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Advanced Tiny Dungeons & Dragons

Dungeon Skills: Assign 4, 5 & 6 to Navigate, Pick Locks, or Find/Disarm Traps.


Dragon Skills: Assign 1, 2 & 3 to Sneak, Talk or Fight. Write your character’s name
& expertise on the top-right line, one piece of gear on one below.
You might be lucky/fortunate enough to find more gear in the future.

When taking risks, roll a die. Being an expert and/or spending gear adds 1 or 2 dice.
When rolling Dungeon Skills, roll under your number to succeed.
When rolling Dragon Skills, roll over your number to succeed.
One success is a costly outcome, two successes is good, three successes is fortunate!

Rolling your number saves you from failure: you are lucky, even without success.
When every roll fails, either lose a piece of gear or write a wound on a free line.
Your sixth wound requires crossing out your name and writing DEAD beside it.

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