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PRINCIPLES OF DESIGN
The Principles are concepts used to organize or arrange the structural elements of design. Again, the
way in which these principles are applied affects the expressive content, or the message of the work.
The principles of design are the rules by which an artist uses the elements of design.
Seven principles encompass an interesting design:
1. Balance
2. Rhythm
3. Emphasis
4. Proportion and scale
5. Movement
6. Contrast
7. Unity
1. BALANCE
-Parts of the design are equally distributed to create a sense of stability. Both physical and visual
balance exist.
-Balance is the concept of visual equilibrium, and relates to our physical sense of balance. It is a
reconciliation of opposing forces in a composition that results in visual stability.
-Balance is the arrangement of lines, colors, values, textures, forms, and space.
-Balance is a psychological sense of equilibrium. As a design principle, balance places the parts of a
visual in an aesthetically pleasing arrangement
Types
• Symmetrical or formal balance
• Asymmetrical or informal balance
• Radial balance
• Vertical balance
• Horizontal balance
Example in Architecture:
Taj Mahal Mausoleum, Agra, Uttar Pradesh, India
Example in Architecture:
Example in Architecture:
VERTICAL BALANCE
- The top and bottom parts are equal.
Example in Architecture:
HORIZONTAL BALANCE
- The parts on the left and right sides are equal.
Example in Architecture:
Hearst Castle, San Simeon, CA
2. RHYTHM
-Repeated use of line, shape, color, texture or pattern
-Rhythm can be described as timed movement through space; an easy, connected path along which
the eye follows a regular arrangement of motifs.
-Rhythm is the repetition of visual movement of the elements-colors, shapes, lines, values, forms,
spaces, and textures.
Types
• Regular rhythm
• Graduated rhythm
• Random rhythm
• Gradated rhythm
REGULAR RHYTHM
- An element is repeated at the same repetition/interval each time.
Example in Architecture:
RANDOM RHYTHM
- The beats of the element are random or are at irregular intervals.
Example in Architecture:
Saint Basil’s Cathedral, Moscow, Russia
GRADATED RHYTHM
- The repeated element is identical with the exception of one detail increasing or decreasing
gradually with each repetition.
Example in Architecture:
Chinese Pagoda
3. EMPHASIS
- The feature in a design that attracts one’s eye – the focal point
- Emphasis can be achieved through size, placement, shape, color, and/or use of lines
Mosque, Egypt
Example in Architecture:
5. MOVEMENT
- Flow or feeling of action
Example in Architecture:
Ziggurat
6. CONTRAST
- Noticeably different
- Can be created with Color, Proportion and scale, Shape, Texture, Etc.
Example in Architecture:
7. UNITY
- Unity is achieved by the consistent use of lines, color, material, and/or texture within a design.
Example in Architecture:
Microsoft
Office clipart
REFERENCES:
1. http://char.txa.cornell.edu/language/principl/principl.htm
2. http://www.ursyn.com/Orchestra/pages/Toby.html
3. http://www.edb.utexas.edu/minliu/multimedia/PDFfolder/DESIGN~1.PDF
4. http://www.slideshare.net/ArPremlataGupta/112a-principles-and-elements-of-design-applied-to-
architecture-51616404