Professional Documents
Culture Documents
H.Nguyen@mdx.ac.uk
@profhuan
Yin-Chien Yeap
Yinch@playko.com
@yinch 1
Mr. Yin-Chien Yeap
Parts of it exist but are not connected
3
social chat and social media
CONSUMERS video games
education
training
CORPORATE sales
marketing
architecture
DESIGN product design
manufacturing
4
1. Multiuser VR chat rooms
2. Voice chat
3. Desktop/VR
4. Custom avatars
5. Designed locations (Unity)
6. Peak concurrent users: 36,585
7. VRChat raised $80 million (2021)
5
2. Video games
Rec Room: PC and Quest
1. Up to 100 students
2. Teacher-created content
3. Voice chat
4. Meeting tools: whiteboard
5. Built on framevr.io
6. Used by New South Wales, Australia
schools.
4. Training
Accenture: Staff training
1. VR digital workspace
2. Building industry
3. Effectively communicate spatial
concepts
4. Rapidly sketch, prototype, and iterate
5. Meet together in real time remotely
1. Virtual city
2. Mytaverse platform
3. Buyable land plots
4. People can visit buildings
5. Pre-twin "cyber-urban" city
9. Manufacturing
BMW: Simulated factory