + + 0
Notes:
/
Weapons and Armor Critical Hit _ Deadly Aim _ Power Attack _
mA mD Enhance Weapon Variables Attacks Dmg Damage Crit Range
Bite Melee: STR to hit, STR * 1.5 to damage
Single (Two-Handed
Attack +0 Natural Attack)
Melee, Sole Primary +0 20 x2

0 20 x2

0 20 x2
Monk Flurry 0 20 x2

0 20 x2

0 20 x2

Notes:

Skill Check Max Dex


mP mD Enhance Armor and Shield Type AC Penalty Bonus Spell Failure Category Special Material

0 0 0 0 0% 0 0

0 0 0 0 0% 0 0

Magical Protective Purpose Bonus Type Bonus Value Magic Protective Purpose Bonus Type Bonus Value

Natural Armor Armor ClasUntyped (st 2

Feats and Features

Buffs and Other Effects


Armor Class Saving Throws Ability Scores Melee
Buff or Effect Type Active?
Natural Other Fort Ref Will St De Co In Wi Ch AttackDamage
TOTAL: 2 0 0 0 0 0 0 0 0 0 0 0 0
Critical Hit Untyped (stacks wit INACTIVE

Dodge (stacks with INACTIVE 1 1 1


Haste
Enhancement INACTIVE
Base Speed(s) Untyped (stacks wit ACTIVE

Conditions:
Circumstance (stac ACTIVE 0 0 0 0 0 0 0 0 0 0 0 0
Circumstance (stac ACTIVE 0 0 0 0 0 0 0 0 0 0 0 0
Circumstance (stac ACTIVE 0 0 0 0 0 0 0 0 0 0 0 0
Circumstance (stac ACTIVE 0 0 0 0 0 0 0 0 0 0 0 0
Circumstance (stac ACTIVE 0 0 0 0 0 0 0 0 0 0 0 0
Medium Encumbrance Circumstance (stac ACTIVE

Quick-Toggle Effects (Automated via checkboxes)


Combat Expertise Dodge (stacks with INACTIVE 1 -1
Power Attack Untyped (stacks wit INACTIVE 0 -1 2
Deadly Aim Untyped (stacks wit INACTIVE 0 0 0

Magical Protectives (Always Active; Automated via Weapons and Armor section)
Natural Armor Untyped (stacks wit ACTIVE 2 0 0 0 0
0 0 ACTIVE 0 0 0 0 0
0 0 ACTIVE 0 0 0 0 0
0 0 ACTIVE 0 0 0 0 0
Relationship to Character
#NAME?

Homeland

Average
Style: (1st level Max) Class Recorder Familiar? _
Temp. HP from Lvl HD BAB Fort Reflex Will Skills FC Skills FC hp FC Other Level

8 8 Mo Animal 0 2 2 0 2 1

Nonlethal 0 0 Ba 0 0 0 0 0
.

0 0 Ba 0 0 0 0 0

Resistances) 0

0
. 0 Level
8 Totals 0 2 2 0 0 1

Skills 0 / 2 Ranks Armor Check Penalty: 0


Temp. Class Standard Total Ranks Ability Class Misc. Temp. ACP #NAME?
0 ###
###
###
### Acrobatics ### ### = + ### + ### + + 0 + ###
###
###
###
### Appraise ### ### = + ### + ### + + 0 + ###
0 ###
###
###
### Bluff ### ### = + ### + ### + + 0 + ###
###
###
###
### Climb ### ### = + ### + ### + + 0 + ###
0 ###
###
###
### Craft: ### ### = + ### + ### + + 0 + ###
###
###
###
### Craft: ### ### = + ### + ### + + 0 + ###
0 ###
###
###
### Diplomacy ### ### = + ### + ### + + 0 + ###
Misc. ###
###
###
### Disable Device ### ### = + ### + ### + + 0 + ###
###
###
###
### Disguise ### ### = + ### + ### + + 0 + ###
###
###
###
### Escape Artist ### ### = + ### + ### + + 0 + ###
Saves & AC): ###
###
###
### Fly ### ### = + ### + ### + + 0 + ###
###
###
###
### Handle Animal ### ### = + ### + ### + + 0 + ###
###
###
###
### Heal ### ### = + ### + ### + + 0 + ###
###
###
###
### Intimidate ### ### = + ### + ### + + 0 + ###
(Offensive): ###
###
###
### Kn. Arcana ### ### = + ### + ### + + 0 + ###
armor check penalty (do ###
###
###
### Kn. Dungeoneering ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Engineering ### ### = + ### + ### + + 0 + ###
Tracking ###
###
###
### Kn. Geography ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. History ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Local ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Nature ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Nobility ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Planes ### ### = + ### + ### + + 0 + ###
###
###
###
### Kn. Religion ### ### = + ### + ### + + 0 + ###
###
###
###
### Linguistics ### ### = + ### + ### + + 0 + ###
###
###
###
### Perception ### ### = + ### + ### + + 0 + ###
###
###
###
### Perform: ### ### = + ### + ### + + 0 + ###
_ ###
###
###
### Perform: ### ### = + ### + ### + + 0 + ###
Type ###
###
###
### Prof: ### ### = + ### + ### + + 0 + ###
###
###
###
### Prof: ### ### = + ### + ### + + 0 + ###
###
###
###
### Ride ### ### = + ### + ### + + 0 + ###
###
###
###
### Sense Motive ### ### = + ### + ### + + 0 + ###
###
###
###
### Sleight of Hand ### ### = + ### + ### + + 0 + ###
###
###
###
### Spellcraft ### ### = + ### + ### + + 0 + ###
###
###
###
### Stealth ### ### = + ### + ### + + 0 + ###
###
###
###
### Survival ### ### = + ### + ### + + 0 + ###
###
###
###
### Swim ### ### = + ### + ### + + 0 + ###
Special Material ###
###
###
### Use Magic Device ### ### = + ### + ### + + 0 + ###
0 ###
###
###
### 0 T (T Str ### = + ### + ### + + 0 + ### S Land
0 ###
###
###
### 0 T (T Str ### = + ### + ### + + 0 + ### p Fly
Languages: e
Bonus Value
e Swim
d Burrow
Altering Class Skills is easy! Just go to the 'Class Skills' tab and type an "X" in the relevant column / row! s Climb
Oracles, Outsiders, Abberations, Psions, and many individual archetypes will need to do this.

Tactics and Mechanics Notes Quick


Quantity

and Other Effects


Melee Ranged Extra Attack Skill Checks Size Speed Send to
DamageOff-Han2-HandeAttack Damage TWF Melee Ranged All Unique Change Land Fly Swim Burrow Climb Where?
0 0 0 0 0 0 0 0 0 - 0 40

1 1 1

40

0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
s (Offensive)

2 -1 1 0 0
0 0 0 -1 2
Green cells are referenced by formulas and refer to pluses; edit away!
Red cells are referenced by formulas and refer to minuses; edit away!
Grey cells contain formulas, and should not be edited!

Art

#NAME?

STORY NOTES
single
move charge run

Land 30 60 ### Extra Movement Info DR R


e Fire 0 Experience
s
Fly ### ### ### average Flight Maneuverability i Cold 0 Medium Level: 1
s
Swim ### ### ### _ Ignore Armor? t Acid 0 / 2000
a
0 EXP to next level
Burrow ### ### ### Run feat or other multiplier SR n
c Elect 0
e
Climb ### ### ### Charge/Run Speed boost? s Sonic

Quick-Reference GEAR Quick-Reference MAGICAL ITEMS


Charges Item Value Slot Item
Head

Headband

Eyes

Shoulders

Neck

Chest

Body

Armor

Belt

Wrists

Hands

Ring

Ring

Feet
Send to Body Type Additional Item Slots
Automated Notes
Where? *Biped (hands)

;

;
00 1
;
00 1
;
00 1
;
00 1
;
00 1
s (Offensive) Medium Load: Max Dex +3, -3 armor check pen
;
1

;
Player Character's Encumbrance
Equipment
37.5 / 66 lbs
Check
Size: Medium Capacity Max Dex Penalty Speed Misc. STR Modifier

Light Load 33 lbs


Total Gold Pieces Other Medium Load 66 lbs +3 -3 Medium
Armor Misc. Multiplier
Wealth Heavy Load 99 lbs +1 -6 Heavy
Armor 1

Disposable Magic (Potions, Scrolls, Wands) Worn Magic Items (Main Sheet)
d20pfsrd
Quantity Item Price Slot Item Link:

Po head 0
Wa headband 0
Sc face/eyes 0
throat 0
shoulders 0
body 0
torso 0
arms 0
hands 0
waist 0
feet 0
ring 0
ring 0

Miscellaneous Magic Items


d20pfsrd
Item Link:
To add more space to this sheet, use the "Add Rows" option to insert rows somewhere above row 64 in order to keep
37.5 / 66 lbs Companion Creature's Encumbrance 35 / 66 lbs Pack Animal's Encumbr
Check
Misc. STR Modifier Size: Medium Capacity Max Dex Penalty Speed Misc. STR Modifier Size: Large Pack Horse
Light Load 33 lbs STR Mod: 16 Light Load
Medium
Misc. Multiplier Medium Load 66 lbs +3 -3 Armor Misc. Multiplier Multiplier 1 Medium Load
Heavy
1 Heavy Load 99 lbs +1 -6 Armor 1 Legs? Quadruped Heavy Load
These are just the basics - I left out some of the more powerful / situational items for you all to find! go through d20pfsrd and Ctr

Alchemical Weapons
Quantity Item Notes DC Price Quantity Carried?
Flask, Acid 1d6 acid damage, Splash 1 damage - 10 PA
Flask, Alchemist’s Fire 1d6 fire damage, save vs. +1d6 fire and 1d6 fire next round 15 20 PA
Pellet Grenade detonates in 1d3 rounds for 3d6 Fire/Piercing/Bludgeoning dam 15 25
Tangleburn bag as Tanglefoot + Alchemists Fire, but DC25 to put flames out 20 150
Tanglefoot bag target Entangled for 2d4 rounds, Save vs. immobilized 15 50
Thunderstone BANG; 10ft burst of Fort vs. Deafened for 1 hour 15 1
Smoke Stick 10ft cube of Fog Cloud 20

Alchemical Medicines and Drugs


Quantity Item Notes DC Price
Antiplague +5 vs. Disease for 1 hour 50
Antitoxin +5 vs. Poison for 1 hour 50
Bloodblock +5 Heal to treat wounds 25 1 CC
Healy Myrrh +1 HP/Level to whole room if burned when resting 25 5 CC
Stillgut +5 vs. Nausea and Sicken, grants 2nd save (drink as move action 50
Soul Stimulant ignore negative level penalties for 12 hours 300
Alchemical Tools and Toys
Quantity Item Notes DC Price
Buoyant Ballon Compressed balloon expands and floats with 20lb payload 10
Air Crystals chew slowly for 1 minute of oxygen 50
Alchemical Cement Alchemical epoxy requires DC25 STR to seperate 2.5gp/lb
Deodorizing Agent 1d3 hours of immunity to Scent 30
Armor Ointment reduce Armor Check penalty by 1 (minimum -1) 30

0
0

ove row 64 in order to keep the Encumbrance formulas working correctly. Gear Storage
PC Encumbrance
Companion Creature
Pack Animal

You can make up your ow


For gear that is not carri
added to an unlisted cat
Pack Animal's Encumbrance 29 / 228 lbs

Pack Horse Capacity Max Dex Check Penalty Speed

Light Load ###lbs


Medium Load ###lbs
Medium
+3 -3 Armor

Heavy Load ###lbs


Heavy
+1 -6 Armor

go through d20pfsrd and Ctrl+F "Circumstance" to find all the stuff that provides crunchy bonuses - it adds up fast!

Other Gear + Encumbrance Calculations


Carried? Weight Item Notes Price
PA 25 Armor: Chain Shirt http://www.d20pfsrd.com/equipment---final/armor 100
PA 4 Weapon: Scimitar http://www.d20pfsrd.com/equipment---final/weapons 15

Newbie Adventurer's Kit Includes all items listed below ↓ until Light Barding 40ish

8 Explorer's Outfit Standard Adventurer's fare. Very solid. The first one's free! free/10
2 Backpack, common holds about 2 cu. ft of gear 2
5 Bedroll Because dungeon floors are rarely comfy. 0.1
0.5 Belt pouch Combat-access to up to 0.2 cu ft or 10 lbs of gear 1
0 Chalk I can not stress how useful mundane chalk can be. get creative. 0.01
1 Mess Kit 0.2
0.5 Mirror a small steel mirror. Look under doors and around corners! 10
5 50ft silk rope 4 hp or DC 24 STR check to break 10
2 Lantern, Hooded 30ft of light, dim light to 60ft, requires 1 hand to hold 7
0.5 Soap Only Barbarians get to avoid this. 0.01
1 Trail Rations Do you have a good Survival check? If yes, buy this anyways. 2.5
4 Waterskin holds a half-gallon of liquid... useful for more than just water. 1
4 Grappling Hook 10ft range increment when thrown vs. AC 5 1

currently, all equipment is applied to the Pack Animal


simply delete the PA in the Carried Column to apply this load to
your actual player character.

A blank value in the "Carried" column defaults to the PC


CC 30 Light Chain Barding This 30 pound weight is applied to your Companion's load
CC 1 Daggers Total weight = Quantity * Weight; so only enter one unit's weight
as you can see, it totals to a 5 pound load
Err:511 0
Err:511 0
Err:511 0
0.25 Potions, Wands, Scrolls (approximate
0.5 Alchemical Items (approximate)

Gear Storage "Carried?" Code Capacity Status Disable Encumbrance? _


PC Encumbrance 37.5 / 66 Medium Encumbrance
Companion Creature CC 35 / 66 Medium Encumbrance
Pack Animal PA 29 / 228 Light Encumbrance
H
B

You can make up your own Carried Codes for any of these categories.
For gear that is not carried or left at home base, use a code not listed here, such as "NC" - the weight will be
added to an unlisted category and therefor won't contribute towards encumbrance.
Main Sheet

Spell List
Prestige
Cleric
Total Class Lvl Levels Misc Total Level Misc Misc
Caster
Level: 1 = 1 + + Level: 1 = 1 + + Ability Score:

Conditional DC Boosts Search Key (no caps) Bonus Conditional CL Boosts Search Key (no caps)
(EXAMPLE) Silver illusion 1 (EXAMPLE) Moondew divination
(EXAMPLE) Phosphorus light
(EXAMPLE) Quicksilver mind-affecting
(EXAMPLE) Myrrh abjuration

Orisons
3 / day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time

conjuration Range: 25ft; Duration: instantaneous;


[Merciful] Acid Splash Acid
(creation) [acid] Casting Time: 1 standard action
conjuration Range: 25ft; Duration: instantaneous;
Create Water Crea
(creation) [water] Casting Time: 1 standard action
Range: 25ft; Duration: instantaneous;
Spark Soli evocation [fire] Casting Time: 1 standard action
illusion Range: 25ft; Duration: 1 rounds;
Ghost Sound Ghos
(figment) Casting Time: 1 standard action
Range: touch; Duration: 20 minutes;
Light Ligh evocation [light] Casting Time: 1 standard action

1st Level Spells


/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time
Range: 15 ft.; Duration: instantaneous;
*D* Burning Hands Burn evocation [fire] Casting Time: 1 standard action

illusion
1 / 2 Color Spray Colo
(pattern) [mind-affecting]
Range: 15 ft.; Duration: instantaneous; see text;
Casting Time: 1 standard action

2nd Level Spells


/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time
3rd Level Spells
/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time
4th Level Spells
/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time

5th Level Spells


/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time
6th Level Spells
/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time
7th Level Spells
/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time

8th Level Spells


/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time
9th Level Spells
/ day 0
Prepared? Spell Name School and Descriptors Range ; Duration ; Casting Time
Base DC Level Per Day Class Ability Other Total Known Class
10 0 3 = 3 + — + 0 = 0
Cleric =Can't
1 cast
1 spells
+ tied to
+ this ability 0 = 0
Ability Score: WIS 10 2 =Can't—
cast spells
+ tied to
+ this ability 0 = 0
3 =Can't—
cast spells
+ tied to
+ this ability 0 = 0
4 =Can't—
cast spells
+ tied to
+ this ability 0 = 0
Search Key (no caps) Bonus
divination 1 5 =Can't—
cast spells
+ tied to
+ this ability 0 = 0
light 1 6 =Can't—
cast spells
+ tied to
+ this ability 0 = 0
mind-affecting 1 7 =Can't—
cast spells
+ tied to
+ this ability 0 = 0
abjuration 1 8 =Can't—
cast spells
+ tied to
+ this ability 0 = 0
9 =Can't—
cast spells
+ tied to
+ this ability 0 = 0

me Effect, Target, or Area Description

taneous;
Effect: one missile of acid
Metamagic: All damage dealt by the spell is converted to a nonlethal version
on type.
taneous;
on Effect: up to 2 gallons of water/level Creates 2 gallons/level of pure water.
taneous;
on Target: one Fine object Ignites flammable objects.
ds;
on Effect: illusory sounds Figment sounds.
inutes;
on Target: object touched Object shines like a torch.
me Effect, Target, or Area Description
ntaneous;
on Area: cone-shaped burst  1d4/level fire damage (max 5d4).

ntaneous; see text;


on Area: cone-shaped burst  Knocks unconscious, blinds, and/or stuns weak creatures.

me Effect, Target, or Area Description


me Effect, Target, or Area Description
me Effect, Target, or Area Description

me Effect, Target, or Area Description


me Effect, Target, or Area Description
me Effect, Target, or Area Description

me Effect, Target, or Area Description


me Effect, Target, or Area Description
Class Other

0 + Bonus Spells Tag


0 + Domain (Cleric) Fire ###
0 + Domain (Cleric) Glory (Heroism) ###
0 + ###
0 + ###
0 + ###
0 +

0 +
Dev's Note: The sheet now supports Metamagic!
0 + See below for a correctly-formatted example. For a complete list of all the
[Metamagic] tags you can apply, expand the columns to the right of this
0 + note! (you'll also need to expand the hidden rows to the left to see them
all).

Save DC (Base DC 10) mCLmDC text?


Short
d to a nonlethal version of the same Short

Short

Fortitude negates
DC 10 (object)
Short

DC 11 Will disbelief Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short
Save DC (Base DC 11)
mCLmDC
text?

DC 11 Reflex half Short

Short

atures. DC 12 Will negates Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Save DC (Base DC 12)


mCLmDC
text?

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short
Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Save DC (Base DC 13)


mCLmDC
text?

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short
Short

Short

Short

Save DC (Base DC 14)


mCLmDC
text?

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Save DC (Base DC 15)


mCLmDC
text?

Short

Short

Short

Short

Short
Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Save DC (Base DC 16)


mCLmDC
text?

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short
Short

Short

Short

Short

Short

Short

Save DC (Base DC 17)


mCLmDC
text?

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Save DC (Base DC 18)


mCLmDC
text?

Short

Short

Short
Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Save DC (Base DC 19)


mCLmDC
text?

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short

Short
Short

Short

Short

Short
The Big List 'o Bonus Spells 0 1 2
Custom (go to "V Custom
Custom (go to "V Custom
Custom (go to "V Custom
Custom (go to "V Custom

0 1 2

Domain (Cleric) Air Obscuring Mist Wind Wall


Domain (Cleric) Air (Cloud) Obscuring Mist Wind Wall
Domain (Cleric) Air (Wind) Obscuring Mist Wind Wall
Domain (Cleric) Animal Calm Animals Wind Wall
Domain (Cleric) Animal (Feather) Calm Animals Feather Fall
Domain (Cleric) Animal (Fur) Calm Animals Hold Animal
Domain (Cleric) Artifice Animate Rope Wood Shape
Domain (Cleric) Artifice (Construct) Animate Rope Wood Shape
Domain (Cleric) Artifice (Toil) Command Wood Shape
Domain (Cleric) Artifice (Trap) Command Snare
Domain (Cleric) Chaos Protection from L Align Weapon (Ch
Domain (Cleric) Chaos (Azata) Expeditious RetreaAlign Weapon (Ch
Domain (Cleric) Chaos (Demodand) Protection from L Align Weapon (Ch
Domain (Cleric) Chaos (Demon) Doom Align Weapon (Ch
Domain (Cleric) Chaos (Entropy) Entropic Shield Align Weapon (Ch
Domain (Cleric) Chaos (Protean) Confusion, Lesser Align Weapon (Ch
Domain (Cleric) Chaos (Revelry) Protection from L Hideous Laughte
Domain (Cleric) Chaos (Whimsy) Hideous Laughter Aligh Weapon (Ch
Domain (Cleric) Charm Charm Person Calm Emotions
Domain (Cleric) Charm (Love) Charm Person Enthrall
Domain (Cleric) Charm (Lust) Touch of Idiocy Calm Emotions
Domain (Cleric) Community Bless Shield Other
Domain (Cleric) Community (Cooperation) Borrow Skill Share Language
Domain (Cleric) Community (Family) Bless Calm Emotions
Domain (Cleric) Community (Home) Alarm Shield Other
Domain (Cleric) Darkness Obscuring Mist Blindness/Deafne
Domain (Cleric) Darkness (Loss) Obscuring Mist Blindness/Deafne
Domain (Cleric) Darkness (Moon) Faerie Fire Blindness/Deafne
Domain (Cleric) Darkness (Night) Sleep Blindness/Deafne
Domain (Cleric) Death Cause Fear Death Knell
Domain (Cleric) Death (Murder) Cause Fear Death Knell
Domain (Cleric) Death (Psychopomp) Cause Fear Death Knell
Domain (Cleric) Death (Undead) Cause Fear Ghoul Touch
Domain (Cleric) Destruction True Strike Shatter
Domain (Cleric) Destruction (Catastrophe) True Strike Control Weather
Domain (Cleric) Destruction (Hatred) Murderous Com Wrathful Mantle
Domain (Cleric) Destruction (Rage) True Strike Bull's Strength
Domain (Cleric) Destruction (Torture) True Strike Pain Strike
Domain (Cleric) Earth Magic Stone Soften Earth and
Domain (Cleric) Earth (Caves) Magic Stone Create Pit
Domain (Cleric) Earth (Metal) Magic Stone Heat Metal
Domain (Cleric) Earth (Radiation) Magic Stone Defoliate
Domain (Cleric) Evil Protection from Align Weapon (Ev
Domain (Cleric) Evil (Cannibalism) Magic Fang Enemy's Heart
Domain (Cleric) Evil (Corruption) Protection from Suggestion
Domain (Cleric) Evil (Daemon) Cause Fear Align Weapon (Ev
Domain (Cleric) Evil (Demodand) Protection from Align Weapon (Ev
Domain (Cleric) Evil (Demon) Doom Align Weapon (Ev
Domain (Cleric) Evil (Devil) Command Align Weapon (Ev
Domain (Cleric) Evil (Fear) Cause Fear Align Weapon (Ev
Domain (Cleric) Evil (Kyton) Delay Pain Instrument of Ag
Domain (Cleric) Fire Burning Hands Produce Flame
Domain (Cleric) Fire (Arson) Burning Hands Flaming Sphere
Domain (Cleric) Fire (Ash) Burning Hands Produce Flame
Domain (Cleric) Fire (Smoke) Burning Hands Pyrotechnics
Domain (Cleric) Glory Shield of Faith Bless Weapon
Domain (Cleric) Glory (Heroism) Shield of Faith Bless Weapon
Domain (Cleric) Glory (Honor) Shield of Faith Zone of Truth
Domain (Cleric) Good Protection from EAlign Weapon (G
Domain (Cleric) Good (Agathion) Shield of Faith Align Weapon (G
Domain (Cleric) Good (Archon) Divine Favor Align Weapon (G
Domain (Cleric) Good (Azata) Expeditios RetreaAlign Weapon (G
Domain (Cleric) Good (Friendship) Protection from EShield Other
Domain (Cleric) Good (Redemption) Protection from EQualm
Domain (Cleric) Healing Cure Light WounCure Moderate W
Domain (Cleric) Healing (Restoration) Cure Light WounRemove Disease
Domain (Cleric) Healing (Resurrection) Cure Light WounCure Moderate W
Domain (Cleric) Knowledge Comprehend LanDetect Thoughts
Domain (Cleric) Knowledge (Aeon) Sanctuary Detect Thoughts
Domain (Cleric) Knowledge (Memory) Comprehend LanMemory Lapse
Domain (Cleric) Knowledge (Thought) Comprehend LanDetect Thoughts
Domain (Cleric) Law Protection from Align Weapon (L
Domain (Cleric) Law (Archon) Divine Favor Align Weapon (L
Domain (Cleric) Law (Devil) Command Align Weapon (L
Domain (Cleric) Law (Inevitable) Protection from Align Weapon (L
Domain (Cleric) Law (Judgment) Protection from Castigate
Domain (Cleric) Law (Kyton) Delay Pain Instrument of Ag
Domain (Cleric) Law (Loyalty) Remove Fear Align Weapon (L
Domain (Cleric) Law (Slavery) Charm Person Align Weapon (L
Domain (Cleric) Law (Tyranny) Command Align Weapon (L
Domain (Cleric) Liberation Remove Fear Remove Paralysis
Domain (Cleric) Liberation (Freedom) Sanctuary Remove Paralysis
Domain (Cleric) Liberation (Revolution) Remove Fear Enthrall
Domain (Cleric) Luck True Strike Aid
Domain (Cleric) Luck (Curse) Bane Aid
Domain (Cleric) Luck (Fate) True Strike Augury
Domain (Cleric) Luck (Imagination) Silent Image Minor Image
Domain (Cleric) Madness Confusion, LesserTouch of Idiocy
Domain (Cleric) Madness (Insanity) Confusion, LesserTouch of Idiocy
Domain (Cleric) Madness (Nightmare) Confusion, LesserTouch of Idiocy
Domain (Cleric) Magic Identify Magic Mouth
Domain (Cleric) Magic (Arcane) Magic Aura Magic Mouth
Domain (Cleric) Magic (Divine) Identify Bless Water
Domain (Cleric) Nobility Divine Favor Enthrall
Domain (Cleric) Nobility (Aristocracy) Divine Favor Enthrall
Domain (Cleric) Nobility (Leadership) Bless Enthrall
Domain (Cleric) Nobility (Martyr) Divine Favor Shield Other
Domain (Cleric) Plant Entangle Barkskin
Domain (Cleric) Plant (Decay) Entangle Barkskin
Domain (Cleric) Plant (Growth) Enlarge Person Barkskin
Domain (Cleric) Protection Sanctuary Shield Other
Domain (Cleric) Protection (Defense) Shield Barkskin
Domain (Cleric) Protection (Purity) pt1 Protection from Shield Other
Domain (Cleric) Protection (Purity) pt2 Protection from Evil
Domain (Cleric) Protection (Purity) pt3 Protection from Good
Domain (Cleric) Protection (Purity) pt4 Protection from Law
Domain (Cleric) Protection (Solitude) Sanctuary Silence
Domain (Cleric) Repose Deathwatch Gentle Repose
Domain (Cleric) Repose (Ancestors) Deathwatch Gentle Repose
Domain (Cleric) Repose (Psychopomp) Deathwatch Gentle Repose
Domain (Cleric) Repose (Souls) Deathwatch Gentle Repose
Domain (Cleric) Ruins Magic Stone Stone Call
Domain (Cleric) Rune Erase Secret Page
Domain (Cleric) Rune (Language) Comprehend LanShare Language
Domain (Cleric) Rune (Wards) Arcane Lock Secret Page
Domain (Cleric) Scalykind Magic Fang Animal Trance
Domain (Cleric) Scalykind (Dragon) Magic Fang Animal Trance
Domain (Cleric) Scalykind (Saurian) Magic Fang Animal Trance
Domain (Cleric) Scalykind (Venom) Magic Fang Pernicious Poiso
Domain (Cleric) Strength Enlarge Person Bull's Strength
Domain (Cleric) Strength (Ferocity) Enlarge Person Bull's Strength
Domain (Cleric) Strength (Fist) True Strike Bull's Strength
Domain (Cleric) Strength (Resolve) Bless Bull's Strength
Domain (Cleric) Sun Endure ElementsHeat Metal
Domain (Cleric) Sun (Day) Endure ElementsContinual Flame
Domain (Cleric) Sun (Light) Faerie Fire Heat Metal
Domain (Cleric) Sun (Revelation) Detect Secret DooSee Invisibility
Domain (Cleric) Travel Longstrider Locate Object
Domain (Cleric) Travel (Exploration) Expeditious Retr Locate Object
Domain (Cleric) Travel (Trade) Floating Disk Locate Object
Domain (Cleric) Trickery Disguise Self Invisibility
Domain (Cleric) Trickery (Ambush) Alarm Invisibility
Domain (Cleric) Trickery (Deception) Alarm Mirror Image
Domain (Cleric) Trickery (Greed) Alarm Masterwork Tran
Domain (Cleric) Trickery (Innuendo) Sow Thougth Mirror Image
Domain (Cleric) Trickery (Thievery) Alarm Invisibility
Domain (Cleric) Vermin Jump Vomit Swarm
Domain (Cleric) Void Feather Fall Levitate
Domain (Cleric) Void (Dark Tapestry) Feather Fall Summon Monster
Domain (Cleric) Void (Isolation) Feather Fall Levitate
Domain (Cleric) Void (Stars) Feather Fall Hypnotic Pattern
Domain (Cleric) War Magic Weapon Spiritual Weapon
Domain (Cleric) War (Blood) Magic Weapon Spiritual Weapon
Domain (Cleric) War (Tactics) Magic Weapon Aid
Domain (Cleric) Water Obscuring Mist Fog Cloud
Domain (Cleric) Water (Flotsam) Obscuring Mist Make Whole
Domain (Cleric) Water (Flowing) Obscuring Mist Cat's Grace
Domain (Cleric) Water (Ice) Obscuring Mist Fog Cloud
Domain (Cleric) Water (Oceans) Obscuring Mist Slipstream
Domain (Cleric) Water (Rivers) Hydraulic Push Slipstream
Domain (Cleric) Weather Obscuring Mist Fog Cloud
Domain (Cleric) Weather (Seasons) Goodberry Fog Cloud
Domain (Cleric) Weather (Storms) Obscuring Mist Fog Cloud
Animal and TerraAquatic Hydraulic Push Slipstream
Animal and TerraArctic Frostbite Aspect of the Bea
Animal and TerraBadlands Cloak of Shade Feast of Ashes
Animal and TerraCave Detect Aberratio Stone Call
Animal and TerraCrocodile Touch of the Sea Savage Maw
Animal and TerraDesert Cloak of Shade Shifting Sand
Animal and TerraEagle Aspect of the Fal Eagle's Splendor
Animal and TerraFrog Jump Delay Poison
Animal and TerraJungle Glide Tar Ball
Animal and TerraMonkey Beguiling Gift Spider Climb
Animal and TerraMountain Stone Fist Stone Call
Animal and TerraPanther True Strike Darkness
Animal and TerraPlains Mount Chameleon Stride
Animal and TerraSerpent Charm Animal Animal Trance
Animal and TerraSwamp Hydraulic Push Burst of Nettles
Animal and TerraVulture Deathwatch Glide
Animal and TerraWolf Hunter's Howl Bloodhound

Mystery (Oracle)Ancestor Unseen Servant Spiritual Weapon


Mystery (Oracle)Apocalypse Deathwatch Summon Swarm
Mystery (Oracle)Battle Enlarge Person Fog Cloud
Mystery (Oracle)Bones Cause Fear False Life
Mystery (Oracle)Dark Tapestry Entropic Shield Dust of Twilight
Mystery (Oracle)Flame Burning Hands Resist Energy
Mystery (Oracle)Heavens Color Spray Hypnotic Pattern
Mystery (Oracle)Juju Speak with AnimaHideous Laughte
Mystery (Oracle)Life Detect Undead Restoration, Less
Mystery (Oracle)Lore Identify Tongues
Mystery (Oracle)Lunar Fumbletongue Dust of Twilight
Mystery (Oracle)Metal Lead Blades Heat Metal
Mystery (Oracle)Nature Charm Animal Barkskin
Mystery (Oracle)Occult Unseen Servant Spectral Hand
Mystery (Oracle)Outer Rifts Endure ElementsResist Energy
Mystery (Oracle)Solar Faerie Fire Flaming Sphere
Mystery (Oracle)Spellscar Ray of EnfeeblemObscure Object
Mystery (Oracle)Stone Magic Stone Stone Call
Mystery (Oracle)Time Memory Lapse Gentle Repose
Mystery (Oracle)Waves Touch of the Sea Slipstream
Mystery (Oracle)Wind Alter Winds Gust of Wind
Mystery (Oracle)Winter Endure ElementsFrost Fall
Mystery (Oracle)Wood Shillelagh Barkskin

Bloodline (SorcerAberrant Enlarge Person See Invisibility


Bloodline (SorcerAbyssal Cause Fear Bull's Strength
Bloodline (SorcerAccursed Ray of EnfeeblemTouch of Idiocy
Bloodline (SorcerAquatic Hydraulic Push Slipstream
Bloodline (SorcerArcane Identify Invisibility
Bloodline (SorcerBoreal Enlarge Person Rage
Bloodline (SorcerCelestial Bless Resist Energy
Bloodline (SorcerDaemon Ray of EnfeeblemTouch of Idiocy
Bloodline (SorcerDeep Earth Expeditious ExcaDarkvision
Bloodline (SorcerDestined Alarm Blur
Bloodline (SorcerDiv Disguise Self Touch of Idiocy
Bloodline (SorcerDjinni Shocking Grasp Invisibility
Bloodline (SorcerDraconic Mage Armor Resist Energy
Bloodline (SorcerDreamspun Sleep Augury
Bloodline (SorcerEctoplasm Obscuring Mist Ghost Whip
Bloodline (SorcerEfreeti Enlarge Person Scorching Ray
Bloodline (SorcerElemental Burning Hands Scorching Ray
Bloodline (SorcerFey Entangle Hideous Laughte
Bloodline (SorcerGhoul Sorcerer Ray of EnfeeblemFeast of Ashes
Bloodline (SorcerHarrow Ill Omen Augury
Bloodline (SorcerImperious (Human Only) Moment of Great Eagle's Splendor
Bloodline (SorcerImpossible Confusion, LesserMake Whole
Bloodline (SorcerInfernal Protection from Scorching Ray
Bloodline (SorcerKobold (Kobold Only) Alarm Create Pit
Bloodline (SorcerMaestro Ventriloquism Hideous Laughte
Bloodline (SorcerMarid Obscuring Mist See Invisibility
Bloodline (SorcerMartyred Endure ElementsSurmount Afflicti
Bloodline (SorcerNanite Disguise Self Defensive Shock
Bloodline (SorcerOni Ray of EnfeeblemInvisibility
Bloodline (SorcerOrc Burning Hands Bull's Strength
Bloodline (SorcerPestilence Charm Animal Summon Swarm
Bloodline (SorcerProtean Entropic Shield Blur
Bloodline (SorcerPsychic Mind Thrust I Id Insinuation I
Bloodline (SorcerRakshasa Charm Person Invisibility
Bloodline (SorcerSerpentine Hypnotism Delay Poison
Bloodline (SorcerShadow Ray of EnfeeblemDarkvision
Bloodline (SorcerShaitan True Strike Glitterdust
Bloodline (SorcerStarsoul Unseen Servant Glitterdust
Bloodline (SorcerStormborn Shocking Grasp Gust of Wind
Bloodline (SorcerUndead Chill Touch False Life
Bloodline (SorcerVerdant Entangle Barkskin

Bloodline (Blood Aberrant Enlarge Person See Invisibility


Bloodline (Blood Abyssal Ray of EnfeeblemBull's Strength
Bloodline (Blood Arcane Magic Missile Invisibility
Bloodline (Blood Black Blood Chill Touch Unshakable Chill
Bloodline (Blood Celestial Bless Resist Energy
Bloodline (Blood Destined Shield Blur
Bloodline (Blood Draconic Shield Resist Energy
Bloodline (Blood Elemental Burning Hands (MScorching Ray (M
Bloodline (Blood Fey Entangle Hideous Laughte
Bloodline (Blood Infernal Protection from Scorching Ray
Bloodline (Blood Kyton Pursuasive Goad Pain Strike
Bloodline (Blood Undead Chill Touch False Life

Patron (Witch) Agility Jump Cat's Grace


Patron (Witch) Ancestor Bless Aid
Patron (Witch) Animals Charm Animals Speak with Anima
Patron (Witch) Boundaries Protection from ESee Invisibility
Patron (Witch) Death Deathwatch Blessing of Coura
Patron (Witch) Deception Ventriloquism Invisibility
Patron (Witch) Devotion Divine Favor Martyr's Bargain
Patron (Witch) Dimensions Hold Person Rope Trick
Patron (Witch) Elements Shocking Grasp Flaming Sphere
Patron (Witch) Enchantment Unnatural Lust Calm Emotions
Patron (Witch) Endurance Endure ElementsBear's Endurance
Patron (Witch) Ethereal Detect Undead See Invisibility
Patron (Witch) Healing (Patron) Remove Fear Restoration, Less
Patron (Witch) Insanity Memory Lapse Hideous Laughte
Patron (Witch) Light Dancing Lantern Continual Flame
Patron (Witch) Mind Mindlink Mental Block
Patron (Witch) Moon Darkness Darkvision
Patron (Witch) Mountain (Patron) Stone Fist Stone Call
Patron (Witch) Occult Detect Undead Command Undea
Patron (Witch) Peace Sanctuary Calm Emotions
Patron (Witch) Plague Detect Undead Command Undea
Patron (Witch) Plant Entangle Accelerate Poiso
Patron (Witch) Portents Ill-Omen Locate Object
Patron (Witch) Shadow Silent Image Darkness
Patron (Witch) Spirits Ghostbane Dirge Invisibility
Patron (Witch) Stars Faerie Fire Dust of Twilight
Patron (Witch) Storms Obscuring Mist Fog Cloud
Patron (Witch) Strength Divine Favor Bull’S Strength
Patron (Witch) Summer Goodberry Flaming Sphere
Patron (Witch) Thorns Thorn Javelin Wrath
Patron (Witch) Time Ventriloquism Silence
Patron (Witch) Transformation Jump Bear's Endurance
Patron (Witch) Trickery (Patron) Animate Rope Mirror Image
Patron (Witch) Vengeance Burning Hands Burning Gaze
Patron (Witch) Water Bless Water/Cur Slipstream
Patron (Witch) Winter Unshakable Chill Resist Energy (Co
Patron (Witch) Wisdom Shield of Faith Owl’S Wisdom

Elemental SchoolAir
Elemental SchoolEarth
Elemental SchoolFire
Elemental SchoolMetal Pt1
Elemental SchoolMetal Pt2
Elemental SchoolVoid Guidance Keen Senses Twilight Knife
Elemental SchoolWater
Elemental SchoolWood Entangle

Discipline (PsychAbomination Ray of EnfeeblemAlter Self


Discipline (PsychDream Sleep Oneiric Horror
Discipline (PsychFaith Bless Spiritual Weapon
Discipline (PsychLore Comprehend LanHypercognition
Discipline (PsychPain Persuasive Goad Pain Strike
Discipline (PsychPsychedelia Polypurpose PanMad Hallucinatio
Discipline (PsychRapport Charm Person Enthrall
Discipline (PsychSelf-Perfection Expeditious Retr Bear's Endurance
Discipline (PsychTranquility Telempathic ProjSilence

Oathbound Archet
Oath Against Chaos Command Calm Emotions
Oathbound Archet
Oath Against Corruption True Strike Acute Senses
Oathbound Archet
Oath Against Fiends Resist Energy Detect Thoughts
Oathbound Archet
Oath Against Grotesquery Sanctuary Make Whole
Oathbound Archet
Oath Against Savagery Deathwatch Protection from
Oathbound Archet
Oath Against The Wyrm Enlarge Person Bear's Endurance
Oathbound Archet
Oath Against Undeath Sanctify Corpse Darkvision
Oathbound Archet
Oath of Charity Magic Stone Make Whole
Oathbound Archet
Oath of Chastity Remove Fear Confess
Oathbound Archet
Oath of Loyalty Wrath Aid
Oathbound Archet
Oath of Vengeance Wrath Confess

Spirit Magic (Sh Ancestors Unseen Servant Spiritual Weapon


Spirit Magic (Sh Battle Enlarge Person Fog Cloud
Spirit Magic (Sh Bones Cause Fear False Life
Spirit Magic (Sh Flame Burning Hands Resist Energy
Spirit Magic (Sh Heavens Color Spray Hypnotic Pattern
Spirit Magic (Sh Life Detect Undead Restoration, Less
Spirit Magic (Sh Lore Identify Tongues
Spirit Magic (Sh Mammoth Enlarge Person Bull's Strength
Spirit Magic (Sh Nature Charm Animal Barkskin
Spirit Magic (Sh Stone Magic Stone Stone Call
Spirit Magic (Sh Waves Hydraulic Push Slipstream
Spirit Magic (Sh Wind Alter Winds Gust of Wind
Spirit Magic (Sh Wood Shillelagh Barkskin

Oracle Curse Blackened Pt1 Burning Hands Scorching Ray


Oracle Curse Blackened Pt2 Flaming Sphere
Oracle Curse Haunted Pt1 Mage Hand Levitate
Oracle Curse Haunted Pt2 Ghost Sound Minor Image
Oracle Curse Infested Goblin Vomit Swarm
Oracle Curse Wolf-Scarred Face Magic Fang

Prestige Class Winter Witch - Hyboreal Patronage


Prestige Class Crimson Assassin pt1 Obscuring Mist Darkness
Prestige Class Crimson Assassin pt2 True Strike Summon Swarm
Prestige Class Crimson Assassin pt3 Fog Cloud
Prestige Class Crimson Assassin pt4 See Invisibility

Other
Other
Other
Other
Other
Other
Other
3 4 5 6 7 8

3 4 5 6 7 8

Gaseous Form Air Walk Control Winds Chain Lightning Elemental Body IV Whirlwind
Gaseous Form Solid Fog Control Winds Chain Lightning Elemental Body IV Whirlwind
Gaseous Form Solid Fog Control Winds Wind Walk Elemental Body IV
Whirlwind
Dominate AnimalSolid Fog Control Winds Chain Lightning Animal Shapes Whirlwind
Fly Summon Nature'sBeast Shape III ( Fly, Mass Animal Shapes Summon Nature's
Fly Summon Nature'sBeast Shape III ( Antilife Shell Animal Shapes Summon Nature's
Fly Summon Nature'sFabricate Major Creation Wall of Iron Statue
Stone Shape Summon Nature'sFabricate Major Creation Limited Wish Polymorph Any O
Stone Shape Minor Creation Waves of FatigueMajor Creation Waves of ExhaustPolymorph Any O
Improve Trap Minor Creation Fabricate Major Creation Teleport Trap Polymorph Any O
Magic Circle Aga Chaos Hammer Dispel Law Animate Objects Word of Chaos Cloak of Chaos
Fly Chaos Hammer Dispel Law Planar Ally Word of Chaos Cloak of Chaos
Magic Circle Aga Chaos Hammer Dispel Law Corrosive Consu Word of Chaos Cloak of Chaos
Rage Planar Binding ( Dispel Law Animate Objects Word of Chaos Cloak of Chaos
Dispel Magic Chaos Hammer Confusion Animate Objects Destruction Cloak of Chaos
Displacement Planar Binding ( Dispel Law Animate Objects Word of Chaos Cloak of Chaos
Good Hope Chaos Hammer Dispel Law Hero's Feast Word of Chaos Irresistable Danc
Magic Circle Aga Confusion Dispel Law Cloak of Dreams Word of Chaos Cloak of Chaos
Suggestion Heroism Charm Monster Geas/Quest Insanity Demand
Suggestion Heroism Charm Monster Geas/Quest Insanity Euphoric Tranqui
Suggestion Confusion Charm Monster Geas/Quest Insanity Demand
Prayer Imbue with Spell Telepathic Bond Heroes' Feast Refuge Cure Critical Wo
Coordinated EfforImbue with Spell Telepathic Bond Heroes' Feast Refuge Cure Critical Wo
Create Food and Imbue with Spell Telepathic Bond Heroes' Feast Refuge Cure Critical Wo
Glyph of WardingImbue with Spell Telepathic Bond Heroes' Feast Guards and WardCure Critical Wo
Deeper DarknessShadow ConjuratSummon MonsterShadow Walk Power Word BlinShadow Evocation
Deeper DarknessShadow ConjuratEnervation Modify Memory Power Word BlinShadow Evocation
Deeper DarknessMoonstruck Summon MonsterDream Power Word BlinShadow Evocation
Deeper DarknessShadow ConjuratSummon MonsterNightmare Power Word BlinShadow Evocation
Animate Dead Death Ward Slay Living Create Undead Destruction Create Greater U
Keen Edge Death Ward Suffocation Create Undead Destruction Create Greater U
Chain of Perditio Death Ward Slay Living Planar Ally (Psychopomps Only) Trap the Soul
Animate Dead Enervation Slay Living Create Undead Destruction Create Greater U
Rage Inflict Critical W Shout Harm Disintegrate Earthquake
Call Lightning Inflict Critical W Shout Harm Control Weather Earthquake
Rage Inflict Critical W Shout Harm Disintegrate Earthquake
Rage Inflict Critical W Shout Moonstruck Disintegrate Earthquake
Rage Inflict Critical W Symbol of Pain Harm Disintegrate Demand
Stone Shape Spike Stones Wall of Stone Stoneskin Elemental Body IEarthquake
Spiked Pit Spike Stones Wall of Stone Hungry Pit Elemental Body IEarthquake
Stone Shape Spike Stones Wall of Stone Wall of Iron Elemental Body IIron Body
Stone Shape Blight Wall of Stone Stoneskin Elemental Body IHorrid Wilting
Magic Circle AgaiUnholy Blight Dispel Good Create Undead Blasphemy Unholy Aura
Magic Fang, GreaUnholy Blight Dispel Good Create Undead Blasphemy Unholy Aura
Magic Circle AgaiUnholy Blight Dispel Good Bestow Curse, GrBlasphemy Unholy Aura
Vampiric Touch Unholy Blight Dispel Good Planar Binding ( Blasphemy Unholy Aura
Magic Circle AgaiUnholy Blight Dispel Good Corrosive Consu Blasphemy Unholy Aura
Rage Unholy Blight Dispel Good Planar Binding ( Blasphemy Unholy Aura
Suggestion Unholy Blight Dispel Good Planar Binding (DBlasphemy Unholy Aura
Scare Fear Dispel Good Create Undead Blasphemy Unholy Aura
Agonize Symbol of Pain Dispel Good Create Undead Blasphemy Unholy Aura
Fireball Wall of Fire Fire Shield Fire Seeds Elemental Body IVIncendiary Cloud
Fireball Wall of Fire Flame Strike Fire Seeds Delayed Blast FirIncendiary Cloud
Fireball Wall of Fire Fire Shield Fire Seeds Disintigrate Incendiary Cloud
Stinking Cloud Wall of Fire Fire Shield Fire Seeds Elemental Body IVIncendiary Cloud
Searing Light Holy Smite Righteous Might Undeath To Deat Holy Sword Holy Aura
Heroism Holy Smite Righteous Might Heroism, GreaterHoly Sword Holy Aura
Searing Light Holy Smite Righteous Might Geas/Quest Holy Sword Holy Aura
Magic Circle AgaiHoly Smite Dispel Evil Blade Barrier Holy Word Holy Aura
Tongues Holy Smite Dispel Evil Planar Ally (AgatHoly Word Holy Aura
Prayer Holy Smite Dispel Evil Planar Ally (ArchHoly Word Holy Aura
Fly Holy Smite Dispel Evil Planar Ally (Azat Holy Word Holy Aura
Magic Circle AgaiHoly Smite Telepathic Bond Blade Barrier Holy Word Holy Aura
Magic Circle AgaiForced RepentanAtonement Blade Barrier Holy Word Holy Aura
Cure Serious Wo Cure Critical Wo Breath of Life Heal Regenerate Cure Critical Wo
Cure Serious Wo Neutralize Poiso Break EnchantmeHeal Regenerate Cure Critical Wo
Cure Serious Wo Cure Critical Wo Raise Dead Heal Resurrection Cure Critical Wo
Speak with Dead Divination True Seeing Find the Path Legend Lore Discern Location
Speak with Dead Divination Telepathic Bond Planar Binding ( Legend Lore Discern Location
Speak with Dead Divination True Seeing Modify Memory Legend Lore Moment of Presci
Seek Thoughts Divination Telepathic Bond Find the Path Legend Lore Mind Blank
Magic Circle AgaiOrder's Wrath Dispel Chaos Hold Monster Dictum Shield of Law
Prayer Order's Wrath Dispel Chaos Planar Ally (ArchDictum Shield of Law
Suggestion Order's Wrath Dispel Chaos Planar Binding (DDictum Shield of Law
Command UndeaOrder's Wrath Command, GreatePlanar Binding (IDictum Shield of Law
Magic Circle AgaiRebuke Mark of Justice Hold Monster Dictum Shield of Law
Agonize Order's Wrath Symbol of Pain Hold Monster Dictum Shield of Law
Magic Circle AgaiOrder's Wrath Command, GreateHold Monster Dictum Shield of Law
Magic Circle AgaiOrder's Wrath Dominate PersonHold Monster Dictum Binding
Bestow Curse Order's Wrath Dispel Chaos Hold Monster Symbol of PersuaShield of Law
Remove Curse Freedom of Mov Break EnchantmeDispel Magic, GreRefuge Mind Blank
Remove Curse Freedom of Mov Plane Shift Dispel Magic, GreRefuge Mind Blank
Remove Curse Freedom of Mov Break EnchantmeSymbol of PersuaRefuge Mind Blank
Protection from Freedom of Mov Break EnchantmeMislead Spell Turning Moment of Presci
Bestow Curse Freedom of Mov Break EnchantmeEyebite Spell Turning Moment of Presci
Borrow Fortune Freedom of Mov Break EnchantmeMislead Spell Turning Moment of Presci
Major Image Freedom of Mov Dream Mislead Spell Turning Moment of Presci
Rage Confusion Nightmare Phantasmal Kille Insanity Scintillating Patt
Rage Moonstruck Nightmare Phantasmal Web Insanity Scintillating Patt
Rage Phantasmal Kille Nightmare Cloak of Dreams Insanity Scintillating Patt
Dispel Magic Imbue with Spell Spell Resistance Antimagic Field Spell Turning Protection from S
Dispel Magic Arcane Eye Spell Resistance Analyze DweomeSpell Turning Protection from S
Dispel Magic Imbue with Spell Cleanse Antimagic Field Resurrection Protection from S
Magic Vestment Discern Lies Command, GreateGeas/Quest Repulsion Demand
Enter Image Discern Lies Command, GreateGeas/Quest Repulsion Demand
Prayer Discern Lies Command, GreateBrilliant Inspirat Repulsion Demand
Magic Vestment Discern Lies Command, GreateSacrificial Oath Repulsion Demand
Plant Growth Command PlantsWall of Thorns Repel Wood Animate Plants Control Plants
Contagion Poison Wall of Thorns Harm Animate Plants Control Plants
Plant Growth Command PlantsRighteous Might Repel Wood Animate Plants Control Plants
Protection from Spell Immunity Spell Resistance Antimagic Field Repulsion Mind Blank
Protection from Spell Immunity Spell Resistance Antimagic Field Deflection Mind Blank
Remove BlindnesSpell Immunity Atonement Antimagic Field Repulsion Mind Blank

Protection from Detect Scrying Mirage Arcana Antimagic Field Repulsion Mind Blank
Speak with Dead Death Ward Slay Living Undeath To Deat Destruction Waves of Exhaust
Speak with Dead Rest Eternal Slay Living Geas/Quest Destruction Waves of Exhaust
Chain of Perditio Death Ward Slay Living Planar Ally (Psy Destruction Trap the Soul
Animate Dead Death Ward Slay Living Antilife Shell Destruction Waves of Exhaust
Meld Into Stone Rusting Grasp Commune with NStone Tell Statue Earthquake
Glyph of WardingExplosive Runes Planar Binding, LGlyph of WardingInstant SummonsSymbol of Death
Tongues Explosive Runes Telepathic Bond Glyph of WardingInstant SummonsSymbol of Death
Glyph of WardingDimensional AncPlanar Binding, LGuards and WardInstant SummonsSymbol of Death
Magic Fang, GreaPoison Animal Growth (SEyebite Creeping Doom (Animal Shapes
Draconic ReservoDragon's Breath Animal Growth (SForm of the DragoCreeping Doom (Animal Shapes
Magic Fang, GreaSummon Nature'sBeast Shape III Eyebite Summon Nature'sAnimal Shapes
Magic Fang, GreaPoison Animal Growth (SCloudkill Creeping Doom (Animal Shapes
Magic Vestment Spell Immunity Righteous Might Stoneskin Grasping Hand Clenched Fist
Rage Spell Immunity Righteous Might Bull's Strength, Grasping Hand Clenched Fist
Magic Fang, GreaForce Punch Righteous Might Stoneskin Grasping Hand Clenched Fist
Magic Vestment Spell Immunity Righteous Might Heroes' Feast Grasping Hand Clenched Fist
Searing Light Fire Shield Flame Strike Fire Seeds Sunbeam Sunburst
Daylight Spell Immunity Flame Strike Fire Seeds Sunbeam Sunburst
Daylight Fire Shield Flame Strike Fire Seeds Sunbeam Sunburst
Banish Seeming Fire Shield True Seeing Fire Seeds Sunbeam Sunburst
Fly Dimension Door Teleport Find the Path Teleport, GreaterPhase Door
Fly Locate Creature Teleport Find the Path Teleport, GreaterPhase Door
Fly Dimension Door Overland Flight Find the Path Teleport, GreaterPhase Door
Nondetection Confusion False Vision Mislead Screen Invisibility, Mass
Nondetection Confusion Illusory Wall Veil Screen Invisibility, Mass
Nondetection Confusion False Vision Msilead Project Image Invisibility, Mass
Nondetection Confusion False Vision Guards and WardCreate Demiplan Invisibility, Mass
Suggestion Confusion False Vision Suggestion, MassScreen Invisibility, Mass
Locate Object Confusion False Vision Guards and WardEthereal Jaunt Invisibility, Mass
Darkvision Insect Plague Swarm Skin (SpidWhip of Ants Creeping Doom Fly, Mass
Fly Planar Binding, LOverland Flight Planar Binding Reverse Gravity Planar Binding, G
Darkvision Planar Binding, LSummon MonsterPlanar Binding Creeping Doom Planar Binding, G
Fly Crushing DespairOverland Flight Wall of Force Prismatic Wall Planar Binding, G
Fly Planar Binding, LSummon MonsterPlanar Binding Sunbeam Planar Binding, G
Magic Vestment Divine Power Flame Strike Blade Barrier Power Word BlinPower Word Stun
Vampiric Touch Divine Power Wall of Thons Blade Barrier Inflict Serious W Power Word Stun
Magic Vestment Divine Power Command, GreateBlade Barrier Power Word BlinPlannar Ally, Gre
Water Breathing Control Water Ice Storm Cone of Cold Elemental Body IHorrid Wilting
Water Breathing Control Water Major Creation Animate Objects Elemental Body IHorrid Wilting
Water Breathing Freedom of Mov Ice Storm Fluid Form Elemental Body IMind Blank
Water Breathing Control Water Ice Storm Cone of Cold Freezing Sphere Horrid Wilting
Water Walk Control Water Ice Storm Cone of Cold Elemental Body IHorrid Wilting
Water Breathing Control Water Elemental Body IFluid Form Elemental Body IHorrid Wilting
Call Lightning Sleet Storm Ice Storm Control Winds Control Weather Whirlwind
Call Lightning Blight Ice Storm Control Winds Control Weather Sunburst
Call Lightning Sleet Storm Call Lightning St Sirocco Control Weather Whirlwind
Water Breathing Freedom of Mov Black Tentacles Freezing Sphere Animal Shapes (ASeamantle
Sleet Storm Wall of Ice Aspect of the WolFreezing Sphere Wind Walk Polar Ray
Cloak of Winds Spike Stones Wind Blades Find the Path Fire Storm Earthquake
Deeper DarknessEcholocation Wall of Stone Conjure Black PuStatue (Stalagmite
Earthquake
Water Walk Strong Jaw Legend Lore Owl's Wisdom, MTrue Seeing Heal, Mass
Cup of Dust Hallucinatory TerTransmute Rock T Sirocco Sunbeam Sunburst
Fly River of Wind Overland Flight Eagle Aerie Animal Shapes (BSunburst
Lily Pad Stride Shout Blessing of the S Confusion Animal Shapes (AShout, Greater
Venomous Bolt Arboreal HammeBlessing of the S Swarm Skin Creeping Doom Wall of Lava
Cacophonous CallFreedom of Mov Summon Nature'sConfusion
A Animal Shapes (AClenched Fist
Cloak of Winds Stoneskin Geyser Suffocation Flesh of Stone Reverse Gravity
Deeper DarknessMoonstruck Commune with NMislead True Seeing Nine Lives
Haste Aspect of the Sta Control Winds Find the Path Whirlwind Animal Shapes
Poison Strong Jaw Snakestaff Charm Monster Animal Shapes (RScintillating Patt
Lily Pad Stride Cape of Wasps Insect Plague Fester, Mass Animate Plants Blood Mist
Death Knell Death Ward Breath of Life Circle of Death Resurrection Finger of Death
Aspect of the WolStrong Jaw Tireless PursuersFind the Path Animal Shapes (CPhantasmal Reve

Heroism Spiritual Ally Telekinesis Heroism, GreaterEthereal Jaunt Vision


Explosive Runes Ice Storm Insect Plague Circle of Death Vision Incendiary Cloud
Magic Vestment Wall of Fire Righteous Might Bull's Strength, Control Weather Earthquake
Animate Dead Fear Slay Living Circle of Death Control Undead Horrid Wilting
Tongues Black Tentacles Feeblemind Planar Binding Insanity Reverse Gravity
Fireball Wall of Fire Summon MonsterFireV Seeds Fire Storm Incendiary Cloud
Daylight Rainbow PatternOverland Flight Chain Lightning Prismatic Spray Sunburst
Fear Charm Monster Create Undead (JMagic Jar Creeping Doom Trap the Soul
Neutralize Poiso Restoration Breath of Life Heal Restoration, GreaHeal, Mass
Locate Object Legend Lore Contact Other Pl Owl's Wisdom, MVision Moment of Presci
Rage Moonstruck Aspect of the WolLitany of MadnesLunar Veil Blood Mist
Keen Edge Versatile WeaponMajor Creation (M Wall of Iron Statue (Any MetaRepel Metal or St
Speak with Plant Grove of Respite Awaken Stone Tell Creeping Doom Animal Shapes
Clairaudience/ClScrying Contact Other Pl Project Image Vision Moment of Presci
Vermin Shape I Confusion Planar Binding, LPlanar Binding Insanity Planar Binding, G
Daylight Dimension Door Planar AdaptatioSirocco Sunbeam Sunburst
Dispel Magic Globe of Invulnera
Break EnchantmeAntimagic Field Spell Turning Spellscar
Meld Into Stone Wall of Stone Stoneskin Stone Tell Statue Repel Metal or St
Sands of Time Threefold AspectPermanency Contingency Disintegrate Temporal Stasis
Water Breathing Wall of Ice Geyser Fluid Form Vortex Seamantle
Cloak of Winds River of Wind Control Winds Sirocco Control Weather Whirlwind
Sleet Storm Ice Storm Icy Prison Cone of Cold Ice Body Polar Ray
Minor Creation ( Thorn Body Tree Stride Ironwood Transmute MetalChangestaff

Tongues Black Tentacles Feeblemind Veil Plane Shift Mind Blank


Rage Stoneskin Dismissal Transformation Teleport, GreaterUnholy Aura
Ray of Exhaustio Bestow Curse Feeblemind Eyebite Insanity Dimensional Loc
Aqueous Orb Geyser Control Water Beast Shape IV Summon MonsterSeamantle
Dispel Magic Dimension Door Overland Flight True Seeing Teleport, GreaterPower Word Stun
Elemental Aura (Wall of Ice Cone of Cold Transformation Giant Form I Polar Ray
Magic Circle AgaiRemove Curse Flame Strike Dispel Magic, GreBanishment Sunburst
Vampiric Touch Contagion Blight Circle of Death Waves of ExhaustHorrid Wilting
Shifting Sand Stoneskin Spike Stones Stone Tell Repel Metal or StEarthquake
Protection from Freedom of Mov Break EnchantmeMislead Spell Turning Moment of Presci
Deeper DarknessBestow Curse Insect Plague Disintergrate Insanity Earthquake
Fly Minor Creation Overland Flight Chain Lightning Plane Shift Planar Binding, G
Fly Fear Spell Resistance Form of the DragoForm of the DragoForm of the Drago
Deep Slumber Divination Dream Shadow Walk Vision Moment of Presci
Ectoplasmic SnarSpirit-Bound Bla Wall of Ectoplas Ethereal Jaunt Ectoplasmic ErupCreate Demiplan
Fireball Wall of Fire Persistent Image Planar Binding Plane Shift Giant Form II
Protection from Elemental Body IElemental Body IElemental Body IIElemental Body ISummon Monster V
Deep Slumber Poison Tree Stride Mislead Phase Door Irresistible Danc
Vampiric Touch Fear Hungry Earth Move Earth Control Undead Unholy Aura
Harrowing Shadow ConjuratContact Other Pl Legend Lore Harrowing, GreatMoment of Presci
Heroism Threefold AspectCommand, GreateRepulsion Age Resistance, GPrediction of Fail
Shrink Item Confusion Fabricate Animate Objects Insanity Polymorph Any O
Suggestion Charm Monster Dominate PersonPlanar Binding (DTeleport, GreaterPower Word Stun
Explosive Runes Dragon's Breath Transmute Rock Guards and WardDelayed Blast FirForm of the Drago
Suggestion Shout Dominate PersonSuggestion, MassPower Word BlinShout, Greater
Gaseous Form Wall of Ice Persistent Image Elemental Body IIPlane Shift Polar Ray
Heroism Blessing of Fervor Heroism, GreaterJoyful Rapture Mindblank
Gaseous Form Miasmatic Form Echolocation Fluid Form Magnetic Field Iron Body
Fly Charm Monster Cone of Cold Dispel Magic, GreWaves of ExhaustTrap the Soul
Rage Wall of Fire Cloudkill Transformation Delayer Blast Fir Iron Body
Contagion Repel Vermin Insect Plague Eyebite Creeping Doom Horrid Wilting
Gaseous Form Confusion Major Creation Disintergrate Polymorph, GreatPolymorph Any O
Ego Whip I Intellect FortressPsychic Crush I Mental Barrier V Tower of Iron WillBilocation
Suggestion Detect Scrying Prying Eyes Suggestion, MassPolymorph, GreatMind Blank
Summon MonsterPoison
I Hold Monster Suggestion, MassSummon MonsterIrresistible
V Danc
Deeper DarknessShadow ConjuratShadow EvocatioShadow Walk Power Word BlinShadow Evocation
Magic Weapon, GStoneskin Wall of Stone Wall of Iron Plane Shift Iron Body
Blink Call Lightning S Overland Flight Repulsion Reverse Gravity Prying Eyes, Grea
Lightning Bolt Shout Overland Flight Chain Lightning Control Weather Whirlwind
Vampiric Touch Animate Dead Waves of FatigueUndeath To Deat Finger of Death Horrid Wilting
Speak with Plant Command PlantsWall of Thorns Transport Via PlaPlant Shape III Animate Plants

Displacement Black Tentacles


Rage Stoneskin
Lightning Bolt Dimension Door
Elemental Aura (Black Tentacles
Heroism Holy Smite
Protection of EneFreedom of Movement
Fly Fear
Protection of EneElemental Body I
Haste Confusion
Suggestion Fire Shield
Deeper DarknessFear
Vampiric Touch Enervation

Haste Freedom of Mov Polymorph Cat's Grace, MassEthereal Jaunt Animal Shapes
Prayer Blessing of FervoCommune Heroism, GreaterRefuge Euphoric Tranqui
Dominate AnimalSummon Nature'sAnimal Growth Antilife Shell Beast Shape IV Animal Shapes
Magic Circle AgaiDimensional AncControl SummoneBanishment Ethereal Jaunt Dimensional Loc
Speak with Dead Rest Ethernal Suffocation Circle of Death Finger of Death Symbol of Death
Blink Confusion Passwall Programmed ImaInvisibility, Mass Scintillating Patt
Magic Vestment Magic Weapon, GFlame Strike Bull's Strength, Bestow Grace of Holy Aura
Blink Dimensional AncPlanar Binding, LPlanar Binding Banishment Planar Binding, G
Fireball Wall of Ice Flame Strike Freezing Sphere Vortex Fire Storm
Unadulterated LoOverwhelming GrDominated PersoGeas Euphoric TranquiDemand
Protection from Spell Immunity Spell Resistance Bear's EnduranceRestoration, GreaIron Body
Ectoplasmic SnarCondensed EtherEthereal EnvelopEthereal Jaunt Ectoplasmic ErupEthereal Envelo
Remove Diease Restoration Cleanse Pillar of Life Restoration, GreaCure Critical Wo
Distracting Caco Confusion Mind Fog Envious Urge Insanity Symbol of Insanit
Daylight Rainbow PatternFire Snake Sirocco Sunbeam Sunburst
Mindscape Door Create Mindscap Psychic Asylum Create MindscapePsychic Surgery Moment of Presci
Owl’S Wisdom Moonstruck Aspect of the WolControl Water Lunar Veil Horrid Wilting
Stone Shape Spike Stones Wall of Stone Flesh To Stone Stone Tell Repel Metal or St
Twilight Knife Black Tentacles Snake Staff Create Undead Waves of ExhaustTrap the Soul
Wind Wall Dismissal Serenity Word of Recall Forcecage Euphoric Tranqui
Contagion Animate Dead Giant Vermin Create Undead Control Undead Create Greater U
Lily Pad Stride Grove of Respite Tree Stride Repel Wood Animate Plants Control Plants
Blood Biography Divination Contact Other Pl Legend Lore Vision Moment of Presci
Deeper DarknessShadow ConjuratShadow EvocatioShadow Walk Shadow ConjuratiShadow Evocation
Speak with Dead Spiritual Ally Ghostbane, Mass Shadow Walk Ethereal Jaunt Planar Ally
Guiding Star Wandering Star Dream Cloak of Dreams Circle of Clarity Euphoric Tranqui
Call Lightning Ice Storm Call Lightning St Wind Walk Control Weather Whirlwind
Magic Weapon, GDivine Power Righteous Might Bull's Strength, Giant Form I Giant Form II
Daylight Flaming Sphere, Wall of Fire Sirocco Sunbeam Sunburst
Thorny Entangle Thorn Body Wall of Thorns Blade Barrier Repulsion Mage's Sword
Haste Threefold AspectTeleport Disintegrate Expend Temporal Stasis
Beast Shape I Beast Shape II Beast Shape III Form of the DragoForm of the DragoForm of the Drago
Major Image Hallucinatory TerMirage Arcana Mislead Reverse Gravity Screen
Pain Strike Shout Symbol of Pain Pain Strike, MassPhantasmal ReveIncendiary Cloud
Water Breathing Control Water Geyser Elemental Body IIElemental Body ISeamantle
Ice Storm Wall of Ice Cone of Cold Freezing Sphere Control Weather Polar Ray
Magic Vestment Globe of InvulneraDream Globe of Invulnera
Spell Turning Protection from S

Chill Metal Rusting Grasp Lightning Rod?


Heat Metal
Wandering Star Motes True Seeing Moment of Prescience

Tree Shape Plant Growth Command PlantsTree Stride Liveoak Transmute Metal

Excruciating Def Black Tentacles Explode Head Repulsion Insanity Orb of the Void
Deep Slumber Sleepwalk Nightmare Cloak of Dreams Ethereal Jaunt Dream Voyage
Magic Vestment Guardian of the FCommune Psychic Surgery Scrying, Greater Planar Ally, Great
Dispel Magic Mind Probe Retrocognition Legend Lore Arcane Sight, GreMoment of Presci
Vampiric Touch Pain Strike, MassSynapse Overloa Inflict Pain, MassWaves of ExhaustHorrid Wilting
Synesthesia Confusion Mirage Arcana Joyful Rapture Waves of EcstasyEuphoric Tranqui
Coordinated EfforGeas, Lesser Telepathy Battlemind Link Hold Person, MasCharm Monster,
Haste Freedom of Mov Echolocation Transformation Ethereal Jaunt Iron Body
Mantle of Calm Daze, Mass Serenity Psychic Surgery Mind Blank Euphoric Tranqui

Suggestion Order's Wrath


Touch of Idiocy Spell Immunity
Invisibility PurgePlane Shift
Banish Seeming True Form
Haste Divine Power
Fly Stoneskin
Searing Light Halt Undead
Magic Vestment Imbue with Spell Ability
Heroism Freedom of Movement
Helping Hand Sending
Blessing of FervoOrder's Wrath

Heroism Spiritual Ally Telekinesis Heroism, GreaterEthereal Jaunt Vision


Magic Vestment Wall of Fire Righteous Might Bull's Strength, Control Weather Earthquake
Animate Dead Fear Slay Living Circle of Death Control Undead Horrid Wilting
Fireball Wall of Fire Summon MonsterFireV Seeds Fire Storm Incendiary Cloud
Daylight Rainbow PatternOverland Flight Chain Lightning Prismatic Spray Sunburst
Neutralize Poiso Restoration Breath of Life Heal Restoration, GreaHeal, Mass
Locate Object Legend Lore Contact Other Pl Owl's Wisdom, MVision Moment of Presci
Rage Stoneskin Beast Shape III Tar Pool Summon Nature'sFrightful Aspect
Speak with Plant Grove of Respite Awaken Stone Tell Creeping Doom Animal Shapes
Meld Into Stone Wall of Stone Stoneskin Stone Tell Statue Repel Metal or St
Water Breathing Wall of Ice Geyser Fluid Form Vortex Seamantle
Cloak of Winds River of Wind Control Winds Sirocco Control Weather Whirlwind
Minor Creation ( Thorn Body Tree Stride Ironwood Transmute MetalChangestaff

Wall of Fire Delayed Blast Fireball

Telekinesis Reverse Gravity

Swarm Skin
Magic Fang, Greater

Wall of Ice Icy Prison Freezing Sphere


Clairaudience/ClDimension Door
Hold Person Modify Memory
9

Elemental Swarm (Air Only)


Storm of Vengeance
Storm of Vengeance
Storm of Vengeance
Shapechange
Shapechange
Shapechange
Shapechange
Prismatic Spere
Prismatic Spere
Summon Monster IX (Chaos Only)
Summon Monster IX (Chaos Only)
Summon Monster IX (Chaos Only)
Summon Monster IX (Chaos Only)
Summon Monster IX (Chaos Only)
Summon Monster IX (Chaos Only)
Summon Monster IX (Chaos Only)
Summon Monster IX (Chaos Only)
Dominate Monster
Dominate Monster
Dominate Monster
Miracle
Miracle
Miracle
Miracle
Shades
Energy Drain
Shades
Shades
Wail of the Banshee
Suffocation, Mass
Wail of the Banshee
Energy Drain
Implosion
Implosion
Implosion
Implosion
Implosion
Elemental Swarm (Earth Only)
Elemental Swarm (Earth Only)
Elemental Swarm (Earth Only)
Elemental Swarm (Earth Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Summon Monster IX (Evil Only)
Elemental Swarm (Fire Only)
Elemental Swarm (Fire Only)
Fiery Body
Elemental Swarm (Fire Only)
Gate
Gate
Gate
Summon Monster IX (Good Only)
Summon Monster IX (Good Only)
Summon Monster IX (Good Only)
Summon Monster IX (Good Only)
Summon Monster IX (Good Only)
Summon Monster IX (Good Only)
Heal, Mass
Heal, Mass
True Resurrection
Foresight
Foresight
Foresight
Foresight
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Summon Monster IX (Law Only)
Freedom
Freedom
Freedom
Miracle
Miracle
Miracle
Miracle
Weird
Weird
Weird
Mage's Disjunction
Mage's Disjunction
Miracle
Storm of Vengeance
Overwhelming Presence
Storm of Vengeance
Storm of Vengeance
Shambler
Shambler
Shambler
Prismatic Sphere
Prismatic Sphere
Prismatic Sphere

Create Demiplane, Greater


Wail of the Banshee
Wail of the Banshee
Wail of the Banshee
Trap the Soul
Clashing Rocks
Teleportation Circle
Teleportation Circle
Teleportation Circle
Shapechange
Shapechange
Shapechange
Shapechange
Crushing Hand
Crushing Hand
Crushing Hand
Crushing Hand
Prismatic Sphere
Prismatic Sphere
Prismatic Sphere
Prismatic Sphere
Astral Projection
World Wave
Gate
Time Stop
Time Stop
Time Stop
Time Stop
Time Stop
Time Stop
Mind Blank
Interplanetary Teleport
Interplanetary Teleport
Interplanetary Teleport
Meteor Swarm
Power Word Kill
Power Word Kill
Power Word Kill
Elemental Swarm (Water Only)
Elemental Swarm (Water Only)
Elemental Swarm (Water Only)
Polar Ray
Tsunami
Elemental Swarm (Water Only)
Storm of Vengeance
Storm of Vengeance
Storm of Vengeance
Tsunami
Polar Midnight
Storm of Vengeance
Imprisonment
Regenerate
Horrid Wilting
Winds of Vengeance
Summon Froghemoth
Shambler
Foresight
Clashing Rocks
Spell Immunity, Greater
Worldwave
Crushing Hand
Shambler
Winds of Vengeance
Freedom

Astral Projection
Meteor Swarm
Storm of Vengeance
Wail of the Banshee
Interplanetary Teleport
Fiery Body
Meteor Swarm
Shapechange
True Resurrection
Time Stop
Polar Midnight
Iron Body
World Wave
Astral Projection
Imprisonment
Prismatic Sphere
Mage's Disjunction
Clashing Rocks
Time Stop
Tsunami
Winds of Vengeance
Icy Prison, Mass
Wooden Phalanx

Shapechange
Summon Monster IX
Energy Drain
World Wave
Wish
Meteor Swarm (Dealing Cold Damage)
Gate
Soul Bind
Clashing Rocks
Foresight
Wish
Wish
Wish
Astral Projection
Etherealness
Wish
Elemental Swarm
Shapechange
Wail of the Banshee
Wierd
Overwhelming Presence
Wish
Meteor Swarm
Imprisonment
Wail of the Banshee
Wish
Overwhelming Presence
Shapechange
Dominate Monster
Meteor Swarm
Power Word Kill
Shapechange
Microcosm
Dominate Monster
Dominate Monster
Shades
Wish
Meteor Swarm
Storm of Vengeance
Energy Drain
Shambler

Shapechange
Weird
Summon Nature's Ally IX
Gate
Power Word Kill
Time Stop
Heal, Mass
Gate
Meteor Swarm
Dominate Monster
Miracle
Etherealness
True Resurrection
Overwhelming Presence
Fiery Body
Microcosm
Meteor Swarm
Clashing Rocks
Gate
Antipathy
Energy Drain
Shambler
Foresight
Shades
Etherealness
Astral Projection
Storm of Vengeance
Shapechange
Fiery Body
Wooden Phalanx
Time Stop
Shapechange
Time Stop
Winds of Vengeance
Tsunami
Polar Midnight
Mage’S Disjunction

Repel Metal or Stone

ent of Prescience

Control Plants

Telekinetic Storm
Microcosm
Miracle
Divide Mind
Suffocation, Mass
Astral Projection
Overwhelming Presence
Akashic Form
Time Stop
Astral Projection
Storm of Vengeance
Wail of the Banshee
Fiery Body
Meteor Swarm
True Resurrection
Time Stop
Polar Midnight
World Wave
Clashing Rocks
Tsunami
Winds of Vengeance
Wooden Phalanx
Paizo Base Classes (Core, APG, UM, UC, plus Unchained varian
[Region 1 Start] HD BAB Fort Ref Will Skills
Base Alchemist 8 0.75 Good Good Poor 4
Base Antipaladin 10 1 Good Poor Good 2
Base Barbarian 12 1 Good Poor Poor 4
Base Bard 8 0.75 Poor Good Good 6
Base Cavalier 10 1 Good Poor Poor 4
Base Cleric 8 0.75 Good Poor Good 2
Base Druid 8 0.75 Good Poor Good 4
Base Fighter 10 1 Good Poor Poor 2
Base Gunslinger 10 1 Good Good Poor 4
Base Inquisitor 8 0.75 Good Poor Good 6
Base Magus 8 0.75 Good Poor Good 2
Base Monk 8 0.75 Good Good Good 4
Base Ninja 8 0.75 Poor Good Poor 8
Base Oracle 8 0.75 Poor Poor Good 4
Base Paladin 10 1 Good Poor Good 2
Base Ranger 10 1 Good Good Poor 6
Base Rogue 8 0.75 Poor Good Poor 8
Base Samurai 10 1 Good Poor Poor 4
Base Sorcerer 6 0.5 Poor Poor Good 2
Base Summoner 8 0.75 Poor Poor Good 2
Base Witch 6 0.5 Poor Poor Good 2
Base Wizard 6 0.5 Poor Poor Good 2
Base Barbarian (Un 12 1 Good Poor Poor 4
Base Monk (Unchai 10 1 Good Good Poor 4
Base Rogue (Uncha 8 0.75 Poor Good Poor 8
Base Summoner (Un 8 0.75 Poor Poor Good 2
Base Vigilante 8 0.75 Poor Good Good 6

[Region 1 End]

Advanced Class Guide


[Region 2 Start] HD BAB Fort Ref Will Skills
Hybrid Arcanist 6 0.5 Poor Poor Good 2
Hybrid Brawler 10 1.00 Good Good Poor 4
Hybrid Bloodrager 10 1 Good Poor Poor 4
Hybrid Hunter 8 0.75 Good Good Poor 6
Hybrid Investigator 8 0.75 Poor Good Good 6
Hybrid Shaman 8 0.75 Poor Poor Good 4
Hybrid Skald 8 0.75 Good Poor Good 4
Hybrid Slayer 10 1 Good Good Poor 6
Hybrid Swashbuckler 10 1 Poor Good Poor 4
Hybrid Warpriest 8 0.75 Good Poor Good 2
[Region 2 End]

Occult Adventures
[Region 3 Start] HD BAB Fort Ref Will Skills
Occult Kineticist 8 0.75 Good Good Poor 2
Occult Medium 8 0.75 Poor Poor Good 4
Occult Mesmerist 8 0.75 Poor Good Good 6
Occult Occultist 8 0.75 Good Poor Good 4
Occult Psychic 6 0.5 Poor Poor Good 2
Occult Spiritualist 8 0.75 Poor Poor Good 4
[Region 3 End]

Monstrous HD (Bestiary)
[Region 4 Start] HD BAB Multiplier Fort Ref Will Skills
Monstrous Aberration 8 0.75 Poor Poor Good 4
Monstrous Animal 8 0.75 Good Good Poor 2
Monstrous Construct 10 1 Poor Poor Poor 2
Monstrous Dragon 12 1 Good Good Good 6
Monstrous Fey 6 0.5 Poor Good Good 6
Monstrous Humanoid 8 0.75 Poor Good Poor 2
Monstrous Magical beast 10 1 Good Good Poor 2
Monstrous Monstrous H 10 1 Poor Good Good 4
Monstrous Ooze 8 0.75 Poor Poor Poor 0
Monstrous ow Fortitude) 10 1 Poor Good Good 6
Monstrous (Low Reflex) 10 1 Good Poor Good 6
Monstrous on (Low Will) 10 1 Good Good Poor 6
Monstrous Plant 8 0.75 Good Poor Poor 2
Monstrous Undead 8 0.75 Poor Poor Good 4
Monstrous Vermin 8 0.75 Good Poor Poor 0
[Region 4 End]

Paizo Prestige Classes


[Region 5 Start] HD BAB Fort Ref Will Skills
Paizo PrestigeAgent of the 8 0.5 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeArcane Arche 10 1 Prestige Good Prestige Good Prestige Poor 4
Paizo PrestigeArcane Savant 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeArcane Tricks 6 0.5 Prestige Poor Prestige Good Prestige Good 4
Paizo PrestigeAssassin 8 0.75 Prestige Poor Prestige Good Prestige Poor 4
Paizo PrestigeBattle Herald 10 1 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeBloodmage 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeBrightness Se 8 0.75 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeBrother of the 8 0.75 Prestige Good Prestige Good Prestige Good 4
Paizo PrestigeCelestial Knig 10 1 Prestige Good Prestige Poor Prestige Poor 4
Paizo PrestigeChampion of t 8 1 Prestige Good Prestige Good Prestige Good 4
Paizo PrestigeChevalier 10 1 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeCoastal Pirate 8 0.75 Prestige Poor Prestige Good Prestige Poor 8
Paizo PrestigeCollegiate Arc 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeCrimson Assas 8 0.75 Prestige Poor Prestige Good Prestige Good 6
Paizo PrestigeCyphermage 6 0.5 Prestige Poor Prestige Poor Prestige Good 4
Paizo PrestigeDaivrat 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeDark Delver 8 0.75 Prestige Poor Prestige Good Prestige Poor 8
Paizo PrestigeDarkfire Adep 6 0.5 Prestige Poor Prestige Poor Prestige Good 4
Paizo PrestigeDeep Sea Pira 8 0.75 Prestige Poor Prestige Good Prestige Poor 6
Paizo PrestigeDemoniac 8 0.75 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeDiabolist 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeDissident of 8 0.75 Prestige Poor Prestige Good Prestige Good 2
Paizo PrestigeDivine Assess 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeDivine Scion 8 0.75 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeDragon Discip 12 0.75 Prestige Good Prestige Poor Prestige Good 2
Paizo PrestigeDuelist 10 1 Prestige Poor Prestige Good Prestige Poor 4
Paizo PrestigeEldritch Knigh 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeEnvoy of Bala 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeEvangelist 8 0.75 Prestige Poor Prestige Good Prestige Poor 6
Paizo PrestigeExalted 8 0.75 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeFalse Priest 8 0.75 Prestige Poor Prestige Poor Prestige Good 4
Paizo PrestigeField Agent 8 0.75 Prestige Poor Prestige Good Prestige Good 6
Paizo PrestigeFurious Guard 10 1 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeGenie Binder 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeGolden Legion 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeGrand Marsha 10 1 Prestige Poor Prestige Good Prestige Good 4
Paizo PrestigeGray Warden 8 0.75 Prestige Good Prestige Poor Prestige Good 6
Paizo PrestigeGreen Faith A 8 0.75 Prestige Poor Prestige Poor Prestige Good 4
Paizo PrestigeGroup Leader 8 0.75 Prestige Poor Prestige Good Prestige Poor 6
Paizo PrestigeGuild Agent 8 0.75 Prestige Poor Prestige Good Prestige Poor 4
Paizo PrestigeGuild Poisone 8 0.75 Prestige Good Prestige Poor Prestige Poor 4
Paizo PrestigeHalfling Oppo 8 0.75 Prestige Poor Prestige Good Prestige Good 6
Paizo PrestigeHarrower 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeHell Knight 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeHell Knight E 8 0.75 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeHoly Vindicat 10 1 Prestige Good Prestige Poor Prestige Good 2
Paizo PrestigeHorizon Walk 10 1 Prestige Good Prestige Poor Prestige Poor 6
Paizo PrestigeInheritor's Cr 10 1 Prestige Good Prestige Poor Prestige Good 2
Paizo PrestigeJusticiar 8 1 Prestige Good Prestige Good Prestige Poor 4
Paizo PrestigeLantern Beare 10 1 Prestige Good Prestige Good Prestige Poor 4
Paizo PrestigeLiberator 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeLion Blade 8 0.75 Prestige Poor Prestige Good Prestige Good 6
Paizo PrestigeLiving Monoli 8 0.75 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeLoremaster 6 0.5 Prestige Poor Prestige Poor Prestige Good 4
Paizo PrestigeLow Templar 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeMage of the T 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeMammoth Rid 12 1 Prestige Good Prestige Poor Prestige Poor 4
Paizo PrestigeMaster Chymi 10 1 Prestige Good Prestige Good Prestige Poor 2
Paizo PrestigeMaster of Sto 8 0.75 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeMaster Spy 8 0.75 Prestige Poor Prestige Good Prestige Good 6
Paizo PrestigeMystery Cultis 8 0.75 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeMystic Theurg 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeNatural Alche 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeNature Warde 8 0.75 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeNoble Scion 8 0.75 Prestige Poor Prestige Poor Prestige Good 6
Paizo PrestigePain Taster 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigePathfinder Ch 8 0.75 Prestige Poor Prestige Good Prestige Good 8
Paizo PrestigePit Fighter 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigePlanes Walker 8 0.75 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigePurity Legion 10 1 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeRage Prophet 10 0.75 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeSanctified Pr 8 0.75 Prestige Poor Prestige Poor Prestige Good 4
Paizo PrestigeSentinel 10 1 Prestige Good Prestige Poor Prestige Poor 2
Paizo PrestigeShadowdance 8 0.75 Prestige Poor Prestige Good Prestige Poor 6
Paizo PrestigeSleepless Dete 8 0.75 Prestige Poor Prestige Good Prestige Good 4
Paizo PrestigeSoul Warden 8 0.5 Prestige Good Prestige Poor Prestige Good 2
Paizo PrestigeSouleater 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeSpherewalker 8 0.75 Prestige Good Prestige Good Prestige Poor 4
Paizo PrestigeStalwart Defe 12 1 Prestige Good Prestige Poor Prestige Good 2
Paizo PrestigeSteel Falcon 10 1 Prestige Good Prestige Poor Prestige Poor 4
Paizo PrestigeStudent of Wa 10 1 Prestige Poor Prestige Poor Prestige Good 6
Paizo PrestigeSun Seeker 10 1 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeSwordlord 10 1 Prestige Poor Prestige Good Prestige Poor 2
Paizo PrestigeTattooed Myst 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeTechnomance 6 0.5 Prestige Poor Prestige Poor Prestige Good 4
Paizo PrestigeUmbral Agent 8 0.75 Prestige Good Prestige Poor Prestige Good 4
Paizo PrestigeVeiled Illusion 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Paizo PrestigeWinter Witch 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
[Region 5 End]

Eberron Prestige Classes


[Region 6 Start] HD BAB Fort Ref Will Skills
Eberron PrestArgent Fist 10 0.75 Prestige Good Prestige Poor Prestige Good 4
Eberron PrestAtavist 10 0.75 Prestige Poor Prestige Good Prestige Good 4
Eberron PrestBlack Dog 8 0.75 Prestige Good Prestige Good Prestige Poor 6
Eberron PrestBlade of Orien 10 1 Prestige Poor Prestige Good Prestige Poor 2
Eberron PrestBone Knight 10 0.75 Prestige Good Prestige Poor Prestige Poor 2
Eberron PrestCabinet Tricks 8 0.75 Prestige Poor Prestige Good Prestige Good 6
Eberron PrestCannith Scout 8 0.75 Prestige Good Prestige Poor Prestige Good 2
Eberron PrestCataclysm Ma 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Eberron PrestCyran Avenge 8 0.5 Prestige Poor Prestige Poor Prestige Good 4
Eberron PrestDark Lantern 8 0.75 Prestige Poor Prestige Good Prestige Poor 4
Eberron PrestDeneith Ward 10 1 Prestige Good Prestige Poor Prestige Poor 4
Eberron PrestDiamond Dra 6 0.75 Prestige Poor Prestige Good Prestige Good 2
Eberron PrestDragon Proph 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Eberron PrestDragonmark H 8 0.75 Prestige Good Prestige Good Prestige Good 4
Eberron PrestDuraak'ash 10 1 Prestige Good Prestige Good Prestige Poor 6
Eberron PrestElemental Sci 8 0.75 Prestige Good Prestige Poor Prestige Poor 2
Eberron PrestEscalation Ma 6 0.5 Prestige Good Prestige Poor Prestige Poor 2
Eberron PrestGatekeeper M 8 0.75 Prestige Poor Prestige Poor Prestige Good 4
Eberron PrestHeir of Sibery 8 0.75 Prestige Good Prestige Good Prestige Good 2
Eberron PrestHigh Elementa 8 0.75 Prestige Poor Prestige Poor Prestige Good 2
Eberron PrestIllumine Soul 10 1 Prestige Good Prestige Poor Prestige Good 4
Eberron PrestImpure Prince 10 1 Prestige Poor Prestige Poor Prestige Good 4
Eberron PrestKnight Phant 10 1 Prestige Good Prestige Poor Prestige Poor 2
Eberron PrestMedani Proph 8 0.75 Prestige Poor Prestige Poor Prestige Good 4
Eberron PrestMoonspeaker 8 0.75 Prestige Good Prestige Poor Prestige Good 4
Eberron PrestNosomatic Ch 8 0.75 Prestige Good Prestige Poor Prestige Good 2
Eberron PrestPlanar Sheph 8 0.75 Prestige Good Prestige Poor Prestige Good 2
Eberron PrestPrimal Schola 6 0.5 Prestige Poor Prestige Poor Prestige Good 4
Eberron PrestQuori Mindhu 8 0.75 Prestige Poor Prestige Poor Prestige Good 2
Eberron PrestRenegade Mas 6 0.75 Prestige Good Prestige Poor Prestige Good 4
Eberron PrestRevenant Bla 10 1 Prestige Poor Prestige Poor Prestige Good 4
Eberron PrestShadow Hunte 8 1 Prestige Good Prestige Good Prestige Poor 4
Eberron PrestSilver Key 8 0.75 Prestige Poor Prestige Good Prestige Good 8
Eberron PrestSilver Pyroma 6 0.5 Prestige Poor Prestige Poor Prestige Good 2
Eberron PrestSinger of Con 8 0.5 Prestige Poor Prestige Good Prestige Good 4
Eberron PrestSovereign Spe 8 0.75 Prestige Poor Prestige Poor Prestige Good 2
Eberron PrestSpellcarved So 10 1 Prestige Good Prestige Poor Prestige Good 4
Eberron PrestStorm Sentry 10 1 Prestige Good Prestige Good Prestige Poor 2
Eberron PrestThief of Life 8 0.75 Prestige Good Prestige Good Prestige Poor 8
Eberron PrestThunder Guid 10 0.75 Prestige Good Prestige Poor Prestige Poor 4
Eberron PrestUnbound Scrol 8 0.5 Prestige Poor Prestige Poor Prestige Good 2
Eberron PrestVadalis Beast 8 0.75 Prestige Good Prestige Poor Prestige Poor 4
Eberron PrestWarforged Ju 12 1 Prestige Good Prestige Poor Prestige Poor 2
Eberron PrestWeretouched 8 0.75 Prestige Good Prestige Good Prestige Poor 2
Eberron PrestWindwright C 8 0.75 Prestige Poor Prestige Good Prestige Good 6
Eberron PrestWindwright 8 0.5 Prestige Poor Prestige Good Prestige Good 4
[Region 6 End]

Non Player Character Classes (Core)


[Region 7 Start] HD BAB Fort Ref Will Skills
NPC Adept 6 0.5 Poor Poor Good 2
NPC Aristocrat 8 0.75 Poor Poor Good 4
NPC Commoner 6 0.5 Poor Poor Poor 2
NPC Expert 8 0.75 Poor Poor Good 6
NPC Warrior 10 1 Good Poor Poor 2
[Region 7 End]

Psionic Classes (3rd Party Publisher - Dreamscarred Press "Ultim


[Region 8 Start] HD BAB Fort Ref Will Skills
3PP-Psionics Aegis 10 1 Good Poor Good 4
3PP-Psionics Cryptic 8 0.75 Poor Good Good 4
3PP-Psionics Dread 8 0.75 Poor Good Good 6
3PP-Psionics Marksman 8 0.75 Poor Good Good 4
3PP-Psionics Psion 6 0.5 Poor Poor Good 2
3PP-Psionics Psychic Warri 8 0.75 Good Poor Poor 4
3PP-Psionics Soulknife 10 1 Poor Good Good 4
3PP-Psionics Tactician 8 0.75 Poor Poor Good 4
3PP-Psionics Vitalist 6 0.5 Good Poor Good 2
3PP-Psionics Wilder 8 0.75 Poor Poor Good 4
[Region 8 End]

Martial Classes (3rd Party Publisher - Dreamscarred Press "Path


[Region 8 Start] HD BAB Fort Ref Will Skills
3PP-Martial Stalker 8 0.75 Poor Poor Good 6
3PP-Martial Warder 10 1 Good Poor Good 4
3PP-Martial Warlord 10 1 Good Poor Poor 4
Other
[Region 9 Start] HD BAB Fort Ref Will Skills
Other
Other
Other
Other
Other
Other
Other
Other
Other
Other
Other
Other

Primary Caster (Spontaneous) Spells per day


Level (Charac 0 1 2 3 4 5 6
1 ∞ 3 — — — — —
2 ∞ 4 — — — — —
3 ∞ 5 — — — — —
4 ∞ 6 3 — — — —
5 ∞ 6 4 — — — —
6 ∞ 6 5 3 — — —
7 ∞ 6 6 4 — — —
8 ∞ 6 6 5 3 — —
9 ∞ 6 6 6 4 — —
10 ∞ 6 6 6 5 3 —
11 ∞ 6 6 6 6 4 —
12 ∞ 6 6 6 6 5 3
13 ∞ 6 6 6 6 6 4
14 ∞ 6 6 6 6 6 5
15 ∞ 6 6 6 6 6 6
16 ∞ 6 6 6 6 6 6
17 ∞ 6 6 6 6 6 6
18 ∞ 6 6 6 6 6 6
19 ∞ 6 6 6 6 6 6
20 ∞ 6 6 6 6 6 6
Primary Caster (Prepared) Spells Per Day
Level (Charac 0 1 2 3 4 5 6
1 3 1 — — — — —
2 4 2 — — — — —
3 4 2 1 — — — —
4 4 3 2 — — — —
5 4 3 2 1 — — —
6 4 3 3 2 — — —
7 4 4 3 2 1 — —
8 4 4 3 3 2 — —
9 4 4 4 3 2 1 —
10 4 4 4 3 3 2 —
11 4 4 4 4 3 2 1
12 4 4 4 4 3 3 2
13 4 4 4 4 4 3 2
14 4 4 4 4 4 3 3
15 4 4 4 4 4 4 3
16 4 4 4 4 4 4 3
17 4 4 4 4 4 4 4
18 4 4 4 4 4 4 4
19 4 4 4 4 4 4 4
20 4 4 4 4 4 4 4

Secondary Caster Spells per Day


Level (Charac 0 1 2 3 4 5 6
1 ∞ 1 — — — — —
2 ∞ 2 — — — — —
3 ∞ 3 — — — — —
4 ∞ 3 1 — — — —
5 ∞ 4 2 — — — —
6 ∞ 4 3 — — — —
7 ∞ 4 3 1 — — —
8 ∞ 4 4 2 — — —
9 ∞ 5 4 3 — — —
10 ∞ 5 4 3 1 — —
11 ∞ 5 4 4 2 — —
12 ∞ 5 5 4 3 — —
13 ∞ 5 5 4 3 1 —
14 ∞ 5 5 4 4 2 —
15 ∞ 5 5 5 4 3 —
16 ∞ 5 5 5 4 3 1
17 ∞ 5 5 5 4 4 2
18 ∞ 5 5 5 5 4 3
19 ∞ 5 5 5 5 5 4
20 ∞ 5 5 5 5 5 5

Tertiary Caster Spells per Day


Level (Charac 0 1 2 3 4 5 6
1 — — — — — — —
2 — — — — — — —
3 — — — — — — —
4 — 0 — — — — —
5 — 1 — — — — —
6 — 1 — — — — —
7 — 1 0 — — — —
8 — 1 1 — — — —
9 — 2 1 — — — —
10 — 2 1 0 — — —
11 — 2 1 1 — — —
12 — 2 2 1 — — —
13 — 3 2 1 0 — —
14 — 3 2 1 1 — —
15 — 3 2 2 1 — —
16 — 3 3 2 1 — —
17 — 4 3 2 1 — —
18 — 4 3 2 2 — —
19 — 4 3 3 2 — —
20 — 4 4 3 3 — —

Arcanist Spells per Day


Level (Charac 0 1 2 3 4 5 6
1 ∞ 2 - - - - -
2 ∞ 3 - - - - -
3 ∞ 4 - - - - -
4 ∞ 4 2 - - - -
5 ∞ 4 3 - - - -
6 ∞ 4 4 2 - - -
7 ∞ 4 4 3 - - -
8 ∞ 4 4 4 2 - -
9 ∞ 4 4 4 3 - -
10 ∞ 4 4 4 4 2 -
11 ∞ 4 4 4 4 3 -
12 ∞ 4 4 4 4 4 2
13 ∞ 4 4 4 4 4 3
14 ∞ 4 4 4 4 4 4
15 ∞ 4 4 4 4 4 4
16 ∞ 4 4 4 4 4 4
17 ∞ 4 4 4 4 4 4
18 ∞ 4 4 4 4 4 4
19 ∞ 4 4 4 4 4 4
20 ∞ 4 4 4 4 4 4

Bloodrager Spells per Day


Level (Charac 0 1 2 3 4 5 6
1 — — — — — — —
2 — — — — — — —
3 — — — — — — —
4 — 1 — — — — —
5 — 1 — — — — —
6 — 1 — — — — —
7 — 1 1 — — — —
8 — 1 1 — — — —
9 — 2 1 — — — —
10 — 2 1 1 — — —
11 — 2 1 1 — — —
12 — 2 2 1 — — —
13 — 3 2 1 1 — —
14 — 3 2 1 1 — —
15 — 3 2 2 1 — —
16 — 3 3 2 1 — —
17 — 4 3 2 1 — —
18 — 4 3 2 2 — —
19 — 4 3 3 2 — —
20 — 4 4 3 2 — —

Adept Spells per Day


Level (Charac 0 1 2 3 4 5 6
1 3 1 — — — — —
2 3 1 — — — — —
3 3 2 — — — — —
4 3 2 0 — — — —
5 3 2 1 — — — —
6 3 2 1 — — — —
7 3 3 2 — — — —
8 3 3 2 0 — — —
9 3 3 2 1 — — —
10 3 3 2 1 — — —
11 3 3 3 2 — — —
12 3 3 3 2 0 — —
13 3 3 3 2 1 — —
14 3 3 3 2 1 — —
15 3 3 3 3 2 — —
16 3 3 3 3 2 0 —
17 3 3 3 3 2 1 —
18 3 3 3 3 2 1 —
19 3 3 3 3 3 2 —
20 3 3 3 3 3 2 —

Spells Known
Class Level 0 1 2 3 4 5 6
1st — 2 — — — — —
2nd — 3 — — — — —
3rd — 4 — — — — —
4th — 4 2 — — — —
5th — 4 3 — — — —
6th — 4 4 — — — —
7th — 5 4 2 — — —
8th — 5 4 3 — — —
9th — 5 4 4 — — —
10th — 5 5 4 2 — —

128 Warrior,
PP / Day Tactician, Dread, Marksman, Powers Psion Cryptic,
Vitalist, Psychic Aegis Known Dread,
1 2 1 1 1 3 1
2 6 2 2 2 5 2
3 11 4 3 3 7 3
4 17 6 5 4 9 4
5 25 8 7 5 11 5
6 35 12 9 6 13 6
7 46 16 11 7 15 7
8 58 20 14 8 17 8
9 72 24 17 9 19 9
10 88 28 20 10 21 10
11 106 36 24 11 22 11
12 126 44 28 12 24 12
13 147 52 32 13 25 13
14 170 60 37 14 27 14
15 195 68 42 15 28 15
16 221 80 47 16 30 16
17 250 92 52 17 31 17
18 280 104 58 18 33 18
19 311 116 64 19 34 19
20 343 128 70 20 36 20
Unchained variants) Notes:
Spellcasting spells/day spells known Do not add or move any column
INT $A$313 Spellbook
CHA $A$336 Divine
DO feel free to add rows, though
any rows near the top of the she
— — — necessary. If you edit anything h
CHA $A$313 $O$313 an existing row (to alter a class)
— — —
WIS $A$290 Divine HD Filters
WIS $A$290 Divine Base
— — — Hybrid
— — — Occult
WIS $A$313 $O$313 Monstrous
INT $A$313 Spellbook Paizo Prestige
— — — Eberron Prestige
— — — NPC
CHA $A$267 $O$267 3PP-Psionics
CHA $A$336 Divine 3PP-Martial
WIS $A$336 Divine
— — —
— — —
CHA $A$267 $O$267
CHA $A$313 $O$313
INT $A$290 Familiar Other
INT $A$290 Spellbook
— — —
— — —
— — —
CHA $A$313 $O$313
— — —

Note: ACG classes are distinctly more powerful than other Base Classes. Use with caution!
Spellcasting spells/day spells known
INT $A$359 Spellbook
— — —
CHA $A$382 $N$382
WIS $A$313 $O$313
INT $A$313 Spellbook
WIS $A$290 Divine
CHA $A$313 $O$313
— — —
— — —
WIS $A$313 Divine

Spellcasting spells/day spells known


— — —
CHA $A$336 Divine
CHA $A$313 $O$313
INT $A$313 Special
INT $A$267 $O$267
CHA $A$313 $O$313

Spellcastingspellcasting/level
spells known PrC Levels Caster Levels
— 0.9 — 5 4/5
— 0.75 — 10 7 / 10
— 0.9 — 7 6/7
— 1 — 10 10 / 10
— 0 — 10 None
— 0 — 10 None
— 1 — 10 10 / 10
— 0 — 5 None
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 0 — 3 None
— 0 — 10 None
— 1 — 10 10 / 10
CHA $A$430 $O$430 10 None
— 1 — 10 10 / 10
— 0.9 — 10 9 / 10
— 0 — 10 None
— 0.75 — 10 7 / 10
— 0 — 10 None
— 0.9 — 10 9 / 10
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 0.9 — 6 5/6
— 1 — 10 10 / 10
— 0.75 — 10 7 / 10
— 0 — 10 None
— 0.9 — 10 9 / 10
— 1 — 10 10 / 10
— 0 — 10 None
— 1 — 10 10 / 10
— 0.75 — 10 7 / 10
— 0 — 10 None
— 0 — 10 None
— 1 — 5 5/5
— 0 — 10 None
— 0 — 10 None
— 0.75 — 10 7 / 10
— 1 — 10 10 / 10
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 0 — 5 None
— 1 — 10 10 / 10
— 0 — 10 None
— 1 — 10 10 / 10
— 0.75 — 10 7 / 10
— 0 — 10 None
— 1 — 3 3/3
— 0 — 3 None
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 1 — 10 10 / 10
— 0 — 10 None
— 1 — 10 10 / 10
— 0 — 10 None
— 0.71428571 — 10 7 / 10
— 0.75 — 10 7 / 10
— 0 — 10 None
— 0.9 — 10 9 / 10
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 0.75 — 10 7 / 10
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 0.75 — 10 7 / 10
— 0 — 10 None
— 2,3,4,6,7,9,10 — 10 7 / 10
CHA $A$430 $O$430 10 None
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 1 — 10 10 / 10
— 0.8 — 10 8 / 10
— 1 — 5 5/5
— 0 — 10 None
— 0 — 5 None
— 0 — 10 None
— 0.75 — 10 7 / 10
— 0 — 10 None
— 0.75 — 10 7 / 10
— 0.9 — 10 9 / 10
— 0.75 — 10 7 / 10
— 1 — 10 10 / 10
— 0.9 — 10 9 / 10

Spellcastingspellcasting/level
spells known PrC Levels 0
— 0 — 10 None
— 0 — 10 None
— 10 0
— 0 — 10 None
— 0.9 — 10 9 / 10
— 0 — 5 None
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 0.5 — 5 2/5
— 0 — 10 None
— 0 — 10 None
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 0 — 5 None
— 0 — 10 None
— 0 — 10 None
— 1 — 5 5/5
— 1 — 10 10 / 10
— 0.9 — 3 2/3
— 1 — 10 10 / 10
— 0 — 5 None
— 1 — 5 5/5
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 1 — 5 5/5
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 0 — 5 None
— 0 — 10 None
— 0 — 10 None
— 1 — 5 5/5
— 1 — 10 10 / 10
— 1 — 10 10 / 10
— 0 — 5 None
— 0 — 10 None
— 0 — 10 None
— 0 — 10 None
— 1 — 10 10 / 10
— 1,2,3,4,5,7,8,9,10 — 10 0
— 0 — 5 None
— 0 — 5 None
— 1,3,5 — 5 0
— 1 — 5 5/5

Spellcasting spells/day spells known


WIS $A$405 Divine http://www.d20pfsrd.com/classes/npc-classes/adept
— — —
— — —
— — —
— — —

carred Press "Ultimate Psionics" and "Psionics Expanded")


Spellcasting PP/day Powers known Max Level
INT $D$450 $L$450 $L$450 0
INT $C$450 $H$450 $Q$450 0
CHA $C$450 $H$450 $Q$450 0
WIS $D$450 $I$450 $R$450 0
INT $B$450 $G$450 $O$450 0
WIS $C$450 $H$450 $Q$450 Psionic
— — — — 0
INT $B$450 $H$450 $O$450 0
WIS $B$450 $J$450 $O$450 Psionic
CHA $B$450 $K$450 $P$450 0

carred Press "Path of War")


Spellcasting PP/day Powers known Max Level
— — — — 0
— — — — 0
— — — — 0
Spellcasting spells/day spells known PrC PrC Caster Levels
0
0
0
0
0
0
0
0
0
0
0
0

Sorcerer/Oracle Spells Known


7 8 9 Level (Charac 0 1
— — — 1 4 2
— — — 2 5 2
— — — 3 5 3
— — — 4 6 3
— — — 5 6 4
— — — 6 7 4
— — — 7 7 5
— — — 8 8 5
— — — 9 8 5
— — — 10 9 5
— — — 11 9 5
— — — 12 9 5
— — — 13 9 5
3 — — 14 9 5
4 — — 15 9 5
5 3 — 16 9 5
6 4 — 17 9 5
6 5 3 18 9 5
6 6 4 19 9 5
6 6 6 20 9 5
Spellbook/Familiar Free Spells Known (assume highest l
7 8 9 Level (Charac 0 1
— — — 1 ∞ #NAME?
— — — 2 ∞ #NAME?
— — — 3 ∞ #NAME?
— — — 4 ∞ #NAME?
— — — 5 ∞ #NAME?
— — — 6 ∞ #NAME?
— — — 7 ∞ #NAME?
— — — 8 ∞ #NAME?
— — — 9 ∞ #NAME?
— — — 10 ∞ #NAME?
— — — 11 ∞ #NAME?
— — — 12 ∞ #NAME?
1 — — 13 ∞ #NAME?
2 — — 14 ∞ #NAME?
2 1 — 15 ∞ #NAME?
3 2 — 16 ∞ #NAME?
3 2 1 17 ∞ #NAME?
3 3 2 18 ∞ #NAME?
4 3 3 19 ∞ #NAME?
4 4 4 20 ∞ #NAME?

Bard, Inquisitor, Summoner Spells Known


7 8 9 Level (Charac 0 1
— — — 1 4 2
— — — 2 5 3
— — — 3 6 4
— — — 4 6 4
— — — 5 6 4
— — — 6 6 4
— — — 7 6 5
— — — 8 6 5
— — — 9 6 5
— — — 10 6 5
— — — 11 6 6
— — — 12 6 6
— — — 13 6 6
— — — 14 6 6
— — — 15 6 6
— — — 16 6 6
— — — 17 6 6
— — — 18 6 6
— — — 19 6 6
— — — 20 6 6

Spellbook/Familiar Free Spells Known (Secondary Caste


7 8 9 Level (Charac 0 1
— — — 1 ∞ #NAME?
— — — 2 ∞ #NAME?
— — — 3 ∞ #NAME?
— — — 4 ∞ #NAME?
— — — 5 ∞ #NAME?
— — — 6 ∞ #NAME?
— — — 7 ∞ #NAME?
— — — 8 ∞ #NAME?
— — — 9 ∞ #NAME?
— — — 10 ∞ #NAME?
— — — 11 ∞ #NAME?
— — — 12 ∞ #NAME?
— — — 13 ∞ #NAME?
— — — 14 ∞ #NAME?
— — — 15 ∞ #NAME?
— — — 16 ∞ #NAME?
— — — 17 ∞ #NAME?
— — — 18 ∞ #NAME?
— — — 19 ∞ #NAME?
— — — 20 ∞ #NAME?

7 8 9
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
2 - -
3 - -
4 2 -
4 3 -
4 4 2
4 4 3
4 4 4

Bloodrager Spells Known


7 8 9 Level (Charac 0 1 2
— — — 1 — — —
— — — 2 — — —
— — — 3 — — —
— — — 4 — 2 —
— — — 5 — 3 —
— — — 6 — 4 —
— — — 7 — 4 2
— — — 8 — 4 3
— — — 9 — 5 4
— — — 10 — 5 4
— — — 11 — 5 4
— — — 12 — 6 5
— — — 13 — 6 5
— — — 14 — 6 5
— — — 15 — 6 6
— — — 16 — 6 6
— — — 17 — 6 6
— — — 18 — 6 6
— — — 19 — 6 6
— — — 20 — 6 6

7 8 9
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —

Spells per Day


7 8 9 Class Level 0
— — — 1st —
— — — 2nd —
— — — 3rd —
— — — 4th —
— — — 5th —
— — — 6th —
— — — 7th —
— — — 8th —
— — — 9th —
— — — 10th —

Psionic Psion,
Marksman Vitalist Wilder Aegis Vitalist, Wilder
Power Tactician
0 2 1 0 1 1st 1st
1 2 2 0 2 1st 1st
2 3 2 0 3 2nd 1st
2 3 3 0 4 2nd 2nd
3 4 3 0 5 3rd 2nd
4 4 4 0 6 3rd 3rd
5 5 4 0 7 4th 3rd
5 5 5 0 8 4th 4th
6 6 5 0 9 5th 4th
7 6 6 0 10 5th 5th
8 7 6 0 11 6th 5th
8 7 7 0 12 6th 6th
9 8 7 0 13 7th 6th
9 8 8 0 14 7th 7th
10 9 8 0 15 8th 7th
10 9 9 0 16 8th 8th
11 10 9 0 17 9th 8th
11 10 10 0 18 9th 9th
12 11 10 0 19 9th 9th
12 11 11 0 20 9th 9th
Notes:
Do not add or move any columns to/on this sheet; it will probably break everything.

DO feel free to add rows, though! So long as you stick to the format examples given and don't add
any rows near the top of the sheet (leave 2-30 alone), it should work fine. Alphabetical Order is not
necessary. If you edit anything here, you'll also need to enter a new row (for a new class) / change
an existing row (to alter a class) on the Class Skills tab.

