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[Big Fight] [Revenge of the Nerds] [That Escalated Quickly]

Card Designer's Choice Card Designer's Choice Card Designer's Choice


# 1 # 2 # 3

Rare Rare Uncommon

Kharmic • Sincerity

Interrupt: The action will not move your target Invest 2: Refill this Province face-up. Response, [x]: If the action destroyed your card, recruit a
Personality. If you have Compassion, refill this Province Open: Target your Personality. Search your Dynasty target Personality from your discard pile or Provinces to
face-up. deck for a higher Experience level of the target and the current location. Reduce that card’s Gold cost by
overlay it onto him or her. twice the number of Sincerity tokens on this Event.

PDT
[Aide's Aide] 2 [Archer's Tower] 3 [Connected Mine] 2
Card 2G Scheme B-1 Card 3G Fortification Card 2G Scheme C
# 4 # 5 # 6

Uncommon Common
Common Common
Common

2 3 2
Retainer FFortification
ort
rtifi
fication Mine
M ine

Tireless Response: If the action was from your Retainer Ranged Attacks created by cards in an army defending b: Bow another target Mine Holding to produce 5G.
Holding during a battle, straighten that Holding. one of your Provinces have +1 strength, or +2 strength
if they are at this province’s battlefield.A large archer’s
tower atop a wall, staffed by a full compliment of
deadly archers.

[Court Tailor] 2 [Flexible Gunso] 2 [Hotel Hello] 2


Card 2G Scheme B-7 Card 2G Scheme B-5 Card 2G Designer's Choice
# 7 # 8 # 9

Common Common Rare

2 2 2
Market • Retainer Retainer

When you bow this holding to produce Gold, it Battle, [2] and/or b: Negate your target Personality’s Your Provinces have -1 strength for each Wealth Token
produces 1 extra gold for each Retainer Holding you current Force penalties. If you bowed and paid the Gold on it.
bowed for an action this turn. for this action, give the target +2F. Response: After you Recruit a Personality, give this
Holding a +1GP Wealth Token.
[Love Court] 3 [Peach Farm] 2 [Second City Aristocrats] 5
Card 3G Designer's Choice Card 2G Scheme A Card 6G+ Scheme B-6
# 10 # 11 # 12

Uncommon Common Common

3 2 6
Court • Kharmic Farm Retainer

When you discard this Holding to a Kharmic action, When this Holding bows to produce Gold, you may Battle, b: Target up to five enemy Personalities. Give
take the Imperial Favor. destroy it give it +2GP. them each -1F.

[Shipwreck] 1 [Shoddy Storehouse] 1 [Sleepaway Camp] 2

PDT
Card 1G Designer's Choice Card 1G Designer's Choice Card 2G Fortification
# 13 # 14 # 15

Uncommon Rare
R
Rar
aree Uncommon
U
Un
nccommon
ommon

1 1 2
Ship Barracks
Barracks • FFortification
ort
rt i

Open: Put a target Follower or Item in your discard pile Battle/Open, b: Destroy this Holding to straighten your Battle: You may bow this card to use this action at any
into your hand. Destroy this Holding. target unit. If this is a battle and you are the defender, battlefield. Target your Follower. Equip a Human
give each Follower and Personality in the unit +1F. Follower from your hand to its Personality, paying less
gold equal to the target's cost. Put the target in your
hand.

[Stolen Orphans] 1 [The Big Stuff] 5 [The Little Bear] 2


6G+ Designer's
Card 1G Scheme B-2 Card Card 2G Scheme B-3
Choice
# 16 # 17 # 18

Uncommon Common Rare

1 6 2
Retainer Retainer

Interrupt,[2], b: If the action is from another player’s Interrupt: After you Recruit this Holding, straighten You may not Recruit Hida Kisada.
Human Personality without your clan alignment, they your target unit. Battle/Engage, b: Target your Personality. While he is
may choose to negate its effects and destroy this Open, b: Straighten your target card. opposed at the current battlefield, give him +2F and
holding. You blackmail them with the lives of their reduce the strength of any Fear effect, Melee Attack, or
children. If they did not negate the actions effects, Ranged Attack that targets your other cards by 1.
dishonor the Personality and bow them.
[The Tax Man] 3 2 Teskath 2 4 [The Copperhead] 3
Card 3G Scheme B-4 Card Asp Commander Card Pearl Shugenja
# 19 # 20 # 21

Common Common Uncommon

3
Imperial • Retainer - 4 0 0 8 3
Asp • Commander • Naga • Nonhuman • Experienced Cobra • Earth • Naga • Nonhuman • Shugenja • Destined
Battle, b: Bow a target enemy card without attachments.
That card’s controller may pay 4 gold to straighten it.
As you Recruit XXX, you may bow any number of your
Battle, b: Ranged 3 Attack. If this destroyed a
Pearl or Earth cards to reduce his Gold Cost by the
Shadowlands card, give your target Naga Follower +1F.
amount you bowed.

