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Stars = false;
getgenv().Bodys = false;
getgenv().Hatch = false;
getgenv().Birth = false;
getgenv().Claim = false;
function Collect()
spawn(function ()
while getgenv().Stars do
for i, v in pairs(game:GetService("Workspace").Stars:GetChildren()) do
local args = {[1] = v.Name}
game:GetService("ReplicatedStorage").Remote.Star.Server.Collect:FireServer(unpack(a
rgs))
end wait()
end
end)
end
function Send()
spawn(function ()
while getgenv().Bodys do
TPCFrame(CFrame.new(338, 9, -109)) wait(0.1)
TPCFrame(CFrame.new(338, 1000, -109)) wait(1)
end
end)
end
function Eggs(E)
spawn(function ()
while getgenv().Hatch do
local args = {[1] = E}
game:GetService("ReplicatedStorage").Remote.Egg.Server.Purchase:InvokeServer(unpack
(args)) wait()
end
end)
end
function Re()
spawn(function ()
while getgenv().Hatch do
game:GetService("ReplicatedStorage").Remote.Player.Server.AttemptRebirth:InvokeServ
er() wait()
end
end)
end
function Reward()
spawn(function ()
while getgenv().Claim do
local args = {[1] = "PlayTime",[2] = 1}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 2}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 3}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 4}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 5}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 6}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
end
end)
end
local library =
loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-
for-libs/main/wall%20v3')))()
local b = w:CreateFolder("Main")
b:Toggle("Auto Collect",function(val)
getgenv().Stars = val
Collect()
end)
b:Toggle("Auto Rebirth",function(val)
getgenv().Birth = val
Re()
end)
b:Toggle("Collect Reward",function(val)
getgenv().Claim = val
Reward()
end)
b:Toggle("Auto Hatch",function(val)
getgenv().Hatch = val
Eggs(E)
end)
b:Box("Egg Number","number",function(val)
E = val
end)
local w = library:CreateWindow("LocalPlayer")
local b = w:CreateFolder("LP")
b:DestroyGui()
local S
local J
local H
local G
getgenv().Speed = false;
getgenv().Jump = false;
getgenv().Hip = false;
getgenv().Chat = false;
getgenv().Grav = false;
function TPCFrame(Player_CFrame)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player_CFrame end
function TPVector3(Player_Position)
game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Player_Position end
function PHP(Player_HP) game.Players.LocalPlayer.Character.Humanoid.Health =
Player_HP end
function Speed(Nume)
spawn(function ()
if getgenv().Speed == true then
while getgenv().Speed == true do
game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed
= Nume
wait()
end
elseif getgenv().Speed == false then
game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed =
16
end
end)
end
function Jump(Nume)
spawn(function ()
if getgenv().Jump == true then
while getgenv().Jump == true do
game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower
= Nume
wait()
end
elseif getgenv().Jump == false then
game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower =
50
end
end)
end
function Hip(Nume)
spawn(function ()
if getgenv().Hip == true then
while getgenv().Hip == true do
game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight =
Nume
wait()
end
elseif getgenv().Hip == false then
game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight =
0.1
end
end)
end
function Grav(Nume)
spawn(function ()
if getgenv().Grav == true then
while getgenv().Grav == true do
game:GetService("Workspace").Gravity = Nume
wait()
end
elseif getgenv().Grav == false then
game:GetService("Workspace").Gravity = 196.2
end
end)
end