Main Sheet Companion Creature


1st Class 2nd Class 3rd Class 1st Class 2nd Class 3rd Class
Alchemist Alchemist Agent of the Aberration Alchemist Alchemist
Antipaladin Antipaladin Arcane ArchAnimal Antipaladin Antipaladin
Barbarian Barbarian Arcane Sava Construct Barbarian Barbarian
Paizo Prestige Bard Bard Arcane TricksDragon Bard Bard
Eberron Prestige Cavalier Cavalier Assassin Fey Cavalier Cavalier
Cleric Cleric Battle Heral Humanoid Cleric Cleric
Druid Druid Bloodmage Magical beasDruid Druid
Fighter Fighter Brightness SMonstrous Fighter Fighter
Gunslinger Gunslinger Brother of thOoze Gunslinger Gunslinger
Inquisitor Inquisitor Celestial KniOutsider / E Inquisitor Inquisitor
Magus Magus Champion ofOutsider / E Magus Magus
Monk Monk Chevalier Outsider / E Monk Monk
Ninja Ninja Coastal PiratPlant Ninja Ninja
Oracle Oracle Collegiate ArUndead Oracle Oracle
Paladin Paladin Crimson AssaVermin Paladin Paladin
Ranger Ranger Cyphermage Ranger Ranger
Rogue Rogue Daivrat Rogue Rogue
Samurai Samurai Dark Delver Samurai Samurai
Sorcerer Sorcerer Darkfire Adept Sorcerer Sorcerer
Summoner Summoner Deep Sea Pirate Summoner Summoner
Witch Witch Demoniac Witch Witch
Wizard Wizard Diabolist Wizard Wizard
Barbarian (UBarbarian (UDissident of Dawn Barbarian (UBarbarian (Unchained)
Monk (UnchaMonk (UnchaDivine Assessor Monk (UnchaMonk (Unchained)
Rogue (UnchRogue (UnchDivine Scion Rogue (UnchRogue (Unchained)
Summoner (U Summoner (U Dragon Disciple Summoner (U Summoner (Unchained)
Vigilante Vigilante Duelist Vigilante Vigilante
Eldritch Knight
Envoy of Balance
Evangelist
Exalted
False Priest
Field Agent
Furious Guardian
Genie Binder
Golden Legionnaire
Grand Marshal
Gray Warden
Green Faith Acolyte
Group Leader
Guild Agent
Guild Poisoner
Halfling Opportunist
Harrower
Hell Knight Commander
Hell Knight Enforcer
Holy Vindicator
Horizon Walker
Inheritor's Crusader
Justiciar
Lantern Bearer
Liberator
Lion Blade
Living Monolith
Loremaster
Low Templar
Mage of the Third Eye
Mammoth Rider
Master Chymist
Master of Storms
Master Spy
Mystery Cultist
Mystic Theurge
Natural Alchemist
Nature Warden
Noble Scion
Pain Taster
Pathfinder Chronicler
Pit Fighter
Planes Walker
Purity Legion Enforcer
Rage Prophet
Sanctified Prophet
Sentinel
Shadowdancer
Sleepless Detective
Soul Warden
Souleater
Spherewalker
Stalwart Defender
Steel Falcon
Student of War
Sun Seeker
Swordlord
Tattooed Mystic
Technomancer
Umbral Agent
Veiled Illusionist
Winter Witch
2 3 4 5 6 7 8 9
— — — — — — — —
— — — — — — — —
— — — — — — — —
1 — — — — — — —
2 — — — — — — —
2 1 — — — — — —
3 2 — — — — — —
3 2 1 — — — — —
4 3 2 — — — — —
4 3 2 1 — — — —
5 4 3 2 — — — —
5 4 3 2 1 — — —
5 4 4 3 2 — — —
5 4 4 3 2 1 — —
5 4 4 4 3 2 — —
5 4 4 4 3 2 1 —
5 4 4 4 3 3 2 —
5 4 4 4 3 3 2 1
5 4 4 4 3 3 3 2
5 4 4 4 3 3 3 3
Spells Known (assume highest level possible)
2 3 4 5 6 7 8 9
— — — — — — — —
— — — — — — — —
— — — — — — — —
2 — — — — — — —
4 — — — — — — —
4 2 — — — — — —
4 4 — — — — — —
4 4 2 — — — — —
4 4 4 — — — — —
4 4 4 2 — — — —
4 4 4 4 — — — —
4 4 4 4 2 — — —
4 4 4 4 4 — — —
4 4 4 4 4 2 — —
4 4 4 4 4 4 — —
4 4 4 4 4 4 2 —
4 4 4 4 4 4 4 —
4 4 4 4 4 4 4 2
4 4 4 4 4 4 4 4
4 4 4 4 4 4 4 4

er Spells Known
2 3 4 5 6 7 8 9
— — — — — — — —
— — — — — — — —
— — — — — — — —
2 — — — — — — —
3 — — — — — — —
4 — — — — — — —
4 2 — — — — — —
4 3 — — — — — —
4 4 — — — — — —
5 4 2 — — — — —
5 4 3 — — — — —
5 4 4 — — — — —
5 5 4 2 — — — —
6 5 4 3 — — — —
6 5 4 4 — — — —
6 5 5 4 2 — — —
6 6 5 4 3 — — —
6 6 5 4 4 — — —
6 6 5 5 4 — — —
6 6 6 5 5 — — —

Spells Known (Secondary Caster) (assume highest level possible)


2 3 4 5 6 7 8 9
— — — — — — — —
— — — — — — — —
— — — — — — — —
2 — — — — — — —
4 — — — — — — —
6 — — — — — — —
6 2 — — — — — —
6 4 — — — — — —
6 6 — — — — — —
6 6 2 — — — — —
6 6 4 — — — — —
6 6 6 — — — — —
6 6 6 2 — — — —
6 6 6 4 — — — —
6 6 6 6 — — — —
6 6 6 6 2 — — —
6 6 6 6 4 — — —
6 6 6 6 6 — — —
6 6 6 6 6 — — —
6 6 6 6 6 — — —
3 4 5 6 7 8 9
— — — — — — —
— — — — — — —
— — — — — — —
— — — — — — —
— — — — — — —
— — — — — — —
— — — — — — —
— — — — — — —
— — — — — — —
2 — — — — — —
3 — — — — — —
4 — — — — — —
4 2 — — — — —
4 3 — — — — —
5 4 — — — — —
5 4 — — — — —
5 4 — — — — —
6 5 — — — — —
6 5 — — — — —
6 5 — — — — —
Spells per Day
1 2 3 4 5 6 7 8
1 — — — — — — —
2 — — — — — — —
3 — — — — — — —
3 1 — — — — — —
4 2 — — — — — —
4 3 — — — — — —
4 3 1 — — — — —
4 4 2 — — — — —
5 4 3 — — — — —
5 4 3 1 — — — —

Dread, Marksman
Psychic
1st 1st
1st 1st
1st 1st
2nd 1st
2nd 2nd
2nd 2nd
3rd 2nd
3rd 2nd
3rd 3rd
4th 3rd
4th 3rd
4th 3rd
5th 4th
5th 4th
5th 4th
6th 4th
6th 4th
6th 4th
6th 4th
6th 4th
Spells per day Spells Known
Caster Type Address Caster Type Address
Prepared (Primary) $A$290 Divine Prepared
Spontaneous (Primary) $A$267 Spellbook (Primary) $O$290
Prepared (Secondary) $A$313 Familiar (Primary) $O$290
Spontaneous (Secondary) $A$313 Spontaneous (Primary) $O$267
Prepared (Tertiary) $A$336 Spellbook (Secondary) $O$336
Arcanist $A$405 Familiar (Secondary) $O$336
Bloodrager $A$382 Spontaneous (Secondary) $O$313
Arcanist $O$290
Bloodrager $O$382
9