3 [The Gung Ho] 3 3 [The Lady Jaye] 3 3 [The Major Bludd] 4

PDT
Designer's Choice
Card Card Asp Commander Card Pearl Shugenja
(general)
# 22 # 23 # 24

Common Uncommon
U
Unnccommon
ommon Rare
R
Rar
aree

0 5 1 - 6 2 - 6 1
Constrictor • Naga • Nonhuman Asp
A sp • C
Commander
ommander • N
Naga
aga • N
Nonhuman
onhuman • C
Cavalry
avalry
ry Cobra
Cobra • N
Naga
aga • N
Nonhuman
onhum • Shugenja

After you copy an ability from a card in your discard


Actions from Human Personalities may not target XXX.
Battle/Engage: Equipping Followers is a Battle/Open pile to XXX, you may choose to put that card on the top
Battle: If XXX is opposed, give him a Force bonus equal
action for you (this turn). After the first time this turn of your deck.
to the number of different Naga Bloodlines on your
you Equip a Naga Follower with the same name as a Battle, [x]: Equip a Spell from your hand to XXX. You
Personalities at this battlefield. (The Bloodlines are Asp,
Follower in your discard pile, you may draw a card. may bow a Pearl Strategy to take an additional action
Chameleon, Cobra, Constrictor, and Greensnake.)
to use that Spell.

4 Zenathaar 3 4 [Hida Dispatcher] 3 5 Hida Kurabi 2


Designer's Choice
Card Card Commander Card Berserker
(general)
# 25 # 26 # 27

Rare Common Rare

2 8 3 - 8 1 - 9 0
Greensnake • Naga • Nonhuman • Saviour • Scout • Berserker • Damned • Shadowlands • Expendable •
Commander • Samurai • Sincerity
Experienced 2 Experienced

Lose 2 Honor.
Sincerity: You may put a Follower into your hand from
Battle: If they would be opposed, move a target Battle: Give Kurabi a Force penalty up to his current
your discard pile.
Personality at home to this battlefield. You may Force. Melee Attack equal to the penalty, +1 if you
Open: Once this turn, you may use the Kharmic player
straighten a Naga or Unicorn Clan card in the target’s have Honesty. You may destroy Kurabi to make a
ability on your target Follower, paying 2 less if the
unit. Bow Zenathaar if you did not control the target. second Melee Attack with the same strength against a
target is Courage.
Shadowlands card.
Kaiu Gorobei, Master of
4 [Hida Rousey] 2 3 Hiruma Tensin 3 4 the Engines 4
Designer's Choice
Card Berserker Card Commander Card (general)
# 28 # 29 # 30

Uncommon Uncommon Rare

- 6 1 2 7 2 3 9 3
Berserker Commander • Samurai • Scout • Experienced Samurai • Siege • Experienced

Battle, b: You may bow one of Tensin's Followers Response, *: If the action Recruited Gorobei, search your
Compassion: XXX has Conqueror. instead of Tensin. Ranged 3 Attack, or make a number Dynasty deck for a Fortification and Recruit it.
XXX uses her current Force as her duel stat during of consecutive Ranged Attacks equal to the Follower's Battle: Take an additional action to use an ability on
battle while she is unbowed and is the challenged. Force with a total strength of 3. Straighten your your target Fortification at any location, then destroy
Follower if it is Courage. the target if you are attacking.

2 [Toritaka Kisaragi] 2 2 [Asahina Medic] 2 3 [Doji Beat] 3

PDT
Designer's Choice Designer's Choice
Card Card Card Honor Duelist
(general) (general)
# 31 # 32 # 33

Common Common
Common Common
Common

2 4 2 6 5 3 6 4 2
Exorcist • Shugenja Air
A ir • FFudo
udo • SShugenja
hugenja • SSincerity
inceri
rity
ty Courtier
C ourt
rtier • SSamurai
amura • Duelist

Invest 0: Dishonor XXX and permanently give him


Invest 2: Your Spirit Personalities have Expendable. Sincerity: Give XXX an equal number of +1C tokens.
Shadowlands.
XXX has +1F/+1C while you are Akasha Clan or Air Battle, b: Move XXX and your target Personality
XXX has +1F/+1C if there are any Lion Clan
control any Spirit Personalities. home. If the target was bowed, gain 1 Honor.
Personalities in his army or if he is Shadowlands.

1 Doji Natsuyo 4 1 Kakita Misaki 3 2 [Kakita Misfit] 4


Designer's Choice
Card Yojimbo Card Card Honor Duelist
(general)
# 34 # 35 # 36

Storyline Credited

Rare Rare Uncommon

8 7 4 4 5 2 4 7 3
Courtier • Experienced 2 Artisan • Courtier • Kolat • Silken Sect Drunk • Samurai • Musha • Duelist

Increase any numerals on your copies of Bayushi


Political Open, b: Target a Human Personality. If they Compassion: You may use XXX's printed ability an
Fuyuko in play by 1.
are dishonorable, rehonor them and gain 1 Honor. additional time this turn.
Home Battle: Natsuyo inspires. Give a target Personality
Otherwise, dishonor them and their controller loses 1 Iaijutsu Battle: Bow a target enemy Personality with
a Force bonus equal to their Personal Honor. If they are
Honor. lower Chi.
destroyed this turn, gain 2 Honor.
3 [Yojim Bob] 3 2 [Kitsuki Sheriff] 3 3 [Mirumoto Rocksteady] 3
Designer's Choice Earth Shugenja OR
Card Yojimbo Card Card
(general) Yojimbo
# 37 # 38 # 39

Uncommon Common Uncommon

6 6 3 5 6 3 5 5 2
Samurai • Yojimbo • Expendable Courtier • Magistrate Samurai • Yojimbo

XXX's printed ability is Tireless if there is a Courtier in


Battle,b: Ranged 2 Attack. If the target was a Personality
his army. Card effects will not move XXX while he is in an army
and they are still in play give them a -2F Maimed
Battle: Destroy XXX to move home a target enemy with a Shugenja.
Token.
Personality. They will not move again this turn.

