You are on page 1of 2

UNIVERSITY OF SAINT ANTHONY

Dr. Santiago G. Ortega Memorial


City of Iriga, Philippines
SCHOOL OF GRADUATE STUDIES

STUDENTS’ LEARNING EXPERIENCE


Refers to any INTERACTION, COURSE, PROGRAM, or other EXPERIENCE in which learning
takes place.

Learning may occur in:

 TRADITIONAL ACADEMIC SETTINGS


Schools and classrooms
 NONTRADITIONAL ACADEMIC SETTINGS
Outside-of-school locations
Outdoor environments
 TRADITIONAL EDUCATIONAL INTERACTIONS
-Students learning from teachers and professors
 NONTRADITIONAL INTERACTIONS
-Students learning through games and interactive software applications.

LEARNING EXPERIENCE may also be used to underscore or reinforce the goal of an


educational interaction-learning-rather than its location (school classroom) or format (course,
program).
New technologies have already dramatically multiplied and diversified the ways in which
students can learn from.

Students may now:


 Send EMAIL
 CHAT
 VIDEO CONVERSATIONS
 USE ONLINE COURSE-MANAGEMENT SYTEMS
 USE SOFTWARE PROGRAMS
 APPLICATIONS
 EDUCATIONAL GAMES

Nevertheless, listening to a lecture, reading a book, or completing a homework assignment


remains “learning experiences”.
Students are now learning in different ways than they have in the past and in a wider
variety of outside-of-school settings.
According to the 70 20 10 model, 70% of what we know comes from experience and trying
new things. Yet, the real learning happens when we reflect on those experiences!
Kolb’s Theory of Experiential Learning
Professor D.A. Kolb said “Knowledge results from the combination of grasping
experience and transforming it.”
EXPERIENTIAL LEARNING CYCLE

 EXPERIENCE
The hands-on personal experiences that we learn from.
It’s where we try new things, get stuck in and step out of
our comfort zone.
Trial and Error
 Reflective Observation
The stage that we consider and ponder experiences.
What went right and what could be improved?
 Abstract Conceptualization
This is a time for planning and brainstorming strategies for success.
Set the oven timer
Use spellcheck
 Active Experimentation
It’s time to put your plan of action to the test in the real world! You’ll never know unless
otherwise you try

“For the things we have to learn before we can do them, we learn by doing them.”
- Aristotle, the Nicomachen Ethics

You might also like