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Barbarian 3

CLASS & LEVEL PLAYER NAME


Praylax Tomash
Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +4 Constitution +3 15 32 --
+4 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
18
+0 Charisma
Total 3d12 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +1

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


15 P +6 Athletics STR Playing Card Set, Vehicles (Land)
ABILITY SAVE DC
+0 Deception CHA
=== LANGUAGES ===
+0 History INT Common, Draconic
INTELLIGENCE
+1 Insight WIS

+0 P +2 Intimidation CHA
30 ft. (Walking)

+0 Investigation INT
11 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


+0 Performance CHA === ACTIONS === turns after this one.

+1 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, Rage • 3 / Long Rest
As a bonus action enter a rage for up to 1 minute (10
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT rounds).
13 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
You gain adv on STR checks & saving throws (not
+3 Stealth DEX Breath Weapon (Red) • 1 / Short Rest attks), +2 melee damage with STR weapons, resistance
As an action once per short rest, exhale in a 15 ft. to blud, piercing, slash damage. U can't cast or
CHARISMA +3 Survival WIS
P
cone (DEX DC 12, half damage on success) for 2d6 concentrate on spells while raging.

+0 Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

=== BONUS ACTIONS ===


Ur rage ends early if you are knocked out or if your turn
ends & you haven’t attacked a hostile creature since ur
Frenzy Attack last turn or taken damage since then. You can also end
11 While in a frenzy, you can make a single melee your rage as a bonus action.
weapon attack as a bonus action on each of your
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +6 5 Bludgeoning

11 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Barbarian 3 EverardOverseer
CLASS & LEVEL PLAYER NAME
Praylax Tomash
Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES ===


* Frenzy • PHB
* Hit Points • PHB 47 While raging, you can choose to frenzy. You can make
a single melee weapon attack as a bonus action on
* Proficiencies • PHB 47 each of your turns after this one. When your rage
ends, you suffer one level of exhaustion.
* Rage • PHB 48
As a bonus action enter a rage for up to 1 minute (10 | Frenzy Attack: 1 Bonus Action
rounds).

You gain advantage on STR checks and saving throws === DRAGONBORN RACIAL TRAITS ===
(not attacks), +2 melee damage with STR weapons,
resistance to bludgeoning, piercing, slashing damage. * Draconic Ancestry • BR 34
You can't cast or concentrate on spells while raging. You gain a breath weapon and damage resistance
with your chosen dragon type.
Your rage ends early if you are knocked unconscious
or if your turn ends and you haven’t attacked a hostile | Red Dragon • BR 34
creature since your last turn or taken damage since Fire
then. You can also end your rage as a bonus action.
* Breath Weapon • BR 34
| 3 / Long Rest • 1 Bonus Action Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
* Unarmored Defense • PHB 48 creature in the area must make a DC 12 saving throw
While not wearing armor, your AC equals 10 + DEX (type determined by your ancestry), taking 2d6 ([6th]
modifier + CON modifier + any shield bonus. 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
* Reckless Attack • PHB 48
When you make your first attack on your turn, you can | Red Dragon • BR 34
decide to attack recklessly, giving you advantage on As an action once per short rest, exhale in a 15 ft.
melee weapon attack rolls using STR during this turn, cone (DEX DC 12, half damage on success) for 2d6
but attack rolls against you have advantage until your Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
next turn.
| Breath Weapon (Red): 1 / Short Rest • 1 Action
* Danger Sense • PHB 48
You have advantage on DEX saving throws against * Damage Resistance • BR 34
effects that you can see while not blinded, deafened, You have resistance to the damage type associated
or incapacitated. with your draconic ancestry.

* Primal Path • PHB 48 | Red Dragon • BR 34


Fire Damage
| Path of the Berserker

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Greataxe 1 7 lb.

Handaxe 1 2 lb.

SP 0 Handaxe 1 2 lb.

Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


GP 10 Tinderbox 1 1 lb.

Torch 10 10 lb.
PP 0 Rations (1 day) 10 20 lb.

Waterskin 1 5 lb.
WEIGHT CARRIED

81.2 lb. Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED Javelin 4 8 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

270 lb. Dice Set 1 --

PUSH/DRAG/LIFT Clothes, Common 1 3 lb.

540 lb.

EQUIPMENT

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Male 38 Medium 6" 8 286
GENDER AGE SIZE HEIGHT WEIGHT
Praylax Tomash Chaotic Evil Echidna (the Mother
Red Scales varying
Bluey-Green None
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I face problems head-on.

PERSONALITY TRAITS

Might. In life as in war, the stronger


force wins. (Evil)

IDEALS

I would still lay down my life for the


people I served with.

BONDS

I have little respect for anyone who is not a


proven warrior.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

The last born to a clutch of 7, my early years were


uneventful, at the age of 13 our land was raided by
the local human outpost, my parents were
slaughtered and myself and my siblings were sold
into slavery.

After several months at sea I found myself in a


distant land being trained to fight alongside men of
many races for some crazed human.

As the years passed I learned to bury my anger


and slowly I became an obedient killing machine
rising in the ranks, at the same time my hatred for
humankind grew and I dreamt of the day that they
would pay.

On the day I finally met "our human overlord" I


took his guards helmet and fed it to him smashing
his face into an unrecognisable mess, after killing
10 or so more men I made my escape into the
wilderness.

For years I have searched for my kin hoping to


one day discover who was responsible for
destroying my family, In the search I have killed
many humans often for no reason at all, the clues i
have discovered though have brought me to this
land.

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

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SPELLS

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