3 Tamori Daiishu 4 3 [Togashi Copycat] 3 2 [Togashi Jin] 3

PDT
Earth Shugenja OR Designer's Choice
Card Card Card Dueling Monk
Yojimbo (general)
# 40 # 41 # 42

Rare Rare
R
Rar
aree Common
Common

2 8 2 0 7 1 4 6 1
Commander • Earth • Shugenja • Experienced 2 Monk
M onk • T
Tattooed
att
ttooed • D
Destined
estined Monk
M onk • T
Tattooed
att
ttooed • W
Water
ater • Cavalry • Duelist

Invest(1): Give your stronghold a +1PS Token. Your


Yojimbo at Daishuu's battlefield have +1F. After XXX bows, you may bow a Ring you control.
After XXX moves give him +1F. Home Battle: If he
Battle/Engage(3): Create a 1F Earth • Nonhuman • straighten XXX. Open: Target a Ring you control. XXX
would be opposed move XXX to the current battefield.
Yojimbo Follower and attach it to your target copies it's ability.
Personality.

Akodo Eirasu, the


3 [Togashi Lao] 4 4 Irredeemable 3 3 [Akodo Robun] 2
Card Dueling Monk Card Deathseeker Card Deathseeker
# 43 # 44 # 45

Uncommon Rare Uncommon

4 7 2 0 8 3 0 5 3
Air • Monk • Tattooed • Duelist Deathseeker • Samurai • Experienced Deathseeker • Samurai

Battle: Destroy a target enemy Follower with Force less


Ranged Attacks targeting cards in this unit have -1 Battle (x): If Eirasu is dishonorably dead and would be
than or equal XXX's Force. If this destroyed a card with
strength. Tireless Battle: Challenge a target enemy opposed, he has not yet redeemed himself. Recruit
0GC, you may use XXX's printed ability one additional
personality. Straighten a card in the winner’s unit. Eirasu.
time.
2 [Kitsu Fujimaro] 2 2 Kitsu Watanabe 3 3 [Matsu Beastmaster] 3
Designer's Choice
Card Ancestor (Military) Card Ancestor (Military) Card (general)
# 46 # 47 # 48

Common Uncommon Common

7 6 2 6 5 3 4 5 2
Water • Shugenja • Expendable Water • Shugenja • Experienced Beastmaster • Commander • Samurai

Open: Destroy your target Holding. Create a 2F/2C/3PH Interrupt,(3) or (0) if you are a Crab Clan player: After
Batte, b: You may bow your target Ancestor. Ranged 3
Ancestor • Samurai • Spirit Lion Clan Personality. If this XXX enters play, create a 2F Cat • Nonhuman Follower
Attack with +1 strength if you bowed an ancestor.
destroyed a Fortification draw a card. and Equip it to XXX.

2 Matsu Tayuko 3 3 [Asako Move] 4 3 [Houhou Too] 3

PDT
Designer's Choice Designer's Choice
Card Card Card Fire Shugenja
(general) (general)
# 49 # 50 # 51

Rare Common
Common Rare
R
Rar
aree

10 7 3 6 5 3 7 8 3
Samurai • Experienced 2 • Unique Water
W ater • SShugenja
hugenja FFire
ire • N
Nonhuman
onhuman • C
Cavalry
av • Shugenja

While attacking Tayuko has +2F. Your Courage cards


Absent Battle: Move XXX to the current battlefield if he Battle/Open: If XXX is Honorably Dead, Recruit him.
out of play have Honor. Battle: Target another of your
wuould be opposed. You may take an additional action You may Equip a target Fire Spell in your hand or
opposed Personalities. Give them a Force bonus equal
to use one of XXX Water's Spell. discard pile to him.
to Tayuko's Personal Honor. Gain 1 Honor.

2 [Isawa Classic] 3 2 [Isawa Helper] 2 2 [Isawa Raiders] 2


Yojimbo Dueling OR Designer's Choice
Card Fire Shugenja Card Card
Void Shugenja (general)
# 52 # 53 # 54

Uncommon Uncommon Rare

- 5 1 4 5 2 8 6 3
Fire • Shugenja Void • Shugenja • Sincerity Void • Shugenja

Interrupt: When you recruit XXX, reduce his Gold Cost


Response: After you Recruit XXX, permanently give by half the Sincerity tokens you removed (rounded
Open/Dynasty, b: Recruit a copy of this card (paying all
him Shadowlands and +1F/-1C. Lose 3 Honor. down).
costs). Gain 1 Honor if it's the first time this turn you
Battle, b: Ranged 2 Attack, or Ranged 4 if XXX is Home Battle, b: Target an enemy Personality and a
use an ability on an XXX.
Shadowlands. Yojimbo you control. Reduce the enemy Personality's
Force or Chi to your Yojimbo's Force or Chi.
3 [Shiba GoodGuy] 3 4 [Bayushi Gidayu] 2 2 [Bayushi Madman] 2
Yojimbo Dueling or Designer's Choice
Card Card Courtier OR Yojimbo Card
Void Shugenja (general)
# 55 # 56 # 57

Common Uncommon Common

6 6 3 - 8 1 - 4 1
Samurai • Yojimbo • Duelist Samurai • Yojimbo • Expendable Bitter Lies • Musha • Samurai • Expendable • Kensai

Your Kharmic cards have +1FV during XXX's duels. Political Battle/Open: Put a target attachment in its
Battle: Destroy XXX or his target Weapon to make a
Battle: XXX challenges a target enemy Personality. Give owner's hand. The attachment's Personality must be
Melee Attack equal to the destroyed card's Force.
the loser -3F, or -4F if you control a Shugenja. dishonored if this is the action phase.

