You are on page 1of 2

Science fiction

Futures
A girl invents a game
Rules of engagement. By Ruth Joffre

ILLUSTRATION BY JACEY
Rule #2 #1: Wormholes are Rule #1 #2: Anything within the rules by artificially bending space-time
off-limits. 10,000 kilometres of the station to generate temporal anomalies within the
Same goes for temporal rifts, time loops, is fair game. spaceship. Again, this is both dangerous and
stellar vortices and all other space-time This includes the Jerix asteroid belt, the inadvisable, and also not within the spirit of
distortions that could create pocket dimen- refuelling station, Spaceways 1 through 73 the game, so please knock it off. I’m looking
sions, time bubbles or other means of escap- and all taxiing vehicles therein, any spaceship at you, Strylx-B.
ing the exact here and now of the game. This within that 10,000-kilometre radius, and all
used to be Rule #2, but I moved it up to Rule three Keranian moons (but not Keran itself). Rule #3: Five dings and you’re out.
#1 after Strylx-B got eirself stuck on the other Note: this does not include the Keran–Jerix Simple as that. If a competitor touches you or
side of a wormhole when e stowed away on a wormhole, which, although within playable the attire on your person, it counts as a ding.
cargo ship that encountered an electric storm, game radius on our end, terminates some When you accumulate five total dings, you’re
forcing it to land and undergo repairs. It took 33,000 light years away in a commercial sec- considered out for the round. Note: final
three whole days to get e back, and by then I tor of the galaxy outside the boundaries of determination of which players proceed to
had declared Round 1 over and stricken three the playing field. Also note: several players the next round is based on the order in which
players from the board. Another time, we lost have cleverly endeavoured to bend this rule players become ‘out’ — in other words, the last
Niza when an Invisipod™ timer malfunctioned by hovering inside the mouth of the wormhole player standing plus the previous players to be
and trapped her inside a cloaked temporal in an Invisipod™ or a hidden vessel. However, considered out will proceed from Round 1 to
distortion field for more than 39 hours while that is both inadvisable and extremely dan- Round 2, and so on, until only two players take
we completed Round 2 without her. If it hadn’t gerous, as wormhole traffic is known to fluc- part in the final round. Here is where the game
been for Niza’s water-reclamation suit, her tuate wildly and is not strictly regulated (see is most interesting. One-on-one, players must
ocular membranes would have dehydrated also Rule #2 #1). Also also note: those same be wily, creative and at times gravity-defying
after hour 13. clever players have attempted to further bend to score a ding without putting themselves at

Nature  |  Published online 21 October 2022  |  nature.com/futures


©
2
0
2
2
S
p
r
i
n
g
e
r
N
a
t
u
r
e
L
i
m
i
t
e
d
.
A
l
l
r
i
g
h
t
s
r
e
s
e
r
v
e
d
.
Futures
risk. I’ve seen Mrel jump 16 feet into the air and that second time was just annoying, and there if this holofeature is not turned on, any passage
grab a moving pylon on Loading Dock B5 to won’t be a third. through the hologram will still count as a ding.
avoid a ding. Once, a pair of Yaxurian shape- It will just feel a bit weird, like that time I felt
shifters faced off in the final round but could Rule #5: Weapons are not allowed the pale, luminous spectre of a second heart
not land a single ding on each other because and will result in immediate and beating around my own. For days after, I traced
their bodies reshaped themselves to avoid all permanent player bans. the outline of it in my mind, noting bumps and
touch. Imagine trying to punch someone in Exceptions will be made for mobility aids, curves in the muscle, an extra valve where my
the chest only to find your fist in the centre wearable devices and/or bodymods that heart has only one. Whose was it? A girl in stasis
of a doughnut hole where their flesh used to include built-in self-defence mechanisms, pro- en route to a hospital eight light years away. A
be — not fun. Eventually, the Yaxurians had to viding such mechanisms are not weaponized neural link to her pod generated the hologram,
call a stalemate. against competitors outside of self-defence which could explore the station while her
situations. Thankfully, players have never parents’ ship refuelled. She said it was a rare
Rule #4: Never stay in one place too attacked each other before, and because I form of cancer that attacked myocardial
long. want to keep it that way, this rule will stand tissues. She didn’t get to play much. We only
Sound advice that has been elevated to the indef­initely. Do not argue with me about it. had one game. One touch. But sometimes,
level of a rule because certain players (you Mandates like this exist for a reason, Mrel. once is enough.
know who you are!) have been caught gaming
the system by leaving encrypted clues as to the Rule #6: If you’re ill, send a
whereabouts of hidden competitors, result- hologram in your place. Ruth Joffre is the author of the story collection
ing in mass disqualifications from multiple All holograms should have their corpore- Night Beast. Her work has appeared or is
players all descending at once on a concealed al-matter function engaged so that other forthcoming in Lightspeed, Nightmare,
individual and dinging everyone at the same players can ding them without accidentally khōréō, The Florida Review Online, Wigleaf and
time. It was impressive the first time, Niza, but passing through their incorporeal forms. Note: elsewhere.

THE STORY BEHIND THE STORY


Ruth Joffre reveals the inspiration behind A girl invents a game.

One of my coping mechanisms during the


pandemic has been buying games. Tabletop
games. Computer games. Any type of game.
I find it soothing, as though I’m buying
myself a moment of happiness. That’s what
games bring: a burst of joy, a new reality
with a different set of rules and, sometimes,
a different cast of characters. Some of my
favourite moments in Star Trek: Deep Space
Nine (another pandemic coping mechanism)
are when Jake and Nog just get to be kids and play on the station. I had that in mind while
writing this story. I think we sometimes forget, when building these vast universes in our
fiction, that this is always happening in the background: kids playing, shouting, skinning their
knees. I wanted to focus on that. Remind myself to have fun.

Nature  |  Published online 21 October 2022  |  nature.com/futures


©
2
0
2
2
S
p
r
i
n
g
e
r
N
a
t
u
r
e
L
i
m
i
t
e
d
.
A
l
l
r
i
g
h
t
s
r
e
s
e
r
v
e
d
.

You might also like