7th 8th 9th
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
— — —
name school subschool descriptor spell_level casting_timecomponents
Acid Arrow conjuration creation acid sorcerer/wizar 1 standard actiV, S, M (rhubar
Acid Fog conjuration creation acid sorcerer/wizar 1 standard actiV, S, M (powde
Acid Splash conjuration creation acid sorcerer/wizard1 standard actiV, S
Aid enchantment compulsion mind-affecting cleric/oracle 2, 1 standard actiV, S, DF
Air Walk transmutation air cleric/oracle 4, 1 standard actiV, S, DF
Align Weapon transmutation see text cleric/oracle 2, 1 standard actiV, S, DF
Alter Self transmutation polymorph bard 2, sorcer 1 standard actiV, S, M (a piec
Alarm abjuration bard 1, ranger 1 standard actiV, S, F/DF (a ti
Analyze Dweomer divination bard 6, sorcerer1 standard actiV, S, F (a ruby
Animal Growth transmutation druid 5, ranger1 standard actiV, S
Animal Messenger enchantment compulsion mind-affecting bard 2, druid 2 1 minute V, S, M (a mors
Animal Shapes transmutation polymorph druid 8, shama1 standard actiV, S, DF
Animal Trance enchantment compulsion mind-affecting,bard 2, druid 2 1 standard actiV, S
Animate Dead necromancy evil cleric/oracle 3, 1 standard actiV, S, M (an ony
Animate Objects transmutation bard 6, cleric/o1 standard actiV, S
Animate Plants transmutation druid 7, shama1 standard actiV
Animate Rope transmutation bard 1, sorcere1 standard actiV, S
Antilife Shell abjuration cleric/oracle 6 1 round V, S, DF
Antimagic Field abjuration cleric/oracle 8, 1 standard actiV, S, M/DF (pin
Antipathy enchantment compulsion mind-affecting,druid 9, sorcer 1 hour V, S, M/DF (a
Antiplant Shell abjuration druid 4 1 standard actiV, S, DF
Arcane Eye divination scrying sorcerer/wizard10 minutes V, S, M (a bit o
Arcane Lock abjuration sorcerer/wizard1 standard actiV, S, M (gold d
Arcane Mark universal sorcerer/wizar 1 standard actiV, S
Arcane Sight divination sorcerer/wizard1 standard actiV, S
Arcane Sight, Greatdivination sorcerer/wizard1 standard actiV, S
Astral Projection necromancy cleric/oracle 9, 30 minutes V, S, M (1,000
Atonement abjuration cleric/oracle 5, 1 hour V, S, M (burnin
Augury divination cleric/oracle 2, 1 minute V, S, M (incens
Awaken transmutation druid 5, shama24 hours V, S, M (herbs
Bane enchantment compulsion fear, mind-affe antipaladin 1, 1 standard actiV, S, DF
Banishment abjuration cleric/oracle 6 1 standard actiV, S, F (see tex
Barkskin transmutation druid 2, range 1 standard actiV, S, DF
Bear's Endurance transmutation cleric/oracle 2 1 standard actiV, S, M/DF (a f
Bear's Endurance, transmutation cleric/oracle 6 1 standard actiV, S, M/DF (a f
Beast Shape I transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Beast Shape II transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Beast Shape III transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Beast Shape IV transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Bestow Curse necromancy curse cleric/oracle 3, 1 standard actiV, S
Binding enchantment compulsion mind-affecting sorcerer/wizar 1 minute V, S, M (opals
Black Tentacles conjuration creation sorcerer/wizard1 standard actiV, S, M (octopu
Blade Barrier evocation force cleric/oracle 6, 1 standard actiV, S
Blasphemy evocation evil, sonic cleric/oracle 7, 1 standard actiV
Bleed necromancy cleric/oracle 0, 1 standard actiV, S
Bless enchantment compulsion mind-affecting cleric/oracle 1, 1 standard actiV, S, DF
Bless Water transmutation good cleric/oracle 1, 1 minute V, S, M (5 poun
Bless Weapon transmutation paladin 1 1 standard actiV, S
Blight necromancy druid 4, sorcer 1 standard actiV, S, DF
Blindness/Deafnes necromancy antipaladin 2, 1 standard actiV
Blink transmutation bard 3, sorcere1 standard actiV, S
Blur illusion glamer bard 2, sorcere1 standard actiV
Break Enchantmenabjuration bard 4, cleric/o1 minute V, S
Breath Of Life conjuration healing cleric/oracle 5, 1 standard actiV, S
Bull's Strength transmutation cleric/oracle 2 1 standard actiV, S, M/DF (a f
Bull's Strength, Ma transmutation cleric/oracle 6 1 standard actiV, S, M/DF (a f
Burning Hands evocation fire sorcerer/wizard1 standard actiV, S
Call Lightning evocation electricity druid 3, shaman
1 round V, S
Call Lightning Stor evocation electricity druid 5, shaman
1 round V, S
Calm Animals enchantment compulsion mind-affecting,druid 1, ranger1 standard actiV, S
Calm Emotions enchantment compulsion mind-affecting,bard 2, cleric/o1 standard actiV, S, DF
Cat's Grace transmutation bard 2, druid 2 1 standard actiV, S, M (pinch o
Cat's Grace, Mass transmutation bard 6, druid 6 1 standard actiV, S, M (pinch o
Cause Fear necromancy emotion, fear, antipaladin 1, b1 standard actiV, S
Chain Lightning evocation electricity sorcerer/wizard1 standard actiV, S, F (a bit o
Changestaff transmutation druid 7 1 round V, S, F (a quar
Chaos Hammer evocation chaotic cleric/oracle 4, 1 standard actiV, S
Charm Person enchantment charm mind-affecting bard 1, sorcere1 standard actiV, S
Charm Animal enchantment charm mind-affecting druid 1, ranger1 standard actiV, S
Charm Monster enchantment charm mind-affecting bard 3, sorcere1 standard actiV, S
Charm Monster, Maenchantment charm mind-affecting bard 6, sorcere1 standard actiV
Chill Metal transmutation cold druid 2, occulti 1 standard actiV, S, DF
Chill Touch necromancy sorcerer/wizard1 standard actiV, S
Circle Of Death necromancy death sorcerer/wizard1 standard actiV, S, M (a crus
Clairaudience/Clai divination scrying bard 3, sorcere10 minutes V, S, F/DF (a s
Clenched Fist evocation force sorcerer/wizard1 standard actiV, S, F/DF (a l
Cloak of Chaos abjuration chaotic cleric/oracle 8 1 standard actiV, S, F (a tiny
Clone necromancy sorcerer/wizard10 minutes V, S, M (labora
Cloudkill conjuration creation sorcerer/wizard1 standard actiV, S
Color Spray illusion pattern mind-affecting sorcerer/wizard1 standard actiV, S, M (red, y
Command enchantment compulsion language-depen
antipaladin 1, c1 standard actiV
Command, Greater enchantment compulsion language-depen
cleric/oracle 5, 1 standard actiV
Command Plants transmutation druid 4, range 1 standard actiV
Command Undead necromancy sorcerer/wizard1 standard actiV, S, M (a shre
Commune divination cleric/oracle 5, 10 minutes V, S, M (holy o
Commune with Natdivination druid 5, ranger10 minutes V, S
Comprehend Langudivination bard 1, cleric/o1 standard actiV, S, M/DF (pin
Cone of Cold evocation cold sorcerer/wizard1 standard actiV, S, M (a smal
Confusion enchantment compulsion mind-affecting bard 3, sorcerer1 standard actiV, S, M/DF (thr
Confusion, Lesser enchantment compulsion mind-affecting bard 1, psychic1 standard actiV, S, DF
Consecrate evocation good cleric/oracle 2, 1 standard actiV, S, M (a vial
Contact Other Plan divination sorcerer/wizard10 minutes V
Contagion necromancy evil cleric/oracle 3, 1 standard actiV, S
Contingency evocation sorcerer/wizardat least 10 minV, S, M (quicks
Continual Flame evocation light cleric/oracle 3, 1 standard actiV, S, M (ruby d
Control Plants transmutation druid 8 1 standard actiV, S, DF
Control Undead necromancy sorcerer/wizard1 standard actiV, S, M (a piec
Control Water transmutation water cleric/oracle 4 1 standard actiV, S, M/DF (a p
Control Weather transmutation cleric/oracle 7 10 minutes; see
V, S
Control Winds transmutation air druid 5, shaman
1 standard actiV, S
Create Food and Waconjuration creation cleric/oracle 3, 10 minutes V, S
Create Undead necromancy evil cleric/oracle 6, 1 hour V, S, M (a clay
Create Greater Undnecromancy evil cleric/oracle 8 1 hour V, S, M (a clay
Create Water conjuration creation water cleric/oracle 0, 1 standard actiV, S
Creeping Doom conjuration summoning druid 7, summo1 standard actiV, S
Crushing Despair enchantment compulsion mind-affecting,bard 3, sorcere1 standard actiV, S, M
Crushing Hand evocation force sorcerer/wizard1 standard actiV, S, F (a soft
Cure Light Woundsconjuration healing bard 1, cleric/o1 standard actiV, S
Cure Critical Woun conjuration healing bard 4, cleric/o1 standard actiV, S
Cure Light Wounds,conjuration healing bard 5, cleric/o1 standard actiV, S
Cure Critical Woun conjuration healing cleric/oracle 8 1 standard actiV, S
Cure Moderate Wo conjuration healing bard 2, cleric/o1 standard actiV, S
Cure Moderate Wouconjuration healing bard 6, cleric/o1 standard actiV, S
Cure Serious Wounconjuration healing bard 3, cleric/o1 standard actiV, S
Cure Serious Wounconjuration healing cleric/oracle 7 1 standard actiV, S
Curse Water necromancy evil cleric/oracle 1, 1 minute V, S, M (5 lbs.
Dancing Lights evocation light bard 0, sorcere1 standard actiV, S
Darkness evocation darkness bard 2, cleric/ 1 standard actiV, M/DF (bat fu
Darkvision transmutation ranger 3, sorcer1 standard actiV, S, M (either
Daylight evocation light bard 3, cleric/o1 standard actiV, S
Daze enchantment compulsion mind-affecting bard 0, sorcere1 standard actiV, S, M (a pinc
Daze Monster enchantment compulsion mind-affecting bard 2, sorcere1 standard actiV, S, M (a pinc
Death Knell necromancy death, evil antipaladin 1, cl1 standard actiV, S
Death Ward necromancy cleric/oracle 4, 1 standard actiV, S, DF
Deathwatch necromancy cleric/oracle 1, 1 standard actiV, S
Deeper Darkness evocation darkness cleric/oracle 3, 1 standard actiV, M/DF (bat fu
Deep Slumber enchantment compulsion mind-affecting bard 3, sorcere1 round V, S, M (fine sa
Delayed Blast Firebevocation fire sorcerer/wizard1 standard actiV, S, M (a ball
Delay Poison conjuration healing bard 2, cleric/o1 standard actiV, S, DF
Demand enchantment compulsion mind-affecting sorcerer/wizard10 minutes V, S, M/DF (fin
Desecrate evocation evil cleric/oracle 2, 1 standard actiV, S, M (a vial
Destruction necromancy death cleric/oracle 7 1 standard actiV, S, F (holy o
Detect Animals or Pdivination druid 1, ranger1 standard actiV, S
Detect Chaos divination cleric/oracle 1, 1 standard actiV, S, DF
Detect Evil divination cleric/oracle 1, 1 standard actiV, S, DF
Detect Good divination cleric/oracle 1, 1 standard actiV, S, DF
Detect Law divination cleric/oracle 1, 1 standard actiV, S, DF
Detect Magic divination bard 0, cleric/ 1 standard actiV, S
Detect Poison divination cleric/oracle 0 1 standard actiV, S
Detect Scrying divination bard 4, sorcerer1 standard actiV, S, M (a piec
Detect Secret Door divination alchemist 1, ba1 standard actiV, S
Detect Snares and Pdivination druid 1, ranger 1 standard actiV, S
Detect Thoughts divination mind-affecting bard 2, sorcere1 standard actiV, S, F/DF (a c
Detect Undead divination cleric/oracle 1, 1 standard actiV, S, M/DF (ear
Dictum evocation lawful, sonic cleric/oracle 7, 1 standard actiV
Dimensional Anchoabjuration cleric/oracle 4, 1 standard actiV, S
Dimensional Lock abjuration cleric/oracle 8 1 standard actiV, S
Dimension Door conjuration teleportation bard 4, sorcere1 standard actiV
Diminish Plants transmutation druid 3, ranger1 standard actiV, S, DF
Discern Lies divination cleric/oracle 4, 1 standard actiV, S, DF
Discern Location divination cleric/oracle 8 10 minutes V, S, DF
Disguise Self illusion glamer bard 1, sorcerer1 standard actiV, S
Disintegrate transmutation sorcerer/wizard1 standard actiV, S, M/DF (a l
Dismissal abjuration cleric/oracle 4, 1 standard actiV, S, DF
Dispel Chaos abjuration lawful cleric/oracle 5, 1 standard actiV, S, DF
Dispel Evil abjuration good cleric/oracle 5, 1 standard actiV, S, DF
Dispel Good abjuration evil cleric/oracle 5, 1 standard actiV, S, DF
Dispel Law abjuration chaotic cleric/oracle 5, 1 standard actiV, S, DF
Dispel Magic abjuration bard 3, cleric/ 1 standard actiV, S
Dispel Magic, Greatabjuration bard 5, cleric/o1 standard actiV, S
Displacement illusion glamer bard 3, sorcere1 standard actiV, M (a small l
Disrupting Weapontransmutation cleric/oracle 5, 1 standard actiV, S
Disrupt Undead necromancy sorcerer/wizard1 standard actiV, S
Divination divination cleric/oracle 4, 10 minutes V, S, M (incens
Divine Favor evocation cleric/oracle 1, 1 standard actiV, S, DF
Divine Power evocation cleric/oracle 4, 1 standard actiV, S, DF
Dominate Animal enchantment compulsion mind-affecting druid 3, shama1 round V, S
Dominate Monster enchantment compulsion mind-affecting sorcerer/wizard1 round V, S
Dominate Person enchantment compulsion mind-affecting bard 4, sorcere1 round V, S
Doom necromancy emotion, fear, antipaladin 1, c1 standard actiV, S, DF
Dream illusion phantasm mind-affecting bard 5, sorcere1 minute V, S
Eagle's Splendor transmutation bard 2, cleric/ 1 standard actiV, S, M/DF (fea
Eagle's Splendor, Mtransmutation bard 6, cleric/ 1 standard actiV, S, M/DF (fea
Earthquake evocation earth cleric/oracle 8 1 standard actiV, S, DF
Elemental Body I transmutation polymorph sorcerer/wizard1 standard actiV, S, M (the e
Elemental Body II transmutation polymorph sorcerer/wizard1 standard actiV, S, M (the e
Elemental Body III transmutation polymorph sorcerer/wizard1 standard actiV, S, M (the e
Elemental Body IV transmutation polymorph sorcerer/wizard1 standard actiV, S, M (the e
Elemental Swarm conjuration summoning see text druid 9, witch 10 minutes V, S
Endure Elements abjuration cleric/oracle 1 1 standard actiV, S
Energy Drain necromancy cleric/oracle 9 1 standard actiV, S
Enervation necromancy sorcerer/wizard1 standard actiV, S
Enlarge Person transmutation sorcerer/wizard1 round V, S, M (powde
Enlarge Person, Matransmutation sorcerer/wizar 1 round V, S, M (powde
Entangle transmutation druid 1, range 1 standard actiV, S, DF
Enthrall enchantment charm language-depen
bard 2, cleric/ 1 round V, S
Entropic Shield abjuration cleric/oracle 1, 1 standard actiV, S
Erase transmutation bard 1, sorcerer1 standard actiV, S
Ethereal Jaunt transmutation cleric/oracle 7 1 standard actiV, S
Etherealness transmutation cleric/oracle 9 1 standard actiV, S
Expeditious Retreatransmutation bard 1, sorcere1 standard actiV, S
Explosive Runes abjuration force sorcerer/wizard1 standard actiV, S
Eyebite necromancy emotion, pain bard 6, sorcerer1 standard actiV, S
Fabricate transmutation sorcerer/wizardsee text V, S, M (the or
Faerie Fire evocation light druid 1, mesmer
1 standard actiV, S, DF
False Life necromancy sorcerer/wizard1 standard actiV, S, M (a drop
False Vision illusion glamer bard 5, sorcerer1 standard actiV, S, M (crush
Feather Fall transmutation bard 1, sorcere1 immediate acV
Feeblemind enchantment compulsion mind-affecting sorcerer/wizard1 standard actiV, S, M (a handf
Find the Path divination bard 6, cleric/o3 rounds V, S, F (a set o
Find Traps divination cleric/oracle 2, 1 standard actiV, S
Finger Of Death necromancy death druid 8, sorcer 1 standard actiV, S
Fire Shield evocation fire or cold sorcerer/wizard1 standard actiV, S, M (phosph
Fire Seeds conjuration creation fire druid 6, shama1 standard actiV, S, M (acorns
Fire Storm evocation fire cleric/oracle 8 1 standard actiV, S
Fire Trap abjuration fire druid 2, sorcere10 minutes V, S, M (gold d
Fireball evocation fire sorcerer/wizard1 standard actiV, S, M (a ball
Flame Arrow transmutation fire sorcerer/wizard1 standard actiV, S, M (a drop
Flame Blade evocation fire druid 2, shama1 standard actiV, S, DF
Flame Strike evocation fire cleric/oracle 5, 1 standard actiV, S, DF
Flaming Sphere evocation fire druid 2, sorcer 1 standard actiV, S, M/DF (tal
Flare evocation light bard 0, druid 0 1 standard actiV
Flesh to Stone transmutation sorcerer/wizar 1 standard actiV, S, M (lime,
Floating Disk evocation force sorcerer/wizard1 standard actiV, S, M (a drop
Fly transmutation sorcerer/wizard1 standard actiV, S, F (a wing
Fog Cloud conjuration creation druid 2, magus1 standard actiV, S
Forbiddance abjuration cleric/oracle 6, 6 rounds V, S, M (holy w
Forcecage evocation force sorcerer/wizard1 standard actiV, S, M (ruby d
Forceful Hand evocation force sorcerer/wizard1 standard actiV, S, F (a soft
Foresight divination druid 9, sorcer 1 standard actiV, S, M/DF (a
Form of the Dragontransmutation polymorph sorcerer/wizard1 standard actiV, S, M (a scal
Form of the Dragontransmutation polymorph sorcerer/wizard1 standard actiV, S, M (a scal
Form of the Dragontransmutation polymorph sorcerer/wizard1 standard actiV, S, M (a scal
Fox's Cunning transmutation bard 2, sorcere1 standard actiV, S, M/DF (hai
Fox's Cunning, Mas transmutation bard 6, sorcer 1 standard actiV, S, M/DF (hai
Freedom abjuration sorcerer/wizard1 standard actiV, S
Freedom of Movemabjuration bard 4, cleric/o1 standard actiV, S, M (a leat
Freezing Sphere evocation cold sorcerer/wizard1 standard actiV, S, F (a smal
Gaseous Form transmutation bard 3, sorcerer1 standard actiS, M/DF (a bit
Gate conjuration creation or calling cleric/oracle 9, 1 standard actiV, S, M (see te
Geas/Quest enchantment compulsion language-depen
bard 6, cleric/o10 minutes V
Geas, Lesser enchantment compulsion language-depen
bard 3, sorcere1 round V
Gentle Repose necromancy cleric/oracle 2, 1 standard actiV, S, M/DF (sal
Ghost Sound illusion figment bard 0, sorcere1 standard actiV, S, M (a bit
Ghoul touch necromancy sorcerer/wizard1 standard actiV, S, M (cloth f
Giant Form I transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Giant Form II Transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Giant Vermin transmutation cleric/oracle 4 1 standard actiV, S, DF
Glibness transmutation bard 3, mesmer1 standard actiS
Glitterdust conjuration creation bard 2, sorcere1 standard actiV, S, M (groun
Globe of Invulnerabi
abjuration sorcerer/wizard1 standard actiV, S, M (a glas
Globe Of Invulnerababjuration sorcerer/wizard1 standard actiV, S, M (a glas
Glyph Of Warding abjuration cleric/oracle 3 10 minutes V, S, M (powde
Glyph of Warding, abjuration cleric/oracle 6 10 minutes V, S, M (powde
Goodberry transmutation druid 1, shama1 standard actiV, S, DF
Good Hope enchantment compulsion mind-affecting,bard 3 1 standard actiV, S
Grasping Hand evocation force sorcerer/wizard1 standard actiV, S, F (a soft
Grease conjuration creation bard 1, sorcer 1 standard actiV, S, M (butter)
Guards and Wards abjuration sorcerer/wizard30 minutes V, S, M (burnin
Guidance divination cleric/oracle 0, 1 standard actiV, S
Gust Of Wind evocation air druid 2, sorcer 1 standard actiV, S
Hallow evocation good cleric/oracle 5, 24 hours V, S, M (herbs,
Hallucinatory Terr illusion glamer bard 4, sorcere10 minutes V, S, M (a ston
Halt Undead necromancy sorcerer/wizard1 standard actiV, S, M (a pinc
Harm necromancy cleric/oracle 6, 1 standard actiV, S
Haste transmutation alchemist 3, ba1 standard actiV, S, M (a shavi
Heal conjuration healing cleric/oracle 6, 1 standard actiV, S
Heal, Mass conjuration healing cleric/oracle 9 1 standard actiV, S
Heal Mount conjuration healing paladin 3 1 standard actiV, S
Heat Metal transmutation fire druid 2, occulti 1 standard actiV, S, DF
Helping Hand evocation cleric/oracle 3, 1 standard actiV, S, DF
Heroes' Feast conjuration creation bard 6, cleric/o10 minutes V, S, DF
Heroism enchantment compulsion mind-affecting bard 2, sorcere1 standard actiV, S
Heroism, Greater enchantment compulsion mind-affecting bard 5, sorcere1 standard actiV, S
Hide from Animals abjuration druid 1, range 1 standard actiS, DF
Hide from Undead abjuration cleric/oracle 1, 1 standard actiV, S, DF
Hideous Laughter enchantment compulsion mind-affecting bard 1, sorcere1 standard actiV, S, M (tiny fr
Hold Person enchantment compulsion mind-affecting bard 2, cleric/ 1 standard actiV, S, F/DF (a sm
Hold Monster enchantment compulsion mind-affecting bard 4, sorcere1 standard actiV, S, M/DF (one
Hold Monster, Massenchantment compulsion mind-affecting sorcerer/wizard1 standard actiV, S, M/DF (one
Hold Person, Mass enchantment compulsion mind-affecting sorcerer/wizard1 standard actiV, S, F/DF (a sm
Hold Portal abjuration sorcerer/wizard1 standard actiV
Holy Aura abjuration good cleric/oracle 8 1 standard actiV, S, F (a tiny
Holy Smite evocation good cleric/oracle 4, 1 standard actiV, S
Holy Sword evocation good paladin 4 1 standard actiV, S
Holy Word evocation good, sonic cleric/oracle 7, 1 standard actiV
Horrid Wilting necromancy sorcerer/wizard1 standard actiV, S, M/DF (a b
Hypnotic Pattern illusion pattern mind-affecting bard 2, sorcere1 standard actiV (bard only), S
Hypnotism enchantment compulsion mind-affecting bard 1, sorcere1 round V, S
Ice Storm evocation cold druid 4, sorcer 1 standard actiV, S, M/DF (du
Identify divination bard 1, sorcere1 standard actiV, S, M (wine st
Illusory Script illusion phantasm mind-affecting bard 3, sorcere1 minute per p V, S, M (lead-b
Illusory Wall illusion figment sorcerer/wizard1 standard actiV, S
Imbue with Spell Abevocation cleric/oracle 4, 10 minutes V, S, DF
Implosion evocation cleric/oracle 9, 1 standard actiV, S
Imprisonment abjuration sorcerer/wizard1 standard actiV, S
Incendiary Cloud conjuration creation fire sorcerer/wizar 1 standard actiV, S
Inflict Light Woundnecromancy antipaladin 1, c1 standard actiV, S
Inflict Critical Wou necromancy cleric/oracle 4, 1 standard actiV, S
Inflict Critical Wo necromancy cleric/oracle 8 1 standard actiV, S
Inflict Light Woundnecromancy cleric/oracle 5, 1 standard actiV, S
Inflict Moderate W necromancy antipaladin 3, c1 standard actiV, S
Inflict Moderate W necromancy cleric/oracle 6, 1 standard actiV, S
Inflict Serious Wounecromancy cleric/oracle 3, 1 standard actiV, S
Inflict Serious Wounecromancy cleric/oracle 7 1 standard actiV, S
Insanity enchantment compulsion mind-affecting sorcerer/wizard1 standard actiV, S
Interposing Hand evocation force sorcerer/wizard1 standard actiV, S, F (a soft
Invisibility illusion glamer bard 2, sorcere1 standard actiV, S, M/DF (an
Invisibility, Greaterillusion glamer bard 4, sorcerer1 standard actiV, S
Invisibility, Mass illusion glamer sorcerer/wizar 1 standard actiV, S
Invisibility Purge evocation cleric/oracle 3, 1 standard actiV, S
Invisibility Sphere illusion glamer bard 3, sorcere1 standard actiV, S, M
Iron Body transmutation sorcerer/wizard1 standard actiV, S, M/DF (a p
Ironwood transmutation druid 6, occulti 1 minute/lb. cr V, S, F (wood t
Irresistible Dance enchantment compulsion mind-affecting bard 6, sorcere1 standard actiV
Jump transmutation druid 1, ranger1 standard actiV, S, M (a gras
Keen Edge transmutation sorcerer/wizard1 standard actiV, S
Knock transmutation sorcerer/wizard1 standard actiV
Know Direction divination bard 0, druid 0 1 standard actiV, S
Legend Lore divination bard 4, sorcerersee text V, S, M (incens
Levitate transmutation sorcerer/wizard1 standard actiV, S, F (a leat
Light evocation light bard 0, cleric/ 1 standard actiV, M/DF (a firef
Lightning Bolt evocation electricity sorcerer/wizard1 standard actiV, S, M (fur an
Limited Wish universal sorcerer/wizard1 standard actiV, S, M (diamo
Liveoak transmutation druid 6, shama10 minutes V, S
Locate Object divination bard 2, cleric/o1 standard actiV, S, F/DF (a f
Locate Creature divination bard 4, sorcere1 standard actiV, S, M (fur fr
Longstrider transmutation druid 1, ranger1 standard actiV, S, M (a pinch
Lullaby enchantment compulsion mind-affecting bard 0, psychic1 standard actiV, S
Mage Armor conjuration creation force sorcerer/wizard1 standard actiV, S, F (a piec
Mage Hand transmutation bard 0, sorcere1 standard actiV, S
Mage's Disjunction abjuration sorcerer/wizard1 standard actiV
Mage's Faithful Ho conjuration creation sorcerer/wizard1 standard actiV, S, M (a tiny
Mage's Lucubrationtransmutation wizard 6 1 standard actiV, S
Mage's Magnificentconjuration creation sorcerer/wizard1 standard actiV, S, F (a mini
Mage's Private San abjuration sorcerer/wizard10 minutes V, S, M (a shee
Mage's Sword evocation force sorcerer/wizard1 standard actiV, S, F (a mini
Magic Aura illusion glamer bard 1, sorcere1 standard actiV, S, F (a smal
Magic Circle againstabjuration good cleric/oracle 3 1 standard actiV, S, M/DF (a 3
Magic Circle againsabjuration lawful cleric/oracle 3 1 standard actiV, S, M/DF (a 3
Magic Circle againsabjuration evil cleric/oracle 3, 1 standard actiV, S, M/DF (a 3
Magic Circle againsabjuration chaotic cleric/oracle 3, 1 standard actiV, S, M/DF (a 3
Magic Fang transmutation druid 1, ranger1 standard actiV, S, DF
Magic Fang, Greate transmutation druid 3, ranger1 standard actiV, S, DF
Magic Jar necromancy sorcerer/wizard1 standard actiV, S, F (a gem
Magic Missile evocation force sorcerer/wizard1 standard actiV, S
Magic Mouth illusion glamer bard 1, sorcere1 standard actiV, S, M (a smal
Magic Stone transmutation cleric/oracle 1 1 standard actiV, S, DF
Magic Vestment transmutation cleric/oracle 3, 1 standard actiV, S, DF
Magic Weapon transmutation cleric/oracle 1 1 standard actiV, S, DF
Magic Weapon, Gretransmutation cleric/oracle 4 1 standard actiV, S, M/DF (po
Minor Creation conjuration creation sorcerer/wizard1 minute V, S, M (a tiny
Major Creation conjuration creation sorcerer/wizard10 minutes V, S, M (a tiny
Major Image illusion figment bard 3, sorcere1 standard actiV, S, F (a bit o
Make Whole transmutation cleric/oracle 2, 10 minutes V, S
Mark of Justice necromancy curse cleric/oracle 5, 10 minutes V, S, DF
Maze conjuration teleportation sorcerer/wizard1 standard actiV, S
Meld into Stone transmutation earth cleric/oracle 3, 1 standard actiV, S, DF
Mending transmutation bard 0, cleric/ 10 minutes V, S
Message transmutation language-depebard 0, sorcere1 standard actiV, S, F (a piec
Meteor Swarm evocation fire sorcerer/wizard1 standard actiV, S
Mind Blank abjuration sorcerer/wizard1 standard actiV, S
Mind Fog enchantment compulsion mind-affecting bard 5, sorcerer1 standard actiV, S
Minor Image illusion figment bard 2, sorcere1 standard actiV, S, F (a bit o
Miracle evocation cleric/oracle 9 1 standard actiV, S; see text
Mirage Arcana illusion glamer bard 5, sorcere1 standard actiV, S
Mirror Image illusion figment bard 2, sorcere1 standard actiV, S
Misdirection illusion glamer bard 2, sorcere1 standard actiV, S
Mislead illusion figment, glamer bard 5, sorcere1 standard actiS
Mnemonic Enhancetransmutation wizard 4 10 minutes V, S, M (a piec
Modify Memory enchantment compulsion mind-affecting bard 4, psychic1 round; see teV, S
Moment of Prescie divination sorcerer/wizard1 standard actiV, S
Mount conjuration summoning sorcerer/wizard1 round V, S, M (a bit o
Move Earth transmutation earth druid 6, sorcer see text V, S, M (clay,
Neutralize Poison conjuration healing bard 4, cleric/o1 standard actiV, S, M/DF (ch
Nightmare illusion phantasm mind-affecting,bard 5, sorcere10 minutes V, S
Nondetection abjuration ranger 4, sorcer1 standard actiV, S, M (diamo
Obscure Object abjuration bard 1, cleric/o1 standard actiV, S, M/DF (ch
Obscuring Mist conjuration creation cleric/oracle 1 1 standard actiV, S
Open/Close transmutation bard 0, sorcere1 standard actiV, S, F (a bras
Order's Wrath evocation lawful cleric/oracle 4, 1 standard actiV, S
Overland Flight transmutation sorcerer/wizard1 standard actiV, S
Owl's Wisdom transmutation cleric/oracle 2 1 standard actiV, S, M/DF (fea
Owl's Wisdom, Mastransmutation cleric/oracle 6 1 standard actiV, S, M/DF (fea
Passwall transmutation sorcerer/wizard1 standard actiV, S, M (sesam
Pass without Tracetransmutation druid 1, ranger1 standard actiV, S, DF
Permanency universal sorcerer/wizard2 rounds V, S, M (see ta
Permanent Image illusion figment bard 6, sorcere1 standard actiV, S, F (a bit o
Persistent Image illusion figment bard 5, sorcere1 standard actiV, S, F (a bit o
Phantasmal Killer illusion phantasm fear, mind-affe sorcerer/wizard1 standard actiV, S
Phantom Steed conjuration creation bard 3, sorcere10 minutes V, S
Phantom Trap illusion glamer sorcerer/wizard1 standard actiV, S, M (specia
Phase Door conjuration creation sorcerer/wizard1 standard actiV
Planar Ally, Lesser conjuration calling see text cleric/oracle 4 10 minutes V, S, M (offeri
Planar Ally conjuration calling see text for lescleric/oracle 6 10 minutes V, S, M (offeri
Planar Ally, Greate conjuration calling see text for lescleric/oracle 8 10 minutes V, S, M (offeri
Planar Binding, Lesconjuration calling see text sorcerer/wizard10 minutes V, S
Planar Binding conjuration calling see text for le sorcerer/wizard10 minutes V, S
Planar Binding, Greconjuration calling see text for le sorcerer/wizar 10 minutes V, S
Plane Shift conjuration teleportation cleric/oracle 5 1 standard actiV, S, F (a fork
Plant Growth transmutation druid 3, ranger1 standard actiV, S, DF
Plant Shape I transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Plant Shape II transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Plant Shape III transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Poison necromancy poison cleric/oracle 4, 1 standard actiV, S, DF
Polar Ray evocation cold sorcerer/wizard1 standard actiV, S, F (a whit
Polymorph transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a pie
Polymorph, Greate transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a pie
Polymorph Any Objtransmutation polymorph sorcerer/wizard1 standard actiV, S, M/DF (me
Power Word Blind enchantment compulsion mind-affecting sorcerer/wizard1 standard actiV
Power Word Kill enchantment compulsion death, mind-affsorcerer/wizard1 standard actiV
Power Word Stun enchantment compulsion mind-affecting sorcerer/wizard1 standard actiV
Prayer enchantment compulsion mind-affecting cleric/oracle 3, 1 standard actiV, S, DF
Prestidigitation universal bard 0, magus 10 standard actiV, S
Prismatic Sphere abjuration sorcerer/wizard1 standard actiV
Prismatic Spray evocation sorcerer/wizard1 standard actiV, S
Prismatic Wall abjuration sorcerer/wizard1 standard actiV, S
Prying Eyes, Greatedivination sorcerer/wizard1 minute V, S, M (a hand
Produce Flame evocation fire druid 1, shama1 standard actiV, S
Programmed Imageillusion figment bard 6, sorcere1 standard actiV, S, M (fleece
Project Image illusion shadow shadow bard 6, sorcere1 standard actiV, S, M (a smal
Protection From A abjuration sorcerer/wizard1 standard actiV, S, F (a piece
Protection From Chabjuration lawful cleric/oracle 1 1 standard actiV, S, M/DF
Protection From Evabjuration good cleric/oracle 1 1 standard actiV, S, M/DF
Protection From G abjuration evil cleric/oracle 1 1 standard actiV, S, M/DF
Protection From L abjuration chaotic cleric/oracle 1 1 standard actiV, S, M/DF
Protection from Speabjuration sorcerer/wizar 1 standard actiV, S, M (diamon
Purify Food and Dr transmutation cleric/oracle 0, 1 standard actiV, S
Pyrotechnics transmutation bard 2, sorcere1 standard actiV, S, M (one fi
Quench transmutation druid 3 1 standard actiV, S, DF
Rage enchantment compulsion mind-affecting,bard 2, sorcere1 standard actiV, S
Rainbow Pattern illusion pattern mind-affecting bard 4, sorcere1 standard actiV (bard only),
Raise Dead conjuration healing cleric/oracle 5, 1 minute V, S, M (diamo
Ray Of Enfeebleme necromancy sorcerer/wizard1 standard actiV, S
Ray of Exhaustion necromancy sorcerer/wizard1 standard actiV, S, M (a drop
Ray of Frost evocation cold sorcerer/wizar 1 standard actiV, S
Read Magic divination bard 0, cleric/ 1 standard actiV, S, F (a clear
Reduce Person transmutation sorcerer/wizard1 round V, S, M (a pinc
Reduce Animal transmutation druid 2, ranger1 standard actiV, S
Reduce Person, Ma transmutation sorcerer/wizar 1 round V, S, M (a pinc
Refuge conjuration teleportation cleric/oracle 7, 1 standard actiV, S, M (a prep
Regenerate conjuration healing cleric/oracle 7 3 full rounds V, S, DF
Reincarnate transmutation druid 4, witch 10 minutes V, S, M, DF (oi
Remove Blindness/conjuration healing cleric/oracle 3, 1 standard actiV, S
Remove Curse abjuration bard 3, cleric/o1 standard actiV, S
Remove Disease conjuration healing cleric/oracle 3, 1 standard actiV, S
Remove Fear abjuration bard 1, cleric/o1 standard actiV, S
Remove Paralysis conjuration healing cleric/oracle 2, 1 standard actiV, S
Repel Metal or Stonabjuration earth druid 8 1 standard actiV, S
Repel Vermin abjuration pain bard 4, cleric/ 1 standard actiV, S, DF
Repel Wood transmutation druid 6 1 standard actiV, S
Repulsion abjuration cleric/oracle 7, 1 standard actiV, S, F/DF (a p
Resilient Sphere evocation force sorcerer/wizard1 standard actiV, S, F (a crys
Resistance abjuration bard 0, cleric/o1 standard actiV, S, M/DF (a m
Resist Energy abjuration alchemist 2, cle1 standard actiV, S, DF
Restoration conjuration healing cleric/oracle 4, 3 rounds V, S, M (diamon
Restoration, Greateconjuration healing cleric/oracle 7 1 minute V, S, M (diamo
Restoration, Lesserconjuration healing cleric/oracle 2, 3 rounds V, S
Resurrection conjuration healing cleric/oracle 7 1 minute V, S, M (diamo
Reverse Gravity transmutation druid 8, sorcer 1 standard actiV, S, M/DF (lod
Righteous Might transmutation cleric/oracle 5, 1 standard actiV, S, DF
Rope Trick transmutation sorcerer/wizard1 standard actiV, S, M (powde
Rusting Grasp transmutation druid 4, occulti 1 standard actiV, S, DF
Sanctuary abjuration cleric/oracle 1, 1 standard actiV, S, DF
Scare necromancy fear, mind-affe bard 2, sorcerer1 standard actiV, S, M (a bon
Scintillating Patter illusion pattern mind-affecting sorcerer/wizard1 standard actiV, S, M (a crys
Scorching Ray evocation fire sorcerer/wizar 1 standard actiV, S
Screen illusion glamer sorcerer/wizard10 minutes V, S
Scrying divination scrying bard 3, cleric/o1 hour V, S, M/DF (a p
Scrying, Greater divination scrying bard 6, cleric/ 1 standard actiV, S
Sculpt Sound transmutation bard 3 1 standard actiV, S
Searing Light evocation cleric/oracle 3, 1 standard actiV, S
Secret Chest conjuration summoning sorcerer/wizard10 minutes V, S, F (the che
Secret Page transmutation bard 3, sorcere10 minutes V, S, M (powder
Secure Shelter conjuration creation bard 4, sorcere10 minutes V, S, M (a chip
See Invisibility divination bard 3, sorcere1 standard actiV, S, M (talc a
Seeming illusion glamer bard 5, sorcere1 standard actiV, S
Sending evocation cleric/oracle 4 10 minutes V, S, M/DF (fin
Sepia Snake Sigil conjuration creation force bard 3, sorcerer10 minutes V, S, M (powde
Sequester abjuration sorcerer/wizar 1 standard actiV, S, M (a basi
Shadow Conjuratioillusion shadow shadow bard 4, sorcerer1 standard actiV, S
Shades illusion shadow shadow sorcerer/wizard1 standard actiV, S
Shadow Conjuration illusion shadow shadow sorcerer/wizard1 standard actiV, S
Shadow Evocation illusion shadow shadow bard 5, sorcerer1 standard actiV, S
Shadow Evocation, illusion shadow shadow sorcerer/wizard1 standard actiV, S
Shadow Walk illusion shadow shadow bard 5, sorcere1 standard actiV, S
Shambler conjuration creation druid 9, shama1 standard actiV, S
Shapechange transmutation polymorph druid 9, sorcer 1 standard actiV, S, F (jade ci
Shatter evocation sonic bard 2, cleric/ 1 standard actiV, S, M/DF (a c
Shield abjuration force sorcerer/wizard1 standard actiV, S
Shield Of Faith abjuration cleric/oracle 1, 1 standard actiV, S, M (parchm
Shield of Law abjuration lawful cleric/oracle 8 1 standard actiV, S, F (a reli
Shield Other abjuration cleric/oracle 2, 1 standard actiV, S, F (a pair
Shillelagh transmutation druid 1 1 standard actiV, S, DF
Shrink Item transmutation sorcerer/wizard1 standard actiV, S
Shocking Grasp evocation electricity sorcerer/wizard1 standard actiV, S
Shout evocation sonic bard 4, sorcere1 standard actiV
Shout, Greater evocation sonic bard 6, sorcere1 standard actiV, S, F (a metal
Silence illusion glamer bard 2, cleric/o1 round V, S
Silent Image illusion figment bard 1, sorcere1 standard actiV, S, F (a bit o
Simulacrum illusion shadow sorcerer/wizar 12 hours V, S, M (ice sc
Slay Living necromancy death cleric/oracle 5, 1 standard actiV, S
Sleep enchantment compulsion mind-affecting bard 1, sorcere1 round V, S, M (fine sa
Sleet Storm conjuration creation cold druid 3, sorcer 1 standard actiV, S, M/DF (du
Slow transmutation bard 3, sorcere1 standard actiV, S, M (a drop
Snare transmutation druid 3, ranger3 rounds V, S, DF
Soften Earth and St transmutation earth druid 2 1 standard actiV, S, DF
Solid Fog conjuration creation sorcerer/wizard1 standard actiV, S, M (powde
Song of Discord enchantment compulsion mind-affecting,bard 5, psychic1 standard actiV, S
Soul Bind necromancy cleric/oracle 9 1 standard actiV, S, F (see tex
Sound Burst evocation sonic bard 2, cleric/o1 standard actiV, S, F/DF (a m
Speak with Animalsdivination bard 3, druid 1 1 standard actiV, S
Speak with Dead necromancy language-depecleric/oracle 3, 10 minutes V, S, DF
Speak with Plants divination bard 4, druid 3 1 standard actiV, S
Spectral Hand necromancy sorcerer/wizard1 standard actiV, S
Spell Immunity abjuration cleric/oracle 4, 1 standard actiV, S, DF
Spell Immunity, Gr abjuration cleric/oracle 8, 1 standard actiV, S, DF
Spell Resistance abjuration cleric/oracle 5, 1 standard actiV, S, DF
Spellstaff transmutation druid 6 10 minutes V, S, F (the sta
Spell Turning abjuration sorcerer/wizar 1 standard actiV, S, M/DF (a s
Spider Climb transmutation druid 2, sorcer 1 standard actiV, S, M (a live
Spike Growth transmutation druid 3, ranger1 standard actiV, S, DF
Spike Stones transmutation earth druid 4, shama1 standard actiV, S, DF
Spiritual Weapon evocation force cleric/oracle 2, 1 standard actiV, S, DF
Stabilize conjuration healing cleric/oracle 0, 1 standard actiV, S
Statue transmutation sorcerer/wizard1 round V, S, M (lime,
Status divination cleric/oracle 2, 1 standard actiV, S
Stinking Cloud conjuration creation magus 3, sorce1 standard actiV, S, M (a rott
Stone Shape transmutation earth cleric/oracle 3, 1 standard actiV, S, M/DF (sof
Stoneskin abjuration druid 5, sorcer 1 standard actiV, S, M (grani
Stone Tell divination druid 6, shama10 minutes V, S, DF
Stone to Flesh transmutation sorcerer/wizar 1 standard actiV, S, M (a drop
Storm Of Vengeanc conjuration summoning cleric/oracle 9 1 round V, S
Suggestion enchantment compulsion language-depen
bard 2, sorcere1 standard actiV, M (a snake'
Suggestion, Mass enchantment compulsion language-depen
bard 5, sorcere1 standard actiV, M (a snake'
Summon Instrumenconjuration summoning bard 0 1 round V, S
Summon Monster I conjuration summoning see text bard 1, cleric/o1 round V, S, F/DF (a t
Summon Monster IIconjuration summoning bard 2, cleric/o1 round V, S, F/DF (a t
Summon Monster IIconjuration summoning bard 3, cleric/o1 round V, S, F/DF (a t
Summon Monster I conjuration summoning bard 4, cleric/o1 round V, S, F/DF (a t
Summon Monster Vconjuration summoning bard 5, cleric/o1 round V, S, F/DF (a t
Summon Monster Vconjuration summoning bard 6, cleric/o1 round V, S, F/DF (a t
Summon Monster VI conjuration summoning cleric/oracle 8 1 round V, S, F/DF (a t
Summon Monster Vconjuration summoning cleric/oracle 7 1 round V, S, F/DF (a t
Summon Monster I conjuration summoning cleric/oracle 9, 1 round V, S, F/DF (a t
Summon Nature's Al conjuration summoning druid 1, ranger1 round V, S, DF
Summon Nature's Al conjuration summoning druid 2, ranger1 round V, S, DF
Summon Nature's Al conjuration summoning see text druid 3, ranger1 round V, S, DF
Summon Nature's Al conjuration summoning see text druid 4, ranger1 round V, S, DF
Summon Nature's Al conjuration summoning see text druid 5 1 round V, S, DF
Summon Nature's Al conjuration summoning see text druid 6 1 round V, S, DF
Summon Nature's Al conjuration summoning see text druid 7 1 round V, S, DF
Summon Nature's Al conjuration summoning see text druid 8 1 round V, S, DF
Summon Nature's Al conjuration summoning see text druid 9 1 round V, S, DF
Summon Swarm conjuration summoning bard 2, druid 2 1 round V, S, M/DF (a s
Sunbeam evocation light druid 7, shama1 standard actiV, S, DF
Sunburst evocation light druid 8, sorcer 1 standard actiV, S, M/DF (sun
Symbol of Death necromancy death cleric/oracle 8, 10 minutes V, S, M (mercu
Symbol of Fear necromancy fear, mind-affe cleric/oracle 6, 10 minutes V, S, M (mercu
Symbol of Insanity enchantment compulsion mind-affecting cleric/oracle 8, 10 minutes V, S, M (mercu
Symbol of Pain necromancy evil, pain cleric/oracle 5, 10 minutes V, S, M (mercu
Symbol of Persuasi enchantment charm mind-affecting cleric/oracle 6, 10 minutes V, S, M (mercu
Symbol of Sleep enchantment compulsion mind-affecting cleric/oracle 5, 10 minutes V, S, M (mercu
Symbol of Stunningenchantment compulsion mind-affecting cleric/oracle 7, 10 minutes V, S, M (mercu
Symbol Of Weaknesnecromancy cleric/oracle 7, 10 minutes V, S, M (mercu
Sympathetic Vibratevocation sonic bard 6 10 minutes V, S, F (a tunin
Sympathy enchantment compulsion mind-affecting,druid 9, sorcer 1 hour V, S, M (a dro
Telekinesis transmutation sorcerer/wizard1 standard actiV, S
Telekinetic Sphere evocation force sorcerer/wizard1 standard actiV, S, M (a crys
Telepathic Bond divination sorcerer/wizard1 standard actiV, S, M (two eg
Teleport conjuration teleportation sorcerer/wizard1 standard actiV
Teleport, Greater conjuration teleportation sorcerer/wizard1 standard actiV
Teleport Object conjuration teleportation sorcerer/wizard1 standard actiV
Teleportation Circlconjuration teleportation sorcerer/wizard10 minutes V, M (amber dus
Temporal Stasis transmutation sorcerer/wizard1 standard actiV, S, M (powde
Time Stop transmutation sorcerer/wizard1 standard actiV
Tiny Hut evocation force bard 3, sorcerer1 standard actiV, S, M (a smal
Tongues divination bard 2, cleric/ 1 standard actiV, M/DF (a clay
Touch of Fatigue necromancy sorcerer/wizard1 standard actiV, S, M (a drop
Touch of Idiocy enchantment compulsion mind-affecting sorcerer/wizard1 standard actiV, S
Transformation transmutation sorcerer/wizard1 standard actiV, S, M (a poti
Transmute Metal t transmutation druid 7 1 standard actiV, S, DF
Transmute Mud to transmutation earth druid 5, sorcere1 standard actiV, S, M/DF (san
Transmute Rock totransmutation earth druid 5, sorcere1 standard actiV, S, M/DF (cla
Transport via Plantconjuration teleportation druid 6, shama1 standard actiV, S
Trap the Soul conjuration summoning sorcerer/wizard1 standard actiV, S, M (gem w
Tree Shape transmutation druid 2, range 1 standard actiV, S, DF
Tree Stride conjuration teleportation druid 5, ranger1 standard actiV, S, DF
True Resurrection conjuration healing cleric/oracle 9 10 minutes V, S, M, DF (d
True Seeing divination cleric/oracle 5 1 standard actiV, S, M (an eye
True Strike divination sorcerer/wizard1 standard actiV, F (small woo
Undeath to Death necromancy cleric/oracle 6, 1 standard actiV, S, M/DF (di
Undetectable Alig abjuration bard 1, cleric/o1 standard actiV, S
Unhallow evocation evil cleric/oracle 5, 24 hours V, S, M (herbs,
Unholy Aura abjuration evil cleric/oracle 8 1 standard actiV, S, F (a tiny
Unholy Blight evocation evil cleric/oracle 4, 1 standard actiV, S
Unseen Servant conjuration creation bard 1, sorcere1 standard actiV, S, M (a piec
Vampiric Touch necromancy sorcerer/wizard1 standard actiV, S
Veil illusion glamer bard 6, sorcere1 standard actiV, S
Ventriloquism illusion figment bard 1, sorcere1 standard actiV, F (parchment
Virtue transmutation cleric/oracle 0, 1 standard actiV, S, DF
Vision divination sorcerer/wizard1 standard actiV, S, M (incens
Wail of the Banshe necromancy death, sonic sorcerer/wizard1 standard actiV
Wall Of Fire evocation fire druid 5, sorcer 1 standard actiV, S, M/DF (a
Wall Of Force evocation force sorcerer/wizard1 standard actiV, S, M (powde
Wall Of Ice evocation cold sorcerer/wizard1 standard actiV, S, M (a piece
Wall of Iron conjuration creation sorcerer/wizard1 standard actiV, S, M (a smal
Wall Of Thorns conjuration creation druid 5, shama1 standard actiV, S
Warp Wood transmutation druid 2, shaman
1 standard actiV, S
Water Breathing transmutation cleric/oracle 3 1 standard actiV, S, M/DF (sho
Water Walk transmutation water cleric/oracle 3 1 standard actiV, S, DF
Waves of Exhaustionecromancy sorcerer/wizard1 standard actiV, S
Waves of Fatigue necromancy sorcerer/wizard1 standard actiV, S
Web conjuration creation sorcerer/wizard1 standard actiV, S, M (spider
Weird illusion phantasm fear, mind-affe sorcerer/wizard1 standard actiV, S
Whirlwind evocation air druid 8, shama1 standard actiV, S, DF
Whispering Wind transmutation air bard 2, sorcere1 standard actiV, S
Wind Walk transmutation air cleric/oracle 6 1 standard actiV, S, DF
Wind Wall evocation air cleric/oracle 3 1 standard actiV, S, M/DF (a t
Wish universal sorcerer/wizard1 standard actiV, S, M (diamo
Wood Shape transmutation druid 2, shaman
1 standard actiV, S, DF
Word of Recall conjuration teleportation cleric/oracle 6, 1 standard actiV
Word Of Chaos evocation chaotic, sonic cleric/oracle 7, 1 standard actiV
Zone of Silence illusion glamer bard 4, mesmer1 round V, S
Zone of Truth enchantment compulsion mind-affecting cleric/oracle 2, 1 standard actiV, S, DF
Wall Of Stone conjuration creation earth cleric/oracle 5 1 standard actiV, S, M/DF (a s
Agonize evocation evil cleric/oracle 3, 1 standard actiV, S
Hellfire Ray evocation evil cleric/oracle 6, 1 standard actiV, S, DF/F (any
Sacrifice enchantment charm mind-affecting cleric/oracle 4, 1 minute V, S, M (see te
Burning Disarm transmutation fire cleric/oracle 1, 1 standard actiV, S
Dirge Of The Victorillusion shadow bard 6 1 full round V, S, F (a meda
Dweomer Retaliati abjuration sorcerer/wizard1 immediate acV
Emergency Force S evocation force sorcerer/wizard1 immediate acV
Signifer's Rally conjuration teleportation evil cleric/oracle 7, 1 standard actiV, S, M (100 gp
Twine Double illusion shadow sorcerer/wizard10 minutes V, S, M (cloth
Fear necromancy fear, mind-affe bard 3, sorcerer1 standard actiV, S, M (the he
Hold Animal enchantment compulsion mind-affecting druid 2, ranger1 standard actiV, S
Insect Plague conjuration summoning cleric/oracle 5 1 round V, S, DF
Baleful Polymorph transmutation polymorph druid 5, sorce 1 standard actiV, S
Prying Eyes divination sorcerer/wizard1 minute V, S, M (a hand
Instant Summons conjuration summoning sorcerer/wizard1 standard actiV, S, M (sapphi
Spellcasting Contraevocation cleric/oracle 5 10 minutes V, S, F (a writt
Spellcasting Contraevocation cleric/oracle 7 10 minutes V, S, F (a writt
Spellcasting Contraevocation cleric/oracle 9 10 minutes V, S, F (a writt
Ancestral Commundivination bard 2, cleric/o1 minute V, S, F/DF (sto
Ancestral Gift conjuration summoning bard 4, cleric/o1 standard actiV, S, F/DF (sto
Summon Ancestral conjuration summoning bard 3, cleric/o1 standard actiV, S, F/DF (sto
See Through Stone divination druid 4, ranger1 standard actiV, S, DF
Rune of Durability transmutation sorcerer/wizard1 minute V, S, M (iron fil
Rune of Warding abjuration sorcerer/wizard1 hour V, S, M (powde
Detect Charm divination bard 1, cleric/o1 standard actiV, S
Liberating Comandtransmutation bard 1, cleric/o1 immediate acV
Suppres Charms anabjuration bard 2, cleric/o1 standard actiV, S
Summon Flight of Econjuration summoning druid 6, ranger1 round V, S, F (a gold
Genius Avaricious conjuration creation evil cleric/oracle 6, 10 minutes V, S, M (valuab
Protection from Enabjuration cleric/oracle 3, 1 standard actiV, S, DF
Retrieve Item conjuration calling bard 2, sorcere1 full round V, S
Spherescry divination scrying sorcerer/wizard1 hour V, S, AF (onyx
Illusory Poison illusion phantasm mind-affecting sorcerer/wizard1 standard actiV, S
Arcane Reinforcemtransmutation sorcerer/wizard1 round V, S
Canopic Conversio necromancy death, evil cleric/oracle 9, 1 round V, S, F (four a
Chastise transmutation bard 1, sorcere1 standard actiV
Summon Elementalconjuration summoning see text druid 9 10 minutes V, S, DF
Hibernate necromancy druid 1 1 standard actiV, S, DF
Mark of Blood necromancy Red Mantis Ass1 standard actiV, S, M (a drop
Sotto Voce necromancy fear, mind-affecbard 1, cleric/o1 standard actiV
Tomb Legion necromancy evil cleric/oracle 8, 1 standard actiV, S
Tripvine transmutation bard 1, druid 1 1 standard actiV, S
Ape Walk transmutation druid 3, ranger1 standard actiV, S, M (an ap
Defoliate necromancy druid 2, ranger1 standard actiV, S, M (a locu
Heatstroke evocation fire druid 3, sorcer 1 standard actiV, S, M (a drop
Swallow Your Fear enchantment bard 1, cleric/o1 standard actiV, S
Blood Rage enchantment compulsion mind-affecting adept 3, bard 21 standard actiV, S, M (a drop
Shield the Banner abjuration adept 1, cleric/1 standard actiV, S, DF
Vigor transmutation adept 0, cleric/1 standard actiV, S
Absorbing Touch transmutation alchemist 3 1 standard actiS
Accelerate Poison transmutation poison druid 2, ranger 1 standard actiV, S, M (a thor
Acid Pit conjuration creation acid sorcerer/wizar 1 standard actiV, S, M (drop o
Alchemical Allocat transmutation alchemist 2 1 standard actiS
Allfood transmutation ranger 2 1 standard actiV, S, M (a pinc
Alter Winds transmutation air druid 1, sorcere1 minute V, S
Amplify Elixir transmutation alchemist 3 1 standard actiS
Ant Haul transmutation alchemist 1, cl 1 standard actiV, S, M/DF (a s
Aqueous Orb conjuration creation water druid 3, sorce 1 standard actiV, S, M (a drop
Arcane Concordancevocation bard 3 1 standard actiV, S, M (a spe
Arrow Eruption conjuration creation ranger 2, sorce1 standard actiV, S, M (arrow
Aspect of the Bear transmutation polymorph druid 2, ranger1 standard actiV, S, DF
Aspect of the Falco transmutation polymorph druid 1, ranger1 standard actiV, S, DF
Aspect of the Stag transmutation polymorph druid 4, ranger1 standard actiV, S, DF
Aspect of the Wolf transmutation polymorph druid 5, ranger1 standard actiV, S, DF
Aura of Greater Co abjuration emotion paladin 2 1 standard actiV, S, DF
Ball Lightning evocation air, electricity druid 4, sorcer 1 standard actiV, S, M/DF (a s
Banish Seeming abjuration inquisitor 3, wi 1 standard actiV, S, M (a cold
Bard's Escape conjuration teleportation bard 5 1 standard actiV, S, M (pieces
Beguiling Gift enchantment compulsion mind-affecting bard 1, witch 11 standard actiV, S, F (the obj
Bestow Grace abjuration paladin 2 1 standard actiV, S, DF
Blaze of Glory conjuration healing good, mind-affepaladin 4 1 standard actiV
Blessing Of Fervor transmutation cleric/oracle 4 1 standard actiV, S, DF
Blessing of the Sa transmutation polymorph druid 5, ranger1 standard actiV, S, DF
Blood Biography divination bard 2, cleric/o1 minute V, S, M/DF (a
Bloodhound transmutation alchemist 3, inq1 standard actiV, S, M (a drop
Bloody Claws necromancy druid 4, ranger1 standard actiV, S, DF
Bomber's Eye transmutation alchemist 1 1 standard actiS
Borrow Fortune evocation oracle 3, psych1 immediate acV
Borrow Skill transmutation bard 1, psychic1 standard actiS
Bow Spirit conjuration creation ranger 4 1 standard actiV, S, DF
Brand transmutation curse inquisitor 0 1 standard actiV, S, DF
Brand, Greater transmutation curse inquisitor 4 1 round V, S, DF
Break transmutation sorcerer/wizard1 standard actiV, S, M (a twig
Brilliant Inspiratio evocation language-depebard 6, psychic1 standard actiV
Bristle transmutation druid 1 1 standard actiV, S, DF
Burning Gaze evocation fire druid 2, sorcer 1 standard actiV, S, M/DF (ey
Burst Bonds evocation inquisitor 1 1 standard actiV
Cacophonous Call enchantment compulsion mind-affecting bard 2 1 standard actiV, S, M (a scra
Cacophonous Call, enchantment compulsion mind-affecting bard 5 1 standard actiV, S, M (a scra
Calcific Touch transmutation earth sorcerer/wizard1 standard actiV, S
Call Animal enchantment compulsion mind-affecting druid 1, ranger1 standard actiV, S, DF
Campfire Wall evocation fire, light bard 3, druid 2,1 standard actiV, S, M/DF (as
Cast Out abjuration inquisitor 3, ps 1 standard actiV, S, DF
Castigate enchantment compulsion fear, language inquisitor 2, m 1 standard actiV, S, DF
Castigate, Mass enchantment compulsion fear, language inquisitor 5, m 1 standard actiV, S, DF
Challenge Evil enchantment compulsion mind-affecting paladin 1 1 standard actiV, DF
Chameleon Stride illusion glamer ranger 2 1 standard actiV, S, DF
Clashing Rocks conjuration creation earth druid 9, sorcer 1 standard actiV, S
Cleanse evocation cleric/oracle 5, 1 standard actiS, DF
Cloak of Dreams enchantment compulsion mind-affecting bard 5, sorcere1 round V, S, M (a rose
Cloak of Shade abjuration druid 1, ranger1 standard actiV, S, M (a leaf
Cloak of Winds abjuration air druid 3, ranger 1 standard actiV, S
Confess enchantment compulsion language-depen
inquisitor 2, p 1 standard actiV, S, DF
Contagious Flame evocation fire sorcerer/wizard1 standard actiV, S
Coordinated Effort divination bard 3, inquisit1 standard actiV, S
Corruption Resista abjuration chaotic, evil, g antipaladin 2, i 1 standard actiV, S, DF
Coward's Lament enchantment compulsion mind-affecting inquisitor 4 1 standard actiV, S, DF
Crafter's Curse transmutation curse sorcerer/wizard1 standard actiV, S, M (a brok
Crafter's Fortune transmutation alchemist 1, so1 standard actiV, S, F (a tool)
Create Pit conjuration creation sorcerer/wizar 1 standard actiV, S, F (miniat
Create Treasure M divination bard 2, druid 3,1 hour V, S, M (powde
Cup Of Dust transmutation druid 3, witch 31 standard actiV, S, M (a pinc
Dancing Lantern transmutation fire, light bard 1, cleric/ 1 standard actiV, S, F (a lante
Deadly Finale evocation sonic bard 6 1 standard actiV, S
Deafening Song Bolevocation sonic bard 5 1 standard actiV, S
Defile Armor abjuration evil inquisitor 4, an1 standard actiV, S
Deflection abjuration force sorcerer/wizard1 standard actiV, S, M (a piec
Delayed Consumptitransmutation alchemist 5 1 standard actiS
Denounce enchantment compulsion language-depen
bard 4, inquisi 1 standard actiV
Detect Aberration divination druid 1, ranger1 standard actiV, S
Detonate evocation acid, cold, electalchemist 4, so1 standard actiV, S, M (two vi
Devolution transmutation sorcerer/wizar 1 standard actiV, S, M (a cha
Discordant Blast evocation sonic bard 4 1 standard actiV, S
Divine Transfer necromancy paladin 3 1 standard actiV, S
Divine Vessel transmutation chaotic, evil, g oracle 8 1 standard actiV, S
Draconic Reservoirevocation acid, cold, electalchemist 3, so1 standard actiV, S, M (a scal
Dragon's Breath evocation acid, cold, electalchemist 4, so1 standard actiV, S, M (a drag
Dust Of Twilight conjuration darkness bard 2, sorcere1 standard actiV, S, M (coal d
Eagle Eye divination druid 2, ranger1 minute V, S, DF
Elemental Aura evocation acid, cold, electalchemist 3, so1 standard actiV, S
Elemental Speech divination air, earth, fire, bard 3, cleric/ 1 standard actiV, S, M (iron fil
Elemental Touch evocation acid, cold, electalchemist 2, so1 standard actiV, S, M (a bit o
Elude Time transmutation alchemist 5, ps1 standard actiV, S, M (powde
Enemy Hammer transmutation sorcerer/wizard1 standard actiV, S, M (puppet
Enter Image transmutation bard 2, cleric/o1 standard actiV, S, M/DF (a d
Euphoric Tranquilienchantment compulsion mind-affecting,bard 6, cleric/ 1 standard actiV, S, M/DF (a
Evolution Surge, Letransmutation summoner 2 1 standard actiV, S, M (a cha
Evolution Surge transmutation summoner 3 1 standard actiV, S, M (a cha
Evolution Surge, Grtransmutation summoner 4 1 standard actiV, S, M (a cha
Expeditious Excavatransmutation earth druid 1, sorcer 1 standard actiV, S, M (tiny s
Expend abjuration sorcerer/wizard1 standard actiV, S, M (miniat
Feast Of Ashes transmutation druid 2, witch 21 standard actiV, S, M (a pinc
Feather Step transmutation bard 1, druid 1 1 standard actiV, S
Feather Step, Mass transmutation bard 3, druid 3 1 standard actiV, S
Fester necromancy inquisitor 3, wi 1 standard actiV, S, M (rotted
Fester, Mass necromancy inquisitor 6, wi 1 standard actiV, S, M (rotted
Fiery Body transmutation fire sorcerer/wizard1 standard actiV
Fire Breath evocation fire alchemist 2, so1 standard actiV, S, M (a chili
Fire of Entangleme evocation paladin 2 1 swift action V, S
Fire of Judgment evocation paladin 3 1 swift action V, S
Fire of Vengeance evocation fire paladin 4 1 swift action V, S
Fire Snake evocation fire druid 5, sorcer 1 standard actiV, S, M (a snak
Firebrand transmutation fire sorcerer/wizard1 standard actiV, S
Firefall transmutation fire sorcerer/wizar 1 standard actiV, S, M (one fi
Flames Of The Faithtransmutation fire inquisitor 2 1 standard actiV
Flare Burst evocation light bard 1, druid 1 1 standard actiV
Fluid Form transmutation water alchemist 4, so1 standard actiS, M (a mixture
Fly, Mass transmutation sorcerer/wizard1 standard actiV, S, F (a wing
Foe to Friend enchantment compulsion mind-affecting bard 5, psychic1 immediate acV, S
Follow Aura divination chaotic, evil, g inquisitor 2, occ1 standard actiV, S, DF
Fool's Forbiddanceabjuration mind-affecting bard 6, psychic1 standard actiV, S, M (a ring
Forced Repentanceenchantment compulsion mind-affecting,inquisitor 4, pa1 standard actiV, S, DF
Frozen Note enchantment compulsion mind-affecting,bard 5 1 standard actiV
Gallant Inspiration divination bard 2 1 immediate acV
Getaway conjuration teleportation bard 6, sorcerer1 minute V, S, M (a bra
Geyser conjuration creation fire, water druid 4, sorcer 1 standard actiV, S, M/DF (a p
Ghostbane Dirge transmutation bard 2, cleric/o1 standard actiV, S, M/DF (an
Ghostbane Dirge, Mtransmutation bard 4, cleric/o1 standard actiV, S, M/DF (an
Glide transmutation druid 2, ranger1 standard actiV, S, M/DF (a l
Grace abjuration cleric/oracle 2, 1 swift action V
Gravity Bow transmutation ranger 1, sorcer1 standard actiV, S
Grove of Respite conjuration creation druid 4, range 10 minutes V, S, M/DF (a l
Guiding Star divination cleric/oracle 3 1 minute V, S, M (a spool
Heroic Finale enchantment compulsion mind-affecting bard 4 1 standard actiV, S
Hero's Defiance conjuration healing paladin 1 1 immediate acV
Hidden Speech transmutation language-depebard 2, inquisi 1 standard actiV, S, M/DF (a c
Hide Campsite illusion glamer druid 3, ranger10 minutes V, S, M (a sprig
Holy Whisper evocation good paladin 3 1 standard actiV, S
Honeyed Tongue transmutation bard 2, inquisi 1 standard actiV, M/DF (a dro
Hungry Pit conjuration creation sorcerer/wizar 1 standard actiV, S, F (miniat
Hydraulic Push evocation water druid 1, sorcer 1 standard actiV, S
Hydraulic Torrent evocation water druid 3, sorcer 1 standard actiV, S
Ill Omen enchantment compulsion mind-affecting witch 1, psychi1 standard actiV, S, M (hair f
Innocence transmutation bard 1, mesmer1 standard actiV, S
Instant Armor conjuration creation force cleric/oracle 2, 1 standard actiV, S, DF
Instant Enemy enchantment ranger 3 1 swift action V, S
Invigorate illusion figment bard 1, psychic1 standard actiV
Invigorate, Mass illusion figment bard 3, psychic1 standard actiV
Jester's Jaunt conjuration teleportation bard 3, mesmer1 standard actiV, S
Keen Senses transmutation alchemist 1, dru1 standard actiV, M/DF (a haw
King's Castle conjuration teleportation paladin 4 1 standard actiV, S, DF
Knight's Calling enchantment compulsion mind-affecting paladin 1 1 standard actiV, DF
Lead Blades transmutation ranger 1, occult1 standard actiV, S
Life Bubble abjuration cleric/oracle 5, 1 standard actiV, S, M/DF (a b
Light Lance evocation good, light paladin 2 1 standard actiV, S
Lily Pad Stride transmutation druid 3 1 standard actiV, S, M (a frog'
Lockjaw transmutation druid 2, ranger1 standard actiV, S, M (sticky
Marks Of Forbidda abjuration mind-affecting paladin 3 1 standard actiV, S
Mask Dweomer illusion glamer witch 1, occulti1 standard actiV, S, M (a piec
Memory Lapse enchantment mind-affecting bard 1, sorcere1 standard actiV, S
Moonstruck enchantment compulsion mind-affecting,druid 4, sorcer 1 standard actiV, S, M (a pin
Nap Stack necromancy cleric/oracle 3 1 minute V, S, M (a littl
Natural Rhythm transmutation druid 2 1 standard actiV, S, M (a han
Nature's Exile transmutation curse druid 3, witch 31 standard actiV, S, DF
Negate Aroma transmutation alchemist 1, dru1 standard actiV, S, M/DF (a p
Oath Of Peace abjuration paladin 4 1 standard actiV, S
Oracle's Burden necromancy curse oracle 2 1 standard actiV
Pain Strike evocation evil, pain sorcerer/wizard1 standard actiV, S
Pain Strike, Mass evocation evil, pain sorcerer/wizard1 standard actiV, S
Paladin's Sacrifice abjuration paladin 2 1 immediate acV, DF
Phantasmal Revengillusion phantasm fear, mind-affe sorcerer/wizard1 standard actiV, S
Phantasmal Web illusion phantasm mind-affecting bard 5, sorcere1 standard actiV, S
Pied Piping enchantment compulsion mind-affecting,bard 6 1 standard actiV or F (musical
Pillar Of Life conjuration healing light cleric/oracle 5 1 standard actiV, S, DF
Planar Adaptation transmutation alchemist 5, cle1 standard actiV
Planar Adaptation, transmutation cleric/oracle 6 1 standard actiV, S
Pox Pustules necromancy druid 2, witch 21 standard actiV, S, M (leaves
Protective Spirit conjuration creation ranger 2 1 standard actiV, S, DF
Purging Finale conjuration healing bard 3 1 standard actiV, S
Purified Calling conjuration healing summoner 4 1 standard actiV, S, M (a stic
Putrefy Food and Dtransmutation poison witch 0 1 standard actiV, S
Rally Point enchantment compulsion good, mind-aff paladin 1 1 standard actiV, S, DF
Rebuke evocation sonic inquisitor 4 1 standard actiV, S, DF
Rampart conjuration creation earth druid 7, sorcer 1 standard actiV, S, M (a hand
Rejuvenate Eidolonconjuration healing summoner 1 1 standard actiV, S, M (a drop
Rejuvenate Eidolonconjuration healing summoner 3 1 standard actiV, S, M (a drop
Rejuvenate Eidolonconjuration healing summoner 5 1 standard actiV, S, M (a drop
Resounding Blow evocation sonic antipaladin 4, i 1 swift action V
Rest Eternal necromancy curse cleric/oracle 4 1 round V, S, M/DF (ash
Restful Sleep necromancy bard 1 10 minutes V, S, M (a pinc
Resurgent Transfo conjuration healing alchemist 5 1 standard actiV, S, M (a pinc
Retribution necromancy evil, pain inquisitor 3 1 standard actiV
Reviving Finale conjuration healing bard 3 1 swift action V, S
Righteous Vigor enchantment compulsion mind-affecting inquisitor 3, pa1 standard actiV, S, DF
River of Wind evocation air druid 4, sorcer 1 standard actiV, S
Sacred Bond conjuration healing cleric/oracle 3, 1 round V, S, F (a pair
Sacrificial Oath abjuration paladin 4 1 standard actiV, S, DF
Saddle Surge transmutation paladin 2 1 standard actiV, S, DF
Sanctify Armor abjuration good inquisitor 4, pa1 standard actiV, S
Saving Finale evocation mind-affecting bard 1 1 immediate acV, S
Scent Trail transmutation druid 2 1 standard actiV, S, M (a quee
Screech evocation sonic witch 3 1 standard actiV
Sculpt Corpse necromancy sorcerer/wizard1 standard actiV, S, M (lump
Seamantle conjuration creation water druid 8, sorcer 1 standard actiV, S, M (a cup
Seek Thoughts divination mind-affecting alchemist 3, bar1 standard actiV, S, M (a hand
Share Language divination bard 1, cleric/o1 standard actiV, S, M (a page
Shadow Projection necromancy evil sorcerer/wizard1 minute S
Share Senses divination scrying sorcerer/wizard1 full round V, S, M (a hair,
Shifting Sand transmutation earth druid 3, sorcer 1 standard actiV, S, M (a hand
Shared Wrath enchantment compulsion mind-affecting,inquisitor 4 1 standard actiV, S, M (a thor
Sift divination bard 0, inquisit1 standard actiV, S
Sirocco evocation air, fire druid 6, sorcer 1 standard actiV, S, M/DF (hand
Sleepwalk enchantment compulsion mind-affecting inquisitor 4, w 1 round V, S, M (a spri
Slipstream conjuration creation water druid 2, ranger1 standard actiV, S, M/DF (a f
Snake Staff transmutation cleric/oracle 5 1 standard actiV, S, M (a knife
Solid Note conjuration creation bard 1 1 standard actiV
Spark evocation fire bard 0, cleric/o1 standard actiV or S
Spiked Pit conjuration creation sorcerer/wizar 1 standard actiV, S, F (miniat
Spiritual Ally evocation force cleric/oracle 4, 1 standard actiV, S, DF
Spite abjuration witch 4, mesme1 round V, S, M (rare i
Stay the Hand enchantment compulsion mind-affecting paladin 4 1 immediate acV, S, DF
Stone Call conjuration creation earth druid 2, ranger1 standard actiV, S, DF
Stone Fist transmutation earth alchemist 1, dr1 standard actiV, S, M (a chip
Stormbolts evocation electricity cleric/oracle 8 1 standard actiV, S, M/DF (a
Strong Jaw transmutation druid 4, ranger1 standard actiV, S
Stumble Gap conjuration creation sorcerer/wizard1 standard actiV, S, F (miniat
Stunning Finale enchantment compulsion mind-affecting bard 5 1 standard actiV, S
Suffocation necromancy sorcerer/wizard1 standard actiV, S, M (a vial
Suffocation, Mass necromancy sorcerer/wizard1 standard actiV, S, M (a vial
Summon Eidolon conjuration summoning summoner 2 1 round V, S, M (a silve
Swarm Skin transmutation druid 6, witch 61 standard actiV, S, M/DF (a c
Thorn Body transmutation alchemist 3, dr1 standard actiV, S, DF
Threefold Aspect transmutation druid 5, witch 41 standard actiS, F (silver cr
Thundering Drumsevocation sonic bard 3 1 standard actiV, S
Timely Inspiration divination bard 1 1 immediate acV
Tireless Pursuit transmutation inquisitor 1, ra 1 standard actiV, S, M (a hard
Tireless Pursuers transmutation inquisitor 4, ra 1 standard actiV, S, M (a hard
Touch of Graceless transmutation bard 1, sorcere1 standard actiV, S
Touch of the Sea transmutation alchemist 1, dr1 standard actiV, S, M (a fish
Transmogrify transmutation summoner 4 1 hour V, S, M (a flas
Transmute Potion ttransmutation poison alchemist 2 1 standard actiS
Treasure Stitching transmutation bard 4, cleric/o1 standard actiV, S, M (a piec
True Form abjuration druid 4, sorcere1 standard actiV, S
Tsunami conjuration creation water druid 9, sorcer 1 standard actiV, S
Twilight Knife evocation force sorcerer/wizard1 standard actiV, S, F (a small
Twin Form transmutation alchemist 6 1 standard actiV, S, M (a blen
Unfetter transmutation summoner 1 1 standard actiV, S, M (a brok
Universal Formula transmutation alchemist 4 1 standard actiV, S, M (quick
Unwilling Shield necromancy bard 5, inquisit1 standard actiV, S, M (ruby d
Unwitting Ally enchantment charm mind-affecting bard 0, psychic1 standard actiV, S
Vanish illusion glamer bard 1, sorcere1 standard actiV, S
Veil of Positive Eneabjuration good paladin 1 1 standard actiV, S, DF
Venomous Bolt necromancy poison ranger 3 1 swift action V, S
Versatile Weapon transmutation bard 2, ranger 1 standard actiV, S, M (iron fil
Vomit Swarm conjuration summoning alchemist 2, wi1 standard actiS
Vortex evocation water druid 7, sorcer 1 standard actiV, S, M/DF (a s
Wake of Light evocation good paladin 2 1 standard actiV, S, DF
Wall of Lava conjuration creation earth, fire druid 8, sorcer 1 standard actiV, S, M/DF (a c
Wall of Suppressio abjuration sorcerer/wizard1 standard actiV, S, M (powde
Wandering Star Moillusion pattern light, mind-affebard 4, sorcere1 standard actiV, S, M (a spri
Ward the Faithful abjuration inquisitor 3 1 standard actiV, S, DF
Weapon of Awe transmutation emotion cleric/oracle 2, 1 standard actiV, S, DF
Winds of Vengeanc evocation air cleric/oracle 9 1 standard actiV, S, DF
World Wave transmutation earth, water druid 9, sorcer 1 standard actiV, S, DF
Wrath enchantment compulsion mind-affecting,inquisitor 1 1 standard actiV, S, M (a thor
Wrathful Mantle evocation force, light cleric/oracle 3, 1 standard actiV, S, DF
Hunter's Eye divination inquisitor 3, ra 1 standard actiV, S, DF
Hunter's Howl necromancy fear, mind-affe ranger 1 1 standard actiV, S
Perceive Cues transmutation alchemist 2, inq1 standard actiV, S, M (a drop
Residual Tracking divination ranger 1, occult1 minute V, S, M (a bit o
Blessing of Courageconjuration healing emotion cleric/oracle 2, 1 standard actiV, S, DF
Rift of Ruin conjuration calling chaotic, evil cleric/oracle 8, 1 standard actiV, S
Constricting Coils enchantment compulsion mind-affecting cleric/oracle 5, 1 standard actiV, S, M/DF (a
Ancestral Memory divination alchemist 5, cle1 standard actiV, S
Gorum's Armor transmutation cleric/oracle 1, 1 standard actiV, S, M (1 iron
Harrowing divination bard 3, sorcere10 minutes V, S, F (a Harr
Infernal Healing conjuration healing evil cleric/oracle 1 1 round V, S, M (1 drop
Infernal Healing, G conjuration healing evil cleric/oracle 4 1 round V, S, M (1 drop
Lover's Vengeance enchantment compulsion mind-affecting bard 3, cleric/o1 minute V, M (a piece o
Shield Of The Dawnevocation fire, good, lightbard 4, cleric/ 1 standard actiV, S, DF
Teleport Trap abjuration sorcerer/wizard10 minutes V, S, M (powder
Unbreakable Heartenchantment compulsion mind-affecting bard 1, cleric/o1 standard actiV, S
Vision of Lamashtuillusion phantasm mind-affecting,cleric/oracle 7, 10 minutes (see
V, S
Waters Of Lamasht conjuration creation alchemist 2, cle1 standard actiV, S, M (250 g
Trail of the Rose illusion phantasm bard 2, cleric/o1 standard actiS, V
Acidic Spray conjuration creation acid magus 5, sorce1 standard actiV, S, M (a vial
Acute Senses transmutation alchemist 2, bar1 standard actiV, S, M (a glas
Age Resistance, Lestransmutation alchemist 3, dru1 standard actiV, S
Age Resistance, Gretransmutation alchemist 5, dru1 standard actiV, S
Age Resistance transmutation alchemist 4, dru1 standard actiV, S
Allegro transmutation bard 2 1 standard actiV
Animate Dead, Lessnecromancy evil cleric/oracle 2, 1 standard actiV, S, M (an ony
Anthropomorphic transmutation polymorph druid 3, sorcer 1 standard actiV, S, M (a hum
Anticipate Peril divination alchemist 1, bar1 standard actiV, S
Arboreal Hammer transmutation druid 4 1 standard actiV, S, DF
Arcana Theft abjuration magus 4, psych1 standard actiV, S
Archon's Aura evocation good, lawful cleric/oracle 3, 1 standard actiV, S
Arrow of Law evocation lawful cleric/oracle 2, 1 standard actiV, S, DF (a hol
Ash Storm conjuration creation fire druid 3, sorcer 1 standard actiV, S, M/DF (a p
Astral Projection, Lnecromancy cleric/oracle 5, 30 minutes V, S, M (1,000
Atavism transmutation druid 4 1 standard actiV, S
Atavism, Mass transmutation druid 8 1 standard actiV, S
Aura of Doom necromancy emotion, fear, cleric/oracle 4, 1 standard actiV, S, M/DF (po
Badger's Ferocity transmutation cleric/oracle 3, 1 standard actiV, S
Battlemind Link divination mind-affecting inquisitor 4, so 1 standard actiV, S
Bestow Grace of th transmutation good, law cleric/oracle 7, 1 standard actiV, S, DF
Blade of Bright Vic transmutation good paladin 3 1 standard actiV, S
Blade of Dark Tri transmutation evil antipaladin 3 1 standard actiV, S
Blessing of the Mol transmutation cleric/oracle 3, 1 round V, S
Blood Crow Strike evocation fire cleric/oracle 4 1 round V, S
Blood Mist conjuration creation poison druid 8, shama1 standard actiV, S, M (a pinc
Blood Transcriptiodivination evil alchemist 2, ma1 standard actiV, S
Boiling Blood transmutation bard 2, cleric/ 1 standard actiV, S
Bungle enchantment compulsion sorcerer/wizard1 standard actiV, S
Burrow transmutation alchemist 3, dr1 standard actiV, S
Burst of Nettles conjuration acid druid 3 1 standard actiV, S
Cackling Skull illusion glamer witch 3 1 standard actiV, S
Call Construct conjuration teleportation cleric/oracle 8, 10 minutes V, S, M (a sapp
Cape Of Wasps conjuration summoning druid 4, witch 41 standard actiV, S
Caustic Eruption conjuration creation acid sorcerer/wizard1 standard actiV, S
Chord Of Shards evocation bard 1 1 standard actiV, S
Circle Of Clarity abjuration cleric/oracle 7 1 standard actiV, S, F (a crys
Cold Ice Strike evocation cold cleric/oracle 6, 1 swift action V, S
Compassionate Allyenchantment compulsion emotion, mind-a
bard 2, cleric/ 1 standard actiV, S
Conjure Black Puddconjuration summoning acid sorcerer/wizar 1 round V, S, M (a flas
Contagion, Greater necromancy disease, evil cleric/oracle 5, 1 standard actiV, S
Control Construct transmutation sorcerer/wizard1 standard actiV, S
Control Summonedenchantment compulsion mind-affecting bard 3, cleric/ 1 standard actiV, S
Corrosive Consumpconjuration creation acid magus 5, sorce1 standard actiV, S
Corrosive Touch conjuration creation acid magus 1, sorce1 standard actiV, S
Countless Eyes transmutation alchemist 3, inq1 standard actiV, S
Create Demiplane conjuration creation cleric/oracle 8 4 hours V, S, F (a fork
Create Demiplane, conjuration creation cleric/oracle 7 2 hours V, S, F (a fork
Create Demiplane, conjuration creation cleric/oracle 9, 6 hours V, S, F (a fork
Curse, Major necromancy curse cleric/oracle 5, 1 standard actiV, S
Curse Of Disgust enchantment compulsion curse, emotion,bard 3, sorcere1 standard actiV, S
Curse of Magic Neg abjuration curse cleric/oracle 5, 1 round V, S, M (powde
Cursed Earth necromancy curse, evil; seecleric/oracle 9, 10 minutes V, S, M (powde
Cushioning Bands conjuration creation force sorcerer/wizar 1 standard actiV, S,
Dance of a Hundredtransmutation bard 4 1 standard actiV
Dance of a Thousantransmutation bard 6 1 standard actiV
Darkvision, Greate transmutation alchemist 4, ant1 standard actiV, S, M (either
Daze, Mass enchantment compulsion mind-affecting bard 4, inquisi 1 standard actiV, S
Decompose Corpsenecromancy cleric/oracle 1, 1 standard actiV, S, M (a pinc
Defensive Shock evocation electricity alchemist 2, ma1 standard actiV, S, M (a holl
Delay Pain enchantment emotion bard 2, cleric/ 1 standard actiV, S
Delusional Pride enchantment compulsion emotion, mind-a
bard 1, sorcere1 standard actiV, S
Diagnose Disease divination cleric/oracle 1, 1 standard actiV, S
Disfiguring Touch transmutation curse cleric/oracle 2, 1 standard actiV, S
Disguise Other illusion glamer bard 2, inquisit1 standard actiV, S
Distracting Cacoph evocation sonic bard 2, sorcere1 standard actiV, S
Distressing Tone evocation sonic bard 2, inquisit1 round V, S
Divine Pursuit transmutation inquisitor 5 1 standard actiV, S
Dread Bolt evocation evil cleric/oracle 2 1 standard actiV, S, DF
Eagle Aerie conjuration summoning good druid 6, summo1 round V, S, DF
Ear-Piercing Screa evocation sonic bard 1, inquisi 1 standard actiV, S
Echolocation transmutation sonic alchemist 4, bar1 standard actiV
Eldritch Fever necromancy curse, disease,inquisitor 3, so 1 standard V, S
Envious Urge enchantment compulsion emotion, mind-a
bard 4, sorcere1 standard actiV, S
Epidemic necromancy disease, evil cleric/oracle 6, 1 standard actiV, S
Eruptive Pustules transmutation acid alchemist 3, so1 standard actiV, S
Excruciating Defor transmutation polymorph evil, pain sorcerer/wizard1 standard actiV, S
Exquisite Accompa illusion shadow shadow bard 3 1 standard actiV, S
False Life, Greater necromancy alchemist 4, so1 standard actiV, S, M (a drop
Familiar Melding necromancy sorcerer/wizard1 standard actiV, S
Fickle Winds transmutation air cleric/oracle 5, 1 standard actiV, S
Fleshworm Infestatconjuration summoning evil cleric/oracle 4, 1 standard actiV, S
Forbid Action enchantment compulsion language-depen
cleric/oracle 1, 1 standard actiV
Forbid Action, Greaenchantment compulsion language-depen
cleric/oracle 5, 1 standard actiV
Force Hook Charge evocation force magus 3, blood1 standard actiV, S
Force Punch evocation force magus 3, sorcer
1 standard actiV, S
Forced Quiet transmutation sonic bard 1, inquisi 1 standard actiS
Frigid Touch evocation cold druid 2, magus1 standard actiV, S
Frostbite transmutation cold druid 1, magus1 standard actiV, S
Fumbletongue enchantment compulsion mind-affecting bard 1, witch 11 standard actiV, S
Fungal Infestation necromancy disease druid 3 1 standard actiV, S
Ghostly Disguise illusion glamer alchemist 2, bar1 standard actiV, S
Haunting Choir necromancy mind-affecting,bard 3, mesmer1 standard actiV, S
Haunting Mists illusion figment fear, shadow bard 2, sorcere1 standard actiV, S
Hex Ward abjuration inquisitor 1, wi 1 standard actiV, S
Holy Ice transmutation cold, good, watcleric/oracle 5 1 standard actiV, S, M (a flas
Holy Shield abjuration paladin 2 1 standard actiV, S
Horn of Pursuit evocation sonic bard 1, inquisit1 standard actiS
Howling Agony necromancy death, pain inquisitor 2, so 1 standard actiV, S, M (a need
Ice Body transmutation cold sorcerer/wizard1 standard actiV, S
Ice Crystal Telepor conjuration teleportation cold sorcerer/wizar 1 standard actiV
Icicle Dagger conjuration creation cold sorcerer/wizard1 standard actiV, S
Icy Prison evocation cold sorcerer/wizard1 standard actiV, S
Icy Prison, Mass evocation cold sorcerer/wizard1 standard actiV, S
Imbue with Aura transmutation cleric/oracle 2 1 standard actiV, S, DF
Interplanetary Tel conjuration teleportation cleric/oracle 9, 1 standard actiV
Interrogation necromancy evil, pain inquisitor 1, s 1 round V, S
Interrogation, Greanecromancy evil, pain inquisitor 4, ps 1 round V, S
Joyful Rapture conjuration healing emotion bard 5, cleric/ 1 standard actiV, S
Ki Arrow conjuration bard 1, sorcere1 standard actiS
Ki Leech necromancy evil cleric/oracle 3, 1 standard actiV, S
Ki Shout evocation sonic bard 5, sorcere1 standard actiV, S
Know The Enemy divination cleric/oracle 1, 1 minute S, V, DF
Leashed Shackles evocation force inquisitor 4, so 1 standard actiV, S
Lend Judgment divination inquisitor 1 1 standard actiV, DF
Lend Judgment, Gredivination inquisitor 5 1 standard actiV, DF
Lightning Arc evocation electricity sorcerer/wizard1 standard actiV, S, M (fur an
Loathsome Veil illusion pattern mind-affecting sorcerer/wizard1 standard actiV, S, M (a tang
Lunar Veil illusion shadow darkness, sha cleric/oracle 7, 1 standard actiV, S
Mad Hallucination illusion phantasm bard 2, sorcere1 standard actiV, S
Mad Monkeys conjuration summoning bard 3, druid 3 1 round V, S, DF
Malfunction transformation sorcerer/wizard1 standard actiV, S
Malicious Spite enchantment compulsion emotion, mind-a
bard 3, sorcere1 standard actiV, S, M (powde
Marionette Possessnecromancy alchemist 3, so1 standard actiV, S, F (a piec
Masterwork Transftransmutation bard 2, cleric/o1 hour V, S, M (see b
Miserable Pity abjuration emotion, mind-a
bard 2, sorcere1 standard actiV, S
Monstrous Physique transmutation polymorph alchemist 3, ma1 standard actiV, S, M (a piec
Monstrous Physique transmutation polymorph alchemist 4, ma1 standard actiV, S, M (a piec
Monstrous Physique transmutation polymorph alchemist 5, ma1 standard actiV, S, M (a piec
Monstrous Physiqutransmutation polymorph alchemist 6, ma1 standard actiV, S, M (a piec
Murderous Commaenchantment compulsion mind-affecting antipaladin 1, c1 standard actiV
Oppressive Bored enchantment compulsion emotion, mind-a
bard 2, sorcere1 standard actiV, S
Oracle's Vessel transmutation oracle 4 1 standard actiV, S
Orb Of The Void necromancy cleric/oracle 8, 1 standard actiV, S, M (a blac
Overwhelming Grieenchantment compulsion emotion, mind-a
bard 3, sorcere1 standard actiV, S
Overwhelming Presenchantment compulsion emotion, mind-a
bard 6, cleric/o1 standard actiV, S, M (a swan
Pernicious Poison necromancy poison antipaladin 2, d1 standard actiV, S, DF
Persuasive Goad necromancy pain inquisitor 1 1 standard actiV, S
Piercing Shriek evocation pain, sonic bard 2, psychic1 standard actiV
Plague Carrier necromancy disease, evil cleric/oracle 4, 1 standard actiV, S
Plague Storm necromancy disease, evil cleric/oracle 6, 1 standard actiV, S
Play Instrument divination bard 1 1 standard actiV, S
Polar Midnight transmutation cold, darkness cleric/oracle 9 1 standard actiV, S
Polypurpose Panactransmutation alchemist 1, so1 standard actiS
Possess Object necromancy sorcerer/wizard1 standard actiV, S, F (a gem
Prediction of Failu divination curse, fear, mi sorcerer/wizard1 standard actiV, S
Primal Scream abjuration mind-affecting,bard 4, mesmer1 standard actiV
Protective Penumbevocation darkness cleric/oracle 2, 1 standard actiV, S,
Rain of Frogs conjuration summoning bard 3, druid 3 1 round V, S, M/DF (a s
Raise Animal Compconjuration healing druid 5, paladi 1 minute V, S, M (a dia
Rapid Repair transmutation cleric/oracle 5, 1 standard actiV, S, DF
Ray of Sickening necromancy cleric/oracle 1 1 standard actiV, S, M (a drop
Reckless Infatuatioenchantment compulsion emotion, mind-a
bard 2, sorcere1 standard actiV, S
Remove Sickness conjuration healing cleric/oracle 1, 1 standard actiV, S
Reprobation transmutation curse, see textcleric/oracle 5, 1 minute V, S, DF
Resonating Word transmutation sonic bard 5, sorcere1 standard actiV
Restore Corpse necromancy cleric/oracle 1, 1 standard actiV, S
Restore Eidolon conjuration healing summoner 3 1 minute V, S, M (diamon
Restore Eidolon, Leconjuration healing summoner 2 3 rounds V, S
Ride the Lightning evocation electricity sorcerer/wizard1 swift action V, S
Ride The Waves transmutation water cleric/oracle 4 1 standard actiV, S
Sanctify Corpse evocation good cleric/oracle 1, 1 standard actiV, S, DF, M (a p
Sands of Time necromancy cleric/oracle 3, 1 standard actiV, S
Scouring Winds evocation air, earth druid 7, sorcer 1 standard actiV, S
Sculpt Simulacrum transmutation sorcerer/wizard1 standard actiV, S
Serenity enchantment compulsion emotion, mind-a
bard 4, cleric/ 1 standard actiV, S
Shadowbard illusion shadow shadow bard 5 1 standard actiV, S, M
Shadow Step illusion shadow shadow bard 4, sorcerer1 standard actiV, S
Shadow Weapon illusion shadow shadow sorcerer/wizard1 standard actiV, S
Shard of Chaos evocation chaos cleric/oracle 2 1 standard actiV, S, DF
Share Memory divination bard 2, sorcere1 standard actiV, S
Simulacrum, Lesserillusion shadow sorcerer/wizard1 hour V, S, M (an ice
Skinsend necromancy alchemist 2, sor1 minute V, S
Smug Narcissism enchantment compulsion emotion, mind-a
bard 3, sorcere1 standard actiV, S, M (a tiny
Snapdragon Firewotransmutation fire, light bard 2, sorcere1 standard actiS, V, M (a bund
Sonic Thrust evocation sonic bard 4, sorcere1 standard actiV, S
Soothe Construct abjuration cleric/oracle 4, 1 round V, S
Spear Of Purity evocation good cleric/oracle 2 1 standard actiV, S, DF
Spit Venom transmutation poison cleric/oracle 4 1 standard actiV
Steal Voice necromancy bard 2, sorcere1 standard actiV
Strangling Hair transmutation sorcerer/wizard1 standard actiV, S
Summon Elder Wo conjuration summoning druid 9 1 round V, S
Summon Froghemoconjuration summoning druid 9 1 round V, S
Summon Minor All conjuration summoning druid 1, ranger1 round V, S, DF
Summon Minor Mon conjuration summoning antipaladin 1, 1 round V, S, F/DF (a t
Surmount Afflictio abjuration cleric/oracle 2, 1 standard actiV, S
Symbol of Healing conjuration healing cleric/oracle 3, 10 minutes V, S, M (mercu
Symbol of Mirrorinillusion figment sorcerer/wizard10 minutes V, S, M (mercu
Symbol of Revelati divination cleric/oracle 4, 10 minutes V, S, M (mercu
Symbol of Scrying divination scrying cleric/oracle 5, 10 minutes V, S, M (mercu
Symbol of Sealing abjuration force cleric/oracle 6, 10 minutes V, S, M (mercu
Symbol of Slowing transmutation cleric/oracle 4, 10 minutes V, S, M (mercu
Symbol of Strife enchantment compulsion mind-affecting cleric/oracle 9, 10 minutes V, S, M (mercu
Symbol of Vulnerabiabjuration cleric/oracle 9, 10 minutes V, S, M (mercu
Tar Ball transmutation druid 2 1 standard actiV, S, M (a tiny
Temporary Resurrenecromancy sorcerer/wizard10 minutes V, S, M (diamo
Terrible Remorse enchantment compulsion emotion, mind-a
bard 3, cleric/o1 standard actiV, S
Touch of Slime conjuration creation disease alchemist 4, dr1 standard actiV, S, M (a drop
Toxic Gift necromancy poison antipaladin 2, s1 standard actiV, S
Transmute Blood Ttransmutation acid, pain sorcerer/wizard1 standard actiV, S, M (a wax
Unadulterated Loatenchantment compulsion emotion, mind-a
antipaladin 2, 1 standard actiV, S, M
Unbreakable Constabjuration sorcerer/wizard1 standard actiV, S, M (powde
Undead Anatomy I transmutation polymorph alchemist 3, ma1 standard actiV, S, M (a piec
Undead Anatomy IItransmutation polymorph alchemist 5, ma1 standard actiV, S, M (a piec
Undead Anatomy IItransmutation polymorph alchemist 6, ma1 standard actiV, S, M (a piec
Undead Anatomy I transmutation polymorph sorcerer/wizard1 standard actiV, S, M (a piec
Unholy Ice transmutation cold, evil, watecleric/oracle 5 1 standard actiV, S, M (a flas
Unholy Sword evocation evil antipaladin 4 1 standard actiV, S
Unnatural Lust enchantment compulsion emotion, mind-a
bard 1, sorcere1 standard actiV, S
Unprepared Combaenchantment compulsion emotion, mind-a
bard 1, sorcere1 standard actiV, S
Unshakable Chill necromancy cold druid 2, sorcer 1 standard actiV, S, M
Utter Contempt enchantment emotion antipaladin 3, 1 standard actiV, S, M (spittle
Vengeful Outrage enchantment compulsion emotion, langubard 5, sorcere1 round V, S
Vermin Shape I transmutation polymorph alchemist 4, dr1 standard actiV, S, M (a piec
Vermin Shape II transmutation polymorph alchemist 5, dr1 standard actiV, S, M (a piec
Vestment of the C abjuration antipaladin 2, 1 standard actiV, S
Virtuoso Performa transmutation bard 4 1 standard actiV
Vision of Hell illusion glamer evil, fear bard 3, cleric/ 1 standard actiV, M (a pinch o
Vitriolic Mist evocation acid alchemist 4, s 1 standard actiV, S, M (a piec
Vocal Alteration transmutation alchemist 1, bar1 standard actiV, S
Volcanic Storm evocation fire druid 4, sorcer 1 standard actiV, S, M/DF (ob
Wall of Sound evocation sonic bard 4, magus 14 standard actiV, S, M (a tuni
Wartrain Mount enchantment compulsion mind-affecting antipaladin 1, b1 minute V, S, M (a swat
Waves of Ecstasy enchantment compulsion emotion, mind-a
bard 6, cleric/ 1 standard actiV, S
Web Shelter conjuration creation cleric/oracle 2 1 minute V, S, DF
Witness divination scrying bard 3, inquisit1 standard actiV, S
Wooden Phalanx conjuration creation cleric/oracle 9, 1 standard actiV, S
Word of Resolve abjuration paladin 1 1 immediate acV, DF
Youthful Appearan transmutation polymorph alchemist 1, bar1 standard actiV, S
Staggering Fall transmutation cleric/oracle 2, 1 immediate acV, S
Greensight transmutation druid 2, ranger1 standard actiV, S, M (a leaf
Sheet Lightning evocation electricity druid 3, sorcer 1 standard actiV, S
Breeze evocation air sorcerer/wizard1 standard actiV, S, M (a mini
Drench conjuration creation water sorcerer/wizard1 standard actiV, S
Jolt transmutation electricity sorcerer/wizard1 standard actiV, S
Penumbra evocation darkness sorcerer/wizard1 standard actiV, S, M (a bit o
Root transmutation earth sorcerer/wizard1 standard actiV, S, M (a pinch
Scoop evocation force sorcerer/wizard1 standard actiV, S
Dazzling Blade illusion pattern bard 1, sorcere1 swift action V, S
Dazzling Blade, Ma illusion pattern sorcerer/wizard1 swift action V, S
Summon Accuser conjuration summoning evil, lawful bard 4, cleric/ 1 round V, S, F/DF (chu
Summon Infernal Hconjuration summoning evil, lawful bard 5, cleric/ 1 round V, S, F/DF (str
Echean's Excellent abjuration force sorcerer/wizard1 standard actiV, S, M (a sphe
Ablative Sphere abjuration sorcerer/wizard1 standard actiV, S, M (a crys
Burning Arc evocation fire sorcerer/wizard1 standard actiV, S
Snow Shape transmutation water cleric/oracle 2, 1 standard actiV, S, M/DF (a m
Summon Totem Creconjuration summoning cleric/oracle 3 10 minutes V, S, M/DF (a p
Battering Blast evocation force sorcerer/wizard1 standard actiV, S
Undeath Ward abjuration cleric/oracle 5, 1 standard actiV, S, M/DF (po
Silk To Steel transmutation bard 2, sorcerer1 standard actiV, S
Aram Zey's Focus divination alchemist 2, ba1 standard actiV, S, F (master
Aram Zey's Trap Wabjuration sorcerer/wizard1 standard actiV, S, M (master
Bite the Hand enchantment compulsion druid 3, inquis 1 standard actiV, S, DF
Bite the Hand, Massenchantment compulsion druid 6, inquis 1 standard actiV, S, DF
Corpse Lanterns necromancy light sorcerer/wizard1 standard actiV, S
Gilded Whispers divination cleric/oracle 4, 1 round V, S, M (100 g
Lipstitch necromancy sorcerer/wizard1 standard actiS, M (a bone n
Petulengro's Validadivination alchemist 1, inq1 standard actiV, S, M (a bit o
Sequester Thought enchantment compulsion mind-affecting bard 3, sorcere10 minutes V, S, M (a gems
Sharesister necromancy cleric/oracle 3, 1 standard actiV, S, M (a drop
Stalwart Resolve enchantment compulsion mind-affecting alchemist 2, cle1 standard actiV, S, DF
Stolen Light illusion figment bard 3, sorcere1 full round V, S, F (a gem
Twisted Innards transmutation alchemist 2, ma1 standard actiV, S, M (a coco
Blot transmutation bard 3, cleric/o1 standard actiV, S, M (a bit
Fire Sneeze evocation air, fire alchemist 2, dr1 standard actiV, S, M (hot pe
Limp Lash necromancy sorcerer/wizard1 standard actiV, S, M (a dea
Aroden's Spellbaneabjuration sorcerer/wizard1 standard actiV, S, F (cold i
Bladed Dash transmutation bard 2, magus 1 standard actiV
Bladed Dash, Greattransmutation bard 5, magus 1 standard actiV
Blast Barrier transmutation sonic druid 4, ranger1 standard actiV, S, M (handfu
Call Weapon transmutation bard 1, magus 1 swift action V, S
Crusader's Edge transmutation good cleric/oracle 4, 1 standard actiV, S, M (dried
Eaglesoul conjuration summoning good cleric/oracle 6 1 standard actiV, S, M (vellum
Eldritch Conduit transmutation sorcerer/wizard1 standard actiV, S, M (a smal
Eldritch Conduit, G transmutation sorcerer/wizard1 standard actiV, S, M (a smal
Fleshcurdle transmutation polymorph sorcerer/wizard1 standard actiV, S, M (scrap o
Forceful Strike evocation force cleric/oracle 4, 1 swift action V, S
Geb's Hammer necromancy sorcerer/wizard1 standard actiV, S, M (a leat
Geniekind transmutation polymorph cleric/oracle 5 1 standard actiV, S, M (a pinc
Hungry Darkness evocation darkness, forc sorcerer/wizard1 standard actiV, S, M (a bat's
Hunter's Lore divination inquisitor 2, ra 1 standard actiV, S, M (a scra
Impart Mind transmutation cleric/oracle 6 2 rounds V, S, M (diamon
Khain's Army necromancy evil cleric/oracle 5, 1 standard actiV, S, M/DF (a h
Kiss of the First Wotransmutation bard 4, druid 4 1 standard actiV, S, M (diamo
Light of Iomedae conjuration good, light cleric/oracle 3, 1 minute V, S, DF
Martial Marionette enchantment compulsion mind-affecting bard 3 1 standard actiV, S, M (a mari
Martyr's Bargain transmutation good cleric/oracle 2, 1 immediate acV
Music of the Sphereconjuration healing sonic bard 5, cleric/o1 standard actiV, S, M (a stic
Orchid's Drop transmutation alchemist 3 1 standard actiV, S, M (a much
Pugwampi's Grace enchantment compulsion mind-affecting bard 2, sorcere1 standard actiV, S, M (a pugw
Shadow Barbs illusion shadow darkness cleric/oracle 4, 1 standard actiV, S, M (a sing
Shining Cord evocation force magus 3 1 standard actiV, S, M (a smal
Siphon Magic abjuration cleric/oracle 5, 1 standard actiV, S, M (a coil
Song of Kyonin conjuration healing bard 4 1 standard actiV, S
Spell Absorption abjuration sorcerer/wizard1 round V, S, M (a pris
Spell Absorption, Gabjuration sorcerer/wizard1 round V, S, M (a pris
Spellscar abjuration cleric/oracle 8, 1 standard actiV, S, M (a pinc
Suppress Primal Maabjuration cleric/oracle 4, 1 standard actiV, S, M (a pinc
Tattoo Potion transmutation alchemist 2, ba1 minute V, S, M (a poti
Transfer Tattoo transmutation bard 1, sorcere1 standard actiV, S, M (tattoo
Vengeful Comets evocation cold druid 3, sorcer 1 standard actiV, S
Vex Giant transmutation ranger 3 1 standard actiV, S, M (a fra
Weaponwand transmutation bard 1, cleric/o1 round V, S, F (a mag
Zone of Foul Flame transmutation druid 4 1 standard actiV, S, M (a sliv
Ablative Barrier conjuration creation force alchemist 2, ma1 standard actiV, S, M (a piec
Absorb Toxicity necromancy alchemist 3, dr1 standard actiV, S, M (a thor
Abundant Ammunitconjuration summoning bard 1, cleric/ 1 standard actiV, S, M/DF (a s
Adjuring Step abjuration force alchemist 1, ba1 standard actiV, S, M (a rabbi
Adoration enchantment emotion, mind-a
bard 1, sorcere1 standard actiV, S
Air Bubble conjuration creation cleric/oracle 1, 1 standard actiS, M/DF (a small
Air Walk, Communatransmutation air alchemist 5, cle1 standard actiV, S, DF
Animal Aspect transmutation polymorph alchemist 2, ma1 standard actiV, S, M/DF (a p
Animal Aspect, Gre transmutation polymorph alchemist 3, ma1 standard actiV, S, M/DF (a p
Ant Haul, Communatransmutation alchemist 2, cl 1 standard actiV, S, M/DF (a s
Arcane Cannon transmutation sorcerer/wizard1 round V, S, F (an orn
Bestow Weapon Pro enchantment compulsion mind-affecting alchemist 2, ant1 standard actiV, S, M (pieces
Blistering Invectiveevocation fire, language alchemist 2, ba1 standard actiV, S
Bowstaff transmutation inquisitor 1, pa1 swift action V
Brow Gasher necromancy inquisitor 2, m 1 standard actiV, S
Bullet Shield abjuration alchemist 2, so1 standard actiV, S, M (a bulle
Burst of Speed transmutation alchemist 3, an1 swift action V
Caging Bomb Admixevocation force alchemist 6 1 standard actiV, S
Certain Grip transmutation alchemist 2, dr1 standard actiV, S, M/DF (a ti
Chain of Perdition evocation force cleric/oracle 3 1 standard actiV, S, M/DF (cha
Companion Mind Lienchantment charm mind-affecting druid 3, ranger1 standard actiV, S
Compel Hostility enchantment compulsion mind-affecting bard 1, cleric/ 1 standard actiV, S, M (a drop
Damp Powder transmutation druid 1, sorcer 1 standard actiV, S, M/DF (a
Darkvision, Commutransmutation alchemist 3, ant1 standard actiV, S, M (either
Daybreak Arrow evocation light cleric/oracle 3, 1 standard actiV, S
Deadly Juggernaut necromancy death antipaladin 3, c1 standard actiV, S
Deadeye's Lore divination bard 1, cleric/o1 round V, S
Debilitating Portenenchantment compulsion mind-affecting cleric/oracle 4, 1 standard actiV, S, DF
Delay Poison, Com conjuration healing alchemist 3, bar1 standard actiV, S, DF
Destabilize Powdertransmutation sorcerer/wizard1 standard actiV, S, M (a few
Discovery Torch evocation light bard 2, cleric/o1 round V, S
Divine Arrow transmutation good paladin 2 1 standard actiV, S
Dust Form transmutation polymorph alchemist 5, cle1 standard actiV, S, M (a pinc
Effortless Armor transmutation cleric/oracle 2, 1 standard actiV, S
Endure Elements, abjuration alchemist 3, cle1 standard actiV, S
Energy Siege Shot transmutation variable sorcerer/wizard10 minutes V, S, M (a ball
Energy Siege Shot, transmutation variable sorcerer/wizard10 minutes V, S, M (a ball
Fabricate Bullets transmutation sorcerer/wizard1 round V, S, M (1 poun
Fiery Shuriken conjuration creation fire sorcerer/wizard1 standard actiV, S, M (a pinc
Find Quarry divination inquisitor 4, ra 1 standard actiV, S, DF
Flash Fire transmutation sorcerer/wizard1 standard actiV, S, M (a pinc
Forest Friend abjuration druid 2, ranger1 round V, S, M (a pinc
Frightful Aspect transmutation polymorph cleric/oracle 8, 1 standard actiV, S, M (the ski
Frost Fall evocation cold druid 2, sorcere1 standard actiV, S
Haunted Fey Aspec illusion glamer bard 0, sorcere1 standard actiS
Healing Thief necromancy sorcerer/wizard1 standard actiV, S, M (a bit
Heroic Invocation enchantment compulsion mind-affecting sorcerer/wizard10 minutes V, S
Hostile Juxtapositi conjuration teleportation sorcerer/wizard1 standard actiV, S, M (a coin
Hostile Juxtapositi conjuration teleportation sorcerer/wizard1 standard actiV, S, M (a coin
Hostile Levitation transmutation sorcerer/wizard1 standard actiV, S, M (a leat
Illusion of Calm illusion figment alchemist 1, ma1 standard actiV, S
Instrument of Agontransmutation cleric/oracle 2, 1 standard actiV, S
Jolting Portent evocation electricity cleric/oracle 7 1 standard actiV, S, DF
Judgment Light evocation light inquisitor 4 1 standard actiV, S
Jury-Rig transmutation bard 1, magus 11 standard actiV, S, M (a pinch
Kinetic Reverberat transmutation alchemist 2, so1 standard actiV, S, M (rubber
Languid Bomb Admenchantment compulsion mind-affecting alchemist 5 1 standard actiV, S
Liberating Comma transmutation bard 1, cleric/o1 immediate acV
Life Conduit conjuration healing summoner 1 1 standard actiV, S
Life Conduit, Great conjuration healing summoner 5 1 standard actiV, S
Life Conduit, Impr conjuration healing summoner 3 1 standard actiV, S
Lightning Lash Bo evocation electricity alchemist 3 1 standard actiV, S
Litany of Defense transmutation antipaladin 2, i 1 swift action V, S, DF
Litany Of Eloquenc enchantment charm language-depen
antipaladin 2, i 1 swift action V, S, DF
Litany of Entangle conjuration calling language-depeantipaladin 2, i 1 swift action V, S, DF
Litany Of Escape conjuration teleportation language-depeantipaladin 3, i 1 swift action V, S, DF
Litany Of Madness enchantment charm language-depen
antipaladin 4, i 1 swift action V, S, DF
Litany Of Righteou evocation good, languag inquisitor 3, pa1 swift action V, S, DF
Litany of Sight divination antipaladin 3, i 1 swift action V, S, DF
Litany of Sloth enchantment compulsion language-depen
antipaladin 1, i 1 swift action V, S, DF
Litany of Thunder evocation language-depen
antipaladin 4, i 1 swift action V, S, DF
Litany Of Vengeanctransmutation language-depeantipaladin 4, i 1 swift action V, S, DF
Litany of Warding transmutation antipaladin 2, i 1 swift action V, S, DF
Litany of Weaknessnecromancy language-depeantipaladin 1, i 1 swift action V, S, DF
Locate Weakness divination inquisitor 3, m 1 standard actiV, S, M/DF (a p
Lock Gaze enchantment compulsion mind-affecting bard 1, inquisi 1 standard actiV, S
Longshot transmutation alchemist 1, ant1 standard actiV, S, M/DF (a p
Magic Siege Engine transmutation antipaladin 2, c1 standard actiV, S, DF
Magic Siege Engine,transmutation antipaladin 4, c1 standard actiV, S, M/DF (bl
Mask Dweomer, C illusion glamer witch 2, occulti1 standard actiV, S, M (a piec
Mind Blank, Comm abjuration sorcerer/wizard1 standard actiV, S
Mirror Strike transmutation magus 1, sorcer
1 standard actiV, S, M (a shar
Moment of Greatneenchantment compulsion mind-affecting bard 1, cleric/ 1 standard actiV, S, M/DF (rab
Mount, Communal conjuration summoning magus 2, sorcer
1 round V, S, M (a bit o
Mutagenic Touch transmutation alchemist 4 1 standard actiV, S, M (a whol
Named Bullet divination inquisitor 4, ra 1 standard actiV, S, M/DF (an
Named Bullet, Greadivination inquisitor 6, ra 1 standard actiV, S, M/DF (an
Negative Reaction illusion glamer bard 1, magus 11 standard actiS
Nondetection, Com abjuration antipaladin 4, 1 standard actiV, S, M (diamon
Obsidian Flow transmutation earth, fire druid 4, sorce 1 standard actiV, S, M/DF (a s
Peacebond abjuration inquisitor 1, so 1 standard actiS
Pellet Blast conjuration creation magus 4, sorce1 standard actiV, S, M (a handf
Phantom Chariot conjuration creation sorcerer/wizard10 minutes V, S
Phantom Driver conjuration creation bard 3, sorcerer10 minutes V, S
Phantom Steed, C conjuration creation bard 4, sorcerer10 minutes V, S
Pilfering Hand evocation force bard 2, cleric/o1 standard actiS
Protection from A abjuration alchemist 3, s 1 standard actiV, S, F (a piece
Protection from C abjuration lawful cleric/oracle 2 1 standard actiV, S, M/DF
Protection from E abjuration cleric/oracle 4 1 standard actiV, S, DF
Protection from Ev abjuration good cleric/oracle 2 1 standard actiV, S, M/DF
Protection from G abjuration evil antipaladin 2, 1 standard actiV, S, M/DF
Protection from L abjuration evil antipaladin 2, 1 standard actiV, S, M/DF
Pup Shape transmutation polymorph druid 3, sorcer 1 standard actiV, S, M (a rag d
Qualm enchantment compulsion mind-affecting bard 2, inquisi 1 standard actiV, S
Recoil Fire transmutation sorcerer/wizard1 standard actiV, S, M (hoof
Reinforce Armamen transmutation cleric/oracle 1, 1 standard actiV, S, M/DF (a m
Reinforce Armame transmutation cleric/oracle 2, 1 standard actiV, S, M/DF (a m
Reloading Hands conjuration creation magus 2, ranger
1 standard actiV, S
Resinous Skin transmutation alchemist 3, dr1 standard actiV, S
Resist Energy, Co abjuration alchemist 3, cle1 standard actiV, S, DF
Returning Weapon conjuration teleportation bard 2, cleric/o1 standard actiV, S
Returning Weapon conjuration teleportation bard 3, cleric/o1 standard actiV, S
Ricochet Shot evocation ranger 2, sorce1 standard actiV, S, M (a wis
See Alignment divination alchemist 1, ba1 standard actiV, S, M (eye of
Shadow Bomb Admiconjuration creation alchemist 2 1 standard actiV, S
Share Language, C divination bard 2, cleric/o1 standard actiV, S, M (a page
Shock Shield abjuration electricity, forc alchemist 1, ma1 standard actiV, S
Shocking Image illusion figment electricity bard 4, sorcere1 standard actiV, S
Siege Of Trees transmutation druid 7 10 minutes V, S, DF
Siege of Trees, Greatransmutation druid 9 10 minutes V,S
Spell Immunity, C abjuration cleric/oracle 5, 1 standard actiV, S, DF
Spell Immunity, G abjuration cleric/oracle 9, 1 standard actiV, S, DF
Spider Climb, Com transmutation alchemist 3, dr1 standard actiV, S, M (a live
Spontaneous Immolevocation fire sorcerer/wizard1 standard actiV, S, M (pinch o
Stabilize Powder transmutation sorcerer/wizard1 standard actiV, S, M (a few
Stoneskin, Communabjuration alchemist 5, dr1 standard actiV, S, M (granit
Summoner Conduitnecromancy cleric/oracle 4 1 standard actiV, S, M (two fli
Sun Metal transmutation fire cleric/oracle 1, 1 standard actiV, S
Symbol Of Striking illusion shadow cleric/oracle 5 10 minutes V, S, M (a mas
Tactical Acumen enchantment compulsion mind-affecting bard 2, inquisit1 standard actiV, S, M/DF (a s
Tar Pool transmutation earth, fire druid 6, sorce 1 standard actiV, S, M/DF (a b
Targeted Bomb Adm transmutation alchemist 1 1 standard actiV, S
Telekinetic Assembtransmutation magus 2, sorcer
Casting time 1 V, S, F (a mini
Telekinetic Charge evocation force sorcerer/wizard1 standard actiV, S
Terrain Bond enchantment compulsion mind-affecting ranger 4 1 standard actiV, S, M (a pinc
Thunder Fire transmutation bard 2, sorcere1 standard actiV, S, M (a piec
Tongues, Communadivination alchemist 4, ba1 standard actiV, M/DF (a clay
Touch Injection transmutation alchemist 2, so1 standard actiV, S
Twisted Space transmutation magus 2, sorce1 standard actiV, S, M (a lengt
Unerring Weapon transmutation inquisitor 1, m 1 standard actiV, S
Viper Bomb Admixtconjuration creation alchemist 4 1 standard actiV, S
Walk Through Spacconjuration teleportation alchemist 6, ma1 standard actiV, S, M (a wren
Warding Weapon abjuration magus 1, sorcer
1 standard actiV, S, F (one me
Water Walk, Commtransmutation water cleric/oracle 2, 1 standard actiV, S, DF
Weaken Powder transmutation druid 1, sorcer 1 standard actiV, S, M/DF (an
Wilderness Soldiertransmutation druid 2, ranger1 standard actiV, S
Wreath of Blades abjuration magus 4, sorcer
1 standard actiV, S, F (four m
Aspect of the Night transmutation polymorph bard 1, cleric/o1 standard actiV, S, DF
Vampiric Hunger necromancy polymorph evil antipaladin 3, c1 round V, S
Awaken the Devou divination pain cleric/oracle 5, 1 standard actiV, S
Charon's Dispensatabjuration cleric/oracle 4, 1 standard actiV, S, M (2 silve
Create Soul Gem necromancy death, evil cleric/oracle 3, 1 round V, S, F (crysta
Daemon Ward necromancy cleric/oracle 4, 1 standard actiV, S, M (50 gp
Death Knell Aura necromancy death, evil cleric/oracle 4, 1 standard actiV, S
Death Knell Aura, Gnecromancy death, evil cleric/oracle 6, 1 standard actiV, S
Lash of the Astrad necromancy evil cleric/oracle 6 1 standard actiV, S
Parasitic Soul necromancy death, evil cleric/oracle 9, 1 standard actiV, S, F (a gem
Scourge of the Hor necromancy acid, evil cleric/oracle 9, 1 standard actiV, S
Soul Transfer conjuration summoning cleric/oracle 7, 1 standard actiV, S, M (gem w
Summon Cacodaemconjuration summoning evil cleric/oracle 2 1 round V, S, F (a silve
Summon Cacodaemo conjuration summoning evil cleric/oracle 4 1 round V, S, F (a silve
Summon Ceustoda conjuration summoning evil cleric/oracle 5 1 round V, S, F (ashes
Summon Derghodaconjuration summoning evil cleric/oracle 9, 1 round V, S, F (a hand
Summon Erodaemoconjuration summoning evil cleric/oracle 8 1 round V, S, F (a bent
Summon Meladaemconjuration summoning evil cleric/oracle 8 1 round V, S, F (an em
Summon Thanadaeconjuration summoning evil cleric/oracle 9, 1 round V, S, F (two sil
Call the Void evocation sorcerer/wizard1 standard actiV, S
Black Spot necromancy cleric/oracle 4, 1 standard actiV, S
Salvage transmutation cleric/oracle 9, 1 standard actiV, S, M
Skeleton Crew necromancy cleric/oracle 3 1 standard actiV, S, M
Track Ship divination scrying travel bard 2, cleric/o1 standard actiV, S, F (piece o
Unseen Crew conjuration creation bard 4, sorcere1 standard actiV, S, M
Advanced Scurvy necromancy disease, evil cleric/oracle 1, 1 standard actiV, S
Cloud Of Seasickne conjuration creation poison cleric/oracle 2, 1 standard actiV, S, M (a pie
Submerge Ship transmutation cleric/oracle 7, 1 minute V, S, M/DF (a g
Heroic Fortune evocation alchemist 2, bar1 standard actiV, S, DF, M (d
Heroic Fortune, Maevocation bard 4, cleric/o1 standard actiV, S, DF, M (d
Malediction necromancy death, evil sorcerer/wizard1 standard actiV, S, F (onyx d
Severed Fate enchantment cleric/oracle 3, 1 standard actiV, S
Unravel Destiny divination cleric/oracle 3, 1 standard actiV, S, DF
Embrace Destiny divination oracle 1, sorce1 standard actiV, S
Groundswell transmutation earth cleric/oracle 2 1 standard actiV, S
Ironbeard transmutation antipaladin 1, 1 standard actiV, S
Toilsome Chant enchantment compulsion mind-affecting bard 1 see text V, S
Blend illusion glamer alchemist 1, dr1 standard actiS
Ward Of The Seaso abjuration cleric/oracle 4 1 standard actiV, S
Whispering Lore divination cleric/oracle 2, 1 full-round actV, S, M/DF (an
Death From Below abjuration bard 3, sorcere1 standard actiV, S
Jitterbugs illusion figment mind-affecting bard 1, sorcere1 standard actiV, S
Major Phantom Objillusion shadow shadow sorcerer/wizard10 minutes V, S
Minor Dream illusion figment mind-affecting alchemist 2, ba1 minute V, S
Minor Phantom Objillusion figment mind-affecting sorcerer/wizard1 minute V, S
Recharge Innate Matransmutation alchemist 1, ba1 standard actiV, S
Forgetful Slumber enchantment compulsion mind-affecting bard 4, sorcere1 round V, S, M (a few
Paragon Surge transmutation polymorph alchemist 3, cl 1 standard actiV, S
Resilient Reservoirtransmutation magus 3, paladi1 standard actiV, S
Urban Grace transmutation alchemist 1, ba1 standard actiV, S
Battle Trance enchantment compulsion emotion, mind-a
alchemist 3, ant1 standard actiV, S
Ghost Wolf conjuration creation sorcerer/wizar 10 minutes V, S, F (dire wo
Half-Blood Extractitransmutation alchemist 5, cle1 hour V, S, M (oils a
Linebreaker transmutation alchemist 1, an1 standard actiV, S
Savage Maw transmutation antipaladin 1, c1 standard actiV, S
Blessing Of Luck A enchantment compulsion mind-affecting cleric/oracle 2, 1 standard actiV, S
Blessing Of Luck Anenchantment compulsion mind-affecting cleric/oracle 6, 1 standard actiV, S
Escaping Ward abjuration bard 2, inquisi 1 standard actiV, S
Fearsome Duplicat illusion figment bard 3, inquisi 1 standard actiV, S
Village Veil illusion figment mind-affecting bard 5, cleric/ 1 standard actiV, S
Bestow Insight enchantment compulsion bard 2, cleric/o1 standard actiV, S
Black Mark necromancy curse, fear druid 7, witch 71 standard actiV, S, M (a flas
Old Salt's Curse necromancy curse druid 5, witch 1 standard actiV, S, M (a flas
Sacred Space evocation good cleric/oracle 2, 1 standard actiV, S, M (a vial
Truespeak divination bard 4, cleric/ 1 standard actiV
Veil Of Heaven abjuration good paladin 1 1 standard actiV, S, DF
Nine Lives abjuration cleric/oracle 8, 1 standard actiV, S, M/DF (a c
Steal Breath transmutation air bard 2, druid 2 1 standard actiV, S
Blinding Ray evocation good, light cleric/oracle 2, 1 standard actiV, S, DF
Life Channel transmutation cleric/oracle 2 1 standard actiV, S
Spawn Ward necromancy cleric/oracle 5, 1 standard actiV, S
Ancestral Regressi transmutation polymorph alchemist 2, ant1 standard actiV, S
Web Bolt conjuration creation magus 1, sorcer
1 standard actiV, S
Web Cloud conjuration creation sorcerer/wizard1 standard actiV, S
Gloomblind Bolts conjuration creation shadow magus 3, sorcer
1 standard actiV, S
Shadowy Haven transmutation sorcerer/wizard1 standard actiV, S, M (a smal
Fire Trail transmutation fire alchemist 3, ma1 standard actiV, S
Mudball conjuration creation earth druid 1, magus1 standard actiV, S
Vomit Twin conjuration creation, teleportation alchemist 3, m 1 standard actiV, S
Agonizing Rebuke illusion phantasm emotion, mind-a
antipaladin 2, c1 standard actiV, S
Chains Of Fire evocation fire magus 6, sorce1 standard actiV, S, F (a drop
Death Candle necromancy death, evil, fireantipaladin 1, c1 round V, S
Firestream evocation fire magus 3, sorce1 standard actiV, S
Fury Of The Sun transmutation curse, fire druid 2, witch 21 standard actiV, S
Healing Warmth abjuration alchemist 4, cle1 standard actiV, S
Scorching Ash For transmutation fire alchemist 4, so1 standard actiS, M (a bit of
Touch Of Combusti evocation fire druid 1, inquis 1 standard actiV, S
Improve Trap transmutation antipaladin 2, d1 minute V, S
Blood Blaze transmutation fire alchemist 2, an1 standard actiV, S
Blood Scent transmutation alchemist 3, ant1 standard actiV, S
Enemy's Heart necromancy death, evil adept 2, antipal1 full-round ac V, S, M (target
Sentry Skull necromancy evil antipaladin 1, c1 hour V, S, M (an ony
Binding Earth transmutation earth druid 2, witch 21 standard actiV, S, DF
Binding Earth, Mas transmutation earth druid 6, witch 61 standard actiV, S, DF
Mighty Fist Of The conjuration creation earth cleric/oracle 1, 1 standard actiV, S, DF
Raging Rubble transmutation earth bard 3, cleric/o1 round V, S, DF
Stone Shield conjuration creation earth cleric/oracle 1 1 immediate acV, S, DF
Alchemical Tinkeritransmutation cleric/oracle 2, 1 standard actiV, S
Delay Disease conjuration healing alchemist 2, cle1 standard actiV, S, DF
Sickening Strikes transmutation disease alchemist 2, an1 standard actiV, S
Absorbing Inhalati transmutation air alchemist 4, dr1 standard actiV, S
Cloud Shape transmutation air druid 4, ranger1 standard actiS, M/DF (a bit
Gusting Sphere evocation air druid 2, magus1 standard actiV, S
Miasmatic Form transmutation air, poison alchemist 4, so1 standard actiS, M (contact o
Path Of The Winds evocation air druid 6, sorcer 1 standard actiV, S,
Wind Blades transmutation air druid 5, magus1 standard actiV, S
Windy Escape transmutation air bard 1, druid 1 1 immediate acV, S
Commune With Birdivination bard 2, druid 1 1 standard actiV, S
Theft Ward abjuration cleric/oracle 1, 1 standard actiV, S
Winter Feathers abjuration cleric/oracle 1, 1 standard actiV, S
Damnation Stride conjuration teleportation fire sorcerer/wizar 1 standard actiV
Hellmouth Lash transmutation acid, electricity,sorcerer/wizard1 standard actiV, S
Marid's Mastery transmutation water cleric/oracle 1, 1 standard actiV, S
Nereid's Grace abjuration druid 1, witch 11 standard actiV, S
Nixie's Lure enchantment charm mind-affecting,bard 3, druid 4 1 standard actiV, S
Undine's Curse necromancy curse, evil sorcerer/wizard1 standard actiV, S
Sow Thought enchantment compulsion mind-affecting bard 1, sorcere1 standard actiV, S
Aboleth's Lung transmutation cleric/oracle 2, 1 standard actiV, S, M/DF (pi
Fins To Feet transmutation polymorph druid 3, sorcer 1 standard actiV, S
Karmic Blessing divination good cleric/oracle 1, 1 standard actiV, S
Strong Wings transmutation druid 1, ranger1 standard actiV, S
Imbue With Elemenevocation see text cleric/oracle 2 10 minutes V, S
Earth Glide transmutation earth alchemist 4, dr1 standard actiV, S
Prehensile Pilfer transmutation alchemist 3, ba1 standard actiV, S
Squeeze transmutation polymorph alchemist 2, so1 standard actiV, S
Shadow Anchor illusion shadow shadow bard 2, sorcere1 standard actiS
Blood Money transmutation magus 1, sorcer
1 swift action V, S
Covetous Aura abjuration bard 5, sorcere1 standard actiV, S
Deathwine necromancy alchemist 2, cle1 minute V, S
Sign Of Wrath evocation force cleric/oracle 6, 1 standard actiV, S, F (a gem
Swipe conjuration teleportation bard 2, sorcere1 standard actiV, S
Unconscious Agendenchantment compulsion language-depen
bard 6, inquisit10 minutes V
Ironbloom Sprouts transmutation cleric/oracle 1, 1 standard actiV, S, DF, M (1
Bed Of Iron necromancy inquisitor 1, m 1 standard actiV, S, M (a feath
Carry Companion transmutation druid 2, paladi 1 standard actiV, S, M (a pinc
Clarion Call illusion bard 1, cleric/ 1 standard actiV, S, M (a piec
Emblazon Crest transmutation magus 1, paladi1 standard actiS, F (an exampl
Keep Watch enchantment inquisitor 1, m 1 standard actiV, S
Serren's Armor Loctransmutation magus 2, sorcer
1 standard actiV, S, M (a pinch
Serren's Swift Gird transmutation magus 1, paladi1 standard actiV, S, M (the ar
Ward Shield abjuration cleric/oracle 4, 1 standard actiV, S
Curse Item necromancy curse cleric/oracle 2 1 minute V, S, DF
Lissalan Snake Sigilsee text cleric/oracle 3, 10 minutes V, S, M (powde
Display Aversion illusion shadow bard 2, cleric/o1 standard actiV, S, M (a drop
Domination Link divination mind-affecting bard 3, inquisit1 standard actiV, S, F/DF (a c
Project Weakness necromancy curse, evil cleric/oracle 3, 1 standard actiV, S
Steal Years transmutation cleric/oracle 3, 1 standard actiV, S, M (a hand
Steal Years, Greate transmutation cleric/oracle 5, 1 standard actiV, S, M (a hand
Transmute Wine Totransmutation cleric/oracle 2, 1 standard actiV, S, M (drop o
Frost Mammoth conjuration creation cold cleric/oracle 7 1 round V, S, M (a fra
Winter's Grasp conjuration creation cold druid 2, witch 21 standard actiV, S, M/DF (gr
Irriseni Mirror Sighdivination scrying sorcerer/wizard10 minutes V, S, F (a mirro
Bleed For Your Masenchantment compulsion antipaladin 2, 1 immediate acV, S
Die For Your Masteenchantment compulsion antipaladin 4, d1 immediate acV, S
Familiar Figment illusion figment sorcerer/wizard1 standard actiV, S
Hunter's Friend transmutation druid 3, ranger1 standard actiV, S, DF
Scamper transmutation druid 2, ranger1 swift action V, S
Sea Steed transmutation polymorph druid 2, paladi 1 standard actiV, S, DF
Sea Stallion transmutation druid 4, paladi 1 standard actiV, S, DF
Share Shape transmutation polymorph ranger 3, sorce1 standard actiV, S, M (a piec
Sky Steed transmutation paladin 3 1 standard actiV, S, DF
Flurry Of Snowball evocation cold, water druid 2, magus1 standard actiV, S
Snowball conjuration creation cold, water druid 1, magus1 standard actiV, S
Ice Spears conjuration cold druid 3, sorcer 1 standard actiV, S, M (a smal
Martyr's Last Bless conjuration healing cleric/oracle 3, 1 minute V, S, DF
Peasant Armamenttransmutation cleric/oracle 1, 1 standard actiV, S, DF
Conjure Deadfall conjuration creation magus 5, sorce1 standard actiV, S, M (fistful
Create Holds transmutation druid 4, ranger1 standard actiV, S, M (handfu
Determine Depth divination bard 2, druid 2 1 standard actiV, S
Discern Value divination bard 3, sorcere1 standard actiV, S, F (plati
Nature's Ravages necromancy cleric/oracle 4, 1 minute/HD ofV, S, M/DF (dr
Nature's Ravages, Gnecromancy cleric/oracle 8, 10 minute/HD oV, S, M/DF (dr
Corpse Hammer necromancy sorcerer/wizard1 standard actiV, S, M (a leat
Oath Of Justice necromancy cleric/oracle 3, 1 standard actiV, S, DF
Tactical Formationabjuration cleric/oracle 3, 1 standard actiV, S
Soothing Word conjuration healing cleric/oracle 2, 1 standard actiV, S
Frosthammer evocation cold antipaladin 3, c1 standard actiV, S, DF
Accept Affliction conjuration healing good bard 3, cleric/o1 standard actiV, S, M/DF (dov
Angelic Aspect, Les transmutation good cleric/oracle 2, 1 standard actiV, S
Angelic Aspect, Gretransmutation good cleric/oracle 8, 1 standard actiV, S
Angelic Aspect transmutation good cleric/oracle 5, 1 standard actiV, S
Archon's Trumpet evocation good, sonic bard 5, cleric/o1 standard actiV, S
Burst Of Radiance evocation good, light cleric/oracle 2, 1 standard actiV, S, M/DF (a pi
Chains Of Light conjuration creation good cleric/oracle 6, 1 standard actiV, S, F (a lengt
Touch Of Mercy enchantment compulsion good, mind-affebard 2, cleric/o1 standard actiV, S, DF
Hymn Of Mercy enchantment compulsion good, mind-affebard 5, cleric/o1 standard actiV, S
Hymn Of Peace abjuration good bard 6, cleric/o1 standard actiV, S
Blood Of The Martynecromancy cleric/oracle 2, 1 standard actiV, S
Charitable Impulseenchantment compulsion mind-affecting bard 2, cleric/o1 standard actiV, S, F/DF (a m
Elemental Assessorevocation acid, cold, electcleric/oracle 6, 1 standard actiV, S, M/DF (fou
Sanctify Weapons transmutation cleric/oracle 5, 1 standard actiV, S, DF
Summon Stampedeconjuration summoning cleric/oracle 6 1 round V, S, M (piece
Vinetrap conjuration cleric/oracle 8, 10 minutes V, S, DF
Black Sword Of Wa necromancy antipaladin 3, c1 standard actiV, S, F
Bloody Tears And J necromancy cleric/oracle 2, 1 standard actiV, S
Blightburn Weapontransmutation alchemist 4, in 1 standard actiV, S, DF
Chameleon Scales transmutation alchemist 1, dr1 standard actiV, S, DF
Dark-Light evocation light cleric/oracle 3, 1 standard actiV, S, M/DF (a p
Enlarge Tail transmutation alchemist 1, an1 standard actiV, S
Lead Plating conjuration creation alchemist 3, cle1 standard actiV, S, F (an oun
Shadow Dragon Aspillusion shadow shadow bard 4, sorcere1 standard actiV, S
Strip Scales transmutation druid 4, sorcer 1 standard actiV, S, M/DF (a s
Unseen Engineers conjuration creation sorcerer/wizar 1 standard actiV, S, M (materi
Detect Relations divination bard 2, cleric/o1 standard actiV, S, F/DF (a s
Business Booms enchantment bard 3, sorcere1 standard actiV, S, M (promot
Prosperous Room enchantment bard 3, sorcere1 day V, S
Renovation transmutation bard 5, sorcere8 hours V, S, M (silver
Teleport Structure conjuration teleportation sorcerer/wizard8 hours V, M (gold dust
Bless Army enchantment compulsion mind-affecting cleric/oracle 6 1 standard actiV, S, DF
Imbue Army Specialevocation cleric/oracle 9 10 minutes V, S, F (a silve
Tactical Insight divination bard 6, inquisit1 standard actiV, S
Ceremony transmutation cleric/oracle 1 8 hours V, S, DF
Dragon Turtle Shellabjuration alchemist 3, cle1 standard actiV, S, M (a piece
Draconic Suppress abjuration sorcerer/wizard1 standard actiV, S
Dragonvoice transmutation alchemist 2, ba1 standard actiV, S
Dungeonsight divination bard 4, cleric/o1 standard actiV, S, F (a smal
Erode Defenses transmutation magus 2, sorcer
1 standard actiV, S
Gravity Well transmutation druid 6, sorcer 1 standard actiV, S, M (a smal
Heart Of The Mam transmutation cleric/oracle 8, 1 standard actiV, S, F (a feti
Illusory Hoard illusion phantasm mind-affecting bard 4, sorcere1 standard actiS, M (an item f
Kreighton's Perusadivination bard 1, cleric/ 1 standard actiV, S
Page-Bound Epiphadivination bard 2, cleric/ 1 round V, S, F (a book
Collaborative Tha universal bard 3, cleric/ 1 immediate acV, S, F (a bron
Sure Casting divination bard 1, cleric/o1 standard actiV, F (a square
Cauterizing Weapo transmutation bard 2, magus 12 standard actiV, S, M (a gob
Tactical Miscalcula enchantment compulsion emotion, mind-a
bard 2, inquisit1 standard actiV, S
Wall Of Light evocation light druid 5, sorcer 1 standard actiV, S, M/DF (a c
Blood Song evocation bard 4 2 minutes V, S, M (the ca
Hallucinogenic Sm conjuration poison cleric/oracle 4, 1 standard actiS, M (tobacco l
Jungle Mind divination scrying druid 5, oracle 1 minute V, S, DF
Lay Of The Land divination cleric/oracle 2, 1 minute V, S, M (a piec
Source Severance abjuration cleric/oracle 6, 1 standard actiV, S, M (an un
Tectonic Communi divination druid 7 1 hour V, S, DF
Anti-Summoning Shabjuration bard 2, inquisi 1 standard actiV
Burst With Light evocation light cleric/oracle 4, 1 standard actiV, S
Detect Demon divination cleric/oracle 1, 1 standard actiV, S, DF
Protection From Ouabjuration see text cleric/oracle 2, 1 standard actiV, S, DF
Righteous Blood abjuration good inquisitor 2, pa1 standard actiV, S, DF
Telepathic Censureabjuration bard 2, inquisit1 standard actiV
Contact Nalfeshneedivination cleric/oracle 6, 1 round V, S, M (powder
Ascension universal cleric/oracle 9, 1 hour V, S, F (minor
Bleed Glory necromancy curse cleric/oracle 3 1 standard actiV, S
Deathless necromancy alchemist 4, cle1 standard actiV, S
Lend Path transmutation bard 4, cleric/ 1 standard actiV, S
Mythic Severance necromancy curse cleric/oracle 4, 1 standard actiV, S
Restore Mythic Po transmutation bard 3, cleric/o1 standard actiV, S
Share Glory transmutation bard 2, cleric/ 1 standard actiV, S
Steal Power necromancy cleric/oracle 5 1 standard actiV, S
Terraform transmutation cleric/oracle 7, 1 hour V, S, M (10,000
Apparent Treacherenchantment compulsion mind-affecting bard 3, inquisit1 standard actiV, S
Film Of Filth transmutation poison cleric/oracle 4, 1 standard actiV, S
Lightning Lash evocation electricity cleric/oracle 3, 1 standard actiV, S
Maw Of Chaos conjuration teleportation chaotic cleric/oracle 8, 1 standard actiV, S, F/DF (a g
Summon Greater Dconjuration summoning chaotic, evil cleric/oracle 9, 1 round V, S, F/DF (a t
Summon Lesser Deconjuration summoning chaotic, evil cleric/oracle 5 1 round V, S, F/DF (a t
Unleash Pandemonconjuration chaotic cleric/oracle 5 1 standard actiV, S
Vermicious Assumpconjuration calling chaotic, evil cleric/oracle 6 10 minutes V, S, M (a hand
Borrowed Time transmutation alchemist 6, ba1 standard actiV, S
Elemental Bombar conjuration summoning see text druid 7, sorcer 1 round V, S
Imbue With Flight transmutation sorcerer/wizard1 standard actiV, M (handful
Soulreaver necromancy death cleric/oracle 8, 1 standard actiV, S
Sustaining Legend conjuration healing bard 5, cleric/o1 standard actiV, S
Accursed Glare necromancy curse antipaladin 3, 1 round V, S
Share Skin necromancy druid 6, witch 61 standard actiV, S
Share Skin, Greaternecromancy witch 8 1 standard actiV, S
Heavy Water transmutation water cleric/oracle 4, 1 standard actiV, S, DF
Hydrophobia necromancy emotion, fear, bard 2, cleric/o1 standard actiV, S
Blood Boil necromancy magus 5, sorcer
1 standard actiV, S, M (a drop
Rune Of Jandelay transmutation sorcerer/wizard3 rounds V, S, M (cold
Bleeding Strike necromancy antipaladin 1, c1 standard actiV, S
Reveal Mirage divination cleric/oracle 3, 1 standard actiV, S, F (a smal
Storm Of Blades conjuration creation cleric/oracle 3 1 standard actiV, S, M (a swor
Summon Genie, Lesconjuration summoning cleric/oracle 4 1 round V, S, F/DF (an
Summon Genie conjuration summoning cleric/oracle 5 1 round V, S, F/DF (an
Summon Genie, Greconjuration summoning cleric/oracle 6 1 round V, S, F/DF (an
Inner Focus illusion glamer adept 2, antipal1 standard actiV, S, DF
Abyssal Vermin transmutation antipaladin 2, c1 standard actiV, S
Explosion Of Rot necromancy druid 4 1 standard actiV, S, M (a rotti
Antithetical Constr enchantment compulsion mind-affecting bard 4, sorcere1 standard actiV, S
Arbitrament evocation sonic cleric/oracle 7, 1 standard actiV
Ardor's Onslaught evocation cleric/oracle 4, 1 standard actiV, S
Counterbalancing abjuration cleric/oracle 8 1 standard actiV, S, F (a set
Dispel Balance abjuration cleric/oracle 5, 1 standard actiV, S, DF
Recentering Drone abjuration cleric/oracle 2, 1 standard actiV, S, DF
Steal Book divination bard 3, inquisit1 standard actiV, S
Summon Lesser Ps conjuration summoning cleric/oracle 5 1 round V, S, F/DF (a c
Summon Vanth conjuration summoning cleric/oracle 6 1 round V, S, F/DF (a v
Possession Trap necromancy sorcerer/wizard1 standard actiV, S, F (a gem
Sphere Of Warding abjuration cleric/oracle 5, 1 standard actiV, S, DF
Carrion Compass divination cleric/oracle 1, 1 standard actiV, S
Empower Holy Wattransmutation good alchemist 2, ba1 standard actiV, S
Force Anchor conjuration creation force inquisitor 2, m 1 standard actiV, S, M (a twist
Life Shield conjuration healing cleric/oracle 3, 1 standard actiS, DF
Necromantic Burdenecromancy cleric/oracle 2, 1 round V, S, M/DF (a
Undeath Inversion necromancy cleric/oracle 4, 1 standard actiV, S, F/DF (a g
Abadar's Truthtellienchantment compulsion mind-affecting cleric/oracle 1, 1 standard actiV, S, DF
Abstemiousness transmutation bard 1, cleric/o1 standard actiV
Baphomet's Blessintransmutation polymorph cleric/oracle 4 1 standard actiV, M/DF (powde
Beacon Of Luck divination bard 3, cleric/o1 standard actiV, S, M/DF (a tu
Blade Snare abjuration druid 3, magus1 standard actiV, S
Blessing Of The Waenchantment compulsion mind-affecting cleric/oracle 1, 1 standard actiV, S, DF
Brittle Portal transmutation antipaladin 2, c1 standard actiV, S
Burst Of Glory enchantment compulsion mind-affecting cleric/oracle 5, 1 standard actiV, S, DF
Caustic Blood transmutation acid alchemist 4, cl 1 standard actiV, S, M (vial o
Channel The Gift evocation bard 3, cleric/o1 standard actiV, S, DF
Channel Vigor transmutation alchemist 3, cle1 standard actiV, S
Dead Eye's Arrow evocation electricity cleric/oracle 2, 1 standard actiV, S, M (one a
Defending Bone necromancy cleric/oracle 2, 1 standard actiV, S, F (a Medi
Dream Feast conjuration creation cleric/oracle 1, 1 standard actiV, S, DF
Early Judgment divination cleric/oracle 2, 1 standard actiV, S, DF
Enhance Water transmutation bard 1, cleric/o1 round V, S
Face Of The Devourtransmutation polymorph adept 1, antipal1 standard actiV, S
Fairness enchantment compulsion mind-affecting cleric/oracle 1, 1 round V, S, DF
Fallback Strategy abjuration cleric/oracle 1, 1 standard actiV, S, DF
False Alibi enchantment compulsion mind-affecting bard 3, cleric/o1 round V, S, M (emera
Firebelly abjuration alchemist 1, cle1 standard actiV, S, DF
Fractions Of Heal transmutation bard 3, cleric/o1 swift action V, S
Freedom's Toast conjuration teleportation bard 5, cleric/o1 standard actiV, S, M/DF (a s
Ghoul Hunger necromancy evil, mind-affecantipaladin 2, c1 standard actiV, S
Gozreh's Trident evocation electricity cleric/oracle 2, 1 standard actiV, S, DF
Hairline Fractures transmutation earth cleric/oracle 1, 1 standard actiV, S, M (a brok
Hammer Of Mendintransmutation cleric/oracle 6 1 standard actiV, S, F (a sma
Haze Of Dreams enchantment charm emotion, mind-a
bard 1, cleric/o1 standard actiV, M (pinch of
Hunter's Blessing transmutation cleric/oracle 5, 1 standard actiV, S, DF
Ice Armor transmutation cold, water cleric/oracle 1, 1 minute V, S, F (5 gallo
Inheritor's Smite transmutation cleric/oracle 2, 1 swift action V, S, DF
Light Prison evocation light bard 2, cleric/o1 standard actiV, S
Lighten Object transmutation bard 1, cleric/ 1 standard actiV, M (goose d
Lighten Object, Mastransmutation cleric/oracle 5 1 standard actiV, M (goose d
Lose The Trail illusion glamer antipaladin 2, 1 standard actiV, S
Maddening Oublietconjuration teleportation cleric/oracle 7, 1 round V, S, M (the po
Monstrous Extremittransmutation polymorph cleric/oracle 3, 1 minute V, S
Night Of Blades evocation antipaladin 4, 1 standard actiV, S
Pick Your Poison conjuration healing mind-affecting bard 1, cleric/o1 standard actiV, S, DF
Plague Bearer necromancy disease, evil alchemist 6, ant1 standard actiV, S
Poisoned Egg transmutation poison bard 1, cleric/o1 standard actiV, S, DF
Read Weather divination bard 1, cleric/o1 minute V, S, F (a set
Replenish Ki conjuration healing cleric/oracle 4 1 minute V, S, DF
Rovagug's Fury transmutation adept 2, cleric/1 standard actiV, S
Secret Speech divination bard 1, cleric/o1 standard actiV, S
Seducer's Eyes enchantment charm mind-affecting bard 2, sorcere1 standard actiV, S, DF
Shared Sacrifice necromancy evil antipaladin 3, 1 round V, S
Shield Of The Dawnevocation fire, good, lightbard 6, cleric/ 1 standard actiV, S, DF
Sky Swim transmutation air cleric/oracle 3, 1 standard actiV, S, DF
Smite Abominationevocation cleric/oracle 5, 1 standard actiV, S, DF
Spawn Calling conjuration calling chaotic, evil cleric/oracle 9, 1 week V, S, M/DF (bul
Spell Gauge divination mind-affecting bard 2, cleric/o1 standard actiV, S, F (a silve
Spell Scourge abjuration cleric/oracle 7, 1 standard actiV, S
Symbol Of Debauchenchantment compulsion emotion, mind-a
bard 6, cleric/o10 minutes V, S, M (a set
Symbol Of Dispelli abjuration cleric/oracle 8, 10 minutes V, S, M (pure
Tap Inner Beauty divination bard 1, cleric/o1 standard actiV, M (a tiny mir
Touch Of Bloodlett necromancy antipaladin 2, c1 standard actiV, S
Tracking Mark evocation druid 1, cleric/ 1 standard actiS, DF
Transplant Visage transmutation evil alchemist 5, ant1 round V, S, M (one c
Unwelcome Halo evocation light cleric/oracle 1, 1 standard actiV, S
Vengeful Stinger transmutation polymorph poison cleric/oracle 6 1 standard actiV, S, M (a livi
Vexing Miscalculat enchantment compulsion mind-affecting cleric/oracle 2, 1 standard actiV, S
Weapons Against Ev transmutation cleric/oracle 1, 1 standard actiV, DF
Create Variant Mu necromancy evil cleric/oracle 7, 1 hour V, S, M (onyx
Virulence necromancy evil cleric/oracle 4, 1 standard actiV, S
Calculated Luck divination cleric/oracle 3, 1 standard actiV, S
Cleromancy divination cleric/oracle 2, full-round actioV, S, F/DF (a s
Lucky Number transmutation bard 1, cleric/ 1 standard actiV, S
Mathematical Curs necromancy curse antipaladin 2, b1 standard actiV, S, M/DF (a fu
Numerological Evocevocation magus 3, sorcer
1 standard actiV, S
Numerological Resiabjuration cleric/oracle 3, 1 standard actiV, S
Spectral Saluqi necromancy sorcerer/wizard1 round V, S, F (a prec
Harrowing, Greaterdivination bard 5, sorcere10 minutes V, S, F (a harr
Abeyance abjuration cleric/oracle 2, 1 minute V, S, M (a flas
Aggravate Afflictio necromancy cleric/oracle 3, 1 standard actiV, S
Bestow Curse, Greanecromancy cleric/oracle 7, 1 standard actiV, S
Storm Step conjuration teleportation electricity magus 3, sorcer
1 standard actiV
Boneshatter necromancy cleric/oracle 5, 1 standard actiV, S, M (a bro
Alter River transmutation water cleric/oracle 4, 1 standard actiS, V, M (silt fr
Detect Metal divination alchemist 1, b 1 standard actiV, S, F (a magn
Hanspur's Flotsam conjuration creation cleric/oracle 2 1 minute V, S, M (driftwo
Magnetic Field abjuration alchemist 6, cl 1 standard actiV, S
Resounding Clang transmutation bard 2 1 standard actiS, F (bell, chi
Riversight divination scrying cleric/oracle 3, 1 minute V, S, F/DF (a s
