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Warlock patron : The Living Raiment

Expanded Spell List


The Raiment lets you choose from an expanded list of spells when you learn a warlock spell. The
following spells are added to the warlock spell list for you.

Raiment Expanded Spells

Spell Level Spells

1st shield of faith,  absorb elements

2nd blur, enlarge/reduce

3rd blink, protection from energy

4th freedom of movement,  death ward

5th antilife shell,  cone of cold

Indwelling of the Raiment


At 1st level, you acquire the training necessary to effectively arm yourself for battle. You gain
proficiency with heavy armor, shields, and smith's tools. Select a fighting style below.

Defense
While you are wearing armor, you gain a +1 bonus to AC.

Protection
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use
your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
Warlock patron : The Living Raiment
Raiment's Safeguard
Starting at 6th level, you can add half your Charisma modifier rounded up on a reaction, as a bonus
to your AC, including against the triggering attack. You gain resistance to non-magical attacks for the
duration of this ability. You start with 2 uses when gaining this feature, 4 uses at 10th, and 6 total
uses at 17th level.

You regain all expended uses when you finish a long rest.

Raiment's Curse
At 10th level, you develop an innate knowledge of circumventing the defenses of your enemies, and
even punishing them for it. This reflects as a bonus 1d4 on melee or spell attack rolls, and a bonus
1d8 to the damage roll, which corresponds to the attack's damage type.

As a bonus action, choose one creature you can see within 30 feet of you. and place the Raiment's
Curse on them for a number of rounds equal to your Charisma modifier.

The creature is forced to make a Wisdom save against your spell DC to resist this ability, and may
take an action to repeat the save in subsequent turns. The curse ends early if the target succeeds
the save, dies, you die, or you are incapacitated. 

Vitality of the Raiment


Any values for spells or abilities that grant you temporary HP are doubled.

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