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{

"name": "Blue Lantern Corps Ring",


"modifiers": {
"fiskheroes:transformation|suit": {
"key": "LANTERN",
"transformation": {
"toggleData": "jmctheroes:dyn/suit",
"timerData": "jmctheroes:dyn/suit_timer",
"time": 10
}
},
"fiskheroes:cooldown": {
"cooldown": {
"toggleData": "jmctheroes:dyn/suit",
"cooldownData": "jmctheroes:dyn/suit_cooldown",
"duration": 12500,
"recovery": 8.5
}
},
"fiskheroes:teleportation": {
"canReachMoon": true,
"range": 128.0
},
"fiskheroes:blade": {
},
"fiskheroes:shield": {
"shield": {
"health": 200.0,
"regeneration": 15.0,
"recoveryDelay": 100,
"cooldown": 240
},
"coverage": {
"yawRadius": 180.0,
"pitchRadius": 180.0,
"yawOffset": 0.0,
"pitchOffset": 0.0
},
"knockback": 0.0,
"isToggle": true,
"soundEvents": {
"BLOCK_START": "fiskheroes:anti_forcefield",
"DEFLECT": "fiskheroes:anti_forcefield_deflect"
}
},
"fiskheroes:spellcasting": {
"spells": {
"fiskheroes:whip": {
"sequence": "w",
"cooldown": 50,
"damageProfile": {
"damage": 20.0,
"types": {
"MAGIC": 1.5,
"FIRE": 1.5
}
},
"whipBurn": {
"frequency": 20,
"damageProfile": {
"damage": 15.0,
"types": {
"MAGIC": 2.0,
"FIRE": 2.0
},
"properties": {
"REDUCE_KNOCKBACK": 1.0
}
}
}
}
},
"soundEvents": {
"CAST": "fiskheroes:spell_cast",
"CAST_FAIL": "fiskheroes:spell_fail"
}
},
"fiskheroes:lightning_cast": {
"damageProfile": {
"damage": 28.0,
"types": {
"ELECTRICITY": 1.0
},
"properties": {
"COOK_ENTITY": true,
"LIGHTNING_STRIKE": 0.15
}
},
"range": 64.0,
"chainRadius": 4.5,
"cooldownTime": 40
},
"fiskheroes:energy_projection": {
"damageProfile": {
"damage": 20.0,
"types": {
"ENERGY": 1.0,
"FIRE": 0.5
},
"properties": {
"COOK_ENTITY": true,
"HEAT_TRANSFER": 20
}
},
"chargeTime": 20,
"duration": 40,
"cooldownTime": 40,
"range": 32.0,
"radius": 0.1,
"soundEvents": {
"SHOOT": "fiskheroes:energy_projection"
}
},
"fiskheroes:gliding": {
"isPowered": true,
"isControlled": true,
"boostSpeed": 0.2,
"soundEvents": {
"ENABLE": ["fiskheroes:gliding"]
}
}
},
"hud": [
{
"type": "PROGRESS",
"texture": "jmctheroes:textures/timers/bars/space.png",
"data": "jmctheroes:dyn/suit_cooldown"
}
]
}

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