1 [Bayushi Test] 3 1 [Shosuro Interference] 3 3 [Soshi Sabo] 4

PDT
Designer's Choice
Card Card Courtier OR Yojimbo Card Air Ninja Shugenja
(general)
# 58 # 59 # 60

Rare Rare
R
Rar
aree Uncommon
U
Un
nccommon
ommon

- 6 1 0 5 1 - 7 1
Courtier SSamurai
amurai • C
Courtier
ourt
rtier Air
A ir • K
Kuroiban
uroiban • N
Ninja
inj • Shugenja

Open: Put a target dynasty or fate card in an opponent's


discard pile on top of his fate deck.
Political Open, b: Target an enemy Personality. Remove Battle: Bow a Personality with less chi and no
Political Interrupt: Target a card. This action target it
the top card of his owner's Fate deck from the game. If attachments, or any Personality if you control 3 or more
instead of another of its target of your choice, if legal.
the Focus value of the removed card is equal to or Wards.
lower than the Personality' Personal Honor, dishonor
him.

1 [Yogo Caruso] 3 2 [Chuda QoP] 4 4 Daigotsu Atsushi 4


Designer's Choice
Card Air Ninja Shugenja Card Chuda Summoner Card (general)
# 61 # 62 # 63

Common Rare Rare

0 4 1 - 6 0 - 9 0
Air • Kuroiban • Ninja • Shugenja Shadowlands • Shugenja Samurai • Shadowlands • Duelist • Experienced 2 • Unique

Challenges Atsushi issues also destroy the loser if they


Invest 1: Create a 0F/2C/0PH Expendable Personality.
are Shadowlands.
Response: After XXX enters play, search your deck for a Maho Response: After a Personality is destroyed by
Battle: Atsushi challenges a target enemy Personality.
Ward Spell, reveal it, and put it into your hand. your Maho action, give your Personality a Force bonus
Bow the loser. Give the winner a Force bonus equal to
equal to that Personality's Chi.
the loser's Chi.
Daigotsu Shikenuro, Silk
3 [Daigotsu CK] 3 5 Fever 2 3 [Daigotsu Sven] 3
Designer's Choice
Card Undead Commander Card Undead Commander Card (general)
# 64 # 65 # 66

Common Uncommon Common

- 6 0 - 8 0 - 5 0
Commander • Nonhuman • Shadowlands • Undead • Commander • Nonhuman • Samurai • Shadowlands •
Samurai • Shadowlands
Cavalry Undead • Experienced

XXX has +2F while he is opposed and there are fewer


XXX's Undead Followers are Cavalry. Home Battle: Destroy Shikenuro's Undead Follower to
units in his army.
Response, [X]: After your action moves XXX, equip an move him to the current battlefield if he would be
Battle: Shurido abhors weakness. Fear equal to XXX's
Undead Follower from your discard pile to him. opposed, or to give him Conqueror.
Force.

5 [Lifestealer no Oni] 3 3 [Inked Bro] 3 4 Iweko Ayameko, Empress 3

PDT
Card Chuda Summoner Card Designer's Choice Card Designers Choice
# 67 # 68 # 69

Uncommon Common
Common Rare
R
Rar
aree

- 7 0 - 5 0 8 10 2
IImperial
mperi
rial • SSamurai
amurai • E
Experienced
xperi
rien Hida Ayameko •
Nonhuman • Oni • Shadowlands Berserker
B erserker • M
Monk
onk • R
Ronin
onin • T
Tattooed
att
ttooed
Tactician
Tactician • UUnique
n

Crab Clan players may ignore Ayameko's Honor


Maho Interrupt: When you Recruit XXX, you may
Requirement, and may Proclaim Ayameko. Ayameko
destroy your target Human Personality to either reduce XXX is considered to have the elemental keywords of
will not gain a Clan Alignment or Shadowlands.
XXX's Gold Cost by, or give it +1F tokens equal to, the any Kiho that targets him.
Interrupt: Before the action destroys or dishonors your
target's Chi.
Imperial card, Melee Attack equal to Ayameko's Force.

Otomo Suikihime, Second


1 [Kitsune Sam Wilson] 2 2 Kitsune Yuko 4 1 City Governor 4
Card Mantis Personality Card Mantis Personality Card Designer's Choice
# 70 # 71 # 72

Uncommon Common Rare

4 4 3 2 5 3 0 9 3
Earth • Kitsune • Nonhuman • Spirit • Experienced •
Shugenja • Sincerity Courtier • Imperial • Experienced 2 • Unique
Shugenja

Other players cannot take Lobby actions while


Response: Recruit a number of 2F/2C/4G/3PH Falcon •
If Yuko becomes dishonorable, she commits Seppuku. Sukihime is unbowed. While you control the Favor,
Nonhuman • Spirit • Cavalry with "Battle, b: Melee 2
Open, b: Gain 1 Honor, or 2 Honor if your Sensei is your Personalities have +1F.
Attack, +1 for each Falcon you control." up to 1 plus
[Kitsune Sensei] and have Compassion. Favor Political Open, b: Discard the Favor to bow a
the number of Sincerity tokens you removed.
target Personality.
4 [Moto Cycle] 2 3 [Moto Goliath] 2 4 Moto Kyung-won 2
Card Death Priest Card Death Priest Card Moto Fanatic
# 73 # 74 # 75

Uncommon Common Uncommon

- 7 2 0 5 1 - 7 1
Death Priest • Earth • Shugenja • Cavalry • Sincerity Death Priest • Earth • Shugenja • Cavalry Berserker • Cavalry

Sincerity: Permanently reduce the ability's Force penalty


If Kyung-won assigns to an attacking army and the
by 1. XXX has +1F while he has a Spell, and an additional
Defender controls at least three Personalities, the
Engage, *: If XXX is opposed, give him -2F to Equip a +1F if it is Earth. If you have Compassion, XXX has
Defender must assign at least one Personality opposing
Spell to him. If it is Earth, you may draw, then discard a +1F.
him, if legal.
card.