Sabotage Constructtransmutation bard 5, inquisit1 standard actiS, V
Antitech Field abjuration druid 6, sorcer 1 standard actiV, S, M/DF (pin
Destroy Robot transmutation druid 5, sorcer 1 standard actiV, S, F/DF
Detect Radiation divination bard 1, cleric/o1 standard actiV, S
Discharge abjuration bard 3, cleric/ 1 standard actiV, S
Discharge, Greater abjuration bard 6, cleric/ 1 standard actiV, S
Infuse Robot transmutation cleric/oracle 7, 1 standard actiV, S
Irradiate conjuration creation cleric/oracle 3 1 standard actiV, S
Magic Circle Again abjuration cleric/oracle 4, 1 standard actiV, S, M/DF (a 3
Make Whole, Great transmutation cleric/oracle 4, 1 standard actiV, S
Memory Of Functiotransmutation cleric/oracle 7, 1 standard actiV, S, powdered
Protection From T abjuration cleric/oracle 2, 1 standard actiV, S, M/DF (a
Rebuke Technologyabjuration druid 4, sorcer 1 standard actiV, S, F/DF (po
Recharge evocation bard 2, cleric/ 1 round V, S, M (500 g
Remove Radioactiviconjuration healing bard 4, cleric/o1 standard actiV, S
Remove Radioactiviconjuration healing cleric/oracle 8, 1 standard actiV, S
Technomancy divination bard 1, sorcere1 standard actiV, S, M (oil stir
Cosmic Ray evocation magus 5, sorce1 standard actiV, S, M (a piec
Gravity Sphere transmutation druid 6, sorcer 1 standard actiV, S, M (a marb
Planetarium illusion figment bard 2, cleric/ 1 standard actiV, S
Planetary Adaptati transmutation alchemist 5, cl 1 standard actiV
Planetary Adaptati transmutation cleric/oracle 6 1 standard actiV, S
Reboot transmutation cleric/oracle 5 1 round V, S, F (a ruby
Starsight divination alchemist 1, bar1 standard actiV, S
Adhesive Blood transmutation alchemist 2, bl 1 standard actiV, S
Adhesive Spittle conjuration creation alchemist 1, so1 standard actiV, S
Adjustable Disguis illusion glamer alchemist 3, ant1 standard actiV, S
Adjustable Polymo transmutation polymorph alchemist 4, b 1 standard actiV, S, M (a smal
Aggressive Thundeevocation electricity druid 2, magus1 standard actiV, S, M/DF (a p
Aggressive Thunderevocation electricity, sonidruid 4, magus1 standard actiV, S, M/DF (a p
Air Geyser evocation air bloodrager 3, d1 standard actiV, S
Air Step transmutation air alchemist 2, bar1 standard actiV, S, M (a goos
Align Weapon, Co transmutation see text cleric/oracle 3, 1 standard actiV, S, DF
Alter Musical Inst illusion figment bard 1, sorcerer1 standard actiV, S, F (an ins
Anchored Step transmutation alchemist 3, dr1 standard actiV, S, M (a bit o
Animal Purpose Tr enchantment compulsion mind-affecting antipaladin 1, 1 minute V, S, M (a swat
Anonymous Interacenchantment compulsion mind-affecting bard 2, witch 21 standard actiV, S
Anti-Incorporeal Shabjuration cleric/oracle 4, 1 round V, S, DF
Aura Sight divination alchemist 3, cle1 standard actiV, S
Banshee Blast necromancy death, fear, mi sorcerer/wizard1 standard actiV, S
Barrow Haze necromancy sorcerer/wizard1 standard actiV, S
Beastspeak divination druid 2, shaman
1 standard actiS, DF
Bestow Auras abjuration antipaladin 3, 1 standard actiV, S
Blade Lash transmutation bloodrager 1, 1 standard actiV, S
Blazing Rainbow evocation light druid 6 1 round V, S, M (a drop
Blessed Fist transmutation good cleric/oracle 1, 1 standard actiV, S
Bloatbomb necromancy acid, death antipaladin 4, c1 standard actiV, S
Blood Armor transmutation alchemist 2, bl 1 standard actiV, S
Blood Sentinel transmutation alchemist 3, so1 standard actiV, S, M (a life
Blurred Movement illusion glamer alchemist 1, ba1 standard actiV, S
Body Capacitance transmutation electricity alchemist 1, so1 standard actiV, S, M (an iron
Bullet Ward abjuration antipaladin 2, b1 standard actiV, S, F (one to
Buoyancy transmutation bard 2, shaman1 immediate acV
Chameleon Stride, illusion glamer ranger 3 1 standard actiV, S, DF
Climbing Beanstalkconjuration creation druid 2, witch 21 standard actiV, S, DF
Companion Life Linnecromancy druid 2, ranger1 standard actiV, S, M/DF (a d
Contingent Action evocation bard 3, sorcere1 minute V, S
Contingent Scroll evocation bard 4, sorcerer1 hour V, S, M (the scr
Creeping Ice evocation cold druid 4, sorce 1 standard actiV, S
Crimson Confessio abjuration sorcerer/wizard10 minutes V, S
Curse Of Burning S transmutation curse, fire shaman 4, sorce
1 standard actiV, S, M (a feath
Dimensional Bouncconjuration teleportation sorcerer/wizard1 standard actiV, S
Disable Construct transmutation alchemist 3, so1 standard actiV, S
Discern Next Of Kindivination mind-affecting bard 1, shaman1 standard actiV, S, F (a copp
Disguise Weapon illusion glamer bard 1, magus 11 round V, S
Enchantment Foil abjuration alchemist 4, cle1 standard actiV, S
Enemy Insight divination ranger 2 1 standard actiV, S, DF
Euphoric Cloud conjuration creation poison druid 2, magus1 standard actiV, S, M (rare
Extreme Flexibilitytransmutation alchemist 2, bl 1 standard actiV, S
Eyes Of The Void transmutation alchemist 4, an1 standard actiV, S, M (a pinc
Fairy Ring Retreat conjuration creation druid 7, shaman
1 standard actiV, S, DF
Familiar Double illusion shadow witch 7 1 standard actiV, S, M (a smal
Feast On Fear necromancy emotion, fear, bard 4, shaman1 standard actiV, S
Flaming Sphere, Grevocation fire bloodrager 4, d1 standard actiV, S, M/DF (tal
Flexible Fury transmutation bard 3 1 standard actiV, S
Focused Scrutiny divination alchemist 2, ba1 standard actiV, S
Font Of Spirit Magi conjuration creation shaman 3 1 standard actiV, S, M (gold d
Gentle Breeze evocation air druid 1, shaman
1 standard actiV, S
Glue Seal conjuration creation bard 1, magus 1 standard actiV, S
Guardian Of Faith abjuration see text cleric/oracle 4, 1 standard actiV, S, M (parchm
Heart Of The Metal transmutation earth magus 3, sorcer
1 standard actiV, S, M (a chun
Heightened Awarendivination alchemist 1, ba1 standard actiV, M/DF (a cof
Heightened Reflexetransmutation bard 2 1 standard actiV, S
Hex Glyph abjuration shaman 3, witc10 minutes V, S, M (powde
Hex Glyph, Greater abjuration shaman 5, witc10 minutes V, S, M (powde
Hex Vulnerability necromancy curse shaman 1, witc1 standard actiV, S, M (a drop
Holy Ice Weapon transmutation cold, good, watcleric/oracle 2, 1 standard actiV, S, M (a flas
Investigative Mind enchantment compulsion mind-affecting alchemist 2, ba1 standard actiV, S
Invisibility Alarm abjuration alchemist 1, ba1 standard actiV, S, F/DF (a ti
Life Pact necromancy cleric/oracle 2, 1 standard actiV, S, DF/M (a d
Line In The Sand abjuration bloodrager 1, 1 standard actiV, S
Long Arm transmutation alchemist 1, bl 1 standard actiV, S
Longstrider, Greatetransmutation druid 3, ranger1 standard actiV, S, M (a pinch
Magnifying Chime transmutation sonic bard 6 10 minutes V, S
Mantle Of Calm enchantment compulsion emotion, mind-a
cleric/oracle 3 1 standard actiV, S, DF
Marching Chant transmutation bard 2, cleric/o1 minute V, S
Mark Of Obvious Etdivination curse cleric/oracle 3 1 standard actiV, S
Memorize Page enchantment mind-affecting bard 1, sorcere10 minutes V, S, F (the p
Mindlocked Messenenchantment compulsion language-depen
bard 2, shaman10 minutes V, S
Mirror Hideaway transmutation sorcerer/wizard1 standard actiV, S, M (a glas
Mirror Polish transmutation sorcerer/wizard1 standard actiV, S, M (a soft
Mirror Transport transmutation sorcerer/wizard1 standard actiV, S, M (a glas
Molten Orb evocation earth, fire bloodrager 2, m1 standard actiV, S
Monkey Fish transmutation alchemist 1, dr1 standard actiV, S
Muffle Sound illusion glamer bard 2, cleric/o1 round V, S
Nauseating Dart conjuration creation poison druid 1, witch 11 standard actiS, DF
Nauseating Trail conjuration creation poison alchemist 3, dr1 standard actiV, S, M (a rott
Path Of Glory conjuration healing bard 2, cleric/o1 standard actiV, S
Path Of Glory, Grea conjuration healing bard 4, cleric/o1 standard actiV, S
Persistent Vigor transmutation alchemist 4, cle1 standard actiV, S, M/DF (gi
Phantom Blood necromancy alchemist 1, bl 1 standard actiV, S
Pierce Disguise divination bard 3, shaman1 standard actiV, S
Planeslayer's Call enchantment compulsion mind-affecting,cleric/oracle 5, 1 standard actiV, S, DF
Polymorph Familiatransmutation polymorph shaman 3, sorce
1 standard actiV, S
Refine Improvised transmutation cleric/oracle 1, 1 standard actiV, S, DF
Repair Undead necromancy sorcerer/wizard1 standard actiV, S
Repair Undead, Ma necromancy sorcerer/wizard1 standard actiV, S
River Whip conjuration creation water magus 2, sorcer
1 standard actiV, S
Sense Spirit Magic divination shaman 1 1 standard actiV, S
Shield Companion abjuration paladin 2, ran 1 standard actiV, S
Shield Of Fortificat abjuration cleric/oracle 2, 1 standard actiV, S, DF
Shield Of Fortificat abjuration cleric/oracle 4, 1 standard actiV, S, DF
Sickening Entangl transmutation poison druid 2, range 1 standard actiV, S, DF
Silent Table illusion glamer bard 2, cleric/ 1 round V
Silver Darts conjuration creation bloodrager 3, m1 standard actiV, S, M (a silv
Slowing Mud conjuration creation druid 4, shama1 standard actiV, S, M (earth
Sonic Form transmutation polymorph sonic alchemist 6, ba1 standard actiV, S, M (a pinc
Sonic Scream evocation sonic bard 2, bloodra1 standard actiV, S
Speak With Haunt necromancy language-depecleric/oracle 4, 10 minutes V, S, DF
Spellcrash, Lesser abjuration cleric/oracle 4, 1 standard actiV, S
Spellcrash, Greaterabjuration cleric/oracle 8, 1 standard actiV, S
Spellcrash abjuration cleric/oracle 6, 1 standard actiV, S
Stench Of Prey transmutation druid 3, range 1 standard actiV, S, DF
Stone Discus conjuration creation earth bloodrager 2, d1 standard actiV, S, M (a pinc
Stricken Heart necromancy death inquisitor 2, s 1 standard actiV, S
Stunning Barrier abjuration cleric/oracle 1, 1 standard actiV, S
Stunning Barrier, Gabjuration cleric/oracle 3, 1 standard actiV, S
Sunder Breaker abjuration force magus 1, sorcer
1 standard actiV, S
Sundering Shards transmutation bloodrager 1, m1 standard actiV
Symbol Of Laughterenchantment charm mind-affecting sorcerer/wizard10 minutes V, S, M (mercu
Thorn Javelin conjuration creation poison druid 1, range 1 standard actiV, S
Thorny Entanglemetransmutation druid 3, ranger1 standard actiV, S, DF
Thunderstomp evocation earth bloodrager 1, d1 standard actiV, S
Thunderstomp, Greevocation earth bloodrager 3, d1 standard actiV, S
Time Shudder transmutation magus 2, sorce1 standard actiV, S, M (a tiny
Triggered Suggesti enchantment compulsion language-depen
bard 3, sorcere1 standard actiV, M (a snake'
Twilight Haze illusion shadow darkness, sha sorcerer/wizard1 standard actiV, S
Unbearable Brightnevocation light alchemist 4, sor1 standard actiV, S
Unholy Ice Weapontransmutation cold, evil, watecleric/oracle 2, 1 standard actiV, S, M (a flas
Unliving Rage necromancy cleric/oracle 2, 1 standard actiV, S
Vampiric Shadow Snecromancy magus 5, sorcer
1 standard actiV, S
Wall Of Blindness/ necromancy bard 4, cleric/o1 standard actiV, S
Wall Of Nausea illusion pattern mind-affecting bard 3, sorcere1 standard actiV, S
Wave Shield abjuration water bloodrager 1, d1 immediate acV
Whip Of Spiders conjuration summoning bard 2, druid 2 1 standard actiV, S, M/DF (a s
Whip Of Ants conjuration summoning bard 6, druid 6 1 standard actiV, S, M/DF (a s
Whip Of Centipedesconjuration summoning bard 5, druid 5 1 standard actiV, S, M/DF (a s
Widen Auras transmutation antipaladin 2, 1 standard actiV
Semblance Of Fleshillusion glamer cleric/oracle 2, 1 standard actiV, S
Shared Suffering necromancy evil antipaladin 2, i 1 standard actiV, F (a silver
Wracking Ray necromancy evil, pain sorcerer/wizard1 standard actiV, M (an old bo
Acid Maw transmutation acid druid 1, ranger1 standard actiV, S, DF
Arcane Disruption enchantment compulsion curse, mind-affbard 2, bloodra1 standard actiV, S, M (a pinc
Blood Salvation abjuration bloodrager 3 1 standard actiV, S
Energy Hack transmutation acid, cold, elecsorcerer/wizard1 immediate acV
Imbue Hex evocation shaman 5, witc10 minutes V, S, DF or M (
Phantom Hunt transmutation druid 4, ranger1 standard actiV, S, DF
Spirit Call enchantment druid 1, shama1 full round V, S, DF
Wrathful Weapon transmutation see text cleric/oracle 4 1 standard actiV, S, DF
Aura Of Cannibalis necromancy evil cleric/oracle 3, 1 standard actiV, S, M (a piec
Isolate illusion glamer antipaladin 3, 1 standard actiV, S
Control Vermin transmutation cleric/oracle 3, 1 standard actiV, S, DF/M (a b
Dust Ward abjuration cleric/oracle 6, 10 minutes V, S, M (a pinc
Ironskin transmutation earth alchemist 2, ant1 standard actiV, S, DF/M (a p
Ice Slick evocation cold druid 2, magus1 standard actiV, S
Magic Boulder transmutation earth cleric/oracle 2, 1 standard actiV, S, DF
Fleshy Facade transmutation polymorph alchemist 2, bar1 standard actiV, S
Hungry Earth transmutation druid 5, sorcer 1 standard actiV, S
Augmenting Wall evocation see text magus 5, sorce1 standard actiV, S
Bloody Arrows necromancy antipaladin 3, 1 standard actiV, S
Calm Air abjuration air druid 4, sorce 1 standard actiV, S
Conversing Wind transmutation air bard 4, sorcere1 standard actiV, S
Rain Of Arrows conjuration creation sorcerer/wizard1 standard actiV, S, M (a quiv
Telekinetic Volley transmutation magus 2, sorce1 standard actiV, S
Bouncy Body transmutation alchemist 1, bl 1 standard actiV, S
Mud Buddy conjuration creation druid 2, sorcer 1 standard actiV, S, M (1 pint
Endothermic Touc transmutation druid 1, shaman
1 standard actiV, S, M/DF (a s
Scale Spikes transmutation alchemist 2, bl 1 standard actiV, S, M/DF (a s
Scale Spikes, Great transmutation alchemist 4, bl 1 standard actiV, S, M/DF (a bi
Air Breathing transmutation alchemist 3, bl 1 standard actiV, S, M/DF (flo
Blood In The Waternecromancy emotion cleric/oracle 2 1 standard actiV, S, DF
Gift Of The Deep transmutation polymorph cleric/oracle 4, 1 standard actiV, S, DF
Spellsteal abjuration cleric/oracle 5, 1 standard actiV, S
Sundered Serpent Cconjuration creation magus 3, sorce1 standard actiV, S, M (a snak
Curse Of Unexpectenecromancy curse, death cleric/oracle 4 1 standard actiV, S
Burdened Thought enchantment compulsion mind-affecting druid 2, shaman
1 standard actiV, S, M (a lead
Hollow Blades transmutation magus 2, ranger
1 round V, S
Runic Overload evocation sonic bloodrager 3, m1 standard actiV, S, M (a smal
Siphon Might necromancy druid 3, magus1 round V, S
Stone Throwing transmutation bloodrager 1, c1 standard actiV, S, M (powde
Steal Size transmutation bloodrager 2, d1 standard actiV, S, M (a piec
Twisted Futures divination bard 1, cleric/ 1 standard actiV, S, M (a smal
Amplify Stench transmutation cleric/oracle 2 1 standard actiV, S
Mark Of The Reptil transmutation curse antipaladin 4, c1 standard actiV, S, DF
Swarm Of Fangs conjuration summoning druid 3, sorcer 1 round V, S, M (a lizar
Transfer Regenerattransmutation cleric/oracle 3 1 standard actiV, S
Trial Of Fire And A evocation acid, fire bloodrager 3, c1 standard actiV, S
Callback conjuration teleportation bard 2, druid 2 1 standard actiV, S, M (crush
Callback, Greater conjuration teleportation bard 5, druid 5 1 standard actiV, S, M (crush
Disrupt Link abjuration antipaladin 2, b1 standard actiV, S
Duplicate Familiar conjuration creation alchemist 4, so1 standard actiV, S, M (alchem
Empathy Conduit necromancy shaman 5, sorce
1 standard actiV, S, F (a glass
Merge With Familiatransmutation alchemist 2, so1 standard actiV, S
Soulswitch necromancy bard 5, cleric/ 1 standard actiV, S, F (two br
Transfer Familiar evocation sorcerer/wizard1 standard actiV, S
Beanstalk conjuration creation sorcerer/wizar 1 minute V, S, M (a smal
Flaming Aura transmutation fire bloodrager 4, c1 standard actiV, S, M/DF (a s
Frosty Aura transmutation cold bloodrager 4, c1 standard actiV, S, M/DF (a c
Quick Throwing transmutation antipaladin 2, 1 standard actiV, S, M
Thunderous Footfaltransmutation sorcerer/wizar 1 standard actiV, S, M
Thanatotic Fury transmutation sorcerer/wizard1 standard actiV, S, M (shavi
Titanic Anchoring transmutation antipaladin 3, 1 standard actiV, S, M (a shav
Aura Of Inviolate abjuration cleric/oracle 3, 1 standard actiV, S, DF
Blade Tutor's Spiritconjuration creation antipaladin 2, 1 standard actiV, S
Darting Duplicate illusion figment antipaladin 1, 1 swift action V, S
Dimensional Blade transmutation antipaladin 4, 1 swift action V, S
Fiery Runes evocation fire alchemist 2, bl 1 standard actiV, S
Instant Weapon conjuration creation force bard 2, bloodra1 standard actiV, S
Reaper's Coterie necromancy evil antipaladin 2, b1 standard actiV, S, DF
Rubberskin transmutation alchemist 4, ma1 standard actiV, S, M (a piece
Umbral Weapon illusion cold, shadow antipaladin 2, 1 standard actiV, S, M (a pair
Vine Strike conjuration creation alchemist 2, an1 standard actiV, S
Cheetah's Sprint transmutation bloodrager 1, d1 swift action V
Clear Grove transmutation druid 3, ranger10 minutes V, S, M/DF (a m
Globe Of Tranquil abjuration cleric/oracle 4 1 standard actiV, S, M/DF (a g
Oasis transmutation cleric/oracle 6, 30 minutes V, S, M/DF (1 g
Planar Refuge conjuration creation cleric/oracle 7 1 hour V, S, M (preci
Raven's Flight transmutation bard 3, druid 3 1 swift action V
Wild Instinct divination bloodrager 2, dstandard actio V, S, DF
Gravel Vortex conjuration creation earth druid 4, sorcer 1 standard actiV, S, M (handfu
Daywalker necromancy antipaladin 4, c1 standard actiV, S, M (a blac
Plant Voice transmutation cleric/oracle 3 1 standard actiV, S, M (a small
Spore Burst conjuration poisonUM druid 2, ranger1 standard actiV, S, M (a tiny
Alter Summoned Mconjuration summoning antipaladin 2, 1 standard actiV, S
Final Sacrifice evocation antipaladin 3, 1 standard actiV, S
Gird Ally abjuration cleric/oracle 2 1 standard actiV, S
Instant Restorationconjuration healing cleric/oracle 4 1 immediate acV, S, F/DF (a t
Master's Escape conjuration teleportation cleric/oracle 4 1 standard actiV, S
Master's Mutation transmutation polymorph druid 5, sorcer 1 standard actiV, S
Summon Laborers conjuration summoning cleric/oracle 6 10 minutes V, S, F/DF (a s
Illusory Maze illusion figment bard 2, sorcere1 standard actiV, S
Make Lost enchantment compulsion mind-affecting bard 2, druid 2 1 round V, S
Mind Maze enchantment compulsion mind-affecting bard 3, cleric/ 1 standard actiV, S, M/DF (a c
Puzzle Box enchantment compulsion curseUM, mind-bard 2, sorcere1 standard actiV, S
Stoke The Inner Firtransmutation fire cleric/oracle 2, 1 standard actiV
Akashic Form necromancy psychic 9 1 hour V, S
Analyze Aura divination medium 2, mesme
1 standard actiV, S
Anticipate Thoughtdivination mind-affecting bard 2, inquisi 1 standard actiV
Apport Object conjuration teleportation bard 2, medium1 standard actiV
Apport Animal conjuration teleportation druid 3, medium
1 standard actiV
Aura Alteration illusion medium 3, mesme
1 standard actiV, S
Drain Poison transmutation poisonUM alchemist 3, ant1 standard actiV, S, M/DF (the
Garden Of Peril conjuration creation poisonUM druid 2, ranger1 standard actiV, S, M/DF (a p
Invigorating Poiso transmutation alchemist 2, cl 1 standard actiV, S, M/DF (an
Neutralize Poison, conjuration healing alchemist 6, bar1 standard actiV, S, M/DF (a l
Poison Breath evocation poisonUM cleric/oracle 7, 1 standard actiV, S, M/DF (a s
Sword To Snake transmutation poisonUM cleric/oracle 4 1 standard actiV, S, M/DF (a h
Toxic Rupture necromancy poisonUM druid 3, shaman
1 standard actiV, S, M/DF (a v
Venomous Bite transmutation poisonUM alchemist 2, dr1 standard actiV, S, M (a vial
Blend With Surrou illusion glamer bard 1, cleric/ 1 round V, S, M/DF (a
Body Double illusion glamer bard 2, bloodra1 standard actiV, S, M (two g
Grasping Tentaclesconjuration creation bloodrager 3, 1 standard actiV, S, M (octopu
Grease, Greater conjuration creation bard 5, magus 1 standard actiV, S, M (butter)
Hide Weapon transmutation antipaladin 1, 1 standard actiV, S
Selective Invisibilitillusion glamer alchemist 3, an1 standard actiV, S, M/DF (thr
Sense Vitals divination antipaladin 2, 1 standard actiV, S, M (a drop
Shifting Shadows evocation darkness bard 3, sorcere1 standard actiV, S, M (a drop
Beloved Of The Fordivination alchemist 2, ba1 standard actiV, S
Blessing Of Liberty abjuration bard 2, shaman1 standard actiV, S, M (a feat
Harmless Form transmutation polymorph druid 2, ranger1 standard actiV, S
Harvest Season abjuration druid 2, shama1 minute V, S, M
Wall Of Clockwork conjuration creation cleric/oracle 5, 1 standard actiV, S
Cloak Of Secrets illusion glamer antipaladin 1, b1 minute V, S
Coin Shot transmutation alchemist 1, an1 standard actiS
Ears Of The City divination bard 1, cleric/o1 standard actiV, S, M/DF (a s
Illusory Crowd illusion figment bard 1, shaman1 standard actiV, S, M (a shirt
Locksight divination alchemist 1, ant1 standard actiV, S, M/DF (a s
Peace Bond abjuration bard 1, cleric/o1 standard actiV, S, M/DF (a
Speak Local Languadivination bard 1, cleric/o1 standard actiV, M/DF (a wor
Aversion enchantment compulsion mind-affecting bard 2, druid 3 1 standard actiV, S
Awaken Construct transmutation cleric/oracle 7 24 hours V, S, M (herbs
Babble enchantment compulsion mind-affecting bard 2, mesmeri
1 standard actiV, S
Bilocation conjuration creation psychic 8, sorc1 standard actiV
Burst Of Adrenalin transmutation mesmerist 1, psy
1 immediate acV, S
Burst Of Insight transmutation medium 1, mesme
1 immediate acV, S
Call Spirit conjuration calling cleric/oracle 5 10 minutes V, S
Calm Spirit necromancy cleric/oracle 2 1 standard actiV, S
Catatonia necromancy alchemist 2, ba1 standard actiS
Charge Object transmutation medium 1, mesme
10 minutes V, S
Cognitive Block enchantment compulsion mind-affecting medium 2, mesm
1 standard actiV
Condensed Ether transmutation psychic 4, sorce
1 standard actiV, S, M (crush
Contagious Zeal enchantment compulsion emotion, mind-a
bard 2, cleric/o1 standard actiV, S
Create Mindscape illusion phantasm mind-affecting medium 4, mesm
1 round V, S
Create Mindscape, illusion phantasm mind-affecting mesmerist 6, ps1 round V, S
Decrepit Disguise illusion glamer bard 1, medium1 standard actiV
Deja Vu enchantment compulsion mind-affecting bard 1, mesmeri
1 standard actiV
Demand Offering enchantment compulsion mind-affecting antipaladin 1, b1 standard actiV, S
Detect Mindscape divination medium 2, mesm
1 standard actiV, S
Detect Psychic Signdivination medium 0, mesme
1 standard actiV, S
Divide Mind enchantment mind-affecting psychic 9 1 standard actiV
Dream Council illusion phantasm mind-affecting bard 6, medium1 standard actiV, S
Dream Scan divination mind-affecting bard 6, medium1 standard actiV, S
Dream Travel conjuration teleportation mind-affecting mesmerist 6, p1 standard actiV, S
Dream Voyage conjuration teleportation mind-affecting psychic 9 1 standard actiV, S
Ectoplasmic Erupti evocation psychic 7, spiri1 standard actiV, S
Ectoplasmic Snare evocation magus 3, psychi
1 standard actiV, S
Ego Whip I enchantment compulsion emotion, mind-a
psychic 3 1 standard actiS
Ego Whip II enchantment compulsion emotion, mind-a
psychic 4 1 standard actiS
Ego Whip III enchantment compulsion emotion, mind-a
psychic 5 1 standard actiS
Ego Whip IV enchantment compulsion emotion, mind-a
psychic 6 1 standard actiS
Ego Whip V enchantment compulsion emotion, mind-a
psychic 7 1 standard actiS
Emotive Block enchantment compulsion emotion, mind-a
mesmerist 2, psy
1 standard actiS
Enshroud Thoughtsabjuration mind-affecting alchemist 2, ba1 standard actiV, S
Entrap Spirit necromancy medium 4, occult
1 standard actiV, S, F (a small
Erase Impressions abjuration medium 3, mesme
1 round V, S
Ethereal Envelope conjuration teleportation psychic 5, spiri1 standard actiS, M (empty cry
Ethereal Envelopmconjuration teleportation psychic 7, spiri1 standard actiS, M (empty cry
Ethereal Fists transmutation magus 4, spiritu1 standard actiS
Etheric Shards evocation force occultist 4, psyc1 standard actiS, M (broken g
Explode Head evocation magus 6, psychi
1 standard actiV, S Range close
Foster Hatred enchantment compulsion emotion antipaladin 4, i 1 standard actiS, DF
Ghost Whip evocation cleric/oracle 2, 1 standard actiV, S
Grave Words necromancy language-depemedium 0, occult
1 minute S
Hypercognition divination alchemist 3, ba1 standard actiV
Id Insinuation I enchantment compulsion mind-affecting psychic 2 1 standard actiS
Id Insinuation II enchantment compulsion mind-affecting psychic 3 1 standard actiS
Id Insinuation III enchantment compulsion mind-affecting psychic 4 1 standard actiS
Id Insinuation IV enchantment compulsion mind-affecting psychic 5 1 standard actiS
Implant False Readillusion glamer mesmerist 2, oc1 minute V, S
Incorporeal Chainsevocation force psychic 6, spiri1 standard actiV, S
Inflict Pain enchantment mind-affecting antipaladin 2, i 1 standard actiV, S
Inflict Pain, Mass enchantment mind-affecting antipaladin 4, i 1 standard actiV, S
Instigate Psychic D illusion phantasm mind-affecting medium 2, mesme
1 standard actiV, S
Intellect Fortress I abjuration psychic 4 1 immediate acV
Intellect Fortress IIabjuration psychic 5 1 immediate acV
Intellect Fortress IIabjuration psychic 6 1 immediate acV
Mental Barrier I abjuration psychic 2 1 immediate acV
Mental Barrier II abjuration psychic 3 1 immediate acV
Mental Barrier III abjuration psychic 4 1 immediate acV
Mental Barrier IV abjuration psychic 5 1 immediate acV
Mental Barrier V abjuration psychic 6 1 immediate acV
Mental Block divination mind-affecting bard 2, mesmeri
1 standard actiV
Microcosm illusion phantasm mind-affecting psychic 9 1 standard actiV, S
Mind Probe divination mind-affecting medium 3, mesme
1 minute V, S
Mind Swap enchantment compulsion mind-affecting medium 3, mesme
1 round V, S
Mind Swap, Major enchantment compulsion mind-affecting psychic 9 1 minute V, S, M (diamo
Mind Thrust I divination mind-affecting psychic 1 1 standard actiS
Mind Thrust II divination psychic 2 1 standard actiS
Mind Thrust III divination psychic 3 1 standard actiS
Mind Thrust IV divination psychic 4 1 standard actiS
Mind Thrust V divination psychic 5 1 standard actiS
Mind Thrust VI divination psychic 6 1 standard actiS
Mindlink divination mind-affecting medium 1, mesme
1 standard actiV
Mindscape Door illusion phantasm mind-affecting medium 3, mesm
1 standard actiV, S
Mindwipe enchantment compulsion mind-affecting medium 4, mesme
1 standard actiV
Node Of Blasting abjuration mind-affecting medium 3, mesme
1 standard actiV
Object Possession necromancy medium 4, mesme
1 standard actiV, S
Object Possession, necromancy occultist 5, psy1 standard actiV, S
Object Possession, necromancy medium 2, mesme
1 standard actiV, S
Object Reading divination medium 1, mesme
1 standard actiV, S
Oneiric Horror illusion phantasm mind-affecting bard 2, medium1 standard actiV, S
Oneiric Horror, Greillusion phantasm mind-affecting bard 4, medium1 standard actiV, S
Paranoia illusion phantasm mind-affecting bard 2, medium1 standard actiV, S
Parchment Swarm transmutation magus 5, occult1 standard actiS, M (blank par
Placebo Effect illusion phantasm mind-affecting medium 2, mesm
1 standard actiV, M (a sugar
Possession necromancy medium 3, mesme
1 standard actiV, S
Possession, Greaternecromancy occultist 6, psy1 standard actiV, S
Primal Regression enchantment compulsion mind-affecting druid 6, mesmer
1 standard actiS
Psychic Asylum illusion phantasm mind-affecting mesmerist 5, ps1 swift action V, S
Psychic Crush I necromancy mind-affecting psychic 5 1 standard actiS
Psychic Crush II necromancy mind-affecting psychic 6 1 standard actiS
Psychic Crush III necromancy mind-affecting psychic 7 1 standard actiS
Psychic Crush IV necromancy mind-affecting psychic 8 1 standard actiS
Psychic Crush V necromancy mind-affecting psychic 9 1 standard actiS
Psychic Image illusion shadow psychic 9 1 standard actiV
Psychic Reading divination bard 2, inquisit1 standard actiV
Psychic Surgery enchantment mind-affecting mesmerist 5, p10 minutes V, M (diamond
Purge Spirit necromancy medium 2, occult
1 standard actiV, S
Quintessence illusion glamer bard 1, medium1 standard actiV, S
Remote Viewing divination scrying medium 4, occult
1 hour V, S, M (incens
Repress Memory enchantment compulsion mind-affecting bard 5, mesmeri
1 round V, S
Retrocognition divination medium 3, occul
1 minute V, S
Riding Possession necromancy medium 2, mesme
1 standard actiV, S
Sealed Life abjuration medium 2, spiri1 standard actiS
Sealed Life, Greaterabjuration spiritualist 6 1 standard actiS
Sessile Spirit necromancy cleric/oracle 5, 1 standard actiV, S
Shadow Body transmutation polymorph sorcerer/wizard1 standard actiV, S
Spirit-Bound Bladeevocation medium 4, occul
1 standard actiS
Synapse Overload divination mind-affecting mesmerist 4, p1 standard actiV
Synaptic Pulse enchantment compulsion mind-affecting mesmerist 3, p1 standard actiV
Synaptic Pulse, Greenchantment compulsion mind-affecting mesmerist 4, p1 standard actiV
Synaptic Scramble enchantment compulsion mind-affecting mesmerist 3, p1 standard actiV, S
Synesthesia illusion phantasm mind-affecting mesmerist 3, p1 standard actiV, S
Synesthesia, Mass illusion phantasm mind-affecting mesmerist 5, p1 standard actiV, S
Talismanic Implemevocation occultist 3 10 minutes V
Telekinetic Maneuvtransmutation magus 4, psychi
1 standard actiV, S
Telekinetic Projectievocation occultist 0, psyc1 standard actiV, S
Telekinetic Storm evocation force psychic 9 1 standard actiV, S
Telempathic Projecenchantment compulsion emotion, mind-a
mesmerist 1, psy
1 standard actiV, S
Telepathy divination mind-affecting medium 4, mesme
1 standard actiV
Thaumaturgic Circlabjuration cleric/oracle 4 1 standard actiV, S, M (a 3-ft
Thought Echo illusion glamer mesmerist 1, p1 round V
Thought Shield I abjuration psychic 2 1 immediate acV
Thought Shield II abjuration psychic 3 1 immediate acV
Thought Shield III abjuration psychic 4 1 immediate acV
Thought Shield IV abjuration psychic 5 1 immediate acV
Thought Shield V abjuration psychic 6 1 immediate acV
Thoughtsense divination mind-affecting medium 4, mesme
1 standard actiV, M (a bit of d
Tower Of Iron Will abjuration psychic 5 1 immediate acV
Tower Of Iron Will abjuration psychic 6 1 immediate acV
Tower Of Iron Will aI bjuration psychic 7 1 immediate acV
Tower Of Iron Will abjuration psychic 8 1 immediate acV
Tower Of Iron Will abjuration psychic 9 1 immediate acV
Unshakable Zeal enchantment compulsion emotion, mind-a
bard 5, inquisit1 standard actiS, F (a silver ci
Wall Of Ectoplasm evocation cleric/oracle 5, 1 standard actiV, S, M (small
Withdraw Afflictio necromancy psychic 6, shama
1 standard actiV, S
Air Of Authority illusion glamer bard 3, medium1 standard actiV, S
Bleaching Resistan enchantment compulsion mind-affecting alchemist 4, dru1 standard actiV, S
Burn Corruption evocation fire, good bloodrager 4, 1 standard actiV, S
Champion's Bout enchantment compulsion mind-affecting bard 3, cleric/ 1 round V, S
Damnation Of Memenchantment compulsion mind-affecting bard 6, mesmeri
1 hour V, S, F (a mas
Elemental Mastery transmutation see text bloodrager 4, d1 standard actiV, S
Fable Tapestry illusion shadow shadow bard 5, medium1 round V, S, F (your k
Fire's Friend evocation fire alchemist 2, b 1 standard actiV, S, M (a flam
Fleshwarping Swa conjuration summoning sorcerer/wizar 1 round V, S, M/DF (a s
Lament Of Summer's abjuration fire, good bard 2, ranger 1 standard actiV
Lost Passage enchantment compulsion mind-affecting bard 4, mesmeri
1 standard actiV, S
Lost Locale enchantment compulsion mind-affecting psychic 9, sorc24 hours V, S
Mantle Of The Magitransmutation good druid 5, shaman
1 standard actiV, S
Martial Telekinesisevocation magus 4, occulti
1 standard actiV, S
Miasmal Dread enchantment compulsion fear, mind-affe antipaladin 2, 1 standard actiV, S
Murderous Crow conjuration summoning see text antipaladin 1, 1 round V, S, F (a crow'
Overlook enchantment compulsion mind-affecting bard 3, mesmeri
1 standard actiV, S
Probe History divination bard 3, cleric/ 1 round V, S, DF
Respectful Quiet illusion glamer bard 3, cleric/o1 standard actiV, S, DF
Shadow Of Doubt enchantment compulsion darkness, emotiantipaladin 4, b1 standard actiV, S
Siege Scatter evocation earth druid 5, range 1 round V, S
Summon Giant Allyconjuration summoning see text druid 6 1 standard actiV, S, F/DF (bit
Summon Giant Allyconjuration summoning see text druid 7 1 standard actiV, S, F/DF (bit
Summon Giant Allyconjuration summoning see text druid 8 1 standard actiV, S, F/DF (bit
Summon Kami conjuration druid 5, shama1 round V, S, DF
Suppressing Stone evocation occultist 3, sor 1 standard actiV, S, F (one io
Wall Of Brine conjuration creation water druid 4, magus1 standard actiV, S, M/DF (a bi
Zephyr's Fleetness transmutation air ranger 3 1 round V, S
Create Drug conjuration creation cleric/oracle 4, 1 round V, S
Death Pact enchantment mind-affecting bard 5, mesmeri
1 minute V, S, M (a cont
Fool's Teleport illusion glamer mesmerist 3, ps1 standard actiV
Implanted Projecti enchantment compulsion emotionUM, min
mesmerist 3, p1 standard actiV, S
Dream Shield abjuration alchemist 2, ba1 standard actiV, S, M (hollow
Jealous Rage enchantment compulsion emotionUM, min
antipaladin 2, 1 standard actiV, S
Mindshock divination mind-affecting antipaladin 2, b1 standard actiV, S
Psychic Leech enchantment compulsion emotionUM, min
bloodrager 3, m1 standard actiS
Quell Energy abjuration druid 3, inquisi 1 standard actiV, S
Retributive Reparanecromancy curseUM antipaladin 3, in1 standard actiV, S
Sensory Amplifier divination mind-affecting druid 4, medium
1 standard actiS
Subjective Reality illusion phantasm mind-affecting bard 6, medium1 standard actiV
Ectoplasmic Hand evocation occultist 5, psyc1 standard actiV, S
Mantle Of Doubt illusion phantasm emotionUM, feamesmerist 6, p1 standard actiV, S
Mind Over Matter necromancy mesmerist 2, psy
1 standard actiV, S
Out Of Sight enchantment mind-affecting medium 3, mesm
1 standard actiV, S, M (a strip
Phantom Limb necromancy psychic 6, spiri1 standard actiV, S
Psychonaut Manifesenchantment compulsion emotionUM, min
psychic 2 1 standard actiV, S, M (a smal
Alleviate Addictionconjuration healing alchemist 1, cl 1 standard actiV, S, DF
Contact High transmutation alchemist 2, ba1 standard actiV, S
Imbue With Addict transmutation alchemist 2, me1 standard actiV, S, M (a dose
Night Blindness necromancy curseUM antipaladin 1, 1 standard actiV
Pesh Vigor transmutation alchemist 1, an1 standard actiV, S, M (a dose
Compel Tongue enchantment compulsion mind-affecting bard 1, cleric/ 1 standard actiV, S, M (a wood
Compel Tongue, Maenchantment compulsion mind-affecting bard 4, cleric/ 1 standard actiV, S, M (a wood
Fleeting Memory enchantment compulsion mind-affecting bard 3, mesmeri
1 standard actiV
Fleeting Memory, Menchantment compulsion mind-affecting bard 6, mesmeri
1 standard actiV
Secret Sign illusion glamer bard 1, inquisi 1 standard actiV, S, M (a lemo
Venomous Promisetransmutation language-depeantipaladin 3, 1 standard actiS, M (a vial of
Arcane Pocket conjuration creation sorcerer/wizard1 standard actiV, F (a pocket
Vacuous Vessel illusion glamer bard 0, sorcere1 swift action V
Adroit Retrieval transmutation occultist 3, sor 1 standard actiV, S
Authenticating Gaz divination alchemist 1, cle1 standard actiV, S, DF/M (a m
Curse Of Keeping enchantment compulsion curseUM antipaladin 2, 1 standard actiV, S, DF
Evaluator's Lens conjuration creation inquisitor 2, o 1 standard actiV, S
Fleeting Defect transmutation bard 2, bloodra1 standard actiV, S
Incendiary Runes abjuration fire occultist 1, sor 1 standard actiV, S
Peerless Integrity illusion glamer antipaladin 2, 1 standard actiV, S, DF
Remarkable Leger transmutation bard 2, sorcere1 standard actiV, S
Secret Coffer conjuration summoning sorcerer/wizard10 minutes V, S, F (the che
Secret Vault conjuration summoning sorcerer/wizard10 minutes V, S, F (the che
Shadow Enchantmeillusion shadow shadowUM bard 3, mesmeri
1 standard actiV, S
Shadow Enchantmen illusion shadow shadowUM bard 6, mesmeri
1 standard actiV, S
Detect Fiendish Pr divination bard 0, cleric/ 1 standard actiV, S
Devil Snare abjuration good cleric/oracle 4, 1 full-round actV, S, M (a pouc
Punishing Armor abjuration alchemist 1, bl 1 standard actiV, S
Unholy Ward abjuration evil antipaladin 3, c1 standard actiV, S, DF
Blood Tentacles necromancy antipaladin 4, 1 standard actiV, S, M (a fres
Caustic Safeguard abjuration acid alchemist 3, bl 1 round V, S, M (a thin
Coward's Cowl enchantment mind-affecting alchemist 1, ba1 standard actiV, S
Dream Dalliance illusion phantasm mind-affecting mesmerist 3, ps1 round V, S
Enticing Adulation enchantment mind-affecting bard 3, sorcere1 standard actiV, S, M (a lock
Furious Fire Barra evocation fire bloodrager 4, 1 standard actiV, S, M (two ba
Golden Guise transmutation bard 2, sorcere1 standard actiV, S, M (10 gol
Shadow Enduranceillusion shadow shadowUM bard 5, mesmeri
1 standard actiV, S, M (a fetch
Seer's Bane abjuration cleric/oracle 6, 1 round V, S
Aroden's Magic Ar transmutation shaman 8, sorc1 standard actiV, S, DF
Aroden's Spellswortransmutation bard 4, bloodra1 round V, S, F (a magic
Banishing Blade abjuration antipaladin 4, 1 standard actiV, S
Create Armaments conjuration creation bard 4, medium1 minute V, S, M (diamon
Expeditious Constr conjuration creation earth druid 1, sorcer 1 standard actiV, S, M (a hand
Force Sword evocation force bloodrager 2, ma
1 standard actiV, S
Grand Destiny enchantment compulsion mind-affecting alchemist 5, b 1 standard actiV, S
Guardian Monument abjuration bard 3, inquisi 1 full round V, S, F (an una
Guardian Monument abjuration bard 5, inquisit1 full round V, S, F (an una
Human Potential transmutation alchemist 2, ba1 standard actiV, S, M (a hum
Human Potential, Mtransmutation bard 6, psychi 1 standard actiV, S, M (a hum
Last Azlanti's Defe evocation force magus 6, occult1 standard actiV, S, F (a mini
Last Azlanti's Defe evocation force sorcerer/wizard1 standard actiV, S, F (a mini
Linked Legacy divination bard 1, medium1 round V, S
Splinter Spell Resi transmutation bloodrager 2, m1 standard actiV, S
Winged Sword transmutation bloodrager 2, i 1 standard actiV, S
Celestial Healing conjuration healing good bloodrager 1, c1 round V, S, M (1 drop
Celestial Healing, Gconjuration healing good bloodrager 4, c1 round V, S, M (1 drop
Cyclic Reincarnatiotransmutation druid 6 10 minutes V, S, M, DF (oi
Jatembe's Ire transmutation good druid 6, sorcer 1 standard actiV, S, M (octopu
Mask From Divinatdivination alchemist 5, bl 1 standard actiV, S, F (an ey
Planar Inquiry conjuration calling cleric/oracle 3 10 minutes V, S, M (offeri
Artificer's Curse transmutation bard 6, cleric/o1 standard actiV, S, M (a blan
Deft Digits transmutation bard 3, medium1 standard actiV, S
Dissolution transmutation alchemist 4, so1 standard actiV, S, M (vial o
Emblem Of Greed transmutation polymorph cleric/oracle 6 1 standard actiV, S, M (a mas
Full Pouch transmutation alchemist 2, bar1 swift action V, S, M (alchem
Legendary Proporttransmutation alchemist 6, dr1 standard actiV, S, M (a din
Liquefy transmutation alchemist 3, ba1 standard actiV, S, M (a spec
Open Arms transmutation sorcerer/wizard1 immediate acV, S, F (a mag
Rags To Riches transmutation alchemist 3, ba1 standard actiV, S, M (a bit
Rune Of Ruin transmutation curseUM alchemist 4, bar1 standard actiV, S, M (a self-
Tears To Wine transmutation alchemist 1, ba1 standard actiV, S, M (a sing
Transmute Golem transmutation polymorph alchemist 6, so8 hours V, S, M (powder
Find Fault divination bard 3, bloodra1 standard actiV, S
Foretell Failure divination bard 4, occultis1 swift action V, S
Perfect Placement divination bard 2, bloodra1 standard actiV, S, M (a ches
Heckle enchantment compulsion emotionUM, min
bard 2, bloodra1 standard actiV, S, M (a toma
Stage Fright enchantment compulsion emotionUM, feaantipaladin 3, 1 standard actiV, S
Tough Crowd abjuration bard 4, inquisi 1 standard actiV, S
First World Revisiotransmutation polymorph alchemist 2, an1 standard actiV, S
Darkvault abjuration alchemist 3, cl 1 standard actiV, S, M (a ston
Fear The Sun transmutation antipaladin 1, b1 standard actiV, S, M (a dro
Ignoble Form transmutation polymorph alchemist 2, an1 standard actiV, S, M (a half-
Shadowmind illusion phantasm antipaladin 2, c1 standard actiV, S, M (a smal
Umbral Strike necromancy shadow darkness cleric/oracle 7, 1 standard actiV, S, M (a blac
Dancing Darkness evocation darkness, sh antipaladin 1, 1 standard actiV, S
Motes Of Dusk And evocation darkness, light bard 3, magus 13 standard actiV, S
Mydriatic Spontaneevocation darkness, light bard 3, mesmeri
1 standard actiV, S
Mydriatic Spontaneevocation darkness, light bard 5, mesmeri
1 standard actiV, S
Penumbral Disguisconjuration shadowUM alchemist 3, bar1 standard actiV, S
Shield Of Darkness evocation darkness, sh antipaladin 3, c1 standard actiV
Spotlight evocation darkness, light bard 3, cleric/o1 standard actiV, S
Touch Of Blindnessnecromancy darkness, sh antipaladin 1, 1 standard actiV
Wall Of Split Illumi evocation darkness, light bard 3, cleric/ 1 standard actiV, S
Baleful Shadow Tr illusion shadow shadowUM alchemist 6, ba1 standard actiV, S
Masochistic Shado necromancy evil, shadowU antipaladin 4, 1 standard actiV, S
Shadow Transmutaillusion shadow shadowUM bard 6, medium1 standard actiV, S
Shadow Transmutat illusion shadow shadowUM shaman 9, sorce
1 standard actiV, S
Shadow Trap illusion shadow antipaladin 1, 1 standard actiV, S
Shadowform illusion shadow shadowUM antipaladin 4, b1 standard actiV, S
Umbral Infusion necromancy shadowUM alchemist 4, an1 standard actiV, S
Umbral Infusion, Mnecromancy shadowUM cleric/oracle 8, 1 standard actiV, S
Absolution abjuration cleric/oracle 4, 1 round V, S, M (a vial
Aerial Tracks divination air druid 4, inquis 1 standard actiV, S
Animal Ambassadoenchantment compulsion mind-affecting bard 4, druid 4 10 minutes V, S, M (a mors
Aphasia enchantment compulsion mind-affecting bard 1, mesmeri
1 standard actiV, S
Auditory Hallucina illusion phantasm mind-affecting bard 1, magus 11 standard actiS
Audiovisual Halluc illusion phantasm mind-affecting bard 3, magus 13 standard actiS
Aura Of The Unremenchantment compulsion mind-affecting bard 3, medium1 standard actiV, S, M (a whit
Bountiful Banquet conjuration creation bard 4, cleric/ 10 minutes V, S, M (a turk
Break, Greater transmutation bloodrager 4, o1 round V, S, M (an unb
Build Trust divination bard 2, cleric/o1 standard actiV, S, M (a gold
Charm Person, Masenchantment charm mind-affecting bard 4, mesmeri
1 standard actiV, S
Codespeak transmutation bard 2, medium1 standard actiV, S, M (a comp
Complex Hallucinatillusion phantasm mind-affecting bard 4, magus 14 standard actiS
Compulsive Liar enchantment compulsion mind-affecting bard 1, mesmeri
1 standard actiV, S
Conditional Curse necromancy curseUM antipaladin 4, c1 standard actiV, S
Conditional Favor abjuration antipaladin 1, b1 swift action V
Conjuration Foil abjuration bard 4, magus 13 immediate acS
Conjure Carriage conjuration creation bard 3, magus 1 round V, S, M (a gour
Contingent Venom necromancy poisonUM shaman 4, sorc1 standard actiV, S, M (herbs
Controlled Fireball evocation fire, ruse bloodrager 4, m1 standard actiV, S, M (a ball
Crime Of Opportunienchantment compulsion mind-affecting antipaladin 1, 1 standard actiV, S, M (a slit
Crime Wave enchantment compulsion mind-affecting antipaladin 4, 1 standard actiV, S, M (a tarn
Cultural Adaptatio divination bard 1, cleric/ 1 standard actiV, S, M/DF (a d
Curse Of The Outcaenchantment compulsion curseUM, emotibard 4, cleric/ 1 standard actiV, S, M (a hand
Dark Whispers illusion shadow language-depeantipaladin 1, 1 standard actiV, S, F/DF (a s
Deadman's Contingevocation bard 4, cleric/o10 minutes or m
V, S, M (a scorp
Deceitful Veneer illusion glamer antipaladin 3, 1 standard actiV, S
Deflect Blame enchantment compulsion mind-affecting bard 2, mesmeri
1 immediate acV, S
Demanding Messagenchantment compulsion language-depen
bard 3, medium1 standard actiV, S, F (a piec
Demanding Message enchantment compulsion language-depen
bard 6, mesmeri
1 standard actiV, S, F (a piec
Desperate Weaponconjuration creation antipaladin 1, b1 swift action V
Detect Anxieties divination mind-affecting antipaladin 2, b1 standard actiV, S, F/DF (a m
Detect Desires divination mind-affecting antipaladin 2, b1 standard actiV, S, F/DF (a m
Detect Magic, Greatdivination bard 2, cleric/ 1 standard actiV, S
Detect The Faithfuldivination antipaladin 1, c1 standard actiV, S, DF
Disrupt Silence abjuration bard 2, cleric/o1 standard actiS, M (tiny silve
Dress Corpse necromancy cleric/oracle 2, 1 standard actiV, S, M (a pick
Entice Fey conjuration calling bard 6, druid 10 minutes V, S, M (offeri
Entice Fey, Greater conjuration calling druid 9, shama10 minutes V, S, M (offeri
Entice Fey, Lesser conjuration calling bard 4, druid 10 minutes V, S, M (offeri
Fabricate Disguise transmutation alchemist 1, ant1 standard actiS
False Belief enchantment compulsion mind-affecting bard 2, mesmeri
10 minutes, pluV, S, M (lemon
False Future illusion glamer bard 3, cleric/ 1 standard actiV, S, M (crush
False Resurrection conjuration calling chaotic, evil, r cleric/oracle 7 1 minute V, S, M (diamo
False Resurrection,conjuration calling evil, lawful, ruscleric/oracle 9 1 minute V, S, M (diamo
False Vision, Great illusion glamer bard 6, mesmeri
1 standard actiV, S, M (a jade
Ghost Brand transmutation shadowUM bard 4, occultist10 minutes V, S, M (a bran
Glimpse Of Truth divination alchemist 5, cle1 standard actiV, S, M (a tour
Handy Grapnel transmutation inquisitor 1, ra 1 standard actiV, S, M (an ar
Hidden Presence enchantment compulsion mind-affecting bard 2, inquisi 1 standard actiV, S, M (eye dr
Hollow Heroism enchantment compulsion mind-affecting,bard 3, bloodra1 standard actiV, S
Hollow Heroism, Grenchantment compulsion mind-affecting,bard 6, psychic1 standard actiV, S
Illusion Of Treacheillusion figment antipaladin 3, 1 standard actiS, F (a tiny mar
Illusion Of Treacheillusion figment antipaladin 4, 1 standard actiS, F (a tiny mar
Insect Spies divination druid 3, ranger1 round V, S, M (a drop
Insect Spies, Greatedivination druid 6, sorcer 1 round V, S, M (a drop
Instant Fake illusion figment bard 3, inquisi 1 standard actiV, S, M (a piec
Instant Summons, Gconjuration summoning psychic 8, sorc1 standard actiV, S, M (sapph
Know Peerage divination mind-affecting bard 1, cleric/ 1 standard actiV, S, M (thread
Languid Venom necromancy poison alchemist 2, s 1 standard actiV, S, M (herbs
Life Of Crime enchantment compulsion curseUM, mind-antipaladin 4, 1 standard actiV, S, M (a bla
Mage's Decree evocation bard 5, cleric/ 1 standard actiV, S, F (a bras
Magic Aura, Greate illusion glamer bard 3, mesmeri
1 standard actiV, S, F (a wool
Majestic Image transmutation bard 4, cleric/o1 standard actiV, S, M (a drop
Matchmaker enchantment charm mind-affecting bard 2, mesmeri
1 standard actiS, M (a rose pe
Meticulous Match divination bard 3, inquisit10 minutes V, S
Obscure Poison abjuration alchemist 1, an1 standard actiS, M (herbs use
Open And Shut illusion glamer bard 1, inquisit1 swift action V, S, F (a door
Open Book divination curseUM antipaladin 2, 1 standard actiV, S, M (a page
Overwhelming Poisnecromancy poison antipaladin 4, 1 standard actiV, S, M (an add
Pack Empathy divination bloodrager 3, d1 standard actiV, S
Peacebond, Greaterabjuration inquisitor 4, oc 1 standard actiS
Permanent Halluci illusion phantasm mind-affecting psychic 7, sorc1 standard actiS
Phantasmal Afflictiillusion phantasm mind-affecting mesmerist 2, ps1 standard actiV, S, M (a drop
Pocketful Of Vipersconjuration summoning druid 3, occult 1 round V, S, M (a snak
Poisonous Balm conjuration healing poisonUM, rus cleric/oracle 4, 1 standard actiV, S
Pox Of Rumors enchantment compulsion curseUM, mind-bard 5, cleric/o8 hours V, S, M (a phys
Prognostication divination cleric/oracle 6, 8 hours V, S, M (rare i
Quieting Weapons illusion glamer bard 4, cleric/o1 standard actiS
Red Hand Of The Kinecromancy bard 4, cleric/o1 standard actiV, S, M (a blac
Reincarnate Spy conjuration healing druid 6, shaman
10 minutes V, S, DF, M (oi
Resplendent Mansiconjuration creation psychic 9, sorc1 minute V, S, F (a min
Rumormonger divination bard 2, inquisi 1 standard actiV
Scripted Hallucinatillusion phantasm mind-affecting bard 5, magus 15 standard actiS
Selective Alarm abjuration bard 3, inquisit1 standard actiV, S, F/DF (a sl
Shamefully Overdr enchantment compulsion mind-affecting bard 2, inquisi 1 standard actiV, S
Shifted Steps illusion glamer sonic alchemist 2, an1 standard actiV, S
Swallow Poison transmutation alchemist 5, dr1 standard actiV, S, DF
They Know enchantment compulsion emotionUM, febard 3, inquisi 1 standard actiV, S, F/DF, M (
Trace Teleport divination psychic 4, sorc1 standard actiV, S, F (a magn
Trade Items conjuration teleportation bard 3, mesmer1 standard actiV, S, F (any he
Treacherous Telep conjuration teleportation ruse magus 6, occult1 standard actiV
Triggered Hallucin illusion phantasm mind-affecting bard 6, magus 16 standard actiV, S, M (jade d
True Prognosticati divination cleric/oracle 8 1 week V, S, M (rare i
Underbrush Decoy transmutation druid 1, range 1 swift action S
Undetectable Trap illusion glamer antipaladin 2, o10 minutes (see
V, S, M (a squa
Unerring Tracker divination alchemist 5, dru10 minutes V, S, DF
Urban Step conjuration teleportation bard 2, magus 13 standard actiV, S, M (scrap
Vicarious View divination scrying bard 4, medium1 standard actiV, S
Voluminous Vocabudivination alchemist 3, bar1 standard actiV, S, M (a quill
Wizened Appearantransmutation polymorph alchemist 1, ba1 standard actiV, S
Guardian Armor conjuration teleportation antipaladin 1, b1 immediate acV, S, F (armor
Revenant Armor transmutation antipaladin 3, 1 standard actiV, S, F (one su
Shield Of Shards transmutation bloodrager 1, c1 standard actiV, S, F (a shiel
Spiritual Squire evocation force antipaladin 2, c1 standard actiV, S, DF
Bone Fists necromancy bloodrager 2, c1 standard actiV, S, M (the kn
Flash Forward conjuration teleportation alchemist 4, an1 standard actiV, S, F (a singl
Particulate Form transmutation cleric/oracle 7, 1 standard actiV, S, M (a pinc
Phasic Challenge transmutation cleric/oracle 8, 1 standard actiV, S, M (a scra
Spellcurse necromancy curseUM antipaladin 2, c1 standard actiV, S, M (a frag
Warp Metal transmutation earth bloodrager 4, c1 standard actiV, S, M (a twis
Biting Words evocation language-depen
bard 1, bloodra1 standard actiV, S
Bouncing Bomb Adtransmutation alchemist 3 1 swift action V, S
Release The Houndconjuration summoning bard 5, druid 5 1 standard actiV, S, M/DF (sha
Roaming Pit conjuration creation cleric/oracle 6 1 standard actiV, S, M (power
Wall Of Bone necromancy antipaladin 4, b1 standard actiV, S, M (a pol
Akashic Communiodivination bard 3, medium10 minutes V, S, M/DF (a s
Bind Sage conjuration calling occultist 5, ps 10 minutes V, S
Secluded Grimoire conjuration summoning magus 1, sorce1 round V, S
Alaznist's Jinx evocation curseUM antipaladin 4, b1 standard actiV, S
Flexile Curse transmutation curseUM bard 3, cleric/o1 standard actiV, S
Irregular Size transmutation curseUM antipaladin 3, 1 standard actiV, S
Itching Curse necromancy curseUM antipaladin 1, b1 standard actiV, S
Kalistocrat's Night transmutation curseUM alchemist 2, bar1 standard actiV, S, M (a copp
Lost Legacy enchantment curseUM, mind-bard 6, cleric/o1 standard actiV, S, DF/F (a ho
Earsend necromancy alchemist 4, so1 standard actiV, S, M (butterf
Hidden Blades illusion glamer alchemist 2, an1 standard actiV, S, M (a shar
Impenetrable Veil abjuration bard 6, mesmeris
1 standard actiV, S, M (dust
Innocuous Shape transmutation polymorph alchemist 4, ps1 standard actiV, S, M (a hand
Nondetection, Less abjuration alchemist 2, an1 standard actiV, S, M (a drop
Phantasmal Remin illusion phantasm mind-affecting antipaladin 3, 1 standard actiV, S
Symbol Of Distract enchantment compulsion mind-affecting bard 6, cleric/o10 minutes V, S, M (mercu
Touch Of Slumber enchantment compulsion mind-affecting bard 6, cleric/ 1 standard actiV, S, M (a bit
Apathy enchantment compulsion emotionUM, min
bard 4, mesmeri
1 standard actiS, V, M (a shin
Assumed Likeness illusion phantasm emotionUM, min
bard 1, magus 12 standard actiV, S
Brightest Light evocation light bard 4, cleric/o1 standard actiV, S
Calistria's Guardia conjuration summoning druid 3, psychi 10 minutes; see
V, S, M (a glob
Commune With Texdivination bard 5, cleric/o1 minute V, S, M (incen
Daggermark's Exchtransmutation poisonUM alchemist 2, cle1 standard actiV, S, M (a dose
Diminished Detectiabjuration alchemist 2, ba1 standard actiS, V, M (a piec
Dongun Shaper's T transmutation alchemist 2, oc1 standard actiV, S
Dream Reality illusion compulsion mind-affecting alchemist 5, ba1 standard actiV
Implant Urge enchantment compulsion mind-affecting bard 1, medium1 standard actiV, S
Inveigle Monster enchantment charm mind-affecting bard 5, mesmeri
1 standard actiV, M (a drop of
Inveigle Person enchantment charm mind-affecting bard 3, mesmeri
1 standard actiV, M (a drop of
Nex's Secret Work abjuration medium 4, mesme
1 standard actiV, S, M (diamo
Oath Of Anonymity illusion glamer bard 0, inquisi 1 standard actiV
Recorporeal Incarnnecromancy sorcerer/wizard10 minutes V, S, F (a gem
Rotting Alliance necromancy curseUM, dise cleric/oracle 8, 1 standard actiV, S
Sealed Sending conjuration creation language-depesorcerer/wizard1 standard actiV, S
Searching Shadowsillusion shadow shadowUM bard 2, sorcere1 standard actiV, S
Seeds Of Influence enchantment compulsion emotionUM, min
bard 3, medium1 standard actiS, M (a rose)
Seeds Of Influence, enchantment compulsion emotionUM, min
bard 5, medium1 standard actiS, M (a rose)
Seek Shelter enchantment compulsion fear, mind-affe bard 4, cleric/ 1 standard actiV, S
Substitute Trail transmutation druid 4, ranger1 standard actiV, S
costly_comprange area effect targets duration dismissible
0 long (400 ft. + 40 ft./level) one arrow of acid 1 round + 1 rou 0
0 medium (100 ft. + 10 ft./level) fog spreads in 20-ft. radius, 201 round/level 0
0 close (25 ft. + 5 ft./2 levels) one missile of acid instantaneous 0
0 touch living creature 1 min./level 0
0 touch creature (Garg10 min./level 0
0 touch weapon touched
1 min./level 0
0 personal you 1 min./level 1
0 close (25 ft. + 520-ft.-radius emanation centered on a point 2 hours/level 1
1 close (25 ft. + 5 ft./2 levels) one object or c1 round/level 1
0 medium (100 ft. + 10 ft./level) one animal (Ga1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one Tiny anima1 day/level 0
0 close (25 ft. + 5 ft./2 levels) up to one willin1 hour/level 1
0 close (25 ft. + 5 ft./2 levels) animals or magiconcentration 0
1 touch one or more coinstantaneous 0
0 medium (100 ft. + 10 ft./level) one Small objec
1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one Large plant1 round/level or 0
0 medium (100 ft. + 10 ft./level) one rope-like ob
1 round/level 0
0 10 ft. 10-ft.-radius emanation, centered on you 1 min./level 1
0 10 ft. 10-ft.-radius emanation, centered on you 10 min./level ( 1
0 close (25 ft. + 5 ft./2 levels) one location (up
2 hours/level 1
0 10 ft. 10-ft.-radius emanation, centered on you 1 min./level 1
0 unlimited magical sensor 1 min./level 1
1 touch door, chest, or permanent 0
0 touch one personal rune or mark, allpermanent 0
0 personal you 1 min./level 1
0 personal you 1 min./level 1
1 touch you plus one adsee text 0
1 touch living creature instantaneous 0
1 personal you instantaneous 0
1 touch animal or tree instantaneous 0
0 50 ft. 50-ft.-radius burst, centered on you 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one or more extinstantaneous 0
0 touch living creature 10 min./level 0
0 touch creature touch 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) creature one cr1 min./level 0
0 personal you 1 min./level 1
0 personal you 1 min./level 1
0 personal you 1 min./level 1
0 personal you 1 min./level 1
0 touch creature touch permanent 0
1 close (25 ft. + 5 ft./2 levels) one living crea see text 1
0 medium (100 ft.20-ft.-radius spread 1 round/level ( 1
0 medium (100 ft. + 10 ft./level) wall of whirling blades up to 201 min./level (D) 1
0 40 ft. nonevil creatures in a 40-ft.-radius spread c instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one living crea instantaneous 0
0 50 ft. The caster and all allies within a 50-ft. burst 1 min./level 0
1 touch flask of water instantaneous 0
0 touch weapon touche1 min./level 0
0 touch instantaneous 0
0 medium (100 ft. + 10 ft./level) one living crea permanent (D) 1
0 personal you 1 round/level ( 1
0 touch creature touch 1 min./level 1
0 close (25 ft. + 5 ft./2 levels) up to one creatu
instantaneous 0
0 touch creature touch instantaneous 0
0 touch creature touch 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 min./level 0
0 15 ft. cone-shaped burst instantaneous 0
0 medium (100 ft. + 10 ft./level) one or more 30-ft.-long vertical1 min./level 0
0 long (400 ft. + 40 ft./level) one or more 30-ft.-long vertical1 min./level 0
0 close (25 ft. + 5 ft./2 levels) animals within 1 min./level 0
0 medium (100 ft.creatures in a 20-ft.-radius spread concentration, 1
0 touch creature touch 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1d4 rounds or 1 0
0 long (400 ft. + 40 ft./level) one primary tarinstantaneous 0
0 touch your touched st1 hour/level (D 1
0 medium (100 ft.20-ft.-radius burst instantaneous ( 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one animal 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 day/level 0
0 close (25 ft. + 5 ft./2 levels) One or more cre
1 day/level 0
0 close (25 ft. + 5 ft./2 levels) metal equipment
7 rounds 0
0 touch creature or creinstantaneous 0
1 medium (100 ft.several living creatures within a 40-ft.-radius instantaneous 0
0 long (400 ft. + 40 ft./level) magical sensor 1 min./level 1
0 medium (100 ft. + 10 ft./level) 10-ft. hand 1 round/level 1
1 20 ft. one creature/le1 round/level 1
1 0 ft. one clone instantaneous 0
0 medium (100 ft. + 10 ft./level) cloud spreads in 20-ft. radius,1 min./level 0
0 15 ft. cone-shaped burst instantaneous; 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 round 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level 0
0 close (25 ft. + 5 ft./2 levels) up to 2 HD/leve1 day/level 0
0 close (25 ft. + 5 ft./2 levels) one undead cre1 day/level 0
1 personal you 1 round/level 0
0 personal you instantaneous 0
0 personal you 10 min./level 0
0 60 ft. cone-shaped burst instantaneous 0
0 medium (100 ft. + 10 ft./level) all creatures in1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 round 0
1 close (25 ft. + 520-ft.-radius emanation 2 hours/level 0
0 personal you concentration 0
0 touch living creature instantaneous 0
1 personal you 1 day/level (D) 1
1 touch object touched permanent 0
0 close (25 ft. + 5 ft./2 levels) up to 2 HD/leve1 min./level 0
0 close (25 ft. + 5 ft./2 levels) up to 2 HD/leve1 min./level 0
0 long (400 ft. + 4water in a volume of 10 ft./level by 10 ft./level10 min./level 1
0 2 miles 2-mile-radius circle, centered on you; see tex4d12 hours; see 0
0 40 ft./level 40 ft./level radius cylinder 40 ft. high 10 min./level 0
0 close (25 ft. + 5 ft./2 levels) food and water to sustain thr 24 hours; see t 0
1 close (25 ft. + 5 ft./2 levels) one corpse instantaneous 0
1 close (25 ft. + 5 ft./2 levels) one corpse instantaneous 0
0 close (25 ft. + 5 ft./2 levels) up to 2 gallons of water/level instantaneous 0
0 close (25 ft. + 5 ft./2 levels)/10four swarms of insects 1 round/level 0
0 30 ft. cone-shaped burst 1 min./level 0
0 medium (100 ft. + 10 ft./level) 10-ft. hand 1 round/level 1
0 touch creature touch instantaneous 0
0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
1 touch flask of water instantaneous 0
0 medium (100 ft. + 10 ft./level) Up to four lights, all within a 11 minute 1
0 touch object touched1 min./level (D) 1
0 touch creature touch 1 hour/level 0
0 touch object touched10 min./level ( 1
0 close (25 ft. + 5 ft./2 levels) one humanoid 1
c round 0
0 medium (100 ft. + 10 ft./level) one living crea 1 round 0
0 touch living creature instantaneous/1 0
0 touch living creature 1 min./level 0
0 30 ft. cone-shaped emanation 10 min./level 0
0 touch object touched10 min./level ( 1
0 close (25 ft. + 5one or more living creatures within a 10-ft.-r 1 min./level 0
0 long (400 ft. + 420-ft.-radius spread 5 rounds or les 0
0 touch creature touch 1 hour/level 0
0 see text one creature 1 round; see te 0
1 close (25 ft. + 520-ft.-radius emanation 2 hours/level 0
1 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 long (400 ft. + 4cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 close (25 ft. + 5one creature, one object, or a one creature, oinstantaneous 0
0 40 ft. 40-ft.-radius emanation centered on you 24 hours 0
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 40 ft. nonlawful creatures in a 40-ft.-radius spread instantaneous 0
0 medium (100 ft. + 10 ft./level) ray 1 min./level 0
0 medium (100 ft.20-ft.-radius emanation centered on a point 1 day/level 0
0 long (400 ft. + 40 ft./level) you and touched
instantaneous 0
0 see text see text see text instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/leconcentration, 0
0 unlimited one creature orinstantaneous 0
0 personal you 10 min./level 1
0 medium (100 ft. + 10 ft./level) ray instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one extraplanarinstantaneous 0
0 touch you and a touch
1 round/level o 0
0 touch you and a touch
1 round/level o 0
0 touch you and a touc1 round/level o 0
0 touch you and a touch
1 round/level o 0
0 medium (100 ft.one spellcaster, creature, or oone spellcasterinstantaneous 0
0 medium (100 ft.20-ft.-radius burst one spellcasterinstantaneous 0
0 touch creature touch 1 round/level 1
0 touch one melee wea1 round/level 0
0 close (25 ft. + 5 ft./2 levels) ray instantaneous 0
1 personal you instantaneous 0
0 personal you 1 minute 0
0 personal you 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one animal 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 day/level 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1 day/level 0
0 medium (100 ft. + 10 ft./level) one living crea 1 min./level 0
0 unlimited one living crea see text 0
0 touch creature touch 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) One creature/le1 min./level 0
0 long (400 ft. + 480-ft.-radius spread (S) 1 round 0
0 personal you 1 min/level 1
0 personal you 1 min/level 1
0 personal you 1 min/level 1
0 personal you 1 min/level 1
0 medium (100 ft. + 10 ft./level) two or more summoned creature
10 min./level 1
0 touch creature touch 24 hours 0
0 close (25 ft. + 5 ft./2 levels) ray of negative energy instantaneous 0
0 close (25 ft. + 5 ft./2 levels) ray of negative energy instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1 min./level (D) 1
0 close (25 ft. + 5 ft./2 levels) One humanoid1crmin./level 1
0 long (400 ft. + 4plants in a 40-ft.-radius spread 1 min./level (D) 1
0 medium (100 ft. + 10 ft./level) any number of 1 hour or less 0
0 personal you 1 min./level (D) 1
0 close (25 ft. + 5 ft./2 levels) one scroll or t instantaneous 0
0 personal you 1 round/level ( 1
0 touch; see text you and one oth
1 min./level 1
0 personal you 1 min./level (D) 1
0 touch one touched obpermanent unti 1
0 close (25 ft. + 5 ft./2 levels) one living crea 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) up to 10 cu. ft. instantaneous 0
0 long (400 ft. + 4creatures and objects within a 5-ft.-radius bu1 min./level (D) 1
0 personal you 1 hour/level or 0
1 touch 40-ft.-radius emanation 1 hour/level 1
0 close (25 ft. + 5 ft./2 levels) one Medium oruntil
s landing or 0
0 medium (100 ft. + 10 ft./level) one creature instantaneous 0
0 personal or touch you or creatur 10 min./level 0
0 personal you 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 personal you 1 round/level ( 1
0 touch up to four acorn10 min./level or 0
0 medium (100 ft.two 10-ft. cubes per level (S) instantaneous 0
1 touch object touchedpermanent unti 1
0 long (400 ft. + 420-ft.-radius spread instantaneous 0
0 close (25 ft. + 5 ft./2 levels) fifty projectile 10 min./level 0
0 0 ft. sword-like beam 1 min./level (D) 1
0 medium (100 ft.cylinder (10-ft. radius, 40-ft. high) instantaneous 0
0 medium (100 ft. + 10 ft./level) 5-ft.-diameter sphere 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) burst of light instantaneous 0
0 medium (100 ft. + 10 ft./level) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) 3-ft.-diameter disk of force 1 hour/level 0
0 touch creature touch 1 min./level 0
0 medium (100 ft. + 10 ft. level) fog spreads in 20-ft. radius 10 min./level 0
1 medium (100 ft.60-ft. cube/level permanent 0
1 close (25 ft. + 5barred cage (20-ft. cube) or windowless cell (1 round/level 1
0 medium (100 ft. + 10 ft./level) 10-ft. hand 1 round/level 1
0 personal or touch see text 10 min./level 0
0 personal you 1 min./level 1
0 personal you 1 min./level 1
0 personal you 1 min./level 1
0 touch creature touch 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 min./level 0
0 close (25 ft. + 5 ft./2 levels) or see text one creature instantaneous 0
0 personal or touch you or creatur 10 min./level 0
0 long (400 ft. + 40 ft./level) see Text instantaneous o 0
0 touch willing corpore 2 min./level (D) 1
0 medium (100 ft. + 10 ft./level) see text instantaneous o 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 day/level or 1
0 close (25 ft. + 5 ft./2 levels) one living crea 1 day/level or 1
0 touch corpse touched1 day/level 0
0 close (25 ft. + 5 ft./2 levels) illusory sounds 1 round/level 1
0 touch living humanoi 1d6+2 rounds 0
0 personal you 1 min./level 1
0 personal you 1 min./level 1
0 close (25 ft. + 5 ft./2 levels) 1 or more vermi1 min./level 0
0 personal you 10 min./level 1
0 medium (100 ft.creatures and objects within 10-ft.-radius sp 1 round/level 0
0 10 ft. 10-ft.-radius spherical emanation, centered 1 round/level 1
0 10 ft. 10-ft.-radius spherical emanation, centered 1 round/level ( 1
1 touch object touched or up to 5 sq. ftobject touched permanent
o unti 1
1 touch object touched or up to 5 sq. ftobject touched permanent
o unti 1
0 touch 2d4 fresh berri 1 day/level 0
0 medium (100 ft. + 10 ft./level) one living crea 1 min./level 0
0 medium (100 ft. + 10 ft./level) 10-ft. hand 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one object or 11 min./level (D) 1
0 anywhere withiup to 200 sq. ft./level 2 hours/level 1
0 touch creature touch 1 minute or unt 0
0 60 ft. line-shaped gust of severe wi 1 round 0
1 touch 40-ft. radius emanating from the touched poiinstantaneous 0
0 long (400 ft. + 4one 30-ft. cube/level 2 hours/level 1
0 medium (100 ft. + 10 ft./level) up to three und1 round/level 0
0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level 0
0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one or more creinstantaneous 0
0 touch your mount to instantaneous 0
0 close (25 ft. + 5 ft./2 levels) metal equipment
7 rounds 0
0 5 miles ghostly hand 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) feast for one creature/level 1 hour plus 12 0
0 touch creature touch 10 min./level 0
0 touch creature touch 1 min./level 0
0 touch one creature to10 min./level 1
0 touch one touched cre
10 min./level 1
0 close (25 ft. + 5 ft./2 levels) one creature; s1 round/level 0
0 medium (100 ft. + 10 ft./level) one humanoid 1 round/level ; 1
0 medium (100 ft. + 10 ft./level) one living crea 1 round/level ; 1
0 medium (100 ft. + 10 ft./level) one or more cre1 round/level ; 1
0 medium (100 ft. + 10 ft./level) one or more hu1 round/level ; 1
0 medium (100 ft. + 10 ft./level) one portal, up t1 min./level (D) 1
1 20 ft. one creature/le1 round/level 1
0 medium (100 ft.20-ft.-radius burst instantaneous ( 0
0 touch melee weapon 1 round/level 0
0 40 ft. nongood creatures in a 40-ft.-radius spread instantaneous 0
0 long (400 ft. + 40 ft./level) living creature instantaneous 0
0 medium (100 ft. + 10 ft./level) colorful lights in a 10-ft.-radi Concentration 0
0 close (25 ft. + 5several living creatures, no two of which may2d4 rounds 1
0 long (400 ft. + 4cylinder (20-ft. radius, 40 ft. high) 1 round/level ( 1
0 60 ft. cone-shaped emanation 3 rounds/level 1
1 touch one touched obone day/level 1
0 close (25 ft. + 5 ft./2 levels) image 1 ft. by 10 ft. by 10 ft. permanent 0
0 touch creature touchepermanent unti 1
0 close (25 ft. + 5 ft./2 levels) one corporeal concentration ( 0
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0 medium (100 ft.cloud spreads in 20-ft. radius, 20 ft. high 1 round/level 1
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0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
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0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
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0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
0 medium (100 ft. + 10 ft./level) one living crea instantaneous 0
0 medium (100 ft. + 10 ft./level) 10-ft. hand 1 round/level 1
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0 personal or touch you or creatur 1 round/level 1
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0 10-ft.-radius emanation around the creature 1 min./level (D) 1
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0 0 ft. an ironwood object weighing up
1 day/level 1
0 touch living creature 1d4+1 rounds 0
0 touch creature touch 1 min./level 1
0 close (25 ft. + 5 ft./2 levels) one weapon or10
5 min./level 0
0 medium (100 ft. + 10 ft./level) one door, box, instantaneous;
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0 personal you instantaneous 0
1 personal you see text 0
0 personal or close (25 ft. + 5 ft./2 levels) you or one willi1 min./level 1
0 touch object touched10 min./level 0
0 120 ft. 120-ft. line instantaneous 0
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0 touch tree touched 1 day/level 1
0 long (400 ft. + 4circle, centered on you, with a radius of 400 ft1 min./level 0
0 long (400 ft. + 4circle, centered on you, with a radius of 400 ft10 min./level 0
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0 medium (100 ft.living creatures within a 10-ft.-radius burst concentration + 1
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concentration 0
0 close (25 ft. + 5all magical effects and magic items within a 41 minute/level 0
0 close (25 ft. + 5 ft./2 levels) phantom watchdog 1 hour/caster le 0
0 personal you instantaneous 0
1 close (25 ft. + 5 ft./2 levels) extradimensional mansion, up2t hours/level 1
0 close (25 ft. + 530-ft. cube/level 24 hours 1
1 close (25 ft. + 5 ft./2 levels) one sword 1 round/level 1
0 touch one touched obj
1 day/level 1
0 touch 10-ft.-radius emanation from touched creatur10 min./level 0
0 touch 10-ft.-radius emanation from touched creatur10 min./level 0
0 touch 10-ft.-radius emanation from touched creatur10 min./level 0
0 touch 10-ft.-radius emanation from touched creatur10 min./level 0
0 touch living creature 1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 hour/level 0
1 medium (100 ft. + 10 ft./level) one creature 1 hour/level or 0
0 medium (100 ft. + 10 ft./level) up to five crea instantaneous 0
1 close (25 ft. + 5 ft./2 levels) one creature orpermanent unti 0
0 touch up to three pe 30 minutes or u 0
0 touch armor or shiel 1 hour/level 0
0 touch weapon touche1 min./level 0
0 close (25 ft. + 5 ft./2 levels) one weapon or15hour/level 0
0 0 ft. unattended, nonmagical object
1ohour/level 1
0 close (25 ft. + 5 ft./2 levels) unattended, nonmagical object
see
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0 long (400 ft. + 40 ft./level) visual figment that cannot ext Concentration 0
0 close (25 ft. + 5 ft./2 levels) one object of up
instantaneous 0
0 touch creature touch permanent; see 0
0 close (25 ft. + 5 ft./2 levels) one creature see text 0
0 personal you 10 min./level 0
0 10 ft. one object of up
instantaneous 0
0 medium (100 ft. + 10 ft./level) one creature/le10 min./level 0
0 long (400 ft. + 4four 40-ft.-radius spreads, see text instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature 24 hours 0
0 medium (100 ft. + 10 ft./level) fog spreads in 20-ft. radius, 2030 minutes and 0
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0 long (400 ft. + 4one 20-ft. cube/level concentration + 1
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0 close (25 ft. + 5 ft./2 levels) Target/ you/one illusory doubl1 round/level ( 1
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0 close (25 ft. + 5 ft./2 levels) one living crea permanent 0
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0 close (25 ft. + 5 ft./2 levels) object weighinginstantaneous 0
0 medium (100 ft.nonlawful creatures within a burst that fills a instantaneous ( 0
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0 close (25 ft. + 5 ft./2 levels) one creature/le1 min./level 0
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0 long (400 ft. + 40 ft./level) figment that cannot extend bey
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0 long (400 ft. + 40 ft./level) visual figment that cannot ext 1 min./level 1
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0 touch ethereal 5-ft.-by-8-ft. opening,one usage per 0
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1 close (25 ft. + 5 ft./2 levels) one or two called outsiders, instantaneous 0
1 close (25 ft. + 5 ft./2 levels) up to three called outsiders, instantaneous 0
0 close (25 ft. + 5 ft./2 levels); see text one elemental o
instantaneous 0
0 close (25 ft. + 5 ft./2 levels); see text up to three ele instantaneous 0
0 close (25 ft. + 5 ft./2 levels); see text up to three ele instantaneous 0
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0 close (25 ft. + 5 ft./2 levels) one living crea instantaneous 0
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0 40 ft. all allies and foes within a 40-ft.-radius burs 1 round/level 0
0 10 ft. see text see text see text 1 hour 0
0 10 ft. 10-ft.-radius sphere centered 10 min./level ( 1
0 60 ft. cone-shaped burst instantaneous 0
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0 1 mile 10 or more levitating eyes 1 hour/level; se 1
0 0 ft. flame in your palm 1 min./level 1
1 long (400 ft. + 40 ft./level) visual figment that cannot ext permanent until 0
1 medium (100 ft. + 10 ft./level) one shadow duplicate 1 round/level 1
0 touch creature touch 1 hour/level or 0
0 touch creature touch 1 min./level (D) 1
0 touch creature touch 1 min./level (D) 1
0 touch creature touch 1 min./level (D) 1
0 touch creature touch 1 min./level (D) 1
1 touch up to one creat10 min./level 0
0 10 ft. 1 cu. ft./level instantaneous 0
0 long (400 ft. + 40 ft./level) one fire source,1d4+1 rounds, 0
0 medium (100 ft.one 20-ft. cube/level (S) one fire-based instantaneous 0
0 medium (100 ft. + 10 ft./level) one willing liv concentration + 1
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0 close (25 ft. + 5 ft./2 levels) one humanoid 1 min./level (D) 1
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0 close (25 ft. + 5 ft./2 levels) one humanoid 1
crmin./level 1
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0 touch living creature instantaneous 0
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0 touch creature touch instantaneous 0
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0 60 ft. 60-ft. line from you 1 round/level 1
0 10 ft. 10-ft.-radius emanation centered on you 10 min./level 1
0 60 ft. 60-ft. line-shaped emanation from you 1 min./level (D) 1
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0 close (25 ft. + 5 ft./2 levels) 1-ft.-diameter/level sphere, c 1 min./level 1
0 touch creature touch 1 minute 0
0 touch creature touch 10 min./level 0
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0 touch creature touch instantaneous 0
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1 hour/level 1
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0 see text magical sensor 1 hour/level 0
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0 see text one chest and 6
u0 days or unti 0
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0 see text one creature 1 round; see te 0
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0 see text see text see text 0
0 see text see text see text 0
0 see text see text see text 0
0 see text see text see text 0
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7 days or 7 mon 1
1 personal you 10 min./level 1
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1 20 ft. one creature/le1 round/level 1
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0 touch one touched obje
1 day/level; see 0
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0 30 ft. cone-shaped burst instantaneous 0
0 60 ft. cone-shaped burst instantaneous 0
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Until triggered 0
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0 close (25 ft. + 510-ft.-radius spread instantaneous 0
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0 touch creature touch 10 min./level 0
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0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
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0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level 1
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1 0 ft.; see text one symbol see text 0
1 0 ft.; see text one symbol see text 0
1 0 ft.; see text one symbol see text 0
1 0 ft.; see text one symbol see text 0
1 0 ft.; see text one symbol see text 0
1 0 ft.; see text one symbol see text 0
1 0 ft.; see text one symbol see text 0
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1 close (25 ft. + 5 ft./2 levels) one location (up
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0 long (400 ft. + 40 ft./level) or see text concentration ( 0
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instantaneous 0
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instantaneous 0
1 0 ft. 5-ft.-radius circle that telepor 10 min./level 1
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0 long (400 ft. + 4all metal objects within a 40-ft.-radius burst instantaneous 0
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1 round 0
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concentration
f + 0
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1 min./level 0
1 medium (100 ft. + 10 ft./level) iron wall whose area is up to oinstantaneous 0
0 medium (100 ft. + 10 ft./level) wall of thorny brush, up to one10 min./level ( 1
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instantaneous
o 0
0 touch living creature 2 hours/level; s 0
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10 min./level 1
0 60 ft. cone-shaped burst instantaneous 0
0 30 ft. cone-shaped burst instantaneous 0
0 medium (100 ft. + 10 ft./level) webs in a 20-ft.-radius spread10 min./level ( 1
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c 0
0 long (400 ft. + 40 ft./level) cyclone 10 ft. wide at base, 301 round/level 1
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0 touch you and one tou
1 hour/level ; s 1
0 medium (100 ft. + 10 ft./level) wall up to 10 ft./level long and1 round/level 0
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0 touch one touched pie
instantaneous 0
0 unlimited you and touched
instantaneous 0
0 40 ft. nonchaotic creatures in a 40-ft.-radius spre instantaneous 0
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1 full round 0
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0 Short (25 ft. + 5 ft./2 levels) Held metal itemInstantaneous 0
1 120 ft. 120-ft. line, 10 ft. wide instantaneous 0
0 Long (400 ft. + 40 ft./level) one creature yoinstantaneous 0
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0 60 ft. cone-shaped emanation concentration, 1
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o unti 0
1 see text 1 minute/level 0
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0 close (25 ft. + 5 ft./level) one chariot 10 minutes/leve 1
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1 minute and p 0
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c round 0
0 medium (100 ft. + 10 ft./level) Three or more advanced mummi
7 days or 7 mon 1
0 touch 10-foot-long ro10 minutes/leve 0
0 touch creature touch 10 minutes/leve 0
0 close (25 ft. + 5see text see text instantaneous 0
0 close (25 ft. + 5 ft./2 levels) ray 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature pl10 minutes; see 0
0 close (25 ft. + 5 ft./level) one willing liv 1 round/level 0
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0 touch creature touch 1 minute or unt 0
0 touch object touched1 day/level (D) 1
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1 medium (100 ft. + 10 ft./level) 10-ft.-by-10-ft. hole, 10 ft. de 1 round + 1 rou 0
0 personal you 1 round 0
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0 medium (100 ft. + 10 ft./level) 10-ft.-diameter sphere 1 round/level 0
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0 long (400 ft. + 430-ft.-radius burst instantaneous 0
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0 medium (100 ft. + 10 ft./level) two or more 5-ft.-diameter sp 1 round/level 0
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1 touch one dead creatinstantaneous 0
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0 close (25 ft. + 5 ft./2 levels) 1 creature/3 le instantaneous 0
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0 touch eidolon toucheinstantaneous 0
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1 0 ft. extradimensional demiplane, up
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0 medium (100 ft. +10 ft./level) one creature 1 minute/level 0
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1 medium (100 ft. + 10 ft./level) one object; see1 hour/level or 0
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1 touch eidolon toucheinstantaneous 0
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0 touch touched creatur10 minutes/leve 0
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0 0 ft. one shadow weapon 1 minute/level 0
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0 touch you and one crinstantaneous 0
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1 0 ft.; see text one symbol see text 0
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1 medium (100 ft. + 10 ft./level) wall of ice or flying ice javelin 1 minute/level, 0
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0 close (25 ft. + 5 ft./2 levels) one creature 10 minutes/leve 0
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1 hour/level (D 1
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0 touch creature touch 1 hour/level 0
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0 20 ft. 1 creature special (see be 0
1 10 ft. 10-ft.-radius emanation, centered on you 1 hour/level (D 1
0 personal you instantaneous 0
0 personal you instantaneous 0
0 close (25 ft. + 5ft./2 levels) 1-ft.-thick wall up to 10 ft. hig concentration, 0
0 30 feet one melee weap
instantaneous 0
0 touch melee weapon 1 minute/level 0
0 personal you 1 hour/level (s 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 medium (100 ft.one creature/level, no two of which can be mo
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0 close (25 ft. + 5 ft./2 levels) one living or u 1 round/level 0
0 touch or reach of melee weapon 1 creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) sphere of undead remains co 1 round/level 0
0 personal you 1 round/level 0
0 close (25 ft. + 560-ft.-radius spread 1 round/level ( 1
0 personal you 1 minute/level 0
1 touch permanent noni1 hour/level 0
0 5 feet 1d4+1 ghouls and 1 ghast 1 round/level 0
1 touch living or undead creature touched 1 round/level 0
0 medium (100 ft. +5 ft./level) all undead in a1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) 1 creature 1 round/level 0
0 personal you 1 round/level 0
0 20 ft. 20-ft.-radius spherical emanation, centered concentration, 0
1 personal you 1 hour/level 0
0 short (25 ft. + 5 ft./2 levels) one creature ( 1 round/level 0
0 0 ft. spiked chain-like shadowy w 1 round/level 0
1 30 ft. 1 creature 1 round/level o 0
0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) up to 3 creatur 1 round/level o 0
0 personal you 1 round/level 0
0 personal you 1 round/level 0
0 medium (100 ft.two 10-ft. cubes per level (S) 10 minutes/leve 1
0 10 ft. 10-ft.-radius emanation centered on you 1 round/level 0
1 one potion one spell tattoo instantaneous 0
0 touch one magic tatt instantaneous 0
0 long (400 ft. + 40 ft./level) 1 comet per 4 levels 1 round/level o 0
0 personal you 1 round per lev 0
0 touch one weapon 1 minute/level 0
0 close (25 ft. + 520-ft.-radius spread 1 minute/level 0
0 touch creature touch 1 hour/level or 0
0 personal you 10 minutes/leve 0
0 one container 1 minute/level 0
0 personal you 1 round/level o 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 minute/level 0
0 touch one creature o 1 minute/level 0
0 touch creatures touc 10 min./level 0
0 personal you 1 minute/level 1
0 personal you 1 minute/level 1
0 touch creatures touc 2 hours/level 0
1 close (25 ft. + 5 ft./2 levels) one magically animated cann 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 minute/level 0
0 personal 30-ft. radius instantaneous 0
0 personal one weapon (b1 round/level ( 1
0 touch one slashing melee weapon touched 1 round/level o 0
0 touch creature touch 10 minutes/leve 1
0 personal you see text 0
0 personal you 1 round/level 0
0 touch creature touch 10 minutes/leve 1
0 close (25 ft. + 5 ft./2 levels) 10-ft. chain 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) your animal c 1 minute/level 0
0 personal you 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) 1 loaded firear instantaneous 0
0 touch creatures touc 1 hour/level 0
0 touch up to 50 pieces10 minutes/leve 0
0 personal you 1 minute/level 0
0 personal you 1 hour/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level ( 1
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0 close (25 ft. + 5 ft./2 levels) 1 loaded firear instantaneous 0
0 touch object touched10 minutes/leve 0
0 touch one projectile 1 round/level o 0
0 personal you 1 round/level 0
0 personal you 1 minute/level 0
0 touch creatures touc 24 hours 0
0 close (25 ft. + 5 ft./2 levels) one Large sieg10 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one siege engin10 minute/level 0
1 touch 1 pound of softinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) Two or more fiery shuriken 1 round/level ( 1
0 personal you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) 1 firearm instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one willing liv 1 minute/level 0
0 personal you 1 minute/level 0
0 close (25 ft. + 55-foot radius burst 1 round/2 level 0
0 Personal You 1 round/level ( 1
0 touch creature touch 1 round/level o 0
0 close (25 ft. + 5 ft./2 levels) one or more cre10 minutes /lev 0
0 close (25 ft. + 5 ft./2 levels) one creature of1 round/level o 0
0 close (25 ft. + 5 ft./2 levels) one creature/4 1 round/level o 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 personal you 1 minute/level 0
0 touch weapon touche1 minutes/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level ( 1
0 personal 30-ft.-radius burst instantaneous, 0
0 touch one broken obje
1 round/level 0
0 touch creature touch 1 round/level 0
0 personal you 1 round/level 0
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0 personal you 1 round/level 0
0 personal you 1 round/level 0
0 personal you 1 round/level 0
0 personal you 1 round/level 0
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0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
0 close (25 ft. + 5 ft./2 levels) one willing cre instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 or more roun 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
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0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
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0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
0 personal you 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 personal you 1 minute/level 0
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0 close (25 ft. + 5 ft./2 levels) one siege engi1 hour/level 0
0 touch creatures or ob1 day/level (D) 1
0 close (25 ft. + 5 ft./2 levels) one creature 24 hours 0
0 personal you see text 0
0 50 ft. The caster and1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) up to six mounts 2 hours/level ( 1
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0 touch one piece of a 10 minutes/leve 0
0 touch one piece of a 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
1 touch creatures or ob1 hour/level 0
0 close (25 ft. + 520-ft.-radius burst instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one sheathed o1 minute/level 0
0 30 ft. cone-shaped burst instantaneous 0
0 0 ft. one quasi-real chariot and dra1 hour/level (D 1
0 10 ft. one quasi-real, humanlike cre1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) up to six quasi-real, horselike 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one object see text 0
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0 touch creatures touc 1 min./level (D) 1
0 touch creatures touc 10 min./level o 0
0 touch creatures touc 1 min./level (D) 1
0 touch creatures touc 1 min./level (D) 1
0 touch creatures touc 1 min./level (D) 1
0 close (25 ft. + 5 ft./2 levels) one animal 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 minute/level 0
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0 touch one armor suit 10 minutes/leve 0
0 touch armor suits or 10 minutes/leve 0
0 touch projectile wea 1 round/caster 1
0 personal you 10 minutes/leve 0
0 touch creatures touc 10 min./level 0
0 close (25 ft. + 5 ft./2 levels) one weapon tha
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0 close (25 ft. + 5 ft./2 levels) weapons that c1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one projectile 1 round/level o 0
0 personal you 1/round per lev 0
0 personal you 1 round/level 0
0 touch creatures touc 24 hours 0
0 personal you 1 minutes/level 1
0 personal you 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one Large plant1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one Gargantuan,
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0 touch creatures touc 10 min./level 0
0 touch creatures touc 10 min./level 0
0 touch creatures touc 10 min./level 0
0 medium (100 ft. + 10 ft./level) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) 1 loaded firear instantaneous 0
1 touch creatures touc 10 min./level o 0
0 close (25 ft. + 5 ft./2 levels) one summoned1 cminute/level 0
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1 0 ft.; see text one symbol see text 0
0 30 ft. The caster and all allies within a 30-ft.-radiu 1 round/level ( 1
0 close (25 ft. + 520-ft.-radius burst 1 round/level 0
0 personal you 1 round/level 0
1 close (25 ft + 5 ft./2 levels) one disassemblinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one willing cre instantaneous 0
0 personal you 1 hour/2 levels 1
0 close (25 ft. + 5 ft./2 levels) 1 loaded firear instantaneous 0
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0 personal you 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
0 close (25 ft. + 5 ft./2 levels) one weapon or12round/level 0
0 personal you 1 round/level 0
0 personal you 1 round/level 0
0 personal you 1 round/level 0
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0 30 ft. 30-ft.-radius emanation, centered on you 1 round/level 0
1 personal 5-foot-radius emanation cent you 1 round/level 0
0 personal you 1 minute/level 0
0 touch one creature 1 minute/level 0
0 medium (100 ft. + 10 ft./level) one daemon instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 minute/level 0
1 close (25 ft. + 5 ft./2 levels) one dying or reinstantaneous 0
1 touch living creature 1 min./level 0
0 20 ft. 20-ft.-radius emanation, centered on you 1 round/level ( 1
0 20 ft. 20-ft.-radius emanation, centered on you 1 round/level ( 1
0 personal you 1 round/level 0
1 medium (100 ft. + 10 ft./level) one creature permanent (D) 1
0 medium (100 ft.30-ft. burst instantaneous 0
1 close (25 ft. + 5 ft./2 levels) one petitioner, permanent; see 0
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
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0 long (400 ft. + 40 ft./level) one shipwreck see text 0
0 touch one or more h 1 day/level 0
0 see text magical icon 1 hour/level 0
0 long (400 ft. + 40 ft./level) one invisible sailor per level 1 day/level 0
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0 close (25 ft. + 5 ft./2 levels) cloud spreads in 20-ft. radius,1 round/level 0
0 touch 1 sailing vessel10 minutes/leve 0
1 touch creature touch 1 round/level 0
1 close (25 ft. + 5 ft./2 levels) one or more cre1 round/level 0
1 touch living creature instantaneous/1 0
0 close (25 ft. + 5 ft./2 levels) one living crea 10 minutes/leve 0
0 short (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 personal you 1 round/level (s 0
0 touch creature touch 1 minute/level 0
0 touch creature touch 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea see text 0
0 personal you 10 minutes/leve 0
0 touch one creature 1 hour/level 0
0 personal you 10 minutes/leve 1
0 touch creature touch 1 round/level 0
0 short (25 ft. +5 ft. 2/levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) illusory, unattended, nonmagica
10 minutes/leve 1
0 unlimited you or one gn see text 0
0 0 ft. illusory, unattended, nonmagica
10 minutes/leve 1
0 personal you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 minute/level 0
0 personal (half-elf only) you 1 minute/level 0
0 personal special, see text 1 round/ level 0
0 personal 1 minute/level 0
0 personal you 1 minute/level 0
0 0 ft. one quasi-real 1 hour/level (D) 1
1 touch willing half-orc instantaneous 0
0 personal you 1 minute/level 0
0 personal you 1 minute/level 1
0 touch one living crea 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) one creature/le1 minute/level 1
0 personal you 1 round/level 0
0 medium (100 ft. + 10 ft./level) monstrously distorted duplicat1 minute/level 1
0 long (400 ft. + 4one 10-ft. cube per level 1 day/level 0
0 touch one creature t 1 minute/level 0
0 touch one creature permanent 0
0 touch one creature permanent 0
0 close (25 ft. + 520-ft.-radius emanation 2 hours/level 0
0 personal you 1 minute/level 0
0 personal or 5 ft.; see text you or all creat10 minutes/leve 1
0 touch one creature t 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 round (see te 0
0 close (25 ft. + 5 ft./2 levels) one or more rays of light instantaneous ( 0
0 touch one touched cre
1 minute/level 0
0 touch creature touch 10 minutes/leve 0
0 touch willing drow to 24 hours (D) 1
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0 medium (100 ft. + 10 ft./level) cloud spreads in 20-ft. radius,1 minute/level 0
0 medium (100 ft. + 10 ft./level) one or more bolts of energy instantaneous 0
0 touch one 5-foot squa2 hours/level ( 1
0 personal trail of flame that follows the 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) single fist-sized blob of stick instantaneous 0
0 personal creates one ooze duplicate of 1 round/level 0
0 close (25 ft. + 5 ft./2 level) one living crea 1 round/level 0
0 medium (100 ft. + 10 ft./level) one primary tarinstantaneous 0
0 instantaneous/1 0
0 20 ft. 20-ft. line concentration, 0
0 close (25 ft. + 5 ft./2 levels) one creature 10 minutes/leve 0
0 personal you 1 minute/level 0
0 touch willing corpore 1 minute/level 0
0 touch creature or obj instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one trap instantaneous 0
0 touch creature touch 1 round/level ( 1
0 medium (100 ft. + 10 ft./level) one creature/2 1 minute/level 1
0 touch living creature concentration/1 0
1 touch severed head permanent (D); 1
0 close (25 ft. + 5 ft./2 levels) one creature or1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature or1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one swarm of stones concentration 0
0 0 ft. stone wall whose area is one 5
1 round 0
0 touch firearm or alch 1 minute/level 0
0 touch creature touch 1 day 0
0 personal you 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one cloud-like e1 round/level; 0
0 personal you 10 minutes/leve 1
0 medium (100 ft. + 10 ft./level) 5-ft.-diameter sphere of air 1 round/level 0
1 touch willing corpore 1 minute/level 0
0 100 ft. 40-ft.-high downdraft of wind iconcentration 0
0 touch creature touch 1 round/level 0
0 personal you instantaneous 0
0 personal you 10 minutes; see 0
0 touch one object 1 day 0
0 touch feathered crea 24 hours 0
0 you (teleportatiinstantaneous 0
0 personal you 1 round/level ( 1
0 touch willing creatur 1 minute/level 0
0 personal you 1 round/level 0
0 300 ft. all creatures w concentration + 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one creature permanent 0
0 touch living creature 1 hour/level; se 0
0 touch willing creatur 1 hour/level (D 1
0 touch creature touch 1 round/level 0
0 touch creature touch 1 minute/level 0
0 touch creature touche24 hours or unt 1
0 touch creature touch 1 round/level 0
0 touch creature touch 1 round/level ( 1
0 touch creature touch 1 minute/level 0
0 touch a shadowy shacreature touch 1 round/level (D 1
0 0 ft. 1 material component Instantaneous 0
0 personal 25-ft.-radius emanation centered on you 1 round/level o 0
0 touch 1 potion touche1 hour/level 0
1 personal 25-ft.-radius burst centered on you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one held item instant 0
0 Close (25 ft. + 5 ft./2 levels) One humanoidOne week/level 1
1 touch 2d4 fresh mus 1 day/level 0
0 touch one creature to8 hours 0
0 touch one willing cre permanent; see 0
0 touch creature touch 10 minutes/leve 0
0 touch creature touch 1 hour/level 0
0 touch one creature to8 hours or less 0
0 medium (100 ft. + 10 ft./level) one armored cr1 round/level ( 1
0 close (25 feet + 5 feet/level) one willing creainstantaneous 0
0 touch shield touched 1 minute/level 0
0 touch object touchedinstantaneous 0
1 touch one touched bopermanent until 0
0 personal you concentration 0
0 60 ft. cone-shaped emanation concentration, 1
0 touch living creature permanent 0
0 touch creature touch 24 hours 0
0 touch creature touch 1 day/level 0
0 touch bottle of wine instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one frost mammoth 1 round/level ( 1
0 medium (100 ft.20-ft.-radius spread 1 round/level 0
0 see text magical sensor 1 minute/level 0
0 touch your animal com
instantaneous 0
0 touch your animal com
instantaneous 0
0 touch your familiar 1 round/level ( 1
0 touch your animal c 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) your animal c 1 round 0
0 touch your mount 10 minutes/leve 1
0 touch your mount 10 minutes/leve 1
0 personal 1 hour/level (D 1
0 touch your mount 1 minute/level 1
0 30 ft. cone-shaped burst instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one ball of ice and snow instantaneous 0
0 close (25 ft. + 5 ft./2 levels) 1 ice spear/4 levels instantaneous 0
0 personal (see text) you and one all1 hour/level or 0
0 touch 1 improvised w1 minute/level 1
0 medium (100 ft.see text one spiked, falling block instantaneous 0
0 medium (100 ft. + 10 ft./level) path of handholds 1 hour/level (D 1
0 touch solid surface t concentration, 1
1 60 ft. cone-shaped emanation concentration, 1
0 close (25 ft. + 5 ft./level) corpse of crea instantaneous 0
0 close (25 ft. + 5 ft./level) corpse of crea instantaneous 0
0 close (25 ft. + 5 ft./2 levels) sphere of undead remains co 1 round/level 0
0 touch two creatures permanent (see 0
0 close (25 ft. + 5up to one creature/level, no two of which may10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) 1 creature instantaneous 0
0 Medium (100 ft. + 10 ft./level) one creature instantaneous 0
0 touch creature touch instantaneous 0
0 personal you 1 minute/level 1
0 personal you 1 minute/level 1
0 personal you 1 minute/level 1
0 30 ft. cone-shaped burst instantaneous 0
0 long (400 ft. + 410-ft.-radius burst instantaneous 0
0 short (25 ft. + 5 ft./level) one creature 1 round/level ( 1
0 touch one creature 1 round/level ( 1
0 30 ft. 30-ft.-radius burst centered on you 1 round/level ( 1
0 40 ft. 40-ft.-radius burst centered on you 1 round/level ( 1
0 medium (100 ft. + 10 ft./level) one living crea 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one elemental ray 1d4+1 rounds ( 0
0 close (25 ft. + 520-ft.-radius spread 1 round/level 0
0 medium (100 ft. + 10 ft./level) 20-ft.-radius herd of animals 1 round/level 0
0 long (400 ft. + 4radius spread of up to 10 ft./level, 90 ft. high 1 hour/level (D 1
0 touch piercing or sl 1 minute/level 1
0 personal and see text you and see te10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one weapon 1 round/level ( 1
0 personal you 10 minutes/leve 1
0 medium (100 ft.Target living creatures without light sensitivityinstantaneous 0
0 personal your tail 1 hour/level 0
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0 close (25 ft. + 5 ft./2 levels) one living crea 1 minute/level 0
0 long (400 ft. + 40 ft. level) a team of tiny, invisible engin 1 minute/level 0
0 one creature peconcentration, 1
1 touch one building see text (D) 1
0 touch room you own;1 day/level (D) 1
1 touch one unoccupiedinstantaneous 0
1 touch one building instantaneous 0
0 1 hex one army 1 battle 0
1 1 hex one army 1 battle 0
0 1 hex one army 1 battle 0
0 touch or medium (100 ft. + 10 ft./level) (see twilling, living 1 hour/level or 0
0 personal you 1 round/level 0
0 close (25 ft. + 5 ft./level) one dragon 1 round/level ( 1
0 personal you 1 minute/level 0
1 personal 60-ft.-radius emanation instantaneous 0
0 close (25 ft. + 5 ft./level) one creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level ( 1
0 touch creature touch 1 round/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 hour/level (D 1
0 touch book touched instantaneous 0
0 personal 1 round/level (s 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 personal you 1 round (see te 0
0 close (25 ft. + 5 ft./2 levels) one weapon or15minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) 10-ft.-high vertical sheet of lig1 minute/level 1
0 touch creature touche1 day or until 1
0 personal you 3 rounds/level 0
0 personal you 10 minutes/leve 0
0 personal you 1 day 0
0 5 feet 5-ft.-radius emanation, centered on you 10 minutes/leve 1
0 personal you Instantaneous 0
0 medium (100 ft.50-ft.-radius 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/4 level 0
0 60 ft. cone-shaped emanation concentration, 1
0 touch creature touch 1 minute/level 1
0 touch one creature o 10 minutes/leve 1
0 medium (100 ft. + 10 ft./level) one creature (s1 minute/level 1
1 personal you concentration 0
1 close (25 ft. + 5 ft./2 levels) one non-mythic2 hours/level; s 0
0 close (25 ft. + 5 ft./2 levels) one mythic cre1 minute/level 0
0 touch living creature 1 round/level 0
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0 close (25 ft. + 5 ft./2 levels) one creature permanent 0
0 touch you and one my
instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one non-mythic1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one mythic creinstantaneous 0
1 100 feet 100-foot-radius emanation, centered on you 1 day/level (see 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level ( 1
0 touch creature touch 1 round/level ( 1
0 personal 20-foot-radius spread 1 round/level ( 1
0 close (25 ft. + 55-foot-radius spread concentration 0
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned creature 1 round/level ( 1
0 close (25 ft. + 530-foot-radius spread concentration 1
0 touch one Medium huinstantaneous 0
0 personal you 1 round/level ( 1
0 long (400 ft. + 100 ft./level) one or more summoned eleme1 round/2 level 1
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0 close (25 ft. + 5 ft./2 levels) living creaturesinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 day/level 0
0 touch one animal tou1 hour/level or 0
0 touch one creature t 1 hour/level or 0
0 medium (100 ft.cylinder of water (5-ft. radius/level, 30 ft. dee1 minute/level 1
0 close (25 ft. + 530-ft.-radius burst 1 round/level 0
0 touch one living crea 3 rounds 0
1 0 ft.; see text one rune 10 minutes/leve 0
0 touch one slashing melee weapon t 1 round/level o 0
0 personal you 1 round 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
1 close (25 ft. + 5 ft./2 levels) one summoned genie 1 round/level ( 1
1 close (25 ft. + 5 ft./2 levels) one summoned genie 1 round/level ( 1
1 close (25 ft. + 5 ft./2 levels) one summoned genie 1 round/level ( 1
0 personal you 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one vermin or 1 minute/level 0
0 close (25 ft. + 510-ft.-radius burst instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 round/level 0
0 40 ft. non-neutral creatures in a 40-ft.-radius spre instantaneous 0
0 medium (100 ft.20-ft.-radius burst instantaneous ( 0
1 20 ft. one creature/le1 round/level ( 1
0 touch you and a touc1 round/level o 0
0 close (25 ft. + 5 ft./2 levels) one creature/2 concentration 0
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0 close (25 ft. + 5 ft./2 levels) one or more summoned psych1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned vanth psycho1 round/level ( 1
1 personal you 24 hours or unti 0
0 touch 10-ft.-radius sphere emanatin1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one undead cre10 minutes/leve 0
0 touch one or more via1 minute/level 0
0 medium (100 ft. + 10 ft./level) one anchor of force 1 round/level 0
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0 close (25 ft. + 5 ft./2 levels) one undead cre1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one undead cre1 round/level (D 1
0 touch creature touch 1 min./level 0
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0 touch one living crea 1 round/level 0
0 personal; see text you 1 minute/level 1
0 personal you 1 round/level 0
0 50 ft. The caster and all allies within a 50-ft. burst 1 hour/level 0
0 close (25 ft. + 55-ft.-radius spread 1 round/level 0
0 10-ft.-radius burst, centered on you 1 round/level (D 0
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0 Medium (100 ft. + 10 ft./level) arrow of electricity instantaneous o 0
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0 close (25 ft. + 5 ft./2 levels) one humanoid 1d4 rounds 0
0 touch 1 pint of water/instantaneous 0
0 touch creature touch 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1
c minute/level 0
0 personal you 1 minute/level 0
1 close (25 ft. + 5 ft./2 levels) one living crea permanent; see 0
0 personal you 1 minute/level 0
0 personal you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1 round/level; 0
0 0 ft. trident-like bolt of electricity 1 minute/level 1
0 touch 5-foot-square s1 round/level 0
1 30-ft.-radius burst centered on you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 hour/level 0
0 0 ft.; see text a suit of armor made of ice 1 hour/level or 0
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0 close (25 ft. + 5 ft./2 levels) one creature/2 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) 1 object of up t1 minute/level 0
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0 close (25 ft. + 5 ft./2 levels) one creature/le1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature special; see tex 0
0 touch creature touch 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) wall of blades up to 10 ft. long/1 minute/level 1
0 touch creature touch 10 minute/level 0
0 touch one living crea 1 round/level; 0
0 touch one egg 1 minute/level 0
1 personal you instantaneous 0
0 touch creature touch instantaneous 0
0 30 ft. cone-shaped burst instantaneous 0
0 touch creature touch 10 minutes/leve 0
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0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level ( 1
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0 touch Large or small 1 minute/level 0
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0 close (25 ft. + 5 ft./2 levels) one creature instantaneous o 0
1 0 ft.; see text one symbol see text 0
1 0 ft.; see text one symbol instantaneous 0
0 personal you 1 minute/level 0
0 touch living creature 1 round/level 0
0 long (400 ft. + 40 ft./level) one creature 10 minutes/leve 1
0 personal you permanent 0
0 medium (100 ft. + 10 ft./level) one nongood c1 minute/level 0
0 personal you 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one weapon/leve
1 round/level 0
1 close (25 ft. + 5 ft./2 levels) 1 corpse steepe
instantaneous 0
0 40 ft. all living creatures within a 40-ft.-radius bur instantaneous 0
0 personal you 1 round/level ( 1
0 personal you 1 round/caster 0
0 touch one willing cre 24 hours or unt 0
0 touch one living crea see text 0
0 see text see text instantaneous 0
0 close (25 ft. + 5 ft./2 levels) see text see text 0
1 close (25 ft. + 5 ft./2 levels) one spectral dog 10 minutes/leve 1
0 touch one creature, p1 day/level or un 0
1 touch creature touch 24 hours 0
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0 close (25 ft. + 5 ft./2 levels) you instantaneous 0
0 close 25 ft. + 5 ft./2 levels) one corporeal cinstantaneous a 0
0 medium (100 ft. + 10 ft./level) area of river up1 minute/level 1
0 60 ft. cone-shaped emanation concentration, 1
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0 30 ft. 30-ft.-radius emanation 1 round/2 level 1
0 30 ft. 30-ft.-radius burst, centered on you 1 round/level 0
0 see text magical sensornonmagical fre1 minute/level 1
0 touch 1 round/level 0
0 10 ft. 10-ft.-radius 1 minute/level 1
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0 120 ft. spherical emanation, centered on you 10 minute/level 0
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0 medium (100 ft.one creature or technological one creature orinstantaneous 0
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0 medium (100 ft. + 10 ft./level) special (see below) instantaneous 0
0 touch 10-ft.-radius emanation from touched creatur10 minute/level 0
0 10 ft. one object of up
instantaneous 0
1 touch object or constinstantaneous 0
0 touch creature touch 1 minute/level 1
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1 touch object touchedinstantaneous 0
0 touch creature or obj instantaneous 0
0 touch creature or obj instantaneous 0
0 60 ft. cone-shaped e3 rounds/level 0
0 close (25 ft. + 5 ft./2 levels) ray instantaneous a 0
0 medium (100 ft. + 10 ft./level) 30-ft.-radius sphere of altered1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) 15-ft.-radius spherical projecticoncentration 0
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0 close (25 ft. + 5 ft./2 levels) one creature/le1 hour/level 0
1 close (25 ft. + 5 ft./2 levels) one destroyed 1
c round/level ( 1
0 personal you 10 minutes/leve 0
0 personal you 1 minute/level 0
0 15 ft. one creature 1 round/level or 0
0 personal you 10 minutes/leve 1
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0 medium (100 ft. + 10 ft./level) 5-ft.-diameter sphere 1 round/level 0
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0 touch weapons or pro1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one musical in 1 hour/level (D 1
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0 10 ft. 10-ft.-radius emanation centered on you 1 minute/level 1
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0 30 ft. cone-shaped burst instantaneous a 0
0 medium (100 ft. + 10 ft./level) fog spreads in 20-ft. radius, 201 minute/level 0
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0 close (25 ft. + 5 ft./2 levels) one creature 1 minute/level 1
0 touch your melee weinstantaneous 0
0 0 ft. or 10 ft./level bow or bridge of light 1 minute/level o 0
0 touch creature touch 1 minute/level 0
0 touch living creature instantaneous a 0
0 personal you 1 minute/level 0
1 touch one animal scu10 minutes/leve 0
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0 personal you 1 minute/level o 0
1 personal you 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one Medium orup
s to 1 round/le 0
0 5 ft. allies in a 10-ft.-radius emanation centered 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) 5-ft. square of climbable beaninstantaneous 0
0 touch one of your ani1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one willing cre 1 minute/level 1
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0 medium (100 ft. + 10 ft./level) anchored plane of ice, up to o10 minutes/leve 0
0 touch object touched or up to 1 sq. ftobject touched permanent
o and 1 0
0 close (25 ft. + 5 ft./2 levels) one creature permanent until 0
0 close (25 ft. + 5 ft./2 levels) you and touched
1 round/level o 0
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0 60 ft. one creature concentration, 1
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1 medium (100 ft. + 10 ft./level) one shadow duplicate 1 round/level ( 1
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0 medium (100 ft. + 10 ft./level) 5-ft.-diameter sphere 1 round/level 0
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0 close (25 ft. + 5 ft./2 levels) one creature or1 hour (D) 1
0 close (25 ft. + 5 ft./2 levels) one object or o1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) one ally 1 minute/level 0
1 close (25 ft. + 5 ft./2 levels) one weapon per
1 minute/level 0
0 personal you 10 minutes/leve 1
0 30 ft. allies within a 30-ft.-radius burst centered on1 minute/level 0
1 touch object touched or up to 5 sq. ftobject touched permanent
o unti 1
1 touch object touched or up to 5 sq. ftobject touched permanent
o unti 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
1 0 ft. one ice weapon 1 minute/level 1
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0 close (25 ft. + 520-ft.-radius emanation centered on a point 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one willing liv 1 minute/level 0
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0 close (25 ft. + 5 ft./2 levels) one willing livi permanent until 0
0 touch one mirror 1 hour/level (D 1
0 touch one metal iteminstantaneous
o 0
0 touch one mirror 1 hour/level (D 1
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0 close (25 ft. + 5 ft./2 levels) 1 ally/level 1 minute/level 1
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0 medium (100 ft. + 10 ft./level) one willing cre 1 round/level 0
0 touch (see textfour 5-ft. squares/level (see text) 1 round/level 0
0 touch (see textfour 5-ft. squares/level (see text) 1 round/level 0
0 personal you 1 round/level ( 1
0 personal you 10 minutes/leve 0
0 personal you 1 minute/level 0
0 20 ft. allies within a 1 round/level 0
0 close (25 ft. +5 ft./2 levels) your familiar 1 minute/level 1
0 touch one improvise 1 hour/level (D 1
0 touch one undead creinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one undead crea
instantaneous 0
0 0 ft. whip of water 1 minute/level ( 1
0 personal you 24 hours 0
0 close (25 ft. + 5 ft./2 levels) your companion
1 hour/level (D 1
0 touch creature touch 1 minute/level 0
0 touch creature touch 1 minute/level 0
0 long (400 ft. + 4plants in a 40-ft.-radius spread 1 min./level (D) 1
0 close (25 ft. + 55-ft.-diameter emanation centered on an obje1 minute/level 1
0 15 ft. cone-shaped burst instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level (s 0
0 gravestone or a sacred shrine) Range personal1 round/level 0
0 15 ft. cone-shaped burst 1 round/level or 0
0 10 ft. (see text) one haunt 1 minute/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) one creature (s1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one or more stone discuses Instantaneous 0
0 touch creature touch instantaneous 0
0 personal you 1 round/level o 0
0 personal you 1 round/level o 0
0 touch creature touch 1 minute/level 1
0 touch melee weapon 1 hour/level or 0
1 0 ft.; see text one symbol see text 0
0 0 ft. javelin-like thorn 1 minute/level 1
0 long (400 ft. + 4plants in a 40-ft.-radius spread 1 min./level (D) 1
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0 60 ft. 60-ft. line instantaneous 0
0 30 ft. 30-ft.-radius emanation centered on you 1 round 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 day/level or 0
0 close (25 ft. + 5 ft./2 levels) fog spreads in 20-ft. radius 1 round/level 0
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30-ft.-radius emanation centered on you 1 round/level 0
1 0 ft. one ice weapon 1 minute/level 1
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0 close (25 ft. + 5 ft./2 levels) transparent wall whose area is1 round/level 0
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0 0 ft. whiplike swarm 1 round/level ( 0
0 0 ft. whiplike swarm 1 round/level ( 0
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1 long (400 ft. + 40 ft./level) one living crea instantaneous 0
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0 close (25 ft. + 2 ft./level) your animal c 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
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0 personal you 1 round/level ( 0
0 touch creature touchepermanent or u 0
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0 100 ft. 100-ft.-radius spread centere 1 minute/level 0
0 touch melee weapon 1t minute/level 0
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0 touch one magic itempermanent 0
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0 close (25 ft. + 55-ft.-radius burst instantaneous ( 0
0 touch up to three bo 30 minutes or u 0
0 touch corporeal unde10 minutes/leve 1
0 medium (100 ft.20-foot-radius spread 1 round/level 0
0 medium (100 ft. + 10 ft./level) 20-ft.-high wall of energy whos1 round/2 level 0
0 close (25 ft. + 5 ft./2 levels) one willing cre 1 round/level 0
0 long (400 ft. + 4cylinder (5-ft./level radius, 40 ft. high) 10 minute/level 1
0 1 mile/level 10-ft.-radius spread 1 hour/level (D 1
1 long (400 ft. + 40 ft./level) 15-ft.-radius cloud of arrows instantaneous 0
0 touch up to one touch1 round/level o 1
0 touch creature touch 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) 5 cubic feet of 1 hour/level (D) 1
0 touch one living crea 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one living creat1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 hour/level 0
0 touch living aquatic 2 hours/level; s 0
0 20 ft. 20-ft.-radius emanation centered on you 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one non-mutated
1 minute/level 1
0 medium (100 ft. + 10 ft./level) one creature instantaneous 0
0 medium (100 ft.one 5-foot square 1 round/level ( 1
0 touch living creature 1 minute/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature orinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 creature touch 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1
c minute/level 1
0 close (25 ft. + 5ft./2 levels) one creature/le1 round/level 0
0 personal you 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one creature permanent 0
0 close (25 ft. + 5 ft./2 levels) one swarm of animate teeth 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) 1 willing living 1 minute 0
0 touch creature touch 1 round/level 0
0 long (400 ft. + 40 ft./level) your familiar 10 minutes/leve 0
0 1 mile/level your familiar 1 hour/level or 0
0 medium (100 ft. + 10 ft./level) one creature an1 round/level 0
0 touch temporary duplicate of familia10 minutes/leve 0
0 medium (100 ft. + 10 ft./level) an animal compa
1 round/level 0
0 touch your familiar 1 hour/level (D 1
1 touch you and your fa10 minutes/leve 0
0 touch your familiar a 1 day/level (D) 1
0 0 ft. (see text) a 5-foot-radius beanstalk that 24 hours 0
0 personal you (see text) 1 minute/level 0
0 personal you (see text) 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one Large or la1 round/level 0
0 personal you (see text) 1 minute/level 0
0 personal you 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level 0
0 personal you 1 minute/level 0
0 5 ft. visual figment of the caster instantaneous 0
0 personal you 1 round 0
0 touch melee weapon 1 minute/level o 0
0 0 ft. melee weapon of opaque forc1 minute/level 0
0 touch weapon touche1 round/level 0
0 personal 10 minutes/leve 0
0 touch melee weapon 1 round/level 0
0 personal you 1 minute/level 1
0 personal you 1 round 0
0 close (25 ft. + 5 ft./2 levels) 20-ft.-radius clearing 2 hours/level ( 1
0 20 ft. 20-ft.-radius emanation, centered on you 1 minute/level 1
0 close (25 ft. + 5 f t./2 levels) water source similar to a naturinstantaneous 0
1 close (25 ft. + 5 ft./2 levels) 50-ft.-radius area of safe env 1 day/level 0
0 personal you 1 round 0
0 personal you 8 hours 0
0 long (400 ft. + 4cylinder (20-ft. radius, 40 ft. high) 1 round/level ( 1
0 touch undead creatur24 hours (D) 1
0 close (25 ft. + 5 ft./2 levels) one plant creat10 minutes/leve 0
0 touch one plant creatsee text 0
0 close (25 ft. + 5 ft./ 2 levels) one summonedinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one summonedinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one summoned1 cr
round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned1 cround/level ( 1
0 close (25 ft. + 5 ft./2 levels) you and one su1 round/level ( 1
0 close (25 ft. + 5 ft./level) you and one su1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one summoned petitioner/caste
8 hours (D) 1
0 medium (100 ft.20-ft.-radius spread 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature/leinstantaneous 0
0 medium (100 ft. + 10 ft./level) one living crea 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) or touch; see texone creature or1 round/level o 0
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0 personal you 24 hours 0
0 close (25 ft. + 5 ft./2 levels) one creature orconcentration, 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 touch one touched obje
instantaneous o 0
0 touch one touched ani
instantaneous o 0
0 touch one object or wi1 day/level (D) 1
0 touch one weapon or24 hours 0
0 medium (100 ft. + 10 ft./level) one poisonous mushroom/level,
1 round/level ( 1
0 touch creature touch 10 minutes/leve 0
0 touch creature or objeinstantaneous o 1
0 15 ft. cone-shaped burst instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one Medium or1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one poisonous instantaneous 0
1 touch creature touch 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one creature 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) two creatures; 1 round/level 0
0 medium (100 ft.20-ft.-radius spread 1 round/level ( 1
0 medium (100 ft. + 10 ft./level) one object/2 lev1 min./level (D) 1
0 personal you 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) you and one ot1 round/level ( 1
0 personal you 1 round/level 0
0 medium (100 ft.20-ft.-radius emanation centered on a point 1 round/level ( 1
0 personal you 1 hour/level 0
0 personal you 1 minute/level 0
0 touch one willing ani 8 hours (D) 1
0 close (25 ft. + 5 ft./2 levels) one plant instantaneous; 0
0 medium (100 ft. + 10 ft./level) wall of bronze clockworks whos
1 minute/level 0
0 close (25 ft. + 55-ft.-radius emanation centered on a point in10 minutes/leve 1
0 touch up to three coi 10 minutes or u 0
0 touch one creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) one 10-ft. cube of illusory peo1 minute/level 1
0 touch one creature 1 hour/level 0
0 close (25 ft. + 5one or more 5-ft. cubes, no two of which can1 minute/level 0
0 touch creature touch 10 min./level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 day/level 0
1 touch mindless constinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature; s1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one duplicate 1 round/level ( 1
0 personal you instantaneous 0
0 personal you instantaneous 0
0 10 ft. call the spirit of a single de concentration 0
0 close (25 ft. + 5 ft./2 levels) one incorporea1 minute or 1 r 0
0 touch willing creatur 1 hour/level (D 1
0 touch object touchedpermanent 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level ( 1
0 medium (100 ft. + 10 ft./level) 20-ft.-radius s 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 long (400 ft. + 40 ft./level) one creature 10 minutes/leve 0
0 long (400 ft. + 40 ft./level) one creature/le1 day/level 0
0 close (25 ft. + 5 ft./level) one object of n1 day/level 0
0 medium (100 ft. + 10 ft./level) one creature 2 rounds 0
0 5 ft. one creature instantaneous 0
0 60 ft. cone-shaped emanation concentration, 1
0 40 ft. 40-ft.-radius burst, centered on you instantaneous 0
0 personal you 1 minute 0
0 unlimited one or more livsee text 0
0 unlimited one living crea see text 0
0 touch you and one cre
1 hour/level (D 1
0 touch you and one cre
1 hour/level (D 1
0 medium (100 ft.30-ft.-radius burst 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) entangling web of ectoplasm concentration, 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level ( 1
0 personal you 10 minutes/leve 1
0 close (25 ft. + 5 ft./2 levels) incorporeal cre1 hour/level (D 1
0 touch object touchedinstantaneous 0
0 personal you 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 hour/level (D 1
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0 medium (100 ft.one 10-ft. cube/level 1 hour/level (D 1
0 one living corp instantaneous 0
0 close (25 ft. + 5 ft./2 levels) any number of 1l hour/level (D 1
0 0 ft. whip of flexible ectoplasm 1 round/level ( 1
0 touch one dead creat1 round 0
0 personal you see text 0
0 close (25 ft. + 5 ft./2 levels) one creature concentration 0
0 close (25 ft. + 5 ft./2 levels) two creatures concentration 0
0 close (25 ft. + 5 ft./2 levels) three creaturesconcentration 0
0 close (25 ft. + 5 ft./2 levels) four creatures concentration 0
0 touch object touched1 day/level 0
0 close (25 ft. + 5 ft./2 levels) one incorporealconcentration 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 minute/level 0
0 20 ft. 20-ft.-radius emanation centered on you 1 round 0
0 20 ft. 20-ft.-radius emanation centered on you 1 round 0
0 20 ft. 20-ft.-radius emanation centered on you 1 round 0
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0 personal you 1 round 0
0 personal you 1 round 0
0 personal you 1 round 0
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0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one or more crpermanent 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level ( 1
0 medium (100 ft. + 10 ft./level) one creature 1 hour/level (D 1
1 medium (100 ft. + 10 ft./level) one creature o instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 touch creature touch instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one illusory portal 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous; 0
0 touch one touched obpermanent unti 1
0 close (25 ft. + 5 ft./2 levels) unattended Lar10 minutes/leve 1
0 medium (100 ft. + 10 ft./level) unattended Gar10 minutes/leve 1
0 touch unattended Tiny
1 minute/level 1
0 touch one touched obconcentration, 1
0 medium (100 ft. + 10 ft./level) one living crea 1 round/level ( 1
0 medium (100 ft. + 10 ft./level) one living crea 1 round/level ( 1
0 one creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 touch creature touch 1 minute/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 hour/level (D 1
0 medium (100 ft. + 10 ft./level) one creature 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature/2 1 minute/level 0
0 personal you instantaneous; 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 long (400 ft. + 40 ft./level) one shadow duplicate 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one humanoid 1 round 0
1 touch one willing andinstantaneous 0
0 medium (100 ft. + 10 ft./level) one creature o instantaneous 0
0 touch creature or obj 10 minutes/leve 1
0 see text you instantaneous 0
0 personal you instantaneous 0
0 personal you concentration, 0
0 medium (100 ft. + 10 ft./level) one creature 1 hour/level (D) 1
0 close (25 ft. +5 ft./2 levels) one creature 1 round/level 0
0 close (25 ft. +5 ft./2 levels) one creature 1 minute/level 0
0 medium (100 ft. + 10 ft./level) one creature or1 round/level ( 1
0 personal you 1 minute/level 1
0 touch weapon touche1 minute/level 0
0 touch living creature instantaneous 0
0 30 ft. 30-ft.-radius spread centered on you 1 round 0
0 30 ft. 30-ft.-radius spread centered on you 1d4 rounds; see 0
0 medium (100 ft. + 10 ft./level) one creature 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 round/level 0
0 medium (100 ft. + 10 ft./level) one or more liv1 round/level 0
0 personal you 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature concentration ( 0
0 close (25 ft. + 5 ft./2 levels) instantaneous 0
0 40-ft.-radius burst centered on you instantaneous 0
0 medium (100 ft. + 10 ft./level) one creature 1 minute/level 0
0 personal you 1 minute/level 0
0 touch 10-ft.-radius emanation from touched creatur10 min./level 0
0 touch living creature 1 minute/level 1
0 personal you 1 round 0
0 personal you 1 round 0
0 personal you 1 round 0
0 personal you 1 round 0
0 personal you 1 round/level; 0
0 personal you 1 minute/level 0
0 10 ft. 10-ft.-radius emanation centered on you 1 round 0
0 10 ft. 10-ft.-radius emanation centered on you 2 rounds 0
0 10 ft. 10-ft.-radius emanation centered on you 3 rounds 0
0 10 ft. 10-ft.-radius emanation centered on you 4 rounds 0
0 10 ft. 10-ft.-radius emanation centered on you 5 rounds 0
0 touch creature touch 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) opaque sheet of ectoplasm up1tminute/level 0
