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Spell Scroll Spell Scroll Spell Scroll

Burrow Cave-In Teleport


This scroll is daubed with sigils that Writhing runes of water magics litter The very paper of this scroll feels
would summon the elementals of this page, calling them forth to bring weightless, its inks are insubstantial.
the earth to clear a path for it‘s invoker. ruin and devastation. This spell brings It holds powers of air so strong as to
This spell removes from the down the ceiling on a space within almost consume it. This spell may only
board any falling block trap tile either line of sight of a Hero. Treat it as be cast on yourself. It transports you
placed by a falling block trap though a falling blocktrap has been to any space on the game board which
or the Spell Scroll “Cave-In.“ That set off in that square (which can affect has already been revealed.
space is now open floor and may be monsters).
entered freely.

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

Spell Scroll Spell Scroll Spell Scroll

Paralyse Renew Shield of Unity


This scroll is written in leaden ink, This shimmering scroll is written on This scroll holds powers dedicated
and feels as though it is the weight of eternally bright paper, its inks alive to the Young Gods, calling on the
a great block of stone. When cast, this with vigour. Should an item you are fellowship of those with true heroism
spell affects every monster in your carrying be affected by a “Rust“ hazard in their hearts. This spell allows all
line of sight. During the Evil Wizard card, you may cast this spell Heroes within your line of sight,
Player‘s next turn, these figures have immediately. You may then ignore any including yourself, to defend with one
their movement value halved. effect of “Rust“. You may cast this extra combat die. The spell lasts until
spell out of turn and it does not require all of the Heroes affected can no longer
a Cast Spell action to cast. see any monsters.

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

Spell Scroll Spell Scroll Spell Scroll

Gaze of Wealth Regeneration Empathy


This scroll was written in the blood of This scroll is inscribed on the This spell grants a Hero a deep
a long-dead miser, binding his grasping still-living skin of a Troll, it‘s marks empathic knowledge of his
spirit to the page. This spell creates a burned into the surface with acidic surroundings. Cast this spell only on
magical aura, revealing the position of inks. When this spell is cast, all Heroes yourself. When this spell is cast, the
every treasure chest in the entire Quest. within your line of sight, including Evil Wizard Player must reveal all
The Evil Wizard Player must yourself, regain one lost Body point. unrevealed board spaces that fall
immediately place every treasure chest within two squares of you.
on the board, even placing chests in
position for board areas not yet placed.

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

These cards have been created by Flint (flint@hq-cooperation.de) and can be downloaded for free at
this site: http://www.hq-cooperation.de
These cards have been created by Flint (flint@hq-cooperation.de) and can be downloaded for free at
this site: http://www.hq-cooperation.de
Spell Scroll Spell Scroll Spell Scroll

Soul Mirror Troll Bane Ball of Flame


This scroll is written in ink distilled This scroll, blessed by an agent of This spell may be cast on any one
from quicksilver and holds a potent the Gods of Law, is destined to strip monster within your line of sight,
enchantment. The next time you away the taint of Chaos from its most enveloping them in a sphere of
make an attack, you may use the foul servants. This spell may be cast burning fire. The spell automatically
value of your opponent‘s Defend on any one troll within line of sight. inflics two body points of damage.
roll in place of your Attack strength. That Troll loses all The target defends with two combat
Your opponent then uses the value of regenerative abilities and defends dice, needing white shields to defend.
your Attack strength in place of his with black shields only.
Defend value.

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

Spell Scroll Spell Scroll Spell Scroll

Fire of Wrath Courage Rock Skin


This scroll will summon a fire, made This spell fills the caster with fiery This spell may only be cast on
of the caster‘s hatred and anger, bravery and unparalleled resolve. It yourself, granting your skin the
to set a foe instantaneously alight. may only be cast on yourself. You resilience of the world itself. You
This spell may be cast on any one roll two extra combat dice each time roll two extra combat dice each
monster within line of sight. Unless you attack. The spell lasts until there time you defend. The spell lasts
the monster successfully rolls one are no more monsters in your line until you lose one or more Body
white shield using one combat dice, of sight. points.
it takes one Body point of damage.

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

Spell Scroll Spell Scroll Spell Scroll

Pass Through Rock Heal Body Genie


This spell may only be cast on This scroll glows and writhes with This spell conjures up a Genie that
yourself, making you one with the living energy. Sparks of life fly from will grant you one of the following
living earth. When you cast this spell it at the slightest contact with a living wishes: Open any one closed door
roll two d6. You may pass through soul. This spell may only be cast on anywhere on the board, revealing
that many walls, blocked square yourself. It restores up to four lost what lies beyond, OR attack any one
markers, and spaces that are solid Body points. figure within your line of sight with
rock, subject to your movement roll. four combat dice.
Should you end your move inside
solid rock you are
trapped there forever!
This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

These cards have been created by Flint (flint@hq-cooperation.de) and can be downloaded for free at
this site: http://www.hq-cooperation.de
These cards have been created by Flint (flint@hq-cooperation.de) and can be downloaded for free at
this site: http://www.hq-cooperation.de
Spell Scroll Spell Scroll Spell Scroll

Tempest Swift Wind Treasure Without Doom


This spell may be cast on any one This flighty scroll is prone to blowing Written in threads of gold which
monster within your line of sight, away at the slightest breeze, and must describe powerful wards, this scroll
trapping it in a raging vortex of wind be firmly secured in the belt, lest it be is truly rare and wondrous. Upon
and rain. That monster misses lost. This spell may only be cast on casting, this scroll enables you to
its next turn. yourself. You may roll an extra two draw cards from the treasure deck,
d6 the next time you move. discarding and ignoring all Hazard
Cards, until you pick a card which
does not harm you.

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

Spell Scroll Spell Scroll Spell Scroll

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

Spell Scroll Spell Scroll Spell Scroll

This scroll crumbles to dust after use. This scroll crumbles to dust after use. This scroll crumbles to dust after use.

These cards have been created by Flint (flint@hq-cooperation.de) and can be downloaded for free at
this site: http://www.hq-cooperation.de
These cards have been created by Flint (flint@hq-cooperation.de) and can be downloaded for free at
this site: http://www.hq-cooperation.de

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