5 [Moto Puppykicker] 3 2 [Shinjo Supplicant] 3 4 Utaku Sakiko 3

PDT
Designer's Choice Designer's Choice
Card Moto Fanatic Card Card
(general) (general)
# 76 # 77 # 78

Rare Common
Common Rare
R
Rar
aree

- 8 0 2 4 2 8 11 4
Battle
B att
ttle M
Maiden
aiden • C
Commander
ommander • Magistrate • Samurai •
Berserker • Sincerity • Tattooed • Villain • Cavalry SSamurai
amurai • Z
Zealot
ealot • C
Cavalry
avalry
ry
Cavalry
C avalry
ry • D
Destined
estined • E
Experienced 2

After XXX enters play, lose 2 Honor. Sincerity: Reduce


this loss by 1. Akasha Clan players may ignore Sakiko's Honor
XXX has +1F if you control any Earth cards. If you
Battle, *: If she is opposed, remove Cavalry from XXX to Requirement. Sakiko's Naga Followers have Cavalry.
control a Death Priest or have Honesty, Fear actions
Equip a target Weapon to her from your hand or Battle, b: Straighten your target Personality. You may
targeting XXX have -2 strength.
discard pile. Negate XXX's Force penalties if she is bow one of Sakiko's Followers to straighten her.
opposed by any Shadowlands cards.

[Anaconda Don't Want


3 None] 0 4 [Berserkergang] 0 1 [Brave Sir Robin] 0
Card Naga Card Designer's Choice Card Courage Follower
# 79 # 80 # 81

Common Rare Common

4 8 2
Naga • Nonhuman Berserker Courage

Battle, b: Move home a target enemy Personality with If this Personality has Berserker and Cavalry, this card Interrupt: You may destroy this Follower to use
no attachments. Bow them as they move if they have a has Cavalry. Courage, then, if you have Compassion, put it into your
Political ability or this ability was copied. Battle: Give this card a Force penalty up to its Force to hand from your discard pile.
make a Melee Attack with equal strength. If this card's
Force is now 0, destroy it.

2 3 0
2 [City Guards] 0 1 [Crybaby] 0 3 [Here Come De Judge] 0
Card Defensive Card Cavalry Card Cavalry
# 82 # 83 # 84

Common Uncommon Rare

3 3 5
Courage • Expendable Cavalry • Expendable Death Priest • Shugenja • Cavalry

While defending and unbowed, this Province has a You may only use one XXX per battle. Open, b: Remove from the game a number of your dead
strength bonus equal to this Follower's Force. Engage: The enemy leader may not target your cards Personalities to put a Spell with Focus Value less than
with Battle actions until they have (legally) targeted this or equal to the number removed into your hand from
card. Destroy this card after the battle ends. your discard pile. Destroy this card unless this
Personality is Earth.

2 3 2

0 [Hired Movers] 0 3 [Horrormobile] 0 2 [Ikoma Wardens] 0

PDT
Card Designer's Choice Card Undead Card Cavalry
# 85 # 86 # 87

Rare Uncommon
U
Unnccommon
ommon Common
Common

2 5 5
Expendable • Honor Nonhuman
Nonhuman • SShadowlands
hadowlands • SSiege
iege • U
Undead
ndead • C
Cavalry
avalry
ry Cavalry
C avalry
ry

Absent Response, b: If the action moved a unit to or After this Follower enters play, lose 2 Honor. This Follower has +1F while opposing any Personality
from the current battlefield, move this Personality there. Battle: Fear 3, or give this Province -2 strength. with 0 Personal Honor. Battle,b: Bow a target infantry
Destroy this Follower. Follower. Destroy the target if they are a Bandit. Gain 1
Honor.

4 0 3

4 [Overweight Elemental] 0 2 [Questing Monks] 0 2 [Renegade] 0


Card Designer's Choice Card Designer's Choice Card Designer's Choice
# 88 # 89 # 90

Common Rare Uncommon

6 4 4
Earth • Nonhuman • Spirit Monk Scout • Kharmic

You must bow another Earth card you control to assign Compassion - You may Equip this Follower from your Absent Battle: If they would be opposed, move this
this unit to attack or defend. Actions that would move discard pile. Battle/Open: Put a Ring from your discard Personality to the current battlefield. If this is the only
this unit have the additional cost of “bow an Earth card pile into your hand. Destroy this Follower. unit you control there, take an additional action.
you control.”

2 4 3
3 [Scrubs] 0 2 [Snake In Yer Boot] 0 2 [The Forgotten] 0
Card Courage Follower Card Naga Card Undead
# 91 # 92 # 93

Uncommon Uncommon Common

5 3 2
Courage Naga • Nonhuman Nonhuman • Shadowlands • Undead

Battle: If you have used Courage this battle, this ability If you discarded this Follower from your hand, you may After this Follower enters play or is destroyed, lose 2
is Tireless and also straightens this card. If they are put it in your hand at the end of the turn. Honor and create a 1F Nonhuman • Shadowlands •
opposed, straighten this Personality. Battle, b: Ranged 2 Attack. Undead Follower. Equip it to your target Personality.

