You are on page 1of 3

{

"name": "power.fiskheroes.antimatter_physiology.name",
"modifiers": {
"fiskheroes:transformation": {
"transformation": {
"toggleData": "fiskheroes:dyn/giant_mode",
"timerData": "fiskheroes:dyn/giant_mode_timer",
"time": 20
}
},
"fiskheroes:cooldown": {
"cooldown": {
"toggleData": "fiskheroes:shadowform",
"cooldownData": "fiskheroes:dyn/shadowform_cooldown",
"duration": 1000,
"recovery": 0.5
}
},
"fiskheroes:energy_projection": {
"damageProfile": {
"damage": 28.0,
"types": {
"COSMIC": 1.0
},
"properties": {
"COOK_ENTITY": true,
"HEAT_TRANSFER": 80
}
},
"range": 10.0,
"radius": 0.1,
"soundEvents": {
"BEAM_AMBIENT": "fiskheroes:antimatter_beam"
}
},
"fiskheroes:charged_beam": {
"damageProfile": {
"damage": 28.0,
"types": {
"COSMIC": 1.0
},
"properties": {
"COOK_ENTITY": true,
"HEAT_TRANSFER": 20
}
},
"chargeTime": 10,
"duration": 20,
"cooldownTime": 20,
"range": 32.0,
"radius": 0.2,
"soundEvents": {
"SHOOT": "fiskheroes:antimatter_blast_start",
"BEAM_AMBIENT": "fiskheroes:antimatter_blast_loop"
}
},
"fiskheroes:shadowform": {
"soundEvents": {
"DISABLE": "fiskheroes:anti_shadowform_disable",
"ENABLE": ["fiskheroes:anti_shadowform_enable",
"fiskheroes:anti_shadowform_loop"]
}
},
"fiskheroes:flight": {
"speed": 0.18
},
"fiskheroes:size_manipulation": {
"isInstant": false,
"minSize": 1.1,
"maxSize": 12.0,
"soundEvents": {
"GROW": ["fiskheroes:anti_grow_roar", "fiskheroes:anti_grow",
"fiskheroes:anti_grow_antimatter"],
"GROW_STOP": "fiskheroes:anti_grow_stop",
"SHRINK": "fiskheroes:anti_shrink"
}
},
"fiskheroes:shield": {
"shield": {
"health": 200.0,
"regeneration": 15.0,
"recoveryDelay": 100,
"cooldown": 240
},
"coverage": {
"yawRadius": 180.0,
"pitchRadius": 180.0,
"yawOffset": 0.0,
"pitchOffset": 0.0
},
"knockback": 0.0,
"isToggle": false,
"soundEvents": {
"BLOCK_START": "fiskheroes:anti_forcefield",
"DEFLECT": "fiskheroes:anti_forcefield_deflect"
}
},
"fiskheroes:projectile_immunity": {
},
"fiskheroes:arrow_catching": {
},
"fiskheroes:leaping": {
"leapAmount": [0.5, 0.4]
},
"fiskheroes:water_breathing": {
}
},
"hud": [
{
"type": "PROGRESS",
"texture": "fiskheroes:textures/gui/bars/shadowform.png",
"data": "fiskheroes:dyn/shadowform_cooldown"
},
{
"type": "CIRCLE",
"color": "fiskheroes:charged_beam",
"data": "fiskheroes:beam_charge"
}
]
}

You might also like