The document provides log information from starting The Binding of Isaac: Repentance game. It lists the OpenGL and GLSL versions used, initializes various libraries and shaders, loads over 40 mods, sets the viewport size, and loads Lua scripts for mods including StageAPI and External Item Descriptions. This establishes the game environment and loads content in preparation for gameplay.
The document provides log information from starting The Binding of Isaac: Repentance game. It lists the OpenGL and GLSL versions used, initializes various libraries and shaders, loads over 40 mods, sets the viewport size, and loads Lua scripts for mods including StageAPI and External Item Descriptions. This establishes the game environment and loads content in preparation for gameplay.
The document provides log information from starting The Binding of Isaac: Repentance game. It lists the OpenGL and GLSL versions used, initializes various libraries and shaders, loads over 40 mods, sets the viewport size, and loads Lua scripts for mods including StageAPI and External Item Descriptions. This establishes the game environment and loads content in preparation for gameplay.
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