1 2 1

3 [Akodo No-Dachi] 2 2 [Demon-B-Gone] 0 0 [Hairpin] 1

PDT
Card Weapon Card Armor Card Designer's Choice
# 94 # 95 # 96

Rare Uncommon
U
Unnccommon
ommon Uncommon
U
Un
nccommon
ommon

8 4 2
Sword • Two-Handed • Weapon Armor
A rmor

Repeatable Battle, b: Destroy a target enemy attachment Melee Attacks targeting cards in this unit have -2 Open: Give a target Personality a -3F Maimed Token.
with 4 Gold Cost or less. If the target had 0 Gold Cost, strength. This card cannot be destroyed by Fear effects Destroy this item.
straighten this card. (this Personality can). « No, not the eyes !!! »
Battle: Straighten this Personality if they are opposed.
Give them +1F if they are opposed by any
Shadowlands cards.

1 1 4

2 [Hand Me Down] 0 3 [Hassan Chop] 0 2 [Kharmic Weapon] 1


Card Armor Card Weapon Card Weapon
# 97 # 98 # 99

Uncommon Rare Common

3 6 2
Armor • Expendable Gaijin • Sword • Two-Handed • Weapon One Handed • Sword • Weapon • Kharmic

Tireless Open: Transfer this Item to another Personality If this Personality has Berserker, their printed Force is You may use the Kharmic ability targetting this card as
considered to be 1 higher. Dishonor this Personality. a Battle/Open action.
Battle, b: Melee 4 Attack with -1 strength if the target After you discard this card to the Kharmic ability, give a
has Armor, which may target a Personality with only 0 target Personality +2F/+1C.
Gold Cost attachments.

1 1 3
1 [Lucky Charm] 1 1 [Pointy Fan] 1 2 [Tsuruchi's Broken Blade] 2
Card Designer's Choice Card Weapon Card Weapon
# 100 # 101 # 102

Rare Common Uncommon

5 3 6
Jade • Destined Knife • One-Handed • Tessen • Weapon One-Handed • Destined • Weapon

May not be equipped by a Shadowlands Personality. Repeatable Response: If the action was another players This Personality loses Samurai and will not gain it.
This Personality may not gain Shadowlands. and targeted a card in this unit, give a target Follower While in play, this Item’s gold cost is doubled.
Interrupt: Negate a Fear or Maho action targeting this or Personality controlled by that player -2F. Interrupt, [b]: If the action was taken during a Battle,
Personality. Give them +1F. reduce any Honor gains or losses from the action’s
effects by 1.

4 1 3

[Addicted To A Memory] [Bane of the Kitsune] [Calling All Ancestors]

PDT
Card Designer's Choice Card Air Defensive Card Water Military
# 103 # 104 # 105

Common Rare
R
Rar
aree Uncommon
U
Un
nccommon
ommon

0 2 1
Kharmic Honor
H onor

Response: If this Spell or another Kharmic card entered Air Open, b: Target a Personality. His owner's can't Water Response, b: After you opposed Spirit Personality
Water
your discard pile from the action’s effects, remove this target cards in his unit, and actions on cards in his units is destroyed, create a 2F/2C/3PH Ancestor • Samurai •
Spell from the game to straighten your target can't target your Air Shugenja. Spirit Personality with your Clan Alignment.
Personality.
Battle/Open, b: Straighten your target Personality.
Destroy this Spell.

3 2 2

[Caress of Fu Leng] [Elaborate Ruse] [ Fire POWER]

Card Maho Card Pearl Military Card Fire Military


# 106 # 107 # 108

Uncommon Uncommon Rare

0 0 10

Maho Open, b: Give a target Personality or one of his Pearl Battle, b: Bow a target enemy card with lower This Shugenja has +4F.
attachments Shadowlands. If this targeted an Force than this Shugenja. You may bow a Pearl Fire Battle, b: Target an enemy card without
attachment, you may give this Shugenja -2C to return it Strategy to move this Shugenja home or to another attachments. Bow it. Destroy it if this Shugenja is Fire.
to its owner's hand. battlefield where you have units.

1 2 2
[Firmament Becomes
[Get Out Of My Game] [Heaven Has No Justice]
Heaven]
Card Earth Military Card Pearl Military Card Maho
# 109 # 110 # 111

Common Rare Rare

1 2 4
Courage • Expendable

This Shugenja has +2F if they are Earth. Pearl Battle, b: Ranged Attack with strength equal to Maho Open, b: You, instead of its controller, choose
Earth Battle, b: Give a target enemy Personality a -1F this Shugenja’s Chi. If this would destroy its target, you where a target Personality assigns to attack, after other
token. If you own any dead Personalities, the target may bow a Pearl Strategy to remove it from the game assignments. If they are Shadowlands, you may assign
may not use its abilities (this turn). instead. them to your army. Lose 2 Honor. Destroy this Spell.

2 3 2

[Hurdle Ward] [Linking Ward] [Mind Transfer]

PDT
Air (both Defensive
Card Card Air Military Card Void
and Military)
# 112 # 113 # 114

Uncommon Common
Common Rare
R
Rar
aree

0 2 2

After you Equip this Spell, if this Shugenja is Air, a Ward Air Open, b: Look at a face down card in a target Void Response: After you Equip this card, discard up to
target player gains or loses 1 Honor. Province. If this Shugenja is Air, you have “Absent 2 cards, or 5 if this Shugenja is Void, from either of
Air Ward Open, b: Target a Province. While at this Battle: Move your target Personality at any location to your decks. Remove from the game a card in one of
Province's battlefield, you have the ability "Engage: this battlefield.” while at the battlefield of a Province your discard pile to permanently copy an ability on it to
Bow a number of attachments equal to the number of targeted by a Ward Spell.. this Shugenja or this Spell.
Wards you control."