0 touch one afflicted c instantaneous 0
0 personal you 1 minute/level 1
0 personal you 24 hours 0
0 long (400 ft. + 410-ft. cube/level (S) instantaneous 0
0 medium (100 ft. + 10 ft./level) two creatures 1 round/level 0
1 long (400 ft. + 40 ft./level) all living creat permanent 0
0 personal you 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) 1 legendary character/4 caster1 round/level 0
0 personal you 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one swarm of bats, rats, or spconcentration + 0
0 close (25 ft. + 530-ft. radius spread centered on a creature, o1 round/level 0
0 long (400 ft. + 4one 30-ft. cube/level (S) 2 hours/level ( 1
0 1 mile/level one 1-mile cube/level 2 hours/level ( 1
0 medium (100 ft. + 10 ft./level) one good-aligne
1 minute/level 0
0 long (400 ft. + 40 ft./level) see text instantaneous 0
0 30 feet cone-shaped burst instantaneous 0
0 medium (100 ft. + 10 ft./level) one crow 1 round/level 0
0 personal you 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 medium (100 ft. + 10 ft./level) any number of 1c minute/level 1
0 close (25 ft. + 5 ft./2 levels) one creature/3 1 round/level 0
0 long (400 ft. + 450-ft.-radius spread instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one or more giants 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one or more giants 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one or more giants 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one or more kami 1 round/level ( 1
1 personal you 10 minutes/leve 1
0 medium (100 ft. + 10 ft./level) wall up to 10 ft./level long andconcentration + 0
0 long (400 ft. + 40 ft./level) one creature/2 1 minute/level 0
0 0 ft. 1 dose of a drug/3 levels 1 minute 0
0 touch one creature 24 hours 0
0 personal and touch you and other t1 minute/level 0
0 medium (100 ft. + 10 ft./level) one creature 1 day/level 0
0 touch creature touch 1 hour/level 0
0 medium (100 ft. + 10 ft./level) one living crea 1 minute/level 1
0 personal you 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one living crea 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level 0
0 touch one object 1 day/level or 0
0 personal 10-ft.-radius emanation centered on you 1 round/level ( 1
0 personal you 1 round/level ( 1
0 close (25 ft. + 5 ft./level) one ectoplasmic appendage 1 minute/level 0
0 personal you 1 round/level ( 1
0 touch one creature instantaneous 0
0 personal you 1 minute/level 1
0 touch one creature 24 hours; see t 0
0 personal you 1 round/level ( 1
0 touch creature touch 1 hour/level 0
0 touch living creature 1 round/level 0
0 touch one living crea instantaneous 0
0 medium (100 ft. + 10 ft./level) one living crea 1 day/level (D) 1
1 touch living creature 1 round/level; 0
0 touch one creature 1 hour/level (D 1
0 touch one creature/le1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one creature/le1 round/level ( 1
0 touch one creature or1 day/level 0
0 touch one creature permanent or un 0
0 touch extradimensional space up to 11 hour/level 0
0 touch container touc 1 round/level ( 1
0 touch creature touch 1 minute/level 0
0 personal 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 day/level 0
0 personal 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one solid objec1 minute/level 1
0 touch one touched obpermanent unti 1
0 personal 10-ft.-radius emanation centered on you 10 minutes/leve 0
0 personal you 1 minute/level 1
0 see text one small chest60 days or unti 0
0 see text one chamber and
60 days or unti 0
0 see text see text see text 0
0 see text see text see text 0
0 60 ft. cone-shaped emanation concentration, 1
1 touch 10-ft.-radius circle 1 round/level 0
0 personal you 10 minutes/leve 1
0 personal you 10 minutes/leve 1
0 personal you 1 round/level 0
0 touch object touched1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 minute/level 0
0 medium (100 ft. + 10 ft./level) one creature instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature 10 minutes/leve 0
0 personal 1 round/level; 0
0 close (25 ft. + 5 ft./2 levels) one object weig1 minute/level 0
0 personal 1 hour/level un 0
0 touch creature or obj 1 hour/level 0
0 long (400 ft. + 40 ft./level) weapons carried
1 hour/level 0
0 touch one melee weapon sized appro
10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one melee weapon 1 round/level o 0
0 0 ft. one nonmagical weapon, shield
instantaneous 0
0 close (25 ft. + 5 ft./2 levels) a low wall 10 feet long per 3 instantaneous 0
0 0 ft. one sword-shaped weapon of1 minute/level 0
0 medium (100 ft. + 10 ft./level) one willing creature 10 minutes/leve 0
0 touch 40-ft. radius from touched object or 60-ft. ra 1 hour/level 0
0 touch 40-ft. radius from touched object or 60-ft. ra 1 hour/level 0
0 touch creature touch 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le1 minute/level 0
1 close (25 ft. + 5 ft./2 levels) one sword 1 round/level ( 1
1 close (25 ft. + 5 ft./2 levels) s up to one sword per 3 levels1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) two willing cre 10 minutes/leve 0
0 touch melee or throw1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one melee wea10 minutes/leve 0
0 touch creature touch 1 round/2 level 0
0 touch creature touch 1 round/2 level 0
1 touch dead creature instantaneous 0
0 medium (100 ft.120-ft.-radius spread 1 round/level ( 1
1 touch creature touch 24 hours 0
1 close (25 ft. + 5 ft./2 levels) one called outsider that answ instantaneous; 0
0 close (25 ft. + 5 ft./2 levels) 1 magical item 1 minute/level 1
0 Medium (100 ft. + 10 ft./level) 1 unattended ga
10 minutes/leve 0
1 touch Tiny or smaller10 minutes/leve 1
0 touch 1 masterwork 1 minute/level 0
1 touch 1 object touch instantaneous 0
1 close (25 ft. + 5 ft./2 levels) 1 creature (see1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) 1 object weighi1 round/level ( 1
0 touch melee weapon 1 minute/level 0
0 touch 1 weapon, suit 10
o minutes/leve 0
0 Medium (100 ft. plus 10 ft./level) 1 object instantaneous 0
0 10 ft. 1 cu. ft./2 level 10 minutes/leve 0
0 touch golem touchedinstantaneous 0
0 medium (100 ft. plus 10 ft./level) 1 creature instantaneous 0
0 personal you instantaneous 0
0 close (25 ft. plus 5 ft./2 levels) one creature/le1 round/level 0
0 medium (100 ft. + 10 ft./level) 1 creature 1 minute/level 0
0 medium (100 ft. + 10 ft./level) 1 creature/leve1 round/level 0
0 medium (100 ft. + 10 ft./level) 1 creature/leve10 minutes/leve 0
0 touch willing wayang 24 hours (D) 1
0 close (25 ft. + 530-ft.-radius emanation 24 hours 0
0 medium (100 ft. + 10 ft./level) up to one creat1 round/level 0
0 touch one drow 24 hours 0
0 medium (100 ft. + 10 ft./level) up to one creat1 minute/level 0
0 medium (100 ft. + 10 ft./level) 1 creature 1 round/level 0
0 medium (100 ft. + 10 ft./level) Up to four spheres, all within 1 minute/level 1
0 medium (100 ft. + 10 ft./level) Up to four motes, all within a 1 minute (D) 1
0 close (25 ft. + 5 ft./2 levels) one living crea 1 round/level 0
0 close (25 ft. + 5 ft./2 levels) one or more liv1 round/level 0
0 touch creature touch 10 minutes/leve 1
0 personal you 1 round/level ( 1
0 long (400 ft. + 40 ft./level) one creature 1 minute/level 1
0 touch creature or cre1 round/level (s 0
0 medium (100 ft. + 10 ft./level) 10-ft.-high vertical sheet of ill 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) one creature permanent 0
0 close (25 ft. + 5 ft./level) one creature 1 round/level ( 1
0 see text see text see text 0
0 see text see text see text 0
0 close (25 ft. + 5 ft./level) one creature 1 round/level ( 1
0 touch creature touch 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one mindless u1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one mindless un
1 minute/level 0
0 touch living creature instantaneous 0
0 medium (100 ft.circle centered on you, with a radius of 100 fe1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one Medium or1 day/level or 0
0 close (25 ft.+ 5 ft./2 levels) one creature 1 round/level 0
0 long (400 ft. + 40 ft./level) one creature/leconcentration 0
0 long (400 ft. + 40 ft./level) one creature/leconcentration + 1
0 30 ft. non-allied crea1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) feast for two creatures/level 1 hour; see tex 0
1 30 ft. all Medium or sinstantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 day/level; see 0
0 close (25 ft. + 5 ft./2 levels) one or more hu1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) you plus one wi10 min./level ( 1
0 long (400 ft. + 40 ft./level) one creature/leconcentration 0
0 touch creature touch 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature permanent (see 0
0 1 creature 1 day/level (D) 1
0 medium (100 ft.20-foot radius spread 1 round 0
0 close (25 ft. + 5 ft./2 levels) one quasi-real carriage, horse1 hour/level (D 1
1 touch one dose of popermanent unti 1
0 long (400 ft. + 420-foot-radius spread instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 round 0
0 medium (100 ft. + 10 ft./level) one creature/le1 round/level ( 1
0 personal you 10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) one creature permanent 0
0 long (400 ft. plus 40 ft./level) one creature/le10 minutes/leve 1
1 personal you up to 1 hour/le 1
0 close (25 ft. + 5 ft./2 levels) one creature 10 minutes/leve 1
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous 0
0 medium (100 ft. + 10 ft./level) one creature/le10 minutes/leve 1
0 medium (100 ft. + 10 ft./level) one creature/le10 minutes/leve 1
0 personal one-handed improvised weap1 minute/level 0
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 60 ft. cone-shaped emanation concentration, 1
0 touch 10-ft.-radius emanation centered on a creatur1 round/level ( 1
0 touch corpse touchedinstantaneous 0
1 close (25 ft. + 5 ft./2 levels) one or two called fey, totalin instantaneous 0
1 close (25 ft. + 5 ft./2 levels) up to three called fey, totali instantaneous 0
1 close (25 ft. + 5 ft./2 levels) one called fey with 6 Hit Dice instantaneous 0
0 personal you instantaneous 0
0 touch willing creatur 1 hour/level 0
1 touch creature or obj 1 hour/level (D 1
1 touch dead creature 1 day/level 0
1 touch dead creature permanent 0
1 see text one creature 1 hour/level (D 1
1 touch one willing cre 1 day/level (D) 1
1 personal you 1 round 0
0 touch one ropelike obj1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) up to one creat1 minute/level 1
0 touch creature touch 10 minutes/leve 1
0 touch creature touch 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) you and one cr1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) up to one insect spy/4 levels 10 minutes/leve 1
0 close (25 ft. + 5 ft./2 levels) up to one insect spy/4 levels 10 minutes/leve 1
0 1 object touched one object weig1 minute/level 0
1 see text up to one objecpermanent or u 0
0 touch creature touch 10 minutes/leve 0
1 touch one dose of popermanent unti 1
0 close (25 ft. + 5 ft./2 levels) one living crea permanent 0
0 up to 1 mile/level; see text see text instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one creature, o1 day/level (D) 1
0 200 ft./level transfer consciousness to an oconcentration 0
0 medium (100 ft. + 10 ft./level) two living crea 1 hour/level 0
0 touch two objects to ? 0
1 touch one dose of po1 hour/level 0
0 touch one door, windo
1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one creature permanent 0
0 close (25 ft. + 5 ft./2 levels) one creature or10 minutes/leve 0
0 close (25 ft. + 5 ft./2 levels) you plus one wi1 hour/level (D 1
0 medium (100 ft. + 10 ft./level) up to one weapo
1 minute/level 0
0 long (400 ft. + 40 ft./level) one creature permanent (D) 1
0 close (25 ft. + 5 ft./2 levels) living creature see text 0
0 touch object touched1 hour/level or 1
0 close (25 ft. + 5 ft./2 levels) one creature instantaneous, 0
0 see text one creature 1 day/level 0
1 personal you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) up to one natur10 minutes/leve 0
0 see text one creature 1 day/level (D) 1
1 touch dead creature instantaneous 0
1 long (400 ft. + 40 ft./level) opulent mansion, up to 300 fee
1 day/level (D) 1
0 long (400 ft. + 40 ft./level) 1 rumor 1 day/level (D) 1
0 long (400 ft. + 40 ft./level) one creature/le1 minute/level 1
0 close (25 ft. + 5up to 20-ft.-radius emanation centered on a p2 hours/level ( 1
0 close (25 ft. + 5 ft./2 levels) creature touch 1 round/level ( 1
0 close (25 ft. + 5 ft./2 levels) one creature orconcentration + 1
0 personal you 1 hour/level or 0
0 medium (100 ft. plus 10 ft./level) one intelligent 1 minute/level 1
0 40 feet 40-ft.-radius emanation centered on you 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels) one object weiginstantaneous 0
0 personal and touch you and touched
instantaneous 0
1 long (400 ft. + 40 ft./level) one creature permanent until 0
1 personal you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one non-creatur1 round 0
1 touch trap touched 1 day/level (D) 1
0 personal you 10 minutes/leve 0
0 medium (100 ft. + 10 ft./level) two doors or ot1 round 0
0 touch magical sensor 1 minute/level 1
0 touch creature touch 8 hours (D) 1
0 touch creature touch 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one willing cre instantaneous 0
0 close (25 ft. + 5 ft./2 levels) one suit of arm1 day/level or 0
0 personal one shield you 1 round/level 0
0 medium (100 ft. + 10 ft./level) 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) 1 creature/leve1 minute/level 0
0 personal you instantaneous 0
0 close (25 ft. + 5 ft./2 levels) 1 creature/leve1 round/level ( 1
0 short (25 ft. + 5 ft./2 levels) two creatures w1 round/level ( 1
0 medium (100 ft. + 10 ft./level) one creature instantaneous 0
0 close (25 ft. plus 5 ft./2 levels) 1 Small wooden
instantaneous
o 0
0 personal you 1 minute/level 0
0 personal you 1 round 0
0 close (25 ft. + 5 ft./2 levels) one pack of canines 1 round/level ( 1
1 medium (100 ft. + 10 ft./level) mobile 10-ft.-by-10-ft. hole, 101 round/level 0
0 close (25 ft. + 5 ft./2 level) solid wall of humanoid bones w
1 minute/level 0
1 personal 1 minute/level 0
0 close (25 ft. + 5 ft./2 levels); see text one caulborn ( instantaneous 0
0 touch spellbook touc instantaneous 0
0 touch creature touch permanent 0
0 touch creature touch permanent 0
0 touch creature touch permanent 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 hour/level (D 1
0 touch creature touch 1 hour/level (se 0
0 touch creature touch permanent 0
0 close (25 ft. + 5 ft./2 levels) creature touch 10 minutes/leve 0
0 touch weapon or ammu
10 minutes/leve 0
1 touch creature touch 10 minutes/leve 0
0 touch living creature 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) creature touch 1 minute/level 0
0 medium (100 ft. + 10 ft./level) one living crea 1 round (see te 0
1 0 feet; see text one symbol see text 0
0 touch nonhostile cre instantaneous 0
0 long (400 ft. + 40 ft./level) one creature 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one creature/le10 minutes/leve 1
0 touch object touched1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) swarm of wasps that builds a n
1 day/level 0
1 close (25 ft. + 5 ft./2 levels) a collection of 1 hour/level 0
0 personal you instantaneous 0
0 personal you 1 hour/level 0
0 touch object touchedconcentration, 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 minute/level 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 hour/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea 1 day/level 0
0 close (25 ft. + 5 ft./2 levels) one humanoid 1 hour/level 0
1 close (25 ft. + 5 ft./2 levels) any number of 1c hour/level 0
0 personal you 10 minutes/leve 0
1 touch one willing liv 1 week/level 0
0 close (25 ft. + 5 ft./2 levels) one living crea permanent 0
0 unlimited one nonmagical parchment wi1 hour/level or 0
0 medium (100 ft. + 10 ft./level) shadows in a 10-foot-radius sconcentration 0
0 close (25 ft. + 5 ft./2 levels) one creature 1 hour/level (D 1
0 close (25 ft. + 5 ft./2 levels) one creature 1 day/level (D) 1
0 close (25 ft. + 5 ft./2 levels) all non-hostile 1 hour/level (D 1
0 1 creature/level1 day/level (D) 1
shapeable saving_thro spell_resist description description source full_text
0 none no An arrow of aci<p>An arrow ofPFRPG Core <link rel="sty
0 none no Acid fog create<p><i>Acid fog<
PFRPG Core <link rel="sty
0 none no You fire a smal<p>You fire a sPFRPG Core <link rel="sty
0 none yes (harmless)Aid grants the <p><i>Aid</i> gPFRPG Core <link rel="sty
0 none yes (harmless)The subject can
<p>The subjectPFRPG Core <link rel="styl
0 Will negates (hyes (harmless, Align weapon ma
<p><i>Align wea
PFRPG Core <link rel="sty
0 When you cast<p>When
t you cas
PFRPG Core <link rel="sty
0 none no Alarm creates a<p><i>Alarm</i>
PFRPG Core <link rel="styl
0 none or Will neno You can observe
<p>You can obse
PFRPG Core <link rel="styl
0 Fortitude nega yes The target anim<p>The target a
PFRPG Core <link rel="styl
0 none; see text yes You compel a Ti
<p>You compelPFRPG
a Core <link rel="styl
0 none; see text yes (harmless)As beast shape<p>As <i>beastPFRPG Core <link rel="styl
0 Will negates yes Your swaying mo
<p>Your swaying
PFRPG Core <link rel="sty
0 none no This spell turn <p>This spell tPFRPG Core <link rel="sty
0 none no You imbue inani
<p>You imbue PFRPG
in Core <link rel="sty
0 none no You imbue inani
<p>You imbue PFRPG
in Core <link rel="styl
0 none no You can animate
<p>You can anim
PFRPG Core <link rel="styl
0 none yes You bring into <p>You bring inPFRPG Core <link rel="sty
0 none see text An invisible ba <p>An invisiblePFRPG Core <link rel="styl
0 Will partial yes You cause an ob
<p>You cause PFRPG
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0 none yes The antiplant s<p>The <i>antip
PFRPG Core <link rel="sty
0 none no You create an i<p>You createPFRPG
a Core <link rel="styl
0 none no An arcane lock<p>An <i>arcane
PFRPG Core <link rel="styl
0 none no This spell allo <p>This spell aPFRPG Core <link rel="styl
0 This spell make<p>This spell mPFRPG Core <link rel="styl
0 This spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes By freeing your<p>By freeing yPFRPG Core <link rel="styl
0 none yes This spell remo<p>This spell rPFRPG Core <link rel="styl
0 An augury can <p>An
t <i>augury
PFRPG Core <link rel="styl
0 Will negates yes You awaken a <p>You
tr awaken
PFRPG
a Core <link rel="sty
0 Will negates yes Bane fills your <p><i>Bane</i>
PFRPG Core <link rel="sty
0 Will negates yes A banishment sp
<p>A <i>banishm
PFRPG Core <link rel="styl
0 none yes (harmless)Barkskin toughe
<p><i>Barkskin<
PFRPG Core <link rel="sty
0 Will negates (hyes The affected cr<p>The affected
PFRPG Core <link rel="sty
0 Will negates (hyes Mass bear's end
<p><i>Mass bear
PFRPG Core <link rel="sty
0 When you cast<p>When
t you cas
PFRPG Core <link rel="sty
0 This spell func <p>This spell fPFRPG Core <link rel="styl
0 This spell func <p>This spell fPFRPG Core <link rel="styl
0 This spell func <p>This spell fPFRPG Core <link rel="styl
0 Will negates yes You place a cur<p>You place aPFRPG Core <link rel="sty
0 Will negates; syes A binding spell<p>A <i>binding
PFRPG Core <link rel="styl
0 none no This spell caus<p>This spell cPFRPG Core <link rel="styl
0 Reflex half or yes An immobile, ve
<p>An immobile,
PFRPG Core <link rel="styl
0 Will partial yes Any nonevil cre<p>Any nonevilPFRPG Core <link rel="styl
0 Will negates yes You cause a liv<p>You cause PFRPG
a Core <link rel="sty
0 none yes (harmless)Bless fills you <p><i>Bless</i>
PFRPG Core <link rel="sty
0 Will negates (oyes (object) This transmutati
<p>This transmu
PFRPG Core <link rel="sty
0 none no This transmutat<p>This transmu
PFRPG Core <link rel="styl
0 Fortitude half; yes This spell with <p>This spell wPFRPG Core <link rel="sty
0 Fortitude nega yes You call upon t<p>You call upo
PFRPG Core <link rel="sty
0 You "blink" qui <p>You "blink" PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The subject's o<p>The subject'
PFRPG Core <link rel="sty
0 see text no This spell free <p>This spell fPFRPG Core <link rel="styl
0 Will negates (ha
yes (harmless)This spell cure <p>This spell cPFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The subject bec
<p>The subjectPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Reflex half yes A cone of seari<p>A cone of se
PFRPG Core <link rel="sty
0 Reflex half yes Immediately upo
<p>Immediately
PFRPG Core <link rel="styl
0 Reflex half yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell soot <p>This spell sPFRPG Core <link rel="sty
0 Will negates yes This spell calm<p>This spell cPFRPG Core <link rel="styl
0 Will negates (hyes The transmuted<p>The transmut
PFRPG Core <link rel="sty
0 Will negates (hyes This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will partial yes The affected cr<p>The affected
PFRPG Core <link rel="sty
0 Reflex half yes This spell crea <p>This spell cPFRPG Core <link rel="styl
0 none no You change a sp
<p>You changePFRPG
a Core <link rel="sty
0 Will partial; seeyes You unleash cha
<p>You unleash
PFRPG Core <link rel="sty
0 Will negates yes This charm make
<p>This charmPFRPG
m Core <link rel="styl
0 Will negates yes This spell funct<p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell funct<p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (oyes (object) Chill metal mak<p><i>Chill metPFRPG Core <link rel="sty
0 Fortitude partiayes A touch from yo<p>A touch from
PFRPG Core <link rel="sty
0 Fortitude nega yes Circle of death <p><i>Circle ofPFRPG Core <link rel="sty
0 none no Clairaudience/c<p><i>ClairaudiPFRPG Core <link rel="styl
0 none yes This spell func <p>This spell fPFRPG Core <link rel="styl
0 see text yes (harmless)A random patter
<p>A random pat
PFRPG Core <link rel="styl
0 none no This spell makes
<p>This spell mPFRPG Core <link rel="styl
0 Fortitude partiano This spell gene<p>This spell gPFRPG Core <link rel="styl
0 Will negates yes A vivid cone of<p>A vivid cone
PFRPG Core <link rel="sty
0 Will negates yes You give the su<p>You give the
PFRPG Core <link rel="styl
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell allo <p>This spell aPFRPG Core <link rel="sty
0 Will negates; syes This spell allo <p>This spell aPFRPG Core <link rel="styl
0 You contact you
<p>You contactPFRPG Core <link rel="styl
0 You become one
<p>You become
PFRPG
o Core <link rel="styl
0 You can underst
<p>You can unde
PFRPG Core <link rel="sty
0 Reflex half yes Cone of cold cr<p><i>Cone ofPFRPG
c Core <link rel="sty
0 Will negates yes This spell caus<p>This spell cPFRPG Core <link rel="styl
0 Will negates yes This spell caus<p>This spell PFRPG Core <link rel="sty
0 none no This spell bles <p>This spell bPFRPG Core <link rel="styl
0 You send your <p>You
m send you
PFRPG Core <link rel="sty
0 Fortitude nega yes The subject con
<p>The subjectPFRPG Core <link rel="sty
0 You can place <
ap>You can plac
PFRPG Core <link rel="styl
0 none no A flame, equiva<p>A flame, equ
PFRPG Core <link rel="sty
0 Will negates no This spell enab<p>This spell ePFRPG Core <link rel="sty
0 Will negates yes This spell enab<p>This spell ePFRPG Core <link rel="sty
1 none; see text no This spell has <p>This spell hPFRPG Core <link rel="styl
0 none no You change the<p>You changePFRPG
t Core <link rel="sty
0 Fortitude nega no You alter wind <p>You alter wiPFRPG Core <link rel="styl
0 none no The food that t <p>The food tha
PFRPG Core <link rel="styl
0 none no A much more pot
<p>A much more
PFRPG Core <link rel="sty
0 none no This spell func <p>This spell PFRPG Core <link rel="sty
0 none no This spell gene<p>This spell gPFRPG Core <link rel="styl
0 Fortitude partiano This spell sum <p>This spell PFRPG Core <link rel="sty
0 Will negates yes An invisible co <p>An invisiblePFRPG Core <link rel="sty
0 none yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half (harmlyes (harmless);When laying you
<p>When laying
PFRPG Core <link rel="sty
0 Will half (harmlyes (harmless);This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half (harmlyes (harmless)You channel pos
<p>You channel
PFRPG Core <link rel="sty
0 Will half (harmlyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half (harmlyes (harmless);This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half (harmlyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half (harmlyes (harmless);This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half (harmlyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (oyes (object) This spell imbu<p>This spell i PFRPG Core <link rel="sty
0 none no Depending on th
<p>DependingPFRPG
on Core <link rel="styl
0 none no This spell caus<p>This spell cPFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The subject gai<p>The subjectPFRPG Core <link rel="sty
0 none no You touch an ob
<p>You touch an
PFRPG Core <link rel="styl
0 Will negates yes This spell clou <p>This spell cPFRPG Core <link rel="sty
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes You draw forth <p>You draw for
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The subject gai<p>The subjectPFRPG Core <link rel="sty
0 none no Using the power
<p>Using the po
PFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell funct<p>This spell fPFRPG Core <link rel="styl
0 Reflex half yes This spell func <p>This spell fPFRPG Core <link rel="styl
0 Fortitude nega yes (harmless)The subject bec
<p>The subjectPFRPG Core <link rel="sty
0 Will partial yes This spell func <p>This spell fPFRPG Core <link rel="styl
0 none yes This spell imbu<p>This spell i PFRPG Core <link rel="sty
0 Fortitude partiayes This spell inst <p>This spell i PFRPG Core <link rel="styl
0 none no You can detect<p>You can dete
PFRPG Core <link rel="styl
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no You can sense<p>You
t can sens
PFRPG Core <link rel="styl
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell funct<p>This spell fPFRPG Core <link rel="sty
0 none no You detect magi
<p>You detect PFRPG
m Core <link rel="styl
0 none no You determine <p>You
w determin
PFRPG Core <link rel="sty
0 none no You immediately
<p>You immediat
PFRPG Core <link rel="styl
0 none no You can detect<p>You can dete
PFRPG Core <link rel="sty
0 none no You can detect<p>You can dete
PFRPG Core <link rel="styl
0 Will negates; sno You detect surf<p>You detect PFRPG
s Core <link rel="styl
0 none no You can detect<p>You can dete
PFRPG Core <link rel="styl
0 none or Will neyes Any nonlawful c<p>Any nonlawfu
PFRPG Core <link rel="styl
0 none yes (object) A green ray spr<p>A green rayPFRPG Core <link rel="styl
0 none yes You create a sh<p>You createPFRPG
a Core <link rel="styl
0 none and Will nno and yes (objYou instantly t <p>You instantlPFRPG Core <link rel="styl
0 none no This spell has <p>This spell hPFRPG Core <link rel="sty
0 Will negates no Each round, you
<p>Each round,
PFRPG Core <link rel="styl
0 none no A discern locat<p>A <i>discern
PFRPG Core <link rel="styl
0 You make yourse
<p>You make you
PFRPG Core <link rel="styl
0 Fortitude partiayes A thin, green r <p>A thin, greePFRPG Core <link rel="styl
0 Will negates; syes This spell force<p>This spell fPFRPG Core <link rel="styl
0 see text see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 see text see text Shimmering, whi
<p>Shimmering,
PFRPG Core <link rel="styl
0 see text see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 see text see text This spell funct<p>This spell fPFRPG Core <link rel="sty
0 none no You can use dis
<p>You can use
PFRPG Core <link rel="styl
0 none no This spell func <p>This spell fPFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The subject of <p>The subjectPFRPG Core <link rel="sty
0 Will negates (hyes (harmless, This spell make<p>This spell mPFRPG Core <link rel="sty
0 none yes You direct a ra<p>You direct aPFRPG Core <link rel="sty
0 Similar to augu<p>Similar to <PFRPG Core <link rel="styl
0 Calling upon th<p>Calling upon
PFRPG Core <link rel="sty
0 Calling upon th<p>Calling upon
PFRPG Core <link rel="sty
0 Will negates yes This spell allo <p>This spell aPFRPG Core <link rel="styl
0 Will negates yes This spell funct<p>This spell fPFRPG Core <link rel="sty
0 Will negates yes You can control<p>You can cont
PFRPG Core <link rel="styl
0 Will negates yes This spell fills <p>This spell fPFRPG Core <link rel="sty
0 none yes You, or a messe
<p>You, or a me
PFRPG Core <link rel="sty
0 Will negates (hyes The transmuted<p>The transmut
PFRPG Core <link rel="sty
0 Will negates (hyes This spell funct<p>This spell fPFRPG Core <link rel="sty
1 see text no When you cast<p>When
e you cas
PFRPG Core <link rel="styl
0 When you cast<p>When
t you cas
PFRPG Core <link rel="styl
0 This spell func <p>This spell fPFRPG Core <link rel="sty
0 This spell func <p>This spell fPFRPG Core <link rel="styl
0 This spell func <p>This spell fPFRPG Core <link rel="styl
0 none no This spell open<p>This spell oPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)A creature prot<p>A creature P
p FRPG Core <link rel="sty
0 Fortitude partiayes This spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes You point your <p>You point yo
PFRPG Core <link rel="sty
0 Fortitude nega yes This spell caus<p>This spell cPFRPG Core <link rel="styl
0 Fortitude nega yes This spell funct<p>This spell fPFRPG Core <link rel="sty
0 Reflex partial; no This spell caus<p>This spell cPFRPG Core <link rel="styl
0 Will negates; syes If you have the<p>If you havePFRPG Core <link rel="styl
0 A magical field<p>A magical fiPFRPG Core <link rel="sty
0 see text no Erase removes<p><i>Erase</i>
w PFRPG Core <link rel="sty
0 You become ethe
<p>You become
PFRPG
e Core <link rel="styl
0 yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 This spell incr <p>This spell i PFRPG Core <link rel="sty
0 see text yes You trace mysti<p>You trace my
PFRPG Core <link rel="sty
0 Fortitude nega yes Each round, you
<p>Each round,
PFRPG Core <link rel="styl
0 none no You convert mat
<p>You convertPFRPG Core <link rel="sty
0 none yes A pale glow sur<p>A pale glowPFRPG Core <link rel="styl
0 You harness the
<p>You harness
PFRPG Core <link rel="sty
0 none no This spell crea <p>This spell cPFRPG Core <link rel="sty
0 Will negates (hyes (object) The affected cr<p>The affected
PFRPG Core <link rel="styl
0 Will negates; syes Target creature<p>Target creat
PFRPG Core <link rel="sty
0 none or Will n no or yes (har The recipient o<p>The recipien
PFRPG Core <link rel="styl
0 You gain intuit <p>You gain intPFRPG Core <link rel="sty
0 Fortitude partiayes This spell inst <p>This spell i PFRPG Core <link rel="sty
0 This spell wrea<p>This spell wPFRPG Core <link rel="styl
0 none or Reflex no Depending on th
<p>DependingPFRPG
on Core <link rel="styl
1 Reflex half yes When a fire sto<p>When a <i>fi
PFRPG Core <link rel="sty
0 Reflex half; seeyes Fire trap creat <p><i>Fire trapPFRPG Core <link rel="styl
0 Reflex half yes A fireball spel <p>A <i>firebalPFRPG Core <link rel="styl
0 none no This spell allow<p>This spell aPFRPG Core <link rel="sty
0 none yes A 3-foot-long, <p>A 3-foot-lonPFRPG Core <link rel="sty
0 Reflex half yes A flame strike <p>A <i>flame PFRPG
s Core <link rel="sty
0 Reflex negatesyes A burning globe<p>A burning glPFRPG Core <link rel="styl
0 Fortitude nega yes This cantrip cre<p>This cantripPFRPG Core <link rel="sty
0 Fortitude nega yes The subject, al<p>The subject,
PFRPG Core <link rel="sty
0 none no You create a sl<p>You createPFRPG
a Core <link rel="styl
0 Will negates (hyes (harmless)The subject can
<p>The subjectPFRPG Core <link rel="styl
0 none no A bank of fog b<p>A bank of foPFRPG Core <link rel="sty
1 see text yes Forbiddance sea
<p><i>Forbiddan
PFRPG Core <link rel="styl
0 Reflex negatesno This spell crea <p>This spell cPFRPG Core <link rel="styl
0 none yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 none or Will n no or yes (har This spell gran<p>This spell gPFRPG Core <link rel="sty
0 see below no You become a <p>You
Me become
PFRPG
a Core <link rel="styl
0 see below no This spell func <p>This spell fPFRPG Core <link rel="sty
0 see below no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes The target beco<p>The target b
PFRPG Core <link rel="sty
0 Will negates (hyes This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates (hyes The subject is <p>The subjectPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell enab<p>This spell ePFRPG Core <link rel="sty
0 Reflex half; seeyes Freezing sphere
<p><i>FreezingPFRPG Core <link rel="styl
0 none no The subject and
<p>The subjectPFRPG Core <link rel="styl
0 none no Casting a gate <p>Casting a <iPFRPG Core <link rel="styl
0 none yes This spell func <p>This spell fPFRPG Core <link rel="styl
0 Will negates yes A lesser geas p<p>A <i>lesserPFRPG Core <link rel="styl
0 Will negates (oyes (object) You preserve th
<p>You preserve
PFRPG Core <link rel="sty
0 Will disbelief no Ghost sound all<p><i>Ghost so
PFRPG Core <link rel="sty
0 Fortitude nega yes Imbuing you wit<p>Imbuing you
PFRPG Core <link rel="sty
0 When you cast<p>When
t you cas
PFRPG Core <link rel="sty
0 This spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes You turn a numb
<p>You turn a P
n FRPG Core <link rel="sty
0 Your speech bec
<p>Your speech
PFRPG Core <link rel="sty
0 Will negates (bno A cloud of gold<p>A cloud of gPFRPG Core <link rel="sty
0 none no An immobile, fa<p>An immobile,
PFRPG Core <link rel="styl
0 none no This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 see text no (object) andThis powerful i <p>This powerfu
PFRPG Core <link rel="styl
0 see text no (object) andThis spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes Casting goodber
<p>Casting <i>g
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell inst <p>This spell i PFRPG Core <link rel="sty
0 none yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 see text no A grease spell <p>A <i>grease<
PFRPG Core <link rel="styl
1 see text see text This powerful s<p>This powerfu
PFRPG Core <link rel="styl
0 Will negates (hyes This spell imbu<p>This spell i PFRPG Core <link rel="sty
0 Fortitude nega yes This spell crea <p>This spell cPFRPG Core <link rel="styl
0 see text see text Hallow makes a<p><i>Hallow</i
PFRPG Core <link rel="styl
1 Will disbelief (i no You make natura
<p>You make nat
PFRPG Core <link rel="sty
0 Will negates (syes This spell rend<p>This spell rPFRPG Core <link rel="sty
0 Will half; see teyes Harm charges a
<p><i>Harm</i>
PFRPG Core <link rel="sty
0 Fortitude nega yes (harmless)The transmuted<p>The transmut
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)Heal enables yo
<p><i>Heal</i>PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates (oyes (object) Heat metal caus
<p><i>Heat meta
PFRPG Core <link rel="sty
0 none no You create the <p>You createPFRPG
t Core <link rel="styl
0 none no You bring forth<p>You bring fo
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)This spell imbu<p>This spell i PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes Animals cannot<p>Animals cann
PFRPG Core <link rel="sty
0 Will negates (hyes Undead cannot<p>Undead
s canno
PFRPG Core <link rel="sty
0 Will negates yes This spell affli <p>This spell aPFRPG Core <link rel="styl
0 Will negates; syes The subject bec
<p>The subjectPFRPG Core <link rel="sty
0 Will negates; syes This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates; syes This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates; syes This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell magi<p>This spell mPFRPG Core <link rel="sty
0 see text yes (harmless)A brilliant div <p>A brilliant PFRPG Core <link rel="styl
0 Will partial; seeyes You draw down<p>You
h draw dow
PFRPG Core <link rel="sty
0 none no This spell allo <p>This spell aPFRPG Core <link rel="sty
0 Will partial yes Any nongood cre
<p>Any nongood
PFRPG Core <link rel="styl
0 Fortitude half yes This spell evap<p>This spell ePFRPG Core <link rel="sty
0 Will negates yes A twisting patt <p>A twisting pPFRPG Core <link rel="styl
0 Will negates yes Your gestures a
<p>Your gesture
PFRPG Core <link rel="styl
0 none yes Great magical h<p>Great magica
PFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates; syes You write instr <p>You write inPFRPG Core <link rel="styl
0 Will disbelief (i no This spell creat<p>This spell cPFRPG Core <link rel="styl
0 Will negates (hyes (harmless)You transfer so<p>You transfer
PFRPG Core <link rel="styl
0 Fortitude nega yes This spell caus<p>This spell cPFRPG Core <link rel="sty
0 Will negates; syes When you cast<p>When
i you cas
PFRPG Core <link rel="sty
0 Reflex half; seeno An incendiary c<p>An <i>incend
PFRPG Core <link rel="sty
0 Will half yes When laying you
<p>When laying
PFRPG Core <link rel="sty
0 Will half yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half yes Negative energy
<p>Negative ene
PFRPG Core <link rel="sty
0 Will half yes The damage deal
<p>The damage
PFRPG
d Core <link rel="sty
0 Will half yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will half yes The damage deal
<p>The damage
PFRPG
d Core <link rel="sty
0 Will half yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes The affected cr<p>The affected
PFRPG Core <link rel="sty
0 none yes Interposing han<p><i>InterposiPFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The creature or<p>The creature
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 You surround you
<p>You surround
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fuPFRPG Core <link rel="styl
0 This spell tran <p>This spell tPFRPG Core <link rel="styl
0 none no Ironwood is a m<p><i>Ironwood<
PFRPG Core <link rel="sty
0 Will partial yes The subject fee<p>The subjectPFRPG Core <link rel="sty
0 Will negates (hyes The subject ge<p>The subjectPFRPG Core <link rel="sty
0 Will negates (hyes (harmless, This spell make<p>This spell mPFRPG Core <link rel="sty
0 none no Knock opens stu
<p><i>Knock</i>
PFRPG Core <link rel="sty
0 When you cast<p>When
t you cas
PFRPG Core <link rel="sty
0 Legend lore bri<p><i>Legend PFRPG
lo Core <link rel="styl
0 none no Levitate allows<p><i>Levitate<
PFRPG Core <link rel="styl
0 none no This spell caus<p>This spell cPFRPG Core <link rel="styl
0 Reflex half yes You release a p<p>You releasePFRPG Core <link rel="styl
0 none, see text yes A limited wish <p>A <i>limitedPFRPG Core <link rel="styl
0 none no This spell turns<p>This spell tPFRPG Core <link rel="sty
0 none no You sense the <p>You
d sense PFRPG
th Core <link rel="styl
0 none no This spell func <p>This spell fPFRPG Core <link rel="styl
0 This spell give <p>This spell gPFRPG Core <link rel="sty
0 Will negates yes Any creature wi<p>Any creature
PFRPG Core <link rel="sty
0 Will negates (hno An invisible bu <p>An invisiblePFRPG Core <link rel="sty
0 none no You point your <p>You point yo
PFRPG Core <link rel="sty
0 Will negates (ono All magical eff <p>All magical PFRPG Core <link rel="styl
0 none no You conjure up<p>You conjurePFRPG Core <link rel="styl
0 You instantly p<p>You instantlPFRPG Core <link rel="sty
0 none no You conjure up<p>You conjurePFRPG Core <link rel="sty
1 none no This spell ensu<p>This spell ePFRPG Core <link rel="sty
0 none yes This spell brin <p>This spell bPFRPG Core <link rel="styl
0 none; see text no You alter an it <p>You alter an
PFRPG Core <link rel="styl
0 Will negates (hno; see text All creatures w<p>All creaturePFRPG Core <link rel="styl
0 Will negates (hno; see text This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates (hno; see text This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates (hno; see text This spell funct<p>This spell fuPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)Magic fang giv <p><i>Magic faPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell PFRPG Core <link rel="sty
0 Will negates; syes By casting magi<p>By casting P
< FRPG Core <link rel="styl
0 none yes A missile of ma<p>A missile ofPFRPG Core <link rel="styl
0 Will negates (oyes (object) This spell imbu<p>This spell i PFRPG Core <link rel="styl
0 Will negates (hyes (harmless, You transmute <p>You
a transmut
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless, You imbue a sui
<p>You imbue PFRPG
a Core <link rel="sty
0 Will negates (hyes (harmless, Magic weapon <p><i>Magic
g we
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless, This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no You create a no
<p>You createPFRPG
a Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will disbelief (i no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes (harmless, This spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes You mark a subj
<p>You mark aPFRPG
s Core <link rel="sty
0 none yes You banish the<p>You banishPFRPG
t Core <link rel="sty
0 Meld into stone<p><i>Meld into
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless, This spell repai<p>This spell re
PFRPG Core <link rel="styl
0 none no You can whisper
<p>You can whis
PFRPG Core <link rel="sty
0 none or Reflex yes Meteor swarm <p><i>Meteor
is sw
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)The subject is <p>The subjectPFRPG Core <link rel="sty
0 Will negates yes Mind fog produc
<p><i>Mind fog<
PFRPG Core <link rel="sty
0 Will disbelief (i no This spell func <p>This spell fPFRPG Core <link rel="sty
0 see text yes You don't so mu
<p>You don't so
PFRPG Core <link rel="styl
1 Will disbelief (i no This spell func <p>This spell fPFRPG Core <link rel="sty
0 This spell crea <p>This spell cPFRPG Core <link rel="styl
0 none or Will neno By means of thi<p>By means of
PFRPG Core <link rel="styl
0 none or Will disno You become invi
<p>You become
PFRPG
i Core <link rel="styl
0 Casting this sp<p>Casting thisPFRPG Core <link rel="sty
0 Will negates yes You reach into <p>You reach in
PFRPG Core <link rel="styl
0 This spell gran<p>This spell gPFRPG Core <link rel="sty
0 none no You summon a<p>You
li summon
PFRPG
a Core <link rel="sty
1 none no Move earth move
<p><i>Move eart
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless, You detoxify an<p>You detoxify
PFRPG Core <link rel="styl
0 Will negates; syes You send a hide
<p>You send aPFRPG
h Core <link rel="styl
0 Will negates (hyes (harmless, The warded crea
<p>The wardedPFRPG
c Core <link rel="sty
0 Will negates (oyes (object) This spell hides<p>This spell hiPFRPG Core <link rel="sty
0 none no A misty vapor a<p>A misty vapo
PFRPG Core <link rel="sty
0 Will negates (oyes (object) You can open or
<p>You can open
PFRPG Core <link rel="sty
0 Will partial; seeyes You channel law
<p>You channel
PFRPG Core <link rel="sty
0 This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes The transmuted<p>The transmut
PFRPG Core <link rel="sty
0 Will negates (hyes This spell funct<p>This spell fPFRPG Core <link rel="sty
0 none no You create a pa
<p>You createPFRPG
a Core <link rel="sty
0 Will negates (hyes (harmless)The subject or <p>The subjectPFRPG Core <link rel="sty
0 none no This spell make<p>This spell PFRPG Core <link rel="sty
0 Will disbelief (i no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will disbelief (i no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will disbelief, yes You create a ph
<p>You createPFRPG
a Core <link rel="styl
0 none no You conjure a L<p>You conjurePFRPG Core <link rel="styl
0 none no This spell make<p>This spell mPFRPG Core <link rel="sty
0 none no This spell crea <p>This spell cPFRPG Core <link rel="styl
0 none no By casting this <p>By casting P
t FRPG Core <link rel="styl
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates no and yes; seeCasting this sp<p>Casting thisPFRPG Core <link rel="styl
0 Will negates no and yes; seeThis spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates no and yes; seeThis spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes You move yourse
<p>You move you
PFRPG Core <link rel="styl
0 none no Plant growth ha<p><i>Plant gro
PFRPG Core <link rel="styl
0 When you cast<p>When
t you cas
PFRPG Core <link rel="sty
0 This spell func <p>This spell fPFRPG Core <link rel="sty
0 This spell func <p>This spell fPFRPG Core <link rel="sty
0 Fortitude negatyes Calling upon th<p>Calling upon
PFRPG Core <link rel="sty
0 none yes A blue-white ra<p>A blue-white
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell tran <p>This spell tPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fuPFRPG Core <link rel="styl
0 Fortitude negatyes (object) This spell func <p>This spell fPFRPG Core <link rel="styl
0 none yes You utter a sin <p>You utter aPFRPG Core <link rel="sty
0 none yes You utter a sin <p>You utter aPFRPG Core <link rel="styl
0 none yes You utter a sin <p>You utter aPFRPG Core <link rel="sty
0 none yes You bring speci<p>You bring sp
PFRPG Core <link rel="sty
0 see text no Prestidigitatio <p>PrestidigitaPFRPG Core <link rel="styl
0 see text see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 see text yes This spell caus<p>This spell cPFRPG Core <link rel="sty
0 see text see text Prismatic wall <p><i>Prismatic
PFRPG Core <link rel="styl
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes Flames as brigh
<p>Flames as PFRPG
br Core <link rel="sty
0 Will disbelief (i no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will disbelief (i no You tap energy<p>You tap ener
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The warded crea
<p>The wardedPFRPG
c Core <link rel="sty
0 Will negates (hno; see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hno; see text This spell ward<p>This spell wPFRPG Core <link rel="styl
0 Will negates (hno; see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hno; see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)The subject gai<p>The subjectPFRPG Core <link rel="sty
0 Will negates (oyes (object) This spell make<p>This spell mPFRPG Core <link rel="sty
0 Will negates oryes or no; see Pyrotechnics tu<p><i>Pyrotechn
PFRPG Core <link rel="styl
1 none or Will neno or yes (objeQuench is often<p><i>Quench</i
PFRPG Core <link rel="sty
0 none yes Each affected c<p>Each affecte
PFRPG Core <link rel="sty
0 Will negates yes A glowing, rain<p>A glowing, P
r FRPG Core <link rel="styl
0 none; see text yes (harmless)You restore lif <p>You restorePFRPG Core <link rel="styl
0 Fortitude half yes A coruscating r<p>A coruscatin
PFRPG Core <link rel="sty
0 Fortitude partiayes A black ray pro<p>A black rayPFRPG Core <link rel="sty
0 none yes A ray of freezi <p>A ray of frePFRPG Core <link rel="sty
0 You can deciphe
<p>You can deci
PFRPG Core <link rel="styl
0 Fortitude nega yes This spell caus<p>This spell cPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Fortitude nega yes This spell funct<p>This spell fPFRPG Core <link rel="sty
0 none no When you cast<p>When
t you cas
PFRPG Core <link rel="styl
0 Fortitude nega yes (harmless)The subject's s<p>The subject'
PFRPG Core <link rel="sty
0 none; see text yes (harmless)With this spell <p>With this spPFRPG Core <link rel="styl
0 Fortitude nega yes (harmless)Remove blindnes
<p><i>RemovePFRPG
bl Core <link rel="sty
0 Will negates (hyes (harmless)Remove curse <p><i>Remove
ca PFRPG
<i Core <link rel="sty
0 Fortitude nega yes (harmless)Remove disease
<p><i>RemovePFRPG
di Core <link rel="sty
0 Will negates (hyes (harmless)You instill cou <p>You instill PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)You can free on
<p>You can free
PFRPG Core <link rel="sty
0 none no This spell crea <p>This spell cPFRPG Core <link rel="sty
0 none or Will neyes An invisible ba <p>An invisiblePFRPG Core <link rel="sty
0 none no Waves of energy
<p>Waves of ene
PFRPG Core <link rel="sty
0 Will negates yes An invisible, m <p>An invisiblePFRPG Core <link rel="styl
0 Reflex negatesyes A globe of shim<p>A globe of sPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)You imbue the <p>You
s imbue PFRPG
t Core <link rel="sty
0 Fortitude nega yes (harmless)This abjuration<p>This abjuratPFRPG Core <link rel="styl
0 Will negates (hyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)Lesser restorat<p><i>Lesser re
PFRPG Core <link rel="sty
0 none; see text yes (harmless)This spell func <p>This spell fPFRPG Core <link rel="styl
1 none; see text no This spell reve <p>This spell rPFRPG Core <link rel="styl
0 Your height imm
<p>Your heightPFRPG Core <link rel="sty
0 none no When this spell<p>When this sp
PFRPG Core <link rel="sty
0 none no Any iron or iro <p>Any iron orPFRPG Core <link rel="sty
0 Will negates no Any opponent at
<p>Any opponent
PFRPG Core <link rel="styl
0 Will partial yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes A twisting patt <p>A twisting pPFRPG Core <link rel="styl
0 none yes You blast your <p>You blast yo
PFRPG Core <link rel="sty
1 none or Will disno This spell crea <p>This spell cPFRPG Core <link rel="sty
0 Will negates yes You can observe
<p>You can obse
PFRPG Core <link rel="styl
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (oyes (object) You can change
<p>You can chan
PFRPG Core <link rel="sty
0 none yes Focusing divine<p>Focusing div
PFRPG Core <link rel="sty
0 none no You hide a ches
<p>You hide a PFRPG
c Core <link rel="styl
0 none no Secret page alt<p><i>Secret pa
PFRPG Core <link rel="sty
0 none no You conjure a s<p>You conjurePFRPG Core <link rel="styl
0 You can see any
<p>You can see
PFRPG Core <link rel="sty
0 Will negates oryes or no; see This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no You contact a p<p>You contactPFRPG Core <link rel="sty
0 Reflex negatesno You cause a sma
<p>You cause PFRPG
a Core <link rel="styl
0 none or Will neno or yes (objeWhen cast, this<p>When cast,PFRPG
t Core <link rel="sty
0 Will disbelief (i yes; see text You use materia
<p>You use mate
PFRPG Core <link rel="styl
0 Will disbelief (i yes; see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will disbelief (i yes; see text This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will disbelief (i yes You tap energy<p>You tap ener
PFRPG Core <link rel="styl
0 Will disbelief (i yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes To use the shad
<p>To use the PFRPG
< Core <link rel="styl
0 none no The shambler sp
<p>The <i>shamb
PFRPG Core <link rel="sty
0 This spell allo <p>This spell aPFRPG Core <link rel="sty
0 Will negates (ob
yes Shatter creates<p><i>Shatter</
PFRPG Core <link rel="styl
0 Shield creates <p><i>Shield</iPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell crea <p>This spell cPFRPG Core <link rel="sty
0 see text yes (harmless)A dim, blue glo<p>A dim, bluePFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell ward<p>This spell wPFRPG Core <link rel="styl
0 Will negates (oyes (object) Your own nonmag
<p>Your own non
PFRPG Core <link rel="sty
0 Will negates (oyes (object) You are able to<p>You are able
PFRPG Core <link rel="sty
0 none yes Your successful<p>Your success
PFRPG Core <link rel="sty
0 Fortitude partiayes (object) You emit an ear
<p>You emit anPFRPG Core <link rel="sty
0 Fortitude partiayes (object) This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates; syes; see text orUpon the castin<p>Upon the cas
PFRPG Core <link rel="styl
0 Will disbelief (i no This spell creat<p>This spell cPFRPG Core <link rel="sty
0 none no Simulacrum crea
<p><i>Simulacru
PFRPG Core <link rel="sty
0 Fortitude partiayes You can attempt
<p>You can atte
PFRPG Core <link rel="sty
0 Will negates yes A sleep spell c <p>A <i>sleep</
PFRPG Core <link rel="styl
0 none no Driving sleet b <p>Driving sleePFRPG Core <link rel="sty
0 Will negates yes An affected cre<p>An affectedPFRPG Core <link rel="sty
0 none no This spell enab<p>This spell ePFRPG Core <link rel="styl
0 none no When this spell<p>When this sp
PFRPG Core <link rel="styl
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell caus<p>This spell cPFRPG Core <link rel="sty
0 Will negates no You draw the so
<p>You draw the
PFRPG Core <link rel="sty
0 Fortitude partiayes You blast an ar<p>You blast aPFRPG Core <link rel="sty
0 You can ask que
<p>You can ask
PFRPG Core <link rel="sty
0 Will negates; sno You grant the s<p>You grant th
PFRPG Core <link rel="styl
0 You can communi
<p>You can comm
PFRPG Core <link rel="sty
0 none no A ghostly hand<p>A ghostly ha
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)The warded crea
<p>The wardedPFRPG
c Core <link rel="styl
0 Will negates (hyes (harmless)This spell funct<p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)The target gain<p>The target g
PFRPG Core <link rel="sty
0 Will negates (oyes (object) You store one s<p>You store on
PFRPG Core <link rel="sty
0 Spells and spel<p>Spells and P
s FRPG Core <link rel="styl
0 Will negates (hyes (harmless)The subject can
<p>The subjectPFRPG Core <link rel="sty
0 Reflex partial yes Any ground-cove
<p>Any ground-c
PFRPG Core <link rel="sty
0 Reflex partial yes Rocky ground, <p>Rocky
s ground
PFRPG Core <link rel="sty
0 none yes A weapon made
<p>A
o weapon mad
PFRPG Core <link rel="styl
0 Will negates (hyes (harmless)Upon casting thi
<p>Upon casting
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)A statue spell <p>A <i>statue<
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)When you need<p>When
t you nee
PFRPG Core <link rel="sty
0 Fortitude negatno Stinking cloud <p><i>StinkingPFRPG Core <link rel="sty
0 none no You can form an
<p>You can form
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)The warded crea
<p>The wardedPFRPG
c Core <link rel="sty
0 You gain the ab<p>You gain the
PFRPG Core <link rel="sty
0 Fortitude negatyes This spell rest <p>This spell rPFRPG Core <link rel="styl
0 see text yes You create a hu
<p>You createPFRPG
a Core <link rel="sty
0 Will negates yes You influence t<p>You influenc
PFRPG Core <link rel="sty
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell summ
<p>This spell sPFRPG Core <link rel="sty
0 none no This spell summ
<p>This spell sPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell summ
<p>This spell sPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no You summon a<p>You
sw summon
PFRPG
a Core <link rel="sty
0 Reflex negatesyes For the duratio<p>For the dura
PFRPG Core <link rel="sty
0 Reflex partial; yes Sunburst causes
<p><i>Sunburst<
PFRPG Core <link rel="sty
0 Fortitude nega yes This spell allo <p>This spell aPFRPG Core <link rel="styl
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Fortitude nega yes This spell func <p>This spell fPFRPG Core <link rel="styl
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Fortitude nega yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 none; see text yes By attuning you<p>By attuningPFRPG Core <link rel="sty
0 Will negates; syes You cause an ob
<p>You cause PFRPG
an Core <link rel="sty
0 Will negates (oyes (object); seYou move object
<p>You move obj
PFRPG Core <link rel="styl
0 Reflex negatesyes (object) This spell func <p>This spell fPFRPG Core <link rel="styl
0 none no You forge a tel<p>You forge aPFRPG Core <link rel="sty
0 none and Will nno and yes (objThis spell inst <p>This spell i PFRPG Core <link rel="styl
0 none and Will nno and yes (objThis spell funct<p>This spell fPFRPG Core <link rel="sty
0 Will negates (oyes (object) This spell func <p>This spell fPFRPG Core <link rel="sty
0 none yes You create a ci<p>You createPFRPG
a Core <link rel="styl
0 Fortitude nega yes You must succee
<p>You must suc
PFRPG Core <link rel="sty
0 This spell seem<p>This spell sPFRPG Core <link rel="styl
0 none no You create an u
<p>You createPFRPG
a Core <link rel="styl
0 Will negates (hno This spell gran<p>This spell gPFRPG Core <link rel="sty
0 Fortitude nega yes You channel neg
<p>You channel
PFRPG Core <link rel="sty
0 none yes With a touch, y<p>With a touch
PFRPG Core <link rel="sty
0 You become a <p>You
fi become
PFRPG
a Core <link rel="sty
0 none yes (object; seeThis spell enab<p>This spell ePFRPG Core <link rel="sty
1 see text no This spell perm<p>This spell PFRPG Core <link rel="sty
1 see text no This spell turn <p>This spell tPFRPG Core <link rel="styl
0 none no You can enter a
<p>You can ente
PFRPG Core <link rel="styl
0 see text yes; see text Trap the soul f <p><i>Trap thePFRPG Core <link rel="styl
0 This spell allo <p>This spell aPFRPG Core <link rel="sty
0 When you cast<p>When
t you cas
PFRPG Core <link rel="styl
0 none; see text yes (harmless)This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (hyes (harmless)You confer on t<p>You conferPFRPG
o Core <link rel="styl
0 You gain tempor
<p>You gain tem
PFRPG Core <link rel="sty
0 Will negates yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Will negates (oyes (object) An undetectable
<p>An <i>undete
PFRPG Core <link rel="sty
0 see text see text Unhallow makes
<p><i>Unhallow<
PFRPG Core <link rel="styl
0 see text yes (harmless)A malevolent da
<p>A malevolent
PFRPG Core <link rel="sty
0 Will partial yes You call up unh<p>You call upPFRPG Core <link rel="sty
0 none no An unseen serva
<p>An <i>unseen
PFRPG Core <link rel="styl
0 none yes You must succee
<p>You must suc
PFRPG Core <link rel="sty
0 Will negates; syes; see text You instantly c<p>You instantlPFRPG Core <link rel="sty
0 Will disbelief (i no You can make <p>You
yo can make
PFRPG Core <link rel="sty
0 none yes (harmless)With a touch, yo
<p>With a touch
PFRPG Core <link rel="sty
0 This spell func <p>This spell fPFRPG Core <link rel="sty
0 Fortitude nega yes When you cast<p>When
th you cast
PFRPG Core <link rel="sty
0 none yes An immobile, bl<p>An immobile,
PFRPG Core <link rel="styl
0 none no A wall of force <p>A <i>wall ofPFRPG Core <link rel="styl
0 Reflex negates;yes This spell crea <p>This spell cPFRPG Core <link rel="styl
0 see text no You cause a fla<p>You cause PFRPG
a Core <link rel="styl
0 none no A wall of thorn <p>A <i>wall ofPFRPG Core <link rel="styl
0 Will negates (oyes (object) You cause wood
<p>You cause PFRPG
wo Core <link rel="sty
0 Will negates (hyes (harmless)The transmuted<p>The transmut
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)The transmuted<p>The transmut
PFRPG Core <link rel="sty
0 none yes Waves of negati
<p>Waves of neg
PFRPG Core <link rel="sty
0 none yes Waves of negati
<p>Waves of neg
PFRPG Core <link rel="sty
0 Reflex negates;no Web creates a <p><i>Web</i>
m PFRPG
c Core <link rel="sty
0 Will disbelief, yes This spell func <p>This spell fPFRPG Core <link rel="sty
0 Reflex negates;yes This spell crea <p>This spell cPFRPG Core <link rel="sty
0 none no You send a mess
<p>You send aPFRPG
m Core <link rel="sty
0 none and Will no and yes (haYou alter the s <p>You alter thPFRPG Core <link rel="styl
0 none; see text yes An invisible ve <p>An invisiblePFRPG Core <link rel="styl
0 none; see text yes Wish is the mig<p><i>Wish is</
PFRPG Core <link rel="styl
0 Will negates (oyes (object) Wood shape enab
<p>Wood <i>shap
PFRPG Core <link rel="sty
0 none or Will neno or yes (harmWord of recall <p><i>Word ofPFRPG
r Core <link rel="styl
0 none or Will neyes Any nonchaotic<p>Any nonchaot
PFRPG Core <link rel="styl
0 By casting zone
<p>By casting P
< FRPG Core <link rel="sty
0 Will negates yes Creatures withi<p>Creatures wi
PFRPG Core <link rel="sty
0 see text no This spell crea <p>This spell cPFRPG Core <link rel="styl
0 Fortitude nega yes You afflict a c <p>You afflict Book of the D <link rel="sty
0 no (see text) yes A blast of hell <p>A blast of hBook of the D <link rel="sty
0 none no You make a sacr
<p>You make aBook
s of the D <link rel="styl
0 Reflex negatesYes (object) This spell caus<p>This spell cCheliax Empire<link rel="sty
0 Reflex half yes By performing p<p>By performin
Inner Sea Worl<link rel="sty
0 none yes You may only ca
<p>You may only
Cheliax Empire<link rel="sty
0 None No As wall of forc <p>As <i>wall o
Cheliax Empire<link rel="sty
0 Will negates (hyes (harmless)You teleport up<p>You <i>telep
Cheliax Empire<link rel="styl
0 None No As simulacrum,<p>As <i>simula
Cheliax Empire<link rel="styl
0 Will partial yes An invisible co <p>An invisiblePFRPG Core <link rel="sty
0 Will negates; syes This spell func <p>This spell fPFRPG Core <link rel="sty
0 none no You summon a<p>You
n summon
PFRPG Core <link rel="sty
0 Fortitude negate
yes As beast shape<p>As <i>beastPFRPG Core <link rel="styl
0 none no You create a nu
<p>You createPFRPG
a Core <link rel="styl
0 none no You call some n
<p>You call som
PFRPG Core <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fAP 29 <link rel="styl
0 Will negates (hyes (harmless)This spell func <p>This spell fAP 29 <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fAP 29 <link rel="sty
0 You contact the<p>You contactDwarves of Gol<link rel="sty
0 A ghostly manif<p>A ghostly ma
Dwarves of Gol<link rel="sty
0 none yes You call the sp<p>You call theDwarves of Gol<link rel="sty
0 Will negates (hyes (harmless)You gain the ab<p>You gain the
Dwarves of Gol<link rel="sty
0 none no You inscribe an<p>You inscribe
Dwarves of Gol<link rel="sty
0 Reflex half no (object) andYou inscribe a <p>You inscribe
Dwarves of Gol<link rel="sty
0 As detect magic
<p>As <i>detect
Andoran <link rel="sty
0 Will negates (hyes (harmless)If the target i <p>If the targeAndoran <link rel="sty
0 Will negates (hyes (harmless)As remove fear,<p>As <i>remove
Andoran <link rel="sty
0 none no You summon 1d4+
<p>You summon
Andoran
1 <link rel="sty
0 none no Casting this sp<p>Casting thisAP 30 <link rel="styl
0 Fortitude nega yes (harmless)Protection from<p><i>ProtectioPFRPG Core <link rel="sty
0 none no You call a spec<p>You call a sClassic Treasu<link rel="sty
0 none no This spell allo <p>This spell aClassic Treasu<link rel="sty
0 Will disbelief, yes You create a ph
<p>You createGnomes
a Of Gol<link rel="styl
0 You cast this s<p>You cast thiFaction Guide <link rel="sty
0 Fortitude half yes This spell evis <p>This spell eFaction Guide <link rel="styl
0 You gain a +5 b<p>You gain a Faction
+ Guide <link rel="sty
0 none no You summon a<p>You
gr summon
Faction
a Guide <link rel="sty
0 none no You place a wil<p>You place aFaction Guide <link rel="sty
0 Will negates yes You place a dro<p>You place aFaction Guide <link rel="sty
0 Will negates yes Your dry, raspi<p>Your dry, raFaction Guide <link rel="sty
0 none no This spell func <p>This spell Faction Guide <link rel="sty
0 Reflex negatesno You animate a <p>You
r animate
Faction Guide <link rel="sty
0 Will negates (hyes (harmless) The<p>(harmless) Sargava
T <link rel="sty
0 none yes You hurl a tiny <p>You hurl a tSargava <link rel="sty
0 Fortitude partiayes A wavering red<p>A waveringSargava
r <link rel="sty
0 Will negates (hyes (harmless)You make the af
<p>You make the
AP 35 <link rel="sty
0 Will negates (hyes (harmless)The targets of <p>The targetsOrcs of Golari <link rel="sty
0 Will negates no This spell is u <p>This spell i Orcs of Golari <link rel="sty
0 Will negates (hyes This spell infu <p>This spell i Orcs of Golari <link rel="sty
0 Fortitude negatno You absorb the<p>You absorbAPG
t <link rel="sty
0 Fortitude nega yes You hasten the<p>You hastenAPG
t <link rel="sty
0 Reflex negates;no This spell func <p>This spell fAPG <link rel="sty
0 This extract cau<p>This extractAPG <link rel="sty
0 Will negates (oyes (object) You can transfo<p>You can tran
APG <link rel="styl
0 Will negates yes You subtly enha
<p>You subtly A
ePG <link rel="sty
0 This extract gre<p>This extractAPG <link rel="styl
0 Fortitude nega yes (harmless)The target's ca<p>The target'sAPG <link rel="sty
0 Reflex negatesno You create a ro<p>You createAPG
a <link rel="sty
0 none no A shimmering, <bp>A shimmering
APG <link rel="sty
0 none yes You create exac
<p>You createAPG
e <link rel="styl
0 You take on an<p>You take onAPG <link rel="sty
0 You take on an<p>You take onAPG <link rel="sty
0 When you cast<p>When
t you cas
APG <link rel="sty
0 When you cast<p>When
t you cas
APG <link rel="sty
0 Will negates (hyes (harmless)When you cast<p>When
t you cas
APG <link rel="sty
0 Reflex negatesyes You create two<p>You createAPG
t <link rel="styl
0 none no With a melee to<p>With a melee
APG <link rel="sty
0 none no You whisk yours
<p>You whisk yo
APG <link rel="sty
0 Will negates yes You offer an ob<p>You offer an
APG <link rel="styl
0 Will (harmless)yes (harmless)With this spell <p>With this spAPG <link rel="sty
0 Will partial yes You fall uncons<p>You fall uncAPG <link rel="sty
0 Fortitude nega yes (harmless)With this bless <p>With this blAPG <link rel="styl
0 Fortitude nega yes (harmless)When you cast<p>When
t you cas
APG <link rel="sty
0 Will negates (sno You learn the a<p>You learn th
APG <link rel="sty
0 You gain the sc<p>You gain the
APG <link rel="sty
0 Fortitude nega yes (harmless)You give a crea<p>You give a APG
c <link rel="sty
0 This extract al <p>This extractAPG <link rel="sty
0 When you make
<p>When
a you mak
APG <link rel="sty
0 Will negates (hyes (harmless)You borrow one
<p>You borrowAPG
o <link rel="sty
0 A bow spirit is <p>A <i>bow spi
APG <link rel="styl
0 Fortitude nega yes Brand etches an
<p><i>Brand</i>
APG <link rel="sty
0 Fortitude nega yes This spell func <p>This spell fAPG <link rel="sty
0 Fortitude negatyes (object) You can attempt
<p>You can atte
APG <link rel="sty
0 Will negates (hyes (harmless)You open a link<p>You open aAPG
li <link rel="sty
0 Fortitude nega yes You give a crea<p>You give a APG
c <link rel="sty
0 Fortitude negatyes Your eyes burn<p>Your eyes bu
APG <link rel="sty
0 Fortitude half ( yes You blast your <p>You blast yo
APG <link rel="sty
0 Will negates yes You fill your ta <p>You fill youAPG <link rel="sty
0 Will negates yes This spell func <p>This spell fAPG <link rel="sty
0 Fortitude partiayes Your touch prog
<p>Your touchAPG
p <link rel="sty
0 none none This spell call <p>This spell cAPG <link rel="styl
0 none yes You can create<p>You can crea
APG <link rel="styl
0 Will partial yes With a melee to<p>With a melee
APG <link rel="sty
0 Will partial yes You compel the<p>You compelAPG
t <link rel="sty
0 Will partial yes This spell func <p>This spell fAPG <link rel="sty
0 Will negates yes You challenge <
ap>You challeng
APG <link rel="sty
0 You fade into t <p>You fade intAPG <link rel="sty
0 Reflex partial, no You create two<p>You createAPG
t <link rel="styl
0 Positive energy<p>Positive ene
APG <link rel="sty
0 Will negates yes You are surroun
<p>You are surr
APG <link rel="sty
0 Will negates (hyes (harmless) This<p>(harmless) APG
T <link rel="sty
0 Fortitude nega yes (harmless)You shroud a cr
<p>You shroudAPG
a <link rel="sty
0 Will partial; seeyes You ask the tar<p>You ask theAPG <link rel="sty
0 none yes You blast sever<p>You blast se
APG <link rel="styl
0 none no Choose a single
<p>Choose a sin
APG <link rel="sty
0 Fortitude nega yes (harmless)You grant the t<p>You grant th
APG <link rel="styl
0 Will partial yes You compel an<p>You
o compelAPG
a <link rel="sty
0 Will negates yes The target of cr<p>The target of
APG <link rel="sty
0 Will negates (hyes (harmless)The target is st<p>The target iAPG <link rel="sty
0 Reflex negatesno You create a 10
<p>You createAPG
a <link rel="styl
0 none no You can take a<p>You can take
APG <link rel="sty
0 Fortitude nega yes You curse the t<p>You curse th
APG <link rel="styl
0 none no You can animate
<p>You can anim
APG <link rel="sty
0 Fortitude partiayes You must have<p>You
a must hav
APG <link rel="sty
0 none no Three notes you
<p>Three notesAPG <link rel="sty
0 Will negates (hyes (harmless, As sanctify arm<p>As <i>sanctAPG <link rel="sty
0 You surround yo
<p>You surround
APG <link rel="styl
0 When you consum
<p>When you con
APG <link rel="sty
0 Will negates yes You speak out <p>You
a speak APG
ou <link rel="sty
0 none no This spell funct<p>This spell fAPG <link rel="sty
0 Reflex half yes You flood yours<p>You flood yo
APG <link rel="sty
0 Will negates yes This spell cause
<p>This spell ca
APG <link rel="sty
0 none yes You create a wa
<p>You createAPG
a <link rel="sty
0 Fortitude nega yes (harmless)With a single t <p>With a singlAPG <link rel="sty
0 You accept othe
<p>You acceptAPG
o <link rel="styl
0 Fortitude nega yes (harmless)Draconic reserv<p><i>DraconicAPG <link rel="sty
0 Reflex half yes You breathe out
<p>You breathe
APG <link rel="sty
0 Fortitude negatno A shower of iri <p>A shower ofAPG <link rel="sty
0 none no Eagle eye creat<p><i>Eagle eye
APG <link rel="sty
0 Reflex half; seeyes This spell form<p>This spell fAPG <link rel="sty
0 This spell enab<p>This spell eAPG <link rel="sty
0 see text no Upon completing
<p>Upon complet
APG <link rel="sty
0 You place yours
<p>You place yo
APG <link rel="sty
0 Fortitude partiayes You grab a crea
<p>You grab aAPG
c <link rel="styl
0 none no You gain a dim<p>You gain a APG
d <link rel="styl
0 none and Will pyes A creature unde
<p>A creature A
u PG <link rel="styl
0 Will negates (hno This spell caus<p>This spell cAPG <link rel="sty
0 Will negates (hno This spell func <p>This spell fAPG <link rel="sty
0 Will negates (hno This spell func <p>This spell fAPG <link rel="sty
0 see text no You can excavat
<p>You can exca
APG <link rel="sty
0 Will negates yes You cause all c<p>You cause APG
al <link rel="styl
0 Fortitude nega yes You curse the t<p>You curse th
APG <link rel="styl
0 Fortitude nega yes For the duration<p>For the durat
APG <link rel="sty
0 Fortitude nega yes As feather step,<p>As <i>feathe
APG <link rel="sty
0 Fortitude partiayes Necrotic energy<p>Necrotic ene
APG <link rel="sty
0 Fortitude partiayes This spell funct<p>This spell fuAPG <link rel="sty
0 This spell tran <p>This spell tAPG <link rel="sty
0 Reflex half; seeyes Up to thrice du<p>Up to thriceAPG <link rel="sty
0 Reflex partial yes The next creatu<p>The next cre
APG <link rel="sty
0 Will partial yes After casting t <p>After castinAPG <link rel="sty
0 none no After casting t <p>After castinAPG <link rel="sty
0 Reflex half yes You create a si<p>You createAPG
a <link rel="sty
0 Will negates (hyes (harmless)You mark severa
<p>You mark sev
APG <link rel="styl
0 Will negates anno Firefall causes <p><i>Firefall<APG <link rel="styl
0 Fortitude negatyes (object, haWith a touch, y<p>With a touch
APG <link rel="sty
0 Fortitude nega yes This spell funct<p>This spell fuAPG <link rel="sty
0 When you cast<p>When
t you cas
APG <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fAPG <link rel="sty
0 Will negates yes Cast this spell <p>Cast this spAPG <link rel="sty
0 Choose one alig
<p>Choose one
APG
a <link rel="sty
0 Will partial yes Through your an
<p>Through your
APG <link rel="sty
0 Will negates yes You force an ev<p>You force an
APG <link rel="sty
0 Will partial; seeyes You produce and
<p>You produce
APG <link rel="styl
0 Will negates (hyes This word of ar<p>This word of
APG <link rel="sty
0 none no Getaway telepor
<p><i>Getaway</
APG <link rel="styl
0 Reflex partial no You cause a col
<p>You cause APG
a <link rel="styl
0 Will negates yes The target coal<p>The target cAPG <link rel="sty
0 Will negates yes This spell funct<p>This spell fAPG <link rel="sty
0 You take no dam
<p>You take noAPG <link rel="styl
0 Until the end o <p>Until the enAPG <link rel="sty
0 Gravity bow sig<p><i>Gravity b
APG <link rel="sty
0 none no You conjure a s<p>You conjureAPG <link rel="sty
0 You form a bond
<p>You form aAPG
b <link rel="sty
0 Will negates (hyes (harmless)You must have<p>You
a must hav
APG <link rel="sty
0 The instant bef<p>The instantAPG <link rel="sty
0 Will negates (hyes You greatly en <p>You greatlyAPG <link rel="sty
0 Will disbelief (i no You make the ar
<p>You make the
APG <link rel="sty
0 Fortitude negatyes You whisper a <
sp>You whisper
APG <link rel="sty
0 This spell augm<p>This spell aAPG <link rel="sty
0 Reflex negates;no This spell func <p>This spell fAPG <link rel="sty
0 none yes You call forth <p>You call forAPG <link rel="sty
0 none yes You call forth <p>You call forAPG <link rel="styl
0 none yes You afflict the <p>You afflict APG <link rel="styl
0 You surround yo
<p>You surround
APG <link rel="sty
0 You instantly w<p>You instantlAPG <link rel="styl
0 none no With this spell <p>With this spAPG <link rel="sty
0 Will negates (hyes (harmless)This spell bani <p>This spell bAPG <link rel="sty
0 Will negates (hyes (harmless)This spell work<p>This spell wAPG <link rel="sty
0 Will negates yes You teleport th<p>You teleport
APG <link rel="sty
0 Will negates (hyes (harmless)The subject gai<p>The subjectAPG <link rel="sty
0 Will negates (hyes (harmless)This spell allo <p>This spell aAPG <link rel="sty
0 Will negates yes You compel an<p>You
e compelAPG
a <link rel="sty
0 Lead blades inc<p><i>Lead blad
APG <link rel="sty
0 Will negates (hyes (harmless)You surround th
<p>You surround
APG <link rel="sty
0 You create a gl<p>You createAPG
a <link rel="styl
0 none no Your every foot<p>Your everyAPG
f <link rel="styl
0 Fortitude nega yes (harmless)You give a crea<p>You give a APG
c <link rel="sty
0 Will negates; syes Marks of Forbid<p><i>Marks ofAPG <link rel="sty
0 none; see text no You mask and <p>You
ma mask and
APG <link rel="sty
0 Will negates yes You cause the <p>You
t cause APG
th <link rel="sty
0 Will negates yes You invoke the<p>You invokeAPG
t <link rel="sty
0 Will negates (hyes (harmless)You reduce the<p>You reduceAPG
t <link rel="styl
0 Will negates (hyes (harmless)You enhance a<p>You
c enhance
APG <link rel="sty
0 Will negates yes This spell curs <p>This spell cAPG <link rel="sty
0 Fortitude nega yes With a gesture,<p>With a gestu
APG <link rel="sty
0 Entreating your<p>Entreating yAPG <link rel="sty
0 Will negates yes You entreat the<p>You entreatAPG <link rel="sty
0 Fortitude nega yes Pain strike rac <p><i>Pain striAPG <link rel="sty
0 Fortitude nega yes This spell work<p>This spell wAPG <link rel="sty
0 Fortitude nega yes (harmless)You open up a <p>You
b open up
APG <link rel="sty
0 Will disbelief t yes When you cast<p>When
t you cas
APG <link rel="styl
0 Will disbelief, yes You implant wit<p>You implantAPG <link rel="sty
0 Will partial; seeyes You call forth <p>You call forAPG <link rel="styl
0 none no You conjure a p<p>You conjureAPG <link rel="styl
0 Planar adaptati<p><i>Planar ad
APG <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fAPG <link rel="sty
0 Fortitude nega yes You inflict a p <p>You inflict APG <link rel="sty
0 A protective sp<p>A <i>protect
APG <link rel="sty
0 Will negates (hyes (harmless)You must have<p>You
a must hav
APG <link rel="sty
0 Your eidolon is<p>Your eidolon
APG <link rel="sty
0 Will negates (oyes (object) This spell caus<p>This spell cAPG <link rel="sty
0 Will negates (hyes (harmless)You create a sp<p>You createAPG
a <link rel="sty
0 Fortitude partiayes Your wrathful w<p>Your wrathfu
APG <link rel="sty
0 none no You create a ma
<p>You createAPG
a <link rel="sty
0 none no By laying your <p>By laying yo
APG <link rel="sty
0 none no This spell func <p>This spell fAPG <link rel="sty
0 none no This spell func <p>This spell fAPG <link rel="sty
0 Fortitude partiano You must have<p>You
a must hav
APG <link rel="sty
0 none no You place a cur<p>You place aAPG <link rel="sty
0 Fortitude nega yes (harmless)You cast this sp
<p>You cast this
APG <link rel="styl
0 Resurgent trans
<p><i>Resurgent
APG <link rel="styl
0 Fortitude partiayes Retribution bla <p><i>RetributiAPG <link rel="sty
0 Will half (harmlyes (harmless)You must have<p>You
a must hav
APG <link rel="sty
0 Will negates (hyes (harmless)Infusing the ta <p>Infusing theAPG <link rel="sty
0 Fortitude partiayes Summoning up<p>Summoning
th APG
up <link rel="sty
0 Will negates (hyes (harmless)To use this spe<p>To use thisAPG <link rel="sty
0 Fortitude nega yes (harmless)You create a po
<p>You createAPG
a <link rel="sty
0 You and your mo
<p>You and you
APG <link rel="sty
0 Will negates (hyes (harmless, You imbue your<p>You imbue APG
yo <link rel="sty
0 Will negates (hyes (harmless)You must have<p>You
a must hav
APG <link rel="sty
0 Fortitude nega yes (harmless)You, or a willi <p>You, or a wiAPG <link rel="sty
0 Fortitude nega yes You emit a shri<p>You emit a APG
s <link rel="sty
0 Will partial; seeno With a clammy<p>With
c a clamm
APG <link rel="sty
0 You sheathe you
<p>You sheathe
APG <link rel="styl
0 Will negates no Similar to dete <p>Similar to <APG <link rel="styl
0 Will negates (hyes (harmless)You can share <p>You
y can shar
APG <link rel="sty
0 With this spell <p>With this spAPG <link rel="sty
0 Will negates (hyes (harmless)Spending a mome
<p>Spending aAPG
m <link rel="styl
0 Reflex negates;no You cause an ea
<p>You cause APG
an <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fAPG <link rel="sty
0 none no You examine an
<p>You examine
APG <link rel="sty
0 Fortitude partiayes A blast of furn <p>A blast of f APG <link rel="sty
0 Will negates; syes You compel an<p>You
u compelAPG
a <link rel="sty
0 Reflex negatesno You create a lo<p>You createAPG
a <link rel="sty
0 Will negates (oyes (object) With a long his<p>With a longAPG <link rel="sty
0 none no You give tempor
<p>You give tem
APG <link rel="sty
0 Fortitude negatyes (object) You can make <p>You
an can make
APG <link rel="sty
0 Reflex negatesno This spell func <p>This spell fAPG <link rel="sty
0 none yes An ally made of<p>An ally made
APG <link rel="styl
0 Choose a single
<p>Choose a sin
APG <link rel="styl
0 Will partial yes You cause a cre
<p>You cause APG
a <link rel="sty
0 none no A rain of dirt, <p>A rain of diAPG <link rel="sty
0 This spell tran <p>This spell tAPG <link rel="sty
0 Fortitude partiayes When you cast<p>When
t you cas
APG <link rel="sty
0 Fortitude nega yes (harmless)Laying a hand <
up>Laying a han
APG <link rel="sty
0 Reflex partial no You create a sh<p>You createAPG
a <link rel="sty
0 Fortitude partiayes You must have<p>You
a must hav
APG <link rel="sty
0 Fortitude partiayes This spell extra<p>This spell ex
APG <link rel="styl
0 Fortitude partiayes This spell func <p>This spell fAPG <link rel="sty
0 none no You open a rift<p>You open aAPG
r <link rel="sty
0 You convert all<p>You convertAPG <link rel="sty
0 This spell caus<p>This spell cAPG <link rel="sty
0 Threefold aspec
<p><i>Threefold
APG <link rel="sty
0 Fortitude partiayes You strike the <p>You strike tAPG <link rel="sty
0 Will negates (hyes (harmless)A word of arcan<p>A word of ar
APG <link rel="sty
0 You harden your
<p>You hardenAPG
y <link rel="sty
0 Fortitude nega yes (harmless)This spell func <p>This spell fAPG <link rel="sty
0 Fortitude partiayes With a single t <p>With a singlAPG <link rel="sty
0 Fortitude nega yes (harmless)You cause webs
<p>You cause APG
we <link rel="sty
0 Will negates (hno Your eidolon's <p>Your eidolon
APG <link rel="sty
0 This extract ca<p>This extractAPG <link rel="sty
0 Fortitude negatyes (object) You can transfo<p>You can tran
APG <link rel="styl
0 Will negates yes True form remov
<p><i>True form
APG <link rel="styl
0 see text no You create a ma
<p>You createAPG
a <link rel="styl
0 none yes You create a da
<p>You createAPG
a <link rel="styl
0 This extract sp<p>This extractAPG <link rel="styl
0 Will negates (hno This spell break<p>This spell br
APG <link rel="styl
0 As you ingest t<p>As you inges
APG <link rel="sty
0 Will negates yes Like shield oth <p>Like <i>shieAPG <link rel="styl
0 Will negates yes You befuddle th<p>You befuddle
APG <link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fuAPG <link rel="sty
0 You surround yo
<p>You surround
APG <link rel="sty
0 Fortitude negatyes You infuse a sin
<p>You infuse APG
a <link rel="sty
0 Will negates (hyes (harmless, You transform t<p>You transfor
APG <link rel="sty
0 You vomit forth<p>You vomit fo
APG <link rel="sty
0 Reflex negates,yes You create a po
<p>You createAPG
a <link rel="sty
0 none yes You and your mo
<p>You and your
APG <link rel="styl
0 see text no This spell crea <p>This spell cAPG <link rel="styl
0 none no You create a wa
<p>You createAPG
a <link rel="styl
0 Will negates; syes You create spar
<p>You createAPG
s <link rel="styl
0 Will negates (hno All creatures w<p>All creatureAPG <link rel="sty
0 Will negates (hyes (harmless, You transform a
<p>You transfor
APG <link rel="sty
0 You surround yo
<p>You surround
APG <link rel="sty
0 none yes You cause any<p>You
s cause APG
an <link rel="styl
0 You focus your<p>You focus yo
APG <link rel="sty
0 Will negates (hyes (harmless)A shimmering ma
<p>A shimmering
APG <link rel="sty
0 none yes Sharpening your
<p>SharpeningAPG
y <link rel="sty
0 Will negates none With a single p<p>With a singlAPG <link rel="sty
0 Your senses bec
<p>Your senses
APG <link rel="sty
0 none no By touching a f<p>By touchingAPG <link rel="sty
0 Will negates (hyes (harmless)With this praye<p>With this prAPG <link rel="sty
0 Reflex partial no This spell tear <p>This spell tBook of the D <link rel="styl
0 Will negates; syes This spell func <p>This spell fAP 42 <link rel="sty
0 When you cast<p>When
t you cas
Inner Sea Worl<link rel="sty
0 Fortitude nega yes (harmless)The targeted su<p>The targeted
Inner Sea Worl<link rel="sty
0 You use a Harro
<p>You use a Ha
Inner Sea Worl<link rel="styl
0 Will negates (hyes (harmless)You anoint a wo
<p>You anoint Inner
a Sea Worl<link rel="sty
0 Will negates (hyes (harmless)As infernal heal<p>As <i>infernInner Sea Worl<link rel="sty
0 Will negates (hYes (harmless)You inspire you<p>You inspireInner Sea Worl<link rel="styl
0 see text no You create a di<p>You createInner
a Sea Worl<link rel="sty
1 Will negates yes Teleport trap w<p><i>TeleportInner Sea Worl<link rel="styl
0 Will negates (hyes (harmless)The target crea<p>The target cInner Sea Worl<link rel="styl
0 Will negates (syes This spell func <p>This spell fInner Sea Worl<link rel="styl
0 Fortitude partiano This spell gene<p>This spell gInner Sea Worl<link rel="styl
0 no no This spell crea <p>This spell cFaiths Of Purit <link rel="styl
0 Reflex partial ( yes A spray of acid<p>A spray of aUltimate Magic<link rel="sty
0 Will negates (hyes The target gai <p>The target Ultimate Magic<link rel="sty
0 You ignore the <p>You ignoreUltimate
t Magic<link rel="sty
0 This spell func <p>This spell fUltimate Magic<link rel="sty
0 This spell func <p>This spell fUltimate Magic<link rel="sty
0 This spell allo <p>This spell aUltimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="sty
0 Fortitude nega yes You transform t<p>You transfor
Ultimate Magic<link rel="sty
0 Will negates yes A creature affe<p>A creature U
a ltimate Magic<link rel="sty
0 none no This spell anim<p>This spell aUltimate Magic<link rel="styl
0 none yes This spell funct<p>This spell fuUltimate Magic<link rel="styl
0 Will negates yes You gain a power
<p>You gain a Ultimate
p Magic<link rel="sty
0 Will partial (seeyes You fire a shim<p>You fire a sUltimate Magic<link rel="sty
0 none no Driving ash bloc
<p>Driving ashUltimate
b Magic<link rel="sty
0 none yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 Fortitude nega yes By bringing for <p>By bringingUltimate Magic<link rel="sty
0 Fortitude nega yes This spell funct<p>This spell fUltimate Magic<link rel="sty
0 Will negates yes You emanate an
<p>You emanate
Ultimate Magic<link rel="sty
0 Will negates (hyes (harmless)This functions <p>This functioUltimate Magic<link rel="sty
0 Will negates (hyes (harmless)You fuse your t<p>You fuse you
Ultimate Magic<link rel="styl
0 yes (harmless)yes (harmless)You channel the
<p>You channel
Ultimate
t Magic<link rel="styl
0 Will negates (hno You strengthen<p>You strength
Ultimate Magic<link rel="sty
0 Will negates (hno You strengthen<p>You strengtUltimate Magic<link rel="sty
0 none (harmlessyes (harmless)The targets ga <p>The targetsUltimate Magic<link rel="sty
0 none yes Your unarmed <p>Your
st unarmed
Ultimate Magic<link rel="sty
0 Fortitude negatyes This spell summ
<p>This spell sUltimate Magic<link rel="sty
0 none no By consuming 1
<p>By consuming
Ultimate Magic<link rel="sty
0 Fortitude negatyes The blood of th<p>The blood of
Ultimate Magic<link rel="sty
0 Will negates yes The target take<p>The target tUltimate Magic<link rel="sty
0 Will negates (hyes (harmless)The subject can
<p>The subjectUltimate Magic<link rel="sty
0 Reflex half yes You release a b<p>You releaseUltimate Magic<link rel="sty
0 Will negates yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="sty
0 You summon a<p>You
wa summon
Ultimate
a Magic<link rel="sty
0 Reflex half (seeno Acid erupts fro <p>Acid eruptsUltimate Magic<link rel="sty
0 Reflex negatesno During your bar<p>During yourUltimate Magic<link rel="sty
0 Will negates (hyes (harmless)You create a ma
<p>You createUltimate
a Magic<link rel="sty
0 Reflex half yes You create a sh<p>You createUltimate
a Magic<link rel="sty
0 Will negates yes At the sight of <p>At the sightUltimate Magic<link rel="sty
0 none no You summon a<p>You
bl summon
Ultimate
a Magic<link rel="sty
0 Fortitude nega yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 none (see text)no You wrest the c<p>You wrest th
Ultimate Magic<link rel="sty
0 Will negates yes You seize contr<p>You seize co
Ultimate Magic<link rel="sty
0 none yes With a touch, t <p>With a touch
Ultimate Magic<link rel="sty
0 none yes Your successfu<p>Your succes
Ultimate Magic<link rel="sty
0 Will negates (hyes (harmless)The target spro<p>The target sUltimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="styl
0 none no You create a sm
<p>You createUltimate
a Magic<link rel="styl
0 none no This spell func <p>This spell fUltimate Magic<link rel="styl
0 Will negates yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 Will negates yes You place a cur<p>You place aUltimate Magic<link rel="sty
0 Will negates no You disrupt the<p>You disruptUltimate Magic<link rel="sty
0 none (see text)no You lay a terri <p>You lay a teUltimate Magic<link rel="sty
0 Will negates (hyes Invisible bands<p>Invisible baUltimate Magic<link rel="sty
0 You become a <p>You
le become
Ultimate
a Magic<link rel="sty
0 This spell func <p>This spell fUltimate Magic<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Magic<link rel="sty
0 Will negates yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 Fortitude negatyes (object) Using this spel<p>Using this sUltimate Magic<link rel="sty
0 Electrical ener <p>Electrical eUltimate Magic<link rel="sty
0 Will negates yes You override th<p>You override
Ultimate Magic<link rel="sty
0 Will negates yes The target beco<p>The target b
Ultimate Magic<link rel="sty
0 none no You determine <p>You
w determin
Ultimate Magic<link rel="sty
0 Will negates yes With a touch, y<p>With a touch
Ultimate Magic<link rel="sty
0 This spell func <p>This spell fUltimate Magic<link rel="sty
0 none yes The air fills w <p>The air fill Ultimate Magic<link rel="sty
0 Fortitude nega yes You create a po
<p>You createUltimate
a Magic<link rel="sty
0 Select one crea<p>Select one Ultimate
c Magic<link rel="sty
0 Will partial (seeyes You unleash a <p>You
c unleash
Ultimate Magic<link rel="sty
0 none no You summon a<p>You
fl summon
Ultimate
a Magic<link rel="sty
0 Fortitude partiayes You unleash a <p>You
p unleash
Ultimate Magic<link rel="sty
0 You can perceiv
<p>You can perc
Ultimate Magic<link rel="sty
0 Fortitude nega yes The target gain<p>The target g
Ultimate Magic<link rel="sty
0 Will negates yes You fill creatu <p>You fill cre Ultimate Magic<link rel="sty
0 Fortitude nega yes The target cont<p>The target cUltimate Magic<link rel="sty
0 Fortitude partiayes Your skin erupt<p>Your skin erUltimate Magic<link rel="sty
0 Fortitude partiayes Your touch atta<p>Your touchUltimate
a Magic<link rel="sty
0 none no You create a ph
<p>You createUltimate
a Magic<link rel="sty
0 This spell funct<p>This spell fUltimate Magic<link rel="sty
0 Will negates (hyes You project you<p>You projectUltimate Magic<link rel="styl
0 none (see text)yes You create a mo
<p>You createUltimate
a Magic<link rel="sty
0 Fortitude partiayes With a touch, y<p>With a touch
Ultimate Magic<link rel="sty
0 Will negates yes You forbid the <p>You forbid tUltimate Magic<link rel="styl
0 Will negates yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 none yes You create a ho
<p>You createUltimate
a Magic<link rel="styl
0 Fortitude partiayes This spell char <p>This spell cUltimate Magic<link rel="sty
0 Will negates yes With a gesture,<p>With a gestu
Ultimate Magic<link rel="sty
0 none yes This spell caus<p>This spell cUltimate Magic<link rel="sty
0 none yes Your melee touc
<p>Your meleeUltimate
t Magic<link rel="sty
0 Will negates yes This enchantmen
<p>This enchant
Ultimate Magic<link rel="sty
0 Fortitude nega yes You coat the ta<p>You coat the
Ultimate Magic<link rel="sty
0 You make yourse
<p>You make you
Ultimate Magic<link rel="sty
0 Will negates yes You create a sp<p>You createUltimate
a Magic<link rel="sty
0 Will partial (seeno An illusion of <p>An illusion Ultimate Magic<link rel="sty
0 Will negates (hyes (harmless)You give the ta<p>You give thUltimate Magic<link rel="sty
0 Reflex negatesyes This spell crea <p>This spell cUltimate Magic<link rel="styl
0 none no You gain the ab<p>You gain the
Ultimate Magic<link rel="sty
0 none no You create the <p>You createUltimate
t Magic<link rel="sty
0 Fortitude nega yes You send wracki
<p>You send wra
Ultimate Magic<link rel="styl
0 Your form trans<p>Your form trUltimate Magic<link rel="sty
0 Will negates yes This spell func <p>This spell fUltimate Magic<link rel="styl
0 none no You create a ma
<p>You createUltimate
a Magic<link rel="sty
0 Reflex partial yes You trap the tar<p>You trap the
Ultimate Magic<link rel="styl
0 Reflex partial yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 Will negates (syes You infuse anot<p>You infuse Ultimate
a Magic<link rel="sty
0 none and Will nno and yes (objThis spell func <p>This spell fUltimate Magic<link rel="sty
0 Fortitude nega yes You question th<p>You question
Ultimate Magic<link rel="sty
0 Fortitude nega yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 no yes Your inspired w<p>Your inspireUltimate Magic<link rel="sty
0 Fortitude (objecyes (object) You imbue an ar
<p>You imbue Ultimate
an Magic<link rel="sty
0 You place your<p>You place yo
Ultimate Magic<link rel="sty
0 Fortitude partiayes With a guttural <p>With a guttuUltimate Magic<link rel="sty
0 none no You commune <p>You
wit commune
Ultimate Magic<link rel="sty
0 Reflex negatesyes You create shac
<p>You createUltimate
s Magic<link rel="sty
0 Will negates (hyes (harmless)You create a co<p>You createUltimate
a Magic<link rel="sty
0 Will negates (hyes (harmless)This functions <p>This functioUltimate Magic<link rel="sty
0 Reflex half yes (see text) You generate an
<p>You generate
Ultimate Magic<link rel="sty
0 Will negates yes This spell crea <p>This spell cUltimate Magic<link rel="styl
0 Will negates, sno You conjure a t<p>You conjureUltimate Magic<link rel="sty
0 Will negates yes This spell indu <p>This spell i Ultimate Magic<link rel="sty
0 none no You summon a<p>You
s summon
Ultimate Magic<link rel="sty
0 Fortitude nega yes This functions <p>This functioUltimate Magic<link rel="sty
0 Will negates yes You invoke feel<p>You invokeUltimate
f Magic<link rel="styl
0 Will negates (syes You project you<p>You projectUltimate Magic<link rel="styl
0 none no You convert a n<p>You convertUltimate Magic<link rel="sty
0 Will negates (syes This spell funct<p>This spell fUltimate Magic<link rel="sty
0 When you cast<p>When
t you cas
Ultimate Magic<link rel="styl
0 This spell func <p>This spell fUltimate Magic<link rel="styl
0 This spell func <p>This spell fUltimate Magic<link rel="styl
0 This spell func <p>This spell fUltimate Magic<link rel="styl
0 Will negates yes You give the tar<p>You give the
Ultimate Magic<link rel="styl
0 Will negates (syes You fill your ta <p>You fill yourUltimate Magic<link rel="sty
0 Will negates (hyes (harmless)The target gain<p>The target g
Ultimate Magic<link rel="sty
0 Fortitude nega yes You create a sm
<p>You createUltimate
a Magic<link rel="styl
0 Will negates (syes You cause a sin
<p>You cause Ultimate
a Magic<link rel="sty
0 Will negates, syes Your presence <p>Your
i presenc
Ultimate Magic<link rel="styl
0 none yes You weaken the
<p>You weaken
Ultimate
t Magic<link rel="sty
0 Fortitude nega yes Your eyes flash<p>Your eyes flUltimate Magic<link rel="sty
0 Fortitude nega yes You emit an ear
<p>You emit anUltimate Magic<link rel="sty
0 Fortitude nega yes The target's nat<p>The target'sUltimate Magic<link rel="sty
0 Fortitude nega no You create a hi<p>You createUltimate
a Magic<link rel="styl
0 You may play on
<p>You may play
Ultimate Magic<link rel="sty
0 Fortitude partiayes You plunge an <p>You
a plungeUltimate
a Magic<link rel="sty
0 This creates on<p>This creates
Ultimate Magic<link rel="styl
0 This spell func <p>This spell fUltimate Magic<link rel="sty
0 Will partial yes You wrack the <
t p>You wrack Ultimate
th Magic<link rel="sty
0 You voice a mig
<p>You voice aUltimate Magic<link rel="sty
0 Will negates (hyes This spell keep<p>This spell kUltimate Magic<link rel="sty
0 none no This spell func <p>This spell Ultimate Magic<link rel="sty
0 none, see text yes (harmless)This spell func <p>This spell fUltimate Magic<link rel="sty
0 Fortitude nega yes (harmless)The targeted co<p>The targeted
Ultimate Magic<link rel="sty
0 Fortitude partiayes This spell funct<p>This spell fuUltimate Magic<link rel="sty
0 Will negates yes You fill your ta <p>You fill yourUltimate Magic<link rel="styl
0 Fortitude nega yes (harmless)You quell feeli <p>You quell feUltimate Magic<link rel="sty
0 none yes You cast the ta<p>You cast the
Ultimate Magic<link rel="styl
0 Fortitude partiayes You speak a ter<p>You speak Ultimate
a Magic<link rel="sty
0 none no You grow flesh<p>You grow fle
Ultimate Magic<link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fUltimate Magic<link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fUltimate Magic<link rel="sty
0 You may transfo
<p>You may tran
Ultimate Magic<link rel="sty
0 Will negates (hyes (harmless)The target gain<p>The target g
Ultimate Magic<link rel="sty
0 none no This spell bles <p>This spell bUltimate Magic<link rel="sty
0 none yes You temporarily<p>You temporar
Ultimate Magic<link rel="sty
0 none yes (see text) This spell brin <p>This spell bUltimate Magic<link rel="sty
0 Fortitude nega yes You create cosm
<p>You createUltimate
c Magic<link rel="sty
0 Will negates yes You fill the ta <p>You fill the Ultimate Magic<link rel="sty
0 none no You conjure up<p>You conjureUltimate Magic<link rel="sty
0 none no To use this spe<p>To use thisUltimate Magic<link rel="sty
0 Will disbelief (i yes Drawing upon th
<p>Drawing upon
Ultimate Magic<link rel="sty
0 Will partial (seeyes You hurl a mult<p>You hurl a m
Ultimate Magic<link rel="sty
0 Will negates yes You momentarily
<p>You momentar
Ultimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="sty
0 You cause your<p>You cause Ultimate
yo Magic<link rel="styl
0 Will negates yes You cause your<p>You cause Ultimate
yo Magic<link rel="sty
0 Reflex negatesyes A favorite disp <p>A favorite dUltimate Magic<link rel="sty
0 Will negates (oyes (object) (seYou produce a <p>You
s produce
Ultimate Magic<link rel="styl
0 none no You soothe the<p>You sootheUltimate
t Magic<link rel="sty
0 Will partial (seeyes You hurl a pure<p>You hurl a p
Ultimate Magic<link rel="sty
0 Fortitude partiano You spit a stre <p>You spit a sUltimate Magic<link rel="sty
0 Fortitude nega yes The target's thr<p>The target'sUltimate Magic<link rel="sty
0 none yes Your hair anima<p>Your hair an
Ultimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no This spell fun <p>This spell Ultimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no This spell fun <p>This spell Ultimate Magic<link rel="sty
0 You temporarily<p>You temporar
Ultimate Magic<link rel="sty
0 Will half (harmlyes (harmless)This spell func <p>This spell fUltimate Magic<link rel="sty
0 Will partial (ha yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 none yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no This spell allo <p>This spell aUltimate Magic<link rel="styl
0 Will negates yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 Will negates yes This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no You create a st<p>You createUltimate
a Magic<link rel="styl
0 You restore tem
<p>You restoreUltimate Magic<link rel="sty
0 Will partial (seeyes You fill a targ <p>You fill a t Ultimate Magic<link rel="sty
0 Fortitude nega yes You create a co<p>You createUltimate
a Magic<link rel="sty
0 Fortitude negatyes You can cast th<p>You can cast
Ultimate Magic<link rel="sty
0 Fortitude half yes You transmute <p>You
b transmut
Ultimate Magic<link rel="sty
0 Will negates yes You fill the tar <p>You fill the Ultimate Magic<link rel="styl
0 Will negates (hno This spell incr <p>This spell i Ultimate Magic<link rel="sty
0 When you cast<p>When
t you cas
Ultimate Magic<link rel="styl
0 This spell func <p>This spell fUltimate Magic<link rel="styl
0 This spell func <p>This spell fUltimate Magic<link rel="styl
0 This spell func <p>This spell fUltimate Magic<link rel="styl
0 Reflex negatesyes This spell func <p>This spell fUltimate Magic<link rel="sty
0 none no This spell allo <p>This spell aUltimate Magic<link rel="sty
0 Will negates yes Your target is f<p>Your targetUltimate
i Magic<link rel="sty
0 Will negates yes The target take<p>The target tUltimate Magic<link rel="sty
0 Fortitude negatyes The target is f <p>The target iUltimate Magic<link rel="sty
0 Will negates yes You fill the tar <p>You fill the Ultimate Magic<link rel="sty
0 Will negates yes You place a mag
<p>You place aUltimate Magic<link rel="sty
0 When you cast<p>When
t you cas
Ultimate Magic<link rel="sty
0 This spell func <p>This spell fUltimate Magic<link rel="styl
0 none no This functions <p>This functioUltimate Magic<link rel="sty
0 While this spel <p>While this sUltimate Magic<link rel="sty
0 Will negates no You overlay a r<p>You overlayUltimate Magic<link rel="sty
0 This functions <p>This functioUltimate Magic<link rel="sty
0 Fortitude nega yes You alter the t <p>You alter thUltimate Magic<link rel="sty
0 none yes Chunks of hot v<p>Chunks of ho
Ultimate Magic<link rel="sty
0 none yes A translucent b<p>A translucen
Ultimate Magic<link rel="styl
0 none yes You instill the <p>You instill Ultimate Magic<link rel="sty
0 Will partial (seeyes You emanate wav
<p>You emanate
Ultimate Magic<link rel="sty
0 none no You create a sh<p>You createUltimate
a Magic<link rel="sty
0 Will negates (hyes (harmless)You link your s<p>You link you
Ultimate Magic<link rel="sty
0 none no You create 1d4+
<p>You createUltimate
1 Magic<link rel="sty
0 Will negate (hayes (harmless)You focus your<p>You
a focus yo
Ultimate Magic<link rel="sty
0 You make your<p>You
t make you
Ultimate Magic<link rel="sty
0 Fort. partial (s yes This spell must<p>This spell mRival Guide <link rel="sty
0 Will negates (hno Upon casting th<p>Upon casting
Rival Guide <link rel="sty
0 Fortitude partiayes You create a daz
<p>You createRival
a Guide <link rel="styl
0 Will negates (hyes You create a li <p>You createPaizo
a Blog <link rel="sty
0 Reflex negatesyes (object) A sudden downpo
<p>A sudden dow
Paizo Blog <link rel="sty
0 none Yes You cause a spa
<p>You cause Paizo
a Blog <link rel="sty
0 Will negates (hyes This spell keeps
<p>This spell kPaizo Blog <link rel="sty
0 Will negates (hyes This spell stre <p>This spell sPaizo Blog <link rel="sty
0 none yes You will a smal<p>You will a sPaizo Blog <link rel="sty
0 Will negates (syes (harmless, Dazzling blade<p><i>DazzlingRival Guide <link rel="sty
0 Will negates (syes (harmless, This spell func <p>This spell fRival Guide <link rel="sty
0 none no This spell summ
<p>This spell sRival Guide <link rel="sty
0 none no This spell fun <p>This spell fRival Guide <link rel="sty
0 none see text You call into b <p>You call intRival Guide <link rel="styl
0 The Garundi ten
<p>The Garundi
Humans Of Gol<link rel="styl
0 Reflex half yes Keleshites brag<p>Keleshites H
b umans Of Gol<link rel="sty
0 none no In frozen north <p>In frozen noHumans Of Gol<link rel="sty
0 none no The Shoanti rev
<p>The Shoanti
Humans Of Gol<link rel="sty
0 Reflex partial ( yes You hurl a fist <p>You hurl a fDungeons Of G<link rel="styl
0 none or Will neyes You create a pa
<p>You createDungeons
a Of G<link rel="sty
0 none no You imbue an or
<p>You imbue Ultimate
an Magic<link rel="sty
0 Aram Zey create
<p>Aram Zey cre
Pathfinder Soci<link rel="styl
0 While he was re
<p>While he was
Pathfinder Soci<link rel="sty
0 Will negates yes With a short co<p>With a shortPathfinder Soci<link rel="sty
0 Will negates yes This spell func <p>This spell Pathfinder Soci<link rel="sty
0 none no This spell func <p>This spell fPathfinder Soci<link rel="styl
0 Will negates (oyes (object) Developed by pr
<p>Developed Pathfinder
by Soci<link rel="styl
0 Fortitude nega yes A rare spell wi <p>A rare spellPathfinder Soci<link rel="styl
0 none yes (harmless)After a particu <p>After a partPathfinder Soci<link rel="sty
0 Sequester thoug
<p><i>Sequester
Pathfinder Soci<link rel="styl
0 Will negates (hyes (harmless) Ithu<p>(harmless) Pathfinder
I Soci<link rel="styl
0 Will negates (hyes (harmless) Stal<p>(harmless) Pathfinder
< Soci<link rel="sty
0 Will negates (oyes (object) Kreighton Shain
<p>Kreighton Sh
Pathfinder Soci<link rel="styl
0 For the duratio<p>For the dura
Pathfinder Soci<link rel="sty
0 Will negates (oyes (object) This spell reduc<p>This spell rGoblins Of Gol<link rel="styl
0 Reflex half yes This spell caus<p>This spell cGoblins Of Gol<link rel="sty
0 none yes You create a da
<p>You createGoblins
a Of Gol<link rel="sty
0 none see text One of many spe
<p>One of many
Inner Sea Magi<link rel="styl
0 Both Quantium<p>Both
a Quantiu
Inner Sea Magi<link rel="sty
0 This spell func <p>This spell fInner Sea Magi<link rel="sty
0 Reflex half (se yes (see belowOriginally used<p>Originally uInner Sea Magi<link rel="styl
0 This spell firs <p>This spell fInner Sea Magi<link rel="sty
0 Fortitude nega no This spell was <p>This spell wInner Sea Magi<link rel="sty
0 As the Inner Se<p>As the Inner
Inner Sea Magi<link rel="styl
0 Will negates yes Originally creat<p>Originally cInner Sea Magi<link rel="styl
0 Will negates yes This spell funct<p>This spell fInner Sea Magi<link rel="sty
0 Fortitude nega yes You warp the ta<p>You warp the
Inner Sea Magi<link rel="sty
0 Fortitude partiayes You cast this s<p>You cast thiInner Sea Magi<link rel="sty
0 none yes Centuries of wa<p>Centuries of
Inner Sea Magi<link rel="sty
0 Keleshite wizar<p>Keleshite wiInner Sea Magi<link rel="styl
0 none yes (see text) This spell crea <p>This spell cInner Sea Magi<link rel="sty
0 Inquisitors and<p>Inquisitors Inner Sea Magi<link rel="sty
0 none no This spell gran<p>This spell gInner Sea Magi<link rel="styl
0 Fortitude half ( no Originally crea <p>Originally cInner Sea Magi<link rel="sty
0 Will negates yes This spell-a fav<p>This spell-aInner Sea Magi<link rel="styl
0 Will partial yes With this spell <p>With this spInner Sea Magi<link rel="styl
0 Will negates yes When you cast<p>When
t you cas
Inner Sea Magi<link rel="sty
0 none no Among the faith<p>Among theInner
fa Sea Magi<link rel="styl
0 none yes (harmless)As any scholar<p>As any schol
Inner Sea Magi<link rel="styl
0 Alchemists have
<p>Alchemists Inner
h Sea Magi<link rel="sty
0 Will negates yes Hated by advent
<p>Hated by adv
Inner Sea Magi<link rel="styl
0 Will negates (sno This spell, dev <p>This spell, Inner Sea Magi<link rel="styl
0 Fortitude parti yes When you cast<p>When
t you cas
Inner Sea Magi<link rel="sty
0 none no This spell attem<p>This spell aInner Sea Magi<link rel="styl
0 Certain elven b<p>Certain elveInner Sea Magi<link rel="sty
0 If you successf<p>If you succeInner Sea Magi<link rel="sty
0 This spell func <p>This spell fInner Sea Magi<link rel="sty
1 This potent spe<p>This potentInner Sea Magi<link rel="styl
0 Nexian wizards<p>Nexian wizar
Inner Sea Magi<link rel="styl
0 none no When you cast<p>When
t you cas
Inner Sea Magi<link rel="styl
0 Fortitude nega yes With this spell <p>With this spInner Sea Magi<link rel="sty
0 none yes This spell caus<p>This spell cInner Sea Magi<link rel="styl
0 The giants and<p>The giants Ianner Sea Magi<link rel="sty
0 Will negates (hyes (harmless, When you cast<p>When
t you cas
Inner Sea Magi<link rel="sty
0 Will negates yes The twisted dru<p>The twistedInner Sea Magi<link rel="styl
0 Will negates (hno Invisible layer <p>Invisible la Ultimate Comb<link rel="sty
0 see text no You absorb the<p>You absorbUltimate
t Comb<link rel="styl
0 none no When cast on a<p>When cast Ultimate
on Comb<link rel="sty
0 This spell crea <p>This spell cUltimate Comb<link rel="styl
0 Will negates (hyes The target of t <p>The target o
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless)Air bubble crea<p><i>Air bubblUltimate Comb<link rel="sty
0 none yes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 none yes (harmless)You gain some<p>You
o gain som
Ultimate Comb<link rel="sty
0 none yes (harmless)This spell func <p>This spell Ultimate Comb<link rel="sty
0 Fortitude nega yes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 none no Your focus beco
<p>Your focus Ultimate
b Comb<link rel="sty
0 Will negates (hyes (harmless)You bestow the<p>You bestowUltimate
t Comb<link rel="sty
0 Reflex partial, special, see beYou unleash an<p>You unleash
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, The bow that is<p>The bow that
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, You imbue a sla
<p>You imbue Ultimate
a Comb<link rel="sty
0 Will negates (hyes (harmless)The warded crea
<p>The wardedUltimate
c Comb<link rel="sty
0 Until the end o <p>Until the enUltimate Comb<link rel="sty
0 Upon drinking a<p>Upon drinkin
Ultimate Comb<link rel="styl
0 Will negates (hyes (harmless)The subject's g<p>The subject'
Ultimate Comb<link rel="sty
0 none yes A floating chai <p>A floating cUltimate Comb<link rel="styl
0 The link betwee<p>The link betUltimate Comb<link rel="sty
0 see text see text Whenever a crea
<p>Whenever a
Ultimate
c Comb<link rel="sty
0 Will negates (oyes (object) This spell caus<p>This spell cUltimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Fortitude negatyes (harmless, You cause ammun
<p>You cause Ultimate
am Comb<link rel="sty
0 With every enem
<p>With every Ultimate
e Comb<link rel="sty
0 While subject t<p>While subjec
Ultimate Comb<link rel="sty
0 none yes The target is s <p>The target iUltimate Comb<link rel="styl
0 Fortitude nega yes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (oyes (object) This spell make<p>This spell mUltimate Comb<link rel="sty
0 none no An object you t<p>An object yo
Ultimate Comb<link rel="sty
0 none no You imbue a pro
<p>You imbue Ultimate
a Comb<link rel="sty
0 Upon casting th<p>Upon casting
Ultimate Comb<link rel="sty
0 Armor you wear<p>Armor you U
wltimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Fortitude negatyes (harmless/oThis spell tran <p>This spell tUltimate Comb<link rel="styl
0 Fortitude negatyes (harmless/oThis spell func <p>This spell fUltimate Comb<link rel="sty
0 none no You convert 1 p<p>You convertUltimate Comb<link rel="sty
0 none yes You call forth <p>You call forUltimate Comb<link rel="sty
0 none no You sense wheth
<p>You sense Ultimate
wh Comb<link rel="sty
0 Will negates (ob
yes (object); seThe firearm fir <p>The firearmUltimate Comb<link rel="sty
0 none no While subject t<p>While subjec
Ultimate Comb<link rel="sty
0 You become a <p>You
la become
Ultimate
a Comb<link rel="sty
0 Fortitude partiayes The area of thi <p>The area ofUltimate Comb<link rel="sty
0 You surround yo
<p>You surround
Ultimate Comb<link rel="sty
0 none yes With this spell <p>With this spUltimate Comb<link rel="styl
0 Will negates (hyes (harmless)Using worlds of<p>Using worlds
Ultimate Comb<link rel="sty
0 Will negates yes You create a di<p>You createUltimate
a Comb<link rel="styl
0 Will negates yes This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates yes You levitate th <p>You levitateUltimate Comb<link rel="styl
0 Will disbelieve no When casting th
<p>When casting
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, You cause a wea
<p>You cause Ultimate
a Comb<link rel="sty
0 none yes The creature yo<p>The creature
Ultimate Comb<link rel="sty
0 see text yes An inquisitor m<p>An inquisitoUltimate Comb<link rel="styl
0 Will negates (hyes (harmless, When you cast<p>When
t you cas
Ultimate Comb<link rel="sty
0 Fortitude negatyes (object) This spell conv<p>This spell cUltimate Comb<link rel="sty
0 Will negates (syes Upon drinking a<p>Upon drinkin
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless)If the target i <p>If the targeUltimate Comb<link rel="sty
0 You utilize lif <p>You utilize Ultimate Comb<link rel="sty
0 This spell funct<p>This spell fuUltimate Comb<link rel="sty
0 This spell funct<p>This spell fuUltimate Comb<link rel="sty
0 special, see bespecial, see beUpon drinking a<p>Upon drinkin
Ultimate Comb<link rel="sty
0 no yes Invoking this l <p>Invoking thiUltimate Comb<link rel="sty
0 no yes Your litany is a<p>Your litany Ultimate
i Comb<link rel="sty
0 Will negates yes Your litany con<p>Your litany Ultimate Comb<link rel="sty
0 no yes With a powerful<p>With a power
Ultimate Comb<link rel="sty
0 no, see below yes This litany is a <p>This litany iUltimate Comb<link rel="sty
0 Will negates yes Calling down a<p>Calling down
Ultimate Comb<link rel="styl
0 no yes This litany reve<p>This litany rUltimate Comb<link rel="sty
0 no yes With a litany ag<p>With a litanUltimate Comb<link rel="sty
0 Fortitude nega yes You call down a
<p>You call dow
Ultimate Comb<link rel="sty
0 no yes This litany cau <p>This litany Ultimate Comb<link rel="sty
0 With this litan <p>With this li Ultimate Comb<link rel="sty
0 no yes Your litany proc<p>Your litany Ultimate
p Comb<link rel="sty
0 You can sense<p>You
y can sens
Ultimate Comb<link rel="sty
0 Will negates yes You compel the<p>You compelUltimate
t Comb<link rel="sty
0 This spell redu<p>This spell rUltimate Comb<link rel="sty
0 Will negates (hyes (harmless, This spell perm<p>This spell pUltimate Comb<link rel="sty
0 Will negates (hyes (harmless, This spell func <p>This spell fUltimate Comb<link rel="sty
0 none; see text no This spell func <p>This spell Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 You briefly alt <p>You briefly Ultimate Comb<link rel="styl
0 none yes (harmless)Each creature a
<p>Each creatur
Ultimate Comb<link rel="sty
0 none no This spell func <p>This spell Ultimate Comb<link rel="sty
0 Fortitude nega yes (harmless)When you are un
<p>When you are
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, You imbue the <p>You
t imbue Ultimate
th Comb<link rel="styl
0 Will negates (hyes (harmless, This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates yes The target's ac<p>The target'sUltimate Comb<link rel="sty
0 Will negates (hyes (harmless, This spell func <p>This spell fUltimate Comb<link rel="sty
0 Reflex partial, no You convert a t<p>You convertUltimate Comb<link rel="sty
0 Will negates (oyes (object) You lock a weap
<p>You lock a U
wltimate Comb<link rel="sty
0 Reflex half no This spell crea <p>This spell cUltimate Comb<link rel="sty
0 none no You conjure a q<p>You conjureUltimate Comb<link rel="styl
0 none no You conjure a S
<p>You conjureUltimate Comb<link rel="styl
0 none no This spell func <p>This spell Ultimate Comb<link rel="sty
0 none yes (object) You create and<p>You createUltimate
a Comb<link rel="styl
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (hno; see text This spell func <p>This spell fUltimate Comb<link rel="sty
0 Fortitude nega yes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (hno; see text This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (hno; see text This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (hno; see text This spell func <p>This spell fUltimate Comb<link rel="sty
0 Fortitude negatyes You transform t<p>You transfor
Ultimate Comb<link rel="styl
0 Will negates yes The target is s <p>The target iUltimate Comb<link rel="sty
0 Will negates (oyes (object) The target firea<p>The target fiUltimate Comb<link rel="sty
0 Will negates (hyes (harmless, You reinforce a<p>You reinforc
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (oyes (object, haOnce per round,
<p>Once per rou
Ultimate Comb<link rel="sty
0 see text no You coat your b<p>You coat you
Ultimate Comb<link rel="sty
0 Fortitude nega yes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (hyes (harmless, For the duratio<p>For the dura
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, For the duratio<p>For the dura
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, You imbue a pro
<p>You imbue Ultimate
a Comb<link rel="styl
0 When you cast<p>When
t you cas
Ultimate Comb<link rel="sty
0 special, see bespecial, see beUpon drinking a<p>Upon drinkin
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 This spell crea <p>This spell cUltimate Comb<link rel="sty
0 none see text This spell work<p>This spell wUltimate Comb<link rel="sty
0 none no You imbue inani
<p>You imbue Ultimate
in Comb<link rel="sty
0 none no As siege of tree<p>As <i>siegeUltimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Fortitude half yes You point your <p>You point yo
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, Ammunition curr
<p>AmmunitionUltimate
c Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates yes You exploit the<p>You exploitUltimate Comb<link rel="sty
0 Fortitude negatyes (object) The target weap
<p>The target w
Ultimate Comb<link rel="sty
0 Will half, see teyes, see text This spell func <p>This spell fUltimate Comb<link rel="styl
0 Will negates (hyes (harmless)Tactical acumen
<p><i>Tactical Ultimate Comb<link rel="sty
0 Reflex partial, no You convert a l<p>You convertUltimate Comb<link rel="styl
0 Upon drinking a<p>Upon drinkin
Ultimate Comb<link rel="sty
0 none no You assemble <p>You
a assemble
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless)You telekinetic<p>You telekine
Ultimate Comb<link rel="sty
0 You call upon th
<p>You call upo
Ultimate Comb<link rel="sty
0 Will negates (ob
yes (object), seThe firearm tar<p>The firearmUltimate Comb<link rel="sty
0 Will negates (hno This spell func <p>This spell fUltimate Comb<link rel="sty
0 none no You must hold <p>You
a must hol
Ultimate Comb<link rel="sty
0 Will negates yes You distort the <p>You distort Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless, This spell cause
<p>This spell ca
Ultimate Comb<link rel="styl
0 Upon drinking a<p>Upon drinkin
Ultimate Comb<link rel="sty
0 When under the
<p>When under
Ultimate
t Comb<link rel="sty
0 The focus of th<p>The focus of
Ultimate Comb<link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Comb<link rel="sty
0 Will negates (oyes (object) Ammunition in <
t p>AmmunitionUltimate
i Comb<link rel="sty
0 none no You call on the<p>You call onUltimate Comb<link rel="sty
0 Reflex half (sp no (special, se The daggers ser
<p>The daggers
Ultimate Comb<link rel="styl
0 You take on an<p>You take onAP 50 <link rel="sty
0 Will negates yes The target of th<p>The target of
Faiths Of Corru<link rel="styl
0 Will partial (seeYes You awaken the
<p>You awaken
Horsemen Of T<link rel="sty
0 Will negates (hyes (harmless)The target of t <p>The target o
Horsemen Of T<link rel="sty
0 Will negates yes You draw forth <p>You draw for
Horsemen Of T<link rel="styl
0 Will negates (hyes (harmless)This spell func <p>This spell fHorsemen Of T<link rel="sty
0 Will negates yes You gain a shimm
<p>You gain a Horsemen
sh Of T<link rel="sty
0 Will negates yes This spell func <p>This spell fHorsemen Of T<link rel="sty
0 Drawing on the<p>Drawing onHorsemen
t Of T<link rel="sty
0 Will negates yes This spell func <p>This spell fHorsemen Of T<link rel="sty
0 Fortitude half yes This spell blas <p>This spell bHorsemen Of T<link rel="sty
0 Will negates yes; see text This spell func <p>This spell fHorsemen Of T<link rel="sty
0 none no This spell fun <p>This spell Horsemen Of T<link rel="sty
0 none no This spell fun <p>This spell Horsemen Of T<link rel="sty
0 none no This spell fun <p>This spell Horsemen Of T<link rel="sty
0 none no This spell fun <p>This spell Horsemen Of T<link rel="sty
0 none no This spell fun <p>This spell Horsemen Of T<link rel="sty
0 none no This spell fun <p>This spell Horsemen Of T<link rel="sty
0 none no This spell fun <p>This spell Horsemen Of T<link rel="sty
0 Reflex for half; yes This spell surr <p>This spell sDragon Empire<link rel="sty
0 Will negates yes The black spot <p>The <i>black
Pirates Of The <link rel="styl
0 Fortitude negatyes (object) An invisible fo <p>An invisiblePirates Of The <link rel="styl
0 none no This spell turn <p>This spell tPirates Of The <link rel="sty
0 Will negates (oyes (object) In order to cast<p>In order to Pirates Of The <link rel="sty
0 none no An unseen crew
<p>An unseen Pirates
cr Of The <link rel="sty
0 Fortitude nega yes The subject con
<p>The subjectAP 55 <link rel="sty
0 Fortitude negatno This spell func <p>This spell fAP 55 <link rel="sty
0 Will negates (hno When this spell<p>When this sp
AP 56 <link rel="styl
0 Will negates (hno This spell gran<p>This spell gAPG <link rel="sty
0 Will negates (hno This spell func <p>This spell fAPG <link rel="sty
0 Will negates yes You utter a dir <p>You utter aAPG <link rel="sty
0 Will negates yes You curse the t<p>You curse th
APG <link rel="sty
0 Will negates yes You utter a dir <p>You utter aAPG <link rel="sty
0 Upon completing
<p>Upon complet
Lost Kingdoms<link rel="sty
0 Fortitude nega yes (harmless)This spell allo <p>This spell aAdvanced Race<link rel="sty
0 Fortitude nega yes (harmless)This spell caus<p>This spell cAdvanced Race<link rel="sty
0 Will negates (hyes (harmless)You can cast th<p>You can cast
Advanced Race<link rel="sty
0 You draw upon<p>You
y draw upo
Advanced Race<link rel="sty
0 Will negates (hno This spell harn<p>This spell hAdvanced Race<link rel="styl
0 Upon casting th<p>Upon casting
Advanced Race<link rel="sty
0 Fortitude nega yes (harmless)You grant the t<p>You grant th
Advanced Race<link rel="sty
0 Will negates yes You cause the <p>You
t cause Advanced
th Race<link rel="sty
0 Will negates yes This spell func <p>This spell fAdvanced Race<link rel="sty
0 none yes This spell func <p>This spell fAdvanced Race<link rel="sty
0 Will negates yes This spell func <p>This spell fAdvanced Race<link rel="sty
0 You channel mag
<p>You channel
Advanced Race<link rel="sty
0 Will negates yes This spell acts <p>This spell aAdvanced Race<link rel="sty
0 You surge with<p>You surge wi
Advanced Race<link rel="sty
0 none (see beloyes This spell crea <p>This spell cAdvanced Race<link rel="styl
0 You become one
<p>You become
Advanced
o Race<link rel="sty
0 Will negates yes You are transfo<p>You are tran
Advanced Race<link rel="sty
0 none (see descr
no This spell conj <p>This spell cAdvanced Race<link rel="styl
0 none no You transform th
<p>You transform
Advanced Race<link rel="sty
0 You gain a +20<p>You gain a Advanced Race<link rel="sty
0 Your teeth exte<p>Your teeth A
e dvanced Race<link rel="styl
0 Will negates (hyes (harmless)A favored blessi
<p>A favored ble
Advanced Race<link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fuAdvanced Race<link rel="sty
0 This ward grant<p>This ward gr
Advanced Race<link rel="sty
0 Will disbelief (i no You create a la<p>You createAdvanced
a Race<link rel="styl
0 Will disbelief yes You throw an il<p>You throw an
Advanced Race<link rel="styl
0 Will negates (hyes (harmless)When casting th
<p>When casting
Advanced Race<link rel="sty
0 Will negates yes You mark the ta<p>You mark the
Advanced Race<link rel="sty
0 Will negates yes You inflict a c <p>You inflict Advanced Race<link rel="sty
0 none no This spell sanc<p>This spell sAdvanced Race<link rel="sty
0 You can communi
<p>You can comm
Advanced Race<link rel="sty
0 Will half none You surround yo
<p>You surround
Advanced Race<link rel="sty
0 Will negates (hyes (harmless)Despite its nam<p>Despite its Advanced Race<link rel="styl
0 Fortitude negatyes You pull the br <p>You pull theAdvanced Race<link rel="sty
0 Fortitude nega yes You blast your <p>You blast yo
Advanced Race<link rel="styl
0 Fortitude nega yes (harmless)When cast on a<p>When cast Advanced
on Race<link rel="sty
0 Fortitude nega yes (harmless)The target beco<p>The target b
Advanced Race<link rel="sty
0 Will negates (hyes (harmless)The target drow<p>The target d
Advanced Race<link rel="sty
0 Reflex negates;no You launch a ba
<p>You launchAdvanced
a Race<link rel="sty
0 Reflex partial; no You create a cl<p>You createAdvanced
a Race<link rel="styl
0 Reflex negates;yes You create one<p>You createAdvanced
o Race<link rel="sty
0 none no This spell func <p>This spell fAdvanced Race<link rel="styl
0 none yes When you cast<p>When
t you cas
Advanced Race<link rel="styl
0 Reflex negates;no When you cast<p>When
t you cas
Advanced Race<link rel="sty
0 Upon casting th<p>Upon casting
Advanced Race<link rel="styl
0 Will negates yes With a word and
<p>With a wordAdvanced Race<link rel="sty
0 Reflex half yes This spell func <p>This spell fAdvanced Race<link rel="sty
0 Fortitude nega yes This spell func <p>This spell fAdvanced Race<link rel="sty
0 Reflex half yes A rushing strea<p>A rushing stAdvanced Race<link rel="styl
0 Fortitude nega yes You curse the t<p>You curse th
Advanced Race<link rel="sty
0 This spell gran<p>This spell gAdvanced Race<link rel="sty
0 none no This spell func <p>This spell fAdvanced Race<link rel="sty
0 Reflex negates;yes Your successful<p>Your success
Advanced Race<link rel="sty
0 Will negates (oyes (object) When this spell<p>When this sp
Advanced Race<link rel="sty
0 Fortitude nega yes (harmless)The target gain<p>The target g
Advanced Race<link rel="sty
0 Will negates (hyes (harmless)You greatly mag
<p>You greatlyAdvanced Race<link rel="sty
0 none yes You cut out an <p>You cut outAdvanced Race<link rel="sty
0 none no You restore the<p>You restoreAdvanced Race<link rel="styl
0 Fortitude nega yes If the target o <p>If the targeAdvanced Race<link rel="styl
0 Fortitude nega yes This spell func <p>This spell fAdvanced Race<link rel="sty
0 none yes You create a fi <p>You createAdvanced
a Race<link rel="styl
0 none yes You animate an<p>You animate
Advanced Race<link rel="sty
0 none no A 1-inch-thick <p>A 1-inch-thiAdvanced Race<link rel="sty
0 Fortitude negatyes You transform o
<p>You transfor
Advanced Race<link rel="sty
0 Fortitude nega yes (harmless)The target beco<p>The target b
Advanced Race<link rel="sty
0 Fortitude negatyes You are imbued
<p>You are imbu
Advanced Race<link rel="sty
0 see text no You grant your<p>You grant yo
Advanced Race<link rel="styl
0 none no This spell func <p>This spell fAdvanced Race<link rel="sty
0 Fortitude negatyes A swirling ball <p>A swirling bAdvanced Race<link rel="styl
0 none; see text no This spell func <p>This spell fAdvanced Race<link rel="sty
0 Fortitude nega yes With a sweeping
<p>With a sweep
Advanced Race<link rel="styl
0 Will negates yes You harden the<p>You hardenAdvanced
t Race<link rel="sty
0 You respond to<p>You respond
Advanced Race<link rel="sty
0 You utter a que<p>You utter aAdvanced Race<link rel="sty
0 Will negates (hyes (harmless, You ward a sing
<p>You ward aAdvanced
s Race<link rel="sty
0 Will negates (hyes (harmless)The target's fe <p>The target'sAdvanced Race<link rel="sty
0 Reflex half, seeno This spell func <p>This spell fAdvanced Race<link rel="sty
0 Upon casting th<p>Upon casting
Advanced Race<link rel="sty
0 Will negates (hyes (harmless)The target gain<p>The target g
Advanced Race<link rel="sty
0 You radiate th <p>You radiateAdvanced Race<link rel="sty
0 Will negates yes This spell crea <p>This spell cAdvanced Race<link rel="sty
0 Will negates yes The target lose<p>The target lAdvanced Race<link rel="sty
0 Will negates yes You plant an id<p>You plant an
Advanced Race<link rel="sty
0 Will negates yes The targets are<p>The targetsAdvanced Race<link rel="sty
0 none yes You transform t<p>You transfor
Advanced Race<link rel="sty
0 Will negates (hyes (harmless)The target treat<p>The target tr
Advanced Race<link rel="sty
0 Fortitude nega yes (harmless)The target's wi<p>The target'sAdvanced Race<link rel="sty
0 Will negates (hyes (harmless)This spell funct<p>This spell fuAdvanced Race<link rel="sty
0 Will negates (hyes (harmless)The target can <p>The target cAdvanced Race<link rel="sty
0 Fortitude nega yes (harmless)The target's ta <p>The target'sAdvanced Race<link rel="sty
0 Fortitude nega yes (harmless)The target beco<p>The target b
Advanced Race<link rel="sty
0 Will negates yes The target's sh<p>The target'sAdvanced Race<link rel="styl
0 You cast blood<p>You cast <i>
RotRL-AE-Appe
<link rel="sty
0 none no Anytime a harml
<p>Anytime a ha
RotRL-AE-Appe
<link rel="styl
0 none (object) no (object) This spell allo <p>This spell aRotRL-AE-Appe
<link rel="styl
0 Reflex half yes A giant, glowin<p>A giant, gloRotRL-AE-Appe
<link rel="sty
0 none no By flicking a f <p>By flicking RotRL-AE-Appe
<link rel="sty
0 Will negates yes This spell plan <p>This spell pRotRL-AE-Appe
<link rel="styl
0 none yes This spell func <p>This spell fAP 62 <link rel="sty
0 Fortitude nega yes (harmless)This spell make<p>This spell mKnights Of The<link rel="sty
0 none yes (harmless)You touch an an
<p>You touch an
Knights Of The<link rel="styl
0 Fortitude nega yes (harmless)The subject of <p>The subjectKnights Of The<link rel="sty
0 Will negates (hyes (harmless)This spell ensu<p>This spell eKnights Of The<link rel="sty
0 Will negates (hyes (harmless)This spell enab<p>This spell eKnights Of The<link rel="styl
0 Reflex partial; yes Upon pointing a<p>Upon pointin
Knights Of The<link rel="sty
0 none yes (harmless)With a sweep of
<p>With a sweep
Knights Of The<link rel="sty
0 Will negates (hyes (harmless)With a touch, y<p>With a touch
Knights Of The<link rel="sty
0 Will negates (oyes (object) The object beco
<p>The object A
bP 64 <link rel="sty
0 Reflex negatesno There are seven
<p>There are se
AP 65 <link rel="styl
0 This spell func <p>This spell fBlood Of The N<link rel="sty
0 Will negates; sno This spell func <p>This spell fBlood Of The N<link rel="styl
0 Will negates yes You curse the t<p>You curse th
Blood Of The N<link rel="sty
0 Fortitude nega yes You temporarily<p>You temporar
Blood Of The N<link rel="sty
0 Fortitude nega yes This spell func <p>This spell fBlood Of The N<link rel="sty
0 Fortitude negatyes (object) You transform o
<p>You transfor
Blood Of The N<link rel="sty
0 none no A blast of snow<p>A blast of sPeople Of The <link rel="sty
0 none no Ice encrusts th<p>Ice encrusts
People Of The <link rel="sty
0 none no This spell lets <p>This spell l AP 67 <link rel="styl
0 none no When you would
<p>When
b you woul
Animal Archive<link rel="styl
0 none no This spell func <p>This spell fAnimal Archive<link rel="sty
0 none no You create an i<p>You createAnimal
a Archive<link rel="styl
0 Will negates (hno Your animal com
<p>Your animalAnimal Archive<link rel="sty
0 none no Your animal com
<p>Your animalAnimal Archive<link rel="sty
0 Will negates (hno Your animal com
<p>Your animalAnimal Archive<link rel="sty
0 Will negates (hno This spell func <p>This spell fAnimal Archive<link rel="sty
0 This spell func <p>This spell fAnimal Archive<link rel="sty
0 Will negates (hno Your mount spro
<p>Your mountAnimal
s Archive<link rel="sty
0 Reflex half no You send a flur<p>You send aAP
f 67 <link rel="sty
0 Fortitude partiano You conjure a b<p>You conjureAP 67 <link rel="sty
0 Reflex half an no Favored by the<p>Favored byAP
t 67 <link rel="styl
0 Will half (harmlyes (harmless)You charge your
<p>You chargeAP
y 68 <link rel="styl
0 Will negates (hyes (harmless, You transform o
<p>You transfor
AP 68 <link rel="sty
0 Reflex negatesyes You conjure a l<p>You conjureDungeoneers <link rel="styl
0 none no You create a pa
<p>You createDungeoneers
a <link rel="sty
0 none no With a touch, y<p>With a touch
Dungeoneers <link rel="sty
0 none no You can quickly<p>You can quic
Dungeoneers <link rel="sty
0 none no You greatly spe<p>You greatlyDungeoneers <link rel="sty
0 none no This spell func <p>This spell fDungeoneers <link rel="sty
0 none yes When you cast<p>When
t you cas
Inner Sea Magi<link rel="sty
0 none no This spell seal <p>This spell sDwarves of Gol<link rel="sty
0 Will negates (hyes (harmless)This spell incr <p>This spell i Dwarves of Gol<link rel="styl
0 Will negates (hyes (harmless)The target of t <p>The target o
Condition Card<link rel="sty
0 none yes You create a wa
<p>You createAP
a 69 <link rel="sty
0 Fortitude nega yes (harmless)The caster can<p>The caster Champions
c Of <Plink rel="sty
0 none no You take on an<p>You take onChampions Of <Plink rel="sty
0 none no This spell func <p>This spell fChampions Of <Plink rel="sty
0 none no This spell func <p>This spell fChampions Of <Plink rel="sty
0 Fortitude nega yes Upon hearing a<p>Upon hearing
Champions Of <Plink rel="sty
0 Reflex partial yes This spell fill <p>This spell fChampions Of <Plink rel="sty
0 Reflex negatesno A creature targ<p>A creature C
t hampions Of <Plink rel="sty
0 Will negates yes The target crea<p>The target cChampions Of <Plink rel="sty
0 Will negates yes This spell func <p>This spell fChampions Of <Plink rel="sty
0 Will negates yes Each time a sub
<p>Each time aChampions Of <Plink rel="sty
0 Fortitude nega yes You cause the <p>You
t cause Chronicle
th Of T <link rel="styl
0 Will negates yes This spell make<p>This spell mChronicle Of T <link rel="styl
0 none yes Azata champions
<p>Azata champi
Chronicle Of T <link rel="sty
0 Will negates (hyes (harmless, This spell orig <p>This spell oChronicle Of T <link rel="sty
0 Reflex halves (no You conjure a h<p>You conjureChronicle Of T <link rel="sty
0 Reflex negatesyes Vines choked wi
<p>Vines choked
Chronicle Of T <link rel="styl
0 Will negates (hyes (harmless, The target weap
<p>The target w
AP 71 <link rel="sty
0 none yes Your eyes turn <p>Your eyes tu
AP 71 <link rel="sty
0 Will negates (oyes (object) You transform t<p>You transfor
Kobolds Of Gol<link rel="sty
0 You temporarily<p>You temporar
Kobolds Of Gol<link rel="sty
