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The barbarian class receives new features and subclasses in Enhanced Two-Weapon Fighting
this section.
5th-level barbarian feature
Optional Class Features When you engage in two-weapon fighting and take the Attack
action on your turn, you can choose to make the bonus attack
You gain class features in the Player's Handbook when you as part of your action instead of as a bonus action.
reach certain levels in your class. This section offers
additional features that you can gain as a barbarian. Battle Hardened
Unlike the features in the Player's Handbook, you don't gain 6th-level barbarian feature
the features here automatically. Consulting with your DM, you
decide whether to gain a feature in this section if you meet the You gain the benefits of the Ability Score Improvement
level requirement noted in the feature's description. These feature.
features can be selected separately from one another; you can
use some, all, or none of them. Reflexive Rage
Vital Focus 7th-level barbarian feature, which replaces the Feral Instinct
feature
1st-level barbarian feature As if by some secret sense, you anticipate and react to danger.
As a bonus action, you can expend one use of your rage You have advantage on initiative rolls. If you are surprised at
feature to channel your anger inwards, enhancing your the beginning of combat, you can act normally on your first
strength in a more focused manner. turn, but only if you are raging or if you enter your rage before
In this state, you gain the following benefits if you aren't doing anything else on that turn.
wearing heavy armor: In addition, when you are subjected to damage while you
are not raging, you can use your reaction to enter your rage
You have advantage on ability checks and saving throws before taking the damage.
that use Strength or Constitution
Your carrying capacity, and the amount you can push, drag, Unerring Fury
or lift, are doubled.
When you make an ability check that uses Strength, 9th-level barbarian feature
Dexterity, Constitution, or Wisdom, you gain a bonus to the Your anger focuses your priorities, making it difficult to sway
roll that increases as you gain levels as a barbarian, as you from your intended course. While you are raging, you gain
shown in the Rage Damage column of the Barbarian table. a bonus to Wisdom saving throws equal to your rage damage
If you are able to cast spells, you can't cast them or bonus.
concentrate on them during your vital focus. If you are suffering from an effect that allows you to make a
Your vital focus lasts for 1 hour. It ends early if you are Wisdom saving throw at the end of your turns to end the effect
when you enter your rage, you can repeat that saving throw
knocked unconscious or if you end it on your turn as a bonus when you enter your rage, potentially causing the effect to
action. end.
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are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Wild Tactics
11th-level barbarian feature
When you take the Attack action on your turn, you can forgo
making one of those attacks and take the Dash, Disengage,
Dodge, Hide, Interpose*, Thwart*, or Ready action as part of
that Attack action.
Foe Shredder
17th-level barbarian feature
Once on each of your turns when you hit with a melee attack
while raging, you can choose to turn the hit into a critical hit.
You can use this feature a number of times equal to your
Strength modifier (minimum of once), and you regain all
expended uses of it when you finish a long rest.
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Path of the Possessed
Not every demon that manages to possess a mortal is without
restraint. Occasionally, a demon will find its new host to be
exceptionally useful, offering it unholy strength in exchange
for harboring the evil spirit. From this union, barbarians of the
Path of the Possessed are made, cursed warriors whose
bodies and minds are transformed for battle.
Such a barbarian is free to revel in their new power, but as
always there is a cost. A demonic spirit may desire to further
its goals through the use of its new flesh carriage, or simply
seek the acquisition of another corrupted soul to fight on the
side of the Abyss in the Blood War. You can choose the aim of
your possessing spirit or determine it by rolling on the
Demonic Drive table.
Demonic Drive
d4 Drive
1
The spirit inside you aims to take over a
humanoid kingdom. In your dreams, it nudges you
towards actions that will lead to destabilization.
2
Your soul will inevitably be forfeit to the armies of
the Abyss. Your demon pressures you to commit
deplorable acts in order to intensify your evil.
3
Your possessing spirit is curious about mortal life,
demanding strange behavior for their amusement.
4
You and the demon share a common enemy,
whose destruction would be mutually beneficial. Damning Protection
6th-level Path of the Possessed feature
Perilous Blessing Spells wash over you like blood over the bed of the river Styx.
3rd-level Path of the Possessed feature When you make a saving throw against a spell or magical
As payment for harboring a being of evil incarnate, you are effect, you can choose to expend one Hit Die, roll it, and add
rewarded with pieces of the demon's magic, blessings to that number to the total. You can do so after seeing the initial
empower you in battle. If a blessing requires a saving throw, roll but before any of the roll's effects occur.
the DC equals 8 + your proficiency bonus + your Constitution Fiendish Awareness
modifier. When you enter your rage, you gain a number of the 10th-level Path of the Possessed feature
following blessings of your choice equal to your rage damage
bonus, which last until the end of your rage. You choose which The spirit that shares your body teaches you to peel away the
blessings to adopt each time you rage: veneer of the material world. You can cast the detect evil and
good, detect magic, and detect thoughts spells without using a
Abyssal Hunger. You feast on the strength of your foes. Your spell slot or components. Constitution is your spellcasting
weapon attacks deal an extra 1d4 necrotic damage on a hit. ability for these spells.
Once you cast any of these spells in
When you score a critical hit on a creature, you regain a this way, you can’t cast that spell in this way again until you
number of hit points equal to the necrotic damage dealt. finish a short or long rest.
Dark Affinity. Inhospitable conditions become comfortable.
You gain resistance to cold, fire, and lightning damage. Embodiment of Sin
Dread Warrior. You erode the willpower of any in your path. 14th-level Path of the Possessed feature
Once during each of your turns when you hit a creature A perfect union of mortal and demon, you rip and tear through
with an attack roll, you can force the target to make a the battlefield. The following blessings are added to the list of
Wisdom saving throw or become frightened of you until the
end of your next turn. options you can choose from for Perilous Blessing:
Evil's Reach. Your arms lengthen into violent, thrashing Bloodwings. Great demonic wings sprout from your back. You
appendages. Your weapons and unarmed strikes gain the gain a flying speed equal to your walking speed.
reach property. Cursed Betrayal. When you reduce a creature to 0 hit points,
Horrid Protrusions. Writhing black tentacles emerge from you can force it to make a weapon attack against another
your flesh. Once per turn when you are damaged by a creature of your choice before it falls.
creature within 5 feet of you, you can force them to make a Pain Spreader. When you take damage, you can use your
Dexterity saving throw or be grappled by you. Until the reaction to force each creature of your choice that you can
grapple ends, you cannot grapple another creature this way. see within 10 feet of you to make a Dexterity saving throw
Profane Carapace. Chitinous plates form over your skin. You or take 2d6 damage. You choose whether this blessing
gain a +1 bonus to AC while you are not wearing armor. deals cold, fire, or lightning damage each time you use it.
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This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
This document was lovingly created
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