1 4

[Poke-jimbo] [Rebirth In Flame] [Reflecting Waters]

Card Earth Military Card Fire Military Card Water Military


# 115 # 116 # 117

Uncommon Uncommon Common

1 0 3
Courage Destined

Response: After you Equip this Spell. Create a 1F Earth Fire Battle, b: If you're opposed, Recruit your target Water Battle, b: Negate a target Personalities Force
• Nonhuman • Yojimbo Follower and attach it to this dead or Kharmic Personality in your discard pile. Take penalties. Water Battle,b: Straighten your target
Personality. Remove it from the game if this Spell an additional action if the Personality is Fire. Personality.
leaves play. Earth Tireless Open: Return this card to
your hand.

2 4 3
[Ain't No Rest For The
[A Memento] [Better Red Than Dead]
Wicked]
Straighten card for
Card High PH Card Card Designer's Choice
countering Fear
# 118 # 119 # 120

Common Common Rare

Courage Shadowlands

Battle: Bow your target unbowed Personality. Melee Discipline: Destroy your unbowed card at the current Open, [x]: Turn a target card in another player's
Attack equal to their Personal Honor. Bow the Melee battlefield and lose 2 Honor. Province face-up. If it is a Personality, you may Recruit
Attack's target if it is still in play and your personality Battle: Straighten your target Personality. If they are them, ignoring Honor Requirements. Otherwise, their
had 3 or more Personal Honor. Shadowlands or have 0 Personal Honor, you may lose 1 controller may Recruit them. Lose 2 Honor.
Honor to straighten another card in your army.

1 0 1

[Contemplating
[Crowded Streets] [Don't Look, Newt]

PDT
Enlightenment]
Card Ring based Card Terrain Card Retreat action
# 121 # 122 # 123

Rare Uncommon
U
Unnccommon
ommon Common
Common

Kharmic Courage
C ourage

While this card is in play before you target a Ring, you Followers do not contribute Force during battle Battle: Move your target Personality home. If you are
may target and bow this card instead. Open: Bow a resolution. Terrain Battle: Destroy a Terrain. Put this the Defender, you may move them back to this
Monk, put this card into play. Terrain into play. battlefield after the Combat Segment, if they would be
opposed.

4 1 4

[Everything But the Trees] [Execute Order 66] [Face the Unworthy]

Card Berserker Card Commander Card Dishonor


# 124 # 125 # 126

Rare Uncommon Uncommon

Honor Courage

Battle: Target your unbowed Personality. Target up to Battle: Give a target enemy Personality a Force penalty Battle: Bow a target Personality with 0 Personal Honor.
two enemy Followers, or up to five if your Personality is equal to your target Follower's Force. You may bow the It's owner loses 2 Honor if it's dishonorable.
a Berserker, with combined total Gold Cost less than Follower if they are attached to a Commander to
your Personality's. Destroy them. Destroy your destroy the target if their Force is 0 and they have no
Personality's Followers. attachments.

3 2 4
[Get More For Your
[Game Over, Man] [Getting Ahead]
Buck]
Card Terrain Card Designer's Choice Card Dishonor
# 127 # 128 # 129

Rare Rare Rare

Kharmic Honor

Equipping Followers is a Battle for you. You may Equip Dynasty,4G: Flip your Provinces face up. Battle: Destroy a target card without attachments in a
Followers from your discard pile, if they would be dishonorable Personality's unit. Lose 1 Honor.
opposed. After you Equip a Follower, give them +1F.
Terrain Battle: Destroy a Terrain (if able). Put this
Terrain into play.

1 3 1

[Go Ahead, Make My


[Holding the Bridge] [Honestly, Don't Try It]

PDT
Day]
Card Duel Card Duelist card Card Kiho
# 130 # 131 # 132

Common Uncommon
U
Unnccommon
ommon Rare
R
Rar
aree

Courage Honesty
H onesty
ty

Discipline 3, or 0 if it targets your Personality that it has Response: Negate this action's effects on your target Air Kiho Interrupt: Give a Ranged or Melee Attack
already targeted this turn. Personality if he won a duel this turn. If he's a Duelist, targeting your Monk or Shugenja -2 strength. If this
Iaijutsu Repeatable Battle: Your target Personality gain 1 Honor. card was face up, you may target and bow a card with a
challenges a target enemy Personality. Bow the loser. Ranged or Melee Attack ability.

3 4 3

[I Do Not Budge] [I Got Your Back] [I Need You to Do This]

Card Berserker Card Yojimbo Card Yojimbo


# 133 # 134 # 135

Uncommon Uncommon Common

Invest 2: If your Personality is a Berserker, draw a card Battle: Straighten your target opposed Personality. Discipline (2) Battle/Open: Target your Yojimbo
and negate his or her Force penalties. Response: Negate this action’s Melee and Ranged Personality and a Courtier or Shugenja Personality you
Interrupt: If the action would move your Personality, attacks that target your Yojimbo if you control a control. Your Yojimbo copies an ability on the second
negate the action's movement. Courtier or Shugenja. target that does not copy abilities.

