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Build order created by Jupe from AOEBuilds. For more build orders, visit AOEBuilds.com/build-orders .

For
video classes demonstrating the build orders, visit AOEBuilds.com/aoe2-classes

Dificulty: Easy

Class: Essentials

Civ: Britons

Archer Rush Pop Additional notes

5 Sheep 4-6 Sheep under tc, shift qued to next sheep

4 wood 6-10

2 lure boar 10-12 1st one lures the boar, 2nd one eats it

4 berries 12-16 1st villager going to berries builds a house or two

6 Boar/sheep 16-22 Take 2nd boar once your 1st one has 100-150F

Loom left

FEUDAL AGE CLICK


4 villagers on gold

6 villagers on wood (build 2nd lumbercamp split villagers 5/5 on each lumbercamp)

Feudal

Get bit-axe (Lumbercamp upgrade), no mill upgrade (do that after you click to castle age)

Build 2 archery ranges with a single villager building each.

1 on wood (11 in total)

4 more on gold ( 8 in total)

After this rest of the villagers go under tc on sheep or stragler tree and they build a farm whenever you
have the wood for a farm. Start building farms ASAP you have the wood, next to your Town Center

Always keep your town center producing!

Add Wheelbarrow once you have atleast 8 farms

Add Blacksmith + Fletching after you have build some farms, have enough food to get fletching, and wood
to build blacksmith

After you see you are banking 300-400 food, check your farmcount;

1. If it’s over 13 stop adding farms


2. If it’s under 13 add up to 14-15 farms

After you have sufficient farm count, rest of the villagers can go to wood or possibly stone. At this point you
can also think about refreshing your lumbercamps.

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