0 Fortitude partiayes You evoke a pow
<p>You evoke Kobolds
a Of Gol<link rel="sty
0 When attacking<p>When attacki
Kobolds Of Gol<link rel="sty
0 Will negates (hyes (harmless, You enclose the
<p>You enclose
Kobolds Of Gol<link rel="sty
0 Will disbelief (i yes, see text; You wreathe you
<p>You wreathe
Kobolds Of Gol<link rel="sty
0 Fortitude yes You reduce the<p>You reduceKobolds
t Of Gol<link rel="sty
0 none no You conjure an<p>You conjureKobolds Of Gol<link rel="styl
0 Will negates; sno You can determi
<p>You can dete
Quests and Ca<link rel="styl
0 none no You may cast th
<p>You may cast
Quests and Ca<link rel="sty
0 none yes The targeted ro<p>The targeted
Quests and Ca<link rel="sty
0 none (object; sno Upon casting th<p>Upon casting
Quests and Ca<link rel="sty
0 Will negates (oyes (object) You instantly t <p>You instantlQuests and Ca<link rel="styl
0 none yes (harmless)Bless army fil <p><i>Bless arQuests and Ca<link rel="sty
0 none or Will n yes You imbue the <p>You
t imbue Quests
th and Ca<link rel="sty
0 none no Choose a single
<p>Choose a sin
Quests and Ca<link rel="sty
0 Will negates (syes You harness div
<p>You harness
Quests and Ca<link rel="styl
0 When you are st
<p>When you are
Dragonslayer' <link rel="sty
0 Fortitude nega yes A dragon that f<p>A dragon tha
Dragonslayer' <link rel="sty
0 By magically al<p>By magically
Dragonslayer' <link rel="sty
0 You receive a c<p>You receiveDragonslayer' <link rel="sty
0 Fortitude nega yes Your spell slow<p>Your spell sDragonslayer' <link rel="sty
0 Fortitude nega no You bring into <p>You bring inDragonslayer' <link rel="sty
0 Will (harmless)no The target crea<p>The target cDragonslayer' <link rel="sty
0 Will negates ( yes The spell force<p>The spell foDragonslayer' <link rel="styl
0 Will negates (hyes (harmless, You gain a brie<p>You gain a Pathfinder
b Soci<link rel="sty
0 none no You magically s<p>You magicall
Pathfinder Soci<link rel="sty
0 You tap into th <p>You tap intoPathfinder Soci<link rel="styl
0 You gain tempor
<p>You gain tem
Pathfinder Soci<link rel="sty
0 Will negates (hyes (harmless, You infuse a we
<p>You infuse Pathfinder
a Soci<link rel="sty
0 see text yes The target beco<p>The target b
Pathfinder Soci<link rel="sty
0 Fortitude partiayes An immobile, bl<p>An immobile,
The Dragon's <link rel="styl
0 Will negates (hyes (harmless)This spell func <p>This spell fFaiths & Philo <link rel="sty
0 Fortitude partiayes Dark gray smoke
<p>Dark gray sm
Faiths & Philo <link rel="sty
0 Will negates (sno You merge your
<p>You mergeFaiths
yo & Philo <link rel="styl
0 none yes In a flash of r <p>In a flash oFaiths & Philo <link rel="sty
0 none see text You create an i<p>You createFaiths
a & Philo <link rel="styl
0 Tectonic commun
<p><i>TectonicFaiths & Philo <link rel="sty
0 Will negates yes Within the area<p>Within the aDemon Hunter'<link rel="sty
0 see text yes The target beco<p>The target b
Demon Hunter'<link rel="styl
0 none (see text)no You sense the <p>You
p sense Demon
th Hunter'<link rel="styl
0 Will negates (hno; see text This spell ward<p>This spell wDemon Hunter'<link rel="styl
0 Will negates (hyes (harmless)The target crea<p>The target cDemon Hunter'<link rel="sty
0 Will negates yes This spell crea <p>This spell cDemon Hunter'<link rel="sty
0 When you cast<p>When
t you cas
Demons Revisi<link rel="sty
0 Will negates (hyes (harmless)You imbue a num
<p>You imbue Mythic
a Adventu<link rel="styl
0 Will negates yes The mythic power
<p>The mythicMythic
p Adventu<link rel="sty
0 Fortitude nega yes (harmless)The target's so<p>The target'sMythic Adventu<link rel="sty
0 Will negates (hyes (harmless)You temporarily<p>You temporari
Mythic Adventu<link rel="sty
0 Will negates yes You restrict the<p>You restrictMythic Adventu<link rel="sty
0 Will negates (hyes (harmless)By laying your <p>By laying yo
Mythic Adventu<link rel="sty
0 Will negates (hyes (harmless)You imbue the <p>You
t imbue Mythic
th Adventu<link rel="sty
0 Will negates yes You sap the pow
<p>You sap theMythic Adventu<link rel="sty
0 none no You alter the a<p>You alter thMythic Adventu<link rel="styl
0 Will negates yes You shroud a nu
<p>You shroudAP
a 74 <link rel="styl
0 Fortitude nega yes You cause the <p>You
t cause AP
th 74 <link rel="sty
0 Fortitude nega yes You create a cr<p>You createAP
a 74 <link rel="sty
0 see text yes; see text This spell crea <p>This spell cAP 74 <link rel="styl
0 none no This spell fun <p>This spell AP 74 <link rel="sty
0 none no This spell fun <p>This spell fAP 74 <link rel="sty
0 Will partial; seeno You call upon t<p>You call upo
AP 74 <link rel="sty
0 none no You call a sing<p>You call a sAP 74 <link rel="sty
0 A creation of t <p>A creation oMythic Origins <link rel="sty
0 none no You summon elem
<p>You summon
Mythic
e Origins <link rel="sty
0 Will negates (hyes (harmless, You grant a tou<p>You grant aMythic Origins <link rel="styl
0 Fortitude half yes Favored by the<p>Favored byMythic
t Origins <link rel="sty
0 Will negates (hyes The rulers of A<p>The rulers oMythic Origins <link rel="sty
0 Will negates yes You channel a <p>You
f channel
Blood Of The <link rel="sty
0 Will negates; syes Duration 1 minu<p><b>Duration<
Blood Of The <link rel="sty
0 Will negates; syes This spell func <p>This spell fBlood Of The <link rel="sty
0 none (see text)no You cause a vol
<p>You cause Magical
a Market<link rel="sty
0 Will negates yes Targets in the <p>Targets in tMagical Market<link rel="sty
0 Fortitude negatyes The temperature
<p>The temperat
Magical Market<link rel="styl
0 see below no You scribe a po<p>You scribe AP
a 77 <link rel="styl
0 Will negates (hyes (harmless, You imbue a sla
<p>You imbue AP
a 77 <link rel="sty
0 You can focus <p>You
up can focus
Osirion, Legac <link rel="sty
0 none no You create floa<p>You createPeople
f Of The <link rel="sty
0 none no This spell fun <p>This spell People Of The <link rel="sty
0 none no This spell func <p>This spell People Of The <link rel="sty
0 none no This spell func <p>This spell People Of The <link rel="sty
0 none (harmlessno For the duratio<p>For the dura
People Of The <link rel="sty
0 Fortitude negatyes You infuse the <p>You infuse AP
t 78 <link rel="styl
0 Reflex half; seeyes You call forth <p>You call forChampions Of <link rel="sty
0 Will negates yes You constrain t<p>You constrai
Champions Of <link rel="styl
0 none or Will neyes Any chaotic evi<p>Any chaoticChampions Of <link rel="styl
0 Will partial; seeyes You unleash the
<p>You unleash
Champions Of <link rel="sty
0 see text yes (harmless)A pulsing bronz<p>A pulsing brChampions Of <link rel="styl
0 see text see text Pulsing, bronze<p>Pulsing, broChampions Of <link rel="sty
0 Will negates (hyes (harmless)You emit a calm
<p>You emit a Champions
c Of <link rel="sty
0 Fortitude negatyes (object) Often used by b
<p>Often usedPFS
b S3-09 <link rel="styl
0 none no This spell fun <p>This spell AP 80 <link rel="sty
0 none no This spell fun <p>This spell AP 80 <link rel="sty
0 You place a pro<p>You place aUndead Slayer<link rel="styl
0 Will negates (syes You create a lu<p>You createUndead
a Slayer<link rel="sty
0 Will negates no You animate one
<p>You animate
Undead Slayer<link rel="styl
0 none (object) no You empower a<p>You
v empower
Undead Slayer<link rel="sty
0 none yes You conjure an<p>You conjureUndead Slayer<link rel="sty
0 You surround yo
<p>You surround
Undead Slayer<link rel="sty
0 Will negates yes You make an und
<p>You make an
Undead Slayer<link rel="styl
0 Will negates; syes You alter an un<p>You alter an
Undead Slayer<link rel="sty
0 Will negates yes This spell func <p>This spell fInner Sea God<link rel="sty
0 Fortitude nega yes (harmless)Sometimes Irori<p>SometimesInner
Ir Sea God<link rel="sty
0 Fortitude nega yes You change the<p>You changeInner
t Sea God<link rel="styl
0 You send out a<p>You send out
Inner Sea God<link rel="sty
0 none no This spell crea <p>This spell cInner Sea God<link rel="sty
0 none yes (harmless)This spell funct<p>This spell fInner Sea God<link rel="sty
0 Will negates (oyes (object) This spell weak<p>This spell wInner Sea God<link rel="sty
0 Will negates (hyes (harmless)Allies in the a <p>Allies in th Inner Sea God<link rel="sty
0 Reflex half or no You imbue your<p>You imbue Inner
yo Sea God<link rel="sty
0 Will negates ( yes (harmless)You channel you
<p>You channel
Inner Sea God<link rel="styl
0 You focus the e<p>You focus th
Inner Sea God<link rel="sty
0 none yes You create an a
<p>You createInner
a Sea God<link rel="sty
0 You animate a <p>You
b animate
Inner Sea God<link rel="sty
0 Will negates (hyes (harmless)The next time t<p>The next tim
Inner Sea God<link rel="sty
0 Will negates yes You show one <p>You
cr show one
Inner Sea God<link rel="sty
0 Fortitude negatyes (harmless, This spell tran <p>This spell tInner Sea God<link rel="sty
0 Fortitude nega yes (harmless)You transform t<p>You transfor
Inner Sea God<link rel="sty
0 Will negates yes Humanoid creatu
<p>Humanoid cre
Inner Sea God<link rel="sty
0 While this spel <p>While this sInner Sea God<link rel="sty
0 Will negates yes This spell func <p>This spell fInner Sea God<link rel="styl
0 Reflex half; seeyes; see text A magical fire <p>A magical fiInner Sea God<link rel="sty
0 This spell chan<p>This spell cInner Sea God<link rel="styl
0 Will negates (hyes (harmless)When the caster
<p>When the cas
Inner Sea God<link rel="styl
0 Will negates; syes You awaken an<p>You
u awaken
Inner
a Sea God<link rel="sty
0 none yes A 4-foot-long, <p>A 4-foot-lonInner Sea God<link rel="sty
0 Fortitude negatyes (object) With a single to<p>With a singlInner Sea God<link rel="sty
0 Fortitude nega yes (harmless)Upon striking a<p>Upon strikinInner Sea God<link rel="sty
0 Will negates yes You fill an ene <p>You fill an Inner Sea God<link rel="sty
0 Will negates (hyes (harmless)When casting th
<p>When casting
Inner Sea God<link rel="sty
0 none no You create a su<p>You createInner
a Sea God<link rel="sty
0 You channel the
<p>You channel
Inner Sea God<link rel="sty
0 Reflex negatesyes Rays of light b <p>Rays of lighInner Sea God<link rel="styl
0 Will negates (oyes (object) The target's we<p>The target'sInner Sea God<link rel="sty
0 Will negates (oyes (object) This spell funct<p>This spell fuInner Sea God<link rel="sty
0 Will negates (hyes (harmless)The target or t <p>The target o
Inner Sea God<link rel="sty
0 Will negates; syes The target is t <p>The target iInner Sea God<link rel="styl
0 Will negates yes You change one
<p>You changeInner
o Sea God<link rel="sty
0 Reflex half yes Useful primaril <p>Useful prima
Inner Sea God<link rel="sty
0 Fortitude nega yes (harmless)This spell temp<p>This spell tInner Sea God<link rel="sty
0 Fortitude negatyes You make the ta
<p>You make the
Inner Sea God<link rel="sty
0 none (object) no (object) You transform t<p>You transfor
Inner Sea God<link rel="sty
0 This spell allo <p>This spell aInner Sea God<link rel="sty
0 Will negates (hyes (harmless)You attune the <p>You
t attuneInner
th Sea God<link rel="sty
0 none yes You create a mi<p>You createInner
a Sea God<link rel="sty
0 Will negates (hno (harmless) This spell gran<p>This spell gInner Sea God<link rel="sty
0 You gain a bonu
<p>You gain a Inner
b Sea God<link rel="sty
0 Will negates yes You create a li <p>You createInner
a Sea God<link rel="sty
0 You create a di<p>You createInner
a Sea God<link rel="sty
0 none (harmlessyes (harmless)This spell gran<p>This spell gInner Sea God<link rel="sty
0 Drawing upon po
<p>Drawing upon
Inner Sea God<link rel="sty
0 none no Having attained<p>Having attaiInner Sea God<link rel="styl
0 Will negates yes You immediately
<p>You immediate
Inner Sea God<link rel="styl
0 Will negates yes A whip of crack<p>A whip of crInner Sea God<link rel="sty
0 Will negates yes You conjure a s<p>You conjureInner Sea God<link rel="sty
0 none no This spell func <p>This spell fInner Sea God<link rel="sty
0 This spell allo <p>This spell aInner Sea God<link rel="sty
0 Will negates yes This spell caus<p>This spell cInner Sea God<link rel="sty
0 Will negates yes You gain a supe
<p>You gain a Inner
s Sea God<link rel="sty
0 This spell allo <p>This spell aInner Sea God<link rel="sty
0 Will negates yes This spell caus<p>This spell cInner Sea God<link rel="sty
0 Fortitude negatno You grow a long
<p>You grow aInner
l Sea God<link rel="sty
0 Will negates yes You frustrate an
<p>You frustrate
Inner Sea God<link rel="styl
0 Fortitude negatyes (harmless, Each weapon thi
<p>Each weapon
Inner Sea God<link rel="sty
0 none no This spell fun <p>This spell AP 81 <link rel="sty
0 see text yes All living crea <p>All living c AP 81 <link rel="sty
0 none no You are able to<p>You are able
Occult Mysteri <link rel="sty
0 none no Cleromancy invo
<p><i>Cleromanc
Occult Mysteri <link rel="sty
0 none no You are able to<p>You are able
Occult Mysteri <link rel="styl
0 Will negates yes Using the Path<p>Using the Pa
Occult Mysteri <link rel="sty
0 Reflex half yes You can use the
<p>You can use
Occult Mysteri <link rel="styl
0 none no Numerological <r p><i>Numerolog
Occult Mysteri <link rel="sty
0 none no This spell crea <p>This spell cOccult Mysteri <link rel="sty
0 This spell func <p>This spell fThe HarrowHa<link rel="styl
0 Will negates (hyes (harmless)Abeyance suppre
<p><i>Abeyance<
AP 82 <link rel="sty
0 see text yes All recurring a <p>All recurrinAP 82 <link rel="sty
0 Will negates yes You place a cur<p>You place aAP 82 <link rel="sty
0 Reflex halves yes You are able to<p>You are able
Blood Of The <link rel="sty
0 Fortitude partiayes The target's bo<p>The target'sAP 84 <link rel="sty
0 none no You alter the f <p>You alter thPeople Of The <link rel="styl
0 none no You detect any<p>You detect People
a Of The <link rel="sty
0 none no This spell asse<p>This spell aPeople Of The <link rel="sty
0 Reflex negatesyes (object) You create a sp<p>You createPeople
a Of The <link rel="styl
0 Reflex negatesyes (object) You create a lo<p>You createPeople
a Of The <link rel="sty
0 none no You can view ev
<p>You can view
People Of The <link rel="styl
0 Will partial yes This spell func <p>This spell fPeople Of The <link rel="sty
0 Fortitude partiayes You bring into <p>You bring inTechnology Gu<link rel="styl
0 Fortitude partiayes You attempt to <p>You attempt
Technology Gu<link rel="sty
0 none no You detect radi<p>You detect Technology
r Gu<link rel="sty
0 Fortitude nega no Discharge dissi<p><i>Discharge
Technology Gu<link rel="sty
0 Fortitude nega no This spell func <p>This spell fTechnology Gu<link rel="sty
0 Will negates yes If the targeted <p>If the targeTechnology Gu<link rel="sty
0 Fortitude parti no The spell's are<p>The spell's Technology Gu<link rel="sty
0 Will negates (hno; see text All creatures w<p>All creatureTechnology Gu<link rel="sty
0 Will negates (hyes (harmless, This spell repa<p>This spell rTechnology Gu<link rel="sty
0 Will negates yes Even a broken <p>Even
o a broke
Technology Gu<link rel="styl
0 Will negates (hno, see text This spell ward<p>This spell wTechnology Gu<link rel="sty
0 Fortitude negatyes (object) You shroud the<p>You
t shroudTechnology
t Gu<link rel="sty
0 Fortitude negatyes (object) You restore up<p>You restoreTechnology Gu<link rel="sty
0 Fortitude negatyes (object) You remove all<p>You remove
Technology
a Gu<link rel="sty
0 Fortitude negatyes (object) This spell func <p>This spell fTechnology Gu<link rel="sty
0 none no This spell func <p>This spell fTechnology Gu<link rel="sty
0 Fortitude partiayes You fling a ray <p>You fling a People Of The <link rel="sty
0 none (see text)no You affect the l<p>You affect tPeople Of The <link rel="styl
0 none Will disbelief ( You project an <p>You projectPeople Of The <link rel="sty
0 This spell func <p>This spell fPeople Of The <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fPeople Of The <link rel="sty
0 none no Whispering in t<p>WhisperingPeople
i Of The <link rel="styl
0 You can observe
<p>You can obse
People Of The <link rel="sty
0 Reflex negatesno Your blood thic<p>Your bloodAdvanced
t Clas<link rel="sty
0 Reflex partial no Once during thi<p>Once during
Advanced Clas<link rel="sty
0 This spell func <p>This spell fAdvanced Clas<link rel="sty
0 This spell funct<p>This spell fAdvanced Clas<link rel="sty
0 Reflex negatesyes A crackling, sp<p>A crackling,Advanced Clas<link rel="styl
0 Reflex negatesyes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 Reflex partial ( yes You create a po
<p>You createAdvanced
a Clas<link rel="sty
0 This spell func <p>This spell fAdvanced Clas<link rel="styl
0 Will negates (hyes (harmless, This spell func <p>This spell fAdvanced Clas<link rel="sty
0 Fortitude negatyes (object) You alter an in <p>You alter an
Advanced Clas<link rel="sty
0 Powerful tendri<p>Powerful ten
Advanced Clas<link rel="sty
0 none yes You instill the <p>You instill Advanced Clas<link rel="sty
0 Will negates yes You cause the <p>You
t cause Advanced
th Clas<link rel="sty
0 none yes You bring into <p>You bring inAdvanced Clas<link rel="sty
0 This spell make<p>This spell mAdvanced Clas<link rel="styl
0 Reflex half andyes You create a co<p>You createAdvanced
a Clas<link rel="sty
0 none no Barrow haze cre
<p><i>Barrow ha
Advanced Clas<link rel="sty
0 When you're in<p>When you're
Advanced Clas<link rel="sty
0 Will negates (hyes You transfer on<p>You transfer
Advanced Clas<link rel="sty
0 none no Your weapon elo
<p>Your weapon
Advanced Clas<link rel="sty
0 none no You create a sp<p>You createAdvanced
a Clas<link rel="sty
0 none yes The target is c <p>The target iAdvanced Clas<link rel="sty
0 Fortitude negatyes The target creat
<p>The target cAdvanced Clas<link rel="sty
0 Your blood beco
<p>Your bloodAdvanced
b Clas<link rel="sty
0 none no (harmless) After casting th<p>After casting
Advanced Clas<link rel="styl
0 This spell func <p>This spell fAdvanced Clas<link rel="sty
0 If you take ele <p>If you take Advanced Clas<link rel="styl
0 You toss severa
<p>You toss sev
Advanced Clas<link rel="sty
0 Will negates (hyes (object) The affected ta<p>The affected
Advanced Clas<link rel="sty
0 This spell func <p>This spell fAdvanced Clas<link rel="sty
0 You cause a thi<p>You cause Advanced
a Clas<link rel="styl
0 Fortitude nega yes (harmless)You create a li <p>You createAdvanced
a Clas<link rel="sty
0 Will negates (hyes (harmless)The target gain<p>The target g
Advanced Clas<link rel="styl
0 Will negates (hyes (harmless)You transfer th<p>You transfer
Advanced Clas<link rel="styl
0 Reflex negatesyes This spell cove<p>This spell cAdvanced Clas<link rel="styl
0 Fortitude nega yes You ward an obj
<p>You ward an
Advanced Clas<link rel="sty
0 Will negates (syes You place a cur<p>You place aAdvanced Clas<link rel="sty
0 none and Will nno and yes (objYou designate <p>You
t designat
Advanced Clas<link rel="sty
0 Will negates no You can make <p>You
a can make
Advanced Clas<link rel="sty
0 Will negates (syes You can scan th
<p>You can scan
Advanced Clas<link rel="sty
0 none no You make one <p>You
ma make one
Advanced Clas<link rel="sty
0 You gain a +4 b<p>You gain a Advanced
+ Clas<link rel="sty
0 none no You forge a men
<p>You forge aAdvanced Clas<link rel="sty
0 Fortitude negatno You create a ba
<p>You createAdvanced
a Clas<link rel="sty
0 You gain a +1 <p>You gain a Advanced Clas<link rel="sty
0 You gain darkvi<p>You gain dar
Advanced Clas<link rel="sty
0 none no You conjure up<p>You conjureAdvanced Clas<link rel="sty
0 Will disbelief (i no This spell func <p>This spell fAdvanced Clas<link rel="sty
0 Fortitude nega yes Each round, as<p>Each round,
Advanced Clas<link rel="sty
0 Reflex negatesyes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 You swap one <p>You
of swap one
Advanced Clas<link rel="sty
0 You gain height<p>You gain hei
Advanced Clas<link rel="sty
0 Will negates (hno You amplify the<p>You amplifyAdvanced Clas<link rel="sty
0 Will negates (hyes (harmless)You create a li <p>You createAdvanced
a Clas<link rel="sty
0 see text no You cover a sol<p>You cover aAdvanced Clas<link rel="styl
0 Will negates (hno The target gain<p>The target g
Advanced Clas<link rel="sty
0 none no You lend the na<p>You lend the
Advanced Clas<link rel="sty
0 You enter a hei<p>You enter aAdvanced Clas<link rel="sty
0 Will negates (hyes (harmless)You grant each<p>You grant ea
Advanced Clas<link rel="sty
0 see text no (object) andThis spell func <p>This spell fAdvanced Clas<link rel="sty
0 see text no (object) andThis spell func <p>This spell fAdvanced Clas<link rel="sty
0 Will negates yes The targeted cr<p>The targeted
Advanced Clas<link rel="styl
0 none no You create a ma
<p>You createAdvanced
a Clas<link rel="sty
0 Your mind is ab<p>Your mind is
Advanced Clas<link rel="sty
0 none no This spell func <p>This spell fAdvanced Clas<link rel="sty
0 Will negates (hyes You bind the lif<p>You bind the
Advanced Clas<link rel="styl
0 none no You create a gl<p>You createAdvanced
a Clas<link rel="sty
0 Your arms tempo
<p>Your arms Advanced
te Clas<link rel="sty
0 This functions <p>This functioAdvanced Clas<link rel="sty
0 Fortitude half ( yes You cause the <p>You
t cause Advanced
th Clas<link rel="sty
0 none and Will nno and yes (see
You surround yo
<p>You surround
Advanced Clas<link rel="styl
0 Will negates (hyes (harmless)You invigorate <p>You invigora
Advanced Clas<link rel="sty
0 Will negates yes You mark one cr
<p>You mark one
Advanced Clas<link rel="sty
0 Will negates (hyes (harmless)The target gain<p>The target g
Advanced Clas<link rel="sty
0 Will negates (hyes (harmless)You speak a sho
<p>You speak Advanced
a Clas<link rel="sty
0 none no You transform a
<p>You transfor
Advanced Clas<link rel="styl
0 yes (object) yes (object) You polish a me
<p>You polish A
advanced Clas<link rel="sty
0 yes (object) yes (object) This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none yes You create a fi <p>You createAdvanced
a Clas<link rel="sty
0 Your hands and
<p>Your handsAdvanced Clas<link rel="sty
0 Will negates yes You suppress so
<p>You suppress
Advanced Clas<link rel="sty
0 Fortitude partiano You spit a pois<p>You spit a pAdvanced Clas<link rel="sty
0 none and Fortitno The target exud<p>The target e
Advanced Clas<link rel="sty
0 none no You cause four<p>You cause Advanced
fo Clas<link rel="sty
0 none no This spell func <p>This spell fAdvanced Clas<link rel="sty
0 You are filled <p>You are fill Advanced Clas<link rel="sty
0 You bolster you<p>You bolsterAdvanced Clas<link rel="sty
0 You see through
<p>You see thro
Advanced Clas<link rel="sty
0 none yes The magic of yo
<p>The magic Advanced
of Clas<link rel="sty
0 none yes (harmless)This spell funct<p>This spell fAdvanced Clas<link rel="sty
0 Will negates (hyes (harmless, You transform a
<p>You transfor
Advanced Clas<link rel="sty
0 Will half (harmlyes (harmless)When you touch
<p>When you tou
Advanced Clas<link rel="sty
0 Will half (harmlyes (harmless)This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none no You create a co<p>You createAdvanced
a Clas<link rel="sty
0 none no You gain greater
<p>You gain gre
Advanced Clas<link rel="sty
0 Will negates (hyes (harmless)This spell crea <p>This spell cAdvanced Clas<link rel="sty
0 Fortitude nega yes (harmless)You create a mag
<p>You createAdvanced
a Clas<link rel="sty
0 Fortitude nega yes (harmless)This spell func <p>This spell fAdvanced Clas<link rel="sty
0 Reflex partial no This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none (object) no (object) You protect an <p>You protectAdvanced Clas<link rel="sty
0 Reflex half yes A cone of silve<p>A cone of siAdvanced Clas<link rel="sty
0 Fortitude nega yes You coat the ta<p>You coat the
Advanced Clas<link rel="sty
0 Upon casting th<p>Upon casting
Advanced Clas<link rel="sty
0 Reflex half (seeyes Up to three tim<p>Up to threeAdvanced Clas<link rel="sty
0 Will negates (sno You stir a haun<p>You stir a hAdvanced Clas<link rel="styl
0 Will negates; syes You create a dis
<p>You createAdvanced
a Clas<link rel="styl
0 Will negates; syes This spell funct<p>This spell fuAdvanced Clas<link rel="sty
0 Will negates; syes This spell funct<p>This spell fuAdvanced Clas<link rel="sty
0 Fortitude negatyes The target exud<p>The target e
Advanced Clas<link rel="sty
0 none no You create a st<p>You createAdvanced
a Clas<link rel="sty
0 none yes This spell cove<p>This spell cAdvanced Clas<link rel="sty
0 none and Will nno and yes (see
You are closely<p>You are clos
Advanced Clas<link rel="sty
0 none and Will nno and yes (see
This spell func <p>This spell fAdvanced Clas<link rel="sty
0 Will negates (hyes (harmless)You place an in<p>You place an
Advanced Clas<link rel="sty
0 Reflex negatesyes You channel pow
<p>You channel
Advanced Clas<link rel="sty
0 Will negates yes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none no A wooden thorn<p>A wooden tho
Advanced Clas<link rel="sty
0 Reflex partial ( no This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none yes You stomp your<p>You stomp Advanced
yo Clas<link rel="sty
0 none yes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none yes You cause a ripp
<p>You cause Advanced
a Clas<link rel="sty
0 Will negates yes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none no You create a gr<p>You createAdvanced
a Clas<link rel="sty
0 none and Reflex
no and yes (see
Your body glows
<p>Your body gl
Advanced Clas<link rel="sty
0 none no This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none yes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 This spell wrea<p>This spell wAdvanced Clas<link rel="sty
0 Fortitude nega yes You create a tr<p>You createAdvanced
a Clas<link rel="sty
0 see text no You create a tr<p>You createAdvanced
a Clas<link rel="sty
0 You create a ru<p>You createAdvanced
a Clas<link rel="sty
0 none yes You summon hund
<p>You summon
Advanced
h Clas<link rel="styl
0 none yes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 none yes This spell func <p>This spell fAdvanced Clas<link rel="sty
0 The range of yo<p>The range of
Advanced Clas<link rel="sty
0 You make the ta
<p>You make the
AP 86 <link rel="styl
0 none yes You infuse a da<p>You infuse Champions
a Of <link rel="sty
0 Fortitude half yes A ray of sickly <p>A ray of sicChampions Of <link rel="sty
0 Will negates (hyes Your animal com
<p>Your animalAdvanced Class
<link rel="sty
0 Will negates yes This spell make<p>This spell mAdvanced Class
<link rel="styl
0 While under the<p>While underAdvanced Class
<link rel="sty
0 You can cast th<p>You can cast
Advanced Class
<link rel="styl
0 Will negates (hyes You transfer a <p>You transfer
Advanced Class
<link rel="sty
0 You affect your<p>You affect yAdvanced Class
<link rel="sty
0 You call out to <p>You call outAdvanced Class
<link rel="sty
0 Will (harmless,yes (object) You grant the t<p>You grant th
Advanced Class
<link rel="sty
0 Fortitude nega yes You emanate an
<p>You emanate
Monster Codex<link rel="sty
0 Will partial yes You cause the <p>You
t cause Monster
th Codex<link rel="sty
0 Will negates no You and a numbe
<p>You and a nu
Monster Codex<link rel="sty
0 none no You ward a magi
<p>You ward aMonster
m Codex<link rel="styl
0 Your skin harde<p>Your skin ha
Monster Codex<link rel="styl
0 Reflex partial ( see text You create a bl<p>You createMonster
a Codex<link rel="styl
0 Will negates (hyes (harmless, This spell work<p>This spell wMonster Codex<link rel="sty
0 yes (harmless)yes (harmless)The target's fl <p>The target'sMonster Codex<link rel="sty
0 none no The ground atte
<p>The groundMonster
a Codex<link rel="sty
0 none (object) no (object) You create a wa
<p>You createRanged
a Tactic <link rel="sty
0 none (harmlessno (harmless) Whenever this <p>Whenever
s thi
Ranged Tactic <link rel="sty
0 none (object) no (object) This spell calm<p>This spell cRanged Tactic <link rel="styl
0 none no This spell func <p>This spell fRanged Tactic <link rel="sty
0 Reflex halves no You point your <p>You point yo
Ranged Tactic <link rel="sty
0 none (object) no (object) The touched ite<p>The touched
Ranged Tactic <link rel="styl
0 The target's fl <p>The target'sMonster Codex<link rel="sty
0 You create a Sm
<p>You createMonster
a Codex<link rel="sty
0 Fort negates yes This spell slow<p>This spell sMonster Codex<link rel="sty
0 Fort negates ( yes (harmless)When the target
<p>When the tar
Monster Codex<link rel="sty
0 Fort negates ( yes (harmless)This spell func <p>This spell fMonster Codex<link rel="sty
0 Will negates (hyes (harmless)The transmuted<p>The transmut
Monster Codex<link rel="sty
0 Will negates (hyes (harmless)As part of the <p>As part of tMonster Codex<link rel="sty
0 Fortitude nega yes (harmless)You give the ta<p>You give the
Monster Codex<link rel="styl
0 Will negates yes You create a dis
<p>You createMonster
a Codex<link rel="styl
0 none no This spell func <p>This spell fMonster Codex<link rel="sty
0 Fortitude partiayes You curse one <p>You
l curse on
AP 89 <link rel="sty
0 Will negates yes You fill a crea <p>You fill a c Giant Hunters <link rel="sty
0 Fortitude nega yes All melee and n<p>All melee an
Giant Hunters <link rel="sty
0 see text see text This spell char <p>This spell cGiant Hunters <link rel="sty
0 Fortitude half yes You drain the m
<p>You drain th
Giant Hunters <link rel="sty
0 Fortitude nega yes (harmless)The subject gai<p>The subjectGiant Hunters <link rel="sty
0 Fortitude nega yes This spell reduc<p>This spell rGiant Hunters <link rel="sty
0 Will negates yes By rearranging<p>By
t rearrangin
Giant Hunters <link rel="styl
0 You amplify you
<p>You amplifyMonster Codex<link rel="sty
0 Fortitude nega yes If you succeed <p>If you succeMonster Codex<link rel="styl
0 none no You summon a<p>You
sw summon
Monster
a Codex<link rel="sty
0 none no You bestow your
<p>You bestowMonster
y Codex<link rel="sty
0 Fortitude half ( no The target crea<p>The target cMonster Codex<link rel="sty
0 Fortitude nega yes (harmless)If your familiar <p>If your famiFamiliar Folio <link rel="sty
0 Fortitude nega yes (harmless)This spell func <p>This spell fFamiliar Folio <link rel="sty
0 Will negates yes The target has <p>The target h
Familiar Folio <link rel="sty
0 Fortitude nega no You create a dup
<p>You createFamiliar
a Folio <link rel="sty
0 Will negates yes You make a cond
<p>You make aFamiliar
c Folio <link rel="styl
0 Fortitude nega yes (harmless)Your familiar m<p>Your familiaFamiliar Folio <link rel="sty
0 Will negates (hyes (harmless)You may only ca
<p>You may only
Familiar Folio <link rel="sty
0 none no You temporarily<p>You temporari
Familiar Folio <link rel="sty
0 none no When casting th
<p>When casting
AP 91 <link rel="sty
0 none (harmless,
no (harmless, sThe spell allow<p>The spell alAP 91 <link rel="sty
0 none (harmless,
no (harmless, sThe spell allow<p>The spell alAP 91 <link rel="sty
0 Fortitude nega yes (harmless)Those under the
<p>Those under
AP 91 <link rel="sty
0 Fortitude nega no (harmless) This spell make<p>This spell mAP 91 <link rel="sty
0 You may cast th
<p>You may cast
AP 91 <link rel="sty
0 You become gro
<p>You become
AP 91 <link rel="sty
0 Fortitude nega yes (harmless)This spell ward<p>This spell wMelee Tactics <link rel="sty
0 You summon an
<p>You
i summon
Melee
a Tactics <link rel="styl
0 Will negates yes An illusory dup<p>An illusory Melee Tactics <link rel="sty
0 This spell give <p>This spell gMelee Tactics <link rel="sty
0 none yes (see text) You charge a we
<p>You chargeMelee
a Tactics <link rel="sty
0 You create a me
<p>You createMelee
a Tactics <link rel="sty
0 none no The target weap
<p>The target w
Melee Tactics <link rel="sty
0 Your skin becom
<p>Your skin be
Melee Tactics <link rel="sty
0 none yes A shadowy after
<p>A shadowyMelee
af Tactics <link rel="sty
0 Reflex negatesyes Bristles burst <p>Bristles burMelee Tactics <link rel="sty
0 A wild surge of<p>A wild surge
Heroes Of The<link rel="sty
0 none no Trees, shrubs, <p>Trees, shrub
Heroes Of The<link rel="sty
0 none no Upon casting th<p>Upon casting
Heroes Of The<link rel="sty
0 none no This spell func <p>This spell fHeroes Of The<link rel="styl
0 none no This spell enfo <p>This spell eHeroes Of The<link rel="sty
0 You can cast th<p>You can cast
Heroes Of The<link rel="styl
0 This spell shar <p>This spell sHeroes Of The<link rel="sty
0 none yes You create a ha
<p>You createAP
a 93 <link rel="sty
0 none yes (harmless)You reshape the
<p>You reshape
Cohorts & Com<link rel="styl
0 Will negates (hyes (harmless)You grant one <
pp>You grant on
Cohorts & Com<link rel="sty
0 special; see texno You cause a wil<p>You cause Cohorts
a & Com<link rel="sty
0 Will negates yes You swap a crea
<p>You swap aMonster
c Summo
<link rel="sty
0 Fortitude negatyes You disrupt the<p>You disruptMonster Summo
<link rel="sty
0 none no You create a ma
<p>You createMonster
a Summo
<link rel="sty
0 none no Instant restora <p><i>Instant rMonster Summo
<link rel="sty
0 none no You create an e
<p>You createMonster
a Summo
<link rel="sty
0 none no You can mold th
<p>You can mold
Monster Summo
<link rel="styl
0 none no Summon laborers
<p><i>Summon
Monster
la Summo
<link rel="sty
0 Will disbelief (i yes This spell crea <p>This spell cInner Sea Mon<link rel="sty
0 Will negates yes You strip the t <p>You strip thInner Sea Mon<link rel="sty
0 Will negates yes This spell caus<p>This spell cInner Sea Mon<link rel="sty
0 Will negates o yes This spell caus<p>This spell cInner Sea Mon<link rel="styl
0 You increase th<p>You increase
AP 95 <link rel="styl
0 no no You create a pe
<p>You createOccult
a Adventu<link rel="styl
0 none no You peer into t<p>You peer int
Occult Adventu<link rel="styl
0 Will partial yes This spell taps <p>This spell tOccult Adventu<link rel="styl
0 Will negates (oyes (object) This spell allo <p>This spell aOccult Adventu<link rel="styl
0 Will negates yes This spell func <p>This spell fOccult Adventu<link rel="sty
0 Will negates (hyes You mask and <p>You
ma mask and
Occult Adventu<link rel="styl
0 none no By touching a w
<p>By touchingDirty Tactics T <link rel="sty
0 Fortitude nega no Vividly colored <p>Vividly coloDirty Tactics T <link rel="sty
0 Fortitude nega yes (harmless)The body of the<p>The body ofDirty Tactics T <link rel="sty
0 Will negates (hyes (harmless, This spell func <p>This spell fDirty Tactics T <link rel="styl
0 Fortitude nega yes You expel a con
<p>You expel aDirty Tactics T <link rel="sty
0 Will negates (oyes (object) When you make
<p>When
a you mak
Dirty Tactics T <link rel="styl
0 Fortitude negatyes With a squeezin
<p>With a squee
Dirty Tactics T <link rel="sty
0 Fortitude nega yes (harmless)When you touch
<p>When you tou
Dirty Tactics T <link rel="sty
0 Fortitude negate
yes (harmless)This spell chan<p>This spell cDirty Tactics T <link rel="styl
0 Will negates yes Upon casting th<p>Upon casting
Dirty Tactics T <link rel="styl
0 none; Spell Resyes (harmless, This spell func <p>This spell fDirty Tactics T <link rel="sty
0 see text no This spell func <p>This spell fDirty Tactics T <link rel="sty
0 Upon casting th<p>Upon casting
Dirty Tactics T <link rel="sty
0 none yes Upon casting thi
<p>Upon casting
Dirty Tactics T <link rel="sty
0 This spell make<p>This spell mDirty Tactics T <link rel="sty
0 none, see text no Waves of shifti<p>Waves of shi
Dirty Tactics T <link rel="styl
0 You gain an inn<p>You gain anHeroes Of The<link rel="sty
0 You imbue yours
<p>You imbue Heroes
yo Of The<link rel="sty
0 Fort negates ( yes (harmless)You transform t<p>You transfor
Heroes Of The<link rel="sty
0 none no You cause an ex
<p>You cause Heroes
an Of The<link rel="sty
0 Reflex half or yes An immobile, ve
<p>An immobile,
Heroes Of The<link rel="styl
0 none no This spell form<p>This spell fHeroes Of The<link rel="sty
0 none yes (harmless, You turn up to <p>You turn upHeroes Of The<link rel="sty
0 Will negates (hyes (harmless)The target of t <p>The target o
Heroes Of The<link rel="styl
0 Will disbelief (i no This spell crea <p>This spell cHeroes Of The<link rel="styl
0 Will negates (hyes (harmless)The target can <p>The target cHeroes Of The<link rel="sty
0 none no This spell crea <p>This spell cHeroes Of The<link rel="styl
0 Will negates (hno This spell func <p>This spell fHeroes Of The<link rel="sty
0 Will partial yes You plant a rev<p>You plant aOccult Adventu<link rel="styl
0 Will negates no You amplify the<p>You amplifyOccult Adventu<link rel="styl
0 Will negates yes This spell caus<p>This spell cOccult Adventu<link rel="sty
0 none no The spell creat<p>The spell crOccult Adventu<link rel="styl
0 none no You draw upon<p>You
y draw upo
Occult Adventu<link rel="sty
0 none no You plumb the <p>You
d plumb Occult
th Adventu<link rel="sty
0 Will negates; sno You attempt to <p>You attempt
Occult Adventu<link rel="styl
0 Will negates oryes This spell temp<p>This spell tOccult Adventu<link rel="styl
0 none yes You touch the t<p>You touch th
Occult Adventu<link rel="styl
0 none; see text no You charge an <p>You
i chargeOccult
a Adventu<link rel="sty
0 Will negates yes You create a me
<p>You createOccult
a Adventu<link rel="sty
0 none no You condense <p>You
th condense
Occult Adventu<link rel="sty
0 Will negates (hyes (harmless)The target gain<p>The target g
Occult Adventu<link rel="sty
0 Will disbelief; yes You create an i<p>You createOccult
a Adventu<link rel="styl
0 Will disbelief; yes This spell func <p>This spell fOccult Adventu<link rel="sty
0 none (object) orno You make an obj
<p>You make an
Occult Adventu<link rel="sty
0 none yes You reach into <p>You reach in
Occult Adventu<link rel="styl
0 Will negates yes A creature that<p>A creature O
t ccult Adventu<link rel="sty
0 Will negates; sno This spell func <p>This spell fOccult Adventu<link rel="sty
0 none no You detect the <p>You detect Occult
t Adventu<link rel="sty
0 none no You partition y <p>You partitioOccult Adventu<link rel="sty
0 Will negates yes This spell func <p>This spell fOccult Adventu<link rel="sty
0 Will negates yes This spell func <p>This spell fOccult Adventu<link rel="styl
0 Will negates yes You and the oth
<p>You and the
Occult Adventu<link rel="styl
0 Will negates yes This spell func <p>This spell fOccult Adventu<link rel="styl
0 Reflex half andyes A cascading ava
<p>A cascading
Occult Adventu<link rel="styl
0 Reflex partial; yes You unleash a <p>You
w unleash
Occult Adventu<link rel="styl
0 Will partial yes You can use you
<p>You can use
Occult Adventu<link rel="sty
0 Will partial yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will partial yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will partial yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will partial yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will negates yes You create an e
<p>You createOccult
a Adventu<link rel="sty
0 Will negates (hyes (harmless)You become ward
<p>You become
Occult
w Adventu<link rel="sty
0 Will negates yes You trap the ta<p>You trap the
Occult Adventu<link rel="sty
0 Will negates (oyes (object) You banish psyc
<p>You banishOccult
p Adventu<link rel="sty
0 You place yours
<p>You place yo
Occult Adventu<link rel="styl
0 Will negates, syes This spell is s <p>This spell i Occult Adventu<link rel="styl
0 Your hands reac
<p>Your handsOccult
r Adventu<link rel="sty
0 Reflex partial no You harden inte
<p>You hardenOccult
i Adventu<link rel="styl
0 special; see texyes You cause incre
<p>You cause Occult
in Adventu<link rel="sty
0 Will negates yes You build upon<p>You build up
Occult Adventu<link rel="styl
0 none yes A white, 15-foo<p>A white, 15-Occult Adventu<link rel="sty
0 With this spell <p>With this spOccult Adventu<link rel="sty
0 You rapidly cat<p>You rapidlyOccult Adventu<link rel="sty
0 Will negates yes By invading the<p>By invadingOccult Adventu<link rel="sty
0 Will negates yes This functions a<p>This function
Occult Adventu<link rel="sty
0 Will negates yes This functions a<p>This function
Occult Adventu<link rel="sty
0 Will negates yes This functions a<p>This functioOccult Adventu<link rel="sty
0 none; see text no You implant a f<p>You implantOccult Adventu<link rel="styl
0 none yes You summon ghos
<p>You summon
Occult
g Adventu<link rel="styl
0 Will partial; seeyes You telepathica<p>You telepath
Occult Adventu<link rel="sty
0 Will partial; seeyes This spell funct<p>This spell fOccult Adventu<link rel="sty
0 Will negates yes You begin a psy
<p>You begin aOccult Adventu<link rel="sty
0 none yes (harmless)Using the power
<p>Using the po
Occult Adventu<link rel="sty
0 none yes (harmless)This spell func <p>This spell fOccult Adventu<link rel="sty
0 none yes (harmless)This spell funct<p>This spell fOccult Adventu<link rel="sty
0 You put a barri<p>You put a ba
Occult Adventu<link rel="sty
0 This spell func <p>This spell fOccult Adventu<link rel="sty
0 This spell func <p>This spell fOccult Adventu<link rel="sty
0 This spell func <p>This spell fOccult Adventu<link rel="sty
0 This functions <p>This functioOccult Adventu<link rel="sty
0 Will negates yes You lock access
<p>You lock acc
Occult Adventu<link rel="sty
0 Will partial (seeyes You plunge the<p>You plungeOccult
t Adventu<link rel="sty
0 Will negates yes You gain access
<p>You gain acc
Occult Adventu<link rel="sty
0 Will negates yes This spell is s <p>This spell i Occult Adventu<link rel="sty
0 Will negates yes The spell funct<p>The spell fuOccult Adventu<link rel="sty
0 Will half yes You divine the <p>You divine O
t ccult Adventu<link rel="sty
0 Will half yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will half yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will half yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will half yes This functions a<p>This function
Occult Adventu<link rel="sty
0 Will half yes This functions <p>This functioOccult Adventu<link rel="sty
0 Will negates (hyes You link your m<p>You link you
Occult Adventu<link rel="sty
0 Will negates (sno You or other cr<p>You or other
Occult Adventu<link rel="styl
0 Will negates yes You erase a por
<p>You erase a
Occult Adventu<link rel="styl
0 Will partial; seeno You imbue an ob
<p>You imbue Occult
an Adventu<link rel="sty
0 None No This spell func <p>This spell fOccult Adventu<link rel="sty
0 None No This spell func <p>This spell fOccult Adventu<link rel="sty
0 None No This spell func <p>This spell fOccult Adventu<link rel="sty
0 none no You read the ps
<p>You read the
Occult Adventu<link rel="sty
0 Will negates yes You cause the <p>You
s cause Occult
th Adventu<link rel="sty
0 Will negates, Fyes This spell func <p>This spell fOccult Adventu<link rel="sty
0 Will negates yes The target beli <p>The target b
Occult Adventu<link rel="sty
0 Reflex half; seeyes When you cast<p>When
t you cas
Occult Adventu<link rel="sty
0 Will disbelief ( Yes (harmless)The subject tem
<p>The subjectOccult Adventu<link rel="sty
0 Will negates yes You attempt to <p>You attempt
Occult Adventu<link rel="styl
0 Will negates yes This spell func <p>This spell fOccult Adventu<link rel="sty
0 Will negates yes This spell sequ<p>This spell sOccult Adventu<link rel="sty
0 none no You retreat int <p>You retreatOccult Adventu<link rel="styl
0 Will partial andyes Using your psych
<p>Using your Occult
p Adventu<link rel="styl
0 Will partial andyes This functions <p>This functioOccult Adventu<link rel="sty
0 Will partial andyes This functions <p>This functioOccult Adventu<link rel="sty
0 Will partial andyes This functions a<p>This functioOccult Adventu<link rel="sty
0 Will partial andyes This functions a<p>This function
Occult Adventu<link rel="sty
0 Will disbelief (i yes You envelop you
<p>You envelop
Occult Adventu<link rel="styl
0 none yes You are able to<p>You are able
Occult Adventu<link rel="styl
0 none no Psychic surgery<p><i>Psychic Occult
s Adventu<link rel="sty
0 Will partial yes Purge spirit ri <p><i>Purge spi
Occult Adventu<link rel="sty
0 Will negates (hsee text You draw forth <p>You draw for
Occult Adventu<link rel="sty
0 Your body enter
<p>Your body en
Occult Adventu<link rel="styl
0 This spell allo <p>This spell aOccult Adventu<link rel="sty
0 This spell allo <p>This spell aOccult Adventu<link rel="sty
0 Will negates yes You stealthily <p>You stealthiOccult Adventu<link rel="styl
0 none yes You seal the lif<p>You seal the
Occult Adventu<link rel="sty
0 none yes This spell funct<p>This spell fuOccult Adventu<link rel="sty
0 Will negates (hyes You reach into <p>You reach in
Occult Adventu<link rel="styl
0 You exchange <p>You
th exchange
Occult Adventu<link rel="sty
0 Will negates (hno You focus emoti
<p>You focus em
Occult Adventu<link rel="sty
0 Fortitude partiayes You cause the <p>You
t cause Occult
th Adventu<link rel="sty
0 Will negates yes You emit a puls<p>You emit a Occult
p Adventu<link rel="sty
0 Will negates yes You emit a puls<p>You emit a Occult
p Adventu<link rel="sty
0 Will negates yes You scramble th
<p>You scramble
Occult Adventu<link rel="sty
0 Will negates yes You overstimula
<p>You overstim
Occult Adventu<link rel="sty
0 Will negates yes This spell func <p>This spell fOccult Adventu<link rel="sty
0 This spell func <p>This spell fOccult Adventu<link rel="sty
0 none yes This spell funct<p>This spell fOccult Adventu<link rel="sty
0 no no You fling an ob<p>You fling anOccult Adventu<link rel="sty
0 Fortitude partiayes You generate a<p>You generate
Occult Adventu<link rel="sty
0 Will negates (syes You alter the t <p>You alter thOccult Adventu<link rel="sty
0 You can mentall
<p>You can ment
Occult Adventu<link rel="sty
0 Will negates (hno; see text This spell func <p>This spell fOccult Adventu<link rel="sty
0 Will negates (hyes (harmless)When you cast<p>When
t you cas
Occult Adventu<link rel="sty
0 Sensing an intr<p>Sensing anOccult
i Adventu<link rel="sty
0 This functions <p>This functioOccult Adventu<link rel="sty
0 This functions <p>This functioOccult Adventu<link rel="sty
0 This functions <p>This functioOccult Adventu<link rel="sty
0 This functions <p>This functioOccult Adventu<link rel="sty
0 You automatical
<p>You automati
Occult Adventu<link rel="sty
0 none yes (harmless)You project a f <p>You projectOccult Adventu<link rel="sty
0 none yes (harmless)This functions <p>This functioOccult Adventu<link rel="sty
0 none yes (harmless)This functions <p>This functioOccult Adventu<link rel="sty
0 none yes (harmless)This functions <p>This functioOccult Adventu<link rel="sty
0 none yes (harmless)This functions <p>This functioOccult Adventu<link rel="sty
0 Will negates (hyes (harmless)You fill the ta <p>You fill the Occult Adventu<link rel="sty
0 none, and Will yes You draw forth <p>You draw for
Occult Adventu<link rel="styl
0 none yes You push your <p>You
h push you
Occult Adventu<link rel="sty
0 You gain an unm
<p>You gain anInner Sea Rac <link rel="sty
0 Ability score d <p>Ability scorInner Sea Rac <link rel="sty
1 Reflex half yes This spell fill <p>This spell fInner Sea Rac <link rel="sty
0 Will negates (syes (see text) You allow two c<p>You allow tw
Inner Sea Rac <link rel="sty
0 Will negates yes You name one <p>You
cr name one
Inner Sea Rac <link rel="sty
0 You gain master
<p>You gain mas
Inner Sea Rac <link rel="sty
0 Will disbelief yes The spell weave
<p>The spell wInner Sea Rac <link rel="sty
0 You cloak yours
<p>You cloak yo
Inner Sea Rac <link rel="sty
0 none no This spell func <p>This spell fInner Sea Rac <link rel="sty
0 Will negates (syes You wrap the ta<p>You wrap the
Inner Sea Rac <link rel="sty
1 Will partial yes Creatures in th<p>Creatures in
Inner Sea Rac <link rel="sty
0 Will partial yes This spell func <p>This spell fInner Sea Rac <link rel="sty
0 Will negates (hyes (harmless)You weave golde
<p>You weaveInner
go Sea Rac <link rel="sty
0 Will none; see yes; see text You mingle the<p>You mingleInner
t Sea Rac <link rel="sty
0 none no A cloud of sick <p>A cloud of sInner Sea Rac <link rel="sty
0 none no You conjure a s<p>You conjureInner Sea Rac <link rel="sty
0 You enhance you
<p>You enhance
Inner Sea Rac <link rel="sty
0 Will negates yes You gain a glim<p>You gain a Inner
g Sea Rac <link rel="sty
0 Will negates yes All targets are <p>All targets Inner Sea Rac <link rel="sty
0 Will partial (seeyes You create a sh<p>You createInner
a Sea Rac <link rel="sty
0 Reflex partial ( yes (harmless)A roiling blast <p>A roiling bl Inner Sea Rac <link rel="sty
0 none no This spell func <p>This spell fInner Sea Rac <link rel="sty
0 none no This spell func <p>This spell fInner Sea Rac <link rel="sty
0 none no This spell func <p>This spell fInner Sea Rac <link rel="sty
0 none no This spell fun <p>This spell Inner Sea Rac <link rel="sty
0 You infuse arca<p>You infuse Inner
a Sea Rac <link rel="styl
0 none; see text yes You conjure a 5<p>You conjureInner Sea Rac <link rel="styl
0 Will negates (hyes (harmless)You can call up<p>You can call
Inner Sea Rac <link rel="sty
0 none (see belono The caster conj<p>The caster AP
c 99 <link rel="sty
0 Will negates; syes You take contro<p>You take con
Occult Origins <link rel="sty
0 Will negates (hno This spell inst <p>This spell i Occult Origins <link rel="styl
0 Will negates Yes This spell func <p>This spell fOccult Origins <link rel="sty
0 Will negates (hno You ward the ta<p>You ward the
Occult Origins <link rel="styl
0 Will negates no You fill the tar <p>You fill the Occult Origins <link rel="styl
0 You charge your
<p>You chargeOccult
y Origins <link rel="sty
0 Will partial yes The target expe<p>The target e
Occult Origins <link rel="sty
0 Will partial yes You reduce the<p>You reduceOccult
t Origins <link rel="styl
0 Will negates (oyes If a creature s <p>If a creaturOccult Origins <link rel="sty
0 Will negates yes You open the mi
<p>You open the
Occult Origins <link rel="sty
0 none none Choose one obje
<p>Choose one
Occult
o Origins <link rel="sty
0 none no You draw forth <p>You draw for
Occult Origins <link rel="styl
0 You wrap your <p>You
m wrap you
Occult Origins <link rel="styl
0 Fort negates yes You blur the li <p>You blur the
Occult Origins <link rel="sty
0 Will negates; syes; see text The spell inhib <p>The spell inOccult Origins <link rel="sty
0 none yes This spell crea <p>This spell cOccult Origins <link rel="sty
0 see text ? You take a ment
<p>You take a Occult
m Origins <link rel="sty
0 Fortitude nega yes (harmless)The subject ign<p>The subjectBlack Markets <link rel="sty
0 Fortitude nega yes While under the<p>While underBlack Markets <link rel="sty
0 Fortitude nega yes The target imme
<p>The target iBlack Markets <link rel="sty
0 Will negates (hno Your target's v <p>Your target'Black Markets <link rel="sty
0 Will negates yes The target gain<p>The target g
Black Markets <link rel="sty
0 Will negates yes This spell func <p>This spell fBlack Markets <link rel="sty
0 Will negates yes This spell func <p>This spell fBlack Markets <link rel="sty
0 Will partial yes You create a ga
<p>You createBlack
a Markets <link rel="sty
0 Will partial yes This spell funct<p>This spell fBlack Markets <link rel="sty
0 Will negates (oyes (harmless, You invisibly i <p>You invisiblBlack Markets <link rel="styl
0 yes yes You guard your<p>You guard Black
yo Markets <link rel="sty
0 none no With a touch, y<p>With a touch
Black Markets <link rel="sty
0 Will negates; syes; see text This spell make<p>This spell mBlack Markets <link rel="sty
0 Will negates (hyes (harmless)You instill the <p>You instill Black Markets <link rel="sty
0 Your understand
<p>Your underst
Black Markets <link rel="sty
0 Will negates yes You curse the t<p>You curse th
Black Markets <link rel="sty
0 You summon an
<p>You
i summon
Black
a Markets <link rel="styl
0 Fortitude negatno You cause a sin
<p>You cause Black
a Markets <link rel="styl
0 Reflex partial yes This spell func <p>This spell fBlack Markets <link rel="sty
0 none or Will nenone Peerless integr<p><i>PeerlessBlack Markets <link rel="sty
0 While this spel <p>While this sBlack Markets <link rel="sty
0 none no This spell func <p>This spell fBlack Markets <link rel="sty
0 none no This spell func <p>This spell fBlack Markets <link rel="sty
0 Will disbelief; yes You use materia
<p>You use mate
Occult Realms<link rel="styl
0 Will disbelief; yes This spell func <p>This spell fOccult Realms<link rel="sty
0 none no This spell func <p>This spell fAgents Of Evil <link rel="sty
0 Will negates; syes; see text Your touch crea
<p>Your touchAgents
c Of Evil <link rel="styl
0 Fortitude nega no You coat yourse
<p>You coat you
Agents Of Evil <link rel="sty
0 Fort negates ( yes (harmless)This spell gran<p>This spell gAgents Of Evil <link rel="sty
0 Will negates (hno You smear a han
<p>You smearAgents
a Of Evil <link rel="sty
0 Reflex half (seeno You imbue a sin
<p>You imbue Agents
a Of Evil <link rel="sty
0 Will negates (hno You imbue the <p>You
t imbue Agents
th Of Evil <link rel="sty
0 Will disbelief, t yes You create a co<p>You createAgents
a Of Evil <link rel="styl
0 Will negates yes A targeted crea<p>A targeted A
c gents Of Evil <link rel="styl
0 Reflex half yes Upon casting th<p>Upon casting
Agents Of Evil <link rel="sty
0 Will negates (hyes You cause an ob
<p>You cause Agents
an Of Evil <link rel="sty
0 Will disbelief (i see text You conjure pro
<p>You conjureAgents Of Evil <link rel="styl
0 Will negates (hyes (harmless, This spell func <p>This spell fAP 102 <link rel="sty
0 Will negates (hyes (harmless, You imbue all <p>You imbue Arcane
a Anthol <link rel="sty
0 Will negates (hyes (harmless, When you cast<p>When
t you cas
Arcane Anthol <link rel="styl
0 none and Will pa
yes (see text) You imbue a wea
<p>You imbue Arcane
a Anthol <link rel="styl
0 none no You create one<p>You createArcane
o Anthol <link rel="sty
0 none no You create a lo<p>You createArcane
a Anthol <link rel="sty
0 none yes You create a +1
<p>You createArcane
a Anthol <link rel="styl
0 none (harmlessyes (harmless)You inspire the<p>You inspireArcane Anthol <link rel="sty
0 Will negates (hyes You touch an un
<p>You touch an
Arcane Anthol <link rel="sty
0 Will negates (hyes This spell func <p>This spell fArcane Anthol <link rel="sty
0 Will negates (hyes The target shar<p>The target sArcane Anthol <link rel="sty
0 Will negates (hyes This spell func <p>This spell fArcane Anthol <link rel="sty
0 none yes You create a sw
<p>You createArcane
a Anthol <link rel="sty
0 none yes This spell func <p>This spell fArcane Anthol <link rel="sty
0 none yes This spell help <p>This spell hArcane Anthol <link rel="sty
0 Fortitude nega no You create an a
<p>You createArcane
a Anthol <link rel="sty
0 Will negates (hyes (harmless, The weapon targ
<p>The weapon
Arcane
t Anthol <link rel="sty
0 Will negates (hyes (harmless)You anoint a wo
<p>You anoint Arcane
a Anthol <link rel="sty
0 Will negates (hyes (harmless)As per celestia<p>As per <i>ce
Arcane Anthol <link rel="sty
0 none, see text yes (harmless)This spell allo <p>This spell aArcane Anthol <link rel="styl
0 none no The scholars of<p>The scholars
Arcane Anthol <link rel="styl
0 Will negates (hyes (harmless, As part of the <p>As part of tArcane Anthol <link rel="styl
0 none no Although he was
<p>Although heArcane Anthol <link rel="styl
0 Will negates (oyes You temporarily<p>You temporar
Arcane Anthol <link rel="styl
0 None (harmlessno You animate the
<p>You animate
Arcane Anthol <link rel="sty
0 Fortitude negatno You touch a Tin<p>You touch aArcane Anthol <link rel="styl
0 none (object) no You transform o
<p>You transfor
Arcane Anthol <link rel="sty
0 Fortitude negatno You cast this s<p>You cast thiArcane Anthol <link rel="sty
0 Fortitude nega no You call upon t<p>You call upo
Arcane Anthol <link rel="styl
0 Fortitude negatno The object you<p>The object A
y rcane Anthol <link rel="styl
0 none no You cast this s<p>You cast thiArcane Anthol <link rel="sty
0 Fortitude negatno The target obje<p>The target o
Arcane Anthol <link rel="sty
0 Fortitude negatno You curse a mag
<p>You curse aArcane Anthol <link rel="styl
0 Will negates (oyes (object) Legend claims <p>Legend
r claim
Arcane Anthol <link rel="styl
0 none no You turn one ty<p>You turn one
Arcane Anthol <link rel="sty
0 none yes You instantly l <p>You instantlArcane Anthol <link rel="sty
0 You cast this s<p>You cast thiArcane Anthol <link rel="sty
0 Will negates (hyes (harmless)Affected creatu<p>Affected creArcane Anthol <link rel="sty
0 Will negates yes You badger and
<p>You badgerArcane
a Anthol <link rel="sty
0 Will negates yes You fill your ta <p>You fill youArcane Anthol <link rel="sty
0 Will negates (hyes (harmless)You fortify you <p>You fortify Arcane Anthol <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fBlood Of Shad<link rel="sty
0 none no You ward an are
<p>You ward an
Blood Of Shad<link rel="sty
0 Fortitude nega yes Each target that
<p>Each targetBlood
t Of Shad<link rel="sty
0 Fortitude nega no The target take<p>The target tBlood Of Shad<link rel="sty
0 Will negates yes You dim your ta<p>You dim your
Blood Of Shad<link rel="styl
0 Fortitude partiayes You create a bo
<p>You createBlood
a Of Shad<link rel="sty
0 none no You create eith<p>You createBlood
e Of Shad<link rel="sty
0 none no When you cast<p>When
t you cas
Blood Of Shad<link rel="sty
0 Will negates yes You overstimula
<p>You overstim
Blood Of Shad<link rel="styl
0 Will negates yes This spell funct<p>This spell fBlood Of Shad<link rel="sty
0 none no You mask your<p>You
f mask you
Blood Of Shad<link rel="sty
0 none no You shield your<p>You shield B
y lood Of Shad<link rel="sty
0 Reflex partial yes You create a mo
<p>You createBlood
a Of Shad<link rel="styl
0 Fortitude nega Yes A touch from yo<p>A touch from
Blood Of Shad<link rel="sty
0 none no An immobile cur
<p>An immobile
Blood Of Shad<link rel="styl
0 Will disbelief, yes You infuse a ta<p>You infuse Blood
a Of Shad<link rel="styl
0 Will negates, thyes You animate the
<p>You animate
Blood Of Shad<link rel="styl
0 Will disbelief (i yes; see text You suffuse one
<p>You suffuseBlood Of Shad<link rel="sty
0 Will disbelief (i yes; see text This spell func <p>This spell fBlood Of Shad<link rel="sty
0 Will negates yes You pin the tar<p>You pin theBlood Of Shad<link rel="sty
0 Will negates (syes You replace the<p>You replaceBlood Of Shad<link rel="sty
0 Will negates yes You infuse the <p>You infuse Blood
t Of Shad<link rel="sty
0 Will negates yes This spell func <p>This spell fBlood Of Shad<link rel="sty
0 none no You purge impur
<p>You purge Ultimate
im Intrig <link rel="styl
0 none no You cause the <p>You
a cause Ultimate
th Intrig <link rel="sty
0 none (see text)no You compel a si
<p>You compelUltimate
a Intrig <link rel="styl
0 Will negates (syes You render the<p>You renderUltimate
t Intrig <link rel="sty
0 Will disbelief yes You cause the <p>You
t cause Ultimate
th Intrig <link rel="sty
0 Will disbelief yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will negates yes An invisible sp <p>An invisibleUltimate Intrig <link rel="sty
0 none no You conjure a b<p>You conjureUltimate Intrig <link rel="styl
0 none yes (object) You release a b<p>You releaseUltimate Intrig <link rel="sty
0 Will negates yes You get a sense
<p>You get a se
Ultimate Intrig <link rel="styl
0 Will negates yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 none no Upon casting th<p>Upon casting
Ultimate Intrig <link rel="sty
0 Will disbelief yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will negates yes The target beco<p>The target b
Ultimate Intrig <link rel="sty
0 Will negates yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 none (see beloyes You must cast <
t p>You must cas
Ultimate Intrig <link rel="styl
0 Will partial (seeyes (object) All creatures i <p>All creatureUltimate Intrig <link rel="sty
0 none no You create a fi <p>You createUltimate
a Intrig <link rel="sty
0 Fortitude nega yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Reflex half yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will negates yes You awaken a <p>You
su awaken
Ultimate
a Intrig <link rel="sty
0 Will negates yes You instill ove <p>You instill Ultimate Intrig <link rel="styl
0 When casting th
<p>When casting
Ultimate Intrig <link rel="sty
0 Will negates yes Everything abou
<p>Everything Ultimate
a Intrig <link rel="sty
0 none yes You communicate
<p>You communic
Ultimate Intrig <link rel="sty
0 This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will negates yes You subtly alte<p>You subtly U
a ltimate Intrig <link rel="sty
0 Will negates yes You can cast th<p>You can cast
Ultimate Intrig <link rel="sty
0 Will negates (syes; see text This spell init <p>This spell i Ultimate Intrig <link rel="sty
0 Will negates (syes; see text This spell func <p>This spell fUltimate Intrig <link rel="sty
0 none no You create a on
<p>You createUltimate
a Intrig <link rel="sty
0 Will negates (sno This spell func <p>This spell fUltimate Intrig <link rel="styl
0 Will negates (sno This spell func <p>This spell fUltimate Intrig <link rel="styl
0 none no This spell func <p>This spell fUltimate Intrig <link rel="styl
0 none no You can detect<p>You can dete
Ultimate Intrig <link rel="styl
0 Will negates yes You suppress ma
<p>You suppress
Ultimate Intrig <link rel="sty
0 none no You cause the <p>You
f cause Ultimate
th Intrig <link rel="styl
0 none no This spell func <p>This spell fUltimate Intrig <link rel="sty
0 none no This spell func <p>This spell fUltimate Intrig <link rel="sty
0 none no This spell func <p>This spell fUltimate Intrig <link rel="styl
0 You change outf
<p>You changeUltimate
o Intrig <link rel="sty
0 none yes You temporarily<p>You temporar
Ultimate Intrig <link rel="sty
0 Will negates oryes You interfere w<p>You interferUltimate Intrig <link rel="styl
0 none yes (harmless)This spell func <p>This spell fUltimate Intrig <link rel="styl
0 none yes (harmless)This spell funct<p>This spell fUltimate Intrig <link rel="sty
0 Will negates no This functions <p>This functioUltimate Intrig <link rel="styl
0 none no You alter the f <p>You alter thUltimate Intrig <link rel="styl
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Fortitude negatno You cause the <p>You
t cause Ultimate
th Intrig <link rel="sty
0 Will negates yes You prevent the
<p>You prevent
Ultimate Intrig <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will negates (hyes (harmless)This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will disbelief yes You create an i<p>You createUltimate
a Intrig <link rel="sty
0 Will disbelief yes This spell funct<p>This spell fuUltimate Intrig <link rel="sty
0 none no You summon one
<p>You summon
Ultimate
o Intrig <link rel="styl
0 none no As insect spies<p>As <i>insect
Ultimate Intrig <link rel="sty
0 Will disbelief (i no You create an i<p>You createUltimate
a Intrig <link rel="styl
0 none no This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will negates (hyes (harmless)You impart your<p>You impartUltimate
y Intrig <link rel="sty
0 Fortitude nega yes You greatly ext<p>You greatlyUltimate Intrig <link rel="styl
0 Will negates yes You unleash the
<p>You unleash
Ultimate Intrig <link rel="styl
0 none no You speak a sho
<p>You speak Ultimate
a Intrig <link rel="styl
0 none (see text)no If cast on an o <p>If cast on aUltimate Intrig <link rel="styl
0 Will negates (syes You cast your c<p>You cast you
Ultimate Intrig <link rel="sty
0 Will partial, seeyes You entice the <p>You entice Ultimate
t Intrig <link rel="sty
0 Fort negates (oyes (object) You compare two
<p>You compare
Ultimate Intrig <link rel="styl
0 none no You make the to
<p>You make the
Ultimate Intrig <link rel="sty
0 Will disbelief no You alter the a<p>You alter thUltimate Intrig <link rel="sty
0 Will negates yes You lay bare no<p>You lay bare
Ultimate Intrig <link rel="sty
0 none no This spell incr <p>This spell i Ultimate Intrig <link rel="styl
0 none no You create an i<p>You createUltimate
a Intrig <link rel="sty
0 Will negates (oyes (object) If a target wea <p>If a target Ultimate Intrig <link rel="styl
0 Will disbelief yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 Will disbelief, yes You cause the <p>You
c cause Ultimate
th Intrig <link rel="styl
0 Fortitude negatno You set a magic
<p>You set a ma
Ultimate Intrig <link rel="sty
0 Will partial (ha yes You mend the ta
<p>You mend the
Ultimate Intrig <link rel="styl
0 Will negates, thyes You curse the t<p>You curse th
Ultimate Intrig <link rel="styl
0 You glimpse the
<p>You glimpse
Ultimate Intrig <link rel="sty
0 Will negates (oyes (object) The target weap
<p>The target w
Ultimate Intrig <link rel="styl
0 Will negates yes Drawing upon the
<p>Drawing upon
Ultimate Intrig <link rel="styl
0 none (see text)yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 none no This spell crea <p>This spell cUltimate Intrig <link rel="styl
0 Will negates (syes You utter a bri <p>You utter aUltimate Intrig <link rel="styl
0 Will disbelief yes This spell func <p>This spell fUltimate Intrig <link rel="sty
0 none no This spell func <p>This spell fUltimate Intrig <link rel="styl
0 Will negates yes The target sees<p>The target sUltimate Intrig <link rel="styl
0 Will negates (ha
no You cause the <p>You
t cause Ultimate
th Intrig <link rel="styl
0 A special gland<p>A special glUltimate Intrig <link rel="sty
0 Will negates yes You instill a t <p>You instill Ultimate Intrig <link rel="styl
0 none no You immediately
<p>You immediat
Ultimate Intrig <link rel="styl
0 Will negates (oyes (object) You cause the <p>You
t cause Ultimate
th Intrig <link rel="sty
0 none and Will nno and yes (objThis spell funct<p>This spell fuUltimate Intrig <link rel="sty
0 Will disbelief yes This spell func <p>This spell fUltimate Intrig <link rel="styl
0 True prognostic<p><i>True prog
Ultimate Intrig <link rel="sty
0 Will negates (oyes (object) You cause a pla
<p>You cause Ultimate
a Intrig <link rel="sty
0 none no You shroud a si<p>You shroudUltimate
a Intrig <link rel="styl
0 none no During this spel<p>During this Ultimate
s Intrig <link rel="styl
0 You set up a ma
<p>You set up Ultimate
a Intrig <link rel="sty
0 Will negates (oyes (object) You plant a scr<p>You plant aUltimate Intrig <link rel="sty
0 Will negates (hyes (harmless)You choose any
<p>You chooseUltimate
a Intrig <link rel="sty
0 Fortitude nega yes You polymorph<p>You
y polymorp
Ultimate Intrig <link rel="sty
0 none yes This spell tele <p>This spell tArmor Masters<link rel="sty
0 none no This spell endo<p>This spell eArmor Masters<link rel="styl
0 none no This defensive <p>This defensi
Armor Masters<link rel="styl
0 none no This spell caus<p>This spell cArmor Masters<link rel="styl
0 none (harmlessno The bones of yo
<p>The bones Magic
of Tactics <link rel="sty
0 none (harmlessno You cheat the l<p>You cheat th
Magic Tactics <link rel="sty
0 none (harmlessno The targets' ph<p>The targets'Magic Tactics <link rel="sty
0 Will negates (syes You select one<p>You select M
o agic Tactics <link rel="sty
0 Will half yes You disrupt any<p>You disruptMagic Tactics <link rel="sty
0 Will negates (oyes (object) You cause metal
<p>You cause Magic
me Tactics <link rel="styl
0 Will negates (hno Your voice beco
<p>Your voice Magic
b Tactics <link rel="sty
0 Will negates (hno Upon drinking a<p>Upon drinkin
Magic Tactics <link rel="sty
0 none no This spell summ
<p>This spell sMagic Tactics <link rel="sty
0 Reflex negatesno This spell func <p>This spell fMagic Tactics <link rel="sty
0 none yes; see text This spell crea <p>This spell cMagic Tactics <link rel="styl
0 You attempt to <p>You attempt
Magic Tactics <link rel="styl
0 Will negates no and yes; seeThis variant of <p>This variantMagic Tactics <link rel="styl
0 none no This spell send<p>This spell sMagic Tactics <link rel="sty
0 Will negates yes You inflict a cu<p>You inflict aMagic Tactics <link rel="styl
0 Will negates yes You curse your<p>You curse yo
Magic Tactics <link rel="styl
0 Fortitude nega yes You curse a cre<p>You curse aMagic Tactics <link rel="sty
0 Will negates yes You curse the t<p>You curse th
Magic Tactics <link rel="sty
0 Will negates yes You temporarily<p>You temporar
Magic Tactics <link rel="sty
0 Will negates yes You inflict a p <p>You inflict Magic Tactics <link rel="styl
0 Will negates (hno You cause one<p>You
o cause Magic
on Tactics <link rel="sty
0 Will negates (hyes (harmless, You render a t <p>You renderMagic Tactics <link rel="sty
0 Will negates (hyes (harmless)You enchant the
<p>You enchant
Magic Tactics <link rel="styl
0 Will negates (hyes (harmless)This spell tran <p>This spell tMagic Tactics <link rel="sty
0 Will negates (hno This spell func <p>This spell fMagic Tactics <link rel="sty
0 Will disbelief, yes You create a me
<p>You createMagic
a Tactics <link rel="styl
0 Will negates yes This spell func <p>This spell fMagic Tactics <link rel="styl
0 Will negates yes This spell func <p>This spell fMagic Tactics <link rel="sty
0 Will negates yes You cause a cre
<p>You cause Inner
a Sea Intri <link rel="styl
0 Will disbelief yes You draw upon<p>You
t draw upo
Inner Sea Intri <link rel="sty
0 none no This trademark<p>This
s tradema
Inner Sea Intri <link rel="styl
0 none no You summon a<p>You
wa summon
Inner
a Sea Intri <link rel="sty
0 You quickly abs<p>You quicklyInner Sea Intri <link rel="styl
0 You swallow a <p>You
d swallow
Inner Sea Intri <link rel="sty
0 You can avoid <
bp>You can avoi
Inner Sea Intri <link rel="sty
0 none no You create an a
<p>You createInner
a Sea Intri <link rel="sty
0 Will disbelief yes You cause the <p>You
t cause Inner
th Sea Intri <link rel="styl
0 Will partial yes You make the ta
<p>You make the
Inner Sea Intri <link rel="styl
0 Will negates yes This spell func <p>This spell fInner Sea Intri <link rel="sty
0 Will negates yes You cause the <p>You
t cause Inner
th Sea Intri <link rel="sty
0 Will negates (hyes (harmless, Designed to pro
<p>Designed toInner Sea Intri <link rel="sty
0 You swear an oa
<p>You swear Inner
an Sea Intri <link rel="sty
0 none no Recorporeal inc<p><i>Recorpore
Inner Sea Intri <link rel="styl
0 Fortitude nega yes You curse two <
op>You curse tw
Inner Sea Intri <link rel="sty
0 none (harmlessno (harmless) You create a sc<p>You createInner
a Sea Intri <link rel="sty
0 Reflex partial yes Strands of shad<p>Strands of sInner Sea Intri <link rel="sty
0 Will negates yes You leave a mag
<p>You leave aInner Sea Intri <link rel="styl
0 Will negates yes This spell func <p>This spell fInner Sea Intri <link rel="sty
0 Will negates (hyes You send an emp
<p>You send an
Inner Sea Intri <link rel="styl
0 none no This spell can <p>This spell cInner Sea Intri <link rel="sty
verbal somatic material focus divine_focussor wiz
1 1 1 1 0 2 2
1 1 1 0 0 6 6
1 1 0 0 0 0 0
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 2 2
1 1 0 1 1 1 1
1 1 0 1 0 6 6
1 1 0 0 0 5 5
1 1 1 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 4 4
1 1 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
1 1 0 0 0 1 1
1 1 0 0 1 NULL NULL
1 1 1 0 1 6 6
1 1 1 0 1 8 8
1 1 0 0 1 NULL NULL
1 1 1 0 0 4 4
1 1 1 0 0 2 2
1 1 0 0 0 0 0
1 1 0 0 0 3 3
1 1 0 0 0 7 7
1 1 1 0 0 9 9
1 1 1 0 1 NULL NULL
1 1 1 1 0 NULL NULL
1 1 1 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 1 0 7 7
1 1 0 0 1 NULL NULL
1 1 1 0 1 2 2
1 1 1 0 1 6 6
1 1 1 0 0 3 3
1 1 1 0 0 4 4
1 1 1 0 0 5 5
1 1 1 0 0 6 6
1 1 0 0 0 4 4
1 1 1 0 0 8 8
1 1 1 0 0 4 4
1 1 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
1 1 0 0 0 0 0
1 1 0 0 1 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 5 5
1 0 0 0 0 2 2
1 1 0 0 0 3 3
1 0 0 0 0 2 2
1 1 0 0 0 5 5
1 1 0 0 0 NULL NULL
1 1 1 0 1 2 2
1 1 1 0 1 6 6
1 1 0 0 0 1 1
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 2 2
1 1 1 0 0 6 6
1 1 0 0 0 1 1
1 1 0 0 0 6 6
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 1 1
1 1 0 0 0 NULL NULL
1 1 0 0 0 4 4
1 0 0 0 0 8 8
1 1 0 0 1 NULL NULL
1 1 0 0 0 1 1
1 1 1 0 0 6 6
1 1 0 1 1 3 3
1 1 0 1 1 8 8
1 1 0 1 0 NULL NULL
1 1 1 1 0 8 8
1 1 0 0 0 5 5
1 1 1 0 0 1 1
1 0 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
1 1 1 0 0 2 2
1 1 1 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 1 1 1
1 1 1 0 0 5 5
1 1 1 0 1 4 4
1 1 0 0 1 NULL NULL
1 1 1 0 1 NULL NULL
1 0 0 0 0 5 5
1 1 0 0 0 4 4
1 1 1 0 0 6 6
1 1 1 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 1 0 0 7 7
1 1 1 0 1 6 6
1 1 0 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 6 6
1 1 1 0 0 8 8
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 4 4
1 1 0 1 0 9 9
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 0 0 0 0
1 0 1 0 1 2 2
1 1 1 0 0 2 2
1 1 0 0 0 3 3
1 1 1 0 0 0 0
1 1 1 0 0 2 2
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 0 1 0 1 NULL NULL
1 1 1 0 0 3 3
1 1 1 0 0 7 7
1 1 0 0 1 NULL NULL
1 1 1 0 1 8 8
1 1 1 0 1 NULL NULL
1 1 0 1 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 0 0
1 1 0 0 0 0 0
1 1 1 0 0 4 4
1 1 0 0 0 1 1
1 1 0 0 0 NULL NULL
1 1 0 0 1 2 2
1 1 1 0 1 1 1
1 0 0 0 0 NULL NULL
1 1 0 0 0 4 4
1 1 0 0 0 8 8
1 0 0 0 0 4 4
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 8 8
1 1 0 0 0 1 1
1 1 1 0 1 6 6
1 1 0 0 1 5 5
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 3 3
1 1 0 0 0 6 6
1 0 1 0 0 3 3
1 1 0 0 0 NULL NULL
1 1 0 0 0 0 0
1 1 1 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 9 9
1 1 0 0 0 5 5
1 1 0 0 1 NULL NULL
1 1 0 0 0 5 5
1 1 1 0 1 2 2
1 1 1 0 1 6 6
1 1 0 0 1 NULL NULL
1 1 1 0 0 4 4
1 1 1 0 0 5 5
1 1 1 0 0 6 6
1 1 1 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 0 0 0 1 1
1 1 0 0 0 9 9
1 1 0 0 0 4 4
1 1 1 0 0 1 1
1 1 1 0 0 4 4
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 1 1
1 1 0 0 0 7 7
1 1 0 0 0 9 9
1 1 0 0 0 1 1
1 1 0 0 0 3 3
1 1 0 0 0 6 6
1 1 1 0 0 5 5
1 1 0 0 1 NULL NULL
1 1 1 0 0 2 2
1 1 1 0 0 5 5
1 0 0 0 0 1 1
1 1 1 0 0 5 5
1 1 0 1 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 7 7
1 1 1 0 0 4 4
1 1 1 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 4 4
1 1 1 0 0 3 3
1 1 1 0 0 3 3
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 1 2 2
1 0 0 0 0 0 0
1 1 1 0 0 6 6
1 1 1 0 0 1 1
1 1 0 0 0 3 3
1 1 0 0 0 2 2
1 1 1 0 1 NULL NULL
1 1 1 0 0 7 7
1 1 0 1 0 6 6
1 1 1 0 1 9 9
1 1 1 0 0 6 6
1 1 1 0 0 7 7
1 1 1 0 0 8 8
1 1 1 0 1 2 2
1 1 1 0 1 6 6
1 1 0 0 0 9 9
1 1 1 0 1 NULL NULL
1 1 0 1 0 6 6
0 1 1 0 1 3 3
1 1 1 0 0 9 9
1 0 0 0 0 6 6
1 0 0 0 0 4 4
1 1 1 0 1 3 3
1 1 1 0 0 0 0
1 1 1 0 0 2 2
1 1 1 0 0 7 7
1 1 1 0 0 8 8
1 1 0 0 1 NULL NULL
0 1 0 0 0 NULL NULL
1 1 1 0 0 2 2
1 1 1 0 0 4 4
1 1 1 0 0 6 6
1 1 1 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 1 0 7 7
1 1 1 0 0 1 1
1 1 1 1 0 6 6
1 1 0 0 0 NULL NULL
1 1 0 0 0 2 2
1 1 1 0 1 NULL NULL
1 1 1 0 0 4 4
1 1 1 0 0 3 3
1 1 0 0 0 NULL NULL
1 1 1 0 0 3 3
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 3 3
1 1 0 0 0 6 6
0 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 2 2
1 1 0 1 1 3 3
1 1 1 0 1 5 5
1 1 1 0 1 9 9
1 1 0 1 1 7 7
1 0 0 0 0 1 1
1 1 0 1 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
1 1 1 0 1 8 8
1 1 1 0 0 2 2
1 1 0 0 0 1 1
1 1 1 0 1 4 4
1 1 1 0 0 1 1
1 1 1 0 0 3 3
1 1 0 0 0 4 4
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 9 9
1 1 0 0 0 8 8
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 7 7
1 1 0 1 0 5 5
1 1 1 0 1 2 2
1 1 0 0 0 4 4
1 1 0 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 1 0 0 3 3
1 1 1 0 1 8 8
1 1 0 1 0 NULL NULL
1 0 0 0 0 8 8
1 1 1 0 0 1 1
1 1 0 0 0 3 3
1 0 0 0 0 2 2
1 1 0 0 0 NULL NULL
1 1 1 1 0 6 6
1 1 0 1 0 2 2
1 0 1 0 1 0 0
1 1 1 0 0 3 3
1 1 1 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 0 1 1 2 2
1 1 1 0 0 4 4
1 1 1 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 1 1
1 1 0 0 0 0 0
1 0 0 0 0 9 9
1 1 1 0 0 5 5
1 1 0 0 0 NULL 6
1 1 0 1 0 7 7
1 1 1 0 0 5 5
1 1 0 1 0 7 7
1 1 0 1 0 1 1
1 1 1 0 1 3 3
1 1 1 0 1 3 3
1 1 1 0 1 3 3
1 1 1 0 1 3 3
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 1 0 5 5
1 1 0 0 0 1 1
1 1 1 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 1 1
1 1 1 0 1 3 3
1 1 1 0 0 4 4
1 1 1 0 0 5 5
1 1 0 1 0 3 3
1 1 0 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 0 8 8
1 1 0 0 1 NULL NULL
1 1 0 0 0 0 0
1 1 0 1 0 0 0
1 1 0 0 0 9 9
1 1 0 0 0 8 8
1 1 0 0 0 5 5
1 1 0 1 0 2 2
1 1 0 0 0 NULL NULL
1 1 0 0 0 5 5
1 1 0 0 0 2 2
1 1 0 0 0 2 2
0 1 0 0 0 6 6
1 1 1 1 0 NULL 4
1 1 0 0 0 NULL NULL
1 1 0 0 0 8 8
1 1 1 0 0 1 1
1 1 1 0 0 6 6
1 1 1 0 1 NULL NULL
1 1 0 0 0 5 5
1 1 1 0 0 3 3
1 1 1 0 1 2 2
1 1 0 0 0 1 1
1 1 0 1 0 0 0
1 1 0 0 0 NULL NULL
1 1 0 0 0 5 5
1 1 1 0 1 2 2
1 1 1 0 1 6 6
1 1 1 0 0 5 5
1 1 0 0 1 NULL NULL
1 1 1 0 0 5 5
1 1 0 1 0 6 6
1 1 0 1 0 5 5
1 1 0 0 0 4 4
1 1 0 0 0 3 3
1 1 1 0 0 2 2
1 0 0 0 0 7 7
1 1 1 0 1 NULL NULL
1 1 1 0 1 NULL NULL
1 1 1 0 1 NULL NULL
1 1 0 0 0 5 5
1 1 0 0 0 6 6
1 1 0 0 0 8 8
1 1 0 0 0 7 7
1 1 0 0 1 NULL NULL
1 1 1 0 0 5 5
1 1 1 0 0 6 6
1 1 1 0 0 7 7
1 1 0 0 1 NULL NULL
1 1 0 0 0 8 8
1 1 1 0 0 5 5
1 1 1 0 0 7 7
1 1 1 0 1 8 8
1 0 0 0 0 7 7
1 0 0 0 0 9 9
1 0 0 0 0 8 8
1 1 0 0 1 NULL NULL
1 1 0 0 0 0 0
1 0 0 0 0 9 9
1 1 0 0 0 7 7
1 1 0 0 0 8 8
1 1 1 0 0 8 8
1 1 0 0 0 NULL NULL
1 1 1 0 0 6 6
1 1 1 0 0 7 7
1 1 0 0 0 2 2
1 1 1 0 1 1 1
1 1 1 0 1 1 1
1 1 1 0 1 1 1
1 1 1 0 1 1 1
1 1 1 1 0 8 8
1 1 0 0 0 NULL NULL
1 1 1 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 0 3 3
1 1 1 1 0 4 4
1 1 1 0 1 NULL NULL
1 1 0 0 0 1 1
1 1 1 0 0 3 3
1 1 0 0 0 0 0
1 1 0 1 0 0 0
1 1 1 0 0 1 1
1 1 0 0 0 NULL NULL
1 1 1 0 0 4 4
1 1 1 0 0 9 9
1 1 0 0 1 NULL NULL
1 1 1 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 4 4
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 1 1 6 6
1 1 0 1 0 4 4
1 1 1 0 1 0 0
1 1 0 0 1 2 2
1 1 1 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 1 NULL NULL
1 1 1 0 1 7 7
1 1 0 0 1 NULL NULL
1 1 1 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 2 2
1 1 1 0 0 8 8
1 1 0 0 0 2 2
1 1 0 0 0 8 8
1 1 1 0 1 4 4
1 1 0 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 1 0 5 5
1 1 1 0 0 3 3
1 1 1 0 0 4 4
1 1 1 0 0 2 2
1 1 0 0 0 5 5
1 1 1 0 1 5 5
1 1 1 0 0 3 3
1 1 1 0 0 7 7
1 1 0 0 0 4 4
1 1 0 0 0 9 9
1 1 0 0 0 7 7
1 1 0 0 0 5 5
1 1 0 0 0 8 8
1 1 0 0 0 6 6
1 1 0 0 0 NULL NULL
1 1 0 1 0 9 9
1 1 1 0 1 2 2
1 1 0 0 0 1 1
1 1 1 0 0 NULL NULL
1 1 0 1 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 3 3
1 1 0 0 0 1 1
1 0 0 0 0 4 4
1 1 0 1 0 8 8
1 1 0 0 0 NULL NULL
1 1 0 0 0 1 1
1 1 1 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 1 0 0 1 1
1 1 1 0 1 3 3
1 1 1 0 0 3 3
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 4 4
1 1 0 0 0 NULL NULL
1 1 0 1 0 9 9
1 1 0 1 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 1 0 NULL NULL
1 1 1 0 1 7 7
1 1 1 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 1 0 0 3 3
1 1 1 0 1 4 4
1 1 1 0 0 4 4
1 1 0 0 1 NULL NULL
1 1 1 0 0 6 6
1 1 0 0 0 NULL NULL
1 0 1 0 0 3 3
1 0 1 0 0 6 6
1 1 0 0 0 NULL NULL
1 1 0 1 1 1 1
1 1 0 1 1 2 2
1 1 0 1 1 3 3
1 1 0 1 1 4 4
1 1 0 1 1 5 5
1 1 0 1 1 6 6
1 1 0 1 1 8 8
1 1 0 1 1 7 7
1 1 0 1 1 9 9
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 1 2 2
1 1 0 0 1 NULL NULL
1 1 1 0 1 8 8
1 1 1 0 0 8 8
1 1 1 0 0 6 6
1 1 1 0 0 8 8
1 1 1 0 0 5 5
1 1 1 0 0 6 6
1 1 1 0 0 5 5
1 1 1 0 0 7 7
1 1 1 0 0 7 7
1 1 0 1 0 NULL NULL
1 1 1 0 0 8 8
1 1 0 0 0 5 5
1 1 1 0 0 8 8
1 1 1 0 0 5 5
1 0 0 0 0 5 5
1 0 0 0 0 7 7
1 0 0 0 0 7 7
1 0 1 0 0 9 9
1 1 1 0 0 8 8
1 0 0 0 0 9 9
1 1 1 0 0 3 3
1 0 1 0 1 3 3
1 1 1 0 0 0 0
1 1 0 0 0 2 2
1 1 1 0 0 6 6
1 1 0 0 1 NULL NULL
1 1 1 0 1 5 5
1 1 1 0 1 5 5
1 1 0 0 0 NULL NULL
1 1 1 0 0 8 8
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 1 NULL NULL
1 1 1 0 0 6 6
1 0 0 0 0 1 1
1 1 1 0 1 6 6
1 1 0 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 1 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 1 1
1 1 0 0 0 3 3
1 1 0 0 0 6 6
1 0 0 1 0 1 1
1 1 0 0 1 NULL NULL
1 1 1 1 0 7 7
1 0 0 0 0 9 9
1 1 1 0 1 4 4
1 1 1 0 0 5 5
1 1 1 0 0 4 4
1 1 1 0 0 6 6
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 1 3 3
1 1 0 0 1 NULL NULL
1 1 0 0 0 7 7
1 1 0 0 0 5 5
1 1 1 0 0 2 2
1 1 0 0 0 9 9
1 1 0 0 1 NULL NULL
1 1 0 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 1 0 1 3 3
1 1 1 0 0 9 9
1 1 0 0 1 NULL NULL
1 0 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 1 5 5
1 1 0 0 0 4 4
1 1 0 0 1 6 6
1 1 1 0 0 4 4
1 1 0 0 0 1 1
1 1 0 0 0 NULL NULL
1 0 0 0 0 3 3
1 0 0 0 0 4 4
1 1 1 0 0 7 7
1 1 1 0 0 3 3
1 1 1 0 0 4 4
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 5 5
1 1 1 0 0 5 5
1 1 1 0 0 7 7
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 3 3
1 1 1 0 0 3 3
1 1 0 0 0 1 1
1 0 0 0 0 1 1
1 1 0 0 0 2 2
1 1 0 0 0 6 6
1 1 1 0 0 6 6
1 1 0 0 1 3 3
1 1 0 0 0 2 2
1 1 0 0 0 3 3
1 1 0 0 0 3 3
1 1 0 0 0 3 3
1 1 1 0 0 9 9
1 0 0 0 0 1 1
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 2 2
1 0 0 0 0 0 0
1 1 0 0 0 8 8
1 1 0 0 0 1 1
1 1 1 0 0 3 3
1 1 1 0 0 2 2
1 1 1 0 0 3 3
1 1 0 0 0 NULL NULL
1 1 1 0 0 3 3
1 1 0 0 1 NULL NULL
1 1 0 0 0 NULL NULL
0 1 0 0 0 NULL NULL
1 1 1 0 0 2 2
1 1 1 0 0 4 4
0 1 0 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 0 0 1 1
0 1 0 0 0 NULL NULL
1 1 1 0 1 1 1
1 1 1 0 0 3 3
1 1 1 0 0 NULL NULL
1 1 1 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 1 4 4
1 1 1 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 0 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 1 3 3
1 1 1 0 0 NULL NULL
1 1 0 0 1 NULL NULL
0 1 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
0 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 1 1
1 0 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 1 2 2
1 0 0 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 0 0 0 4 4
1 1 0 0 1 NULL NULL
1 1 1 0 1 3 3
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 0 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 0 9 9
0 1 0 0 1 NULL NULL
1 1 1 0 0 6 6
1 1 1 0 0 NULL NULL
1 1 0 0 0 3 3
1 1 0 0 1 NULL NULL
1 1 0 0 0 6 6
1 1 0 0 0 NULL NULL
1 1 0 0 1 NULL NULL
1 1 0 0 1 NULL NULL
1 1 1 0 0 1 1
1 1 0 0 0 1 1
1 1 0 0 0 2 2
1 1 1 0 0 2 2
1 1 1 0 0 NULL NULL
1 1 0 0 0 1 1
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 7 7
0 1 0 0 0 NULL NULL
1 0 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 4 4
1 1 1 0 0 3 3
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 3 3
1 1 1 0 0 4 4
1 1 1 0 0 2 2
1 1 0 0 1 NULL NULL
1 1 0 0 0 3 3
1 1 1 0 0 2 2
1 1 1 0 0 2 2
1 1 1 0 0 NULL NULL
1 1 1 0 0 6 6
1 1 1 0 1 3 3
1 1 1 0 1 8 8
1 1 1 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 1 0 0 1 1
1 1 1 0 0 7 7
1 1 1 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 1 1 0 0 NULL NULL
1 0 0 0 0 9 9
1 1 1 0 0 2 2
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 0 0 0 NULL NULL
1 1 1 0 0 5 5
1 1 0 0 0 7 7
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5 NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
4 NULL NULL NULL 4 NULL
2 NULL NULL NULL NULL NULL
4 4 4 4 NULL NULL
2 2 2 1 NULL NULL
4 NULL NULL NULL 3 NULL
3 NULL NULL NULL 3 NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL NULL 4 NULL
NULL NULL NULL 1 NULL NULL
NULL NULL NULL 4 NULL NULL
NULL NULL 1 NULL NULL NULL
6 4 6 NULL NULL NULL
2 NULL 2 1 NULL NULL
4 NULL 4 NULL NULL NULL
5 4 NULL 3 NULL NULL
NULL NULL NULL NULL NULL NULL
4 NULL NULL NULL NULL NULL
7 NULL NULL NULL NULL NULL
NULL 1 1 1 1 NULL
3 3 3 2 NULL NULL
3 3 3 2 NULL NULL
2 2 2 NULL 2 NULL
NULL 1 1 1 NULL NULL
NULL 3 3 NULL NULL NULL
2 NULL 2 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
1 1 NULL 1 NULL NULL
NULL NULL NULL NULL NULL NULL
4 NULL 4 NULL NULL NULL
8 NULL 7 NULL NULL NULL
NULL NULL 9 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
4 NULL NULL NULL NULL NULL
5 4 4 NULL 5 NULL
NULL 1 NULL NULL NULL NULL
2 2 NULL NULL NULL NULL
4 4 NULL NULL NULL NULL
7 NULL NULL NULL NULL NULL
NULL NULL NULL 3 4 NULL
NULL NULL NULL 4 6 NULL
4 NULL NULL NULL NULL NULL
7 NULL NULL NULL NULL NULL
NULL 3 NULL NULL 4 NULL
8 NULL NULL NULL NULL NULL
NULL 2 2 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL 4 NULL NULL
6 5 6 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL 4 NULL NULL NULL
3 NULL NULL NULL NULL NULL
4 3 NULL NULL NULL NULL
1 NULL 1 1 NULL NULL
1 1 NULL NULL NULL NULL
3 2 NULL 2 NULL NULL
6 NULL 6 4 NULL NULL
3 3 NULL NULL NULL NULL
5 4 NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
3 NULL NULL NULL NULL NULL
3 NULL NULL NULL NULL NULL
5 NULL 4 NULL NULL NULL
7 NULL 7 NULL NULL NULL
6 6 6 NULL NULL NULL
NULL 4 4 NULL 4 NULL
5 4 4 NULL NULL NULL
7 NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL 2 NULL NULL NULL NULL
NULL NULL NULL NULL 5 NULL
NULL 3 NULL NULL NULL NULL
NULL 2 NULL NULL NULL NULL
NULL 2 NULL 2 2 NULL
5 NULL NULL NULL NULL NULL
4 3 NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
6 NULL NULL NULL 6 NULL
NULL NULL NULL NULL 6 NULL
8 NULL 8 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL 2 NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL NULL 3 NULL
4 NULL NULL NULL NULL NULL
3 2 3 NULL NULL NULL
1 NULL NULL NULL NULL NULL
NULL 1 1 1 1 NULL
3 NULL 4 3 4 NULL
NULL 2 2 NULL 2 NULL
NULL 2 2 2 NULL NULL
2 NULL 2 NULL NULL NULL
NULL 4 NULL 4 4 NULL
7 NULL 7 NULL NULL NULL
7 NULL 8 NULL NULL NULL
3 2 3 2 NULL NULL
NULL NULL 4 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
5 NULL NULL NULL NULL NULL
NULL NULL 6 NULL NULL NULL
NULL NULL 4 4 NULL NULL
3 NULL NULL NULL NULL NULL
5 NULL NULL NULL NULL NULL
NULL NULL NULL NULL 1 NULL
5 5 6 4 NULL NULL
3 3 5 NULL NULL NULL
3 NULL 3 3 NULL NULL
1 1 NULL 1 NULL NULL
2 2 3 NULL 2 NULL
6 6 7 NULL NULL NULL
4 NULL NULL NULL NULL NULL
NULL 2 NULL 2 2 NULL
9 NULL NULL NULL NULL NULL
4 NULL NULL NULL NULL NULL
NULL 2 NULL 2 NULL NULL
3 NULL NULL 3 NULL NULL
6 NULL 6 NULL NULL NULL
6 NULL 5 NULL NULL NULL
5 NULL NULL NULL NULL NULL
NULL NULL NULL NULL 2 NULL
NULL 4 4 NULL 4 NULL
NULL NULL NULL NULL NULL NULL
NULL 6 6 NULL NULL NULL
NULL NULL 3 NULL NULL NULL
2 NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL 6 NULL NULL NULL
1 NULL NULL NULL NULL NULL
7 NULL NULL NULL NULL NULL
4 NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL 0 NULL NULL NULL NULL
7 NULL NULL NULL NULL NULL
8 6 8 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
NULL NULL NULL NULL NULL NULL
4 NULL NULL NULL NULL NULL
7 NULL NULL NULL NULL NULL
5 4 5 NULL NULL NULL
NULL NULL NULL NULL NULL NULL
SLA_Level domain short_descrilinktext id material_cosbloodline
2  Ranged touch Acid Arrow
attack; 2d4 damage for 1 round
1 NULL
+ 1 round/three levels.
6  Fog deals acidAcid Fog
damage. 2 NULL
0  Orb deals 1d3Acid
acid Splash
damage. 3 NULL
Aidand saves against fear, 1d8
2 Luck (2), Tactic +1 on attack rolls 4 NULL
temporary hp +1/level (max +10).
4 Air (4) Subject treads Air Walk 5 NULL
Aligngood,
2 Chaos (2), Evil Weapon becomes Weapon
evil, lawful, or chaotic.
6 NULL
2 Assume form ofAlter Self 7 NULL
1 Home (1), AmbWards an areaAlarm
f 8 NULL Destined (3), Kobold Sorcerer (3), Ko
6 Arcane (6) Analyze Dweomer
Reveals magical 9 1500
5 Scalykind (5) One animal douAnimal Growth 10 NULL
2 Animal Messenger
Sends a Tiny an 11 NULL
Animal Shapes
8 Animal (7), Sca One ally/level polymorphs into chosen animal.
12 NULL
2 Scalykind (2) Fascinates 2d6Animal Trance 13 NULL
Animate Dead
4 Death (3), SoulCreates undead 14 25 Undead (9)
6 Chaos (6), FlotObjects attack Animate Objects 15 NULL Impossible (13)
7 Plant (7) Animate
 One or more plants Plants
animate and fight for 16
you.
NULL Verdant (17)
1 Artifice (1) Makes a rope Animate Rope 17 NULL
6 Animal (6), Sou10-ft.-radius fi Antilife Shell 18 NULL
6 Magic (6), ProtNegates magicAntimagic
w Field 19 NULL
8 Object or locatiAntipathy 20 NULL
4 Antiplant
 Keeps animated plants atShell
bay. 21 NULL
4 Arcane (4) Arcane
 Invisible floating Eye 30 ft./round. 22 NULL
eye moves
2 Wards (1)  Magically locksArcane
a portalLock
or chest. 23 25
0 Arcanerune
 Inscribes a personal Mark
on an object or24
creature
NULL (visible or invisible).
3  Magical auras Arcane
becomeSight
visible to you. 25 NULL
7 Arcane
 As arcane sight, Sight,
but also Greater
reveals magic effects
26 NULLon creatures and objects.
9 Travel (9) Projects you anAstral Projection 27 1000 Dreamspun (19
5 Purity (5), Red  Removes burden Atonement
of misdeeds from subject.28 500
2 Fate (2)  Learns whether Augury
an action will be good or 29
bad. 25 Dreamspun (5), Harrow (5)
5  Animal or tree Awaken
gains human intellect. 30 2000
1 Curse (1) Enemies take –1 Bane 31 NULL
7 Banishes 2 HD/l Banishment 32 NULL Celestial (15)
2 Defense (2), PlGrants +2 (or Barkskin 33 NULL Verdant (5)
2 Subject gains +Bear's Endurance 34 NULL
6 As bear’s endurBear's Endurance, Mass 35 NULL
3 Fur (3) Beast
 You take the form andShape
someI of the powers36of
NULL
a Small or Medium animal.
4 Beast
 You take the form andShape
someIIof the powers37of
NULL
a Tiny or Large animal.
Beast
5 Animal (5), Sau You take the form of Shape III
a Diminutive or Huge38animal,
NULL or Small or Medium magical beast.
6 Beast
 You take the form of Shape IV
a Diminutive to Huge39animal
NULL or a Tiny Aquatic
to Large(13)
magical beast.
4 Curse (3), Tyra–6 to an abilit Bestow Curse 40 NULL Accursed (9), Div (9)
8 Slavery (8) Binding
 Utilizes an array of techniques to imprison41a creature. 500
4 Black
 Tentacles grapple allTentacles
creatures within a 20-ft.
42 NULL
spread. Aberrant (9)
6 Good (6), War  Wall of bladesBlade
deals Barrier
1d6/level damage. 43 NULL
7 Evil (7) Blasphemy
 Kills, paralyzes, weakens, or dazes nonevil
44 subjects.
NULL
0 Cause a stabiliBleed 45 NULL
1 Community (1),Allies gain +1 Bless 46 NULL Celestial (3)
1 Divine (2) Makes holy watBless Water 47 25
1 Glory (2) Bless
 Weapon strikes true Weapon
against evil foes. 48 NULL
Withers one plaBlight
5 Seasons (4), Ra 49 NULL Daemon (11)
2 Darkness (2) Makes subject Blindness-Deafness
b 50 NULL
3 You randomly vBlink 51 NULL Starsoul (7)
2 Attacks miss suBlur 52 NULL Destined (5), Protean (5)
5 Liberation (5), Frees subjects Break Enchantment 53 NULL Destined (11)
5 Healing (5)  Cures 5d8 damageBreath of Life and restores54
+ 1/level lifeNULL
to recently slain creatures.
2 Rage (2), StrenSubject gains +4 Bull's Strength 55 NULL Abyssal (5), Or
6 Ferocity (6) As bull’s strengBull's Strength, Mass 56 NULL
1 Fire (1) Burning(max
 1d4/level fire damage Hands5d4). 57 NULL Elemental (3),
Call Lightning
3 Catastrophe (3 Calls down lightning bolts (3d6 per bolt) from
58 NULL sky.
5 Storms (5) Callbut
 As call lightning, Lightning
5d6 damageStormper bolt.
59 NULL Starsoul (9)
1 Animal (1) Calms 2d4 + leCalm Animals 60 NULL
2 Charm (2), Fami Calms creatures Calm Emotions 61 NULL
2 Flowing (2) Subject gains +Cat's Grace 62 NULL
6 As cat’s grace,Cat's Grace, Mass 63 NULL
1 Daemon (1), De A creature of 5Cause Fear 64 NULL Abyssal (3)
6 Air (6)  1d6/level damageChain andLightning
1 secondary bolt/level.
65 NULL Djinni (13), Stormborn (13)
7 Changestaff
 Your staff becomes a treant on command. 66 NULL
4 Chaos (4)  Harms and slows Chaos Hammer
lawful creatures (1d8 damage/2
67 NULL levels).
1 Charm (1), SlavMakes one pers Charm Person 68 NULL Rakshasa (3)
1 Makes one anim Charm Animal 69 NULL Pestilence (3)
4 Charm (5) Makes monsterCharmb Monster 70 NULL Infernal (9), Oni (9)
8 As charm monste Charm Monster, Mass 71 NULL
2 Chill Metal
 Cold metal damages those who touch it. 72 NULL
1  One touch/level Chill Touch
deals 1d6 damage and possibly
73 NULL1 Str damage. Undead (3)
6  Kills 1d4/level Circle of Death
HD of creatures. 74 500 Daemon (13)
3 Hear or see at Clairaudience/Clairvoyance
a 75 NULL
8 Strength (8)  Large hand providesClenched Fistpushes, or attacks
cover, 76 NULL your foes.
8 Chaos (8) Cloak of Chaos
 +4 to AC, +4 resistance, and SR 25 against
77 lawful spells.500
8 Clonewhen original dies. 78
 Duplicate awakens 1000
5 Venom (6) Cloudkill
 Kills 3 HD or less; 4–6 HD save or die, 6+79 HD NULL
take Con damage.
Orc (11)
1 Color Spray
 Knocks unconscious, blinds, and/or stuns80weak NULLcreatures.
1 Devil (1), Toil One subject obCommand 81 NULL
5 Inevitable (5),  As command, Command, Greater
but affects one subject/level.
82 NULL Imperious (11)
4 Plant (4) Sways the actioCommand Plants 83 NULL Verdant (9)
Command
2 Inevitable (3)  Undead creature Undead
obeys your commands. 84 NULL
5  Deity answersCommune
one yes-or-no question/level.
85 500
5 Ruins (5) Commune with Nature
Learn about terr 86 NULL
1 Knowledge (1),You understandComprehend Languages 87 NULL
5 Water (6)  1d6/level cold Cone of Cold
damage. 88 NULL Boreal (11), On
Confusion
4 Lust (4), MadneSubjects behave 89 NULL Impossible (9),
Confusion,
1 Madness (1), P One creature is Lesser
confused for 1 round. 90 NULL Impossible (3)
2  Fills area with Consecrate
positive energy, weakening91undead. 25
5 Contact of
 Lets you ask question Other Plane entity.
extraplanar 92 NULL Harrow (11)
4 Decay (3), PlagInfects subject Contagion 93 NULL Pestilence (7)
6 Contingency
 Sets trigger condition for another spell. 94 1500
2 Day (2) Makes a perman Continual Flame 95 50
8 Plant (8)  Controls actionsControl
of onePlants
or more plant creatures.
96 NULL
7 Control
 Undead don't attack youUndead
while under your97command.
NULL Ghoul (15)
6 Water (4) Raises or lowerControl Water 98 NULL Aquatic (11)
7 Catastrophe (7Changes weathe Control Weather 99 NULL Stormborn (15)
5 Air (5), Weathe Changes windControl
directionWinds
and speed. 100 NULL
3 Family (3) Create (or
 Feeds three humans Food
oneand Water 101 NULL
horse)/level.
6 Death (6), Evil Create ghasts, Create Undead 102 50
8 Death (8) Create shadows, Create Greater Undead 103 50
0 Creates 2 galloCreate Water 104 NULL
Creepingattack
7 Scalykind (7),  Swarms of centipedes Doomat your command.
105 NULL Pestilence (15)
4 Isolation (4) Subjects take –Crushing Despair 106 NULL
9 Strength (9)  Large hand providesCrushing Hand
cover, pushes, or crushes
107 NULL your foes.
1 Healing (1) Cures 1d8 dama Cure Light Wounds 108 NULL
4 Healing (4) Cures 4d8 dama Cure Critical Wounds 109 NULL
5 Cures 1d8 damag Cure Light Wounds, Mass 110 NULL
8 Community (8),Cures 4d8 dama Cure Critical Wounds, Mass 111 NULL
2 Healing (2) Cures 2d8 dama Cure Moderate Wounds 112 NULL
6 Cures 2d8 damag Cure Moderate Wounds,113 Mass
NULL
3 Healing (3) Cures 3d8 dama Cure Serious Wounds 114 NULL
7 Cures 3d8 damag Cure Serious Wounds, Mass 115 NULL
1 Makes water unCurse Water 116 25
0 Creates torchesDancing Lights 117 NULL
2 20-ft. radius o Darkness 118 NULL
2 Vermin (3) See 60 ft. in to Darkvision 119 NULL Deep Earth (5)
3 Day (3), Light (60-ft. radius of Daylight 120 NULL
0 Humanoid creatu Daze 121 NULL
2 Living creatureDaze Monster 122 NULL
2 Death (2) Kills dying cre Death Knell 123 NULL
4 Death (4), RepGrants bonusesDeath Ward 124 NULL
1 Repose (1) Deathwatch
 Reveals how near death subjects within125
30 ft.
NULL
are.
Deeper Darkness
3 Darkness (3) Object sheds sh 126 NULL Shadow (7), Div
3 Puts 10 HD of cDeep Slumber 127 NULL Dreamspun (7), Fey (7)
7 Arson (7) Delayed you
 1d6/level fire damage; Blast Fireball
can postpone128
blast
NULL
for up to 5 rounds.
Kobold Sorcerer (15), Orc (15), Kobo
2 Stops poison frDelay Poison 129 NULL Serpentine (5)
8 Charm (8), Nobil Demand
 As sending, plus you can send suggestion.
130 NULL
2 Fills area with Desecrate 131 25
7 Death (7), Repo Destruction
 Kills subject and destroys remains. 132 500
1 Detects kinds oDetect Animals or Plants133 NULL
1 Reveals creaturDetect Chaos 134 NULL
1 Reveals creaturDetect Evil 135 NULL
1 Reveals creaturDetect Good 136 NULL
1 Reveals creaturDetect Law 137 NULL
0 Detects spells Detect Magic 138 NULL
0 Detects poisonDetect Poison 139 NULL
4 Solitude (4) Alerts you to Detect Scrying 140 NULL Rakshasa (9)
1 Revelation (1) Reveals hiddenDetect Secret Doors 141 NULL
1 Reveals naturalDetect Snares and Pits 142 NULL
2 Knowledge (2) Allows “listeni Detect Thoughts 143 NULL
1 Reveals undead Detect Undead 144 NULL
7 Law (7) Dictum
 Kills, paralyzes, staggers, or deafens nonlawful
145 NULL
targets.
4 Wards (4) Bars extradimeDimensional Anchor 146 NULL
8 Teleportation aDimensional Lock 147 NULL Accursed (17)
4 Travel (4) Teleports you aDimension Door 148 NULL Arcane (9)
3 Reduces size or Diminish Plants 149 NULL
4 Nobility (4) Reveals delibe Discern Lies 150 NULL
8 Knowledge (8) Reveals exact l Discern Location 151 NULL
1 Trickery (1) Changes your Disguise Self 152 NULL Div (3), Nanite (3)
Disintegrate
6 Ash (7), Destru Reduces one creature or object to dust. 153 NULL Div (13), Prote
5 Forces a creatuDismissal 154 NULL Abyssal (11)
5 Law (5) Dispel
 +4 bonus against Chaos
attacks by chaotic creatures.
155 NULL
5 Good (5) Dispel
 +4 bonus against Evil by evil creatures.
attacks 156 NULL
5 Evil (5) +4 against attaDispel Good 157 NULL
5 Chaos (5) +4 against attaDispel Law 158 NULL
3 Magic (3), EntrCancels one mag Dispel Magic 159 NULL Arcane (7)
6 Liberation (6) Works as dispelDispel Magic, Greater 160 NULL Celestial (13), Oni (13)
3 Protean (3) Attacks miss suDisplacement 161 NULL
5  Melee weaponDisrupting Weapon
destroys undead. 162 NULL
0 Disrupt
 Deals 1d6 damage Undead
to one undead. 163 NULL
Divination
4 Knowledge (4)  Provides useful advice for specific proposed
164 actions. 25 Dreamspun (9)
1 Archon (1), Nobi Divine Favor
You gain +1 per 165 NULL
4 War (4) Divine
 You gain attack Power
bonuses and 1 hp/level.166 NULL
3 Animal (3) Dominate
 One animal obeys Animal
your silent mental commands
167 NULLand orders.
9 Charm (9) Dominate
 As dominate person, but Monster
any creature. 168 NULL Oni (19), Raksh
5 Slavery (5) Dominate Person
Controls humano 169 NULL Infernal (11),
1 Demon (1) One subject takDoom 170 NULL
Dream
5 Moon (6), ImagiSends message 171 NULL Dreamspun (11
2 Subject gains +Eagle's Splendor 172 NULL Imperious (5)
6 As eagle’s spleEagle's Splendor, Mass 173 NULL
8 Destruction (8),Intense tremor Earthquake 174 NULL Deep Earth (17), Div (17)
4  Turns you intoElemental Body I
a Small elemental. 175 NULL Elemental (9)
5 Rivers (5)  Turns you intoElemental
a Medium Body II
elemental. 176 NULL Elemental (11)
6  Turns you intoElemental Body III
a Large elemental. 177 NULL Elemental (13),
7 Air (7), Earth (  Turns you intoElemental Body IV
a Huge elemental. 178 NULL Elemental (15)
Elemental
9 Air (9), Earth (  Summons multiple Swarm
elementals. 179 NULL Elemental (19)
1 Sun (1) Exist comfortabEndure Elements 180 NULL Martyred (3)
9 Loss (9), UndeSubject gains 2Energy Drain 181 NULL Accursed (19),
4 Loss (5), Unde Subject gains 1d4 Enervation
negative levels. 182 NULL
1 Growth (1), Str Humanoid creatureEnlarge Person
doubles in size. 183 NULL Aberrant (3), Boreal (3), Efreet
4 Enlarge Person,
 1 humanoid creature/level Mass
doubles in size.
184 NULL
1 Plant (1) Plants entangleEntangle 185 NULL Fey (3), Verdan
2 Love (2), NobiliCaptivates all wiEnthrall 186 NULL
1 Entropy (1)  Ranged attacks Entropic
against Shield
you have 20% miss187 NULL
chance. Protean (3)
1 Rune (1) Mundane or mag Erase 188 NULL
7 Thievery (7) You become ethe Ethereal Jaunt 189 NULL Ectoplasm (13)
9 Travel to Ethe Etherealness 190 NULL Ectoplasm (19)
1 Azata (1), ExplYour base land Expeditious Retreat 191 NULL
3 Rune (4) Explosive
 Deals 6d6 damage when read. Runes 192 NULL Kobold Sorcerer (7), Kobold (7)
6 Curse (6), ScalTarget becomes Eyebite 193 NULL Accursed (13), Pestilence (13)
5 Artifice (5)  Transforms raw Fabricate
materials into finished items.
194 NULL Impossible (11)
1 Light (1), Moon Outlines subjectsFaerie
withFire
light, canceling blur,
195concealment,
NULL and the like.
2 False Life
 Gain 1d10 temporary hp + 1/level (max 196
+10).NULL Undead (5)
5 Trickery (5) Fools scrying wiFalse Vision 197 250
1 Feather (2), VoObjects or creatFeather Fall 198 NULL
5 Feeblemind
 Subject's Int and Cha drop to 1. 199 NULL Aberrant (11), Accursed (11)
6 Knowledge (6),Shows most dire Find the Path 200 NULL
2  Notice traps asFind Traps
a rogue does. 201 NULL
7 Deals 10 damag Finger of Death 202 NULL Undead (15)
Fire Shield
4 Fire (5), Sun (4 Creatures attacking you take fire damage; 203you're
NULLprotected from heat or cold.
Fire Seeds
6 Fire (6), Sun (6 Acorns and berries become grenades and 204bombs.
NULL
8 Deals 1d6/levelFire Storm 205 NULL
4 Opened object Fire Trap 206 25
3 Fire (3) Fireball
 1d6 damage per level, 20-ft. radius. 207 NULL Efreeti (7)
3 Flame
 Arrows deal +1d6 fireArrow
damage. 208 NULL
2 Flame1d8
 Touch attack deals Blade
+ 1/two levels damage.
209 NULL
5 Sun (5), War (5Smites foes witFlame Strike 210 NULL Celestial (11)
2 Arson (2) Rolling ball of Flaming Sphere 211 NULL
0 Flare
Dazzles one cre 212 NULL
6 Flesh to Stone
 Turns subject creature into statue. 213 NULL
1 Trade (1) Floatinghorizontal
 Creates 3-ft.-diameter Disk disk that
214holds
NULL 100 lbs./level.
 Subject flies atFly
3 Azata (3), Feath speed of 60 ft. 215 NULL Djinni (7), Draconic (7), Oni (7
2 Water (2), WeatFog obscures vFog Cloud 216 NULL
6 Forbiddance
 Blocks planar travel, damages creatures217
of different alignment.
1500
7 Forcecage
 Cube or cage of force imprisons all inside.
218 500
6 Forceful Hand
 Hand pushes creatures away. 219 NULL
9 Knowledge (9) “Sixth sense” Foresight 220 NULL Destined (19)
6 Dragon (6)  Turns you intoForm of thedragon.
a Medium Dragon I 221 NULL Draconic (13)
7  Turns you intoForm of the
a Large Dragon II
dragon. 222 NULL Draconic (15)
8  Turns you intoForm of dragon.
a Huge the Dragon III 223 NULL Draconic (17),
Fox's Cunning
2 Education (2) Subject gains +4 224 NULL
6 Fox's Cunning, Mass
As fox’s cunning 225 NULL
Freedom
9 Liberation (9)  Releases creature from imprisonment. 226 NULL
4 Liberation (4), Subject movesFreedom of Movement 227 NULL Destined (9)
6 Ice (7)  Freezes waterFreezing Sphere
or deals cold damage. 228 NULL
3 Air (3) Gaseous Form
Subject becomes 229 NULL Marid (7), Nanite (7), Protean
9 Glory (9), TradConnects two pGate 230 NULL Celestial (19)
6 Ancestors (6), As lesser geas,Geas/Quest 231 NULL
4 Commands subje Geas, Lesser 232 NULL
3 Repose (2) Preserves one Gentle Repose 233 NULL
0 Figment soundGhost Sound 234 NULL
2 Undead (2)  Paralyzes oneGhoul
subject,touch
which exudes stench235 NULL
that makes those nearby sickened.
7  Turns you intoGiant
a LargeForm I
giant. 236 NULL Boreal (15)
8  Turns you intoGiant
a Huge Form II
giant. 237 NULL Efreeti (17)
4 Turns centipede Giant Vermin 238 NULL
3 Glibness
 You gain +20 bonus on Bluff checks, and 239your
NULLlies can escape magical discernment.
2 Blinds creaturesGlitterdust 240 NULL Shaitan (5), Starsoul (5)
4 Globe3rd-level
 Stops 1st- through of Invulnerability, Lesser
spell effects.
241 NULL
6  As lesser globeGlobe of Invulnerability
of invulnerability, plus 4th-level
242 NULL spell effects.
3 Home (3), Rune Glyph
 Inscription harms of Warding
those who pass it. 243 200
6 Rune (6) Glyph of
 As glyph of warding, butWarding,
up to 10d8 Greater
damage
244 or 6th-level 200
spell.
1 Seasons (1)  2d4 berries eachGoodberry
cure 1 hp (max 8 hp/24245 hours).
NULL
3 Revelry (3) Good
 Subjects gain +2 on Hope
attack rolls, damage246
rolls,
NULLsaves, and checks.
7 Strength (7)  Hand providesGrasping Hand or grapples.
cover, pushes, 247 NULL
1 Makes 10-ft. sqGrease 248 NULL
 Array of magicGuards
6 Home (7), Ward effects and Wards
protect area. 249 NULL Kobold Sorcerer (13), Kobold (13)
0 Guidance
+1 on one attack 250 NULL
2 Catastrophe (2Blows away or Gust of Wind 251 NULL Stormborn (5)
5 Hallow
Designates loca 252 1000
4 Makes one typeHallucinatory
o Terrain 253 NULL
3 Halt Undead
 Immobilizes undead for 1 round/level. 254 NULL
Harm damage to target. 255 NULL
6 Decay (6), Dest Deals 10 points/level
3 One creature/leHaste 256 NULL
6 Healing (6) Cures 10 pointsHeal 257 NULL
9 Healing (9) Heal, 1Mass
 As heal, but affects subject/level. 258 NULL
3 Heal
 As heal on horse orMount
other special mount.259 NULL
2 Metal (2), Sun  Makes metal so Heat
hot Metal
it damages those who 260touch
NULLit.
3 Helping
 Ghostly hand leads Handto you.
subject 261 NULL
6 Community (6),Food for one c Heroes' Feast 262 NULL
3 Charm (4), HerGives +2 on atta Heroism 263 NULL Imperious (7), Martyred (7)
6 Heroism (6), CoGives +4 bonusHeroism, Greater 264 NULL Martyred (13)
1 Animals can’t pHide from Animals 265 NULL
1 Hide from
 Undead can't perceive oneUndead
subject/level.266 NULL
2 Revelry (2), W Subject loses aHideous Laughter 267 NULL Fey (5), Maestr
3 Paralyzes one Hold Person 268 NULL
5 Law (6) As hold person,Hold Monster 269 NULL Serpentine (11)
9 Legislation (9)  As hold monster,HoldbutMonster,
all withinMass
30 ft. 270 NULL
7  As hold person,Hold
but Person,
all withinMass
30 ft. 271 NULL
Hold Portal
1 Fortifications (1 Holds door shut. 272 NULL
Holy Aura
8 Glory (8), Good +4 to AC, +4 resistance, and SR 25 against 273 evil spells.500
Holy Smite
4 Glory (4), Good Harms and possibly blinds evil creatures274 (1d8
NULL
damage/2 levels).
4 Glory (7)  Weapon becomes Holy+5,Sword
deals +2d6 damage 275against
NULL evil.
7 Good (7) Holy
 Kills, paralyzes, Word
blinds, or deafens nongood
276 NULL
subjects.
8 Water (8), Radi Deals 1d6/level Horrid
damage Wilting
within 30 ft. 277 NULL Pestilence (17
2 Stars (2) Fascinates (2d4 Hypnotic Pattern 278 NULL
1 Fascinates 2d4Hypnotism 279 NULL Serpentine (3)
4 Water (5), WeatHail deals 5d6 Ice Storm 280 NULL
1 Magic (1) Gives +10 bonus Identify 281 NULL Arcane (3)
3 Only select creIllusory Script 282 50
Illusory
4 Ambush (5)  Wall, floor, or ceiling Wallreal, but anything
looks 283 NULL
can pass through.
4 Community (4), Transfer spellsImbue with Spell Ability284 NULL
to subject.
Implosion
9 Destruction (9) Inflict 10 damage/level to one creature/round.
285 NULL
9  Entombs subjectImprisonment
beneath the earth. 286 NULL Kobold Sorcerer (19)
8 Fire (8) Incendiary
 Cloud deals 6d6 Cloud
fire damage/round. 287 NULL
1 Touch deals 1dInflict Light Wounds 288 NULL
Inflict
4 Destruction (4) Touch attack, 4d8 Critical+ Wounds
damage 1/level (max
289+20).
NULL
8 Inflict+Critical
 Deals 4d8 damage 1/level, Wounds, Mass
affects 1 subject/level.
290 NULL
5 Inflict+Light
 Deals 1d8 damage Wounds,
1/level, affects 1Mass
subject/level.
291 NULL
2 Touch attack, Inflict Moderate Wounds292 NULL
6 Inflict+Moderate
 Deals 2d8 damage Wounds,
1/level, affects Mass
1 subject/level.
293 NULL
3 Touch attack, Inflict Serious Wounds 294 NULL
7 Blood (7) Inflict+Serious
 Deals 3d8 damage Wounds,
1/level, affects Mass
1 subject/level.
295 NULL
7 Charm (7), Mad Subject suffersInsanity
continuous confusion. 296 NULL Accursed (15),
5  Hand providesInterposing Hand
cover against 1 opponent.
297 NULL
2 Trickery (2) Subject is invisiInvisibility 298 NULL Arcane (5), Dji
4 As invisibility, Invisibility, Greater 299 NULL
7 Trickery (8) Invisibility,
 As invisibility, but affects allMass
in range. 300 NULL
3 Invisibility
 Dispels invisibility within 5 Purge
ft./level. 301 NULL
3 Makes everyone Invisibility Sphere 302 NULL
8 Metal (8)  Your body becomesIron Body
living iron. 304 NULL Orc (17), Shait
6  Magic wood isIronwood
as strong as steel. 305 NULL
8 Revelry (8) Forces subject Irresistible Dance 306 NULL Fey (17), Serpentine (17)
1 Competition (1)Subject gets b Jump 307 NULL
3 Murder (3)  Doubles normal Keen Edge threat range. 308 NULL
weapon's
2  Opens locked Knock
or magically sealed door. 309 NULL
0 You discern norKnow Direction 310 NULL
6 Knowledge (7) Lets you learn Legend Lore 311 250 Harrow (13)
2 Void (2)  Subject movesLevitate
up and down at your direction.312 NULL
0 Object shines liLight 313 NULL
3  Electricity dealsLightning
1d6/levelBolt
damage. 314 NULL Stormborn (7)
Limited Wish
7 Construct (7)  Alters reality (within limits). 315 1500
6 Liveoak
 Oak becomes treant guardian. 316 NULL
2 Thievery (3), TrSenses directioLocate Object 317 NULL
4 Exploration (4)Indicates direc Locate Creature 318 NULL
1 Travel (1) Your speed incrLongstrider 319 NULL
0  Makes subjectLullaby
drowsy  –5 on Perception320 checks,
NULL–2 on Will saves against sleep.
1  Gives subject +4 Mage Armor
armor bonus. 321 NULL Draconic (3)
0 5-pound telekinMage Hand 322 NULL
9 Magic (9)  Dispels magic,Mage's Disjunction
disenchants magic items.323 NULL
5  Phantom dog can Mage's
guardFaithful Hound
a location and attack
324 NULL
intruders.
6 Mage'sspell
 Wizard only. Recalls Lucubration
of 5th level or325
lower.
NULL
7 Industry (7) Mage's Magnificent
 Door leads to extradimensional Mansion
mansion. 326 5
5  Prevents anyone Mage's
fromPrivate
viewingSanctum
or scrying327
an NULL
area for 24 hours.
7  Floating magicMage's Swordopponents.328
blade strikes 250
1 Arcane (1) Alters object’s Magic Aura 329 NULL
3 Good (3) Magic Circle against Evil330 NULL
As protection sp Celestial (7)
3 Law (3) Magic Circle against Chaos
As protection sp 331 NULL
3 Evil (3) Magic Circle against Good
As protection sp 332 NULL
3 Chaos (3) Magic Circle against Law333 NULL
As protection sp
1 Fur (1), ScalykOne natural weMagic Fang 334 NULL
Magic Fang, Greater
3 Scalykind (3), COne natural wea 335 NULL
5 Magic of
 Enables possession Jaranother creature.336 100
1 Magic
 1d4+1 damage; Missile
+1 missile per two levels
337
above
NULL1st (max 5).
2 Magic (2) Objects speaksMagic Mouth 338 10
1 Earth (1), RuinThree stones gMagic Stone 339 NULL
3 Nobility (3), St  Armor or shieldMagic
gainsVestment
+1 enhancement per
340four
NULLlevels.
1 War (1) Weapon gains Magic Weapon 341 NULL
3 Weapon gains Magic
+ Weapon, Greater 342 NULL Shaitan (7)
4 Artifice (4) Minor
 Creates one cloth Creation
or wood object. 343 NULL Djinni (9)
Major
5 Artifice (6), Fl  As minor creation, Creation
plus stone and metal.344 NULL Protean (11)
3 Imagination (3)As silent imageMajor Image 345 NULL
2 Flotsam (2) Repairs an objeMake Whole 346 NULL Impossible (5)
5 Judgment (5) Designates actiMark of Justice 347 NULL
8 Maze
 Traps subject in extradimensional maze.348 NULL
3 Ruins (3) You and your gMeld into Stone 349 NULL
0 Makes minor reMending 350 NULL
0 Whisper converMessage 351 NULL
9 Stars (9)  Four explodingMeteor
spheres Swarm
each deal 6d6 fire
352damage.
NULL Boreal (19), Inf
Mind Blank
8 Liberation (8),  Subject is protected from mental/emotional 353magic
NULL and scrying.
Aberrant (17), Martyred (17), Raksha
5 Subjects in fogMind Fog 354 NULL
2 Imagination (2)As silent imag Minor Image 355 NULL
Miracle
9 Community (9), Requests a deity's intercession. 356 NULL
5 Solitude (5) As hallucinatory Mirage Arcana 357 NULL
2 Deception (2) Creates decoy Mirror
d Image 358 NULL
2 Misleads divinaMisdirection 359 NULL
6 Luck (6), TrickeTurns you invisMislead 360 NULL Destined (13),
4 Mnemonic
 Wizard only. Prepare extraEnhancer
spells or retain
361one just cast.50
4 Loss (6), Memo Changes 5 minutesModify of Memory
subject's memories.362 NULL
8 Luck (8), Memo You gain +1/levelMoment
insightofbonus
Prescience
on single363
attack
NULLroll, check,Destined
or save. (17),
1  Summons ridingMount
horse for 2 hours/level.364 NULL
6 Digs trenches aMove Earth 365 NULL Ghoul (13)
4 Restoration (4)Immunizes subje Neutralize Poison 366 NULL
5 Madness (5), NiSends vision d Nightmare 367 NULL
3 Trickery (3) Hides subject fNondetection 368 50
2 Masks object agObscure Object 369 NULL
1 Air (1), DarkneFog surrounds Obscuring Mist 370 NULL Marid (3), Ecto
0 Open/Close
Opens or closes 371 NULL
4 Law (4) Order's
 Harms and dazes Wrath
chaotic creatures (1d8372
damage/2
NULL levels).
Overland
5 Trade (5), Void You fly at a speed Flight
of 40 ft. and can hustle
373over
NULLlong distances.
Arcane (11), Djinni (11), Starsoul (11
2 Subject gains +Owl's Wisdom 374 NULL
6 Owl's Wisdom, Mass
As owl’s wisdom 375 NULL
5 Passwall
 Creates passage through wood or stone376
wall.
NULL
1 One subject/levPass without Trace 377 NULL
5  Makes certain Permanency
spells permanent. 378 0
6 Permanent illusPermanent Image 379 NULL
5 Persistent Image
As major image, 380 NULL Efreeti (11), Marid (11)
Phantasmal
4 Madness (6), N Fearsome illusion Killer
kills subject or deals 3d6
381 damage.
NULL
3 Phantom Steed
Magic horse app 382 NULL
2  Makes item seemPhantom
trapped.Trap 383 50
7 Travel (8) Phasepassage
 Creates an invisible Door through a 384 barrier.
NULL Fey (15)
4 Planar
 Exchange services Ally,
with a 6Lesser
HD extraplanar 385 creature. 500
6 Agathion (6), A As lesser planar Planar Allyup to 12 HD. 386
ally, but 1250
8 Tactics (8) Planar
 As lesser planar Ally,upGreater
ally, but to 18 HD. 387 2500
5 Rune (5), Void  Traps extraplanarPlanar Binding,
creature of 6Lesser
HD or less388until
NULL it performs a task.
6 Daemon (6), Dem Planar
 As lesser planar Binding
binding, but up to 12 HD. 389 NULL Efreeti (13), In
8 Void (8) Planar
 As lesser planar Binding,
binding, but upGreater
to 18 HD.390 NULL Djinni (17)
7 Freedom (5) As many as 8 su Plane Shift 391 NULL Aberrant (15), Djinni (15), Efr
3 Plant (3) Grows vegetatiPlant Growth 392 NULL
5  Turns you intoPlant
a SmallShape I
or Medium plant.393 NULL
6  Turns you intoPlant
a LargeShape
plantIIcreature. 394 NULL
7  Turns you intoPlant
a Huge Shape
plant.III 395 NULL Verdant (15)
4 Decay (4), ScalTouch deals 1dPoison 396 NULL Fey (9), Serpentine (9)
8 Ice (9) Polar Ray
 Ranged touch attack deals 1d6/level cold 397
damage
NULL and 1d4Borealpoints (17),
of Dexterity
Ma drain.
5 Polymorph
 Gives one willing subject a new form. 398 NULL
7 Polymorph,
 Gives one willing subject a Greater
new, more powerful
399 NULL form. Rakshasa (15), Protean (15)
8 Construct (8)  Changes a subject Polymorph Any Object
into anything else. 400 NULL Impossible (17), Protean (17)
7 Darkness (7),  Blinds creaturePowerwith 200Word
hp or Blind
less. 401 NULL Maestro (15), Shadow (15)
9 War (9) Power
 Kills one creature withWord
100 hp Kill
or less. 402 NULL Pestilence (19)
8 War (8)  Stuns creaturePower
with 150 Word
hp or Stun
less. 403 NULL Arcane (17), Infernal (17)
3 Archon (3), CoAllies get +1 b Prayer 404 NULL
0 Performs minorPrestidigitation 405 NULL
Prismatic
9 Artifice (9), Pr  As prismatic wall, Sphere on all sides.
but surrounds 406 NULL
7 Prismatic
 Rays hit subjects Spray
with variety of effects. 407 NULL
Prismatic
8 Fortifications (9 Wall's colors have Wall
array of effects. 408 NULL
8  As prying eyes,Prying
but eyesEyes,
haveGreater
true seeing.
409 NULL Starsoul (17)
1 Fire (2)  1d6 damage +Produce Flameor thrown. 410 NULL
1/level, touch
6 Programmed Image
As major image, 411 25
7 Deception (7) Illusory double Project Image 412 5
2 Protection
 Subject gains DR 10/magicfrom Arrows
against ranged
413attacks.
NULL
Protection from Chaos 414 NULL
1 Law (1), Purity +2 to AC and sa
Protection from Evil
1 Good (1), Purit+2 to AC and sa 416 NULL
Protection from Good
1 Evil (1), Purity +2 to AC and sa 417 NULL Infernal (3)
Protection from Law
1 Chaos (1), Puri+2 to AC and sa 418 NULL
8 Magic (8) Protection
 Confers +8 resistance from Spells 419
bonus. 500
0 Purifies 1 cu. f Purify Food and Drink 420 NULL
2 Smoke (2) Turns fire into Pyrotechnics 421 NULL
3 Quench
 Extinguishes fires. 422 NULL
Gives +2 to StrRage
3 Demon (3), Dest 423 NULL Abyssal (7), Boreal (5), Orc (7)
4 Lights fascinat Rainbow Pattern 424 NULL
5 Resurrection (5 Restores life toRaise Dead
subject who died as long425as one day/level
5000ago.
1  Ray causes 1d6 RayStrofpenalty
Enfeeblement
+ 1 per 2 levels.
426 NULL Accursed (3), Oni (3), Shadow
3 Ray ofexhausted.
 Ray makes subject Exhaustion 427 NULL Accursed (7)
0  Ray deals 1d3Raycoldofdamage.
Frost 428 NULL
0 Read scrolls anRead Magic 429 NULL
1 Reduce
 Humanoid creature Person
halves in size. 430 NULL
2 Shrinks one wilReduce Animal 431 NULL
4 Reduce
 As reduce person, but Person,
affects 1Mass
humanoid
432creature/level.
NULL
9 Community (7),Alters item to t Refuge 433 1500
7 Healing (7) Subject’s seve Regenerate 434 NULL
4 Reincarnate
 Brings dead subject back in a random body.
435 1000
3 Purity (3) Cures normal oRemove Blindness/Deafness 436 NULL
4 Liberation (3) Frees object orRemove Curse 437 NULL Celestial (9)
3 Restoration (2)Cures all diseaRemove Disease 438 NULL
1 Liberation (1), Suppresses fear Remove Fear 439 NULL
2 Liberation (2) Frees creatures Remove Paralysis 440 NULL
8 Repeland
 Pushes away metal Metal or Stone 441 NULL
stone. Deep Earth (15
4 Insects, spider Repel Vermin 442 NULL Pestilence (9)
6 Plant (6) Repel Wood
 Pushes away wooden objects. 443 NULL
6 Nobility (7), Pr Creatures can’ Repulsion 444 50 Imperious (13),
4 Resilient
 Force globe protects butSphere
traps one subject.
445 NULL
0 Subject gains Resistance 446 NULL
2 Ignores 10 (or Resist Energy 447 NULL Celestial (5), D
4 Restores level Restoration 448 100
7  As restoration,Restoration,
plus restoresGreater
all levels and
449ability scores.
5000
2 Dispels magicalRestoration, Lesser 450 NULL
Resurrection
7 Divine (7), Res Fully restore dead subject. 451 10000
7 Void (7) Objects and creReverse Gravity 452 NULL Starsoul (15)
Righteous
5 Glory (5), Grow Your size increases, and Might
you gain bonuses
453 in
NULL
combat.
2 Rope
 As many as eight Trick hide in extradimensional
creatures 454 NULL space.
4 Ruins (4) Rusting
 Your touch corrodes Grasp
iron and alloys. 455 NULL
Sanctuary
1 Freedom (1), Pr Opponents can't attack you, and you can't
456attack.
NULL
2 Fear (3) Frightens creatScare 457 NULL
8 Madness (8)  Twisting colorsScintillating Pattern
confuse, stun, or render 458
unconscious.
NULL
2  Ranged touch Scorching Ray
attack deals 4d6 fire damage,
459 NULL
+ 1 ray/four levels
Efreeti
(max
(5),3).
Elemental (5), Infe
8 Trickery (7) Screen
 Illusion hides area from vision and scrying.
460 NULL
4 Spies on subjecScrying 461 1000
7 As scrying, butScrying, Greater 462 NULL
3 Sculpt or
 Creates new sounds Sound
changes existing463
ones
NULL
into new sounds.
Searing
3 Glory (3), Sun  Ray deals 1d8/two Light
levels damage (more464
against
NULLundead).
5 Secret
 Hides expensive Chest
chest on Ethereal Plane;
465you
NULL
retrieve it at will.
3 Rune (2) Secret Page
Changes one pag 466 NULL
4 Creates sturdy Secure Shelter 467 NULL
2 Revelation (2) Reveals invisibSee Invisibility 468 NULL Aberrant (5), M
5 Seeming
Changes appear 469 NULL
5 Delivers short Sending 470 NULL
3 Creates a snakSepia Snake Sigil 471 500
7 Sequester
 Subject is invisible to sight and scrying; 472
renders
NULLcreature comatose.
4 Darkness (4) Mimics conjuratShadow Conjuration 473 NULL Shadow (9), Ha
Shades but up to 8th level
9 Darkness (9)  As shadow conjuration, 474and
NULL
80% real. Shadow (19)
7 Shadow Conjuration,
 As shadow conjuration, but up to 6th Greater
level
475and
NULL
60% real.
5 Shadow Evocation
Mimics evocatio 476 NULL Shadow (11)
Shadowbut
8 Darkness (8)  As shadow evocation, Evocation,
up to 7thGreater
level477
andNULL
60% real. Shadow (17)
6 Darkness (6) Step into shadoShadow Walk 478 NULL Dreamspun (13
9 Plant (9)  Creates 1d4+2Shambler
shambling mounds to fight
479for
NULL
you. Verdant (19)
9 Animal (9), ScaTransforms youShapechange 480 1500 Aberrant (19),
2 Destruction (2)Sonic vibration Shatter 481 NULL
Shield
1 Defense (1)  Invisible disc gives +4 to AC, blocks magic
482missiles.
NULL
1 Agathion (1), G Aura grants +2Shield of Faith
or higher deflection bonus.
483 NULL
8 Law (8) Shield of Law
 +4 to AC, +4 resistance, and SR 25 against
484 chaotic spells.
500
2 Community (2),You take half oShield Other 485 50
1 Shillelagh
 Cudgel or quarterstaff becomes +1 weapon 486 NULL
(2d6 damage) for 1 min./level.
3  Object shrinksShrink Item
to one-sixteenth size. 487 NULL Impossible (7)
1  Touch deliversShocking
1d6/levelGrasp
electricity damage
488 (max
NULL5d6). Djinni (3), Sto
4 Destruction (5)Deafens all wi Shout 489 NULL Maestro (9), St
8 Devastating yeShout, Greater 490 NULL Maestro (17)
2 Solitude (2) Negates soundSilence
i 491 NULL
1 Imagination (1)Creates minor iSilent Image 492 NULL
7 Simulacrum
 Creates partially real double of a creature.
493 500
Slay Living
5 Death (5), RepTouch attack de 494 NULL
1 Night (1) Puts 4 HD of crSleep 495 NULL Dreamspun (3)
3 Weather (4) Hampers visio Sleet Storm 496 NULL
3 One subject/levSlow 497 NULL
3 Trap (2) Creates a magiSnare 498 NULL
2 Earth (2)  Turns stone toSoften
clay, orEarth
dirt toand Stone
sand or mud.
499 NULL
4 Cloud (4) Solid
 Blocks vision and Fog movement.
slows 500 NULL
5 Riot (7)  Forces targetsSong of Discord
to attack each other. 501 NULL
9 Soul Bind
Traps newly dea 502 0 Daemon (19)
2 Deals 1d8 soniSound Burst 503 NULL
1 Speak with Animals
You can commun 504 NULL
Speak
3 Knowledge (3), Corpse answers one with Dead levels.
question/two 505 NULL
3 You can talk toSpeak with Plants 506 NULL Verdant (7)
2 Spectralglowing
 Creates disembodied Hand hand to deliver
507 NULL
touch attacks.
4 Protection (4),  Subject is immuneSpelltoImmunity
one spell per 4 levels.
508 NULL
8 Spellbut
 As spell immunity, Immunity, Greater
up to 8th-level spells.
509 NULL
5 Magic (5), Prot Subject gains SR Spell12Resistance
+ level. 510 NULL Draconic (11)
6  Stores one spellSpellstaff
in wooden quarterstaff.511 NULL
7 Luck (7), Magic Reflect 1d4+6 Spell Turning
spell levels back at caster.
512 NULL Destined (15)
2 Grants ability t Spider Climb 513 NULL
3 Creatures in a Spike Growth 514 NULL
4 Earth (4) Spike
 Creatures in area Stones
take 1d8 damage, may 515
alsoNULL
be slowed. Deep Earth (11
2 War (2)  Magic weaponSpiritual
attacks onWeapon
its own. 516 NULL
0 Cause a dying Stabilize
c 517 NULL
Statue a statue at will. 518 NULL
7 Artifice (8), Ru  Subject can become
2 Statusposition of allies. 519 NULL
 Monitors condition,
3 Smoke (3) Stinking
 Nauseating vapors, Cloud
1 round/level. 520 NULL
4 Artifice (3), EarSculpts stone i Stone Shape 521 NULL
4 Earth (6), StrenGrants DR 10/ Stoneskin 522 250 Abyssal (9), Deep Earth (9), S
6 Ruins (6)  Talk to naturalStone Tell stone.
or worked 523 NULL Deep Earth (13
6 Stone
 Restores petrified to Flesh
creature. 524 NULL
9 Cloud (9), NobilStorm rains acid Storm of Vengeance 525 NULL Stormborn (19)
3 Charm (3), DeviCompels subject Suggestion 526 NULL Infernal (7), Maestro (7), Rak
6 Innuendo (6) As suggestion,Suggestion, Mass 527 NULL Maestro (13), Rakshasa (13), Serpen
0  Summons oneSummon Instrument 528 NULL
musical instrument.
1 (Evil creatures Summon Monster I 529 NULL
2 Dark Tapestry (Evil creatures Summon Monster II 530 NULL
3 (Evil creatures Summon Monster III 531 NULL Serpentine (7)
4 Dark Tapestry (Evil creatures Summon Monster IV 532 NULL
5 Darkness (5) Summons extrapl Summon Monster V 533 NULL
6 Summons extrapl Summon Monster VI 534 NULL
8 Summon Monster VIII 535 NULL
Summons extrapl Elemental (17)
7 Summon Monster VII
Summons extrapl 536 NULL Aquatic (15), Serpentine (15)
Summon Monster IX
9 Chaos (9), EvilSummons extrapl 537 NULL Abyssal (19)
1 Summon Nature's Ally I 538 NULL
Summons creatu
2 Summon Nature's Ally II539 NULL
Summons creatu
3 Summon Nature's Ally III540 NULL
Summons creatu
Summon Nature's Ally IV541 NULL
4 Animal (4), SauSummons creatu
5 Summon
 Summons creature Nature's Ally V542 NULL
to fight.
6 Summon
 Summons creature Nature's Ally VI543 NULL
to fight.
7 Saurian (7) Summon
 Summons creature Nature's Ally VII
to fight. 544 NULL
8 Animal (8) Summon
 Summons creature Nature's Ally VIII
to fight. 545 NULL
9 Summon
 Summons creature Nature's Ally IX546 NULL
to fight.
2 Summon Swarm
Summons swarm 547 NULL Pestilence (5)
7 Sun (7), Stars  Beam blinds and Sunbeam
deals 4d6 damage. 548 NULL
8 Seasons (8), SBlinds all with Sunburst 549 NULL Celestial (17)
8 Rune (8) Triggered runeSymbol of Death 550 5000
6 Triggered runeSymbol of Fear 551 1000
8 Triggered runeSymbol of Insanity 552 5000
5 Torture (5), KytTriggered runeSymbol of Pain 553 1000
6 Revolution (6),Triggered runeSymbol of Persuasion 554 5000
5 Triggered runeSymbol of Sleep 555 1000
7 Triggered runeSymbol of Stunning 556 5000
7 Triggered runeSymbol of Weakness 557 5000
6 SympathetictoVibration
 Deals 2d10 damage/round freestanding
558structure.
NULL
8 Object or locatiSympathy 559 1500
5  Moves object, Telekinesis
attacks creature, or hurls 560object
NULL
or creature.
8 Telekinetic
 As resilient sphere, but youSphere
move the sphere
561 NULL
telekinetically.
Telepathic
5 Community (5), Link lets allies communicate. Bond 562 NULL
5 Travel (5) Teleport
 Instantly transports you as far as 100 miles 563 per
NULLlevel.
7 Travel (7)  As teleport, butTeleport,
no rangeGreater
limit and no off-target
564 NULLarrival. Abyssal (15), Arcane (15), Infernal (1
7  As teleport, butTeleport
affects aObject
touched object.565 NULL
9 Rune (9) Teleportation
 Teleports creatures Circle
inside circle. 566 1000
8 Temporal
 Puts subject into suspendedStasisanimation. 567 5000
9 Trickery (9)  You act freely Time Stoprounds.
for 1d4+1 568 NULL
3 Creates shelterTiny Hut 569 NULL
3 Agathion (3), Speak and undTongues 570 NULL Aberrant (7)
0 Touch of
 Touch attack fatigues Fatigue
target. 571 NULL
Touch
2 Lust (2), Madne Subject takes 1d6 of Idiocy
penalty to Int, Wis, and
572Cha.
NULL Accursed (5), Daemon (5), Div (5)
6  You gain combatTransformation
bonuses. 573 NULL Abyssal (13), Boreal (13), Orc
7  Metal within 40Transmute
ft. becomesMetalwood. to Wood
574 NULL
5 Transforms twoTransmute Mud to Rock575 NULL
5 Transforms twoTransmute Rock to Mud 576 NULL Kobold Sorcerer (11), Kobold (11)
6  Move instantlyTransport via Plants
from one plant to another577
of the
NULL
same kind. Verdant (13)
Trapwithin
8 Souls (9), Psy  Imprisons subject the Soul
gem. 578 1000 Oni (17)
2 Tree Shape
You look exactly 579 NULL
5 Step from one tTree Stride 580 NULL Fey (11)
True
9 Resurrection (9 As resurrection, plusResurrection
remains aren't needed.
581 25000
6 Knowledge (5),Lets you see allTrue Seeing 582 250 Arcane (13)
True
1 Destruction (1), +20 on your next Strike
attack roll. 583 NULL Shaitan (3)
6 Glory (6), RepoDestroys 1d4 HUndeath to Death 584 500 Undead (13)
2 Conceals alignUndetectable Alignment585 NULL
5 Unhallow
Designates loca 586 1000
8 Evil (8) Unholy Aura
 +4 to AC, +4 resistance, and SR 25 against
587 good spells.
500 Abyssal (17), Ghoul (17)
4 Evil (4) Unholy
 Harms and sickens Blight
good creatures (1d8588
damage/2
NULL levels).
1 Invisible forc Unseen Servant 589 NULL Starsoul (3)
3 Blood (3), Dae Touch deals 1dVampiric touch 590 NULL Undead (7), Daemon (7), Ghou
6 Ambush (6) Changes appear Veil 592 NULL Aberrant (13)
1 Throws voice foVentriloquism 593 NULL Maestro (3)
0 Subject gains Virtue 594 NULL
7  As legend lore,Vision
but quicker. 595 250 Dreamspun (15
Wail of the
9 Death (9), Rep Deals 10 damage/level Banshee
to 1 creature/level.
596 NULL Maestro (19), Ghoul (19)
4 Fire (4) Deals 2d4 fire Wall of Fire 597 NULL Efreeti (9), Orc
5 Isolation (6)  Wall is immuneWall of Force
to damage. 598 NULL
4  Ice plane createsWallwall
of Ice
or hemisphere creates
599 NULL
dome. Boreal (9), Mar
Wallcan
6 Artifice (7), Met 30 hp/four levels; of topple
Iron onto foes. 600 50 Shaitan (13)
5 Blood (5), Plant Thorns damage Wall of Thorns
anyone who tries to pass.
602 NULL Verdant (11)
2  Bends wood. Warp Wood 603 NULL
3 Water (3) Subjects can bWater Breathing 604 NULL
3 Oceans (3) Subject treads o Water Walk 605 NULL
Waves of Exhaustion
7 Repose (8), Toi Several targets become exhausted. 606 NULL Oni (15), Daem
5 Toil (5)  Several targetsWaves
become of Fatigue
fatigued. 607 NULL Undead (11)
2 Web
 Fills 20-ft.-radius spread with sticky spiderwebs
608 NULL that can grapple foes and impair movement.
9 Madness (9), N As phantasmalWeird killer, but affects all within
60930NULL
ft. Harrow (19)
8 Air (8), Weathe Cyclone dealsWhirlwind
damage and can pick up 610 creatures.
NULL Stormborn (17)
2 Wind (1) Sends a short Whispering Wind 611 NULL
6 Wind (6) You and your alWind Walk 612 NULL
3 Air (2) Deflects arrowsWind Wall 613 NULL
9  As limited wish, Wish
but with fewer limits. 614 25000 Arcane (19), Djinni (19), Draconic (19
2 Artifice (2)  Reshapes wooden Woodobjects
Shapeto suit you. 615 NULL
6 Teleports you bWord of Recall 616 NULL
7 Chaos (7)  Kills, confuses,Word
stuns,oforChaos
deafens nonchaotic
617 NULL
subjects.
4 Espionage (4)  Keeps eavesdroppers Zone of Silence
from overhearing618you.NULL
2 Honor (2) Subjects withinZone of Truth 619 NULL
5 Earth (5), Forti Creates a stoneWall of Stone 620 NULL Shaitan (11)
4 Kyton (3) Pain encourageAgonize 621 NULL
6 Hellfire Ray 622 NULL
4 Sacrifice 624 NULL
1 Burning Disarm 627 NULL
6 Dirge of the Victorious Knights
628 100
3 Dweomer Retaliation 629 NULL
4 Emergency Force Sphere630 NULL
7 Signifer's Rally 631 100
3 Twine Double 632 NULL
4 Fear (4) Subjects withinFear 633 NULL Draconic (9), Ghoul (9)
2 Animal (2) Paralyzes one Hold
a Animal 634 NULL
5 Vermin (4) Wasp swarms at Insect Plague 635 NULL Pestilence (11), Div (15)
5 Transforms subBaleful Polymorph 636 NULL
5 Prying eyes
 1d4 + 1/level floating Eyes scout for you.637 NULL Rakshasa (11)
7 Rune (7)  Prepared objectInstant Summons
appears in your hand. 638 1000
5 Spellcasting Contract, Lesser
641 NULL
7 Spellcasting Contract 642 NULL
9 Spellcasting Contract, Greater
643 NULL
2 Ancestral Communion 644 NULL
4 Ancestral Gift 645 NULL
3 Summon Ancestral Guardian 646 NULL
4 See Through Stone 647 NULL
3 Rune of Durability 648 NULL
3 Rune of Warding 649 200
1 Detect Charm 650 NULL
1 Liberating Comand 651 NULL
2 Suppress Charms and Compulsions
652 NULL
6 Summon Flight of Eagles653 100
6 Genius Avaricious 654 NULL
3 Luck (3), ProtecAbsorb 12 poinProtection from Energy 655 NULL Destined (7), E
2 NULL 657 NULL
3 NULL 658 50
3 Illusory Poison 659 NULL
3 NULL 660 NULL
9 NULL 661 100
1 NULL 662 NULL
9 NULL 663 NULL
1 NULL 664 NULL
2 NULL 665 NULL
0 NULL 666 NULL
8 NULL 667 NULL
1 NULL 668 NULL
3 Ape Walk 669 NULL
2 Radiation (8) Defoliate 670 NULL
3 Heatstroke 671 NULL
1 NULL 672 NULL
3 NULL 673 NULL
1 NULL 676 NULL
0 NULL 678 NULL
3 Caster absorbsAbsorbing Touch 679 NULL
2 Hastens target Accelerate Poison 680 NULL
4 Creates a pit wAcid Pit 681 10
2 Gain potion’s bAlchemical Allocation 682 NULL
2 Turns item up toAllfood 683 NULL
1 Increase/decrea Alter Winds 684 NULL
3 Empowers or ext Amplify Elixir 685 NULL
1 Triples carryingAnt Haul 686 NULL
3 Creates rolling NULL 687 NULL Aquatic (7)
3 Arcane Concordance
Grants metamag 688 NULL
2 Creates duplicaArrow Eruption 689 NULL
2 Aspect of the Bear
+2 AC and comb 690 NULL
1 Gives bonusesAspect of the Falcon 691 NULL
4 +2 AC against Aspect
a of the Stag 692 NULL
5 Subject gains +Aspect of the Wolf 693 NULL
2 Increases strenAura of Greater Courage694 NULL
4 Flying lightnin Ball Lightning 695 NULL
NULL Revelation (3) Dispels touched Banish Seeming 696 NULL
5 You and allies Bard's Escape 697 NULL
1 Subject immediBeguiling Gift 698 NULL
