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Paladin 3 Lioxqtp

CLASS & LEVEL PLAYER NAME


Tura
Half-Orc Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+2 Constitution +0 10 28 --
+3 -1 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
17
• +4 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 +0

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC Three-Dragon Ante Set, Vehicles (Land)
+2 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
P +2 Insight WIS Common, Orc
30 ft. (Walking)
-1 P +4 Intimidation CHA
-1 Investigation INT
8 +0 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +0 Perception WIS


+2 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
+0 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
-1 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 3 times per long
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.

P +2 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 15 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
P +2 Survival WIS
fuel magical effects. When you use your Channel 15 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+2 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 12).
15 === SPECIAL ===
Divine Sense • 3 / Long Rest Divine Smite
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +5 4 Bludgeoning

12 PASSIVE WISDOM (INSIGHT)

9 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 3 Lioxqtp
CLASS & LEVEL PLAYER NAME
Tura
Half-Orc Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than * Savage Attacks • BR 41
1st (max 5d8) and plus 1d8 against undead or fiends When you score a critical hit, roll one of the weapon’s
* Hit Points • PHB 84 (max 6d8 total). dice one additional time and add it to the extra
damage.
* Proficiencies • PHB 84 | Special

* Divine Sense • PHB 84 * Divine Health • PHB 85


As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Sacred Oath • PHB 85
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 3 times per long | Oath of the Watchers
rest.
| Channel Divinity: 1 / Short Rest • 1 Action
| 3 / Long Rest • 1 Action
* Oath Spells • TCoE 55
* Lay on Hands • PHB 84 You gain oath spells at the paladin levels listed in the
You have a pool of healing power that can restore 15 Oath of the Watchers Spells table.
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the * Channel Divinity • TCoE
pool, or 5 HP to either cure a disease or neutralize a You gain the following Channel Divinity options.
poison affecting the creature.
| Channel Divinity: Watcher’s Will: 1 Action
| Lay on Hands Pool: 15 / Long Rest • 1 Action
| Channel Divinity: Abjure the Extraplanar: 1 Action
* Fighting Style • PHB 84
You adopt a style of fighting as your specialty.
=== HALF-ORC RACIAL TRAITS ===
| Great Weapon Fighting • PHB
You can reroll a 1 or 2 on damage dice with melee * Darkvision • BR 41
weapons wielded with two hands. You can see in darkness (shades of gray) up to 60 ft.

* Spellcasting • PHB 84 * Menacing • BR 41


You can cast prepared paladin spells using CHA as You gain proficiency in the Intimidation skill.
your spellcasting modifier (Spell DC 12, Spell Attack
+4). You can use a holy symbol as a spellcasting * Relentless Endurance • BR 41
focus. When you are reduced to 0 HP but not killed, you can
drop to 1 HP instead once per long rest.
* Divine Smite • PHB 85
When you hit with a melee weapon attack, you can | 1 / Long Rest • Special
expend one spell slot to deal 2d8 extra radiant damage

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

255 lb.
PUSH/DRAG/LIFT

510 lb.

EQUIPMENT

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Female 30 Medium 185cm 170
GENDER AGE SIZE HEIGHT WEIGHT
Tura Neutral Good Pale Brown Pastel Blue
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 12 +4
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 3 Slots OOO

P Alarm Paladin (Always Prepared) -- 1m 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

P Detect Magic <C> Paladin (Always Prepared) -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 12 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

SPELLS

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