2 3 2
[Just A Papercut] [Just as I Planned] [Just In Time]

Card Defensive card Card Tactician Card Cavalry card


# 136 # 137 # 138

Common Rare Rare

Battle: Bow a target enemy attacking Personality with Response: After another player's Battle action moves Open: Remove a non-Ring card in a discard pile from
lower Force than your target Personality’s Chi. If your your Personality. Target a Personality at home that did the game.
Personality has a Sword, you may give another target not move from the action, or any location if you control Response: After the action moves a target enemy
Personality -2F. Tactician. Move them to the current battlefield. Personality to this battlefield, bow your unbowed
Personality to bow them. Straighten your Personality if
they are Cavalry.

3 4 4

[Let's Take This Outside] [Omnipresence] [Play It Again]

PDT
Card Attacking Terrain Card Kata Card Force Penalty
# 139 # 140 # 141

Common Uncommon
U
Unnccommon
ommon Common
Common

Honesty Kata
K ata • K
Kharmic
harmic

As you reveal this Strategy, you may target a As a Focus Effect, if you lose this duel, give the winner Discipline 1
Personality controlled by another player. -2F. Battle: Give a target enemy Follower or Personality -3F.
Terrain Battle: Destroy a Terrain (if able). Put this Open: Put this Kata into play. Discard your other Kata
Terrain into play. Your Personalities with an attachment in play.
at this battlefield gain +1F. If this card was turned face- Absent Response, b: After the action moves an enemy
up this turn and you are opposed by the targeted Personality to a battlefield where you have no units,
Personality, give them -3F. move your target Personality there.

1 2 4

[Should Have Been


[Quit That I Said] [Sense Eight]
There]
Card Cavalry card Card Force Bonus Card Samurai
# 142 # 143 # 144

Common Common Rare

Honor Honesty Honesty

Compassion: Draw a card. Battle: Give your target opposed Personality +2F, or a Interrupt: Negate an Absent action. Battle: Target your
Battle: Move your target opposed Personality home. Force bonus equal to the Force of your target bowed unopposed attacking Samurai Personality, if this card
Negate a target card's Force penalties; you may negate Personality at any location. Honesty: Draw a card. was face up give him Conqueror. Target another player
its Force bonuses instead if your Personality is Cavalry. who looses 2 Honor.

3 2 3
[Showing Off] [Snap Crackle Pop] [Stay]

Card Kiho Card Designer's Choice Card Duel


# 145 # 146 # 147

Common Rare Rare

Kiho Battle: Give a target Personalitywith lower chi As a Focus Effect, both Personalities use their Force as Iaijutsu Open: Your target unbowed Personality
than your target Monk or Shugenja -2F. Draw a card their duel stat, and the loser is destroyed. challenges a target Personality. The loser will not assign
and take an additional action to play a Kiho or a face Battle: Target your Personality and destroy a target to battlefields this turn.
up card in your hand. enemy Personality with lower Force. Lose Honor equal
to the target's Force.

2 3

[That Old Familiar [The Line Must Be


[The Road to Hell]

PDT
Feeling] Drawn Here!]
Movement card for
Card Pro-Shadowlands Card Defensive Terrain Card countering Favor
# 148 # 149 # 150

Common Common
Common Common
Common

Shadowlands Honesty
H onesty
ty

As a Focus Effect, If this Personality is Shadowlands, Honesty: Increase Force bonuses from this card by 1. Invest 3: Straighten the target's unit as they move.
increase this card's Focus Value by the Personality's After you discard a card for a Courage action, give your Invest 2: Take an additional action from a card in the
printed Chi. defending Personality a Force bonus equal to the card's target's unit after they move.
Battle: Give your target opposed Shadowlands Follower Focus Value. Absent Battle: If they would be opposed, move your
or Personality a Force bonus equal to either their Chi or Terrain Battle: Destroy a Terrain (if able). Put this target Personality to the current battlefield.
their highest printed Fear ability. Terrain into play.

2 3 2

[To The End] [We Won't Make It Easy] [Words With Friends]

Card Bow action Card Samurai Card Courtier Honor


# 151 # 152 # 153

Common Uncommon Rare

Honor

Battle: Bow your target unbowed Personality to bow a Battle: Fear equal to the Force of your target Discipline 1
target enemy Personality. Your Personality can't be Personality. Give them +2F and Conqueror if they are a Political Response: After a Personality is destroyed,
destroyed by battle resolution this turn. Samurai and this bowed an enemy Personality. Gain 1 target your unbowed Courtier to gain 2 Honor. You,
Honor. instead of the Personality's controller, draw a card from
the Expendable effect.

1 2 3
[Zerg Rush] [Dueling Sensei] [Kitsune Sensei]

Card Commander Card Designer's Choice Card Designer's Choice


# 154 # 155 -1 # 156 -1

0 0

Common Uncommon 0 Uncommon *

Honor
Crane • Dragon • Lion • Phoenix • Scorpion • Spider Akasha • Crab • Unicorn

Battle: Target and bow your Follower, or two of your Players must focus at least once in duels. If your Fate Your Starting Honor is 5. Your Stronghold has no
Followers if one is attached to a Commander, to bow a deck is ever empty, shuffle your discard pile into your abilities. Your Personalities with the Kitsune Family
target enemy card, which must have no unbowed Fate deck. Your Personalities cannot refuse challenges Name in and out of play have your Clan Alignment.
attachments unless you bowed two of your Followers. Response, b: After you win a duel, search your discard Absent Response, b: If you control an Earth or Spirit
pile, then Fate deck, for the Ring of Fire, show it, then Personality, reduce the Force of all Followers and
put it into your hand (you may not play it if legal). Personalities moved by the action to 0.

Weekly Summary

PDT
Card
# 157

Promo

This is a placeholder for the Weekly Summary in the


playtest Dojo

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