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Goblyn Characteristics

Char Total Roll Cost Notes


STR 13 12- 3 Damage 3d6, Lift 151.6kg
ACC 13 12- 9 OCV 4 DCV 4
CON 12 11- 4
BODY 10 11- 0
INT 10 11- 0 PER Roll 15-
EGO 8 11- -4 ECV: 3
PRE 10 11- 0 PRE Attack: 2d6
COM 10 11- 0
PD 5 2 11 PD (6 rPD)
ED 2 0 8 ED (6 rED)
SPD 2 0 Phases: 6, 12
REC 5 0
END 24 0
STUN 23 0
Movement
5" Running 10" Non-combat Running (3/6 km/h)
2" Swimming 4" Non-combat Swimming (½ km/h)
2 ½" Leaping 2 ½" Horizontal, 1" Vertical
Encumbrance
Equipment Carried: Total Weight Carried DCV/DEX Roll Move END/Turn
12.28 lbs Up to 15 kg -0 — 0
15 - 38 kg -1 — 0
38 - 76 kg -2 -1" 1
76 - 114 kg -3 -2" 2
114 - 136 kg -4 -4" 3
136 - 151.6kg -5 -8" 4
Combat Information
OCV: 4 DCV: 4 ECV: 3
Chieftan Combat Skill Levels:
• +3 with Axe Fighting
Disadvantages DEFENSES
Total Points: 150
Cost Disadvantage PD: 5/11
Base Pts: 75
15 Distinctive Features: Goblyn (Concealable; Extreme Reaction; Disads: 75 rPD: 6/6
Detectable By Commonly-Used Senses; Not Distinctive In Some Characteristics: 12 ED: 2/8
Cultures) Abilities: 138 rED: 6/6
20 Psychological Limitation: Bully (Very Common; Strong) XP earned: 0 Mental Def: 0
20 Psychological Limitation: Likes to torture (Common; Total) Power Def: 0
XP remaining: 0
20 Reputation: Vile and Evil, 14- (Extreme) Last updated HitLoc Area BODYx STUNx/ Armour Type rPD rED
Thu, 9 Mar 2023 20:22:06
nSTUN
Abilities 3-5 Head x2 x5/x2

Skills 6 Hand x½ x1/x½


7-8 Forearm x½ x2/x½
9 Upper Arm x1 x3/x1
Magic Realm Everyman Skills 10-11 Chest x1 x3/x1
2 1) Animal Handler (Canines) 11- 12 Stomach x1 x4/x1½
13 Vitals x1½ x4/x1½
0 2) Breakfall 8-
14 Thigh x1 x2/x1
0 3) Deduction 8- 15-16 Lower Leg x½ x2/x½
0 4) Language: Black Speak (idiomatic) (4 Active Points) 17-18 Ankle/Foot x½ x1/x½

0 5) Healing: Paramedics 8- Martial Arts 32 pts


0 6) Persuasion 8- Axe Fighting
0 7) TF: Dogs Weapon Element: Axes, Maces, Hammers, and Picks, Clubs, Off Hand, Shield
0 8) Survival (Mountain, Temperate/Subtropical Forests, Underground) 8- Maneuver Phase OCV DCV Effect (Wpn/Sh - Un)
2 AK: Dawnfells Forest 11- Shove ½ 4/2 4/6 28 STR to Shove
3 Poisoning 11- Overhand Strike ½ 2/0 3/5 3d6+1 HKA/9d6 HA Strike
4 KS: Human Settlements 13- Legsweep ½ 6/6/4 3/5/3 2d6 HKA/6d6 N - 4d6 N Strike, Target Falls
5 Climbing 13- Flat Strike ½ 3/1 5/7 2d6 NND
5 Stealth 13- Weapon Strike ½ 3/1 5/7 Disarm; 23 STR to Disarm roll
3 Concealment 11- Running Strike ½ 5/3 4/6 2d6 +v/5 DC/5d6 (+v/5)d6; FMove
3 Shadowing 11- Weapon Bind ½ 5/3 4/6 Bind, 23 STR
Range Mod. -0 -2 -4 -6 -8 -10 -12
4 PS: Raiding 13- Modifiers Range 0-4" 5-8" 9-16" 17-32" 33-64" 65-128" 129-256"
9 +3 with Axe Fighting
Perks
4 Reputation: Violent & Agressive (A large group) 11-, +2/+2d6
25 Goblyn Horde (30): Follower
Talents
4 Environmental Movement (no penalties on Underground)
12 Combat Luck (6 PD/6 ED)
Powers
5 Nightvision
6 Goblyn Senses: +2 PER with all Sense Groups
10 Goblyn Bite: HKA ½d6 (1d6+1 w/STR) END: 1

Equipment and other Assets Total Weight Carried: 12.28 lbs


Medium Shield: (Total: 20 Active Cost, 6 Real Cost) HA +2d6 (10 Active Points); OAF (-1), Hand-To-Hand Attack (-½), STR Minimum 10 (-½), -2 OCV W/Shield Attack (-½), Real Weapon (-¼), Required Hands
One-Handed (-0) (Real Cost: 3)
plus +2 with DCV (10 Active Points); OAF (-1), Normal Mass (-1), Real Armor (-¼), Required Hands One-Handed (-0) (Real Cost: 3) Weight: 8.75lbs END: 1
Notes: 4 BODY, 3 DEF
Axe, Battle: Killing Attack - Hand-To-Hand 2d6 (Length M), Reduced Endurance (0 END; +½) (45 Active Points); OAF (-1), STR Minimum 13 (-½), Real Weapon (-¼), Required Hands One-And-A-Half-Handed (-¼)
Weight: 3.53lbs
Notes: 6 BODY, 4 DEF

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