2 Subject gains Bestow Grace 699 NULL
4 Last stand cureBlaze of Glory 700 NULL
4 Gives allies a cBlessing of Fervor 701 NULL Martyred (9)
5 Subject gets faBlessing of the Salamander
702 NULL
3 Learn about a cBlood Biography 703 NULL
2 Gives caster theBloodhound 704 NULL
4 Causes bleed dBloody Claws 705 NULL
1 Increases thro Bomber's Eye 706 NULL
3 Fate (3) (Oracle only.) Borrow Fortune 707 NULL
1 Cooperation (1Make a skill chBorrow Skill 708 NULL
4 Summons an invi Bow Spirit 709 NULL
0 Brand
Creates perman 710 NULL
4 As brand, but Brand, Greater 711 NULL
1 Gives an objectBreak 712 NULL
6 Leadership (6) Take best of twBrilliant Inspiration 713 NULL
1 Trade natural Bristle 714 NULL
2 Inflict 1d6 fire Burning Gaze 715 NULL
1 Burst Bonds
1d6 damage/leve 716 NULL
2 Nauseates targCacophonous Call 717 NULL
5 Cacophonous Call, Mass 718 NULL
Nauseates multi
4 Touch attack s Calcific Touch 719 NULL
1 Call Animal
Makes an anima 720 NULL
3 Creates a sheltCampfire Wall 721 NULL
3 Cast Out
Does 2d8 damag 722 NULL
2 Judgment (2) Causes target Castigate 723 NULL
5 As castigate, buCastigate, Mass 724 NULL
1 Sickens creatureChallenge Evil 725 NULL
2 Gives a +4 bonChameleon Stride 726 NULL
9 Ruins (9) 20d6 damage to Clashing Rocks 727 NULL Deep Earth (19
5 Divine (5) As heal, but o Cleanse 728 NULL
6 Nightmare (6), Living creaturesCloak of Dreams 729 NULL
1 Reduces effectCloak of Shade 730 NULL
3 Creates screenCloak of Winds 731 NULL
2 Creature answer Confess 732 NULL
6 Scorching raysContagious Flame 733 NULL
3 Cooperation (3Grants a teamwCoordinated Effort 734 NULL
2 Protects creat Corruption Resistance 735 NULL
4 If subject doesnCoward's Lament 736 NULL
1 Subject takes –Crafter's Curse 737 NULL
1 Industry (1) Subject gains +Crafter's Fortune 738 NULL
2 Caves (2) Creates an extrCreate Pit 739 10 Kobold Sorcerer (5), Kobold (5)
2 Creates treasurCreate Treasure Map 740 100
3 Causes a creatCup of Dust 741 NULL
1 Animates a lantNULL 742 NULL
6 Deadly Finale
Deals 2d8 dama 743 NULL
5 Blast of song Deafening Song Bolt 744 NULL
NULL As sanctify ar Defile Armor 745 NULL
7 Defense (7) Attacks that miDeflection 746 NULL
5 Extract doesn’tDelayed Consumption 747 NULL
4 Worsens attitudDenounce 748 NULL
1 Reveals presenDetect Aberration 749 NULL
4 Inflicts 1d8/lev Detonate 750 50
3 Target eidolon Devolution 751 NULL
4 Discordant Blast
3d6 sonic damag 752 NULL
3 Transfer hit poiDivine Transfer 753 NULL
8 (Oracle only.) NULL 754 NULL
3 Dragon (3) Subject can abDraconic Reservoir 755 NULL
4 Dragon (4) Gives you a dr Dragon's Breath 756 NULL Kobold Sorcerer (9), Kobold (
2 Black particles Dust of Twilight 757 NULL
2 Creates a magiEagle Eye 758 NULL
3 Creates an aurElemental Aura 759 NULL Boreal (7)
2 Enables you toElemental Speech 760 NULL
2 Gain energy daElemental Touch 761 NULL
5 Puts you in te Elude Time 762 500
6 Allows you to t Enemy Hammer 763 NULL
3 Aristocracy (3) Transfers your Enter Image 764 NULL
8 Love (8) Makes a singleEuphoric Tranquility 765 NULL
2 Grants eidolon Evolution Surge, Leser 766 NULL
3 Grants eidolon Evolution Surge 767 NULL
4 Grants eidolon Evolution Surge, Greater768 NULL
1 Moves 5-ft. cubExpeditious Excavation 769 NULL Deep Earth (3)
7 Wastes creature Expend 770 NULL
2 A target starve Feast of Ashes 771 NULL Ghoul (5)
1 Subject ignoresFeather Step 772 NULL
3 As feather stepFeather Step, Mass 773 NULL
NULL Gives subject SFester 774 NULL
6 As fester, but aFester, Mass 775 NULL
9 Ash (9) You gain variouFiery Body 776 NULL
2 Exhale a cone Fire
o Breath 777 NULL
2 Your ability to Fire of Entanglement 778 NULL
3 Smited creatur Fire of Judgment 779 NULL
4 Smited creatur Fire of Vengeance 780 NULL
5 Creates a serpenFire Snake 781 NULL
7 Allies gain fla Firebrand 782 NULL
4 Causes fire to Firefall 783 NULL
2 Gives weapon N
f ULL 784 NULL
1 As flare, but onFlare Burst 785 NULL
Fluid Form
6 Flowing (6), Ri Gain DR 10/slas 786 NULL Nanite (13)
Fly, Mass
7 Feather (6), VeOne creature/lev 787 NULL
5 Redirect an eneFoe to Friend 788 NULL
2 Gain ability to Follow Aura 789 NULL
6 Fool's Forbiddance
Confuses enemi 790 NULL
4 Redemption (4Target falls proForced Repentance 791 NULL
5 Paralyzes creatFrozen Note 792 NULL
2 +2d4 bonus onGallant
fa Inspiration 793 NULL
6 Teleports a groGetaway 794 NULL
5 Geyser
Creates a geyse 795 NULL Aquatic (9)
2 Incorporeal cr NULL 796 NULL
5 As ghostbane di
NULL 797 NULL
2 No fall damage,Glide 798 NULL
2 Grace
Movement doesn 799 NULL
1 Gravity Bow
Arrows do dama 800 NULL
4 Creates trees aGrove of Respite 801 NULL
3 Guiding Star
Know approxima 802 NULL
4 Subject within Heroic Finale 803 NULL
1 Allows the use Hero's Defiance 804 NULL
2 Gain +10 on BlHidden Speech 805 NULL
3 Hides all trace Hide Campsite 806 NULL
3 Whisper sickens Holy Whisper 807 NULL
2 Roll 2 dice wheHoneyed Tongue 808 NULL
5 Caves (6) As create pit, Hungry Pit 809 10
1 Rivers (1) Wave of water Hydraulic Push 810 NULL Aquatic (3)
3 Creates torrentHydraulic Torrent 811 NULL
1 Target rolls tw Ill Omen 812 NULL Harrow (3)
1 Gain +10 on BlInnocence 813 NULL
2 Summon armorInstant
te Armor 814 NULL
3 Target is treat Instant Enemy 815 NULL
1 Temporarily relInvigorate 816 NULL
3 As invigorate, Invigorate, Mass 817 NULL
3 Teleport target Jester's
w Jaunt 818 NULL
1 Gain +2 Percept Keen Senses 819 NULL
4 Instantly switchKing's Castle 820 NULL
1 Forces target t Knight's Calling 821 NULL
1 Melee weaponsLead Blades 822 NULL
5 Protects from eLife Bubble 823 NULL
2 Creates a soariLight Lance 824 NULL
3 Walk across wat Lily Pad Stride 825 NULL
2 Creature gainsLockjaw
g 826 NULL
3 Makes 2 creatur Marks Of Forbiddance 827 NULL
1 Hides presenceMask Dweomer 828 NULL
1 Memory (2) Subject forgetsMemory Lapse 829 NULL
4 Insanity (4), R Subject is enr Moonstruck 830 NULL
3 Subjects only nNap Stack 831 100
2 +1 on damage Natural
ro Rhythm 832 NULL
3 Gives subject Nature's Exile 833 NULL
1 Subject cannotNegate Aroma 834 NULL
4 Oath of Peace
Grants +5 AC an 835 NULL
2 (Oracle only.) Oracle's Burden 836 NULL
3 Torture (2) Inflicts 1d6 no Pain Strike 837 NULL
5 As pain, but affPain Strike, Mass 838 NULL
2 Paladin's Sacrifice
Take the damag 839 NULL
7 Phantasmal Revenge
Ghost from corp 840 NULL
5 Insanity (6) Phantasmal Web
Catches subject 841 NULL
6 Compel similarPied Piping 842 NULL
5 Created pillar Pillar of Life 843 NULL
5 Resist harmful Planar Adaptation 844 NULL
7 As planar adaptPlanar Adaptation< Mass845 NULL
2 Subject is sic Pox Pustules 846 NULL
2 Protects from aProtective Spirit 847 NULL
3 Purging Finale
Removes one ne 848 NULL
4 Purified Calling
Eidolon summon 849 NULL
0 Putrefy Food and Drink 850 NULL
Makes food and
1 Square gives gRally Point 851 NULL
4 Judgment (4) Foes take 1d8 Rebuke 853 NULL
7 Creates 5-ft.-thRampart 854 NULL
1 Eidolon cured Rejuvenate Eidolon, Lesser
855 NULL
3 As lesser reju Rejuvenate Eidolon 856 NULL
5 As lesser reju Rejuvenate Eidolon, Greater
857 NULL
4 Melee attack d Resounding Blow 858 NULL
4 Ancestors (4) Dead creature Rest Eternal 859 NULL
1 Gain more hit pRestful Sleep 860 NULL
5 Gain second wiResurgent Transformation
861 100
3 Recent attacker Retribution 862 NULL
3 Allies cured 2 Reviving Finale 863 NULL
2 Boosts attack bRighteous Vigor 864 NULL
4 Creates wind t River of Wind 865 NULL
3 Cast touch healSacred Bond 866 100
4 Martyr (6) Take damage fo Sacrificial Oath 867 NULL
2 Bonus damageSaddle Surge 868 NULL
3 +1 AC/four leveSanctify Armor 869 NULL
1 Subject rerolls Saving Finale 870 NULL
2 Leave trail for aScent Trail 871 NULL
3 Foes provoke at Screech 872 NULL
1 Makes corpse lo Sculpt Corpse 873 NULL
8 Sheathes you in Seamantle 874 NULL Aquatic (17)
3 Thought (3) Detects thinkinSeek Thoughts 875 NULL
2 Language (2), Subject undersShare Language 877 NULL
4 Temporarily b Shadow Projection 878 NULL
4 See/hear/smellShare Senses 879 NULL
3 Creates difficulShifting Sand 880 NULL Deep Earth (7)
4 As wrath, but aShared Wrath 881 NULL
0 See area as th Sift 882 NULL
6 Storms (6) Hot wind does Sirocco 883 NULL
4 Causes creaturSleepwalk 884 100
2 Oceans (2), RivWave boosts crSlipstream 885 NULL Aquatic (5)
5 Snake Staff
Transforms wood 886 NULL
1 Creates tangiblSolid Note 887 NULL
0 Ignites flammabSpark 888 NULL
3 Caves (3) As create pit, bSpiked Pit 889 10
4 Creates a divine Spiritual Ally 890 NULL
4 Inflict touch sp Spite 891 250
4 Subject cannotStay the Hand 892 NULL
2 Ruins (2) 2d6 damage toStonea Call 893 NULL
1 Your unarmed Stone
st Fist 894 NULL
8 1d8 damage/lev Stormbolts 896 NULL
4 Natural attack Strong Jaw 897 NULL
1 Small hole trip Stumble Gap 898 10
5 Stuns 3 creaturStunning Finale 899 NULL
5 Murder (5) Target quickly Suffocation 900 NULL
9 Murder (9) One creature/leSuffocation, Mass 901 NULL
2 Instantly summo Summon Eidolon 902 NULL
6 Vermin (5) Turns your body Swarm Skin 903 NULL
4 Your attackers Thorn Body 904 NULL
5 Appear older o Threefold Aspect 905 5 Imperious (9)
3 1d8 damage/lev Thundering Drums 906 NULL
1 Gives bonus onTimely Inspiration 907 NULL
1 Ignore fatigue w Tireless Pursuit 908 NULL
3 As tireless pursTireless Pursuers 909 NULL
1 Subject loses 1Touch of Gracelessness 910 NULL
1 Swim speed beTouch of the Sea 911 NULL
4 Change your eid Transmogrify 912 1000
2 Spit poison on Transmute Potion to Poison
913 NULL
5 Objects on clo Treasure Stitching 914 100
4 Removes polymo True Form 915 NULL
9 Oceans (9) Huge wave dama Tsunami 916 NULL
3 Floating knife Twilight Knife 917 NULL
6 Creates controlTwin Form 918 NULL
1 Unfett er
Remove distance 919 NULL
4 Acts as any extUniversal Formula 920 100
6 Subject sharesUnwilling Shield 921 250
0 Subject is consUnwitting Ally 922 NULL
1 As invisibility Vanish 923 NULL
1 +2 AC, +2 on sVeil of Positive Energy 924 NULL
3 Arrow or bolt p Venomous Bolt 925 NULL
3 Weapon bypasVersatile Weapon 926 NULL
2 Vermin (2) Vomit Swarm
Produces a spid 927 NULL
7 Creates a whirlVortex 928 NULL
2 Magical trail a Wake of Light 929 NULL
8 Wall damages Wall
fo of Lava 930 NULL
9 Creates wall thNULL 931 1000
4 Outlines subjecWandering Star Motes 932 NULL
3 Creatures of s Ward the Faithful 933 NULL
2 Weapon of Awe
Weapon gets +2 934 NULL
9 Wind (9) Grants flight; a Winds of Vengeance 935 NULL
9 Exploration (9)Earth moves yoWorld Wave 936 NULL Aquatic (19)
1 +1 attack and Wrath 937 NULL
3 Hatred (2) Subject shines Wrathful Mantle 938 NULL
2 +20 on PerceptiHunter's Eye 940 NULL
1 Treat enemies Hunter's
a Howl 941 NULL
2 +5 Perception Perceive Cues 942 NULL
1 Tell creature's Residual Tracking 943 NULL
2 Grants a +2 boBlessing of Courage and 944
LifeNULL
8 NULL 946 NULL
5 NULL 950 NULL
5 Ancestral Memory 951 NULL
1 Gorum's Armor 953 NULL
3 Harrowing 954 NULL Harrow (7)
1 Infernal Healing 955 NULL
4 Infernal Healing, Greater956 NULL
3 Lover's Vengeance 958 100
4 Shield of the Dawnflower959 NULL
7 Trap (7) Teleport Trap 960 100
1 Unbreakable Heart 961 NULL
7 Vision of Lamashtu 964 NULL
3 Waters of Lamashtu 965 250
2 NULL 973 NULL
5 1d6/level acid Acidic Spray 975 10
2 Subject gains Acute Senses 976 NULL
4 Ignore penaltieAge Resistance, Lesser 977 NULL
7 Ignore penaltieAge Resistance, Greater 978 NULL Imperious (15)
6 Ignore penaltieAge Resistance 979 NULL
2 Gain haste whiAllegro 980 NULL
3 Create one skeAnimate Dead, Lesser 981 25
3 Anthropomorphic Animal
Animal becomes 982 NULL
1 Target gains a Anticipate Peril 983 NULL
4 Tree branches Arboreal Hammer 984 NULL
4 Targeted dispelArcana Theft 985 NULL
3 Aura penalizesArchon's Aura 986 NULL
2 Harm and possiArrow of Law 987 NULL
3 Hamper vision Ash Storm 988 NULL
5 Limited astral t Astral Projection, Lesser989 1000
4 Animal gains aAtavism 990 NULL
8 One animal/levAtavism, Mass 991 NULL
4 Creatures in y Aura of Doom 992 NULL
2 Weapons are ke Badger's Ferocity 993 NULL
6 Education (6) You and an all Battlemind Link 994 NULL
7 Target gains pal Bestow Grace of the Champion
995 NULL
3 Bonded weapon Blade of Bright Victory 996 NULL
3 Bonded weapon Blade of Dark Triumph 997 NULL
3 1 ally/level ga Blessing of the Mole 998 NULL
4 Unarmed strikeBlood Crow Strike 999 NULL
8 Mist causes W Blood Mist 1000 NULL
2 Learn a spell f Blood Transcription 1001 NULL
2 Targets take fi Boiling Blood 1002 NULL
1 Target takes a Bungle 1003 NULL
3 Target gains a Burrow 1004 NULL
3 Burst deals 3d Burst of Nettles 1005 NULL
3 Skull acts as mCackling Skull 1006 NULL
8 Summon your co Call Construct 1007 5000
4 Wasp swarm def Cape of Wasps 1008 NULL
7 Burst deals 1d6Caustic Eruption 1009 NULL
1 Performance de Chord of Shards 1010 NULL
7 Education (8) Emanation hamp Circle of Clarity 1011 100
6 Cone of ice sli Cold Ice Strike 1012 NULL
2 Target is compel Compassionate Ally 1013 NULL
6 Summon a blacConjure Black Pudding 1014 10
6 Infect a subjec Contagion, Greater 1015 NULL
7 Take control ofControl Construct 1016 NULL
4 Direct a summoControl Summoned Creature
1017 NULL
5 Demodand (6) Acidic patch d Corrosive Consumption1018 NULL
1 Corrosive Touch
Touch attack de 1019 NULL
3 Extra eyes giveCountless Eyes 1020 NULL
8 Greed (8) As lesser creatCreate Demiplane 1021 500 Ectoplasm (17)
7 Create your owCreate Demiplane, Lesser
1022 500
9 Solitude (9) Create Demiplane, Greater
As create demip 1023 500
6 As bestow cursCurse, Major 1024 NULL
5 Target is sicke Curse of Disgust 1025 NULL
4 Target gains thCurse of Magic Negation
1026 250
9 Plants die, liv Cursed Earth 1027 10000
2 Cushioning Bands
Force bands pro 1028 NULL
4 Duels (5) Dance of a Hundred Cuts
Gain +1 combat 1029 NULL
6 Duels (8) As dance of a hDance of a Thousand Cuts
1030 NULL
4 See 120 ft. in t Darkvision, Greater 1031 NULL
4 As daze, but afDaze, Mass 1032 NULL
1 Turn a corpse iDecompose Corpse 1033 NULL
2 Electricity dam Defensive Shock 1034 NULL Nanite (5)
2 Kyton (1) Ignore pain for Delay Pain 1035 NULL
1 Target is pena Delusional Pride 1036 NULL
1 Detect and idenDiagnose Disease 1037 NULL
2 Disfiguring Touch
Target becomes 1038 NULL
2 As disguise selDisguise Other 1039 NULL
3 Noise makes itDistracting
d Cacophony 1040 NULL
2 Sound sickens Distressing Tone 1041 NULL
5 Divine Pursuit
Gain a movemen 1042 NULL
2 Harm and possiDread Bolt 1043 NULL
6 Summon 1 giant Eagle Aerie 1044 NULL
1 Deal sonic dam Ear-Piercing Scream 1045 NULL
5 Sonic sense givEcholocation 1046 NULL Nanite (11)
3 Target gains thEldritch Fever 1047 NULL
6 Targets steal f Envious Urge 1048 NULL
7 Infect a subjec Epidemic 1049 NULL
3 Acid boils burs Eruptive Pustules 1050 NULL
3 Target takes Excruciating Deformation1051 NULL
3 Instrument main Exquisite Accompaniment
1052 NULL
4 Gain 2d10 temp False Life, Greater 1053 NULL
4 Possess your fa Familiar Melding 1054 NULL
5 Wind walls seleFickle Winds 1055 NULL
4 Worms deal hpNULL 1056 NULL
1 Legislation (1) Target obeys yForbid Action 1057 NULL
5 Legislation (5) As forbid actionForbid Action, Greater 1058 NULL
3 Hook of force dForce Hook Charge 1059 NULL
3 Fist (4) Target takes 1 Force Punch 1060 NULL
1 Target cannot Forced Quiet 1061 NULL
2 Target takes c Frigid Touch 1062 NULL
1 Target takes c Frostbite 1063 NULL
1 Target cannot sFumbletongue 1064 NULL
3 Target takes blFungal Infestation 1065 NULL
2 You look like a Ghostly Disguise 1066 NULL
3 Spirits cause wHaunting Choir 1067 NULL
2 Creatures are Haunting Mists 1068 NULL
1 Target gains + Hex Ward 1069 NULL
5 Create wall or jHoly Ice 1070 25
2 Lend your shielHoly Shield 1071 NULL
1 Create three n Horn of Pursuit 1072 NULL
3 Screaming painHowling Agony 1073 NULL
7 Your body becoIce Body 1074 NULL
6 Target is froze Ice Crystal Teleport 1075 NULL
1 Masterwork iceIcicle Dagger 1076 NULL
5 Thick ice hold Icy Prison 1077 NULL
9 As icy prison, bIcy Prison, Mass 1078 NULL
2 Target emulates Imbue with Aura 1079 NULL
9 Void (9) Teleport to anoInterplanetary Teleport1080 NULL
1 Target answersInterrogation 1081 NULL
4 As interrogatio Interrogation, Greater 1082 NULL
7 Negate harmfulJoyful Rapture 1083 NULL Martyred (15)
1 Arrow deals daKi Arrow 1084 NULL
3 Add to your ki p Ki Leech 1085 NULL
7 Target takes 1d Ki Shout 1086 NULL
1 Education (1) Gain +10 on a Know the Enemy 1087 NULL
6 Target is restri Leashed Shackles 1088 NULL
1 Ally gains the Lend Judgment 1089 NULL
5 Ally receives a Lend Judgment, Greater1090 NULL
5 Targets in a linLightning Arc 1091 NULL
3 Nauseate and/oLoathsome Veil 1092 NULL
7 Dispel light an Lunar Veil 1093 NULL
2 Target takes peMad Hallucination 1094 NULL
3 Summon a swar Mad Monkeys 1095 NULL
4 Construct behav Malfunction 1096 NULL
4 Target is compe Malicious Spite 1097 150
3 As magic jar, bu Marionette Possession 1098 NULL
2 Greed (2) Make a normalMasterwork Transformation
1099 NULL
2 Miserable Pity
Opponents canno 1100 NULL
3 Take the form Monstrous Physique I 1101 NULL
4 Take the form Monstrous Physique II 1102 NULL
5 Take the form Monstrous Physique III1103 NULL
6 Monstrous Physique IV1104 NULL
As monstrous ph
1 Hatred (1) Murderous Command 1105 NULL
Target is compell
2 Target loses itsOppressive Boredom 1106 NULL
4 Oracle only. TaOracle's Vessel 1107 NULL
8 Sphere inflicts Orb of the Void 1108 50
4 Grieving targetOverwhelming Grief 1109 NULL
9 Aristocracy (9) Creatures bow Overwhelming
b Presence
1110 NULL Imperious (19),
2 Venom (2) Target takes a Pernicious Poison 1111 NULL
1 Target takes 1 Persuasive Goad 1112 NULL
2 Target is staggPiercing Shriek 1113 NULL
5 Target's attacksPlague Carrier 1114 NULL
7 Plague (6) Cloud infects cPlague Storm 1115 NULL
1 Play instrumentPlay Instrument 1116 NULL
9 Cold darkness Polar Midnight 1117 NULL
1 Gain a relaxingPolypurpose Panacea 1118 NULL
5 Possess and an Possess Object 1119 100
8 Target is permaPrediction of Failure 1120 NULL Imperious (17)
4 Free yourself f Primal Scream 1121 NULL
2 Shadow protects Protective Penumbra 1122 NULL
3 Summon a swar Rain of Frogs 1123 NULL
5 As raise dead, Raise Animal Companion 1124 1000
5 Construct gainsRapid Repair 1125 NULL
1 Plague (1) Ray makes the Ray of Sickening 1126 NULL
3 Target is compe Reckless Infatuation 1127 NULL
1 Suppress diseaRemove Sickness 1128 NULL
5 Marked target iReprobation 1129 NULL
7 Target is damaResonating Word 1130 NULL
1 Skeletal corpseRestore Corpse 1131 NULL
3 Restoration forRestore Eidolon 1132 100
2 Lesser restoratRestore Eidolon, Lesser1133 NULL
9 Transform into Ride
e the Lightning 1134 NULL
4 Target can bre Ride The Waves 1135 NULL
1 Prevent a corp Sanctify Corpse 1136 NULL
3 Target temporar Sands of Time 1137 NULL
7 Winds block vi Scouring Winds 1138 NULL
2 Alter a simula Sculpt Simulacrum 1139 NULL
6 Peaceful feelinSerenity 1140 NULL
5 Shadowy duplicShadowbard 1141 NULL
4 Teleport from Shadow Step 1142 NULL
1 Create a quasi Shadow Weapon 1143 NULL
2 Shard of Chaos
Harm and possib 1144 NULL
2 Share Memory
Share one memo 1145 NULL
4 Creates a doubSimulacrum, Lesser 1146 50
2 Skinsend
Animate and pos 1147 NULL
5 Target is distraSmug Narcissism 1148 NULL
1 Snapdragon Fireworks 1149 NULL
Create 1 dragon
5 Sonic Thrust
Sound moves ta 1150 NULL
5 Reduce the berSoothe Construct 1151 NULL
2 Spear of Purity
Harm and possib 1152 NULL
4 Spit blinding b Spit Venom 1153 NULL
2 Target gains thSteal Voice 1154 NULL
3 Your hair anim Strangling Hair 1155 NULL
9 Summon a gianSummon Elder Worm 1156 NULL
9 Summon a frogSummon Froghemoth 1157 NULL
1 Summon 1d3 TiSummon Minor Ally 1158 NULL
1 Summon 1d3 TiSummon Minor Monster 1159 NULL
2 Temporarily suSurmount Affliction 1160 NULL Martyred (5)
3 Triggered runeSymbol of Healing 1161 500
2 Triggered runeSymbol of Mirroring 1162 100
4 Triggered symbo Symbol of Revelation 1163 1000
5 Triggered runeSymbol of Scrying 1164 1000
6 Create triggeredSymbol of Sealing 1165 5000
4 Triggered runeSymbol of Slowing 1166 1000
9 Riot (9) Triggered rune Symbol of Strife 1167 15000
9 Triggered rune Symbol of Vulnerability
1168 15000
2 Burning tar harTar Ball 1169 NULL
7 Bring a creatureTemporary Resurrection 1170 500
4 Creature is comTerrible Remorse 1171 NULL
4 Touch infests aTouch of Slime 1172 NULL
3 Target suffers tToxic Gift 1173 NULL
9 Target takes a Transmute Blood To Acid 1174 10
3 Target is compe Unadulterated Loathing1175 NULL
5 Increase const Unbreakable Construct1176 100
3 Take the form Undead Anatomy I 1177 NULL
5 Take the form Undead Anatomy II 1178 NULL
6 Take the form Undead Anatomy III 1179 NULL
8 As undead anato Undead Anatomy IV 1180 NULL
5 Create wall or Unholy Ice 1181 25
4 Unholy Sword
Weapon become 1182 NULL
2 Unnatural Lust
Target is compe 1183 NULL
1 Target takes –4Unprepared Combatant1184 NULL
2 Target is afflic Unshakable Chill 1185 NULL
6 Target's attitu Utter Contempt 1186 NULL
6 Target is compVengeful Outrage 1187 NULL
4 Take the form Vermin Shape I 1188 NULL
5 Vermin Shape II
As vermin shape 1189 NULL
2 Armor or shieldVestment of the Champion
1190 NULL
4 Start a second Virtuoso Performance 1191 NULL
3 Illusory hells Vision of Hell 1192 NULL
4 As fire shield, Vitriolic Mist 1193 NULL
1 Disguise targetVocal Alteration 1194 NULL
4 Hot rocks deal Volcanic Storm 1195 NULL
5 Sonic wall def Wall of Sound 1196 NULL
2 Animal gains t Wartrain Mount 1197 NULL
7 Pleasure stunsWaves of Ecstasy 1198 NULL
2 Create a comfoWeb Shelter 1199 NULL
3 See through the Witness 1200 NULL
9 Industry (9) Creates 1d4+2Wooden Phalanx 1201 NULL
1 Ally rerolls a Word of Resolve 1202 NULL
1 Target appearsYouthful Appearance 1203 NULL
2 NULL 1204 NULL
2 NULL 1205 NULL
3 NULL 1206 NULL
0 NULL 1207 NULL
0 NULL 1208 NULL
0 NULL 1209 NULL
0 NULL 1210 NULL
0 NULL 1211 NULL
0 NULL 1212 NULL
1 NULL 1213 NULL
3 NULL 1214 NULL
4 NULL 1215 NULL
5 NULL 1216 NULL
9 NULL 1217 100
3 NULL 1218 10
2 NULL 1219 NULL
2 NULL 1221 NULL
3 NULL 1222 NULL
3 NULL 1223 NULL
6 NULL 1224 NULL
2 Use a scarf as NULL 1234 NULL
2 NULL 1235 100
4 NULL 1236 100
4 NULL 1237 NULL
7 NULL 1238 NULL
2 NULL 1239 NULL
3 NULL 1240 100
2 NULL 1241 NULL
1 NULL 1242 NULL
5 NULL 1243 500
3 NULL 1244 NULL
2 NULL 1245 NULL
3 NULL 1246 500
3 NULL 1247 NULL
3 NULL 1248 NULL
2 NULL 1249 NULL
2 NULL 1250 NULL
9 NULL 1251 1000
2 NULL 1252 NULL
5 NULL 1253 NULL
3 NULL 1254 NULL
1 NULL 1255 NULL
4 NULL 1256 NULL
6 NULL 1257 NULL
2 NULL 1258 NULL
6 NULL 1259 NULL
2 NULL 1260 NULL
4 NULL 1261 NULL
4 NULL 1262 NULL
5 NULL 1263 NULL
7 NULL 1264 NULL
2 NULL 1265 NULL
6 NULL 1267 1000
5 NULL 1268 NULL
4 NULL 1269 100
3 NULL 1270 NULL
3 NULL 1271 NULL
2 NULL 1272 NULL
6 NULL 1273 NULL
3 NULL 1274 500
3 NULL 1275 NULL
4 NULL 1276 NULL
3 NULL 1277 100
5 NULL 1278 NULL
4 NULL 1279 NULL
5 NULL 1280 NULL
8 NULL 1281 NULL
8 NULL 1282 NULL
4 NULL 1283 NULL
2 NULL 1284 500
1 NULL 1285 NULL
3 NULL 1286 NULL
3 NULL 1287 NULL
1 NULL 1288 NULL
4 NULL 1289 NULL
3 Surrounds the tAblative Barrier 1290 NULL
4 Absorb Toxicity
You become imm 1291 NULL
1 Abundant Ammunition1292 NULL
Replaces nonma
1 You can move Adjuring
sl Step 1293 NULL
2 You gain a bonAdoration 1294 NULL
1 Creates a smallAir Bubble 1295 NULL
5 As air walk, bu Air Walk, Communal 1296 NULL
2 You gain someAnimal
o Aspect 1297 NULL
Animal Aspect, Greater1298 NULL
4 Competition (3As animal aspec
2 As ant haul, b Ant Haul, Communal 1299 NULL
7 Your focus becArcane Cannon 1300 5000
2 Grants a creatuBestow Weapon Proficiency
1301 NULL
2 Make an Intimid Blistering Invective 1302 NULL
1 A shortbow may Bowstaff 1303 NULL
2 Slashing weapoBrow Gasher 1304 NULL
2 You gain a +4 dBullet Shield 1305 NULL
3 You gain incre Burst of Speed 1306 NULL
6 Your bombs crea Caging Bomb Admixture1307 NULL
2 You gain a +4 Certain Grip 1308 NULL
3 Psychopomp (3Creates a floatiChain of Perdition 1309 NULL
3 You can talk wiCompanion Mind Link 1310 NULL
1 Compels opponen Compel Hostility 1311 NULL
1 Ruins ammunitio Damp Powder 1312 NULL
3 As darkvision, Darkvision, Communal 1313 NULL
3 Targeted ammun Daybreak Arrow 1314 NULL
3 Your might incrDeadly Juggernaut 1315 NULL
1 Deadeye's Lore
Gain a +4 bonus 1316 NULL
4 Inflicts an ill Debilitating Portent 1317 NULL
3 As delay poiso Delay Poison, Communal 1318 NULL
2 Ammunition in Destabilize
t Powder 1319 NULL
3 Object touchedDiscovery Torch 1320 NULL
2 Imbues a projec Divine Arrow 1321 NULL
6 You become anDust i Form 1322 NULL
2 Armor you wearEffortless Armor 1323 NULL
2 As endure elemEndure Elements, Communal1324 NULL
5 A Large siege Energy Siege Shot 1325 NULL
6 As energy siege Energy Siege Shot, Greater
1326 NULL
1 Converts 1 pouFabricate Bullets 1327 2
2 Calls forth seve Fiery Shuriken 1328 NULL
4 You can senseFind w Quarry 1329 NULL
3 Ammunition in Flash
t Fire 1330 NULL
2 Plants in a for Forest Friend 1331 NULL
8 You take on a tFrightful Aspect 1332 NULL
2 The area is cove Frost Fall 1333 NULL
0 You surround yo Haunted Fey Aspect 1334 NULL
3 You siphon halfHealing Thief 1335 NULL
9 Grants a numbe Heroic Invocation 1336 NULL
5 You create a diHostile Juxtaposition 1337 NULL
7 You may targetHostile Juxtaposition, Greater
1338 NULL
3 Levitates the t Hostile Levitation 1339 NULL
1 You appear to Illusion
b of Calm 1340 NULL
2 Kyton (2) Weapon exudes Instrument of Agony 1341 NULL
7 You inflict a ve Jolting Portent 1342 NULL
4 You gain an add Judgment Light 1343 NULL
1 Removes the brJury-Rig 1344 NULL
2 Channels the foKinetic Reverberation 1345 NULL
5 Empowers bombs Languid Bomb Admixture1346 NULL
1 Target makes aLiberating Command 1347 NULL
1 You are boundLife e Conduit 1348 NULL
5 You transfer 3d6 Life Conduit, Greater 1349 NULL
3 Transfers 2d6 hi Life Conduit, Improved1350 NULL
3 Empowers bombs Lightning Lash Bomb Admixture
1351 NULL
2 Doubles armorLitany of Defense 1352 NULL
2 Fascinates a siLitany of Eloquence 1353 NULL
2 Entangles a creLitany of Entanglement1354 NULL
3 Teleports a fri Litany of Escape 1355 NULL
NULL A single target Litany of Madness 1356 NULL
2 A single evil c Litany of Righteousness1357 NULL
3 Litany of Sight
You can see inv 1358 NULL
1 Single target c Litany of Sloth 1359 NULL
4 A single target Litany of Thunder 1360 NULL
4 Allies attackin Litany of Vengeance 1361 NULL
2 Litany of Warding
You gain two ad 1362 NULL
1 Single target isLitany of Weakness 1363 NULL
3 Locate Weakness
You roll damage 1364 NULL
1 Lock Gaze
Compels the targ 1365 NULL
1 Grants a +10 foLongshot 1366 NULL
2 Siege engine gMagic Siege Engine 1367 NULL
4 Magic Siege Engine, Greater
Siege engine ga 1368 NULL
2 Mask Dweomer, Communal
As mask dweome 1369 NULL
9 As mind blank,Mind Blank, Communal1370 NULL
1 You may strikeMirror Strike 1371 NULL
1 Doubles a moraMoment of Greatness 1372 NULL Imperious (3)
2 As mount, but Mount, Communal 1373 NULL
4 You can pass aMutagenic Touch 1374 NULL
4 Named Bullet
Imbues ammuniti 1375 NULL
6 Named Bullet, Greater 1376 NULL
As named bullet
1 Targeted creatuNegative Reaction 1377 NULL
4 As nondetectioNondetection, Communal
1378 25
4 Converts the suObsidian Flow 1379 NULL
1 Peacebond
Locks a weapon 1380 NULL
3 Creates an explPellet Blast 1381 NULL
4 Phantom Chariot
Conjures a quas 1382 NULL
3 Conjures a phan Phantom Driver 1383 NULL
4 As phantom ste Phantom Steed, Communal
1384 NULL
2 You may seizePilfering
a Hand 1385 NULL
3 As protection Protection from Arrows, Communal
1386 NULL
2 As protection Protection from Chaos,1387Communal
NULL
4 As protection Protection from Energy,1388Communal
NULL
2 As protection f Protection from Evil, Communal
1389 NULL
2 As protection Protection from Good, Communal
1390 NULL
2 As protection f Protection from Law, Communal
1391 NULL
3 Transforms a siPup Shape 1392 NULL
2 Redemption (2Target gains peQualm 1393 NULL
2 Ammunition in Recoil
t Fire 1394 NULL
1 Temporarily mitReinforce Armaments 1395 NULL
2 As reinforce a Reinforce Armaments, Communal
1396 NULL
2 Loads a single Reloading Hands 1397 NULL
3 You gain DR 5/Resinous Skin 1398 NULL
3 As resist energResist Energy, Communal
1399 NULL
2 Grants a weapoReturning Weapon 1400 NULL
3 As returning w Returning Weapon, Communal
1401 NULL
2 Ricochet Shot
Imbues a projec 1402 NULL
1 Pick an alignmeSee Alignment 1403 NULL
2 Shadow Bomb Admixture
Empowers bombs 1404 NULL
3 As share languShare Language, Communal
1405 NULL
1 A shield of forcShock Shield 1406 NULL
4 As mirror imageShocking Image 1407 NULL
7 Siege of Trees
Transforms Larg 1408 NULL
9 As siege of tre Siege of Trees, Greater 1409 NULL
5 As spell immunSpell Immunity, Communal
1410 NULL
9 As greater spelSpell Immunity, Greater1411
Communal
NULL
3 As spider climbSpider Climb, Communal
1412 NULL
2 Target takes 3dSpontaneous Immolation
1413 NULL
2 Ammunition in Stabilize
th Powder 1414 NULL
5 As stoneskin, Stoneskin, Communal 1415 250
5 The target tak Summoner Conduit 1416 NULL
1 Sun Metal
Weapon touched 1417 NULL
5 Symbol of Striking
As symbol of dea 1418 300
2 Tactical Acumen
You gain an addi 1419 NULL
6 Converts the toTar Pool 1420 NULL
1 Targeted Bomb Admixture
Empowers bombs 1421 NULL
2 Telekinetic Assembly 1422
Assembles a sie 10
4 Launches an allTelekinetic Charge 1423 NULL
4 Treat the terraiTerrain Bond 1424 NULL
2 Ammunition in Thunder Fire 1425 NULL
4 As tongues, buTongues, Communal 1426 NULL
3 You can deliverTouch Injection 1427 NULL
2 Targeted creatuTwisted Space 1428 NULL
1 Grants a +2 bonuUnerring Weapon 1429 NULL
4 Empowers bombs Viper Bomb Admixture1430 NULL
7 You can spendWalka through Space 1431 NULL
2 Duels (2) The weapon you Warding Weapon 1432 NULL
2 As water walk, Water Walk, Communal1433 NULL
1 Targeted firea Weaken Powder 1434 NULL
2 Nearby plants Wilderness Soldiers 1435 NULL
5 Four mithral daWreath of Blades 1436 502
1 NULL 1437 NULL
3 NULL 1443 NULL
5 NULL 1445 NULL
4 NULL 1446 NULL
3 NULL 1447 25
4 NULL 1448 50
4 NULL 1449 NULL
6 NULL 1450 NULL
6 NULL 1451 NULL
9 NULL 1452 100
9 NULL 1453 NULL
7 NULL 1454 1000
2 NULL 1455 NULL
4 NULL 1456 NULL
5 NULL 1457 NULL
9 NULL 1458 NULL
8 NULL 1459 NULL
8 NULL 1460 NULL
9 NULL 1461 NULL
3 NULL 1463 NULL
5 NULL 1464 NULL
9 NULL 1466 NULL
4 NULL 1467 NULL
2 NULL 1468 NULL
5 NULL 1469 NULL
1 NULL 1472 NULL
2 NULL 1473 NULL
7 NULL 1474 NULL
2 NULL 1475 100
5 NULL 1476 1000
3 NULL 1477 500
3 NULL 1478 NULL
3 NULL 1479 NULL
2 NULL 1480 NULL
2 NULL 1481 NULL
1 NULL 1482 NULL
1 NULL 1483 NULL
1 NULL 1484 NULL
4 NULL 1485 NULL
2 NULL 1486 NULL
2 NULL 1487 NULL
2 NULL 1488 NULL
5 NULL 1489 NULL
3 NULL 1490 NULL
4 NULL 1491 NULL
1 NULL 1492 NULL
4 NULL 1493 NULL
3 NULL 1494 NULL
3 NULL 1495 NULL
1 NULL 1496 NULL
4 NULL 1497 NULL
4 NULL 1498 NULL
5 NULL 1499 3000
1 NULL 1500 NULL
2 NULL 1501 NULL
2 NULL 1502 NULL
6 NULL 1503 NULL
2 NULL 1504 NULL
3 NULL 1505 NULL
5 NULL 1506 NULL
2 NULL 1507 NULL
7 NULL 1508 NULL
5 NULL 1509 NULL
2 NULL 1510 NULL
5 NULL 1511 NULL
1 NULL 1512 NULL
8 NULL 1513 NULL
2 NULL 1514 NULL
2 NULL 1515 NULL
2 NULL 1516 NULL
5 NULL 1517 NULL
3 NULL 1518 NULL
1 NULL 1519 NULL
4 NULL 1520 NULL
3 NULL 1521 NULL
4 NULL 1522 NULL
3 NULL 1523 NULL
1 NULL 1524 NULL
4 NULL 1525 NULL
3 NULL 1526 NULL
6 NULL 1527 NULL
2 NULL 1528 NULL
3 NULL 1529 NULL
2 NULL 1530 NULL
4 NULL 1531 NULL
4 NULL 1532 NULL
1 NULL 1533 NULL
3 Trap (3) NULL 1534 NULL
2 NULL 1535 NULL
3 NULL 1536 NULL
2 Cannibalism (2) NULL 1537 NULL
2 NULL 1538 10
2 NULL 1539 NULL
6 NULL 1540 NULL
1 NULL 1541 NULL
3 NULL 1542 NULL
1 NULL 1543 NULL
1 NULL 1544 NULL
2 NULL 1545 NULL
2 NULL 1546 NULL
4 NULL 1547 NULL
4 NULL 1548 NULL
2 NULL 1549 NULL
4 NULL 1550 100 Nanite (9)
6 NULL 1551 NULL
5 NULL 1552 NULL
1 NULL 1553 NULL
2 NULL 1554 NULL
1 NULL 1555 NULL
1 NULL 1556 NULL
5 NULL 1557 NULL
4 NULL 1558 NULL
1 NULL 1559 NULL
1 NULL 1560 NULL
4 NULL 1561 NULL
1 NULL 1562 NULL
1 Innuendo (1) NULL 1563 NULL
2 NULL 1564 NULL
3 NULL 1565 NULL
1 NULL 1566 NULL
1 NULL 1567 NULL
2 NULL 1568 NULL
4 NULL 1569 NULL
3 NULL 1570 NULL
2 NULL 1571 NULL
2 NULL 1572 NULL
1 NULL 1574 NULL
5 NULL 1575 NULL
3 NULL 1576 NULL
6 NULL 1577 1000
3 NULL 1578 NULL
6 NULL 1579 NULL
1 NULL 1581 1
1 NULL 1582 NULL
2 NULL 1583 NULL
1 NULL 1584 NULL
1 NULL 1585 NULL
1 NULL 1586 NULL
3 NULL 1587 NULL
1 NULL 1588 NULL
4 NULL 1589 NULL
2 NULL 1590 NULL
3 NULL 1591 500
3 NULL 1592 NULL
3 NULL 1593 NULL
3 NULL 1594 NULL
3 NULL 1595 NULL
5 NULL 1596 NULL
2 NULL 1597 NULL
7 NULL 1599 NULL
2 NULL 1601 NULL
3 NULL 1604 NULL
3 NULL 1606 NULL
5 NULL 1607 NULL
2 NULL 1608 NULL
3 NULL 1609 NULL
2 NULL 1610 NULL
2 NULL 1611 NULL
4 NULL 1612 NULL
3 NULL 1613 NULL
3 NULL 1615 NULL
2 NULL 1616 NULL
1 NULL 1617 NULL
3 NULL 1618 NULL
3 NULL 1619 NULL
1 NULL 1620 NULL
4 NULL 1621 NULL
4 NULL 1622 NULL
2 NULL 1623 NULL
3 NULL 1624 100
4 NULL 1625 NULL
8 NULL 1626 NULL
4 NULL 1627 NULL
3 NULL 1628 NULL
3 NULL 1629 NULL
2 NULL 1630 NULL
3 NULL 1631 NULL
3 NULL 1632 NULL
2 NULL 1633 NULL
8 NULL 1634 NULL
5 NULL 1635 NULL
7 NULL 1636 NULL
2 NULL 1637 NULL
6 NULL 1638 NULL
2 NULL 1639 NULL
5 NULL 1640 NULL
7 NULL 1641 NULL
2 NULL 1642 NULL
3 NULL 1643 NULL
6 NULL 1644 NULL
5 NULL 1645 NULL
6 NULL 1646 NULL
8 NULL 1647 NULL
3 NULL 1648 NULL
2 NULL 1649 NULL
5 NULL 1650 NULL
0 NULL 1651 NULL
3 NULL 1652 NULL
1 NULL 1653 NULL
2 NULL 1654 NULL
4 NULL 1655 NULL
5 NULL 1656 NULL
3 NULL 1657 NULL
2 NULL 1658 NULL
3 NULL 1659 10
3 NULL 1660 NULL
4 NULL 1661 1000
6 NULL 1662 50
6 NULL 1663 NULL
9 NULL 1664 100
6 NULL 1665 NULL
1 NULL 1666 NULL
3 NULL 1668 NULL
5 NULL 1669 NULL
2 NULL 1670 NULL
5 NULL 1671 150
3 NULL 1672 NULL
5 NULL 1673 NULL
8 NULL 1674 NULL
5 NULL 1675 NULL
1 NULL 1676 NULL
2 NULL 1677 NULL
3 NULL 1678 NULL
1 NULL 1679 NULL
3 NULL 1680 NULL
2 NULL 1681 NULL
5 NULL 1682 NULL
4 NULL 1683 NULL
4 NULL 1684 NULL
5 NULL 1685 NULL
2 NULL 1686 NULL
6 NULL 1687 NULL
7 NULL 1688 NULL
2 NULL 1689 NULL
4 NULL 1690 NULL
1 NULL 1691 NULL
2 NULL 1692 NULL
2 NULL 1693 NULL
2 NULL 1694 NULL
6 NULL 1695 250
9 NULL 1696 10000
3 NULL 1697 NULL
4 NULL 1698 NULL
5 NULL 1699 NULL
4 NULL 1700 NULL
3 NULL 1701 NULL
3 NULL 1702 NULL
5 NULL 1703 NULL
7 NULL 1704 10000
4 NULL 1705 NULL
4 NULL 1706 NULL
3 NULL 1707 NULL
8 NULL 1708 NULL
9 NULL 1709 NULL
5 NULL 1710 NULL
5 NULL 1711 NULL
6 NULL 1712 NULL
6 NULL 1713 NULL
7 NULL 1714 NULL
4 NULL 1715 NULL
8 NULL 1716 NULL
6 NULL 1717 NULL
3 NULL 1718 NULL
6 NULL 1719 NULL
8 NULL 1720 NULL
4 NULL 1721 NULL
3 NULL 1722 NULL
5 NULL 1723 NULL
9 NULL 1725 5000
1 NULL 1726 NULL
3 NULL 1727 NULL
2 NULL 1728 NULL
4 NULL 1729 50
5 NULL 1730 50
6 NULL 1731 50
2 NULL 1732 NULL
4 NULL 1733 NULL
4 NULL 1734 NULL
4 NULL 1735 NULL
7 NULL 1736 NULL
4 NULL 1737 NULL
8 NULL 1738 500
5 NULL 1739 NULL
2 NULL 1740 NULL
3 NULL 1741 NULL
5 NULL 1742 NULL
6 NULL 1743 NULL
5 NULL 1744 500
5 NULL 1745 NULL
2 NULL 1746 NULL
2 NULL 1747 NULL
3 NULL 1748 NULL
3 NULL 1749 NULL
3 NULL 1750 NULL
4 NULL 1751 NULL
1 NULL 1752 NULL
1 NULL 1753 NULL
4 NULL 1755 NULL
3 NULL 1756 NULL
3 NULL 1757 NULL
1 NULL 1758 NULL
2 NULL 1759 NULL
5 NULL 1760 NULL
5 NULL 1761 NULL
3 NULL 1762 NULL
3 NULL 1763 NULL
2 NULL 1764 NULL
2 NULL 1765 NULL
1 NULL 1766 NULL
2 NULL 1767 NULL
1 NULL 1768 NULL
1 NULL 1769 NULL
1 NULL 1770 NULL
1 NULL 1771 NULL
3 NULL 1772 100
1 NULL 1773 NULL
3 NULL 1774 NULL
4 NULL 1775 NULL
2 NULL 1776 NULL
2 NULL 1777 NULL
1 NULL 1778 NULL
5 NULL 1779 300
1 NULL 1780 NULL
5 NULL 1781 NULL
1 NULL 1782 NULL
2 NULL 1783 NULL
2 NULL 1784 NULL
1 NULL 1785 NULL
5 NULL 1786 NULL
1 NULL 1787 NULL
7 NULL 1788 NULL
3 NULL 1789 NULL
3 NULL 1790 NULL
1 NULL 1791 NULL
7 NULL 1792 NULL
1 NULL 1793 NULL
1 NULL 1794 25
4 NULL 1795 NULL
2 NULL 1796 NULL
2 NULL 1798 NULL
2 NULL 1799 NULL
2 NULL 1800 NULL
6 NULL 1801 NULL
3 NULL 1802 NULL
5 NULL 1803 NULL
9 NULL 1804 NULL
2 NULL 1805 NULL
7 NULL 1806 NULL
8 NULL 1807 5000
8 NULL 1808 5000
1 NULL 1809 NULL
2 NULL 1810 NULL
1 NULL 1811 NULL
5 NULL 1812 NULL
1 NULL 1813 NULL
5 NULL 1814 NULL
2 NULL 1815 NULL
1 NULL 1816 NULL
7 NULL 1817 50
4 NULL 1818 NULL
3 NULL 1819 NULL
3 NULL 1820 NULL
1 NULL 1821 NULL
2 NULL 1822 NULL
3 NULL 1823 NULL
3 NULL 1824 NULL
6 NULL 1827 100
6 NULL 1828 NULL Harrow (15)
2 NULL 1829 25
4 NULL 1830 NULL
8 Corruption (6) NULL 1831 NULL
3 NULL 1833 NULL
4 NULL 1834 NULL
5 NULL 1835 NULL
1 NULL 1836 NULL
2 NULL 1837 NULL
7 NULL 1838 NULL Nanite (15)
2 NULL 1839 NULL
3 NULL 1840 NULL
6 NULL 1841 NULL
7 NULL 1842 NULL
6 NULL 1843 NULL
1 NULL 1844 NULL
3 NULL 1845 NULL
6 NULL 1846 NULL
7 NULL 1847 NULL
3 NULL 1848 NULL
4 NULL 1849 NULL
4 NULL 1850 NULL
7 NULL 1851 10000
2 NULL 1852 NULL
4 NULL 1853 NULL
3 NULL 1854 500
4 NULL 1855 NULL
8 NULL 1856 NULL
1 NULL 1857 NULL
6 NULL 1858 NULL
5 NULL 1859 NULL
2 NULL 1860 NULL
5 NULL 1861 NULL
7 NULL 1862 NULL
5 NULL 1863 25
1 NULL 1864 NULL
2 Attackers’ weapNULL 1865 NULL
1 Spit a tanglefo NULL 1866 NULL
3 As disguise selNULL 1867 NULL
4 As alter self, NULL 1868 NULL
2 Flying storm cl NULL 1870 NULL
4 Flying storm cl NULL 1871 NULL
3 Blast of air d NULL 1872 NULL
2 Tread unsteadily
NULL 1873 NULL
3 As align weapoNULL 1874 NULL
1 Make one instru
NULL 1875 NULL
3 Vines beneath NULL
y 1876 NULL
2 Animal gains aNULL 1877 NULL
2 Espionage (2) Creatures forgeNULL 1878 NULL
4 Incorporeal creNULL 1879 NULL
3 Alignment auraNULL 1880 NULL
6 Cone deals 1d4NULL 1881 NULL
3 Fog obscures th
NULL 1882 NULL
2 Speak normallyNULL 1883 NULL
3 Transfer your pNULL 1884 NULL
1 Use your weapon
NULL 1885 NULL
6 Create bow with
NULL 1886 NULL
1 Target doesn’t NULL 1887 NULL
4 Kill a weak cre NULL 1888 NULL
2 Your blood harNULL 1889 NULL
3 Animate an anim
NULL 1890 25
1 As blur, but on NULL 1891 NULL
1 Store electrici NULL 1892 NULL
2 Adamantine bull
NULL 1893 61
2 Targets easily NULL 1894 NULL
3 As chameleon NULL
st 1895 NULL
2 Create a beanst
NULL 1896 NULL
2 Sense whenever
NULL 1897 NULL
3 Set the conditioNULL 1898 NULL
4 Transfer a scrolNULL 1899 100
4 Sheet of ice sl NULL 1900 NULL
2 Touching the ma
NULL 1901 NULL
4 Creature catche
NULL 1902 NULL
7 Teleport multipNULL 1903 NULL
3 Touch attack ma
NULL 1904 NULL
1 Read the targetNULL 1905 NULL
1 Changes one wNULL 1906 NULL
4 Trick opponentNULL 1907 NULL
2 Grant others a NULL 1908 NULL
2 Fog obscures viNULL 1909 5
2 Gain a bonus tNULL 1910 NULL
4 See 60 ft. in d NULL 1911 NULL
7 Toadstool circ NULL 1912 NULL
7 As project imagNULL 1913 5
5 Targets are panNULL 1914 NULL
4 Rolling ball of NULL 1915 NULL
3 Swap one rageNULL 1916 NULL
2 Gain skill bonuNULL 1917 NULL
3 When allies casNULL 1918 50
1 Light wind protNULL 1919 NULL
1 Makes one 5-ft.NULL 1920 NULL
4 Target is protecNULL 1921 NULL
3 Enable weapons
NULL 1922 100
1 Your recall andNULL 1923 NULL
2 Each ally in a NULL 1924 NULL
3 Inscription cas NULL 1925 200
5 Inscription cas NULL 1926 400
1 Reuse a hex onNULL 1927 NULL
2 Create a masteNULL 1928 25
2 Roll twice and NULL 1929 NULL
1 As alarm, but reNULL 1930 NULL
2 Affected creaturNULL 1931 NULL
1 Increase your aNULL 1932 NULL
1 Your arms lengtNULL 1933 NULL
3 As longstrider NULL 1934 NULL
6 Touched objectNULL 1935 NULL
3 Neutralize the NULL 1936 NULL
2 Allies can hust NULL 1937 NULL
3 Other creaturesNULL 1938 NULL
1 Target perfectl NULL 1939 NULL
3 Target gains a NULL 1940 NULL
2 As many as eigNULL 1941 NULL
1 Polish a metal iNULL 1942 NULL
4 Mirror becomesNULL 1943 NULL
2 Molten metal sNULL 1944 NULL
1 Gain a climb spNULL 1945 NULL
2 Allies gain a boNULL 1946 NULL
1 Poisonous stinNULL 1947 NULL
3 Creature leavesNULL 1948 NULL
2 Create an expan
NULL 1949 NULL
4 Create an expan
NULL 1950 NULL
4 Gain fast heali NULL 1951 NULL
1 Gain temporaryNULL 1952 NULL
3 See through low
NULL 1953 NULL
5 Allies gain benNULL 1954 NULL
3 Give your familNULL 1955 NULL
1 Transform imprNULL 1956 NULL
1 Heals one undeNULL 1957 NULL
5 Heals undead of
NULL 1958 NULL
2 Create a whip oNULL 1959 NULL
1 Gain bonuses on
NULL 1960 NULL
3 As shield otherNULL 1961 NULL
2 Target gains a NULL 1962 NULL
4 Target gains a NULL 1963 NULL
2 As entangle, buNULL 1964 NULL
2 Give yourself pNULL 1965 NULL
3 Cone of silver NULL 1966 NULL
4 Targets are covNULL 1967 NULL
6 Turn yourself i NULL 1968 NULL
2 Create a cone o
NULL 1969 NULL
4 Haunt answersNULL 1970 NULL
4 Target loses a N
3 ULL 1971 NULL
8 Target loses a N
7 ULL 1972 NULL
6 Target loses a N
5 ULL 1973 NULL
3 Predatory anima
NULL 1974 NULL
2 Flying discus NULL 1975 NULL
2 Touch attack dNULL 1976 NULL
1 Magical field g NULL 1977 NULL
3 Magical field g NULL 1978 NULL
1 The next weapo
NULL 1979 NULL
1 Sundered item NULL 1980 NULL
4 Triggered runeNULL 1981 1000
1 Wield a javelin NULL 1982 NULL
3 As entangle, p NULL 1983 NULL
1 Trip one creatuNULL 1984 NULL
3 Trip multiple c NULL 1985 NULL
2 Nearby creature
NULL 1986 NULL
4 As suggestion,NULL 1987 NULL
2 Illusory fog obsNULL 1988 NULL
4 Your glowing bo
NULL 1989 NULL
2 Create a masteNULL 1990 25
3 As rage, exceptNULL 1991 NULL
5 As fire shield, NULL 1992 NULL
4 Translucent walNULL 1993 NULL
3 Creatures that NULL 1994 NULL
1 Water blunts onNULL 1995 NULL
2 Create a whip NULL 1996 NULL
6 Vermin (6) Create a whip NULL 1997 NULL
5 Create a whip NULL 1998 NULL
2 Increase the r NULL 1999 NULL
2 NULL 2000 NULL
2 NULL 2001 100
5 NULL 2002 NULL
1 NULL 2003 NULL
2 NULL 2004 NULL
3 NULL 2005 NULL
4 NULL 2006 NULL
5 NULL 2007 NULL
4 NULL 2008 NULL
1 NULL 2009 NULL
4 NULL 2010 NULL
3 NULL 2011 NULL
3 NULL 2012 NULL
3 NULL 2013 NULL
6 NULL 2014 NULL
2 NULL 2015 NULL
2 NULL 2016 NULL
2 NULL 2017 NULL
2 NULL 2018 NULL
5 NULL 2019 NULL Ghoul (11)
5 NULL 2020 NULL
4 NULL 2021 NULL
5 NULL 2022 NULL
4 NULL 2023 NULL
8 NULL 2024 1
2 NULL 2025 NULL
1 NULL 2026 NULL
2 NULL 2027 NULL
1 NULL 2028 NULL
2 NULL 2029 NULL
3 NULL 2030 NULL
3 NULL 2031 NULL
2 NULL 2032 NULL
5 NULL 2033 NULL
5 NULL 2034 NULL
3 NULL 2035 NULL
4 NULL 2036 NULL
3 NULL 2037 NULL
3 NULL 2038 NULL
5 NULL 2039 NULL
3 NULL 2040 NULL
2 NULL 2041 NULL
2 NULL 2042 NULL
2 NULL 2043 NULL
2 NULL 2044 NULL
4 NULL 2045 NULL
3 NULL 2046 NULL
3 NULL 2047 NULL
3 NULL 2048 NULL
2 NULL 2049 NULL
5 NULL 2050 NULL
2 NULL 2051 NULL
5 NULL 2052 NULL
5 NULL 2053 NULL
2 NULL 2054 NULL
5 NULL 2055 50
6 NULL 2056 NULL
4 NULL 2057 NULL
4 NULL 2058 NULL
4 NULL 2059 NULL
2 NULL 2060 NULL
3 NULL 2061 NULL
4 NULL 2062 NULL
3 NULL 2063 NULL
3 NULL 2064 NULL
2 NULL 2065 NULL
1 NULL 2066 NULL
6 NULL 2067 NULL
2 NULL 2068 NULL
2 NULL 2069 NULL
3 NULL 2070 NULL
5 NULL 2071 NULL
2 NULL 2072 NULL
2 NULL 2073 NULL
1 NULL 2074 NULL
3 NULL 2075 NULL
5 NULL 2076 NULL
6 NULL 2078 NULL
7 NULL 2079 500
2 NULL 2080 NULL
2 NULL 2081 NULL
4 NULL 2082 NULL
5 NULL 2083 NULL
3 NULL 2084 NULL
2 NULL 2085 NULL
2 NULL 2086 NULL
3 NULL 2087 NULL
2 NULL 2088 NULL
4 NULL 2089 NULL
4 NULL 2090 NULL
5 NULL 2091 NULL
6 NULL 2092 NULL
2 NULL 2093 NULL
2 NULL 2094 NULL
3 NULL 2095 NULL
3 NULL 2096 NULL
2 NULL 2097 NULL
9 Store a copy ofNULL 2098 NULL
NULL Read a creature
NULL 2099 NULL
2 Gain increasin NULL 2100 NULL
2 Send or receiveNULL 2101 NULL
3 Send or receiveNULL 2102 NULL
NULL Masks a creatur
NULL 2103 NULL
3 NULL 2104 NULL
2 NULL 2105 NULL
2 NULL 2106 NULL
6 NULL 2107 NULL
7 NULL 2108 NULL
4 NULL 2109 NULL
3 NULL 2110 NULL
2 NULL 2111 75
1 NULL 2112 NULL
2 NULL 2113 NULL
3 NULL 2114 NULL
5 NULL 2115 NULL
1 NULL 2116 NULL
3 NULL 2117 NULL
2 NULL 2118 NULL
3 NULL 2119 NULL
2 NULL 2131 NULL
2 NULL 2132 NULL
2 NULL 2133 NULL
2 NULL 2134 NULL
5 NULL 2135 NULL
1 NULL 2136 NULL
1 NULL 2137 NULL
1 NULL 2138 NULL
1 NULL 2139 NULL
1 NULL 2140 NULL
1 NULL 2141 NULL
1 NULL 2143 NULL
3 Cause the targe
NULL 2144 NULL
7 Grant a constr NULL 2145 2000
3 Target becomes
NULL 2146 NULL
9 Exist in two pl NULL 2147 NULL Psychic (17)
1 Gain a +8 bonus
NULL 2148 NULL
1 Gain a +8 bonus
NULL 2149 NULL
5 Make the spiritNULL 2150 NULL
2 Postpone hostilNULL 2151 NULL
3 Make a willing NULL 2152 NULL
1 Infuse psychic NULL 2153 NULL
NULL Add a thought cNULL 2154 NULL
5 Creates a planNULL 2155 NULL
3 Grant bonusesNULL
a 2156 NULL
5 Form an immerNULL 2157 NULL
7 As create minds
NULL 2158 NULL
1 Make an objectNULL 2159 NULL
1 Make a creature
NULL 2160 NULL
2 Make a creature
NULL 2161 NULL
3 Sense the presNULL 2162 NULL
0 Find psychicallNULL 2163 NULL
9 Partition your NULL 2164 NULL
7 Communicate wi
NULL 2165 NULL
6 Read a dreamin
NULL 2166 NULL
6 Venture into thNULL 2167 NULL
9 As dream travelNULL 2168 NULL
NULL Deal 6d6 pointsNULL 2169 NULL Ectoplasm (15)
3 Tendril of ecto NULL 2170 NULL Ectoplasm (7)
3 Cause a creatur
NULL 2171 NULL Psychic (7)
4 As ego whip I, NULL 2172 NULL
5 As ego whip I, NULL 2173 NULL
6 As ego whip I, NULL 2174 NULL
7 As ego whip I, NULL 2175 NULL
NULL Add an emotionNULL 2176 NULL
2 Ward yourself aNULL 2177 NULL
NULL Trap an incorpoNULL 2178 NULL
NULL Erase psychic NULL 2179 NULL
NULL Shroud your unNULL 2180 NULL
NULL As ethereal envNULL 2181 NULL
NULL Your claws, una
NULL 2182 NULL
NULL Fill an area wi NULL 2183 NULL
6 Explode the hea
NULL 2184 NULL
NULL Cause creatures
NULL 2185 NULL
2 Create a ghostNULL 2186 NULL Ectoplasm (5)
0 Force a corpseNULL 2187 NULL
4 Rapidly recall NULL 2188 NULL
2 Confuse one cre
NULL 2189 NULL Psychic (5)
3 As id insinuati NULL 2190 NULL
4 As id insinuati NULL 2191 NULL
5 As id insinuatioNULL 2192 NULL
2 Instill false ps NULL 2193 NULL
NULL Grapple incorpNULL 2194 NULL
3 Target takes a NULL
– 2195 NULL
7 As inflict pain, NULL 2196 NULL
2 Start a psychicNULL 2197 NULL
4 Suppress emotio
NULL 2198 NULL Psychic (9)
5 As intellect fo NULL 2199 NULL
6 As intellect for NULL 2200 NULL
2 Gain a +4 shielNULL 2201 NULL
3 As mental barriNULL 2202 NULL
4 As mental barriNULL 2203 NULL
5 As mental barriNULL 2204 NULL
6 As mental barriNULL 2205 NULL Psychic (13)
2 Prevent the targ
NULL 2206 NULL
9 Trap creatures NULL 2207 NULL Psychic (19)
5 Learn answersNULL 2208 NULL
6 Switch minds wi
NULL 2209 NULL
9 Swap minds witNULL 2210 10000
1 Mentally deal 1NULL 2211 NULL Psychic (3)
2 As mind thrust NULL 2212 NULL
3 As mind thrust NULL 2213 NULL
4 As mind thrust NULL 2214 NULL
5 As mind thrust NULL 2215 NULL
6 As mind thrust NULL 2216 NULL
1 Communicate aNULL
g 2217 NULL
4 Create a portalNULL 2218 NULL
4 Erase a portionNULL 2219 NULL
NULL Place a trap onNULL 2220 NULL
5 As lesser objecNULL 2221 NULL
7 As possess obje
NULL 2222 NULL
4 Project your sou
NULL 2223 NULL
NULL Read psychic im
NULL 2224 NULL
3 Distract and fa NULL 2225 NULL
5 As oneiric horr NULL 2226 NULL
2 Target becomes
NULL 2227 NULL
5 Shredded parchm
NULL 2228 NULL
2 Temporarily sup
NULL 2229 NULL
5 Project your soNULL 2230 NULL
8 As possession,NULL 2231 NULL
6 Make a creature
NULL 2232 NULL
6 Perform a lengtNULL 2233 NULL
5 Sicken a targetNULL 2234 NULL Psychic (11)
6 As psychic crusNULL 2235 NULL
7 As psychic crusNULL 2236 NULL
8 As psychic crusNULL 2237 NULL
9 As psychic crusNULL 2238 NULL
9 Create a perfecNULL 2239 NULL
2 Read surface thNULL 2240 NULL
NULL Cure all Int, W NULL 2241 250
4 Deal 1d6 pointsNULL 2242 NULL
1 Mask any flawsNULL 2243 NULL
NULL Gain psychic imNULL 2244 NULL
5 Remove a piece
NULL 2245 NULL
7 Gain psychic imNULL 2246 NULL
4 As possession,NULL 2247 NULL
NULL Prevent a creatu
NULL 2248 NULL
6 As sealed life, NULL 2249 NULL
5 Cause a spirit NULL 2250 NULL
7 Turn your bodyNULL 2251 NULL
NULL Give a weaponNULL
g 2252 NULL Ectoplasm (9)
NULL Deal 1d6 pointsNULL 2253 NULL
3 Stun creatures NULL
i 2254 NULL
NULL As synaptic pulNULL 2255 NULL
NULL Prevent the tarNULL 2256 NULL
3 Target moves at
NULL 2257 NULL
NULL As synesthesia,NULL 2258 NULL
3 As contingency,NULL 2259 NULL
4 Perform a tele NULL 2260 NULL
0 Telekinetically NULL 2261 NULL
9 Deal 1d6 pointsNULL 2262 NULL
1 Alter the targetNULL 2263 NULL
6 Communicate men
NULL 2264 NULL
4 As magic circleNULL 2265 NULL
1 Replace surfacNULL 2266 NULL
2 As an immediate
NULL 2267 NULL
3 As thought shieNULL 2268 NULL
4 As thought shieNULL 2269 NULL
5 As thought shieNULL 2270 NULL
6 As thought shiel
NULL 2271 NULL
5 Automatically dNULL 2272 NULL
5 As an immediate
NULL 2273 NULL
6 As tower of ironNULL 2274 NULL
7 As tower of ironNULL 2275 NULL Psychic (15)
8 As tower of ironNULL 2276 NULL
9 As tower of ironNULL 2277 NULL
5 Grant benefits NULL 2278 NULL
5 Wall of spirits NULL 2279 NULL Ectoplasm (11)
NULL Remove an afflic
NULL 2280 NULL
3 NULL 2281 NULL
6 NULL 2282 NULL
5 NULL 2283 NULL
3 NULL 2284 NULL
6 NULL 2285 5000
4 NULL 2286 NULL
5 NULL 2287 NULL
2 NULL 2288 NULL
3 NULL 2289 NULL
2 NULL 2290 NULL
4 NULL 2291 NULL
9 NULL 2292 NULL
5 NULL 2293 NULL
4 NULL 2294 NULL
2 NULL 2295 NULL
1 NULL 2296 NULL
3 NULL 2297 NULL
4 NULL 2298 NULL
5 NULL 2299 NULL
4 NULL 2300 NULL
5 NULL 2301 NULL
6 NULL 2302 NULL
7 NULL 2303 NULL
8 NULL 2304 NULL
5 NULL 2305 NULL
4 NULL 2306 1000
4 NULL 2307 NULL
3 NULL 2308 NULL
4 NULL 2309 NULL
5 NULL 2310 NULL
4 NULL 2311 NULL
3 NULL 2312 NULL
4 NULL 2313 NULL
2 NULL 2314 NULL
2 NULL 2315 NULL
3 NULL 2316 NULL
3 NULL 2317 NULL
NULL NULL 2318 NULL
4 NULL 2319 NULL
7 NULL 2320 NULL
NULL NULL 2321 NULL
NULL NULL 2322 NULL
2 NULL 2323 NULL
NULL NULL 2324 NULL
NULL NULL 2325 NULL
2 NULL 2326 NULL
1 NULL 2327 NULL
3 NULL 2328 NULL
3 NULL 2329 NULL
1 NULL 2330 NULL
1 NULL 2331 15
2 NULL 2333 NULL
5 NULL 2334 NULL
4 NULL 2335 NULL
8 NULL 2336 NULL
2 NULL 2337 NULL
3 NULL 2338 NULL
1 NULL 2339 NULL
0 NULL 2340 NULL
3 NULL 2341 NULL
1 NULL 2342 NULL
2 NULL 2343 NULL
3 NULL 2344 NULL
2 NULL 2345 NULL
1 NULL 2346 NULL
2 NULL 2347 NULL
2 NULL 2348 NULL
3 NULL 2349 NULL
8 NULL 2350 NULL
3 NULL 2351 NULL
6 NULL 2352 NULL
0 NULL 2353 NULL
5 NULL 2354 25
1 NULL 2355 NULL
4 NULL 2356 NULL
5 NULL 2357 NULL
4 NULL 2358 NULL
1 NULL 2359 NULL
4 NULL 2360 NULL
4 NULL 2361 NULL
6 NULL 2362 NULL
3 NULL 2363 NULL
6 NULL 2364 NULL
6 NULL 2365 NULL
7 NULL 2366 NULL
3 NULL 2367 NULL
5 NULL 2368 NULL
4 NULL 2369 NULL
1 NULL 2370 NULL
2 NULL 2371 NULL
5 NULL 2372 NULL
3 NULL 2373 NULL
5 NULL 2374 NULL
2 NULL 2375 NULL
6 NULL 2376 NULL
6 NULL 2377 250
9 NULL 2378 250
1 NULL 2379 NULL
2 NULL 2380 NULL
2 NULL 2381 NULL
1 NULL 2382 NULL
4 NULL 2383 NULL
6 NULL 2384 5000
6 NULL 2385 NULL
5 NULL 2386 200
3 NULL 2387 100
7 NULL 2388 NULL
3 NULL 2389 NULL
5 NULL 2390 50
6 NULL 2391 NULL
2 NULL 2393 1
7 NULL 2394 200
4 NULL 2395 NULL
5 NULL 2396 NULL
4 NULL 2397 NULL
5 NULL 2398 NULL
2 NULL 2399 NULL
9 NULL 2400 NULL
3 NULL 2401 NULL
5 NULL 2402 NULL
3 NULL 2403 NULL
2 NULL 2404 NULL
3 NULL 2405 NULL
4 NULL 2406 NULL
3 NULL 2407 NULL
5 NULL 2408 NULL
2 NULL 2409 NULL
4 NULL 2410 NULL
3 NULL 2411 NULL
7 NULL 2412 NULL
1 NULL 2413 NULL
3 NULL 2414 NULL
4 NULL 2415 NULL
7 NULL 2416 NULL
3 NULL 2417 NULL
3 NULL 2418 NULL
3 NULL 2419 NULL
1 NULL 2420 NULL
3 NULL 2421 NULL
6 NULL 2422 NULL
4 NULL 2423 NULL
6 NULL 2424 NULL
9 NULL 2425 NULL
1 NULL 2426 NULL
4 NULL 2427 NULL
4 NULL 2428 NULL
8 NULL 2429 NULL
4 Removes enchan
NULL 2430 NULL
4 Track f lying crNULL 2431 NULL
4 Grant an animaNULL 2432 NULL
1 Prevent a targ NULL 2433 NULL
1 Create a phanta
NULL 2434 NULL
3 Create a phanta
NULL 2435 NULL
4 Make actions sNULL 2436 NULL
4 Create a luxuriNULL 2437 NULL
6 Break all nearbNULL 2438 100
2 Gain various boNULL 2439 NULL
5 As charm person
NULL 2440 NULL
2 Speak, read, aNULL 2441 NULL
4 Create a phanta
NULL 2442 NULL
2 Prevent target NULL 2443 NULL
5 Bestow a curseNULL
t 2444 NULL
2 Provide anotherNULL 2445 NULL
4 Interfere with nNULL 2446 NULL
3 Create a fine cNULL 2447 NULL
4 As languid veno
NULL 2448 100
4 As fireball, but NULL 2449 NULL
1 Compel a target
NULL 2450 NULL
7 Compel targetsNULL 2451 NULL
1 Adapt to fit the NULL 2452 NULL
6 Curse someoneNULL 2453 NULL
2 Whisper througNULL 2454 NULL
4 Set one of a li NULL 2455 1500
4 Make someoneNULL
s 2456 NULL
3 Blame someone
NULL 2457 NULL
4 Send messages
NULL 2458 NULL
7 Send messages
NULL 2459 NULL
1 Create an imprNULL 2460 NULL
3 Learn what mak
NULL 2461 NULL
3 Learn what crea
NULL 2462 NULL
2 As detect magic
NULL 2463 NULL
1 Find others of NULL 2464 NULL
3 Disrupt all sile NULL 2465 NULL
2 Doctor the evi NULL 2466 NULL
7 Entice service NULL 2467 1250
9 Entice service NULL 2468 2500
5 Entice service NULL 2469 500
1 Create a disguiNULL 2470 NULL
2 Temporarily pl NULL 2471 NULL
5 Cause divinatioNULL 2472 100
7 Appear to resuNULL 2473 10000
9 Appear to use tNULL 2474 25000
7 As false vision NULL 2475 500
4 Allow an item tNULL 2476 10
5 Gain true seeinNULL 2477 50
1 Transform a rop
NULL 2478 NULL
2 Prevent creaturNULL 2479 NULL
4 Provide a heroiNULL 2480 NULL
7 Provide a greatNULL 2481 NULL
4 Make it seem liNULL 2482 NULL
6 Make it seem liNULL 2483 NULL
4 Use magic beetNULL 2484 NULL
7 Use magic beetl
NULL 2485 NULL
4 Provide a shortNULL 2486 NULL
8 As instant summ
NULL 2487 1000
2 Target uses you
NULL 2488 NULL
2 Delay a poison’NULL 2489 25
8 Permanently tuNULL 2490 NULL
6 Send a message
NULL 2491 NULL
4 As magic aura,NULL 2492 NULL
4 As enter image,NULL 2493 NULL
3 Cause two creat
NULL 2494 NULL
4 Determine if two
NULL 2495 NULL
1 Make it harder NULL 2496 10
1 Obfuscate whetNULL 2497 NULL
3 Make it permane
NULL 2498 NULL
6 Make a poison NULL
mo 2499 NULL
3 Create an empat
NULL 2500 NULL
5 As peacebond,NULL
b 2501 NULL
7 As scripted halNULL 2502 NULL
3 Convince a targe
NULL 2503 NULL
3 Ward a containNULL 2504 NULL
4 As cure seriou NULL 2505 NULL
7 Curse a creaturNULL 2506 NULL
6 Gain cryptic infNULL 2507 250
4 Weapons makeNULL
n 2508 NULL
5 Stain the hand NULL
o 2509 NULL
6 As reincarnate,NULL 2510 2500
9 Conjure an opulNULL 2511 500
2 Follow a rumorNULL 2512 NULL
5 As complex hallNULL 2513 NULL
3 As alarm, but oNULL 2514 NULL
2 Force target t NULL 2515 NULL
2 Make a target sNULL 2516 NULL
5 Protect yourselfNULL 2517 NULL
3 Convince targetNULL 2518 NULL
5 Determine where
NULL 2519 NULL
4 Swap a focus ob
NULL 2520 NULL
6 As teleport, ex NULL 2521 NULL
6 As scripted halNULL 2522 25
8 Gain incrediblyNULL 2523 1000
1 Create a rustlinNULL 2524 NULL
2 Make a trap extr
NULL 2525 50
6 Follow an entireNULL 2526 NULL
3 Step into one NULL 2527 NULL
4 Plant a scryingNULL 2528 NULL
3 Grant ability t NULL 2529 NULL
1 Make a target aNULL 2530 NULL
1 NULL 2531 NULL
4 NULL 2532 NULL
2 NULL 2533 NULL
2 NULL 2534 NULL
2 NULL 2535 NULL
5 NULL 2536 NULL
7 NULL 2537 NULL
8 NULL 2538 NULL
3 NULL 2539 NULL
4 NULL 2540 NULL
1 NULL 2541 NULL
3 NULL 2542 NULL
5 NULL 2543 NULL
5 NULL 2544 10
4 NULL 2545 NULL
4 NULL 2546 100
4 NULL 2547 NULL
1 NULL 2548 NULL
6 NULL 2549 NULL
5 NULL 2550 NULL
4 NULL 2551 NULL
1 NULL 2553 NULL
3 NULL 2554 NULL
7 NULL 2555 NULL
4 NULL 2556 NULL
2 NULL 2557 NULL
9 NULL 2558 1250
4 NULL 2559 NULL
2 NULL 2560 NULL
3 NULL 2561 NULL
6 NULL 2562 5000
5 NULL 2563 NULL
5 NULL 2564 NULL
2 NULL 2565 NULL
4 NULL 2566 NULL
3 NULL 2567 NULL
5 NULL 2568 250
3 NULL 2569 NULL
2 NULL 2570 NULL
3 NULL 2571 NULL
6 NULL 2572 NULL
1 NULL 2573 NULL
7 NULL 2574 NULL
4 NULL 2575 NULL
5 NULL 2576 150
0 NULL 2577 NULL
7 NULL 2578 250
8 NULL 2579 NULL
5 NULL 2580 NULL
2 NULL 2581 NULL
4 NULL 2582 NULL
7 NULL 2583 NULL
5 NULL 2584 NULL
4 NULL 2585 NULL
patron mythic_text augmented mythic bloodrager shaman psychic
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Ancestors (4) 0 NULL 2 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 2 2
estined (3), Kobold Sorcerer (3), Kobold (3) 0 NULL NULL 1
0 NULL NULL 6
Animals (10) 0 NULL 5 NULL
0 NULL 2 2
Agility (16), Animals (16) 0 NULL 8 NULL
0 NULL NULL 2
Plague (8) Add your tier t Augmented (6th) 1 NULL 3 NULL
mpossible (13) Animated objects you create wi 1 NULL NULL 6
Plant (14) Animated plants you create wit 1 NULL 7 NULL
Trickery (2) 0 NULL NULL 1
Animals (12) 0 NULL 6 6
Select a number of spell schoo 1 NULL NULL 7
Peace (18) 0 NULL NULL 8
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL 0 0
0 NULL NULL 3
0 NULL NULL 7
Stars (18) 0 NULL NULL 9
0 NULL NULL NULL
eamspun (5), Harrow (5) 0 NULL 2 2
0 NULL 6 NULL
The -1 penalty applies on attac 1 NULL 1 NULL
Boundaries (12), Dimensions (14) 0 NULL 6 7
The target alsoAugmented (6th) 1 NULL 2 NULL
Endurance (4), Transformation (4) 0 2 2 2
Endurance (12) 0 NULL 6 6
Transformation (6) 0 3 NULL NULL
Transformation (8) 0 4 NULL NULL
Transformation (10) 0 NULL NULL NULL
Animals (14) 0 NULL NULL NULL
ccursed (9), Div (9) 0 4 3 NULL
0 NULL NULL 8
Occult (8) Add your tier t Augmented (6th) 1 4 NULL 4
Thorns (12) You may cast th
Augmented (3rd) 1 NULL NULL 6
When determining the spell's ef 1 NULL NULL NULL
0 NULL 0 0
Ancestors (2) The +1 morale bonus applies on 1 NULL 1 NULL
Water (2) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 5 NULL
You can cause the target to b 1 2 3 2
Deception (6), You may spendAugmented
a (3rd) 1 NULL NULL 3
estined (5), Protean (5) 0 NULL NULL 2
Against non-myt
Augmented (7th) 1 NULL 5 4
The spell healsAugmented (9th) 1 NULL 5 NULL
Strength (4) 0 2 2 2
Devotion (12), Strength (12) 0 NULL 6 6
Vengeance (2)The range increases to 20 fee 1 1 1 NULL
Storms (6) Each lightning bolt's damage i 1 NULL 3 NULL
Storms (10) 0 NULL 5 NULL
0 NULL 1 1
Enchantment (4), Peace (4) 0 NULL 2 2
Agility (4) 0 2 NULL 2
Agility (12) 0 NULL NULL 6
0 1 1 1
inni (13), Stormborn (13) This spell deals 1d10 points o 1 NULL NULL NULL
The treant-like Augmented (7th 1 NULL NULL NULL
The damage dealt to lawful ou 1 NULL NULL NULL
0 NULL 1 1
Animals (2) 0 NULL 1 1
fernal (9), Oni (9) 0 NULL NULL 4
0 NULL NULL 8
The damage dealt increases to 1 NULL NULL 2
0 1 1 NULL
Death (12) The number of Augmented
H (6th) 1 NULL NULL NULL
0 NULL 3 3
0 NULL NULL 8
0 NULL NULL NULL
0 NULL NULL NULL
As a move actio
Augmented (6th) 1 NULL NULL NULL
The range increases to 30 feet 1 1 NULL 1
Portents (2) You can target up to one creat 1 NULL NULL 1
mperious (11) 0 NULL NULL 5
0 NULL 4 NULL
Occult (4), Plague (4) 0 NULL NULL NULL
Ancestors (10) 0 NULL 5 NULL
0 NULL 5 5
0 NULL 1 1
Winter (10) 0 NULL 6 NULL
Deception (8), Insanity (8) 0 4 NULL 4
0 NULL NULL 1
The black puddiAugmented (6th) 1 NULL NULL NULL
Portents (10) 0 NULL NULL 5
Plague (6) The affected taAugmented (7th) 1 4 NULL NULL
You can cast thAugmented (5th) 1 NULL NULL 6
Light (4) 0 NULL NULL 3
Plant (16) 0 NULL NULL NULL
Plague (14) 0 NULL NULL NULL
Moon (12), Water (8) 0 NULL 4 NULL
Winter (14), St The casting timAugmented (6th 1 NULL 7 NULL
0 NULL 5 NULL
0 NULL 3 NULL
Occult (12), Plague (12) 0 NULL 6 NULL
Plague (16) 0 NULL 8 NULL
0 NULL 0 NULL
estilence (15) 0 NULL 7 NULL
0 4 NULL 4
0 NULL NULL 9
The damage cured increases to 1 NULL 1 NULL
The damage cured increases to 1 NULL 4 NULL
0 NULL 5 NULL
Healing (16) 0 NULL 8 NULL
The damage cured increases to 1 NULL 2 NULL
0 NULL 6 NULL
The damage cured increases to 1 NULL 3 NULL
0 NULL 7 NULL
Water (2) 0 NULL NULL NULL
0 NULL 0 0
Moon (2), ShadThe illumination level in the 1 NULL 2 NULL
Moon (4) 0 NULL NULL 2
Light (6), Summ
The illumination in the additio 1 NULL 3 NULL
0 NULL 0 0
0 2 NULL 2
Increase the spAugmented (3rd) 1 NULL NULL NULL
0 NULL NULL NULL
Death (2) 0 NULL NULL NULL
Shadow (6) 0 NULL 3 NULL
eamspun (7), Fey (7) This spell workAugmented (5th) 1 NULL 3 3
obold Sorcerer (15), Orc (15), Kobold (15) 0 NULL NULL NULL
0 NULL 2 NULL
Enchantment (16) 0 NULL NULL 8
Select one alignment component 1 NULL NULL NULL
0 NULL 8 NULL
0 NULL 1 1
0 NULL 1 NULL
0 NULL 1 NULL
0 NULL 1 NULL
0 NULL 1 NULL
0 NULL 0 0
0 NULL 0 0
0 NULL 4 4
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL 1
Occult (2), Plague (2), Ethereal (2) 0 NULL 1 1
When determining the spell's ef 1 NULL NULL NULL
Boundaries (8), Dimensions (8) 0 NULL NULL 4
Boundaries (16) 0 NULL NULL 8
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 4
0 NULL 8 8
v (3), Nanite (3) 0 NULL NULL 1
Time (12) The damage deal
Augmented (7th): 1 NULL NULL 6
Peace (8) 0 NULL 4 5
0 NULL 5 NULL
0 NULL 5 NULL
0 NULL 5 NULL
0 NULL 5 NULL
When used as a targeted dispel, 1 NULL 3 3
elestial (13), Oni (13) 0 NULL 6 6
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
Portents (8) 0 NULL 4 4
Devotion (2), SYou also gain the luck bonus o 1 NULL NULL NULL
Strength (8) 0 NULL 4 NULL
Animals (6) 0 NULL 3 4
Enchantment (18) 0 NULL NULL 9
Enchantment (10) 0 NULL 5 5
0 NULL 1 NULL
Stars (10), Wi You or the messenger may gain 1 NULL NULL 4
0 2 2 2
0 NULL 6 6
eep Earth (17), Div (17) Increase the daAugmented (8th) 1 NULL 8 8
0 4 NULL NULL
emental (11) 0 NULL NULL NULL
Water (12) 0 NULL NULL NULL
Water (14) 0 NULL NULL NULL
emental (19) 0 NULL 9 NULL
Endurance (2) The target changes to one cre 1 1 1 1
Plague (18) 0 NULL 9 NULL
The number of Augmented
n (3rd) 1 4 NULL NULL
berrant (3), Boreal (3), EfreetYou can increase the target's 1 1 NULL 1
0 4 NULL 4
Plant (2) The spell functions in areas w 1 NULL 1 NULL
0 NULL 2 2
When a ranged attack misses be 1 NULL NULL 1
0 NULL NULL 1
Agility (14), Boundaries (14), Spirits (14), Et 0 NULL NULL 6
Spirits (18), Ethereal (18) 0 NULL 9 8
The speed bonus from the spel 1 1 NULL 1
obold Sorcerer (7), Kobold (7) 0 NULL NULL NULL
ccursed (13), Pestilence (13) 0 NULL NULL NULL
mpossible (11) 0 NULL NULL 5
Stars (2) Outlined creatur
Augmented (2nd) 1 NULL NULL NULL
0 2 2 2
0 NULL NULL 5
The spell affecAugmented (4th) 1 1 NULL 1
berrant (11), Accursed (11) 0 NULL NULL 5
0 NULL 6 6
0 NULL NULL 2
Death (14) The damage dealt increases to 1 NULL NULL 7
The damage dealt to your atta 1 4 NULL NULL
Each acorn's damage increases 1 NULL 6 NULL
Elements (16) The damage deal
Augmented (8th) 1 NULL 8 NULL
0 NULL NULL NULL
Elements (6) The damage deal
Augmented (6th) 1 3 NULL NULL
0 3 NULL NULL
The blade's dam
Augmented (3rd) 1 NULL 2 NULL
Devotion (10), The damage dealt increases to 1 NULL 5 NULL
Elements (4), Summer (4) 0 2 NULL NULL
0 NULL NULL 0
Mountain (12) 0 NULL 6 NULL
0 NULL NULL 1
inni (7), Draconic (7), Oni (7The fly speed cAugmented (3rd) 1 3 3 3
Storms (4) The radius of t Augmented (3rd) 1 NULL 2 NULL
0 NULL NULL NULL
Peace (14) 0 NULL NULL 7
0 NULL NULL 6
Portents (18) The spell's insight bonus incr 1 NULL 9 9
Transformation (12) 0 NULL NULL NULL
Transformation (14) 0 NULL NULL NULL
Transformation (16) 0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 6
0 NULL NULL 9
Agility (8) 0 NULL NULL 4
Elements (12), Winter (12) 0 NULL NULL NULL
arid (7), Nanite (7), Protean The damage redu
Augmented: If y 1 NULL NULL 3
Boundaries (18), Occult (18), Dimensions (18 0 NULL NULL 9
Enchantment (12) 0 NULL NULL 6
0 NULL NULL 4
0 NULL 2 NULL
0 NULL NULL 0
0 2 NULL NULL
Strength (14) 0 NULL NULL NULL
Strength (16) 0 NULL NULL NULL
Plague (10) 0 NULL 4 NULL
0 NULL NULL NULL
haitan (5), Starsoul (5) 0 2 NULL NULL
Wisdom (8) 0 NULL NULL 4
Add half your tier to the level 1 NULL NULL 6
Add your tier to the DC to det 1 NULL NULL NULL
0 NULL NULL NULL
Summer (2) 0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL 7
If you cast myt Augmented: You 1 NULL NULL NULL
obold Sorcerer (13), Kobold (13) 0 NULL NULL NULL
0 NULL 0 NULL
The force of th Augmented (2nd) 1 2 NULL NULL
0 NULL NULL NULL
Trickery (8) 0 NULL NULL 4
0 NULL NULL NULL
The damage dea
Augmented: If y 1 NULL 7 NULL
Agility (6), Tim Affected creat Augmented (3rd) 1 3 NULL 3
The damage cur
Augmented: If y 1 NULL 7 NULL
Devotion (18) 0 NULL 9 NULL
0 NULL NULL NULL
The damage dealt increases to 1 NULL NULL 2
0 NULL NULL 3
0 NULL NULL NULL
mperious (7), Martyred (7) The morale bonu
Augmented (3rd) 1 3 NULL 3
Ancestors (12) 0 NULL NULL 6
0 NULL 1 NULL
0 NULL NULL NULL
Insanity (4) 0 NULL NULL 2
0 3 2 2
erpentine (11) 0 NULL NULL 5
0 NULL NULL 9
0 NULL NULL 7
Dimensions (2)The target portal can be as lar 1 NULL NULL 1
Devotion (16) 0 NULL NULL NULL
The damage dealt to evil outs 1 NULL NULL NULL
0 NULL NULL NULL
When determining the spell's ef 1 NULL NULL NULL
Moon (16) 0 NULL 8 NULL
0 NULL NULL 2
0 NULL NULL 1
Winter (6), Sto The bludgeoning
Augmented (6th) 1 4 4 NULL
0 NULL NULL 1
0 NULL NULL 3
0 NULL NULL 4
0 NULL 4 NULL
0 NULL NULL 9
obold Sorcerer (19) 0 NULL NULL 9
Vengeance (16) 0 NULL NULL NULL
The damage dealt increases to 1 NULL 1 NULL
The damage dealt increases to 1 NULL 4 NULL
0 NULL 8 NULL
0 NULL 5 NULL
The damage dealt increases to 1 NULL 2 NULL
0 NULL 6 NULL
The damage dealt increases to 1 NULL 3 NULL
0 NULL 7 NULL
Insanity (14) 0 NULL NULL 7
0 NULL NULL 5
Deception (4), S
The invisible t Augmented (3rd) 1 NULL NULL 2
0 NULL NULL 4
Deception (14) 0 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL 3
Endurance (16) 0 NULL NULL 8
0 NULL NULL NULL
ey (17), Serpentine (17) 0 NULL 8 8
Agility (2), Transformation (2) 0 1 NULL 1
0 3 NULL NULL
0 NULL NULL 2
0 NULL 0 0
Portents (12) 0 NULL NULL 6
0 NULL 2 2
0 NULL 0 0
The damage deal
Augmented (3rd) 1 3 NULL NULL
When using myth
Augmented: If y 1 NULL NULL 7
0 NULL 7 NULL
Portents (4) 0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 0
The armor bonus increases to + 1 1 NULL 1
0 NULL NULL 0
Wisdom (18) The duration increases to 10 m 1 NULL NULL 9
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 7
0 NULL NULL 5
Thorns (16) 0 NULL NULL 7
0 NULL NULL 1
Boundaries (6) 0 NULL 3 NULL
0 NULL 3 NULL
0 NULL 3 NULL
0 NULL 3 NULL
The spell affects an additional 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The damage deal
Augmented (4th) 1 1 NULL 1
0 NULL NULL 2
0 NULL 1 NULL
Devotion (6), You can add one
Augmented (3rd) 1 NULL 3 NULL
0 1 1 NULL
Devotion (8), SYou can add one
Augmented (5th) 1 3 4 NULL
0 NULL NULL 4
0 NULL NULL 5
Trickery (6) 0 NULL NULL 3
The damage the spell repairs i 1 NULL NULL 2
0 NULL NULL NULL
A spectral minotaur hunts the 1 NULL NULL 8
0 NULL NULL 3
0 NULL 0 0
0 NULL NULL 0
Elements (18),The meteors cre
Augmented (10th 1 NULL NULL NULL
berrant (17), Martyred (17), Rakshasa (17) 0 NULL NULL 7
Insanity (10) 0 NULL NULL 5
0 NULL NULL 2
Endurance (18) 0 NULL NULL NULL
Trickery (10) 0 NULL NULL 5
Trickery (4) The maximum number of images 1 2 NULL 2
0 NULL NULL 2
Trickery (12) You create oneAugmented (4th) 1 NULL NULL 6
0 NULL NULL NULL
0 NULL NULL 5
Portents (16), Mind (16) 0 NULL NULL 8
0 1 NULL NULL
This spell can move earth much 1 NULL NULL NULL
0 NULL 4 NULL
The spell's damAugmented (6th) 1 NULL NULL 5
0 NULL NULL 3
0 NULL NULL 2
Storms (2) 0 NULL 1 NULL
0 NULL NULL 0
The damage dealt to chaotic o 1 NULL NULL NULL
cane (11), Djinni (11), Starsoul (11), Stormborn (11) 0 NULL 5 5
Moon (6), Wisdom (4) 0 NULL 2 2
0 NULL 6 6
Deception (10) 0 NULL NULL 5
0 NULL 1 NULL
0 NULL NULL 5
0 NULL NULL 6
reeti (11), Marid (11) 0 NULL NULL 5
If the target f Augmented (6th) 1 4 NULL 4
The steed's ridAugmented (3rd) 1 3 NULL NULL
0 NULL NULL 2
0 NULL NULL 7
0 NULL 4 4
Spirits (16) 0 NULL 6 6
0 NULL 8 8
Dimensions (10) 0 NULL NULL 5
Dimensions (12) 0 NULL NULL 6
Dimensions (16) 0 NULL NULL 8
berrant (15), Djinni (15), Efr If you've been Augmented: If y 1 NULL 7 5
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
ey (9), Serpentine (9) 0 NULL 4 NULL
Winter (16) The damage dealt increases to 1 NULL NULL NULL
Agility (10) 0 NULL NULL NULL
akshasa (15), Protean (15) 0 NULL NULL NULL
mpossible (17), Protean (17) 0 NULL NULL NULL
aestro (15), Shadow (15) 0 NULL NULL 7
Death (18) Treat the targeAugmented (6th): 1 NULL NULL 9
cane (17), Infernal (17) 0 NULL NULL 8
Ancestors (6) The spell's luck bonus increas 1 NULL NULL NULL
0 NULL NULL 0
When you cast the spell, you s 1 NULL NULL NULL
The spell autom
Augmented (6th) 1 NULL NULL NULL
0 NULL NULL 8
0 NULL NULL 8
0 NULL 1 NULL
Deception (12) 0 NULL NULL 6
0 NULL NULL 7
The damage reduction increases 1 2 NULL 2
The bonuses to AC and on saves 1 1 1 NULL
Boundaries (2)The bonuses to AC and on saves 1 1 1 NULL
The bonuses to AC and on saves 1 1 1 NULL
The bonuses to AC and on saves 1 1 1 NULL
Wisdom (16) 0 NULL NULL 8
0 NULL 0 NULL
0 2 NULL 2
0 NULL NULL NULL
byssal (7), Boreal (5), Orc (7) 0 3 NULL 3
Light (8) 0 NULL NULL 4
0 NULL 6 NULL
ccursed (3), Oni (3), ShadowThe Strength penalty increases 1 1 NULL NULL
0 3 NULL NULL
0 NULL NULL NULL
0 NULL 0 0
You can decrease the target's 1 1 NULL 1
0 NULL NULL NULL
0 4 NULL 4
Ancestors (14) 0 NULL NULL 8
The casting time changes to 1 1 NULL 7 NULL
0 NULL 4 NULL
0 NULL 3 NULL
0 NULL 3 NULL
Healing (6) 0 NULL NULL NULL
Healing (2) 0 NULL 1 1
0 NULL 2 NULL
Mountain (16) 0 NULL NULL NULL
0 NULL 4 NULL
Plant (12) The casting timAugmented (3rd 1 NULL NULL NULL
Thorns (14) 0 NULL NULL 7
0 NULL NULL 4
0 NULL 0 0
Winter (4) The target gains a +4 bonus on 1 2 2 2
Healing (8) 0 NULL 4 NULL
Endurance (14), Healing (14) 0 NULL 7 NULL
Healing (4) 0 NULL 2 NULL
0 NULL 8 NULL
Trickery (14) Creatures in thAugmented (8th) 1 NULL NULL 7
Strength (10) 0 NULL NULL NULL
Dimensions (4) 0 NULL NULL 2
0 NULL NULL NULL
Peace (2) If an attacker Augmented (2nd) 1 NULL NULL NULL
0 NULL 2 2
Deception (16) 0 NULL NULL 8
reeti (5), Elemental (5), InfeEach ray's damage increases t 1 2 NULL NULL
Trickery (16) 0 NULL NULL 8
0 NULL 4 4
0 NULL 7 7
0 NULL NULL NULL
The spell's damage increases t 1 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
Boundaries (4), Ethereal (4) 0 2 NULL 2
0 NULL NULL 5
0 NULL 4 4
0 NULL NULL NULL
0 NULL NULL 7
Shadow (8) 0 NULL NULL NULL
Shadow (18) 0 NULL NULL NULL
Shadow (14) 0 NULL NULL NULL
Shadow (10) 0 NULL NULL NULL
Shadow (16) 0 NULL NULL NULL
Shadow (12), Spirits (12) 0 NULL NULL NULL
Plant (18) 0 NULL 9 NULL
Agility (18), Strength (18), Transformation (1 0 NULL 9 NULL
Add your tier to your caster l 1 2 NULL 2
0 1 NULL 1
Wisdom (2) Add half your tier to the spell' 1 NULL NULL NULL
0 NULL NULL NULL
Increase the range to long (400 1 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 3
Elements (2) The spell's damAugmented: If y 1 1 NULL NULL
Vengeance (8)The duration that creatures in 1 4 NULL 4
0 NULL NULL 8
Time (4) This spell also applies to tel 1 NULL NULL 2
Shadow (2) The duration inAugmented (6th) 1 NULL NULL 1
0 NULL NULL 7
0 NULL 6 NULL
eamspun (3) The spell affecAugmented (8th) 1 NULL 1 1
0 3 3 NULL
The penalty on attack rolls, o 1 3 NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
The penalty onAugmented: The 1 NULL 4 NULL
0 NULL NULL 5
0 NULL 9 9
0 NULL NULL NULL
Animals (4) 0 NULL NULL 2
Death (6), Spirits (6) 0 NULL 3 3
0 NULL NULL NULL
0 NULL NULL 2
Endurance (8) 0 NULL NULL 4
0 NULL NULL 8
Endurance (10) 0 NULL NULL 5
0 NULL NULL NULL
Wisdom (14) 0 NULL NULL 7
The target gains a climb speed 1 2 NULL 2
0 NULL NULL NULL
Mountain (8) The damage dealt increases to 1 NULL 4 NULL
The weapon gains your choice of 1 NULL 2 NULL
0 NULL 0 0
0 NULL NULL NULL
0 NULL NULL 2
Creatures that succeed at thei 1 3 3 NULL
Mountain (6) The duration changes to 1 roun 1 NULL 3 NULL
byssal (9), Deep Earth (9), SThe target gains a +4 bonus on 1 4 5 4
Mountain (14) 0 NULL 7 6
0 NULL 6 NULL
Storms (18) The acid damage
Augmented (7th) 1 NULL 9 NULL
fernal (7), Maestro (7), Rak Mythic suggestion loses the la 1 NULL NULL 2
aestro (13), Rakshasa (13), Serpentine (13) 0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 6
emental (17) 0 NULL NULL 8
quatic (15), Serpentine (15) 0 NULL NULL 7
0 NULL NULL 9
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Animals (8) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Animals (18) 0 NULL NULL NULL
The swarm has the advanced sim 1 NULL 2 NULL
Light (14), Su You call forth Augmented (9th) 1 NULL 7 NULL
Light (16), Summer (16) 0 NULL 8 NULL
Death (16) 0 NULL NULL NULL
0 NULL NULL NULL
Insanity (16) 0 NULL NULL NULL
Vengeance (10) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 8
The duration of this spell cha 1 NULL NULL 4
0 NULL NULL 7
0 NULL NULL 4
Time (10) 0 NULL NULL 5
byssal (15), Arcane (15), Infernal (15) 0 NULL NULL 7
0 NULL NULL 7
0 NULL NULL 9
Time (16) 0 NULL NULL 8
Deception (18),Select a number
Augmented (10th 1 NULL NULL 9
0 NULL NULL NULL
0 NULL 4 3
0 NULL 0 NULL
ccursed (5), Daemon (5), Div (5) 0 2 NULL 2
byssal (13), Boreal (13), OrcYou can still cast spells and u 1 NULL NULL 6
0 NULL NULL NULL
0 NULL NULL NULL
obold Sorcerer (11), Kobold (11) 0 NULL NULL NULL
0 NULL 7 NULL
Occult (16) 0 NULL NULL 8
0 NULL 2 NULL
Plant (10) 0 NULL NULL NULL
Healing (18) 0 NULL NULL NULL
0 NULL 5 5
The affected a Augmented (2nd) 1 1 NULL 1
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
byssal (17), Ghoul (17) 0 NULL NULL NULL
The damage dealt to good outs 1 NULL NULL NULL
0 NULL NULL 1
ndead (7), Daemon (7), Ghou
The spell's damage increases t 1 3 NULL 3
0 NULL NULL 6
Deception (2), Time (2) 0 NULL NULL 1
0 NULL 0 0
Portents (14) 0 NULL 7 7
aestro (19), Ghoul (19) 0 NULL 9 9
Summer (10) The wall's dama
Augmented (5th) 1 4 5 NULL
The wall's hardness increases t 1 NULL NULL 5
Elements (8), W
The wall's hit Augmented (5th) 1 4 NULL NULL
0 NULL NULL NULL
Thorns (10) The damage deal
Augmented (6th) 1 NULL 5 NULL
0 NULL 2 NULL
Water (6) 0 3 3 3
0 NULL 3 3
Occult (14) 0 NULL NULL 7
0 NULL NULL 5
The webs are fiAugmented (5th 1 NULL NULL NULL
Ancestors (18) 0 NULL NULL 9
Storms (16) 0 NULL 8 NULL
0 NULL NULL 2
Storms (12) 0 NULL 7 NULL
Peace (6) 0 3 3 NULL
cane (19), Djinni (19), Draconic (19), Efreeti (19), Marid ( 0 NULL NULL 9
0 NULL 2 NULL
Peace (12) 0 NULL NULL 7
When determining the spell's ef 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
Mountain (10) The wall is 1 i Augmented (7th) 1 NULL 6 NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The damage inc
Augmented (7th) 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
aconic (9), Ghoul (9) 0 4 4 4
0 NULL NULL 2
estilence (11), Div (15) 0 NULL 5 NULL
The saving throAugmented (9th) 1 NULL 5 NULL
akshasa (11) 0 NULL NULL 5
0 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Endurance (6) 0 3 3 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Plant (4) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 1
0 3 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Moon (10) 0 NULL NULL NULL
0 NULL NULL NULL
0 4 4 NULL
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
Ancestors (8) Affected creatures can choose 1 NULL NULL NULL
0 NULL NULL NULL
Portents (6) 0 3 NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
You can target Augmented (3rd) 1 1 NULL 1
0 NULL NULL 8
0 NULL NULL NULL
Vengeance (4)You may focusAugmented:
y If y 1 2 2 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 4 NULL 4
You can call up to one animal 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Mountain (18) 0 NULL NULL NULL
Healing (10) 0 NULL NULL NULL
Stars (12) 0 NULL 7 6
0 NULL NULL NULL
0 3 NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
obold Sorcerer (5), Kobold (5) 0 NULL NULL NULL
0 NULL NULL 2
On a failed save, the target im 1 NULL NULL 3
Light (2) 0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL NULL
You gain DR 5/g
Augmented (3rd) 1 NULL NULL NULL
0 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL 1
0 4 NULL NULL
The saving throw changes to Wi 1 NULL NULL 3
The damage dealt increases to 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The amount of Augmented
e (3rd) 1 3 NULL NULL
obold Sorcerer (9), Kobold ( The spell's duration changes t 1 4 NULL NULL
Stars (4) A creature thatAugmented: If y 1 2 NULL NULL
0 NULL 2 2
0 3 NULL NULL
0 NULL NULL NULL
0 2 NULL NULL
0 NULL NULL 7
The target becoAugmented (3rd) 1 NULL NULL 6
0 NULL NULL 3
Ancestors (16), Enchantment (14), Peace (16 0 NULL NULL 8
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
eep Earth (3) 0 NULL NULL NULL
Time (14) 0 NULL NULL NULL
On a failed save, the target im 1 NULL NULL 2
0 NULL NULL 1
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
Light (18), Summer (18) 0 NULL NULL NULL
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Light (10) The damage deal
Augmented (6th) 1 NULL NULL NULL
0 NULL NULL NULL
0 4 NULL NULL
The fire damage dealt by this 1 NULL NULL NULL
0 1 NULL 1
0 NULL NULL 6
0 NULL NULL 7
0 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL 8
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 6
Water (10) 0 NULL NULL NULL
Spirits (2) 0 NULL 2 NULL
Spirits (10) 0 NULL 5 NULL
0 NULL 2 2
0 NULL NULL NULL
0 NULL NULL NULL
Plant (8) 0 NULL 5 NULL
Stars (6) 0 NULL 2 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The water is boiling hot or fre 1 1 1 NULL
The water is boAugmented (3rd) 1 3 NULL NULL
For the target' Augmented (4th) 1 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL NULL
Plant (6) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 1
Insanity (2) 0 NULL NULL NULL
Moon (8) 0 4 NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
You don't provoke attacks of o 1 NULL NULL NULL
0 NULL NULL NULL
Vengeance (6) 0 3 NULL 2
Vengeance (12) 0 NULL NULL 4
0 NULL NULL NULL
Vengeance (14) 0 NULL NULL 7
0 NULL NULL 5
0 NULL NULL NULL
Healing (12) The damage healed increases to 1 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 6
The Dexterity penalty increase 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Death (8) 0 NULL 5 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 4 NULL NULL
The range at wh
Augmented (6th) 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
You gain DR 5/e
Augmented (3rd 1 NULL NULL NULL
Add your tier as a bonus on th 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Water (16) 0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL 3
eep Earth (7) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 0
Light (12), Summer (12) 0 NULL NULL NULL
0 NULL NULL 4
Water (4) 0 2 NULL NULL
Occult (10) 0 NULL 6 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Spirits (8) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Mountain (4) 0 2 NULL NULL
Mountain (2) 0 1 NULL NULL
0 NULL 8 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Death (10) 0 NULL NULL 5
0 NULL NULL 9
0 NULL NULL NULL
0 NULL NULL NULL
Thorns (8) 0 NULL 4 NULL
Time (8) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 1 NULL NULL
0 1 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The spell's tar Augmented (6th) 1 NULL NULL 4
Water (18) The wave increa
Augmented (5th) 1 NULL 9 NULL
Occult (6) 0 3 NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 6
0 NULL NULL 1
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 3 NULL 3
0 NULL NULL NULL
Elements (14) 0 NULL 7 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 9
Stars (8) 0 NULL 4 4
0 NULL NULL NULL
0 NULL NULL NULL
Vengeance (18) 0 NULL 9 NULL
0 NULL NULL NULL
Thorns (4) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
Death (4) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The damage to attackers incre 1 NULL NULL NULL
The bonuses and
Augmented (6th) 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The disk of sunlight protects 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
When used as unholy water, my 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 4
mperious (15) 0 NULL NULL 7
0 NULL NULL 6
0 NULL NULL NULL
0 NULL 2 NULL
0 NULL NULL NULL
Add your tier to the spell's in 1 NULL NULL 1
You animate two
Augmented (7th) 1 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 6
Devotion (14) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Unarmed strikes attempted with 1 NULL NULL NULL
0 NULL 8 NULL
0 NULL NULL NULL
A target that fails its save t 1 2 NULL 2
0 NULL NULL 1
The target can Augmented (3rd) 1 3 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 8
The wasp swarm fills a 15-foot 1 NULL NULL NULL
0 NULL NULL NULL
The damage dealt increases t 1 NULL NULL NULL
Stars (14) 0 NULL 8 7
0 NULL NULL NULL
0 NULL NULL 2
The black puddiAugmented (6th) 1 NULL NULL 6
0 NULL NULL NULL
0 NULL NULL NULL
Boundaries (10) 0 NULL NULL 4
0 NULL NULL NULL
0 1 NULL NULL
0 3 NULL 3
ctoplasm (17) 0 NULL NULL 8
0 NULL NULL 7
0 NULL NULL 9
0 NULL 5 6
0 NULL NULL 6
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 3
0 NULL NULL 1
0 2 NULL NULL
0 2 NULL 2
0 NULL NULL 1
0 NULL NULL 1
The target takeAugmented: If y 1 2 NULL 2
0 NULL NULL 2
Insanity (6) 0 NULL NULL 3
0 NULL NULL NULL
The speed of the movement form 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
The damage deal
Augmented (3rd) 1 1 NULL 1
0 NULL NULL 5
0 NULL NULL 3
Insanity (12) 0 NULL NULL 6
0 NULL NULL NULL
0 3 NULL NULL
0 3 NULL 3
0 NULL NULL NULL
0 4 4 4
0 NULL 4 NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 1
0 NULL NULL 5
0 3 NULL 4
0 3 NULL 3
0 NULL NULL 1
0 2 NULL NULL
0 1 1 NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 2
The target gainAugmented (3rd) 1 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 3 NULL 2
0 NULL 7 NULL
0 NULL NULL NULL
0 1 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 9
0 NULL NULL 1
0 NULL NULL 4
0 NULL NULL 6
0 NULL NULL 1
0 NULL NULL 3
0 NULL NULL 7
The insight bonus increases to 1 NULL NULL NULL
0 NULL NULL 6
0 NULL NULL NULL
0 NULL NULL NULL
The damage deal
Augmented (6th) 1 NULL NULL NULL
0 NULL NULL 3
Moon (14) 0 NULL NULL 7
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL 2
Each mythic mon
Augmented (4th) 1 3 NULL NULL
Each mythic mon
Augmented (4th) 1 4 NULL NULL
Each mythic mon
Augmented (4th) 1 NULL NULL NULL
Each mythic mon
Augmented (4th) 1 NULL NULL NULL
This spell lastsAugmented: If y 1 NULL NULL 1
0 NULL NULL 2
0 NULL NULL NULL
A creature thatAugmented (6th) 1 NULL NULL 8
Enchantment (8) 0 NULL NULL 4
Insanity (18) 0 NULL NULL 4
The number of Augmented
s (6th) 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Winter (18) 0 NULL 9 NULL
0 NULL NULL 1
0 NULL NULL NULL
mperious (17) 0 NULL NULL 8
0 NULL NULL NULL
0 NULL NULL 2
0 NULL 4 3
0 NULL NULL NULL
0 NULL NULL NULL
0 1 NULL NULL
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
The damage dealt increases to 1 NULL NULL 7
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 4 4 NULL
0 NULL NULL NULL
0 NULL 4 3
The spell's damAugmented (5th) 1 NULL NULL NULL
0 NULL NULL 2
Peace (10) 0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL 4
Add your tier to your caster l 1 1 NULL 1
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL 2
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL NULL 2
You may use your hair to atte 1 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 1
You can cast thAugmented (7th) 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 7
0 NULL NULL 4
0 4 NULL 4
0 NULL NULL NULL
0 NULL NULL 9
Enchantment (6) 0 NULL NULL 3
0 NULL NULL NULL
0 3 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Enchantment (2) 0 NULL NULL 2
0 NULL NULL 1
Winter (2) On a failed savAugmented (5th) 1 2 NULL NULL
0 NULL NULL 5
0 NULL NULL 6
0 4 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 3 NULL 3
0 4 NULL NULL
0 NULL NULL 1
0 4 NULL NULL
0 4 NULL 5
0 NULL NULL NULL
0 NULL NULL 7
0 NULL 2 NULL
0 NULL NULL 3
Thorns (18) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Add half your tier to the numb 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Whenever you Augmented
co (5th 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
You can choose
Augmented (6th) 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Devotion (4) 0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Add half your tier to the spel 1 2 NULL 3
0 NULL NULL 5
0 NULL NULL 1
0 NULL NULL 1
0 NULL NULL 2
0 NULL NULL 1
0 NULL NULL NULL
You gain low-light vision, a + 1 2 NULL 2
0 3 NULL 4
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 2
Enemies that arAugmented (5th) 1 NULL NULL NULL
0 NULL NULL NULL
0 2 NULL NULL
0 2 NULL 2
0 3 NULL 3
0 NULL NULL NULL
0 2 NULL NULL
0 3 NULL 3
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL 3
The additional damage to unde 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 6
0 NULL NULL 2
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 8
0 NULL NULL NULL
0 NULL NULL 0
Instead of steaAugmented (3rd) 1 NULL NULL 3
0 NULL NULL 9
0 NULL NULL 5
0 NULL NULL 7
0 3 NULL 3
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 3 NULL 3
0 NULL NULL 1
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 8
0 1 NULL 1
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
Increase the crAugmented (2nd) 1 NULL NULL 4
0 NULL NULL 6
0 NULL NULL 1
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 1
0 4 NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 3 NULL 3
0 NULL NULL 3
0 1 NULL 2
0 NULL NULL 3
If the attack hi Augmented (3rd) 1 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL 2
0 1 NULL NULL
0 4 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL 9
0 NULL NULL 3
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL 5
The additional damage dealt by 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 4 NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 3
0 NULL NULL 2
0 1 NULL 1
0 NULL NULL NULL
0 NULL NULL 7
0 1 NULL 2
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 4 NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 1 1
0 NULL 3 NULL
0 NULL NULL 1
0 2 NULL NULL
Starting on the second round o 1 NULL NULL 2
0 NULL NULL 5
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 1
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
The number of Augmented
t (5th) 1 NULL NULL NULL
0 4 NULL 4
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL 5
0 NULL NULL 2
Any time the cursed creature t 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
0 2 NULL 2
On a successful saving throw, t 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 1 NULL NULL
0 NULL NULL NULL
0 3 NULL NULL
0 NULL NULL 4
0 3 NULL NULL
0 NULL NULL NULL
Any spell you cAugmented (5th) 1 NULL NULL 4
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
The damage deal
Augmented (4th) 1 3 NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
The damage dea
Augmented: If y 1 NULL NULL NULL
0 1 NULL 1
0 NULL NULL NULL
0 2 NULL 2
0 3 NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
Add your tier to the rock's att 1 NULL NULL NULL
0 3 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 4 NULL NULL
0 NULL NULL NULL
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 1 NULL NULL
0 NULL 2 2
0 NULL NULL NULL
0 1 NULL NULL
0 NULL NULL NULL
0 4 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL 3 NULL
0 NULL NULL NULL
0 1 NULL NULL
0 2 2 NULL
0 4 4 NULL
0 NULL NULL NULL
0 NULL NULL NULL
Add your tier to the CMD of th 1 NULL NULL 2
0 NULL NULL NULL
The duration ofAugmented (6th) 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
If you expend one use of mythic 1 NULL NULL 9
1 NULL NULL 3
If you expend oAugmented (8th) 1 NULL NULL 4
1 NULL NULL 5
1 NULL NULL 4
1 NULL NULL 3
1 NULL NULL 3
1 NULL NULL 5
1 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
If you expend one use of mythi 1 NULL NULL NULL
If you expend oAugmented (9th 1 NULL NULL NULL
If you expend one use of mythi 1 NULL NULL NULL
You can expend
Augmented (8th) 1 NULL NULL NULL
1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
When casting this spell, you 1 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 2 NULL 2
0 NULL NULL 1
0 NULL NULL 3
0 NULL 4 4
0 NULL NULL NULL
0 NULL NULL NULL
0 3 4 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 3 3
0 NULL 2 1
0 NULL NULL 2
0 NULL 4 4
0 NULL 3 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 2 NULL
0 NULL NULL NULL
0 1 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 2 NULL 2
0 NULL NULL NULL
0 1 NULL 1
0 NULL NULL NULL
0 NULL NULL 2
0 NULL 2 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 2
0 NULL 4 4
0 NULL NULL 7
0 NULL NULL NULL
0 NULL 1 1
0 NULL NULL 1
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 2
0 2 NULL 2
0 NULL NULL 4
0 NULL 7 NULL
0 NULL NULL NULL
0 NULL 5 5
Summer (8) 0 4 NULL NULL
0 NULL NULL NULL
0 NULL 2 2
0 NULL 3 NULL
0 NULL 1 NULL
0 NULL NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 1 1
0 NULL NULL NULL
0 NULL 3 NULL
0 NULL 5 NULL
0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 1
0 NULL 2 2
0 1 NULL NULL
0 1 NULL 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 3 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 1
0 NULL 3 3
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 4
0 2 NULL NULL
0 NULL 1 1
0 NULL NULL 2
0 NULL NULL NULL
0 NULL 3 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 4 4
0 1 NULL NULL
0 NULL 3 3
0 NULL NULL NULL
0 NULL 3 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 1 NULL
0 NULL 2 NULL
0 NULL NULL 2
0 NULL NULL 4
0 NULL 2 NULL
0 NULL NULL 2
0 3 NULL NULL
0 NULL 4 NULL
0 NULL NULL 6
0 2 NULL 2
0 NULL 3 4
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 6
0 NULL 3 NULL
0 2 NULL NULL
0 NULL 3 2
0 NULL NULL 1
0 NULL NULL 3
0 NULL NULL 1
0 1 NULL 1
0 NULL NULL NULL
Thorns (2) 0 NULL 1 NULL
Thorns (6) 0 NULL 3 NULL
0 1 NULL NULL
0 3 NULL NULL
0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 3
0 1 1 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
1 2 NULL NULL
0 3 NULL NULL
0 NULL NULL NULL
0 NULL 5 NULL
0 NULL NULL NULL
0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
0 2 NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 1 NULL NULL
0 NULL NULL NULL
0 NULL 1 NULL
0 2 2 NULL
0 4 3 NULL
0 3 3 3
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL NULL
0 NULL 5 NULL
0 NULL 2 NULL
0 NULL 3 NULL
0 3 NULL NULL
0 NULL NULL NULL
0 1 NULL NULL
0 2 NULL NULL
0 NULL 1 NULL
0 NULL 2 2
0 NULL NULL NULL
0 NULL NULL 3
0 NULL 3 3
0 3 3 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 5 NULL
0 NULL NULL NULL
0 NULL 5 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 4 4 NULL
0 4 4 NULL
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 3 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 1 NULL
0 4 NULL NULL
0 2 NULL NULL
0 2 NULL NULL
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 2 2 NULL
0 1 1 NULL
0 NULL 3 NULL
0 NULL 4 NULL
0 NULL NULL NULL
0 NULL 7 NULL
0 NULL 2 NULL
0 2 2 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 2 NULL
0 NULL 2 NULL
0 NULL NULL NULL
0 2 3 NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 6 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 3 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 9
0 NULL NULL 3
0 NULL NULL 2
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 2 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL 3 NULL
0 NULL 2 NULL
0 NULL 1 NULL
0 2 NULL NULL
0 3 NULL NULL
0 NULL NULL NULL
0 1 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 2 NULL
0 NULL 2 NULL
0 NULL 2 NULL
0 NULL 2 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 1 NULL NULL
0 NULL 1 NULL
0 NULL 1 NULL
0 NULL NULL NULL
0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL 6 6
0 NULL NULL 3
0 NULL NULL 8
0 NULL NULL 1
0 NULL NULL 1
0 NULL 5 NULL
0 NULL 2 NULL
0 NULL NULL 3
0 NULL NULL 1
0 NULL NULL 3
Ethereal (8) 0 NULL NULL 4
0 NULL NULL 3
Mind (8) 0 NULL NULL 4
Mind (12) 0 NULL NULL 6
0 NULL NULL 1
0 NULL NULL 1
0 NULL NULL 2
0 NULL NULL 2
0 NULL NULL 0
0 NULL NULL 9
0 NULL NULL 6
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 9
Ethereal (14) 0 NULL NULL 7
Ethereal (6) 0 NULL 3 3
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 7
0 NULL NULL 3
0 NULL 2 2
0 NULL NULL 5
0 NULL NULL 5
Ethereal (10) 0 NULL NULL 5
Ethereal (16) 0 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL 5
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 2
0 NULL NULL 0
0 NULL NULL 2
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 2
0 NULL NULL 6
0 NULL NULL 2
0 NULL NULL 6
0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 6
Mind (4) 0 NULL NULL 2
Mind (18) 0 NULL NULL 9
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 9
0 NULL NULL 1
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 6
Mind (2) 0 NULL 1 1
Mind (6) 0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 3
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 3
0 NULL NULL 2
0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL 5
0 NULL NULL 8
0 NULL 6 6
Mind (10) 0 NULL NULL 5
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 7
0 NULL NULL 8
0 NULL NULL 9
0 NULL NULL 9
0 NULL NULL 1
Mind (10) 0 NULL NULL 6
0 NULL NULL 3
0 NULL NULL 1
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 5
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL NULL 5
0 NULL NULL 3
0 NULL NULL 5
0 NULL NULL 4
0 NULL NULL 3
0 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL 0
0 NULL NULL 9
0 NULL NULL 1
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL 1
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL 6
0 NULL NULL 7
0 NULL NULL 8
0 NULL NULL 9
0 NULL NULL 7
ctoplasm (11) 0 NULL NULL 5
0 NULL 6 6
0 NULL NULL 5
0 NULL NULL NULL
0 4 NULL NULL
0 NULL NULL NULL
0 NULL NULL 9
0 4 NULL NULL
0 NULL NULL NULL
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 9
0 NULL 5 NULL
0 NULL NULL 3
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 6
0 NULL 5 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 5 NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 6
0 NULL NULL 4
0 NULL NULL 3
0 NULL 2 3
0 2 3 3
0 2 2 2
0 3 NULL 2
0 NULL 3 3
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL 6
0 NULL NULL 5
0 NULL NULL 8
0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL 6
0 NULL NULL 2
0 NULL 1 NULL
0 NULL 3 NULL
0 NULL NULL NULL
0 1 2 1
0 1 1 1
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL 7
0 NULL 1 NULL
0 NULL 3 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 2 NULL
0 NULL NULL NULL
0 2 NULL NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 3
0 NULL NULL 6
0 NULL NULL NULL
0 NULL NULL NULL
0 1 1 NULL
0 NULL NULL NULL
0 NULL 5 NULL
0 3 NULL NULL
0 NULL 1 1
0 NULL NULL 4
0 NULL NULL NULL
0 4 NULL NULL
0 NULL NULL NULL
0 NULL 5 NULL
0 NULL NULL NULL
0 NULL 8 NULL
0 4 NULL NULL
0 4 5 NULL
0 NULL NULL 4
0 NULL NULL NULL
0 2 NULL 2
0 NULL NULL NULL
0 NULL 4 3
0 NULL NULL 5
0 NULL NULL 2
0 NULL NULL 6
0 NULL NULL 7
0 NULL NULL NULL
0 NULL 1 1
0 2 2 2
0 2 NULL NULL
0 1 NULL NULL
0 4 NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 4 5 NULL
1 NULL 3 NULL
0 NULL 7 NULL
0 NULL NULL 3
0 NULL NULL NULL
0 NULL 7 NULL
0 NULL NULL NULL
0 NULL 7 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 1 NULL
0 NULL NULL NULL
0 3 3 3
0 NULL NULL 4
0 2 NULL 3
0 2 NULL 2
0 NULL NULL 3
0 NULL NULL 3
0 NULL NULL 2
0 NULL 5 5
0 1 2 2
0 NULL NULL NULL
0 NULL 3 3
0 NULL 7 7
0 NULL 1 1
0 NULL 3 3
0 NULL NULL 3
0 NULL NULL 6
0 NULL NULL NULL
0 NULL 3 NULL
0 NULL 3 NULL
0 NULL 1 NULL
0 NULL 3 NULL
0 NULL 6 NULL
0 4 4 NULL
0 NULL 6 NULL
0 NULL 9 NULL
0 1 1 1
0 NULL NULL 4
0 NULL 4 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 4 NULL
0 NULL 4 NULL
0 NULL NULL 1
0 NULL NULL 1
0 NULL NULL 3
0 NULL NULL 3
0 NULL 4 NULL
0 4 NULL 6
0 NULL NULL 2
0 NULL 5 5
0 NULL NULL 2
0 NULL NULL 4
0 NULL NULL 2
0 NULL 4 5
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL NULL
0 NULL 4 NULL
0 4 NULL NULL
0 NULL NULL NULL
0 NULL NULL 7
0 NULL NULL 1
0 NULL 6 NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 4
0 NULL NULL 2
0 NULL NULL 3
0 NULL NULL 6
0 1 NULL NULL
0 NULL NULL 2
0 NULL NULL 2
0 NULL 2 2
0 NULL 1 NULL
0 NULL NULL 3
0 NULL NULL NULL
0 NULL 7 NULL
0 NULL 9 NULL
0 NULL 5 NULL
0 NULL NULL 1
0 NULL NULL 2
0 NULL 4 4
0 NULL 8 NULL
0 NULL NULL NULL
0 NULL NULL 7
0 NULL NULL NULL
0 NULL 4 4
0 NULL NULL NULL
0 NULL NULL 2
0 4 NULL 4
0 NULL NULL 7
0 NULL NULL 4
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 8
0 NULL NULL 2
0 NULL 2 NULL
0 NULL NULL 8
0 NULL NULL 6
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL 2
0 NULL 6 NULL
0 3 NULL NULL
0 NULL NULL 5
0 NULL NULL 7
0 NULL NULL 3
0 NULL 3 NULL
0 NULL 4 NULL
0 NULL NULL 7
0 NULL 6 6
0 NULL NULL 4
0 NULL NULL 5
0 NULL 6 NULL
0 NULL NULL 9
0 NULL NULL 3
0 NULL NULL 5
0 NULL NULL 3
0 NULL NULL 3
0 NULL NULL 2
0 NULL 5 NULL
0 NULL 4 4
0 NULL NULL 4
0 NULL NULL NULL
0 NULL NULL 6
0 NULL NULL 6
0 NULL 8 8
0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL 4 4
0 NULL 4 3
0 NULL NULL 1
0 1 NULL NULL
0 NULL 3 NULL
0 1 2 NULL
0 NULL 2 NULL
0 2 2 2
0 4 NULL 5
0 NULL NULL 7
0 NULL 8 8
0 NULL 4 3
0 4 NULL 4
0 1 NULL NULL
0 NULL NULL NULL
0 NULL 5 NULL
0 NULL NULL 6
0 4 NULL 4
0 NULL 3 3
0 NULL 5 5
0 NULL NULL NULL
0 NULL 5 6
0 NULL NULL 5
0 4 3 NULL
0 NULL 1 NULL
0 NULL NULL NULL
0 NULL NULL 7
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 9
0 NULL 4 4
0 NULL NULL NULL
0 NULL 4 3
0 NULL NULL 6
0 NULL 5 6
0 NULL NULL 5
0 NULL NULL 2
0 NULL 4 NULL
0 NULL NULL 3
0 NULL NULL 6
0 NULL NULL 3
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 6
0 NULL NULL NULL
0 NULL NULL 6
0 NULL NULL 3
0 NULL NULL 5
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL NULL
0 NULL NULL 4
0 NULL NULL 7
0 NULL NULL 5
0 NULL NULL NULL
medium mesmerist occultist spiritualist
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 2
NULL NULL 4 NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL 1 1
NULL NULL 6 6
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL 3 3
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL 1 NULL NULL
NULL NULL NULL NULL
NULL NULL 6 NULL
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL 4 4 NULL
NULL NULL 2 NULL
NULL NULL NULL NULL
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 2 2
NULL NULL NULL NULL
NULL 1 NULL NULL
NULL NULL NULL 6
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 3 3
NULL NULL NULL NULL
NULL NULL NULL 4
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL 0 0 0
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL 3
NULL NULL NULL NULL
NULL 2 2 2
NULL 4 4 5
NULL NULL NULL 5
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 1 NULL
NULL NULL 3 NULL
NULL NULL 5 NULL
NULL NULL NULL NULL
NULL 2 2 NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL 1 1 1
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 1 NULL
NULL NULL NULL NULL
NULL 3 4 NULL
NULL 6 6 NULL
NULL NULL 2 NULL
NULL NULL NULL 1
NULL NULL NULL 6
NULL 3 3 3
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 5
NULL 1 NULL NULL
NULL 1 1 NULL
NULL 4 5 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 5 NULL
NULL NULL NULL NULL
NULL 1 1 1
NULL NULL 5 NULL
NULL 3 4 4
NULL 1 NULL NULL
NULL NULL NULL NULL
NULL NULL 4 5
NULL NULL NULL NULL
NULL NULL 6 NULL
NULL NULL 2 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 5 NULL
NULL NULL 3 NULL
NULL NULL NULL 6
NULL NULL NULL NULL
NULL NULL 0 NULL
NULL NULL NULL NULL
NULL 3 NULL 4
NULL NULL NULL NULL
NULL NULL 1 1
NULL NULL 4 4
NULL NULL 5 NULL
NULL NULL NULL NULL
NULL NULL 2 2
NULL NULL 6 NULL
NULL NULL 3 3
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 0 0 NULL
NULL NULL 2 NULL
NULL NULL 2 NULL
NULL NULL 3 NULL
NULL 0 0 0
NULL 2 2 NULL
NULL NULL NULL 2
NULL NULL 4 4
NULL NULL NULL 1
NULL NULL 3 NULL
NULL 3 3 NULL
NULL NULL NULL NULL
NULL 2 2 NULL
NULL 6 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 1
NULL NULL NULL 1
NULL NULL NULL 1
NULL NULL NULL 1
NULL 0 0 0
NULL 0 0 NULL
NULL 4 4 4
NULL 1 1 NULL
NULL NULL 1 NULL
NULL 2 NULL 2
NULL 1 NULL 1
NULL NULL NULL NULL
NULL NULL 4 4
NULL NULL NULL NULL
NULL 4 4 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 1 NULL
NULL NULL 6 6
NULL NULL 4 5
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 3 3
NULL NULL 5 6
NULL 3 3 3
NULL NULL NULL 5
NULL NULL NULL NULL
NULL NULL NULL 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL NULL NULL NULL
NULL 4 5 5
NULL 1 NULL 1
NULL 4 NULL 5
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 1
NULL NULL NULL NULL
NULL 4 NULL 4
NULL NULL 1 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL 1 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 1 1
NULL NULL 3 NULL
NULL 6 NULL 6
NULL NULL 5 NULL
NULL 1 NULL NULL
NULL 2 2 2
NULL 5 5 5
NULL NULL 1 1
NULL 5 NULL 5
NULL NULL 6 6
NULL NULL 2 NULL
NULL NULL NULL NULL
NULL NULL 4 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 4 NULL
NULL NULL 3 NULL
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 2 NULL
NULL 0 0 NULL
NULL NULL NULL NULL
NULL NULL 1 NULL
NULL NULL 3 3
NULL NULL NULL NULL
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 4 4 4
NULL NULL 6 NULL
NULL NULL 3 3
NULL NULL NULL NULL
NULL 6 NULL NULL
NULL 3 NULL NULL
NULL NULL 3 2
NULL 0 0 NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
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NULL 3 NULL NULL
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NULL 3 NULL NULL
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NULL 4 NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 3 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 2 NULL
NULL NULL NULL NULL
NULL NULL 1 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL 4
NULL 3 NULL 3
NULL NULL NULL 6
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 1 NULL
NULL NULL NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 4 NULL
NULL NULL NULL NULL
NULL NULL 2 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 1 1
NULL 1 NULL NULL
NULL 3 4 NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 4 NULL 5
NULL NULL 4 NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 1 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 2 NULL
NULL NULL NULL NULL
NULL NULL NULL 2
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 1 NULL
NULL 2 NULL 3
NULL NULL 2 NULL
NULL NULL 1 NULL
NULL NULL 4 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 1
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 1 NULL
NULL NULL NULL NULL
NULL NULL NULL 5
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL 2
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 1 NULL
NULL 3 3 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL 2 NULL 2
NULL NULL 4 NULL
NULL NULL NULL NULL
NULL 2 NULL 3
NULL NULL NULL 5
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
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NULL NULL NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL NULL NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
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NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
2 3 2 3
NULL 2 NULL NULL
2 2 2 NULL
3 3 NULL NULL
3 3 3 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 2 NULL
NULL NULL 5 NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL 1 NULL 1
1 1 NULL 1
3 NULL NULL 5
1 NULL NULL 2
2 2 NULL 2
1 1 1 1
2 2 NULL NULL
NULL NULL NULL 3
NULL NULL NULL 3
4 4 NULL NULL
NULL 6 NULL NULL
1 1 1 NULL
NULL 1 NULL NULL
NULL 1 2 NULL
2 2 NULL NULL
0 0 0 0
NULL NULL NULL NULL
4 5 NULL NULL
4 5 NULL NULL
NULL 6 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 6
NULL NULL NULL 3
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL 2
2 2 NULL NULL
4 NULL 5 4
3 4 3 4
NULL NULL NULL 4
NULL NULL NULL 5
NULL NULL NULL 3
NULL NULL 4 4
NULL NULL NULL NULL
NULL 5 NULL 5
NULL NULL 2 2
0 NULL 0 0
2 NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 2 2 NULL
NULL NULL NULL 5
2 2 2 2
4 5 5 5
2 2 2 2
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 NULL NULL
NULL NULL NULL NULL
3 4 4 NULL
3 5 4 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
1 1 1 1
3 3 NULL NULL
4 4 4 4
3 3 2 NULL
4 5 4 5
NULL NULL 5 6
2 3 2 3
1 2 1 2
1 2 NULL NULL
2 3 NULL NULL
1 1 NULL NULL
NULL NULL 4 NULL
2 2 NULL NULL
3 5 4 4
NULL NULL 6 6
NULL 5 NULL NULL
NULL 5 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
1 1 1 1
NULL 5 NULL NULL
2 NULL 2 2
1 1 1 NULL
4 NULL 5 5
NULL 5 NULL NULL
3 NULL 3 NULL
2 4 3 3
2 NULL NULL 3
NULL NULL NULL 6
2 NULL 3 3
NULL NULL NULL 5
4 NULL 4 3
NULL 4 NULL NULL
NULL 3 NULL NULL
NULL 4 NULL NULL
NULL 3 NULL NULL
NULL 3 NULL NULL
NULL 5 NULL NULL
NULL NULL 3 NULL
NULL NULL NULL 4
NULL NULL 0 0
NULL NULL NULL NULL
NULL 1 NULL 1
4 4 NULL 6
3 NULL 3 NULL
NULL 1 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
4 4 NULL 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 6
NULL NULL NULL 5
NULL NULL NULL 5
3 3 NULL NULL
NULL NULL NULL 4
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL 6 NULL NULL
NULL NULL NULL NULL
4 NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 4 4
NULL 3 NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
2 3 3 NULL
NULL NULL NULL NULL
NULL 4 NULL 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 5 NULL NULL
NULL 3 NULL NULL
NULL 3 NULL NULL
2 2 NULL NULL
NULL 2 NULL 2
2 NULL 2 2
3 2 NULL 2
NULL NULL 3 NULL
NULL NULL 3 3
2 3 NULL NULL
5 5 NULL NULL
NULL NULL 5 4
NULL 6 NULL NULL
NULL 2 NULL 2
3 3 NULL NULL
NULL NULL NULL 5
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL 3 NULL NULL
NULL 1 NULL 2
1 NULL NULL NULL
2 2 NULL NULL
4 4 NULL NULL
NULL 2 3 NULL
NULL 5 6 NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 3 NULL
NULL NULL 1 NULL
NULL 2 NULL NULL
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL 1 NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL 6 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 1
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 NULL NULL
NULL 3 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 5 NULL 5
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 4 NULL
4 NULL NULL 5
4 NULL NULL 3
NULL NULL NULL NULL
NULL NULL 2 2
4 5 NULL NULL
NULL NULL 3 NULL
NULL NULL 5 NULL
2 NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 6 NULL
NULL NULL NULL NULL
1 1 1 NULL
NULL NULL 2 NULL
NULL NULL 2 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 6 NULL
3 NULL 3 3
NULL NULL NULL 6
6 NULL NULL NULL
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
3 NULL 3 NULL
NULL NULL NULL NULL
1 NULL 1 NULL
NULL NULL NULL NULL
3 NULL NULL NULL
NULL NULL 5 NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL 3 NULL NULL
NULL 4 NULL NULL
2 NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 2 NULL
2 NULL NULL NULL
NULL 3 3 NULL
NULL NULL 6 6
NULL NULL NULL 1
3 3 3 NULL
NULL 3 NULL NULL
NULL 5 NULL NULL
NULL 3 3 NULL
NULL NULL NULL 3
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL 3 NULL
6 NULL NULL 6
NULL NULL 4 NULL
6 NULL NULL 6
NULL NULL NULL NULL
NULL 1 1 NULL
NULL 4 NULL 4
NULL NULL 4 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 1 NULL NULL
1 1 1 NULL
2 3 3 NULL
2 3 NULL NULL
NULL NULL NULL NULL
NULL NULL 6 NULL
NULL 2 NULL NULL
NULL 4 4 NULL
2 2 2 NULL
3 4 4 NULL
NULL 1 NULL NULL
3 3 4 5
NULL 2 2 NULL
4 NULL 4 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 4 NULL
NULL 1 NULL NULL
NULL 5 NULL NULL
1 NULL 1 NULL
NULL 4 NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
3 4 NULL NULL
NULL 2 NULL NULL
3 3 4 NULL
NULL 6 6 NULL
NULL NULL 1 NULL
2 2 NULL 3
2 3 NULL 3
2 2 2 2
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
3 NULL NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
3 3 NULL 4
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 6 NULL NULL
NULL NULL 3 4
3 NULL 4 5
NULL NULL NULL NULL
NULL 2 NULL NULL
3 NULL NULL 4
NULL NULL NULL NULL
NULL 3 4 NULL
NULL 4 5 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 3 NULL
NULL NULL NULL NULL
1 2 2 NULL
NULL NULL NULL NULL
NULL 6 NULL NULL
NULL 5 NULL NULL
NULL 3 3 NULL
4 4 4 4
NULL 2 NULL NULL
NULL NULL 3 NULL
NULL 1 NULL NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL NULL NULL
2 NULL NULL 3
NULL NULL 4 NULL
NULL NULL NULL NULL
NULL 2 NULL NULL
NULL NULL 3 NULL
NULL NULL 4 NULL
NULL 5 NULL 5
4 NULL NULL 6
NULL NULL 4 4
3 NULL 4 4
NULL NULL NULL NULL
NULL NULL NULL NULL
1 2 NULL NULL
4 5 5 NULL
NULL NULL 3 3
NULL 2 NULL NULL
2 2 2 2
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL NULL 6 6
NULL 6 6 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 3 NULL
NULL NULL 4 NULL
NULL NULL 3 NULL
3 4 4 4
2 2 2 3
1 1 1 NULL
NULL NULL 1 NULL
4 NULL 4 3
2 NULL NULL NULL
NULL NULL NULL 2
NULL NULL NULL NULL
4 NULL 4 NULL
NULL NULL 5 NULL
NULL NULL NULL 6
NULL NULL 4 NULL
4 NULL 4 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL NULL NULL 4
3 4 3 4
NULL NULL 5 NULL
NULL NULL NULL NULL
NULL NULL 5 NULL
NULL NULL NULL NULL
2 3 3 4
NULL NULL 1 NULL
NULL NULL 2 NULL
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 6 NULL 6
NULL NULL NULL NULL
NULL NULL NULL NULL
NULL 3 NULL NULL
NULL 6 4 NULL
NULL NULL NULL NULL
NULL 4 NULL NULL
1 1 2 NULL
NULL NULL 4 NULL
NULL NULL NULL NULL
4 NULL 4 6
NULL NULL 3 NULL
NULL NULL NULL NULL
NULL NULL 3 NULL
NULL 5 5 NULL
1 1 NULL 1
NULL 5 NULL NULL
NULL 3 NULL NULL
4 5 5 5
0 NULL NULL NULL
NULL NULL NULL NULL
NULL NULL 6 NULL
NULL NULL NULL NULL
NULL NULL NULL NULL
3 3 NULL NULL
4 5 NULL NULL
NULL 4 NULL NULL
NULL NULL NULL NULL
summoner unchained
NULL
6
0
NULL
NULL
NULL
2
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
0
NULL
NULL
NULL
NULL
NULL
NULL
NULL
6
2
2
NULL
NULL
NULL
NULL
NULL
NULL
5
4
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
4
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
5
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
5
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
6
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
0
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
0
NULL
NULL
NULL
NULL
2
NULL
NULL
4
NULL
4
NULL
NULL
NULL
NULL
NULL
5
NULL
NULL
NULL
NULL
3
NULL
3
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
6
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
1
NULL
NULL
NULL
NULL
NULL
6
NULL
1
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
NULL
NULL
4
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
3
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
0
NULL
NULL
NULL
NULL
4
3
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
NULL
NULL
NULL
5
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
3
NULL
NULL
NULL
1
NULL
NULL
NULL
NULL
2
0
NULL
NULL
NULL
NULL
4
NULL
NULL
1
0
NULL
5
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
1
NULL
5
NULL
1
NULL
NULL
NULL
NULL
3
4
NULL
NULL
NULL
NULL
NULL
0
0
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
1
NULL
NULL
NULL
3
NULL
1
0
NULL
5
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
5
NULL
6
NULL
NULL
NULL
NULL
NULL
NULL
4
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
NULL
NULL
NULL
0
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
6
NULL
0
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
5
NULL
6
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
4
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
6
2
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
4
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
5
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
6
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
1
NULL
NULL
NULL
4
NULL
4
6
NULL
NULL
3
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
3
NULL
NULL
NULL
NULL
NULL
NULL
5
4
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
5
5
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
4
NULL
NULL
NULL
NULL
1
3
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
2
2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
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5
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
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5
NULL
NULL
NULL
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4
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
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3
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
3
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
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2
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
4
NULL
NULL
NULL
NULL
NULL
NULL
1
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
NULL
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linktext custom linktext
Acid Arrow #NAME?
Acid Fog #NAME?
Acid Splash
Aid
Air Walk
Align Weapon
Alter Self
Alarm
Analyze Dweomer
Animal Grow 0
Animal Mess 0
Animal Shap 0
Animal Tran 0
Animate Dea 0
Animate Obje 0
Animate Plan 0
Animate Rop 0
Antilife Shell 0
Antimagic Fi 0
Antipathy 0
Antiplant She 0
Arcane Eye 0
Arcane Lock 0
Arcane Mark 0
Arcane Sight 0
Arcane Sight, 0
Astral Projec 0
Atonement 0
Augury 0
Awaken 0
Bane 0
Banishment 0
Barkskin 0
Bear's Endur 0
Bear's Endur 0
Beast Shape 0
Beast Shape I 0
Beast Shape I 0
Beast Shape 0
Bestow Curs 0
Binding 0
Black Tentac 0
Blade Barrie 0
Blasphemy 0
Bleed 0
Bless 0
Bless Water 0
Bless Weapo 0
Blight 0
Blindness-De 0
Blink 0
Blur 0
Break Encha 0
Breath of Lif 0
Bull's Streng 0
Bull's Streng 0
Burning Han 0
Call Lightnin 0
Call Lightni 0
Calm Animal 0
Calm Emotio 0
Cat's Grace 0
Cat's Grace, 0
Cause Fear 0
Chain Lightn 0
Changestaff 0
Chaos Hamm 0
Charm Perso 0
Charm Anima 0
Charm Monst 0
Charm Monst 0
Chill Metal 0
Chill Touch 0
Circle of Dea 0
Clairaudienc 0
Clenched Fis 0
Cloak of Cha 0
Clone 0
Cloudkill 0
Color Spray 0
Command 0
Command, Gr 0
Command Pla 0
Command Un 0
Commune 0
Commune wit 0
Comprehend 0
Cone of Cold 0
Confusion 0
Confusion, L 0
Consecrate 0
Contact Othe 0
Contagion 0
Contingency 0
Continual Fl 0
Control Plan 0
Control Und 0
Control Wate 0
Control Wea 0
Control Win 0
Create Food 0
Create Unde 0
Create Great 0
Create Water 0
Creeping Do 0
Crushing Des 0
Crushing Ha 0
Cure Light 0
Cure Critica 0
Cure Light W 0
Cure Critica 0
Cure Modera 0
Cure Modera 0
Cure Seriou 0
Cure Serious 0
Curse Water 0
Dancing Ligh 0
Darkness 0
Darkvision 0
Daylight 0
Daze 0
Daze Monste 0
Death Knell 0
Death Ward 0
Deathwatch 0
Deeper Dark 0
Deep Slumbe 0
Delayed Blast 0
Delay Poison 0
Demand 0
Desecrate 0
Destruction 0
Detect Anima 0
Detect Chaos 0
Detect Evil 0
Detect Good 0
Detect Law 0
Detect Magic 0
Detect Poiso 0
Detect Scryi 0
Detect Secre 0
Detect Snares 0
Detect Thoug 0
Detect Unde 0
Dictum 0
Dimensional 0
Dimensional 0
Dimension D 0
Diminish Pla 0
Discern Lies 0
Discern Loca 0
Disguise Self 0
Disintegrate 0
Dismissal 0
Dispel Chaos 0
Dispel Evil 0
Dispel Good 0
Dispel Law 0
Dispel Magic 0
Dispel Magic 0
Displacemen 0
Disrupting 0
Disrupt Und 0
Divination 0
Divine Favor 0
Divine Powe 0
Dominate An 0
Dominate Mo 0
Dominate Pe 0
Doom 0
Dream 0
Eagle's Sple 0
Eagle's Sple 0
Earthquake 0
Elemental Bo 0
Elemental Bo 0
Elemental Bo 0
Elemental Bo 0
Elemental S 0
Endure Elem 0
Energy Drain 0
Enervation 0
Enlarge Pers 0
Enlarge Pers 0
Entangle 0
Enthrall 0
Entropic Shi 0
Erase 0
Ethereal Jau 0
Etherealness 0
Expeditious 0
Explosive Ru 0
Eyebite 0
Fabricate 0
Faerie Fire 0
False Life 0
False Vision 0
Feather Fall 0
Feeblemind 0
Find the Pat 0
Find Traps 0
Finger of De 0
Fire Shield 0
Fire Seeds 0
Fire Storm 0
Fire Trap 0
Fireball 0
Flame Arrow 0
Flame Blade 0
Flame Strike 0
Flaming Sph 0
Flare 0
Flesh to Ston 0
Floating Disk 0
Fly 0
Fog Cloud 0
Forbiddance 0
Forcecage 0
Forceful Han 0
Foresight 0
Form of the 0
Form of the 0
Form of the D 0
Fox's Cunnin 0
Fox's Cunnin 0
Freedom 0
Freedom of 0
Freezing Sph 0
Gaseous For 0
Gate 0
Geas/Quest 0
Geas, Lesser 0
Gentle Repos 0
Ghost Sound 0
Ghoul touch 0
Giant Form I 0
Giant Form I 0
Giant Vermi 0
Glibness 0
Glitterdust 0
Globe of Invu 0
Globe of Invu 0
Glyph of War 0
Glyph of War 0
Goodberry 0
Good Hope 0
Grasping Ha 0
Grease 0
Guards and 0
Guidance 0
Gust of Wind 0
Hallow 0
Hallucinator 0
Halt Undead 0
Harm 0
Haste 0
Heal 0
Heal, Mass 0
Heal Mount 0
Heat Metal 0
Helping Han 0
Heroes' Feas 0
Heroism 0
Heroism, Gre 0
Hide from An 0
Hide from U 0
Hideous Lau 0
Hold Person 0
Hold Monste 0
Hold Monster 0
Hold Person, 0
Hold Portal 0
Holy Aura 0
Holy Smite 0
Holy Sword 0
Holy Word 0
Horrid Wilti 0
Hypnotic Pat 0
Hypnotism 0
Ice Storm 0
Identify 0
Illusory Scri 0
Illusory Wall 0
Imbue with Sp 0
Implosion 0
Imprisonmen 0
Incendiary C 0
Inflict Ligh 0
Inflict Criti 0
Inflict Criti 0
Inflict Ligh 0
Inflict Mode 0
Inflict Mode 0
Inflict Seri 0
Inflict Seri 0
Insanity 0
Interposing 0
Invisibility 0
Invisibility, 0
Invisibility, 0
Invisibility 0
Invisibility 0
Iron Body 0
Ironwood 0
Irresistible 0
Jump 0
Keen Edge 0
Knock 0
Know Direct 0
Legend Lore 0
Levitate 0
Light 0
Lightning Bo 0
Limited Wis 0
Liveoak 0
Locate Objec 0
Locate Creat 0
Longstrider 0
Lullaby 0
Mage Armor 0
Mage Hand 0
Mage's Disju 0
Mage's Faith 0
Mage's Lucub 0
Mage's Magni 0
Mage's Priva 0
Mage's Swor 0
Magic Aura 0
Magic Circle 0
Magic Circle 0
Magic Circle 0
Magic Circle 0
Magic Fang 0
Magic Fang, 0
Magic Jar 0
Magic Missil 0
Magic Mouth 0
Magic Stone 0
Magic Vestm 0
Magic Weap 0
Magic Weapo 0
Minor Creati 0
Major Creati 0
Major Image 0
Make Whole 0
Mark of Justi 0
Maze 0
Meld into St 0
Mending 0
Message 0
Meteor Swa 0
Mind Blank 0
Mind Fog 0
Minor Image 0
Miracle 0
Mirage Arca 0
Mirror Imag 0
Misdirection 0
Mislead 0
Mnemonic En 0
Modify Mem 0
Moment of Pr 0
Mount 0
Move Earth 0
Neutralize P 0
Nightmare 0
Nondetectio 0
Obscure Obje 0
Obscuring Mi 0
Open/Close 0
Order's Wrat 0
Overland Fli 0
Owl's Wisdo 0
Owl's Wisdo 0
Passwall 0
Pass without 0
Permanency 0
Permanent I 0
Persistent I 0
Phantasmal K 0
Phantom Ste 0
Phantom Tra 0
Phase Door 0
Planar Ally, 0
Planar Ally 0
Planar Ally, 0
Planar Bindi 0
Planar Bindi 0
Planar Bindi 0
Plane Shift 0
Plant Growth 0
Plant Shape I 0
Plant Shape I 0
Plant Shape I 0
Poison 0
Polar Ray 0
Polymorph 0
Polymorph, G 0
Polymorph A 0
Power Word 0
Power Word K 0
Power Word 0
Prayer 0
Prestidigitat 0
Prismatic Sp 0
Prismatic Sp 0
Prismatic Wa 0
Prying Eyes, 0
Produce Fla 0
Programmed 0
Project Imag 0
Protection f 0
Protection f 0
Protection fr 0
Protection f 0
Protection f 0
Protection fr 0
Purify Food 0
Pyrotechnics 0
Quench 0
Rage 0
Rainbow Pat 0
Raise Dead 0
Ray of Enfee 0
Ray of Exhau 0
Ray of Frost 0
Read Magic 0
Reduce Pers 0
Reduce Anim 0
Reduce Perso 0
Refuge 0
Regenerate 0
Reincarnate 0
Remove Blin 0
Remove Curs 0
Remove Dise 0
Remove Fear 0
Remove Paral 0
Repel Metal 0
Repel Vermi 0
Repel Wood 0
Repulsion 0
Resilient Sp 0
Resistance 0
Resist Energ 0
Restoration 0
Restoration, 0
Restoration, 0
Resurrection 0
Reverse Grav 0
Righteous Mi 0
Rope Trick 0
Rusting Gras 0
Sanctuary 0
Scare 0
Scintillating 0
Scorching Ra 0
Screen 0
Scrying 0
Scrying, Grea 0
Sculpt Sound 0
Searing Ligh 0
Secret Chest 0
Secret Page 0
Secure Shelt 0
See Invisibili 0
Seeming 0
Sending 0
Sepia Snake S 0
Sequester 0
Shadow Conj 0
Shades 0
Shadow Conju 0
Shadow Evoc 0
Shadow Evoca 0
Shadow Wal 0
Shambler 0
Shapechange 0
Shatter 0
Shield 0
Shield of Fai 0
Shield of La 0
Shield Other 0
Shillelagh 0
Shrink Item 0
Shocking Gra 0
Shout 0
Shout, Great 0
Silence 0
Silent Image 0
Simulacrum 0
Slay Living 0
Sleep 0
Sleet Storm 0
Slow 0
Snare 0
Soften Earth 0
Solid Fog 0
Song of Disc 0
Soul Bind 0
Sound Burst 0
Speak with A 0
Speak with 0
Speak with P 0
Spectral Han 0
Spell Immuni 0
Spell Immuni 0
Spell Resista 0
Spellstaff 0
Spell Turnin 0
Spider Climb 0
Spike Growt 0
Spike Stones 0
Spiritual We 0
Stabilize 0
Statue 0
Status 0
Stinking Clo 0
Stone Shape 0
Stoneskin 0
Stone Tell 0
Stone to Fles 0
Storm of Ven 0
Suggestion 0
Suggestion, 0
Summon Ins 0
Summon Mons 0
Summon Mons 0
Summon Mons 0
Summon Mons 0
Summon Mon 0
Summon Mons 0
Summon Mons 0
Summon Mons 0
Summon Mons 0
Summon Natur 0
Summon Natur 0
Summon Natur 0
Summon Natur 0
Summon Natur 0
Summon Natur 0
Summon Natur 0
Summon Natur 0
Summon Natur 0
Summon Sw 0
Sunbeam 0
Sunburst 0
Symbol of De 0
Symbol of Fe 0
Symbol of In 0
Symbol of Pa 0
Symbol of Pe 0
Symbol of Sl 0
Symbol of St 0
Symbol of W 0
Sympathetic 0
Sympathy 0
Telekinesis 0
Telekinetic 0
Telepathic B 0
Teleport 0
Teleport, Gre 0
Teleport Obj 0
Teleportation 0
Temporal Sta 0
Time Stop 0
Tiny Hut 0
Tongues 0
Touch of Fat 0
Touch of Idi 0
Transformat 0
Transmute M 0
Transmute M 0
Transmute R 0
Transport vi 0
Trap the Sou 0
Tree Shape 0
Tree Stride 0
True Resurre 0
True Seeing 0
True Strike 0
Undeath to D 0
Undetectable 0
Unhallow 0
Unholy Aura 0
Unholy Bligh 0
Unseen Serv 0
Vampiric tou 0
Veil 0
Ventriloquis 0
Virtue 0
Vision 0
Wail of the 0
Wall of Fire 0
Wall of Forc 0
Wall of Ice 0
Wall of Iron 0
Wall of Thor 0
Warp Wood 0
Water Breat 0
Water Walk 0
Waves of Exh 0
Waves of Fat 0
Web 0
Weird 0
Whirlwind 0
Whispering 0
Wind Walk 0
Wind Wall 0
Wish 0
Wood Shape 0
Word of Reca 0
Word of Cha 0
Zone of Silen 0
Zone of Trut 0
Wall of Ston 0
Agonize 0
Hellfire Ray 0
Sacrifice 0
Aura of the 0
Burning Dis 0
Dirge of the 0
Dweomer Ret 0
Emergency F 0
Signifer's Ral 0
Twine Doubl 0
Fear 0
Hold Animal 0
Insect Plagu 0
Baleful Poly 0
Prying Eyes 0
Instant Sum 0
Spellcasting 0
Spellcasting 0
Spellcasting 0
Ancestral C 0
Ancestral Gif 0
Summon Ance 0
See Through 0
Rune of Dura 0
Rune of War 0
Detect Char 0
Liberating 0
Suppress Ch 0
Summon Fligh 0
Genius Avari 0
Protection f 0
NULL #NAME?
NULL #NAME?
Illusory Pois 0
NULL #NAME?
NULL #NAME?
NULL #NAME?
NULL #NAME?
NULL #NAME?
NULL #NAME?
NULL #NAME?
NULL #NAME?
NULL #NAME?
Ape Walk 0
Defoliate 0
Heatstroke 0
NULL #NAME?
NULL #NAME?
NULL #NAME?
NULL #NAME?
Absorbing T 0
Accelerate P 0
Acid Pit 0
Alchemical A 0
Allfood 0
Alter Winds 0
Amplify Elixi 0
Ant Haul 0
NULL #NAME?
Arcane Conc 0
Arrow Erupt 0
Aspect of the 0
Aspect of the 0
Aspect of the 0
Aspect of the 0
Aura of Grea 0
Ball Lightnin 0
Banish Seem 0
Bard's Escap 0
Beguiling Gif 0
Bestow Grac 0
Blaze of Glor 0
Blessing of F 0
Blessing of 0
Blood Biogr 0
Bloodhound 0
Bloody Claw 0
Bomber's Ey 0
Borrow Fort 0
Borrow Skill 0
Bow Spirit 0
Brand 0
Brand, Great 0
Break 0
Brilliant Ins 0
Bristle 0
Burning Gaz 0
Burst Bonds 0
Cacophonous 0
Cacophonous 0
Calcific Touc 0
Call Animal 0
Campfire Wal 0
Cast Out 0
Castigate 0
Castigate, M 0
Challenge Evi 0
Chameleon S 0
Clashing Roc 0
Cleanse 0
Cloak of Dre 0
Cloak of Sha 0
Cloak of Win 0
Confess 0
Contagious 0
Coordinated 0
Corruption R 0
Coward's La 0
Crafter's Cur 0
Crafter's For 0
Create Pit 0
Create Treas 0
Cup of Dust 0
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Deadly Final 0
Deafening So 0
Defile Armor 0
Deflection 0
Delayed Con 0
Denounce 0
Detect Aberr 0
Detonate 0
Devolution 0
Discordant B 0
Divine Trans 0
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Draconic Res 0
Dragon's Bre 0
Dust of Twili 0
Eagle Eye 0
Elemental A 0
Elemental S 0
Elemental T 0
Elude Time 0
Enemy Hamm 0
Enter Image 0
Euphoric Tra 0
Evolution Su 0
Evolution Su 0
Evolution Su 0
Expeditious 0
Expend 0
Feast of Ash 0
Feather Step 0
Feather Step 0
Fester 0
Fester, Mass 0
Fiery Body 0
Fire Breath 0
Fire of Enta 0
Fire of Judg 0
Fire of Veng 0
Fire Snake 0
Firebrand 0
Firefall 0
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Flare Burst 0
Fluid Form 0
Fly, Mass 0
Foe to Frien 0
Follow Aura 0
Fool's Forbi 0
Forced Repe 0
Frozen Note 0
Gallant Inspi 0
Getaway 0
Geyser 0
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Glide 0
Grace 0
Gravity Bow 0
Grove of Res 0
Guiding Star 0
Heroic Final 0
Hero's Defia 0
Hidden Spee 0
Hide Campsi 0
Holy Whispe 0
Honeyed Ton 0
Hungry Pit 0
Hydraulic Pu 0
Hydraulic To 0
Ill Omen 0
Innocence 0
Instant Armo 0
Instant Ene 0
Invigorate 0
Invigorate, 0
Jester's Jaun 0
Keen Senses 0
King's Castle 0
Knight's Call 0
Lead Blades 0
Life Bubble 0
Light Lance 0
Lily Pad Stri 0
Lockjaw 0
Marks Of Fo 0
Mask Dweom 0
Memory Lap 0
Moonstruck 0
Nap Stack 0
Natural Rhy 0
Nature's Exil 0
Negate Arom 0
Oath of Peac 0
Oracle's Bur 0
Pain Strike 0
Pain Strike, 0
Paladin's Sac 0
Phantasmal 0
Phantasmal 0
Pied Piping 0
Pillar of Life 0
Planar Adapt 0
Planar Adapt 0
Pox Pustules 0
Protective Sp 0
Purging Fina 0
Purified Call 0
Putrefy Food 0
Rally Point 0
Rebuke 0
Rampart 0
Rejuvenate E 0
Rejuvenate E 0
Rejuvenate E 0
Resounding 0
Rest Eternal 0
Restful Sleep 0
Resurgent T 0
Retribution 0
Reviving Fin 0
Righteous Vi 0
River of Win 0
Sacred Bond 0
Sacrificial O 0
Saddle Surge 0
Sanctify Arm 0
Saving Final 0
Scent Trail 0
Screech 0
Sculpt Corps 0
Seamantle 0
Seek Though 0
Share Langu 0
Shadow Proj 0
Share Senses 0
Shifting Sand 0
Shared Wrat 0
Sift 0
Sirocco 0
Sleepwalk 0
Slipstream 0
Snake Staff 0
Solid Note 0
Spark 0
Spiked Pit 0
Spiritual Ally 0
Spite 0
Stay the Han 0
Stone Call 0
Stone Fist 0
Stormbolts 0
Strong Jaw 0
Stumble Gap 0
Stunning Fin 0
Suffocation 0
Suffocation, 0
Summon Eid 0
Swarm Skin 0
Thorn Body 0
Threefold As 0
Thundering 0
Timely Inspi 0
Tireless Purs 0
Tireless Pur 0
Touch of Gra 0
Touch of the 0
Transmogrif 0
Transmute Po 0
Treasure Sti 0
True Form 0
Tsunami 0
Twilight Knif 0
Twin Form 0
Unfett er 0
Universal Fo 0
Unwilling Sh 0
Unwitting Al 0
Vanish 0
Veil of Posit 0
Venomous Bo 0
Versatile W 0
Vomit Swar 0
Vortex 0
Wake of Ligh 0
Wall of Lava 0
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Wandering S 0
Ward the Fai 0
Weapon of A 0
Winds of Ve 0
World Wave 0
Wrath 0
Wrathful Man 0
Hunter's Eye 0
Hunter's Ho 0
Perceive Cue 0
Residual Tra 0
Blessing of C 0
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Ancestral M 0
Gorum's Arm 0
Harrowing 0
Infernal Heal 0
Infernal Heal 0
Lover's Veng 0
Shield of th 0
Teleport Tra 0
Unbreakable 0
Vision of La 0
Waters of L 0
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Acidic Spray 0
Acute Senses 0
Age Resistan 0
Age Resistan 0
Age Resistan 0
Allegro 0
Animate Dead 0
Anthropomor 0
Anticipate Pe 0
Arboreal Ha 0
Arcana Theft 0
Archon's Aur 0
Arrow of La 0
Ash Storm 0
Astral Projec 0
Atavism 0
Atavism, Mas 0
Aura of Doo 0
Badger's Fer 0
Battlemind L 0
Bestow Grace 0
Blade of Brig 0
Blade of Dar 0
Blessing of t 0
Blood Crow S 0
Blood Mist 0
Blood Transc 0
Boiling Bloo 0
Bungle 0
Burrow 0
Burst of Nett 0
Cackling Skul 0
Call Construc 0
Cape of Was 0
Caustic Erup 0
Chord of Sha 0
Circle of Clar 0
Cold Ice Stri 0
Compassionat 0
Conjure Blac 0
Contagion, G 0
Control Cons 0
Control Sum 0
Corrosive C 0
Corrosive To 0
Countless Ey 0
Create Demi 0
Create Demip 0
Create Demip 0
Curse, Major 0
Curse of Disg 0
Curse of Mag 0
Cursed Earth 0
Cushioning 0
Dance of a H 0
Dance of a T 0
Darkvision, 0
Daze, Mass 0
Decompose C 0
Defensive Sh 0
Delay Pain 0
Delusional P 0
Diagnose Dis 0
Disfiguring 0
Disguise Oth 0
Distracting 0
Distressing 0
Divine Pursu 0
Dread Bolt 0
Eagle Aerie 0
Ear-Piercing 0
Echolocation 0
Eldritch Fev 0
Envious Urg 0
Epidemic 0
Eruptive Pus 0
Excruciating 0
Exquisite A 0
False Life, G 0
Familiar Mel 0
Fickle Winds 0
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Forbid Actio 0
Forbid Action 0
Force Hook 0
Force Punch 0
Forced Quiet 0
Frigid Touch 0
Frostbite 0
Fumbletongu 0
Fungal Infest 0
Ghostly Disg 0
Haunting Cho 0
Haunting Mis 0
Hex Ward 0
Holy Ice 0
Holy Shield 0
Horn of Purs 0
Howling Ago 0
Ice Body 0
Ice Crystal T 0
Icicle Dagger 0
Icy Prison 0
Icy Prison, M 0
Imbue with 0
Interplaneta 0
Interrogatio 0
Interrogation 0
Joyful Raptu 0
Ki Arrow 0
Ki Leech 0
Ki Shout 0
Know the E 0
Leashed Shac 0
Lend Judgme 0
Lend Judgmen 0
Lightning Ar 0
Loathsome Ve 0
Lunar Veil 0
Mad Hallucin 0
Mad Monkey 0
Malfunction 0
Malicious Spi 0
Marionette P 0
Masterwork 0
Miserable Pi 0
Monstrous Ph 0
Monstrous Ph 0
Monstrous Ph 0
Monstrous Ph 0
Murderous 0
Oppressive 0
Oracle's Vess 0
Orb of the Vo 0
Overwhelmin 0
Overwhelmin 0
Pernicious P 0
Persuasive G 0
Piercing Shri 0
Plague Carri 0
Plague Stor 0
Play Instrum 0
Polar Midnig 0
Polypurpose 0
Possess Obje 0
Prediction of 0
Primal Scre 0
Protective 0
Rain of Frogs 0
Raise Anima 0
Rapid Repair 0
Ray of Sicke 0
Reckless Inf 0
Remove Sick 0
Reprobation 0
Resonating 0
Restore Corp 0
Restore Eido 0
Restore Eido 0
Ride the Lig 0
Ride The Wa 0
Sanctify Cor 0
Sands of Tim 0
Scouring Wi 0
Sculpt Simu 0
Serenity 0
Shadowbard 0
Shadow Step 0
Shadow Wea 0
Shard of Cha 0
Share Memo 0
Simulacrum, 0
Skinsend 0
Smug Narcis 0
Snapdragon 0
Sonic Thrust 0
Soothe Const 0
Spear of Puri 0
Spit Venom 0
Steal Voice 0
Strangling Ha 0
Summon Eld 0
Summon Fro 0
Summon Mino 0
Summon Min 0
Surmount Aff 0
Symbol of He 0
Symbol of Mi 0
Symbol of Re 0
Symbol of Sc 0
Symbol of Se 0
Symbol of Sl 0
Symbol of Str 0
Symbol of Vu 0
Tar Ball 0
Temporary R 0
Terrible Rem 0
Touch of Sli 0
Toxic Gift 0
Transmute Bl 0
Unadulterate 0
Unbreakable 0
Undead Anat 0
Undead Anat 0
Undead Anat 0
Undead Anat 0
Unholy Ice 0
Unholy Swor 0
Unnatural Lu 0
Unprepared 0
Unshakable C 0
Utter Conte 0
Vengeful Out 0
Vermin Shape 0
Vermin Shape 0
Vestment of 0
Virtuoso Per 0
Vision of Hel 0
Vitriolic Mist 0
Vocal Alterat 0
Volcanic Sto 0
Wall of Soun 0
Wartrain Mo 0
Waves of Ecs 0
Web Shelter 0
Witness 0
Wooden Phal 0
Word of Reso 0
Youthful Ap 0
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Ablative Barr 0
Absorb Toxic 0
Abundant Am 0
Adjuring Ste 0
Adoration 0
Air Bubble 0
Air Walk, C 0
Animal Aspe 0
Animal Aspec 0
Ant Haul, C 0
Arcane Cann 0
Bestow Weap 0
Blistering In 0
Bowstaff 0
Brow Gasher 0
Bullet Shield 0
Burst of Spe 0
Caging Bomb 0
Certain Grip 0
Chain of Perd 0
Companion M 0
Compel Hosti 0
Damp Powde 0
Darkvision, 0
Daybreak Ar 0
Deadly Jugge 0
Deadeye's Lo 0
Debilitating 0
Delay Poiso 0
Destabilize 0
Discovery To 0
Divine Arro 0
Dust Form 0
Effortless A 0
Endure Elem 0
Energy Siege 0
Energy Siege 0
Fabricate Bul 0
Fiery Shurik 0
Find Quarry 0
Flash Fire 0
Forest Frien 0
Frightful Asp 0
Frost Fall 0
Haunted Fey 0
Healing Thie 0
Heroic Invoc 0
Hostile Juxta 0
Hostile Juxta 0
Hostile Levit 0
Illusion of C 0
Instrument o 0
Jolting Porte 0
Judgment Lig 0
Jury-Rig 0
Kinetic Reve 0
Languid Bom 0
Liberating 0
Life Conduit 0
Life Conduit, 0
Life Conduit 0
Lightning L 0
Litany of De 0
Litany of El 0
Litany of En 0
Litany of Es 0
Litany of Ma 0
Litany of Ri 0
Litany of Sig 0
Litany of Slo 0
Litany of Th 0
Litany of Ve 0
Litany of Wa 0
Litany of We 0
Locate Weak 0
Lock Gaze 0
Longshot 0
Magic Siege 0
Magic Siege 0
Mask Dweom 0
Mind Blank, 0
Mirror Strike 0
Moment of G 0
Mount, Com 0
Mutagenic T 0
Named Bulle 0
Named Bullet 0
Negative Rea 0
Nondetectio 0
Obsidian Flo 0
Peacebond 0
Pellet Blast 0
Phantom Cha 0
Phantom Dri 0
Phantom Ste 0
Pilfering Ha 0
Protection 0
Protection f 0
Protection f 0
Protection f 0
Protection 0
Protection 0
Pup Shape 0
Qualm 0
Recoil Fire 0
Reinforce A 0
Reinforce A 0
Reloading H 0
Resinous Ski 0
Resist Ener 0
Returning W 0
Returning W 0
Ricochet Sho 0
See Alignme 0
Shadow Bomb 0
Share Langu 0
Shock Shield 0
Shocking Im 0
Siege of Tree 0
Siege of Tree 0
Spell Immun 0
Spell Immuni 0
Spider Clim 0
Spontaneous 0
Stabilize Po 0
Stoneskin, 0
Summoner Co 0
Sun Metal 0
Symbol of St 0
Tactical Acu 0
Tar Pool 0
Targeted Bo 0
Telekinetic 0
Telekinetic 0
Terrain Bon 0
Thunder Fire 0
Tongues, Co 0
Touch Inject 0
Twisted Spa 0
Unerring We 0
Viper Bomb 0
Walk throug 0
Warding We 0
Water Walk, 0
Weaken Pow 0
Wilderness S 0
Wreath of Bl 0
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Simply create a blank worksheet in your account, then right-click the "Loot/Exp Tracker" tab below, then
you're good to go!
Experience: Medium Party Weal
Current Level Current Experience Party Size Party Members:
1 450 / 2000 5 (your name here)
Handy CR -> Exp converter for lazy GMs and helpful/curious players: Yolo Swaggins
CR: Group Exp Individual Exp Brynjolfson Jorgunbrickmeis
0.125 50 15 Captain Andoran
Does your GM hand out Exp individually or to the group? Individually Literally Batman
EXP Module 1, Part 1: Festival and Fire notDrizzt the Ranger
100 Goblins!
150 Goblins with FIRE
200 Mounted Goblins turn communal fund on?
The Communal Fund
Record what the encounter or story award was that Total Wealth Available
earned you the experience - its fun to look back and
see where you started! Debts
Captain Andoran owes
The Communal Fund owes
(your name here) owes
EXP Module 1, Part 2: Local Heroes owes
owes
owes
owes
(your name here) owes
Brynjolfson Jorgunbrickme owes

