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Paladin 1 RangrimDephtor

CLASS & LEVEL PLAYER NAME


Legaïr Frost
Dragonborn Noble 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+2 Constitution +0 18 14 --
+3 +0 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
17
• +4 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 +1

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 +3 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set
+2 Deception CHA
P +2 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Draconic, Infernal
30 ft. (Walking)
+0 +2 Intimidation CHA
+0 Investigation INT
10 P +3 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


+2 Performance CHA === ACTIONS === celestial, fiend, undead within 60 ft. that is not behind
+1 P +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
total cover. You can use this feature 3 times per long
rest.
Help, Hide, Ready, Search, Use an Object,
P +2 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, Lay on Hands Pool • 5 / Long Rest
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object You have a pool of healing power that can restore
5 HP per long rest. As an action, you can touch a
+0 Stealth DEX Breath Weapon (Silver) • 1 / Short Rest creature to restore any number of HP remaining in the
CHARISMA As an action once per short rest, exhale in a 15 ft. pool, or 5 HP to either cure a disease or neutralize a
+1 Survival WIS
cone (CON DC 12, half damage on success) for 2d6 poison affecting the creature.

+2 Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

Divine Sense • 3 / Long Rest


As an action, you can detect good and evil. Until
14 the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Javelin +5 1d6+3 Piercing Simple, Thrown, Range (30/120)

Longsword +5 1d8+3 Slashing Martial, Versatile


11 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +5 4 Bludgeoning


10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 1 RangrimDephtor
CLASS & LEVEL PLAYER NAME
Legaïr Frost
Dragonborn Noble 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === damage on a successful one.

* Hit Points • PHB 84 | Silver Dragon • BR 34


As an action once per short rest, exhale in a 15 ft.
* Proficiencies • PHB 84 cone (CON DC 12, half damage on success) for 2d6
Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
* Divine Sense • PHB 84
As an action, you can detect good and evil. Until the | Breath Weapon (Silver): 1 / Short Rest • 1 Action
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Damage Resistance • BR 34
celestial, fiend, undead within 60 ft. that is not behind You have resistance to the damage type associated
total cover. You can use this feature 3 times per long with your draconic ancestry.
rest.
| Silver Dragon • BR 34
| 3 / Long Rest • 1 Action Cold Damage

* Lay on Hands • PHB 84


You have a pool of healing power that can restore 5
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.

| Lay on Hands Pool: 5 / Long Rest • 1 Action

=== DRAGONBORN RACIAL TRAITS ===

* Draconic Ancestry • BR 34
You gain a breath weapon and damage resistance
with your chosen dragon type.

| Silver Dragon • BR 34
Cold

* Breath Weapon • BR 34
Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
creature in the area must make a DC 12 saving throw
(type determined by your ancestry), taking 2d6 ([6th]
3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Whetstone 1 1 lb.

Chain Mail 1 55 lb. Alms Box 1 --

SP 0 Longsword 1 3 lb. Block of Incense 2 --

Javelin 5 10 lb. Censer 1 --


EP 0 Backpack 1 5 lb. Vestments 1 --

Blanket 1 3 lb.
GP 25 Rope, Silk (50 feet) 1 5 lb.

Clothes, Fine 2 12 lb.


PP 0 Case, Map or Scroll 1 1 lb.

Candle 10 --
WEIGHT CARRIED

116.5 lb. Tinderbox 1 1 lb.

ENCUMBERED Rations (1 day) 2 4 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

255 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Signet Ring 1 --

510 lb. Clothing, cold weather 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 49 Medium
GENDER AGE SIZE HEIGHT WEIGHT
Legaïr Frost Lawful Good Silver/Gray Scales
Blue -
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

If you do me an injury, I will crush


you, ruin your name, and salt your
fields.

PERSONALITY TRAITS

Noble Obligation. It is my duty to


protect and care for the people
beneath me. (Good)
IDEALS

Nothing is more important than the other


members of my family.

BONDS

I secretly believe that everyone


is beneath me.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

The Name Frost says you are a slave origin. Correct name on paper
Buy Plate Armor 1500gp.

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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