(This section extends to the bot


even though the formatting
(This section extends to the bottom of the sheet,
even though the formatting ends here)
Tracker" tab below, then "Copy to..." and select the new blank worksheet you made a moment ago. Simply share this new sheet with

Party Wealth Unliquidated Loot


Current Wealth -> Projected Wealth Item Actual Value
0 -> 13917.85 Total: 45932.5
-> 28267.85 Cannith Goggles 13000
-> -11732.15 Pouch of money 2000
-> 2267.85 Handy Haversack 1000
-> 12267.85 Stuff inside Handy Haversack 4000
-> Wand of haste [14] CL5 5625
-> +4 Elven Chainmail 10500
-> Broken Adamantine Full Plate 412.5
✓ Ancient Elven Dagger +2 5395
20 -> 613.25 Red/Ruby Dragon Shard 4000
20 0
0
Debts 0
(your name here) 6000 0
Literally Batman 4000 0
150 0
use notes to 0
record the origin 0
of various debts 0
0
200 0
Yolo Swaggins 20000 0
0
section extends to the bottom of the sheet, 0
even though the formatting ends here) 0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

(This section extends to the bottom of the


even though the formatting ends he
y share this new sheet with your whole party and

uidated Loot
Actual Value Sell Value Market Value Sell Multiplier
45932.5 CR
13000 26000 ###
2000 2000 ###
1000 2000 ###
4000 4000 ###
5625 11250 ###
10500 21000 ###
412.5 1650 0.5 ###
5395 8300 1.3 ###
4000 4000 ###
0 ###
0 ###
0 ###
0 ###
0 ###
0 ###
0 ###
0 ###
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0 ###
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0 ###
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0 ###
0 ###
0 ###
0 ###
0
0
0
0
0
0
0
0
0
0

xtends to the bottom of the sheet,


gh the formatting ends here)
Class Skills

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Trained Only
Dex Int Cha Str Int Int Cha Dex Cha
Armor Penalty Armor Penalty Armor Penalty Armor Penalty
Alchemist X X X X
Antipaladin X X X X
Barbarian X X X X
Bard X X X X X X X X
Cavalier X X X X X
Cleric X X X X
Druid X X X
Fighter X X X
Gunslinger X X X X X
Inquisitor X X X X X X
Magus X X X
Monk X X X X
Ninja X X X X X X X X X
Oracle X X X
Paladin X X X
Ranger X X X
Rogue X X X X X X X X X
Samurai X X X X X
Sorcerer X X X X
Summoner X X
Witch X X
Wizard X X X
Barbarian (Unchained) X X X X
Monk (Unchained) X X X X
Rogue (Unchained) X X X X X X X X X
Summoner (Unchained) X X
Adept X X
Aristocrat X X X X X X
Commoner X X X
Expert
Warrior X X X
Vigilante X X X X X X X X X

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Arcanist X X X
Bloodrager X X X X
Brawler X X X
Hunter X X
Investigator X X X X X X X X X
Shaman X X X
Skald X X X X X X X
Slayer X X X X X X
Swashbuckler X X X X X X
Warpriest X X X X

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Kineticist X X X
Medium X X X X
Mesmerist X X X X X X
Occultist X X X X X X
Psychic X X X X
Spiritualist X X X

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Aberration X X
Animal X X
Construct
Dragon X X X X X X
Fey X X X X X X X
Humanoid X X X
Magical Beast X X
Monstrous Humanoid X X X
Ooze
Outsider / Eidolon (Low Fortitude) X X X
Outsider / Eidolon (Low Reflex) X X X
Outsider / Eidolon (Low Will) X X X
Plant
Undead X X
Vermin

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Agent of the Grave X
Arcane Archer
Arcane Savant X X X
Arcane Trickster X X X X X X X
Assassin X X X X X X
Battle Herald X X X X
Bloodmage
Brightness Seeker X X X X
Brother of the Seal X
Celestial Knight
Champion of the Enlightened X X
Chevalier X X X X X
Coastal Pirate X X X X X X
Collegiate Arcanist X
Crimson Assassin X X X X X
Cyphermage X X X
Daivrat X X X X X
Dark Delver X X X X X X
Darkfire Adept X
Deep Sea Pirate X X
Demoniac X
Diabolist X X
Dissident of Dawn X X X
Divine Assessor X X X X X
Divine Scion X
Dragon Disciple X
Duelist X X
Eldritch Knight X
Envoy of Balance X
Evangelist X X X
Exalted X X X
False Priest X X
Field Agent X X X X
Furious Guardian X
Genie Binder X X X X
Golden Legionnaire X
Grand Marshal X X X X
Gray Warden X X X
Green Faith Acolyte X
Group Leader X X X X
Guild Agent X X
Guild Poisoner X X
Halfling Opportunist X X X X X X
Harrower X X X X
Hell Knight Commander
Hell Knight Enforcer X
Holy Vindicator X
Horizon Walker X X
Inheritor's Crusader X
Justiciar X X X
Lantern Bearer
Liberator X X X
Lion Blade X X X X X X
Living Monolith X X
Loremaster X X
Low Templar X X X X
Mage of the Third Eye X
Mammoth Rider
Master Chymist X X
Master of Storms
Master Spy X X X
Mystic Theurge
Natural Alchemist
Nature Warden X
Noble Scion X X X X
Pain Taster X
Pathfinder Chronicler X X X X
Pit Fighter X X
Planes Walker
Purity Legion Enforcer X
Rage Prophet X
Sanctified Prophet X X X
Shadowdancer X X X X
Sleepless Detective X X X X
Soul Warden
Souleater X X
Spherewalker X X
Stalwart Defender X X
Steel Falcon X X
Student of War X X
Sun Seeker X
Swordlord X X X
Tattooed Mystic
Technomancer X X
Umbral Agent X
Veiled Illusionist X X
Winter Witch X
AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise
Argent Fist X X X X X
Atavist
Black Dog X X X X
Blade of Orien X
Bone Knight
Cabinet Trickster X X X
Cannith Scout X X
Cataclysm Mage
Cyran Avenger X X X
Dark Lantern X X X X X
Deneith Warden X X X
Diamond Dragon X X
Dragon Prophet X X
Dragonmark Heir X X X
Duraak'ash X X X X X
Elemental Scion X
Escalation Mage X
Gatekeeper Mystagogue X
Heir of Siberys
High Elemental Binder X
Illumine Soul X X
Impure Prince X X X X
Knight Phantom
Medani Prophet X
Moonspeaker X
Nosomatic Chirurgeon X X
Planar Shepherd X
Primal Scholar X
Quori Mindhunter X
Renegade Mastermaker X X
Revenant Blade X
Shadow Hunter X X X X
Silver Key X X X X X X
Silver Pyromancer X
Singer of Concordance X
Sovereign Speaker X
Spellcarved Soldier X X
Storm Sentry X X X
Thief of Life X X X X X X
Thunder Guide X X X X
Unbound Scroll X X X
Vadalis Beastkeeper X
Warforged Juggernaut X
Weretouched Master X X
Windwright Captain X X X X X X

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Aegis X X X X
Cryptic X X X X X X X
Dread X X X X X
Marksman X X X X
Psion X X
Psychic Warrior X X X X
Soulknife X X X X
Tactician X X X X X
Vitalist X X X X
Wilder X X X X X X

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Stalker X X X X X X
Warder X X X X
Warlord X X X

AcrobatiAppraiseBluff Climb Craft: Craft: DiplomaDisable Disguise


Other
Other
Other
Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
Trained Only TrainedTrained
Only Trained
Only Only
Trained
TrainedTrained
Only Trained
Only Trained
Only Only
Dex Dex Cha Wis Cha Int Int Int Int Int Int Int Int
Armor Penalty
Armor Penalty
X X X X
X X
X X X
X X X X X X X X X X
X X
X X X X
X X X X X
X X X X
X X X X X
X X X X X
X X X X
X X X
X X X X
X X
X X X
X X X X X X
X X X X
X X
X X X
X X X X X X X X X
X X X X X X
X X X X X X X X X
X X X
X X X
X X X X
X X X X X X X X X
X X X X X X X X X X
X X X X X X X X X X
X

X X
X X X X X

Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
X X X X X X X X X
X X X
X X X X X
X X X X X X
X X X X X X X X X X X
X X X X
X X X X X X X X X X X
X X X X X
X X X X
X X X X

Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
X X
X X X X
X X X X X X X
X X X X
X X X X X X X X X X
X X X X X X X X X X X

Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
X X X
X X X

X X X X X X X X X X X
X X X X X
X X
X
X X

X
X
X

X X X

Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
X X X X

X X X X X X X X
X X X X X X X X X
X X
X X X X X X X
X X X X X X X X X X
X X X
X X
X X
X X X X X X X X X X
X
X X
X X X X X X X X X X
X X X X X X
X X X X X X X X X
X
X X X X X X X X X
X X
X X
X
X X
X X
X X X
X
X X X X X X X X X X
X
X X
X X X X X X X X
X
X X
X
X X X X X X X X X X
X
X X X
X
X X X
X X
X X X X X
X X X X X
X X
X X
X
X X
X X
X X X X X X X X X
X X
X X X
X X X
X
X X X
X X X X
X
X X X
X X X X X X X X X X
X X X X

X X
X X X
X X X
X
X
X X
X X X X
X
X X X
X X X X X X X X X X
X X
X X
X X X
X X X
X X X
X
X X X
X X
X X
X X X X
X
X X X X
X
X X X
X X
X X
X X
X X
X
X X X
Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
X X
X
X X X
X X
X X X
X X

X X

X X
X X X X
X X
X X
X X X
X X X X
X X
X
X X X
X X X

X
X X
X X X

X X
X X X
X X

X
X X
X X X X X
X X X
X X X
X X X
X X X
X X X
X
X X X
X X X
X X X

X X X X X
X
X X X
X X

Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil

X X X X X X X X X
X X
X X
X X X X X X X X

X
X X X
X X X X
X X

Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
X X X X X
X X X X
X X X X

Escape AFly Handle AHeal IntimidaKn. ArcaKn. DungKn. Engi Kn. GeogKn. Hist Kn. LocaKn. NatuKn. Nobil
Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth
TrainedTrained
Only Trained
Only Only TrainedTrained
Only Only TrainedTrained
Only Only
Int Int Int Wis Cha Cha Wis Wis Dex Wis Dex Int Dex
Armor Penalty Armor Penalty Armor Penalty
X X X X X
X X X X X X X
X X
X X X X X X X X X X X X
X X X X
X X X X X X X
X X X X X
X X X
X X X
X X X X X X X X X
X X X X X
X X X X X X X X
X X X X X X X X X
X X X X X X
X X X X X X
X X X X X X
X X X X X X X X X
X X X X
X X X
X X X X X X X
X X X X
X X X X X X
X X
X X X X X X X X
X X X X X X X X X
X X X X X X X
X X X X X
X X X X X X X X X X
X X X X

X X X
X X X X X X X X X

Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth


X X X X X X
X X X
X X X X X
X X X X X X
X X X X X X X X X X X X
X X X X X
X X X X X X X X X X X X
X X X X X X
X X X X X X X X
X X X X X X

Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth


X X X X
X X X X X X X X X X
X X X X X X X X X X
X X X X X X X X X
X X X X X X X X
X X X X X X X

Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth


X X X
X X

X X X X X X X
X X X X X X X
X X X
X X
X X X

X X X X
X X X X
X X X X
X X
X X X X X

Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth


X X X
X X X
X X X X X X X
X X X X X X X
X X X X X
X X X X X
X X X
X X X X X
X X X X
X X X X
X X X X X
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X X X X
X X X X
X X X X X
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Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth
X X X X X X
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Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth


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Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth


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Kn. Plan Kn. ReligLinguistiPerceptiPerform:Perform:Prof: Prof: Ride Sense MoSleight SpellcrafStealth


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X 0 X
X X 0 X
X X
X 0 X
X X X X
0 X
0 X
0 X
X X X
X X X X
X 0 X
0 X
X X 0 X
X X X
X X X 0 X
0 X
X 0 X
0 X
0 X
X X
X X
X X
0 X
X X
X 0 X
X 0 X
X X

X 0 X
X X 0 X
0 X
X X
X X 0 X
X 0 X
0 X
X X 0 X
X 0 X
X 0 X
0 X
X X X
X X X
0 X
0 X
X 0 X
X X 0 X
0 X
X 0 X
X 0 X
X 0 X
0 X
0 X
X X X
X 0 X
0 X
X 0 X
X 0 X
X X 0 X
X 0 X
0 X
X X 0 X
X X 0 X
0 X
X 0 X
X X X X
0 X
0 X
X 0 X
X 0 X
X 0 X
X X
0 X
X 0 X
0 X
X X 0 X
0 X
X X 0 X
X X 0 X
X X 0 X
0 X
0 X
0 X
0 X
0 X
X X 0 X
Survival Swim Use MagiAutohypn
Kn: Psio Artistry:Lore: C. AcrobaC. AthletC. FinessC. Influe C. Natur
X X
0 X
0 X
X 0 X
0 X
0 X
X X 0 X
0 X
X 0 X
X 0 X
X X 0 X
X X 0 X
X 0 X
0 X
X X 0 X
X X 0 X
X 0 X
X X 0 X
0 X
X 0 X
0 X
X 0 X
0 X
0 X
X X 0 X
0 X
X 0 X
X X 0 X
0 X
X 0 X
X X 0 X
0 X
X 0 X
0 X
X 0 X
0 X
X X X 0 X
X 0 X
X 0 X
X X 0 X
X 0 X
X X 0 X
X X 0 X
X X 0 X
X X X X

Survival Swim Use MagiAutohypn


Kn: Psio Artistry:Lore: C. AcrobaC. AthletC. FinessC. Influe C. Natur
X X X X X
X X X X X X
X X X X X
X X X X X X
X X X X
X X X X X
X X X X X
X X X X X X
X X X X X
X X X X X X

Survival Swim Use MagiKn. Marti(CustomArtistry:Lore: C. AcrobaC. AthletC. FinessC. Influe C. Natur
X 0 X
X X X 0 X
X X X 0 X

Survival Swim Use Magi(Custom(CustomArtistry:Lore: C. AcrobaC. AthletC. FinessC. Influe C. Natur


0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
0 X
C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival
Trained Only TrainedTrained
Only Trained
Only Only
Wis Cha Int Int Int Dex Wis
Armor Penalty
X X
X X

X X X X

X X X
X

X
X X X X
X
X
X X X
X
X X
X X X
X X X

X
X X
X X
X X X

X
X X X
X X

C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival


X X X
X
X
X X
X X X
X X
X X X
X X
X
X X

C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival

C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival

C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival


C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival
C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival

C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival

C. Perce C. Perfo C. Religi C. SocietC. Spellc C. Stealt C. Survival


Rolled HP Here's an example of how you might fill out the sheet for a Barbarian 3 / Sorcerer
Main Sheet
Class 1: Cleric Class 2:Class 3: <- click this for more!
Custom 1:
SUM: 29 5 31 0
CON * Level: 0 0 0 0
1 12
2 1
3 4
4 6
5 11
6 8
7 12
8 2
9 3
10 6
11
12
13
14
15
16
17
18
19
20

Age Bonus/Penalties to Ability Scores


Age Category Adult Middle Age Old Venerable
Physical Adjust 0 -1 -3 -6
Mental Adjust 0 1 2 3

Companion Creature Wondrous Item Slots


Body type *Avian *Biped (claws/paws)*Biped (hands) Piscine
Slots Available 2,3,5,6,8,9,10,12 2,3,4,5,6,8,9,10,12 1,2,3,4,5,6,7,8,9,10,1 3,6.1,9

Attack/Damage (Main Sheet)


Category 1 - Melee Attack 1
Attack roll type
Melee Attack STR to hit, STR to 0 0
Off-Hand Melee Attack (must have TWF
STR to hit, STR * 0 0
Ranged Attack STR to hit, STR * 1 0 0
Off-Hand Ranged Attack (must have TWF
STR to hit, STR * 0 0 0
Combat Maneuver DEX to hit, STR to 0 0
Magic DEX to hit, DEX to 0 0
Monk Flurry DEX to hit, DEX * 0 0
Single Attack DEX to hit, DEX * 0 0
Other WIS to hit, STR to 0 0
WIS to hit, WIS to 0 0

Main Sheet Attack #1


Attack 1 nces'!$C$67:$E$89 Melee Attack 1
Attack 2 nces'!$F$67:$H$89 STR to hit, STR to 0 0
Attack 3 nces'!$I$67:$K$89 STR to hit, STR * 0 0
Attack 4 nces'!$L$67:$N$89 STR to hit, STR * 1 0 0
Attack 5 nces'!$O$67:$Q$89 STR to hit, STR * 0 0 0
Attack 6 nces'!$R$67:$T$89 DEX to hit, STR to 0 0
DEX to hit, DEX to 0 0
DEX to hit, DEX * 0 0
DEX to hit, DEX * 0 0
WIS to hit, STR to 0 0
WIS to hit, WIS to 0 0
Attack/Damage (Companion Creature)

Category 1 - Attack roll type Melee Attack 1


Melee Attack STR to hit, STR to d 0 0
Off-Hand Melee Attack (must have TWF 1,STR
2 to hit, STR * 1. 0 0
Ranged Attack STR to hit, STR * 0. 0 0
Off-Hand Ranged Attack (must have TWF DEX
1, to hit, STR to 0 0
Combat Maneuver DEX to hit, DEX to d 0 0
Magic WIS to hit, STR to d 0 0
Monk Flurry WIS to hit, WIS to d 0 0
Single Attack
Other

Companion Creature Attack #1


Attack 1 nces'!$C$122:$E$148 Single Attack 1
Attack 2 nces'!$F$122:$H$148 Melee: STR to hit, S 0 0
Attack 3 nces'!$I$122:$K$148 Melee: STR to hit, S 0 0
Attack 4 nces'!$L$122:$N$148 Melee: DEX to hit, S 0 0
Attack 5 nces'!$O$122:$Q$148 Melee: DEX to hit, D 0 0
Attack 6 nces'!$R$122:$T$148 Melee: WIS to hit, S 0 0
Melee: WIS to hit, W 0 0
Melee: STR to hit, ST 0 0
Ranged: DEX to hit ( 0 0
Ranged: DEX to hit, 0 0
Ranged: DEX to hit, 0 0

Hit Points (Main Sheet) Average Average round up


Average (1st level Max) Average round up (1st level max)
Class 1 4.5 8 5 8
Class 2 0 0 0 0
Class 3 0 0 0 0
Class 4 0 0 0 0
Class 5 0 0 0 0

Types of Bonuses
Alchemical
Armor
Circumstance (stacks with itself)
Competence
Deflection
Dodge (stacks with itself)
Enhancement
Insight Main Sheet
Luck Companion Sheet
Morale
Precision Damage
Resistance
Sacred / Profane
Size
Untyped (stacks with itself)

Bonus Spells from a high Ability Modifier


ability score 0 1 2 3
1 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
2 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
3 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
4 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
5 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
6 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
7 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
8 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
9 Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
10 — Can't cast spells tied Can'tto thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
11 — — Can't cast spells tied Can'tto thiscast
ability
spells tied to this ability
12 — 1 — Can't cast spells tied to this ability
13 — 1 — —
14 — 1 1 —
15 — 1 1 —
16 — 1 1 1
17 — 1 1 1
18 — 1 1 1
19 — 1 1 1
20 — 2 1 1
21 — 2 1 1
22 — 2 2 1
23 — 2 2 1
24 — 2 2 2
25 — 2 2 2
26 — 2 2 2
27 — 2 2 2
28 — 3 2 2
29 — 3 2 2
30 — 3 3 2
31 — 3 3 2
32 — 3 3 3
33 — 3 3 3
34 — 3 3 3
35 — 3 3 3
36 — 4 3 3
37 — 4 3 3
38 — 4 4 3
39 — 4 4 3
40 — 4 4 4
41 — 4 4 4
42 — 4 4 4
43 — 4 4 4
44 — 5 4 4
45 — 5 4 4

Experience Chart
XP Chart Slow Medium Fast
1— — —
2 3000 2000 1300
3 7500 5000 3300
4 14000 9000 6000
5 23000 15000 10000
6 35000 23000 15000
7 53000 35000 23000
8 77000 51000 34000
9 115000 75000 50000
10 160000 105000 71000
11 235000 155000 105000
12 330000 220000 145000
13 475000 315000 210000
14 665000 445000 295000
15 955000 635000 425000
16 1350000 890000 600000
17 1900000 1300000 850000
18 2700000 1800000 1200000
19 3850000 2550000 1700000
20 5350000 3600000 2400000
Size Modifiers
Key Number Size Attack / AC CMB / CMD Fly Skill
-4 Fine 8 -8 8
-3 Diminutive 4 -4 6
-2 Tiny 2 -2 4
-1 Small 1 -1 2
0 Medium 0 0 0
1 Large -1 1 -2
2 Huge -2 2 -4
3 Gargantuan -4 4 -6
4 Colossal -8 8 -8

Armor Table AC Bonus Max Dex Penalty Spell Failure


Mage Armor (Spell) 4
Bracers of Armor (W 0
Clothing 0
~~Light Armors~~
~~Light Armors~~
Armored Kilt 1 6 0 0%
Haramaki 1 0 0%
Padded Cloth 1 8 0 5%
Quilted Cloth 1 8 0 10%
Silken Ceremonial A 1 0 0%
Lamellar Cuirass 2 4 0 5%
Leather 2 6 0 10%
Rosewood Armor 2 6 0 10%
Hide Shirt 3 4 1 15%
Leaf Armor 3 5 0 15%
Parade Armor 3 5 1 15%
Studded Leather 3 5 1 15%
Wooden 3 3 1 15%
Chain Shirt 4 4 2 20%
Leather Lamellar 4 3 2 20%
~~Medium Armors~~
~~Medium Armors~~
Armored Coat 4 3 2 20%
Hide 4 4 3 20%
Do-Maru 5 4 4 25%
Horn Lamellar 5 3 4 25%
Kikko Armor 5 4 3 20%
Scale Mail 5 3 4 25%
Agile Breastplate 6 3 4 25%
Breastplate 6 3 4 25%
Chainmail 6 2 5 30%
Four-Mirror Armor 6 2 5 30%
Mountain Pattern A 6 3 4 30%
Steel Lamellar 6 3 5 25%
~~Heavy Armors~~
~~Heavy Armors~~
Banded Mail 7 1 6 35%
Field Plate 7 1 5 35%
Iron Lamellar 7 0 7 40%
Kusari Gusoku 7 1 7 35%
Splint Mail 7 0 7 40%
Tatami-Do 7 3 6 35%
Agile Half-Plate 8 0 7 40%
Half-Plate 8 0 7 40%
O-Yoroi 8 2 6 35%
Stone Coat 8 0 7 40%
Full Plate 9 1 6 35%

Shield Table AC Bonus Max Dex Penalty Spell Failure


Buckler 1 1 5%
Klar 1 1 5%
Madu 1 2 5%
Light Shield 1 1 5%
Heavy Shield 2 2 15%
(Spell) Shield 4 0 0%
Tower Shield 4 2 10 50%

Armor Materia
AC Bonus Max Dex Penalty Spell Failure
Adamantine
Adamantine + Armored Kilt
Angelskin
Armored Kilt
Bone -1
Bronze
Darkleaf Cloth 2 -3 -10%
Darkwood
Dragonhide
Dragonhide
Eel Hide 1
Elysian Bronze
Fire-forged steel
Frost-forged steel
Greenwood
Griffon mane
Horacalcum
Leather / Hide
Living steel
Mithral 2 -3 -10%
Mithral + Armored Kilt
Steel
Wood

Conditions (for Buff Table)


AC STR DEX CON
Bleed
Blinded pt 1 -2
Blinded pt 2
Confused
Cowering -2
Dazed
Dazzled
Deafened
Entangled -4
Exhausted -6 -6
Fascinated
Fatigued -2 -2
Frightened
Grappled -4
Invisible
Nauseated
Panicked
Paralyzed -999 -999
Pinned -4
Prone
Shaken
Sickened
Staggered
Stunned -2
Light Encumbrance
Medium Encumbrance
Heavy Encumbrance
Overencumbered
Unchained Wound 0.00
Unchained Wound 0.00

Unchained Alt Skill Systems


Standard:

Acrobatics
Appraise
Bluff
Climb
Craft:
Craft:
Diplomacy
Disable Device
Disguise
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Kn. Arcana
Kn. Dungeoneering
Kn. Engineering
Kn. Geography
Kn. History
Kn. Local
Kn. Nature
Kn. Nobility
Kn. Planes
Kn. Religion
Linguistics
Perception
Perform:
Perform:
Prof:
Prof:
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Swim
Use Magic Device
he sheet for a Barbarian 3 / Sorcerer 2 / Dragon Disciple 5. Delete my data in the green before entering your own!
Companion Creature
Class 1: Animal Class 2: Class 3: Custom 1:
SUM: 0 0 0 0
CON * Level: 0 0 0 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20

Current Adj 1 Current Adj 2


0 0
0 0

Quadruped (claws/pQuadruped/HexapodQuadruped (hooves)Quadruped (squat-b Saurian


2,3,4,5,6,8,9.1,10 2,3,4,5,6,8,9.1,10 1,2,3,4,5,6,8,9.1,10,1 2,3,4,5,8,10 2,3,5,6,8,9.1

Off-Hand Melee Attack (must have TWF 0 Ranged Attack


STR to hit, STR * 0 0 0 DEX to hit (Crossb 0
STR to hit, STR to 0 0 DEX to hit, STR t 0
DEX to hit, STR * 0 0 DEX to hit, DEX to 0
DEX to hit, STR to 0 0 WIS to hit (Guided 0
DEX to hit, DEX * 0 0 WIS to hit, STR to 0
DEX to hit, DEX to 0 0 WIS to hit, WIS to 0
WIS to hit, 0.5 * 0 0
WIS to hit, STR to 0 0
WIS to hit, WIS to 0 0

Main Sheet Attack #2 Main Sheet Attack #3


Ranged Attack 1 #N/A #N/A
DEX to hit (Crossb 0 0 #N/A #N/A
DEX to hit, STR t 0 0 #N/A #N/A
DEX to hit, DEX to 0 0 #N/A #N/A
WIS to hit (Guided 0 0 #N/A #N/A
WIS to hit, STR to 0 0 #N/A #N/A
WIS to hit, WIS to 0 0 #N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A

Off-Hand Melee Attack (must have TWF 1,02 Ranged Attack


STR to hit, STR * 0. 0 0 DEX to hit (Crossbow 0
STR to hit, STR to da 0 0 DEX to hit, STR to 0
DEX to hit, STR * 0. 0 0 DEX to hit, DEX to D 0
DEX to hit, STR to d 0 0 WIS to hit (Guided H 0
DEX to hit, DEX * 0. 0 0 WIS to hit, STR to D 0
DEX to hit, DEX to d 0 0 WIS to hit, WIS to D 0
WIS to hit, 0.5 * ST 0 0
WIS to hit, STR to d 0 0
WIS to hit, WIS to d 0 0

Companion Creature Attack #2 Companion Creature Attack #3


#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A

Hit Points (Main Sheet) Average


Maximum Custom Rolled Average (1st level Max)
8 29 Class 1 4.5 8
0 5 Class 2 0 0
0 31 Class 3 0 0
0 0 Class 4 0 0
0 Class 5 0 0

GM Reference (to be called by another sheet)


Instructions:
To set up a GM Screen that displays the below information on a new document, the GM must first have permission to acc
character sheets. That done, the formula to actually call this information is
= IMPORTRANGE(" URL of PC's sheet " , " Formula References!$F$123:$P$124 " )
The quotation marks are VERY important!
If you only want to import the information of the Main Sheet, enter $P$123 instead of $P$124.
Name Current HP / Max AC / FF / Touch / Saves 1st Attack block
08/8 AC 10 / ffAC 10 / Fort + 2 / Ref + 0 / Err:508
08/8 AC 12 / ffAC 12 / Fort + 2 / Ref + 2 / Err:508

Example Working Formula:


0/0 AC 10 / ffAC 10 / Fort + 0 / Ref + 0 /: ()
0/0 AC 10 / ffAC 10 / Fort + 0 / Ref + 0 /: ()

4 5 6 7 8
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this Can't
abilitycast spells tied
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
— Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
— — Can't cast spells tied Can't
to thiscast
ability
spells tied Can't
to thiscast
ability
spells tied to this ability
— — — Can't cast spells tied Can't
to thiscast
ability
spells tied to this ability
— — — — Can't cast spells tied to this ability
1 — — — —
1 — — — —
1 1 — — —
1 1 — — —
1 1 1 — —
1 1 1 — —
1 1 1 1 —
1 1 1 1 —
2 1 1 1 1
2 1 1 1 1
2 2 1 1 1
2 2 1 1 1
2 2 2 1 1
2 2 2 1 1
2 2 2 2 1
2 2 2 2 1
3 2 2 2 2
3 2 2 2 2
3 3 2 2 2
3 3 2 2 2
3 3 3 2 2
3 3 3 2 2
3 3 3 3 2
3 3 3 3 2
4 3 3 3 3
4 3 3 3 3
4 4 3 3 3
4 4 3 3 3

CR Total XP
0.13 50
0.17 65
0.25 100
0.33 135
0.50 200
1 400
2 600
3 800
4 1200
5 1600
6 2400
7 3200
8 4800
9 6400
10 9600
11 12800
12 19200
13 25600
14 38400
15 51200
16 76800
17 102400
Stealth Skill Carrying Capacity 18 153600
16 0.125 19 204800
12 0.25 20 307200
8 0.5 21 409600
4 0.75 22 614400
0 1 23 819200
-4 2 24 1228800
-8 4 25 1638400
-12 8
-16 16

Type Category Special Materials


Unarmored Special
Unarmored Special
Unarmored Special Leather
Standard
Eastern
Light Standard Plate/Chain
Light Eastern Plate/Chain
Light Standard Leather
Light Standard Leather
Light Eastern Leather
Light Eastern Leather
Light Standard Leather
Light Standard Leather
Light Standard Leather
Light Standard Leather
Light Standard Plate/Chain
Light Standard Leather
Light Standard Wood
Light Standard Plate/Chain
Light Eastern Leather
Standard
Eastern
Medium Standard Plate/Chain
Medium Standard Leather
Medium Eastern Plate/Chain
Medium Eastern Leather
Medium Eastern Plate/Chain
Medium Standard Plate/Chain
Medium Standard Plate/Chain
Medium Standard Plate/Chain
Medium Standard Plate/Chain
Medium Eastern Plate/Chain
Medium Eastern Plate/Chain
Medium Eastern Plate/Chain
Standard
Eastern
Heavy Standard Plate/Chain
Heavy Standard Plate/Chain
Heavy Standard Plate/Chain
Heavy Eastern Plate/Chain
Heavy Standard Plate/Chain
Heavy Eastern Plate/Chain
Heavy Standard Plate/Chain
Heavy Standard Plate/Chain
Heavy Eastern Plate/Chain
Heavy Eastern Plate/Chain
Heavy Standard Plate/Chain

Type
Buckler Shield Plate/Chain
Light Shield Plate/Chain
Light Shield Plate/Chain
Light Shield Plate/Chain
Heavy Shield Plate/Chain
Force Shield Plate/Chain
Tower Shield Plate/Chain

Type Special Notes


Plate/Chain DR 1/-
DR 1/-
Leather Masks Evil alignment

Plate/Chain Fragile
Plate/Chain Fragile
Leather
Plate/Chain Non-metallic Shield
Plate/Chain Impervious to ElemeShield
Leather Impervious to Element
Leather Electricity Resist 2
Plate/Chain DR 1/- vs. Beasts/Humanoids
Plate/Chain Fire Resist 2
Plate/Chain Cold Resist 2
Self-Repairs in Sunli Shield
Leather +2 Fly
Plate/Chain DR +1 Initiative
Leather
Plate/Chain Self-Repairs in Sunli Shield
Plate/Chain Counts as Silver Shield
Counts as Silver
Plate/Chain Shield
Shield

INT WIS CHA Fort Save Ref Save

-2 -2

-2 -2

-2 -2
-2 -2
0.00 0.00
0.00 0.00

Background:

Acrobatics
Bluff
Climb
Diplomacy
Disable Device
Disguise
Escape Artist
Fly
Heal
Intimidate
Kn. Arcana
Kn. Dungeoneering
Kn. Local
Kn. Nature
Kn. Planes
Kn. Religion
Perception
Ride
Sense Motive
Spellcraft
Stealth
Survival
Swim
Use Magic Device

Appraise
Artistry:
Artistry:
Artistry:
Handle Animal
Kn. Engineering
Kn. Geography
Kn. History
Kn. Nobility
Linguistics
Sleight of Hand
entering your own!

Serpentine Verminous
2,3,9 3,9

1 Off-Hand Ranged Attack (must have TWF 0 Combat Maneuver


0 DEX to hit (Crossb 0 0 STR to hit (Standar
0 DEX to hit, STR * 0 0 DEX to hit (Weapon
0 DEX to hit, STR to 0 0 WIS to hit (Guided
0 DEX to hit, DEX to 0 0 STR + Maneuver Tra
0 WIS to hit (Guided 0 0 DEX + Maneuver Tra
0 WIS to hit, STR * 0 0 WIS + Maneuver Tra
WIS to hit, STR to 0 0 Spell-Based (CL + A
WIS to hit, WIS to 0 0

Main Sheet Attack #4 Main Sheet Attack #5


#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A

1 Off-Hand Ranged Attack (must have TWF 01, Combat Maneuver


0 DEX to hit (Crossbow 0 0 STR to hit (Standard
0 DEX to hit, STR * 0 0 0 DEX to hit (Weapon F
0 DEX to hit, STR to D 0 0 WIS to hit (Guided H
0 DEX to hit, DEX to D 0 0 STR + Maneuver Train
0 WIS to hit (Guided H 0 0 DEX + Maneuver Train
0 WIS to hit, STR * 0. 0 0 WIS + Maneuver Train
WIS to hit, STR to D 0 0 Spell-Based (CL + Abi
WIS to hit, WIS to D 0 0

Companion Creature Attack #4 Companion Creature Attack #5


#N/A Monk Flurry 1 #N/A
#N/A STR/STR Monk Melee 0 0 #N/A
#N/A STR/STR*1.5 Monk Mel 0 0 #N/A
#N/A DEX/STR Monk Melee F 0 0 #N/A
#N/A DEX/DEX Monk Melee 0 0 #N/A
#N/A WIS/STR Monk Melee 0 0 #N/A
#N/A WIS/STR*1.5 Monk Mel 0 0 #N/A
#N/A WIS/WIS Monk Melee 0 0 #N/A
#N/A DEX/--- Monk Ranged 0 0 #N/A
#N/A DEX/STR Monk Ranged 0 0 #N/A
#N/A DEX/DEX Monk Ranged 0 0 #N/A
#N/A WIS/STR Monk Ranged 0 0 #N/A
#N/A WIS/WIS Monk Ranged 0 0 #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A
#N/A #N/A

Average round up
Average round up (1st level max) Maximum Custom Rolled
5 8 8 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0

e GM must first have permission to access all of his players'

d of $P$124.
Perception Sense Motive Stealth Spellcraft (necessaOther (custom ente
Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 Err:511 Err:511

Perception +0 Sense Motive +0 Stealth +0 Spellcraft +


Perception +0 Sense Motive +0 Stealth +0 Spellcraft +

9
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability









1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
3
3

Individual XP
1-3 4-5 6+
15 15 10
20 15 10
35 25 15
45 35 25
65 50 35
135 100 65
200 150 100
265 200 135
400 300 200
535 400 265
800 600 400
1070 800 535
1600 1200 800
2130 1600 1070
3200 2400 1600
4270 3200 2130
6400 4800 3200
8530 6400 4270
12800 9600 6400
17100 12800 8530
25600 19200 12800
34100 25600 17100
51200 38400 25600
68300 51200 34100
102000 76800 51200
137000 102400 68300
205000 153600 102400
273000 204800 137000
410000 307200 204800
546000 409600 273000

Main Sheet Armors 1 and 2


~~Light Armors~ Buckler
Armored Kilt Klar
Padded Cloth Madu
Quilted Cloth Light Shield
Leather Heavy Shield
Rosewood Armor (Spell) Shield
Hide Shirt Tower Shield
Leaf Armor
Parade Armor
Studded Leather
Wooden
Chain Shirt
~~Medium Armors~~
Armored Coat
Hide
Scale Mail
Agile Breastplate
Breastplate
Chainmail
~~Heavy Armors~~
Banded Mail
Field Plate
Iron Lamellar
Splint Mail
Agile Half-Plate
Half-Plate
Full Plate
Armor / Shield Special Material
#N/A Darkwood
Dragonhide
Greenwood
Living steel
Mithral
Steel
Wood
Will Save Melee Attack Melee Damage Ranged Attack Ranged Damage

-1 -1

-2 -2

-2 -2 -2

2 2

-2

-4
-2 -2 -2
-2 -2 -2 -2 -2
0.00 0.00 0.00
0.00 0.00 0.00

ngeoneering

y:
y:
y:
1 Magic 1
0 Caster Level Check 1
0 Concentration Chec 1
0
1
1
1
Err:511

heet Attack #5 Main Sheet Attack #6


#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A

1 Magic 1
0 Caster Level Check ( 0
0 Concentration Check Err:511
0
1
1
1
Err:511

nion Creature Attack #5 Companion Creature Attack #6


#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
#N/A #N/A #N/A #N/A #N/A
Other (custom entered)
Skills Send To: Automated Notes
Automated Notes (Resistances) f turn (DC15 Heal ends)
Automated Notes (Saves & AC) Blind: Lose Dex to AC, -4concealment
to STR and DEX skills
Blind: all foes have total (50% miss);
Automated Notes (Offensive) DC 10 Acrobatics or fall prone when moving >half speed
Automated Notes (Offensive) Confused: 25%: normal/nothing/1d8+str to self/attack nearest
Automated Notes (Saves & AC) Cowering: Lose Dex to AC, take no actions
Automated Notes (Offensive) Dazed: take no actions
Automated Notes (Saves & AC) Dazzled: -1 Perception
Automated Notes (Saves & AC) Deaf: -4 Initiative, -4 Perception
Automated Notes (Offensive) Entangled: Move half speed, DC 15+SL concentration to cast
Automated Notes (Offensive) Exhausted: Move half speed
Automated Notes (Offensive) Fascinated: take no actions
Automated Notes (Offensive) Fatigued: can't run or charge

-2 mated Notes (Offensive) Frightened: must escape as quickly as possible


Automated Notes (Offensive) -2 hit/CMB vs. non-grappled foes, can't move, can't 2-H
Automated Notes (Offensive) Invisible: Ignore foe's DEX to AC
Automated Notes (Offensive) Nauseated: move action only

-2 mated Notes (Offensive) Panicked: Drop everything, run away


Automated Notes (Offensive) Paralyzed: purely mental actions only
Automated Notes (Offensive) Pinned: lose DEX to AC, may only attempt to escape
Automated Notes (Saves & AC) Prone: -4 AC vs. melee, +4 vs. Ranged. Stand as Move.

-2
-2
Automated Notes (Offensive) Staggered: move or standard actions
Automated Notes (Saves & AC) Stunned: drop everything, lose DEX to AC
Automated Notes (Offensive) Medium Load: Max Dex +3, -3 armor check penalty (doesn't stack)
Automated Notes (Offensive) Heavy Load: Max Dex +1, -6 armor check penalty (doesn't stack)
Automated Notes (Offensive) Overencumbered: lose Dex to AC; move 5ft/round

0.00 ted Notes (Saves & AC) 0.00


0.00 ted Notes (Saves & AC) 0.00

Consolidated

C. Acrobatics
C. Athletics
C. Finesse
C. Influence
C. Nature
C. Perception
C. Performance
C. Religion
C. Society
C. Spellcraft
C. Stealth
C. Survival
Monk Flurry 1
DEX/DEX Monk Melee Flurry (Uses Monk level as full BA 0 0
DEX/STR Monk Melee Flurry (Uses Monk level as full BA 0 0
STR/STR Monk Melee Flurry (Uses Monk level as full BA 0 0
STR/STR*1.5 Monk Melee Flurry (Base Monk does not get * 0 0
STR/STR*1.5 Monk Melee Flurry (Furious Focus) (Base Mon 0 0
WIS/STR Monk Melee Flurry (Uses Monk level as full BA 0 0
WIS/STR*1.5 Monk Melee Flurry (Furious Focus) (Monk doe 0 0
WIS/STR*1.5 Monk Melee Flurry (Monk does not get *1.5 S 0 0
WIS/WIS Monk Melee Flurry (Uses Monk level as full BA 0 0
DEX/--- Monk Ranged Flurry (Uses Monk level as full BA 0 0
DEX/STR Monk Ranged Flurry (Uses Monk level as full B 0 0
DEX/DEX Monk Ranged Flurry (Uses Monk level as full B 0 0
WIS/STR Monk Ranged Flurry (Uses Monk level as full B 0 0
WIS/WIS Monk Ranged Flurry (Uses Monk level as full B 0 0
Monk Flurry 1
STR/STR Monk Melee Flurry (Uses Monk/Warpriest level as fu 0 0
STR/STR*1.5 Monk Melee Flurry (Monk does not get *1.5 STR, b 0 0
DEX/STR Monk Melee Flurry (Uses Monk/Warpriest level as ful 0 0
DEX/DEX Monk Melee Flurry (Uses Monk/Warpriest level as fu 0 0
WIS/STR Monk Melee Flurry (Uses Monk/Warpriest level as fu 0 0
WIS/STR*1.5 Monk Melee Flurry (Monk does not get *1.5 STR, b 0 0
WIS/WIS Monk Melee Flurry (Uses Monk/Warpriest level as fu 0 0
DEX/--- Monk Ranged Flurry (Uses Monk/Warpriest level as fu 0 0
DEX/STR Monk Ranged Flurry (Uses Monk/Warpriest level as f 0 0
DEX/DEX Monk Ranged Flurry (Uses Monk/Warpriest level as f 0 0
WIS/STR Monk Ranged Flurry (Uses Monk/Warpriest level as f 0 0
WIS/WIS Monk Ranged Flurry (Uses Monk/Warpriest level as f 0 0
Move Speed MultipliCharge Speed Multipl
1 1

miss); 1 1
>half speed 1 1
self/attack nearest 1 1
1 1
1 1
1 1
1 1
ntration to cast 0.5 0
0.5 0
1 1
1 0
1 1
1 0
1 1
1 0
1 1
1 1
1 1
1 1
1 1
1 1
1 0.5
1 1
1 1
enalty (doesn't stack) 1 1
nalty (doesn't stack) 1 1
1 0
1 1
1 1
1 1
1 1
Single Attack 1 Other
Melee: STR to hit, 0 0 Alchemist Bomb (DEX 0
Melee: STR to hit, 0 0 Alchemist Bomb (DEX 0
Melee: DEX to hit, 0 0 Primary Natural Att 0
Melee: DEX to hit, 0 0 Primary Natural Att 0
Melee: WIS to hit, 0 0 Secondary Natural A 0
Melee: WIS to hit, 0 0 Single Primary Natu 0
Melee: STR to hit, 0 0
Ranged: DEX to hit 0 0
Ranged: DEX to hi 0 0 Witch Prehensile Ha 0
Ranged: DEX to hit 0 0 Kineticist Ranged 0
Kineticist Ranged 0
Kineticist Melee (D 0
Kineticist Melee (D 0
Kineticist Melee (S 0
Kineticist Melee (S 0
Single Attack 1 Other
Melee: STR to hit, 0 0 Alchemist Bomb (DEX 0
Melee: STR to hit, 0 0 Alchemist Bomb (DEX 0
Melee: DEX to hit, 0 0 Witch Prehensile Hai 0
Melee: DEX to hit, 0 0 Primary Natural Atta 0
Melee: WIS to hit, 0 0 Single Primary Natura 0
Melee: WIS to hit, 0 0 Secondary Natural Att 0
Melee: STR to hit, 0 0
Ranged: DEX to hit 0 0
Ranged: DEX to hi 0 0
Ranged: DEX to hit 0 0
Run Speed Multiplier Base Speed Reduced Speed
1 5 5
1 10 10
1 15 10
1 20 15
1 25 20
1 30 20
1 35 25
1 40 30
0 45 30
0 50 35
1 55 40
0 60 40
1 65 45
0 70 50
1 75 50
0 80 55
1 85 60
1 90 60
1 95 65
1 100 70
1 105 70
1 110 75
0 115 80
1 120 80
1
1
1
0
1
1
1
1
1
0
0
0
0
0
0

0
Err:511
0
Err:511
0
Err:511
0
0
0
0
0
0
0
Version Date Notes
v1 4-Nov-2013 The original concept, based on Epizephrii's and Neceros's Pathfinder Character sheet
v2 19-Feb-2014 New Google Sheets, but the transition caused even more new bugs. Blargh. Still, it's a
v3 April-ish 2014?
The discovery of the "&" formula command revolutionizes everything and inspires a c
v4 20-Jun-2014 Finalized all the features I started to implement in v3, but didn't get around to. Autom
v4.1 3-Aug-2014 Added support for Psionics on the Spellcasting Page and added PP/day, Powers Know
3-Aug-2014 Added a dropdown on the Spellcasting Page enabling it to pull data from Companion s
3-Aug-2014 Made references between sheets a bit more reliable. You can now Duplicate the Spellc
4-Aug-2014 Added the "GM Reference" area underneath HP Calculation on the Formula Reference
5-Aug-2014 Updated the Carrying Capacity table to reflect your size category. Added "Misc. STR bo
10-Aug-2014 RELEASE DAY! WOOOO!
10-Aug-2014 Added a box to track XP, because I was an idiot and didn't do so earlier.
v4.2 11-Aug-2014 Added the AutoSpellcasting Sheet, which pulls the one-line description for your spells
11-Aug-2014 Also, lots of little bug fixes as they're pointed out to me
V4.3 29-Sept-2014Corrected some bugs and mundane errors, added in Occult Adventure Playtest mater
1/20/2015 d20pfsrd has changed the formatting of their Spell List page, and it's borking the Auto
??? I'm bad at tracking stuff
V5.0 Fixed a big error with Monk Flurry, AutoSpellcasting is WAY better, lots of little bug fi
30-Apr-2015 Added the basic Class data for Unchained Barb, Monk, Rogue, and Summoner
30-Apr-2015 Unchained Monk Flurry works now, but a Hasted 11+ UMonk's attacks don't all fit in t
18-May-2015 Incorporated several fan-made additions from reddit /u/ClevrGamer, including item
21-May-2015 Finished the work started on the 18th in between Witcher 3 binges (Geralt was the in
22-May-2015 Added the Loot/Exp Tracker sheet
13-Jun-2015 Fixed the spell level offset values on autospell reference 1 to match whatever change
21-Jun-2015 Added better formatting for Spells Known on the AutoSpellcasting sheet
21-Jun-2015 Added Lore and Artistry class skill booleans
v5.05 30-Jul-2015 Lots of little bug fixes. Autocasting now looks up your spellcasting class again with a d
Autospellcasting now displays your total CL when a bonus is present rather than just
Cleaned up a few formatting artifacts on the Autocasting and Main Sheet tabs.
v5.1 10/1/2015 Lore is now a class skill for everyone
10/1/2015 MASSIVE update to the spellcasting sheet - now includes bonus spells from Domains,
10/1/2015 Now includes ALL PAIZO PRESTIGE CLASSES in the class/skills lookups. While we we
https://sites.google.com/site/eberronpathfinder/
Thanks to my good friend Wyatt Nelson for his hard work! This wouldn't have happened with
v5.15 10/5/2015 The Spell_full spreadsheet which contains all the data for the Spellcasting tab has bee
It's fixed now, but I expect another update soon when the good fellow who runs it rea
10/6/-3521 I'm working on adding move speed automation that will accurately track movement b
v5.2 10/12/2015 Automated Move speeds
Modified 'Spellcasting v3'now
to fixfunction
an errorand workspells
where for Haste, Entangled,
with an Overencumber
apostrophe or hyphen c
v5.2.1 10/18/2015 You can enter these bonus spells on the "Big List o' Bonus Spells" hidden tab. ("View"-
v5.2.2 8-Nov-2015 Added Dreamscarred Press "Path of War" classes under the new heading "3PP-Martia
17-Nov-2015
v5.2.4 11-Dec-2015 Tiniest update ever: fixed a small error where "misc. bonus to charge/run speeds" (su
13-May-2016 Apparently I never added Vigilante... oops. The base class and class skills have been ad

TO DO: Add "Precision Damage" as a new category for the buff table (for Swashbucklers etc.)
companion creature armor selection is based on Main Sheet's category (e.g. a wizard
update companion creature attack formula with spiffy new code for natural attacks
finish spellbook price calculator (and make sure it disappears for non-wizards)
Resistance bonuses in the buff table don't work, apparantly?
penalties applied to MAX() columns in the buff table don't get counted.
add Kineticist flurry of blasts, look for other Occult Adventures material that requires
s Pathfinder Character sheets. Done on the OLD Google Sheets for a friend's Druid character and quickly applied to my Alchemist ch
new bugs. Blargh. Still, it's a major improvement.
es everything and inspires a complete rebuild of the entire sheet, especially the backend. It looks SPIFFY. Added bonus types to the b
t didn't get around to. Automated Notes, Bonus Types in the buff table, Advanced Class Guide classes, and the Companion Creature s
added PP/day, Powers Known, etc. for all Psionic Classes
o pull data from Companion sheet instead of Main sheet.
can now Duplicate the Spellcasting tab (such as for multiclassed casters) and everything will stay kosher.
on on the Formula References page at the request of Reddit /u/ArcnSparc
ategory. Added "Misc. STR bonus" and "Misc. Multiplier" to the formula as well.

t do so earlier.
ne description for your spells from the relevant d20pfsrd page!

ult Adventure Playtest material. Thinking about how to connect this sheet to Roll20...
age, and it's borking the AutoSpellcasting tab really hard

WAY better, lots of little bug fixes, Equipment page updated


ogue, and Summoner
Monk's attacks don't all fit in the attack block. 1st world problems - you can just change the font size to fix this. Also added support fo
/ClevrGamer, including item slot automation for non-humanoid companions, Age Category ability calculations, and a dedicated Rolle
er 3 binges (Geralt was the inspiration for the Alchemist character mentioned in v1). Added Encumbrance to the Equipment page. Fi

1 to match whatever change happened on d20pfsrd that was causing the sheet to grab the wrong spells for a given level. Also update
ellcasting sheet

ellcasting class again with a dropdown. Autospell Reference 2 *should* self-update now, but might die if there's no internet. In theor
us is present rather than just the bonus. "Ignore Encumbrance" now functions correctly. Tentatively began work on adding a spellboo
and Main Sheet tabs.

bonus spells from Domains, Bloodlines, etc., accounts for Metamagic, provides a hyperlink to d20pfsrd, has more reliable formulas,
/skills lookups. While we were at it, we threw in all the prestige classes from Eberron Pathfinder, because Eberron is badass and thi

s wouldn't have happened without your help.


r the Spellcasting tab has been updated, and apparently Google's IMPORTRANGE function can't handle more than 50,000 units of dat
e good fellow who runs it realizes that the Occult spellcasters' spell lists are still borked and don't include any of the spells from Core
accurately track movement buffs along with encumbrance/armor penalties... turns out that its a lot harder than I though.
te, an
th Entangled, Overencumbered,
apostrophe and Medium/Heavy
or hyphen couldn't Armor
be looked up. "Bull's encumbrances.
Strength" Added
used to not "Critical
work, now itHit" buff
does. in the
Also attack
enabled block bar. Bonus
custom-entry
s Spells" hidden tab. ("View"->"Hidden Sheets"->"BLoBS")
the new heading "3PP-Martial"
us to charge/run speeds" (such as a Tiefling's Fiendish Sprinter racial feature) didn't apply to run speeds.
s and class skills have been added, but various Vigilante archetypes will require the player to edit things manually - especially the ca

able (for Swashbucklers etc.) alongside a "buff" that displays your Critical Hit damage in the attack blocks.
eet's category (e.g. a wizard can't put her pet goat in chainmail barding if she has the "Special" category active for Mage Armor)
ew code for natural attacks
pears for non-wizards)

't get counted.


ntures material that requires incorporation
y applied to my Alchemist character. Functional, but still very slow, buggy, and ugly. Relies heavily on user-workarounds

Y. Added bonus types to the buff table and Automated Notes.


nd the Companion Creature sheet are all added.

ix this. Also added support for Furious Focus.


lations, and a dedicated Rolled HP section in Formula References
ce to the Equipment page. Filled out some info on the Equipment page to start people off (and to force 7 STR PCs to reevaluate their

for a given level. Also updated ASR2 to the 02May2015 update to the spell database.

f there's no internet. In theory it shouldn't. Small-sized characters now have the correct carry capacity.
an work on adding a spellbook price calculator to reduce the paperwork required for Wizard.

has more reliable formulas, and functions when offline (theoretically)


use Eberron is badass and this guy deserves some love.

more than 50,000 units of data at a time, which broke the sheet.
de any of the spells from Core-through-ACG on their lists.
der than I though.
the attack
enabled block bar. Bonus Spells for Samsarans, Shaman FC bonus, and other oddities
custom-entry
s manually - especially the casters.

y active for Mage Armor)


ser-workarounds

7 STR PCs to reevaluate their life choices at chargen)

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